Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 09:52:13 Player: Demise Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1029) 1029 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 5293 Bonus ------- High Alert Combat Kills 54 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 98/100 System Corruption 10% Temperature Cool (6) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ 0b10 Alert Chip Improved Melee Analysis Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (4) ---- Hardened Light Armor Plating Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Hover Unit Gravmag System > --- UTILITY ---------- 0b10 Alert Chip Target Analyzer Core Analyzer Transmission Jammer Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Shock Rifle Neutron Cannon > --- INVENTORY -------- Sensor Drone Bay Neutron Cannon Advanced EMP Blaster Chainsword [Rating: 49] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Gravmag System Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Transmission Jammer Processor 0b10 Alert Chip Hackware Hacking Suite Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 6 | . . . . . 4 2 . . Weapon . | . . . . . . . . . Parts Attached 62 | 3 6 1 1 . 3 36 10 2 Power 4 | . . . . . . 4 . . Engine 4 | . . . . . . 4 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | . . . . . . 4 3 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . . . 4 . . Flight 3 | . . . . . . . 3 . Utility 17 | 1 1 . 1 . 1 11 1 1 Device 4 | . . . . . 1 2 1 . Storage . | . . . . . . . . . Processor 6 | 1 . . 1 . . 3 . 1 Hackware 7 | . 1 . . . . 6 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 34 | 2 5 1 . . 2 17 6 1 Energy Gun 7 | . 1 1 . . . 4 1 . Energy Cannon 3 | . . . . . . 2 1 . Ballistic Gun 13 | 2 2 . . . . 7 2 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 3 | . 2 . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 7 | . . . . . 1 4 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 . Parts Lost 26 | . 2 1 . . 4 3 16 . Power 1 | . . . . . . . 1 . Propulsion 4 | . . . . . . . 4 . Utility 6 | . . . . . 1 1 4 . Weapon 15 | . 2 1 . . 3 2 7 . Highest Loss Streak 7 | . 2 1 . . 2 1 7 . Average Slot Usage (%) 56 | . 28 39 48 57 29 73 44 44 Engine 1 | . . . . . . 3 . . Hover 3 | . . . . . . 7 . . Device 3 | . . . . . . 5 4 . Processor 13 | . . . 6 14 9 19 7 13 Hackware 19 | . 4 14 14 14 9 24 23 23 Energy Gun 4 | . . 11 14 14 4 4 . . Energy Cannon 1 | . . . . . . 2 3 . Ballistic Gun 4 | . 16 14 14 14 . 2 1 . Slashing Weapon 1 | . . . . . 3 . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 22 | 3 4 3 3 3 17 22 16 2 Greatest Support 17 | 3 3 3 3 3 3 17 10 3 Greatest Overweight (x) 5 | . 1 . . . 5 1 5 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 3 4 4 4 4 4 2 Average Carried 3 | 2 3 2 3 3 3 3 2 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 3 3 4 4 4 3 3 2 Class Distribution -------------------- 69% | Hacker-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 1120 | 270 . 35 . 15 20 442 308 30 Remotely . | . . . . . . . . . Salvage Created 1598 | 123 . 57 . 48 136 784 450 . Parts 88 | 7 4 4 . 9 12 33 19 . Haulers Intercepted 3 | . . . . . . 3 . . Recyclers Shooed 2 | . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 . Prevented 4 | . . . . . . . 4 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 23 | . . 3 . . 3 7 10 . Melee 6 | . . . . . 3 1 2 . Guns 12 | . . 3 . . . 5 4 . Cannons 2 | . . . . . . . 2 . AOE 3 | . . . . . . 1 2 . Classes Destroyed 12 | 2 1 1 . 1 2 4 1 . Worker 3 | . . . . 2 . 1 . . Builder 1 | . . . . . . 1 . . Tunneler 2 | 1 . . . 1 . . . . Hauler 3 | . . . . . . 3 . . Recycler 3 | 1 . . . . . 2 . . Operator 3 | . 1 . . . 1 1 . . Watcher 4 | . . . . . 1 3 . . Swarmer 11 | . . 3 . . 2 . 6 . Grunt 6 | . . . . . . 4 2 . Brawler 1 | . . . . . . . 1 . Sentry 3 | . . . . . 1 1 1 . Programmer 2 | . . . . . . 2 . . Best Kill Streak 4 | 2 1 3 . 2 1 4 4 . Combat Bots Only 4 | . . 3 . . 1 3 4 . Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 1 . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 2809 | . 380 94 . 10 559 646 1108 12 Core 1359 | . 222 10 . 10 408 287 410 12 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 42 | 100 . . . 3 25 . . . Volleys Fired 149 | 10 12 8 . 5 19 59 36 . Largest 2 | 2 2 2 . 2 1 2 1 . Hottest 140 | 40 100 76 . 60 100 140 90 . Shots Fired 191 | 20 13 12 . 10 19 80 37 . Gun 156 | 20 2 12 . 10 14 71 27 . Cannon 17 | . . . . . . 9 8 . Launcher 2 | . . . . . . . 2 . Special 16 | . 11 . . . 5 . . . Kinetic 94 | 20 1 8 . 5 . 43 17 . Thermal 37 | . 12 3 . . 5 9 8 . Explosive . | . . . . . . . . . Electromagnetic 60 | . . 1 . 5 14 28 12 . Robot Hit Streak 7 | 3 1 3 . 7 3 7 5 . Robot Miss Streak 4 | 3 3 4 . 1 3 3 4 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 115 | 11 1 5 . 6 12 57 23 . Core Hits 69 | 3 4 3 . 4 7 33 15 . Critical Hits 2 | . . . . . . 2 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . Melee Attacks 28 | . . . . . 17 8 2 1 Impact . | . . . . . . . . . Slashing 28 | . . . . . 17 8 2 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2591 | 114 50 58 . 73 285 1327 684 . Guns 1592 | 114 . 58 . 73 131 962 254 . Cannons 414 | . . . . . . 193 221 . Explosions 213 | . . . . . . 87 126 . Melee 317 | . . . . . 154 80 83 . Ramming 31 | . 26 . . . . 5 . . Kinetic 961 | 114 . 33 . 6 . 660 148 . Thermal 540 | . 24 15 . . . 280 221 . Explosive . | . . . . . . . . . Electromagnetic 742 | . . 10 . 67 131 302 232 . Impact . | . . . . . . . . . Slashing 317 | . . . . . 154 80 83 . Piercing . | . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 3 2 10 10 Average Corruption 4 | . 1 1 1 1 3 1 9 10 Corruption Purged . | . . . . . . . . . Effects 58 | . . . . . 4 14 30 10 Message Errors 11 | . . . . . . 4 5 2 Matter Fused 13 | . . . . . 1 . 10 2 Heat Flow Errors 8 | . . . . . 2 2 4 . Energy Discharges 6 | . . . . . 1 4 . 1 Data Loss (minor) 5 | . . . . . . 2 1 2 Misfires 1 | . . . . . . . 1 . Misdirections 6 | . . . . . . . 4 2 Targeting Errors 8 | . . . . . . 2 5 1 Overload Shots . | . . . . . . . . . Overflow Damage 27 | . . . . . . . 27 . Projectiles 27 | . . . . . . . 27 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 30 | . 12 . . . . 2 16 . Shots 1 | . . . . . . . 1 . Rammed 9 | . 7 . . . . 2 . . Targets Rammed 9 | . 7 . . . . 2 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 388 | . 26 28 . 10 169 388 244 . Average Temperature 74 | . 11 13 . 7 60 80 96 . Received Heat Transfer 780 | . 48 . . 6 189 204 327 6 Effects 2 | . . . . . . 1 1 . Shutdowns 1 | . . . . . . 1 . . Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . 1 1 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . Heat Transferred 462 | . 50 37 . . . 225 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 593 | 10 168 130 . 45 384 593 . . Initial 165 | . 6 70 . . 17 165 . . Average 205 | 5 60 120 . 26 182 265 . . Maximum Alert Level 2 | . . . . . 1 2 . . Low Security (%) 66 | 100 100 100 . 100 58 55 . . Level 1 20 | . . . . . 41 24 . . Level 2 12 | . . . . . . 20 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . . . 4 7 . . Investigation 7 | . . . . . 2 5 . . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . 1 . . . 2 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . . . . . 3 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 15 3 . 2 30 16 19 1 Peak Tracking Total 10 | . 9 3 . 2 10 4 5 . Tactical Retreats 13 | . 2 . . 2 4 . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . 2 . . . . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 2 | . . . . . 2 . . . Max in Single Turn 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 25 | . 6 . 2 1 3 12 1 . Terminals 15 | . 4 . . . 3 7 1 . Fabricators 3 | . . . . . . 3 . . Repair Stations 2 | . 1 . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 93 | . 26 . 2 1 10 53 1 . Successful 54 | . 14 . 2 1 5 31 1 . Failed 39 | . 12 . . . 5 22 . . Catastrophic 4 | . . . . . . 4 . . Database Lockouts . | . . . . . . . . . Manual 55 | . 20 . 1 . 8 26 . . Terminals 67 | . 21 . . . 10 35 1 . Fabricators 12 | . . . . . . 12 . . Repair Stations 5 | . 1 . . . . 4 . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 21 | . 4 . 2 1 1 12 1 . Record 2 | . . . 1 . . . 1 . Part Schematic 6 | . . . . . . 6 . . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 2 | . 1 . . . . 1 . . Prototype ID Bank 3 | . 2 . . . . 1 . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 3 | . 1 . . . 1 1 . . Fabricator Index 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 9 | . . . . . . 9 . . Load Schematic 3 | . . . . . . 3 . . Build 6 | . . . . . . 6 . . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 18 | . 9 . . . 4 5 . . Terminals 13 | . 5 . . . 4 4 . . Assimilate 3 | . 1 . . . 1 1 . . Botnet 8 | . 3 . . . 2 3 . . Operators 2 | . 1 . . . 1 . . . Fabricators 1 | . . . . . . 1 . . Report 1 | . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units 3 | . 3 . . . . . . . Reject 1 | . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 16 | . 5 . . . 3 8 . . Full Trace Events 8 | . 2 . . . 2 4 . . Feedback Events 2 | . 1 . . . . 1 . . Corruption 2 | . 1 . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 6 . . Parts Built 4 | . . . . . . 4 . . Matter 716 | . . . . . . 716 . . Time 268 | . . . . . . 268 . . Total Part Build Rating 18 | . . . . . . 18 . . Parts Repaired 2 | . . . . . . 2 . . Time 88 | . . . . . . 88 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 2 | . . . . . 1 1 . . Largest Group 1 | . . . . . 1 1 . . Highest-Rated Group 10 | . . . . . 10 10 . . Highest-Rated Ally 10 | . . . . . 10 10 . . Total Orders 4 | . . . . . 1 3 . . STAY 2 | . . . . . . 2 . . FOLLOW 1 | . . . . . . 1 . . RETURN 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 2 | . 1 . . . . 1 . . Derelict Logs Recovered 3 | . . . . 2 . . 1 . Drone Launches 1 | . . . . . 1 . . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 2894 | 62 246 56 114 126 264 1362 493 171 Spaces Moved 3135 | 49 337 72 222 217 310 1198 399 331 Core 2645 | 49 337 72 222 217 310 764 343 331 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 434 | . . . . . . 434 . . Flight 56 | . . . . . . . 56 . Fastest Speed 37 | 50 50 50 50 50 50 50 37 50 Average Speed 66 | 50 51 50 50 50 50 77 94 50 Slowest Speed 300 | 50 100 50 50 50 300 120 300 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 67 18 61 49 30 30 66 56 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 6 | . . . . 1 . . 3 2 Spaces Dug 26 | . 5 . . . 13 7 . 1 Terrain Destroyed 39 | . 9 . . . 15 12 2 1 Melee 17 | . . . . . 10 6 . 1 Projectile 19 | . 9 . . . 5 3 2 . AOE 3 | . . . . . . 3 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 3677 | 67 376 81 223 225 360 1535 475 335 Wait 264 | . 8 . . . 11 221 23 1 Move 3127 | 48 336 71 221 216 309 1197 398 331 Hop . | . . . . . . . . . Pick Up 17 | 5 3 1 1 2 . 2 3 . Fast Attach 41 | 3 4 . 1 . 1 25 6 1 Attach 13 | . 1 1 . . 1 5 4 1 Detach 9 | . 1 . . . 1 6 1 . Swap 8 | . 1 . . . 1 6 . . Drop 12 | 1 3 . . 2 . 4 2 . Fire 149 | 10 12 8 . 5 19 59 36 . Melee 28 | . . . . . 17 8 2 1 Ram 9 | . 7 . . . . 2 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 7) 264 | -10/Materials | Discovered new exit (range 10) 277 | -10/Materials | Core integrity fell below 50% 292 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Core integrity fell below 20% 309 | -10/Materials | Entered Mines 319 | -10/Mines | Build established: Mutant 327 | -10/Mines | Met a Derelict bent on vengeance 352 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 363 | -10/Mines | Discovered new exit (range 5) 365 | -10/Mines | Entered Exiles 379 | -10/Exiles | Met 8R-AWN 387 | -10/Exiles | Met EX-HEX 401 | -10/Exiles | Met EX-BIN 407 | -10/Exiles | Aligned with FarCom system 407 | -10/Exiles | Given EX-Vault access code 419 | -10/Exiles | Opened EX-Vault 423 | -10/Exiles | Found 0b10 Alert Chip 435 | -10/Exiles | Warned to stay clear of 0b10 Research branches 442 | -10/Exiles | Exiles lab attacked by MAIN.C 459 | -10/Exiles | Learned location of Zion (-7) 474 | -10/Exiles | Discovered new exit (range 10) 479 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 479 | -10/Exiles | Entered Mines 540 | -9/Mines | Assembled infested the area 545 | -9/Mines | Assisted by a Guerilla fighting off Assembled 592 | -9/Mines | Discovered new exit (range 12) 597 | -9/Mines | Found the Drone Emporium 598 | -9/Mines | Learned 2 Materials zone layouts 600 | -9/Mines | Found Prototype Device 605 | -9/Mines | Entered Materials 605 | -8/Materials | Evolved 4 slots: Utility x4 606 | -8/Materials | Identified exit to Factory 614 | -8/Materials | Identified Sensor Drone Bay 848 | -8/Materials | Core integrity fell below 50% 863 | -8/Materials | Discovered exit to Factory (range 13) 869 | -8/Materials | Entered Factory 869 | -7/Factory | Evolved 2 slots: Utility x2 1198 | -7/Factory | Build established: Hacker-Mutant 1397 | -7/Factory | Fabricated Hacking Suite? 1522 | -7/Factory | Fabricated Neutron Cannon? 1946 | -7/Factory | Fabricated Hacking Suite (x1) 1958 | -7/Factory | Local fabrication network quarantined 2021 | -7/Factory | Identified exit to Lower Caves 2064 | -7/Factory | Repaired Lgt. Angular Momentum Engine 2108 | -7/Factory | Repaired Transmission Jammer 2231 | -7/Factory | Entered Lower Caves 2238 | -7/Lower Caves | System corruption reached 10% 2264 | -7/Lower Caves | Core integrity fell below 50% 2288 | -7/Lower Caves | Lost 7 parts (1p2n3u1w) 2468 | -7/Lower Caves | Learned location of 1 exit from Factory 2569 | -7/Lower Caves | Core integrity fell below 20% 2592 | -7/Lower Caves | Lost 3 parts (1u2w) 2609 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2657 | -7/Lower Caves | Lost 5 parts (2n3w) 2708 | -7/Lower Caves | Encountered a Warlord checkpoint 2719 | -7/Lower Caves | Discovered new exit (range 10) 2724 | -7/Lower Caves | Entered another Lower Caves area 2895 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02720_ Acquired 9 matter. LOCATION=UNKNOWN GOAL=ESCAPE 02747_ System corrupted: Component data lost. 02765_ System corrupted: Matter fused (-10). 02766_ Searching scrap... 02766_ Found Imp. Melee Analysis Suite. 02766_ Found 12 Matter. 02767_ Acquired Imp. Melee Analysis Suite. 02771_ Acquired 12 matter. 02780_ ##8NA9 Q6JB,NJLH05G1>J%NTW4AS 02799_ System corrupted: Mak. Sword targeting data glitched. 02807_ System corrupted: Energy discharge (-30). 02818_ Searching scrap... 02818_ Found Mak. Hammer. 02818_ Found 25 Matter. 02819_ Acquired 18 matter. 02829_ System corrupted: Component data lost. 02850_ System corrupted: Matter fused (-8). 02890_ MZT9SE9WBT8G>/T8/NX&LOFJ>FND5306MI%F&|AO Map ----- +----------------------------------------------------+ | ????????????# #### #???# #???### | | ????????????#######??## #???# ??######## | | ??????????????????????## #??## ??# ????# | | ???????????????????????## #### ??# ???## | | ????????????????????????####? ??## ##### | | ???????#?????????????????????# ?## ## | | ???????# ????????####???????# ?# ## | | ???????# ?????## ##??????# #??# | | ???????# #### ###?????# #??## | | ????????# ######## #???# | | ????????# ### ### # ##?## | | ??????????# ??# # ### | | ??????????# ???# ### ### ### | | ????????? ???# #?######?# # ##?## | | ????????# ????# #????????# # #???## | | ????????# # ????# #??????? #???##### | | ????????# #"?????# #?????# #????????## | | ????????# ######## #?????# #?????????? | | ???????## #?????# #?????????? | | ?????# ####?????###### ## #?????????? | | ?????## ### ###???????????## ### #?????????? | | ??????# ????## ########?????# #?# #?????????? | | ????????????# ###???####?? #?????????? | | ????????????# ##???????? ?????????? | | ????????????## ### #???????? ????????? | | ?????????????##### ##?# @ #???????? ????????? | | ?????????????????####??# #??????? ????????? | | ???????????????????????# ????? ????????? | | ??????????????????????? ?? ?????????? | | ??????????????????????# ## Y ????????????? | | ??????????????????????##??# ### ??????????? | | ???????????????????????????###??? ??????????? | | ?????????????????????????????????? ??????????? | | ????????????????????????????????????##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Jamming Range 8 Evasion (%) 56 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Neutron Cannon | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Gravmag System | -7/Factory | Hacked Hcp. Storage Unit | -7/Factory | Hacked Med. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Neutron Cannon | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroAntimatterCleaver Manual? 0 Play Time 00:39:41 Cumulative 401.8 hours Start 2021.07.16 @ 19:47:26 End 2021.07.18 @ 09:52:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e27e0efb-7548-48b3-9242-4d26c3aa1a5e