Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 20:55:19 Player: Sir Cheese Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (2223) 2223 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (759) 759 TOTAL SCORE: 6907 Bonus ------- High Alert Combat Kills 59 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 82/100 System Corruption 13% Temperature Cool (0) Movement Treading (170) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (6) ------ Core Analyzer Improved Utility Shielding Relay Coupler [Swarmer] (19) Relay Coupler [Demolisher] (15) > --- WEAPON (2) ------- Heavy Rocket Launcher Powered Hammer > --- INVENTORY (5) ---- Xenon Bombardment Thruster Transmission Jammer Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Terrain Scanner Transmission Jammer Hacking Suite Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Demolisher] > --- WEAPON ----------- Remote Datajack Powered Hammer > --- INVENTORY -------- Xenon Bombardment Thruster Improved Utility Shielding Improved Field Recycling Unit Heavy Rocket Launcher Datajack [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Powered Hammer Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Slots Evolved 6 | . . 2 . . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . 2 . . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 90 | 7 8 10 17 9 14 13 1 4 3 4 Power 13 | 1 2 2 3 2 1 1 . . 1 . Engine 11 | 1 1 2 3 2 1 1 . . . . Core 2 | . 1 . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 2 1 3 4 3 3 1 . . 2 Treads 11 | . 2 1 3 3 . 1 . . . 1 Leg 1 | . . . . 1 . . . . . . Wheel 4 | 2 . . . . 2 . . . . . Hover 3 | . . . . . . 2 1 . . . Flight 2 | . . . . . 1 . . . . 1 Utility 31 | 2 . 6 3 1 7 4 . 4 2 2 Device 12 | 1 . 1 2 . 3 3 . 1 1 . Storage 3 | 1 . 1 1 . . . . . . . Processor 2 | . . 1 . . . . . . . 1 Hackware 7 | . . . . . 2 1 . 3 1 . Protection 7 | . . 3 . 1 2 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 25 | 2 4 1 8 2 3 5 . . . . Energy Gun 5 | 1 . 1 1 1 1 . . . . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 9 | 1 3 . 2 . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . 2 1 . 1 . . . . Special Weapon 3 | . 1 . . . 1 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . . Parts Lost 33 | . 1 . 2 8 9 5 . . 6 2 Power 6 | . 1 . 1 . 2 . . . 2 . Propulsion 10 | . . . . 4 2 1 . . 2 1 Utility 12 | . . . 1 2 3 4 . . 1 1 Weapon 5 | . . . . 2 2 . . . 1 . Highest Loss Streak 6 | . 1 . 1 3 4 3 . . 5 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 2 6 9 12 14 4 4 4 4 4 3 Power . | . 1 1 1 1 . . . . . . Propulsion . | 1 . . 1 1 . . . . . . Utility 2 | . 1 1 2 2 1 1 2 1 2 1 Weapon 4 | . 3 6 6 7 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . 3 4 . 1 . 1 . 1 2 . Power 3 | . 2 1 . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . Utility 6 | . . 3 . 1 . 1 . . 1 . Weapon 1 | . 1 . . . . . . . . . Tool/Special 1 | . . . . . . . . . 1 . Average Slot Usage (%) 77 | . 99 95 99 91 40 27 53 63 89 51 Engine 7 | . 11 9 10 10 3 4 7 7 5 . Treads 11 | . 19 21 22 19 . . . . . 2 Wheel 1 | . 8 . . . 4 . . . . . Hover 5 | . . . . . . 5 23 23 22 . Device 9 | . 14 11 14 9 5 2 . 5 12 . Storage 6 | . 14 11 11 10 . . . . . . Processor 5 | . . 10 11 10 . . . . . 2 Hackware 7 | . . . . . 3 11 7 11 29 22 Protection 3 | . . 7 7 5 6 . . . . 6 Energy Gun 3 | . 11 2 4 5 6 . . . . . Energy Cannon 1 | . . . 6 2 . . . . . . Ballistic Gun 5 | . 14 11 7 6 6 2 . . . . Launcher 1 | . . . . 4 1 . 6 1 . . Special Weapon 2 | . 1 7 1 2 . . . 5 6 . Impact Weapon 1 | . . . . . . . 7 7 7 7 Peak Build Rating 43 | 7 9 13 16 15 21 20 23 37 43 33 Average Rating 17 | 4 7 11 13 12 10 12 22 28 39 25 On Entrance 14 | . 7 9 13 15 1 7 20 23 37 22 Avg Prop Armor Cover (%) 6 | . . . . 7 . . . . . 5 Naked Turns 16 | . . . . 12 4 . . . . . Heaviest Build 36 | 13 15 30 36 36 26 18 20 20 18 12 Greatest Support 40 | 26 40 40 40 40 20 22 21 21 21 20 Greatest Overweight (x) 8 | . . . . 3 8 5 . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 5 5 5 5 5 5 Average Capacity 9 | 7 8 9 12 14 5 5 5 5 5 5 Most Carried 15 | 5 8 10 15 15 5 5 5 5 5 5 Average Carried 8 | 3 6 9 12 14 4 4 4 4 4 3 Final Capacity 15 | 8 8 10 15 5 5 5 5 5 5 5 Final Carried 15 | 5 8 10 15 5 5 5 5 5 4 3 Class Distribution -------------------- 72% | Mutant 16% | Scavenger-Mutant 7% | Bothacker-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Matter Collected 2241 | 190 184 287 381 360 143 242 . . 405 49 Remotely . | . . . . . . . . . . . Salvage Created 2082 | 137 220 396 502 395 303 52 . . . 77 Parts 124 | 10 18 22 28 29 15 2 . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . Prevented 1 | . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Combat Hostiles Destroyed 57 | . 7 6 12 20 6 3 . . . 3 Melee 2 | . . . . 2 . . . . . . Guns 24 | . 7 5 2 6 4 . . . . . Cannons 6 | . . . 4 2 . . . . . . AOE 23 | . . 1 5 10 2 3 . . . 2 Classes Destroyed 11 | 2 3 2 3 1 . . . . . . Worker 2 | . . 1 . . 1 . . . . . Builder 2 | . . . 1 . 1 . . . . . Tunneler 4 | 3 . . . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 19 | . 3 . 2 9 . 3 . . . 2 Grunt 19 | . 4 2 4 5 4 . . . . . Brawler 2 | . . . 1 1 . . . . . . Sentry 13 | . . 4 5 2 2 . . . . . Programmer 4 | . . . . 3 . . . . . 1 Decomposer 1 | . . . . . . . . . . 1 Best Kill Streak 4 | 4 3 4 4 4 3 3 . . . 2 Combat Bots Only 4 | . 3 2 4 4 2 3 . . . 2 Max Kills in Single Turn 4 | 1 1 2 2 4 2 3 . . . 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 2 4 2 3 . . . 2 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Hostile Shots Fired 540 | . 78 30 67 102 86 108 . . 41 28 Missed 189 | . 29 13 14 25 26 54 . . 18 10 Hits 351 | . 49 17 53 77 60 54 . . 23 18 Projectile 351 | . 49 17 53 77 60 54 . . 23 18 Critical Strikes 10 | . . 1 3 1 3 1 . . 1 . Damage Taken 5001 | . 514 275 718 1077 935 848 . . 322 312 Core 1371 | . 84 29 52 220 270 507 . . 32 177 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 26 | . . . . . . . . . . 26 Ignored by Resistances 18 | . . . 18 . . . . . . . Regen/Repaired (Parts) 129 | . . 129 . . . . . . . . Core Remaining (%) 60 | 100 66 . . 24 50 . . . . . Volleys Fired 189 | 7 28 18 40 52 29 2 3 . 8 2 Largest 2 | 2 2 2 2 2 2 1 1 . 1 1 Hottest 168 | 70 100 100 168 123 100 39 39 . 5 39 Shots Fired 321 | 14 52 32 76 83 49 2 3 . 8 2 Gun 217 | 14 48 31 39 42 42 1 . . . . Cannon 39 | . . . 28 11 . . . . . . Launcher 33 | . . . 4 20 3 1 3 . . 2 Special 32 | . 4 1 5 10 4 . . . 8 . Kinetic 123 | 7 28 17 28 22 20 1 . . . . Thermal 122 | 7 24 1 23 41 26 . . . . . Explosive 33 | . . . 4 20 3 1 3 . . 2 Electromagnetic 35 | . . 14 21 . . . . . . . Robot Hit Streak 16 | 2 14 16 14 8 8 . . . 2 3 Robot Miss Streak 5 | 4 3 1 3 4 5 4 . . 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 182 | 6 32 23 51 29 28 . . . 4 9 Core Hits 112 | 5 12 11 17 30 25 8 2 . . 2 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 5 | 1 . . . . . . . . . 4 Critical Strikes 9 | 1 . 1 . 2 1 . . . . 4 Burn 3 | . . . . 2 1 . . . . . Destroy 2 | 1 . 1 . . . . . . . . Smash 4 | . . . . . . . . . . 4 Melee Attacks 15 | . . . . . 2 . . . 3 10 Impact 13 | . . . . . . . . . 3 10 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5756 | 119 435 358 1111 1495 905 250 580 . . 503 Guns 1937 | 119 435 306 357 234 486 . . . . . Cannons 478 | . . . 398 80 . . . . . . Explosions 2853 | . . 52 332 1173 399 183 580 . . 134 Melee 369 | . . . . . . . . . . 369 Ramming 95 | . . . . 8 20 67 . . . . Kinetic 1158 | 69 295 157 226 113 298 . . . . . Thermal 944 | 50 140 52 313 201 188 . . . . . Explosive 2776 | . . . 307 1173 399 183 580 . . 134 Electromagnetic 414 | . . 149 265 . . . . . . . Impact 369 | . . . . . . . . . . 369 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 1 1 3 . 5 12 12 12 13 Average Corruption 5 | . . 1 1 2 . 4 10 12 12 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . . . 7 17 . 10 3 3 27 7 Message Errors 24 | . . . 4 4 . 3 1 2 7 3 Matter Fused 18 | . . . . 4 . 1 1 . 10 2 Heat Flow Errors 4 | . . . . . . 3 . . . 1 Energy Discharges 13 | . . . 2 4 . 3 1 . 3 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . 1 . . . . . 4 . Data Loss (major) 4 | . . . . 1 . . . 1 2 . Misfires 2 | . . . . 2 . . . . . . Alerts 2 | . . . . 2 . . . . . . Misdirections 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 246 | . . . . 16 . . 3 . . 227 Projectiles . | . . . . . . . . . . . Explosions 19 | . . . . 16 . . 3 . . . Melee 227 | . . . . . . . . . . 227 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 428 | . . 41 31 137 10 179 . . . 30 Shots 9 | . . 1 1 4 . 2 . . . 1 Rammed 25 | . . . . 3 2 20 . . . . Targets Rammed 27 | . . . . 5 2 20 . . . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . Highest Temperature 254 | 18 67 66 254 204 79 237 . . 3 109 Average Temperature 44 | 9 22 22 64 37 37 115 . . 3 62 Received Heat Transfer 1596 | . 225 102 276 273 486 132 . . 102 . Effects 2 | . . . 2 . . . . . . . Interference 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . 1 Parts Fried 4 | . . 1 3 . . . . . . . Impact Corruptions 12 | . . . . . . . . . . 12 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 1 . 2 1 1 . . . . . Heat Transferred 2222 | 148 407 50 581 555 481 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Maximum Alert Level 3 | . . . . 3 2 1 . . . . Low Security (%) 60 | 100 100 100 100 20 . 62 100 100 . . Level 1 19 | . . . . 12 91 37 . . . . Level 2 17 | . . . . 58 8 . . . . . Level 3 2 | . . . . 8 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 726 | 10 88 112 125 726 465 272 25 30 . . Initial 349 | . 3 37 46 76 349 200 . 10 . . Average 210 | 1 28 29 34 455 362 183 4 13 . . Influence Increases 2412 | 20 203 212 405 720 396 256 25 30 75 70 Destroy 0b10 Robot/C 1140 | . 140 120 240 400 120 60 . . . 60 Destroy 0b10 Robot/NC 60 | 20 5 10 10 . 15 . . . . . Destroy Leader 214 | . 32 50 72 20 30 . . . . 10 Successful Hack 59 | . 7 11 12 . . 29 . . . . Select Force Hacks 60 | . . . . . 30 . . 30 . . Disable Machine 105 | . 15 15 45 15 . 15 . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 234 | . 4 6 26 105 36 32 25 . . . Lose Combat Pursuer 390 | . . . . 30 165 120 . . 75 . Influence Decreases 2382 | 15 120 188 400 121 671 697 10 25 95 40 Entered New Map 781 | . 2 51 66 41 367 241 . 5 8 . Time Decay 1133 | 15 108 137 291 . 214 246 10 20 52 40 Lost Part 285 | . 10 . 20 80 90 50 . . 35 . Purge Threat 183 | . . . 23 . . 160 . . . . Squads Dispatched 12 | . 1 1 1 . 5 3 . 1 . . Investigation 5 | . 1 1 . . 2 . . 1 . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 5 | . . . . . 3 2 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Distress Signals 3 | . 1 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 13 9 14 24 33 13 5 . 13 5 Peak Tracking Total 10 | . 4 4 3 4 10 5 5 . 5 4 Tactical Retreats 13 | . . . . 2 3 5 . . 3 . Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Traps Triggered 8 | . 1 1 3 1 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Machines Disabled 8 | . 1 1 3 2 . 1 . . . . Max in Single Turn 1 | . 1 1 1 1 . 1 . . . . Garrison Relay 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Machines Accessed 28 | . 1 3 5 3 5 9 . 1 1 . Terminals 16 | . 1 1 3 3 1 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 1 . . 1 1 . . . . Recycling Units 3 | . . . 1 . 1 1 . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 . . Total Hacks 89 | . 1 12 11 7 14 30 . 2 12 . Successful 48 | . 1 8 5 . 4 16 . 2 12 . Failed 40 | . . 4 6 7 9 14 . . . . Catastrophic 5 | . . . 1 1 2 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 23 | . . 1 3 . 4 10 . 1 4 . Terminals 48 | . 1 5 8 7 2 25 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . 3 . . 4 2 . . . . Recycling Units 8 | . . . 2 . 3 3 . . . . Scanalyzers 7 | . . 4 . . 3 . . . . . Garrison Access 5 | . . . 1 . 2 . . 2 . . Terminal Hacks 27 | . 1 2 2 . . 10 . . 12 . Record 14 | . . . . . . 2 . . 12 . Part Schematic 1 | . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Unreport Threat 3 | . . . 1 . . 2 . . . . Disarm Traps 2 | . . . . . . 2 . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 3 | . . 1 . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . 3 . . 1 . . . . . Scan Component 2 | . . 2 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Refit 1 | . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . 1 . 1 2 . . . . Report Inventory 2 | . . . 1 . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 4 | . . 3 . . 1 . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Retrieve Study 2 | . . 1 . . 1 . . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . Unlock Access 1 | . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks 7 | . . . 1 . 1 4 . 1 . . Terminals 5 | . . . 1 . . 4 . . . . Track 1 | . . . . . . 1 . . . . Botnet 3 | . . . 1 . . 2 . . . . Operators 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Eject 2 | . . . . . 1 . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . . 3 4 3 5 9 . . . . Full Trace Events 3 | . . 1 . 2 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . 1 . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked 4 | . . . . . 1 . . . 3 . Non-combat . | . . . . . . . . . . . Combat 4 | . . . . . 1 . . . 3 . Robot Hacks Applied 4 | . . . . . 1 . . . 3 . parse_system 1 | . . . . . 1 . . . . . wipe_record 2 | . . . . . . . . . 2 . formatsys_high 1 | . . . . . . . . . 1 . Relay Couplers Released 11 | . . . . 4 3 . . 4 . . Ejected 7 | . . . . . 3 . . 4 . . Machine Destruction 4 | . . . . 4 . . . . . . Attached 5 | . . . . . 2 . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 16 | . . . . . . . . . 16 . Highest-Rated Ally 16 | . . . . . . . . . 16 . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . Total Damage 17 | . . . . . . . . . 17 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Active Infowar (turns) 3109 | 16 296 437 694 694 82 102 . 56 732 . Sensors 1857 | . . 418 694 694 . 51 . . . . Terrain 638 | . . . . . 82 . . . 556 . Seismic 348 | 16 296 36 . . . . . . . . Jamming 839 | . . . . . . 51 . 56 732 . Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Turns Passed 4619 | 93 296 437 694 1042 440 566 89 70 732 160 Spaces Moved 3836 | 61 145 203 302 508 314 685 153 110 1121 234 Core 604 | 4 . . . 24 198 375 . . . 3 Treads 1085 | . 78 203 302 483 . 1 . . . 18 Legs 1 | . . . . 1 . . . . . . Wheels 240 | 57 67 . . . 116 . . . . . Hover 1693 | . . . . . . 309 153 110 1121 . Flight 213 | . . . . . . . . . . 213 Fastest Speed 40 | 50 90 160 160 50 50 50 52 52 52 40 Average Speed 91 | 87 127 160 160 164 98 68 52 52 52 50 Slowest Speed 450 | 100 160 160 160 330 450 300 52 52 60 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 23 22 50 68 30 26 86 2 85 36 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . . . Unknown Exits Taken 5 | 1 1 . . . 1 . . 1 1 . Scrap Searched 9 | . . . . . . . . . 7 2 Spaces Dug 10 | . 3 . . . 4 . . . 3 . Terrain Destroyed 278 | . 3 6 23 106 36 32 42 . 3 27 Melee 3 | . . . . . . . . . 3 . Projectile 8 | . 3 . 1 . 4 . . . . . AOE 267 | . . 6 22 106 32 32 42 . . 27 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Low Low Total 4557 | 86 198 284 426 602 383 780 159 122 1260 257 Wait 214 | . 1 29 31 . 3 37 . . 113 . Move 3828 | 60 144 202 302 507 313 685 152 109 1120 234 Hop . | . . . . . . . . . . . Pick Up 73 | 12 8 9 12 4 6 10 1 5 3 3 Fast Attach 33 | . 1 5 7 . 9 7 . . 4 . Attach 43 | 7 . 1 2 6 6 7 2 5 1 6 Detach 10 | . . . . . 2 4 1 1 . 2 Swap 59 | . 9 8 19 17 5 . . 1 . . Drop 56 | . 7 12 13 2 6 8 . 1 7 . Fire 189 | 7 28 18 40 52 29 2 3 . 8 2 Melee 15 | . . . . . 2 . . . 3 10 Ram 22 | . . . . . 2 20 . . . . Kick . | . . . . . . . . . . . Crush 5 | . . . . 5 . . . . . . Escape Stasis 2 | . . . . 2 . . . . . . Rewire 8 | . . . . 7 . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Utility x2 668 | -9/Materials | Repaired Lgt. Treads 763 | -9/Materials | Discovered new exit (range 11) 826 | -9/Materials | Identified exit to Storage 827 | -9/Materials | Discovered new exit (range 15) 827 | -9/Materials | Entered Storage 1371 | -9/Storage | Discovered new exit (range 16) 1410 | -9/Storage | Identified exit to Materials 1472 | -9/Storage | Garrison activated, responded to threat 1521 | -9/Storage | Identified exit to Garrison 1521 | -9/Storage | Entered Garrison 1601 | -9/Garrison | Triggered checkpoint 1680 | -9/Garrison | Build established: Scavenger-Mutant 1983 | -9/Garrison | Triggered checkpoint 2110 | -9/Garrison | Discovered exit to Materials (range 14) 2220 | -9/Garrison | Core integrity fell below 50% 2252 | -9/Garrison | Lost 3 parts (1n1u1w) 2275 | -9/Garrison | Triggered checkpoint 2348 | -9/Garrison | Discovered exit to Materials (range 12) 2389 | -9/Garrison | Triggered checkpoint 2440 | -9/Garrison | Garrison Relay disabled 2501 | -9/Garrison | Installed Relay Interface Framework 2507 | -9/Garrison | Build established: Mutant 2551 | -9/Garrison | Released all parts (6) 2563 | -9/Garrison | Entered Materials 2563 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2903 | -8/Materials | Lost 4 parts (1p3u) 2957 | -8/Materials | Lost 4 parts (1p2n1w) 2969 | -8/Materials | Central database locked down 3000 | -8/Materials | Discovered new exit (range 8) 3003 | -8/Materials | Entered Factory 3003 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3140 | -7/Factory | Lost 3 parts (1n2u) 3262 | -7/Factory | Core integrity fell below 50% 3569 | -7/Factory | Sucked down chute 3569 | -7/Factory | Entered Waste 3584 | -7/Waste | EMP discharged 3584 | -7/Waste | System corruption reached 10% 3589 | -7/Waste | Spotted C-40 Crusher 3595 | -7/Waste | Spotted C-40 Crusher 3604 | -7/Waste | Spotted C-40 Crusher 3618 | -7/Waste | Spotted C-40 Crusher 3621 | -7/Waste | Spotted C-40 Crusher 3622 | -7/Waste | Spotted C-40 Crusher 3653 | -7/Waste | Discovered new exit (range 10) 3658 | -7/Waste | Entered Factory 3726 | -7/Factory | Discovered new exit (range 2) 3728 | -7/Factory | Entered Lower Caves 4002 | -7/Lower Caves | Build established: Bothacker-Mutant 4431 | -7/Lower Caves | Spotted B-75 Beast 4454 | -7/Lower Caves | Discovered new exit (range 12) 4456 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4460 | -7/Lower Caves | Entered another Lower Caves area 4464 | -7/Lower Caves | Core integrity fell below 20% 4494 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 4620 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Wheel. Destroyed Sml. Matter Pod. T9-RDT(k) system corrupted by crushing effect. T9-RDT(k) destroyed. TP Q/OJTDT7<98POYS=ZOA8B Slug penetrates Wall. LS-LZQ(k) breaks down the debris. Searching scrap... Found Core Analyzer. Found 53 Matter. Acquired Core Analyzer. Acquired 10 matter. BTXE|39RZNB8 4 YQL6:IJ 9 [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####??????####?????????????? | | ????????????????#????? ?????## #?????????????? | | ???????????????# ???? ????## ##????????????? | | ???????????????# ????# ????# #????????????? | | ????????????? ## ???# ????# #????????????? | | ???????????? ??# #???# ##???????????? | | ???????????? ## #???# ##??????????? | | ?????????????# # #???# ##??####???? | | ?????????????# s #??## #?# ##### | | ??????????? # #### ### | | ???????????# % # ## | | ?????????? % ## # ## # | | ?????????? ###### ## #? | | ?????????? @ #??## ## #?### | | ?????????? ## ##??# #### | | ??????????? ## ???# ???## % ## # | | ??????????????#??????# #????## ## %#### ## | | ?????????????????????# ##?????# ##### ##### # | | ????????????????????? #???????# #???### ## | | ???????????????????? #???##???# #?????# ## # | | ??????????????????? #???## #??# #?????# ### ## | | ?????????????????? ##???## #?# ###???# #?###? | | ?????????????????# ?????# ## ##### #####? | | ?????????????????# ?????## ## # #? | | ?????????????????# ???### #?? | | ??????????????????? #?? | | ?????????????????????#### ## ## #?? | | ????????????????????????# #?## ##### ##?? | | ????????????????????????# ##?# ##???######??? | | ????????????????????????# ## ##???????????? | | ????????????????????????# ###?????????? | | ????????????????????????## #####?????? | | ?????????????????????????#### ##????? | | ???????????????????????????## #????? | | ???????????????????????????# #????? | | ???????????????????????????# ####??? | | ????????????????? ????????## ##### ##?? | | ?????????????????# ##### #### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 375 Resistance: TH 10 Utility Shielding 66 Evasion (%) 62 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 21 Relay Coupler Types 3 Relay Coupler Value 53 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 7% | -9/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed BiometalPowerMask Manual? 0 Play Time 01:05:09 Cumulative 66.3 hours Start 2026.10.30 @ 19:20:45 End 2026.10.30 @ 20:55:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 59 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4223850-31ed-4a03-8dd7-732ec937c280