Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 15:13:04 Player: DiscountHorde Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1249) 1249 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3224 Bonus ------- None Cogmind --------- Core Integrity 78/550 Matter 114/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Improved Light Armor Plating Small Laser Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Aluminum Leg Heat Sink Huge Storage Unit Huge Storage Unit Reaction Control System Weapon Shielding Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Improved EM Shotgun Medium Laser Small Laser Small Laser Improved Medium Laser Improved Medium Laser Advanced Beam Rifle Heavy Assault Rifle Light Cannon Mini Grenade Launcher Datajack Heavy Flail [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 62 | 9 1 30 22 Power 11 | 1 . 8 2 Engine 11 | 1 . 8 2 Core . | . . . . Reactor . | . . . . Propulsion 20 | 4 . 10 6 Treads 11 | 2 . 6 3 Leg 6 | 1 . 4 1 Wheel 1 | 1 . . . Hover . | . . . . Flight 2 | . . . 2 Utility 11 | 2 1 3 5 Device 6 | 1 . 2 3 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 20 | 2 . 9 9 Energy Gun 12 | 2 . 7 3 Energy Cannon . | . . . . Ballistic Gun 4 | . . 1 3 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 3 | . . 2 1 Parts Lost 23 | . . 10 13 Power 5 | . . 3 2 Propulsion 9 | . . 3 6 Utility 3 | . . 1 2 Weapon 6 | . . 3 3 Highest Loss Streak 8 | . . 5 8 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 100 87 65 Engine 13 | . 14 19 6 Treads 21 | . 28 24 14 Leg 2 | . . 2 4 Device 9 | . 14 8 7 Storage 10 | . 14 11 7 Protection 2 | . . . 6 Energy Gun 15 | . 28 17 5 Ballistic Gun 4 | . . 2 9 Naked Turns . | . . . . Heaviest Build 102 | 12 87 101 102 Greatest Support 83 | 40 40 63 83 Greatest Overweight (x) 10 | . 2 10 4 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 21 25 21 Most Carried 23 | 6 11 20 23 Average Carried 14 | 2 8 16 16 Final Capacity 25 | 8 25 25 5 Final Carried 18 | 3 11 18 4 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1031 | 290 10 344 387 Remotely 212 | 107 10 95 . Salvage Created 1734 | 103 217 909 505 Parts 131 | 7 15 71 38 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 3 18 15 Guns 27 | . 3 16 8 Cannons 2 | . . . 2 AOE 7 | . . 2 5 Classes Destroyed 12 | 2 4 5 1 Worker 4 | . . 2 2 Builder 6 | . 1 2 3 Tunneler 2 | 1 . 1 . Hauler 3 | . 1 1 1 Recycler 2 | 1 . 1 . Mechanic 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 15 | . 3 5 7 Grunt 11 | . . 8 3 Brawler 1 | . . 1 . Sentry 8 | . . 4 4 Heavy 1 | . . . 1 Best Kill Streak 8 | 2 4 8 7 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 5 | 1 1 2 5 Gunslinging . | . . . . Exploded 4 | . . 1 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 309 | . 21 165 123 Missed 80 | . 5 41 34 Damage Taken 3264 | . 135 1462 1667 Core 717 | . 10 235 472 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 62 | . . 62 . Core Remaining (%) 79 | 100 96 41 . Volleys Fired 180 | 3 17 87 73 Largest 2 | 1 2 2 2 Hottest 117 | 40 80 112 117 Shots Fired 288 | 3 31 141 113 Gun 262 | 3 31 138 90 Cannon 13 | . . . 13 Launcher 13 | . . 3 10 Special . | . . . . Kinetic 95 | . . 22 73 Thermal 118 | 3 14 71 30 Explosive 13 | . . 3 10 Electromagnetic 62 | . 17 45 . Robot Hit Streak 11 | 3 5 9 11 Robot Miss Streak 4 | . 4 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 169 | 3 15 90 61 Core Hits 86 | 3 8 38 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 6 2 Burn 7 | . . 6 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3254 | 31 206 1606 1411 Guns 2416 | 31 206 1288 891 Cannons 166 | . . . 166 Explosions 671 | . . 317 354 Melee . | . . . . Ramming 1 | . . 1 . Kinetic 772 | . . 181 591 Thermal 1487 | 31 55 935 466 Explosive 451 | . . 97 354 Electromagnetic 543 | . 151 392 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 18 . Message Errors 4 | . . 4 . Matter Fused 6 | . . 6 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Data Loss (major) 2 | . . 2 . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 171 | . . 164 7 Projectiles . | . . . . Explosions 171 | . . 164 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 109 | . . 29 80 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 503 | . 108 503 348 Average Temperature 134 | . 39 138 189 Received Heat Transfer 720 | . . 414 306 Effects 16 | . . 15 1 Shutdowns 4 | . . 3 1 Energy Bleed 4 | . . 4 . Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 13 | . . 11 2 Heat Transferred 3458 | 75 125 2296 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 402 | 10 139 330 402 Initial 88 | . 6 . 88 Average 100 | 7 32 150 79 Maximum Alert Level 2 | . . 1 2 Low Security (%) 79 | 100 100 57 94 Level 1 20 | . . 42 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 8 27 20 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 8 | . 2 6 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 3 4 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 1 3 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 2 9 3 Successful 9 | . 2 5 2 Failed 5 | . . 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 2 4 3 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 3 2 Record 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . 1 . Recycling Unit Index 2 | . . 1 1 Alert Level 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3248 | 72 624 1424 1128 Spaces Moved 1053 | 39 206 364 444 Core 29 | 10 . . 19 Treads 763 | 23 206 332 202 Legs 32 | . . 32 . Wheels 6 | 6 . . . Hover . | . . . . Flight 223 | . . . 223 Fastest Speed 35 | 50 160 240 35 Average Speed 232 | 119 276 291 172 Slowest Speed 820 | 160 320 820 490 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 35 35 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . . 21 54 Melee . | . . . . Projectile . | . . . . AOE 75 | . . 21 54 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1564 | 62 231 579 692 Wait 180 | . . 56 124 Move 1046 | 38 205 363 440 Hop 2 | . . . 2 Pick Up 68 | 11 8 31 18 Fast Attach . | . . . . Attach 39 | 8 . 17 14 Detach 1 | . . . 1 Swap 23 | 1 1 13 8 Drop 24 | 1 . 11 12 Fire 180 | 3 17 87 73 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 7) 697 | -10/Materials | Entered another Materials area 697 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1248 | -9/Materials | Core integrity fell below 50% 1265 | -9/Materials | Lost 5 parts (1p3n1w) 1506 | -9/Materials | Discovered new exit (range 15) 1698 | -9/Materials | Build established: Scavenger-Mutant 1918 | -9/Materials | Repaired Imp. Medium Laser 2029 | -9/Materials | Discovered new exit (range 3) 2121 | -9/Materials | Entered another Materials area 2121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2387 | -8/Materials | Lost 8 parts (2p3n2u1w) 3085 | -8/Materials | Garrison activated, responded to threat 3179 | -8/Materials | Core integrity fell below 50% 3242 | -8/Materials | Core integrity fell below 20% 3249 | -8/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. W-25 Informer sends out distress signal. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Flight Unit destroyed. Hpw. Shotgun destroyed. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. K-01 Serf destroyed. Electrolysis Chamber disabled. S-10 Pest destroyed. Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????# ???????????## ##### | | ???????????????# "??????????# =# | | ???????????????# ""????????? =%# | | ???????????????#! "????????? ! | | ???????????????? ?????### | | ????????????????? 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