Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 00:42:43 Player: Thaleia Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2240) 2240 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5625 Bonus ------- None Cogmind --------- Core Integrity 508/850 Matter 65/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Great Axe > --- INVENTORY (20) --- Heavy Ion Engine Micro Nuclear Core Angular Momentum Engine Improved Titanium Leg Improved Signal Interpreter Recoil Stabilizer Actuator Array Transmission Jammer Insulated Plating Hacking Suite Component Analysis Suite Improved Field Recycling Unit (0) High-powered Shock Rifle Pulse Rifle Improved EM Pulse Cannon Minigun Flak Gun Grenade Launcher Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer Hacking Suite Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle Great Axe > --- INVENTORY -------- Heavy Ion Engine Micro Nuclear Core Angular Momentum Engine Improved Titanium Leg Improved Signal Interpreter Recoil Stabilizer Actuator Array Transmission Jammer Insulated Plating Hacking Suite Component Analysis Suite Improved Field Recycling Unit High-powered Shock Rifle Pulse Rifle Improved EM Pulse Cannon Minigun Flak Gun Grenade Launcher Grenade Launcher Katana [Rating: 60] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Improved Targeting Computer Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 102 | 7 17 24 28 16 10 Power 15 | 1 3 4 3 3 1 Engine 11 | 1 3 4 2 1 . Core 4 | . . . 1 2 1 Reactor . | . . . . . . Propulsion 36 | 2 8 9 14 1 2 Treads 12 | 2 6 4 . . . Leg 24 | . 2 5 14 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 2 4 8 4 Device 9 | . 1 . 2 5 1 Storage 4 | 1 1 . 2 . . Processor 5 | . . 2 . . 3 Hackware 1 | . . . . 1 . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 30 | 3 4 9 7 4 3 Energy Gun 10 | 2 . 4 3 1 . Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 4 3 4 2 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 31 | . 3 8 7 1 12 Power 4 | . . 1 1 . 2 Propulsion 11 | . 1 3 1 . 6 Utility 4 | . . 1 1 . 2 Weapon 12 | . 2 3 4 1 2 Highest Loss Streak 10 | . 2 7 2 1 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 92 | . 85 89 92 99 96 Engine 8 | . 12 10 7 6 . Core 1 | . . . 1 . 12 Treads 9 | . 22 23 . . . Leg 17 | . 2 3 25 29 24 Device 7 | . 7 1 10 9 5 Storage 9 | . 14 11 9 7 6 Processor 11 | . . 17 13 7 20 Hackware 1 | . . . . 7 6 Energy Gun 7 | . 3 10 12 3 . Ballistic Gun 13 | . 22 7 12 15 15 Naked Turns . | . . . . . . Heaviest Build 72 | 14 49 56 62 72 70 Greatest Support 77 | 40 46 69 60 77 77 Greatest Overweight (x) 16 | . 13 5 4 . 16 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 11 20 19 20 20 Most Carried 20 | 4 12 17 20 20 20 Average Carried 15 | 2 8 13 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 11 17 20 20 20 Class Distribution -------------------- 51% | Mutant 40% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1787 | 177 377 348 567 238 80 Remotely 250 | . 108 142 . . . Salvage Created 2740 | . 566 460 1363 290 61 Parts 159 | . 34 39 69 13 4 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 60 | . 14 16 22 7 1 Guns 55 | . 14 13 20 7 1 AOE 5 | . . 3 2 . . Classes Destroyed 11 | . 3 4 3 1 . Worker 2 | . 2 . . . . Builder 3 | . . 1 1 . 1 Hauler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Mechanic 2 | . . 1 1 . . Swarmer 14 | . 3 8 . 3 . Grunt 33 | . 11 6 14 2 . Brawler 1 | . . . 1 . . Sentry 10 | . . 2 6 1 1 Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 6 | . 6 5 3 3 1 Combat Bots Only 5 | . 3 5 3 3 1 Max Kills in Single Turn 3 | . 1 3 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 580 | . 97 117 114 98 154 Missed 146 | . 21 26 32 26 41 Damage Taken 5745 | . 839 1096 1440 777 1593 Core 1172 | . 183 241 311 95 342 Absorbed by Shields . | . . . . . . Ignored by Resistances 39 | . . . . 39 . Core Remaining (%) 58 | 100 26 39 43 86 . Volleys Fired 188 | . 54 57 48 23 6 Largest 3 | . 2 2 3 3 3 Hottest 135 | . 60 70 135 108 84 Shots Fired 369 | . 93 80 122 58 16 Gun 363 | . 93 74 122 58 16 Cannon . | . . . . . . Launcher 6 | . . 6 . . . Special . | . . . . . . Kinetic 283 | . 77 73 69 48 16 Thermal 1 | . . 1 . . . Explosive 6 | . . 6 . . . Electromagnetic 79 | . 16 . 53 10 . Robot Hit Streak 25 | . 17 25 17 10 9 Robot Miss Streak 6 | . 2 6 3 3 2 Penetration Max 1 | . . . 1 . 1 Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 264 | . 64 58 88 43 11 Core Hits 147 | . 29 34 60 16 8 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 1 1 . Critical Strikes 3 | . . 1 1 1 . Destroy 3 | . . 1 1 1 . Melee Attacks 21 | . . . . 4 17 Impact . | . . . . . . Slashing 21 | . . . . 4 17 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4826 | . 880 714 2013 781 438 Guns 3992 | . 758 530 1764 705 235 Cannons . | . . . . . . Explosions 562 | . 114 183 153 . 112 Melee 161 | . . . . 70 91 Ramming 111 | . 8 1 96 6 . Kinetic 2950 | . 601 530 939 645 235 Thermal 265 | . . . 153 . 112 Explosive 297 | . 114 183 . . . Electromagnetic 1042 | . 157 . 825 60 . Impact . | . . . . . . Slashing 161 | . . . . 70 91 Piercing . | . . . . . . Highest Corruption 5 | . . . 5 1 3 Average Corruption 3 | . . . 3 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . . . 43 4 1 Message Errors 11 | . . . 11 . . Matter Fused 10 | . . . 10 . . Heat Flow Errors 6 | . . . 6 . . Energy Discharges 4 | . . . 4 . . Parts Rejected 2 | . . . 2 . . Data Loss (minor) 6 | . . . 5 . 1 Data Loss (major) 3 | . . . 1 2 . Misfires 2 | . . . 1 1 . Alerts 4 | . . . 3 1 . Overload Shots . | . . . . . . Overflow Damage 2 | . . 2 . . . Projectiles . | . . . . . . Explosions 2 | . . 2 . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 203 | . . 61 60 . 82 Shots 4 | . . 2 1 . 1 Rammed 1 | . 1 . . . . Targets Rammed 16 | . 1 1 13 1 . Kicked 15 | . . 1 13 1 . Crushed . | . . . . . . Highest Temperature 364 | . 36 13 247 364 87 Average Temperature 73 | . 12 3 71 141 51 Received Heat Transfer 1770 | . 393 297 711 150 219 Effects 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . 5 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . . . 150 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 394 | . 296 277 394 178 176 Initial 119 | . . 6 . 119 86 Average 129 | . 116 114 182 90 80 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 76 | 100 81 87 50 100 100 Level 1 23 | . 18 12 49 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 3 2 2 4 Investigation 4 | . 2 . 1 . 1 Extermination 2 | . . . . 1 1 Reinforcement 8 | . 1 3 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . 1 3 2 . . Communications Jammed 18 | . . . 18 . . Distress Signals 18 | . . . 18 . . Times Spotted 104 | . 20 29 35 10 10 Peak Tracking Total 9 | . 3 7 5 3 9 Tactical Retreats 5 | . . 2 2 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 11 | . 5 1 3 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . 1 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 5 | . 1 1 2 . 1 Terminals 5 | . 1 1 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 1 4 5 . 1 Successful 4 | . 1 2 1 . . Failed 7 | . . 2 4 . 1 Catastrophic 3 | . . . 2 . 1 Database Lockouts . | . . . . . . Manual 6 | . . . 4 . 2 Terminals 11 | . 1 4 5 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 2 1 . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 2 . 1 Full Trace Events 3 | . . 1 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5728 | 151 976 1222 2059 746 574 Spaces Moved 2684 | 91 433 412 938 455 355 Core 14 | 7 6 . . . 1 Treads 809 | 84 361 364 . . . Legs 1861 | . 66 48 938 455 354 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 120 130 125 Average Speed 176 | 151 172 249 186 130 135 Slowest Speed 850 | 160 700 470 400 130 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 54 33 51 9 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 17 | . . . . 1 16 Terrain Destroyed 111 | . 9 50 6 1 45 Melee 17 | . . . . 1 16 Projectile 1 | . . . 1 . . AOE 93 | . 9 50 5 . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3327 | 102 577 531 1154 561 402 Wait 162 | . 40 22 48 42 10 Move 2679 | 90 432 411 937 454 355 Hop . | . . . . . . Pick Up 87 | 4 16 13 38 12 4 Fast Attach 30 | 6 10 7 7 . . Attach 31 | 1 2 9 12 3 4 Detach 10 | 1 2 1 6 . . Swap 41 | . 5 8 9 13 6 Drop 62 | . 15 2 36 9 . Fire 188 | . 54 57 48 23 6 Melee 21 | . . . . 4 17 Ram . | . . . . . . Kick 15 | . . 1 13 1 . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 492 | -10/Materials | Core integrity fell below 50% 554 | -10/Materials | Discovered new exit (range 8) 1035 | -10/Materials | Discovered new exit (range 15) 1128 | -10/Materials | Entered another Materials area 1128 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1131 | -9/Materials | Discovered new exit (range 7) 1404 | -9/Materials | Lost 7 parts (1p2n1u3w) 1604 | -9/Materials | Core integrity fell below 50% 2286 | -9/Materials | Build established: Scavenger-Mutant 2312 | -9/Materials | Discovered new exit (range 7) 2350 | -9/Materials | Entered another Materials area 2350 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2652 | -8/Materials | Build established: Gunner 3426 | -8/Materials | Core integrity fell below 50% 3595 | -8/Materials | Build established: Mutant 3959 | -8/Materials | Discovered new exit (range 16) 3986 | -8/Materials | Build established: Gunner 4409 | -8/Materials | Entered Factory 4409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5043 | -7/Factory | Discovered new exit (range 5) 5155 | -7/Factory | Entered another Factory area 5155 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5729 | -6/Factory | Self-destructed Last Messages --------------- 05714_ Slug penetrates Wall. 05716_ U-05 Engineer builds a Wall. 05717_ Slug penetrates Wall. 05717_ Gauss Rifle destroyed. 05717_ Slug penetrates Wall. 05717_ Imp. Carbon-fiber Leg destroyed. 05718_ Slug penetrates H-66 Slayer. 05718_ U-05 Engineer builds a Wall. 05720_ Slug penetrates Wall. 05720_ Critical hit (Destroy). 05720_ Imp. Carbon-fiber Leg destroyed. 05720_ Slug penetrates Wall. 05722_ Wall collapses. 05722_ System corrupted: Component data lost. 05723_ Slug penetrates Wall. 05726_ Mic. Nuclear Core destroyed. 05726_ Penetrated by Slug. 05728_ Slug penetrates Wall. 05728_ Adv. Visual Processing Unit destroyed. 05729_ Penetrated by Slug. 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