Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.11 @ 21:27:10 Player: Salamander Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (146) 730 Value Destroyed (4678) 4678 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1685) 1685 TOTAL SCORE: 13533 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 105 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 54 Friendly Fire -21 Cogmind --------- Core Integrity 1129/1150 Matter 260/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY (8) ------ Improved Cooling System Medium Storage Unit Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer Makeshift Armor Plating > --- WEAPON (3) ------- Ion Burst Cannon > --- INVENTORY (10) --- Advanced Cooling System Advanced Cooling System Superbattery (1500) Improved Terrain Scanner Energy Filter Improved Particle Charger Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Wheel Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Ion Burst Cannon Heavy Missile Launcher > --- INVENTORY -------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Superbattery Advanced Terrain Scan Processor Energy Filter Improved Particle Charger Advanced Hacking Suite [Rating: 75] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . 1 1 1 . . . . . . Utility 6 | . . 1 . . . 1 . . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . Parts Attached 98 | 7 12 20 . . 1 14 9 8 9 6 3 1 3 5 Power 12 | 2 . 5 . . . . 2 1 . 2 . . . . Engine 8 | 2 . 5 . . . . 1 . . . . . . . Core 4 | . . . . . . . 1 1 . 2 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 5 7 . . . 6 4 5 4 1 2 . 1 . Treads 2 | 2 . . . . . . . . . . . . . . Leg 29 | . 3 6 . . . 6 4 5 4 . . . 1 . Wheel 5 | . 2 . . . . . . . . 1 2 . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . . Utility 32 | 1 7 4 . . 1 5 2 . 4 1 1 1 . 5 Device 10 | . 1 2 . . 1 1 . . 2 1 . . . 2 Storage 6 | 1 4 . . . . 1 . . . . . . . . Processor 7 | . 2 . . . . 1 . . 1 . . 1 . 2 Hackware . | . . . . . . . . . . . . . . . Protection 9 | . . 2 . . . 2 2 . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 . 4 . . . 3 1 2 1 2 . . 2 . Energy Gun 5 | 1 . 1 . . . 1 1 . . 1 . . . . Energy Cannon 8 | . . 2 . . . 2 . 2 . . . . 2 . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 6 . . . 2 . 1 . . . . . . Parts Lost 35 | . 1 2 . . . 4 4 4 8 1 3 4 2 2 Power 4 | . . . . . . . 1 . 1 . . 2 . . Propulsion 14 | . 1 . . . . 1 2 3 4 . 2 . . 1 Utility 9 | . . 1 . . . 3 1 . 1 1 1 . . 1 Weapon 8 | . . 1 . . . . . 1 2 . . 2 2 . Highest Loss Streak 6 | . 1 2 . . . 3 2 2 6 1 3 4 2 2 Average Slot Usage (%) 93 | . 99 98 100 100 100 99 87 94 84 87 86 93 75 67 Engine 7 | . 14 11 11 11 11 9 6 6 4 . . . . . Core 2 | . . . . . . . . 5 5 9 11 10 . . Treads 1 | . 10 . . . . . . . . . . . . . Leg 28 | . 10 33 33 33 33 36 26 35 26 29 25 23 25 21 Wheel 1 | . 6 . . . . . . . . . 2 11 6 4 Device 7 | . 5 6 11 11 11 9 7 6 9 5 5 5 5 10 Storage 8 | . 14 11 11 11 11 9 7 6 5 5 5 5 5 5 Processor 6 | . 7 4 . . . 8 7 6 11 11 11 11 11 14 Protection 6 | . . 9 11 11 11 8 7 6 4 5 4 5 5 5 Energy Gun 3 | . 14 3 . . . . 6 2 . 1 5 4 . . Energy Cannon 12 | . . 12 22 22 22 18 15 16 11 5 5 5 12 5 Ballistic Gun 2 | . 14 4 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 14 90 43 43 43 43 44 46 62 63 71 76 76 60 41 Greatest Support 86 | 40 40 30 30 30 30 40 55 70 86 86 86 76 76 40 Greatest Overweight (x) 7 | 3 3 1 1 1 1 1 1 1 1 . 7 . 2 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 14 15 15 15 15 11 10 10 10 10 10 10 10 10 Most Carried 15 | 6 15 15 15 15 15 15 9 10 10 10 10 9 10 9 Average Carried 11 | 4 13 14 15 14 15 11 7 9 8 9 8 8 9 7 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 Final Carried 15 | 6 15 15 15 15 15 7 8 9 10 10 8 9 10 7 Class Distribution -------------------- 50% | Mutant 25% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 1727 | 259 320 484 . . . 140 75 65 88 190 51 . 55 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 5169 | 70 435 1472 53 . . 1017 845 569 235 236 237 . . . Parts 279 | . 27 77 7 . . 40 49 35 21 18 3 2 . . Haulers Intercepted 7 | . 1 5 . . . 1 . . . . . . . . Recyclers Shooed 4 | . . 2 . . . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 14 8 4 . . Prevented 10 | . . . . . . . . . . . . 10 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 106 | . 10 27 . . . 15 16 11 7 13 6 1 . . Guns 28 | . 10 15 . . . . 3 . . . . . . . Cannons 49 | . . 10 . . . 13 11 8 2 1 4 . . . AOE 22 | . . . . . . 1 . 2 4 12 2 1 . . Classes Destroyed 15 | 1 5 3 1 . . 1 1 1 . . 2 . . . Worker 11 | . . 2 1 . . . 6 1 1 . . . . . Builder 7 | . . 1 . . . . 3 1 2 . . . . . Tunneler 3 | . . . 2 . . . . 1 . . . . . . Hauler 7 | . 1 5 . . . 1 . . . . . . . . Recycler 5 | 1 . 1 . . . 2 1 . . . . . . . Operator 4 | . 1 2 . . . 1 . . . . . . . . Watcher 3 | . 1 1 . . . 1 . . . . . . . . Swarmer 33 | . 3 6 . . . . 3 4 4 12 . 1 . . Grunt 48 | . 7 16 . . . 10 9 3 . . 3 . . . Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 11 | . . 5 . . . 4 1 . . 1 . . . . Hunter 4 | . . . . . . . . 1 3 . . . . . Programmer 7 | . . . . . . . 3 3 . . 1 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 12 | 1 3 7 2 . . 7 12 6 9 5 4 1 . . Combat Bots Only 7 | . 3 6 . . . 7 5 4 6 5 4 1 . . Max Kills in Single Turn 5 | 1 1 2 1 . . 3 5 4 4 4 2 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . 2 3 4 2 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Damage Taken 7145 | . 501 972 . . . 777 1145 687 890 227 572 455 740 179 Core 625 | . 113 88 . . . 77 130 36 21 56 . 48 35 21 Absorbed by Shields 220 | . . . . . . . . . . . . 220 . . Core Remaining (%) 82 | 100 54 . . . 78 86 81 95 . . . . 84 . Volleys Fired 327 | 5 47 92 3 . . 42 53 22 23 16 21 1 2 . Largest 3 | 2 2 2 2 . . 2 3 3 3 1 1 1 1 . Hottest 220 | 70 70 136 136 . . 180 115 220 220 100 100 39 100 . Shots Fired 638 | 10 94 172 6 . . 81 136 62 37 16 21 1 2 . Gun 233 | 10 94 76 . . . . 50 3 . . . . . . Cannon 389 | . . 96 6 . . 81 86 59 33 8 18 . 2 . Launcher 16 | . . . . . . . . . 4 8 3 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 96 | 5 47 44 . . . . . . . . . . . . Thermal 526 | 5 47 128 6 . . 81 136 62 33 8 18 . 2 . Explosive 16 | . . . . . . . . . 4 8 3 1 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | 9 10 18 3 . . 10 9 12 5 8 11 . 4 . Robot Miss Streak 7 | . 4 4 1 . . 3 3 5 7 3 4 2 4 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 390 | 9 51 113 3 . . 56 76 37 18 9 16 . 2 . Core Hits 226 | 2 23 47 3 . . 28 37 29 15 21 16 5 . . Critical Kills 2 | . . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 3 | . 2 1 . . . . . . . . . . . . Critical Strikes 12 | . 4 5 . . . 1 2 . . . . . . . Burn 7 | . 2 3 . . . . 2 . . . . . . . Meltdown 2 | . . 1 . . . 1 . . . . . . . . Destroy 3 | . 2 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13111 | 111 652 2062 61 . . 1690 3124 1501 1031 1258 1205 332 84 . Guns 2266 | 111 652 813 . . . . 668 22 . . . . . . Cannons 7235 | . . 1249 61 . . 1445 1481 1269 592 278 776 . 84 . Explosions 3610 | . . . . . . 245 975 210 439 980 429 332 . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 909 | 49 314 546 . . . . . . . . . . . . Thermal 9531 | 62 338 1516 61 . . 1445 3088 1291 592 278 776 . 84 . Explosive 2425 | . . . . . . 245 . . 439 980 429 332 . . Electromagnetic 246 | . . . . . . . 36 210 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 1 1 1 1 . . 1 2 2 . Average Corruption 1 | . 1 1 1 1 1 1 1 1 . . 1 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 27 | . 3 . 5 2 3 3 6 3 . . 1 . 1 . Message Errors 10 | . 1 . 3 1 1 1 1 1 . . . . 1 . Energy Discharges 9 | . 1 . 1 1 1 . 3 1 . . 1 . . . Data Loss (minor) 7 | . 1 . 1 . 1 1 2 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots 6 | . . . . . . 4 2 . . . . . . . Overflow Damage 513 | . . . . . . 39 354 22 17 67 14 . . . Projectiles 155 | . . . . . . 20 59 22 17 23 14 . . . Explosions 358 | . . . . . . 19 295 . . 44 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . . . . . . . 33 . 18 24 . . Shots 4 | . . . . . . . . . 2 . 1 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 417 | 45 120 417 18 . . 102 17 315 291 146 60 . 89 3 Average Temperature 54 | 23 35 59 9 . . 31 5 97 90 76 25 . 47 3 Received Heat Transfer 2009 | . 165 408 . . . 513 366 135 . 63 69 134 72 84 Effects 2 | . . 1 . . . . . 1 . . . . . . Energy Bleed 2 | . . 1 . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . 2 . . . 1 2 1 1 . . . . . Combat Hostiles 7 | . . 2 . . . 1 2 1 1 . . . . . Parts Melted 33 | . 3 14 . . . 4 5 6 1 . . . . . Heat Transferred 14382 | 185 1147 3256 111 . . 2148 3993 1582 710 325 825 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 1074 | 5 147 478 154 . . 390 1074 530 201 . . . . 15 Initial 525 | . 3 . 154 . . . 177 525 110 . . . . 9 Average 210 | 1 48 292 53 . . 275 467 315 119 . . . . 9 Maximum Alert Level 3 | . . 2 . . . 1 3 2 1 . . . . . Low Security (%) 56 | 100 100 10 100 . 100 28 31 11 98 . . . . 100 Level 1 33 | . . 77 . . . 71 25 70 1 . . . . . Level 2 6 | . . 11 . . . . 12 18 . . . . . . Level 3 4 | . . . . . . . 30 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 4 . . . 3 8 6 3 . . . . 1 Investigation 11 | . 3 1 . . . 1 1 3 1 . . . . 1 Extermination 6 | . . . . . . . 2 3 1 . . . . . Reinforcement 12 | . 1 3 . . . 2 5 . 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 10 | . . 6 . . . 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 172 | . 24 47 . . . 21 24 11 7 10 6 12 2 8 Peak Tracking Total 13 | . 3 6 . . . 7 5 4 3 5 4 13 2 8 Tactical Retreats 5 | . 1 1 . . . 1 1 . . . . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 8 | . 4 1 . . . 1 1 1 . . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . 3 . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . . 4 . . Exploded 1 | . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 31 | . . 1 . . . 4 12 13 1 . . . . . Max in Single Turn 7 | . . 1 . . . 2 4 7 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 30 | . 7 4 . 2 . 1 3 7 3 . . 1 1 1 Terminals 23 | . 7 4 . . . 1 3 5 2 . . . 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 Total Hacks 89 | . 27 16 . 2 . 2 6 17 14 . . 1 1 3 Successful 46 | . 17 6 . 2 . 1 2 7 9 . . 1 1 . Failed 43 | . 10 10 . . . 1 4 10 5 . . . . 3 Catastrophic 8 | . 3 2 . . . . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 61 | . 20 14 . 1 . 2 2 11 11 . . . . . Terminals 75 | . 27 16 . . . 2 6 12 11 . . . 1 . Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 6 | . . . . . . . . . 3 . . . . 3 Terminal Hacks 20 | . 6 2 . 2 . 1 1 2 4 . . 1 1 . Record 2 | . . . . 1 . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . Locate Traps 2 | . . . . . . . 1 . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 26 | . 11 4 . . . . 1 5 5 . . . . . Terminals 23 | . 11 4 . . . . 1 3 4 . . . . . Track 9 | . 5 1 . . . . 1 1 1 . . . . . Botnet 12 | . 5 3 . . . . . 2 2 . . . . . Operators 2 | . 1 . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Report 1 | . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Broadcast 1 | . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 26 | . 7 4 . . . 1 3 7 3 . . . . 1 Full Trace Events 7 | . 1 1 . . . 1 . 2 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 1 . . . . 4 . . Allies Hacked 3 | . . . . . . . 2 . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 24 | . . . 1 . . . 19 . . . . 4 . . Largest Group 14 | . . . 1 . . . 14 . . . . 4 . . Highest-Rated Group 588 | . . . 31 . . . 588 . . . . 198 . . Highest-Rated Ally 74 | . . . 31 . . . 74 . . . . 65 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . . 73 . . . . 7 . . Total Damage 2285 | . . . . . . . 2041 . . . . 244 . . Kills 21 | . . . . . . . 19 . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 10584 | 111 1203 1300 1220 450 334 735 1171 1221 606 877 378 448 294 236 Spaces Moved 5808 | 51 626 521 605 225 167 329 537 779 366 691 269 338 194 110 Core 17 | 17 . . . . . . . . . . . . . . Treads 288 | 34 254 . . . . . . . . . . . . . Legs 5302 | . 205 521 605 225 167 329 537 779 366 691 268 338 161 110 Wheels 201 | . 167 . . . . . . . . . 1 . 33 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 120 200 200 200 120 120 120 120 120 120 120 110 200 Average Speed 158 | 157 161 186 200 200 200 144 181 143 142 120 120 120 145 200 Slowest Speed 280 | 200 280 200 200 200 200 200 200 200 200 120 185 120 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 86 60 99 62 66 36 16 23 11 87 44 60 44 4 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . 2 1 . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . 1 . 1 . . . . 2 1 . 4 . Spaces Dug 24 | . . . . . . 2 . . 16 6 . . . . Terrain Destroyed 231 | . . . . . . 30 16 6 59 63 42 15 . . Melee . | . . . . . . . . . . . . . . . Projectile 36 | . . . . . . 10 8 6 10 . 2 . . . AOE 195 | . . . . . . 20 8 . 49 63 40 15 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total 6580 | 68 729 688 610 226 168 510 627 830 409 715 292 379 203 126 Wait 163 | 1 13 12 . . . 106 10 11 . . . . 1 9 Move 5794 | 50 625 520 604 224 166 328 536 778 365 690 268 337 193 110 Hop . | . . . . . . . . . . . . . . . Pick Up 65 | 5 17 17 . 1 . 6 2 5 8 1 . 1 2 . Fast Attach 46 | 6 5 8 . . 1 1 4 5 4 5 2 1 3 1 Attach 27 | . 2 6 . . . 5 3 2 4 1 1 . . 3 Detach 4 | . 2 1 . . . . 1 . . . . . . . Swap 25 | 1 5 6 . . . 8 2 1 1 . . . . 1 Drop 73 | . 13 26 . 1 1 14 1 6 4 2 . 1 2 2 Fire 327 | 5 47 92 3 . . 42 53 22 23 16 21 1 2 . Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 53 | . . . . . . . 15 . . . . 38 . . Trap 3 | . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Upp) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 943 | -10/Materials | Discovered new exit (range 4) 1293 | -10/Materials | Discovered new exit (range 5) 1315 | -10/Materials | Entered another Materials area 1315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -9/Materials | Identified exit to Mines 1926 | -9/Materials | Discovered new exit (range 10) 2615 | -9/Materials | Entered Mines 2701 | -9/Mines | Learned location of Zion (-7) 2735 | -9/Mines | Found a hidden stash of uninstalled traps 2776 | -9/Mines | Discovered new exit (range 4) 3039 | -9/Mines | Received a Mining Laser from a helpful Derelict 3300 | -9/Mines | Learned location of Recycling (-7) 3555 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3592 | -9/Mines | Discovered new exit (range 5) 3825 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3825 | -9/Mines | Discovered new exit (range 5) 3835 | -9/Mines | Entered Exiles 3883 | -9/Exiles | Met 8R-AWN 3917 | -9/Exiles | Met EX-HEX 3999 | -9/Exiles | Met EX-BIN 4021 | -9/Exiles | Aligned with FarCom system 4023 | -9/Exiles | Given EX-Vault access code 4069 | -9/Exiles | Opened EX-Vault 4084 | -9/Exiles | Found Superbattery 4127 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4152 | -9/Exiles | Exiles lab attacked by MAIN.C 4265 | -9/Exiles | Discovered new exit (range 10) 4285 | -9/Exiles | Left Exiles lab with Superbattery 4285 | -9/Exiles | Entered Mines 4609 | -8/Mines | Discovered new exit (range 6) 4619 | -8/Mines | Entered Materials 4619 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5008 | -8/Materials | Discovered new exit (range 16) 5137 | -8/Materials | Build established: Scavenger-Mutant 5180 | -8/Materials | Destroyed 7 combat bots 5189 | -8/Materials | Lost 3 parts (1n2u) 5354 | -8/Materials | Entered Factory 5354 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5806 | -7/Factory | Build established: Skirmisher 6026 | -7/Factory | Cargo convoy interrupted 6489 | -7/Factory | Discovered new exit (range 14) 6525 | -7/Factory | Entered another Factory area 6525 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6734 | -6/Factory | Build established: Scavenger-Skirmisher 7736 | -6/Factory | Discovered new exit (range 7) 7746 | -6/Factory | Entered another Factory area 7746 | -5/Factory | Evolved 2 slots: Utility x2 8261 | -5/Factory | Build established: Mutant 8311 | -5/Factory | Lost 6 parts (1p3n1u1w) 8343 | -5/Factory | Discovered new exit (range 7) 8352 | -5/Factory | Entered Upper Caves 8374 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8574 | -5/Upper Caves | Build established: Scavenger-Mutant 8638 | -5/Upper Caves | Learned Factory emergency access door positions 8885 | -5/Upper Caves | Learned 8 Factory zone layouts 9223 | -5/Upper Caves | Discovered new exit (range 5) 9229 | -5/Upper Caves | Entered another Upper Caves area 9230 | -5/Upper Caves | Encountered a Warlord checkpoint 9287 | -5/Upper Caves | Spotted B-75 Beast 9391 | -5/Upper Caves | Destroyed B-75 Beast 9409 | -5/Upper Caves | Lost 3 parts (2n1u) 9575 | -5/Upper Caves | Discovered new exit (range 15) 9607 | -5/Upper Caves | Entered Warlord 9649 | -5/Warlord | System corruption cleaned by Quarantine Array 9881 | -5/Warlord | Met Warlord 9906 | -5/Warlord | Warlord's base attacked by MAIN.C 10023 | -5/Warlord | Opened side exit 10041 | -5/Warlord | Discovered new exit (range 14) 10055 | -5/Warlord | Entered Proximity Caves 10078 | -4/Proximity Caves | Lost 4 parts (2p2w) 10117 | -4/Proximity Caves | Learned Research emergency access door positions 10227 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10246 | -4/Proximity Caves | Spotted B-86 Titan 10342 | -4/Proximity Caves | Discovered new exit (range 8) 10349 | -4/Proximity Caves | Entered Factory 10349 | -4/Factory | Evolved 2 slots: Utility x2 10350 | -4/Factory | Identified exit to Research 10350 | -4/Factory | Identified exit to Upper Caves 10559 | -4/Factory | Build established: Mutant 10585 | -4/Factory | Self-destructed Last Messages --------------- 10305_ Found 21 Matter. 10342_ Slug penetrates Wall. 10342_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 10349_ Receiving FarCom transmissions... Loading 8 Factory zones... 10350_ Dropped Imp. Terrain Scanner. Loading Factory emergency access points (x28)... 10351_ Acquired Imp. Terrain Scanner. 10423_ Discarded Imp. Targeting Computer. 10562_ Critical hit (Burn: +37). 10562_ Wheel destroyed. 10567_ Connecting with Garrison Access... 10567_ Current location identified: Factory 10567_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 10581_ Critical hit (Burn: +37). 10584_ Lyr. Heavy Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????##?####### # | | ????????????????????????????#??########### # | | ??????????????????????????????#### ####### + | | ??????????????????????????? #? ? # # | | ????????????????????????? ? # # # | | ????????????????????????? ? #? # # | | ???????????????????? ? ??? # ! #+#### | | ???????????????????" ? ? # # | | ??????????????? ???" ?? ? # """"""""" # | | ????????????? ???# " # # | | ????????????"????# " # """"""""" # | | ????????????" ?? # " ? ? # # | | ???????????"" ??+ " ""Y"" # """"""""" # | | ??????????? ??? "?""" # # | | ???????????" ? ? ? # # ## | | ??????????"" ####+#############+###### ## | | ??????????""" ## | | ??????????""" ] ##### | | ???????? ?""" ##### | | ???????? #?### | | ???????? ##### | | ????????? " g######### #+##+##### | | ????????? """gg# # # | | ?????????? G g# """# # | | ???????? g""" gg """# # | | ??????????! g" #@ """# # | | ???????? ?! # # # """"" | | ??????????? # """# # """"" | | ?????????##?###+######### """######### """ | | ?????????# ? ??? ?## """######### | | ???????????? ?????? ? ?## ######### """ | | ????????????? ?? ? ###[ #####?#?# """ | | ??????????? ?? ???? ### ######### """ | | ?????????+?? ?????? #################?# ?? | | ?????????????????? #??##??#####??##??######?### | | ??????????????? ?? ##?#??#######??#??#????#?#?? | | ?????????????????? ????###??#????##?????#?#?????#? | | ???????????????????????###????#??????????#?????#?? | | ????????????????? ????#???##????????????#???????# | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 335 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftNullBeam Manual? 0 Play Time 01:22:16 Cumulative 94.0 hours Start 2021.07.09 @ 20:19:41 End 2021.07.11 @ 21:27:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 3 Adventurer 72 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 66 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae07939d-3ba3-4efe-846f-6cadc7f345e9