Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 17:50:19 Player: HeartGrenade Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (403) 2015 Value Destroyed (21455) 21455 Prototype IDs (55) 1100 Alien Tech Used (12) 2400 Bonus (32076) 32076 TOTAL SCORE: 70146 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 6669 Follower Combat Kills 1137 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 504 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -134 Cogmind --------- Core Integrity 0/1600 Matter 406/425 Energy 285/285 System Corruption 4% Temperature Warm (123) Movement Walking (90) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (4) ------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY (10) --- High-powered Transdimensional Reconstructor Microwarp Drive Sigix Sheargun Sigix Sheargun Core Cannon Vortex Lance (39) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Myomer Leg Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Advanced Transmission Jammer Advanced Force Field Point Defense Array > --- WEAPON ----------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY -------- Improved Energy Well High-powered Transdimensional Reconstructor Microwarp Drive Sigix Sheargun Sigix Sheargun Core Cannon Vortex Lance [Rating: 274] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Exoskeleton Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Mapper Protection Medium Reactive Plating Artifact Microwarp Drive Weapon Cooled Particle Cannon Energy Gun Sigix Sheargun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Utility 10 | . . 1 . . . 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Attached 428 | 4 1 22 3 . 4 20 15 10 3 2 12 32 3 . 8 5 8 2 2 12 14 30 5 5 10 6 54 34 6 21 48 17 10 Power 38 | . . 1 . . . 2 1 1 . . . 1 . . . . 1 . . 1 . 4 . . 3 . 7 3 2 . 7 4 . Engine 6 | . . 1 . . . 1 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 3 . 6 2 2 . 7 4 . Propulsion 49 | 2 . 8 . . . 7 3 2 1 . . 2 . . . . 1 . 1 . . 3 . . . . 9 3 1 1 4 1 . Treads 42 | 2 . 7 . . . 7 3 1 1 . . 2 . . . . . . 1 . . 3 . . . . 9 2 . 1 3 . . Leg 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Wheel 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 188 | . 1 6 1 . 2 5 5 5 2 . 5 12 1 . 7 1 4 . . 8 6 14 3 5 5 3 16 18 2 16 20 9 6 Device 104 | . . . . . . 2 1 2 1 . 1 4 1 . 3 . 1 . . 6 6 12 2 4 3 1 13 11 2 12 10 2 4 Storage 16 | . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . 2 . 2 2 4 1 Processor 29 | . 1 1 1 . . . 2 . 1 . 1 2 . . 4 1 1 . . 2 . . . . 1 1 3 2 . . 2 2 1 Hackware 5 | . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . 1 . Protection 32 | . . 3 . . 1 3 2 3 . . 3 3 . . . . 1 . . . . 2 . 1 . 1 . 3 . 2 4 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 153 | 2 . 7 2 . 2 6 6 2 . 2 7 17 2 . 1 4 2 2 1 3 8 9 2 . 2 3 22 10 1 4 17 3 4 Energy Gun 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 . Energy Cannon 103 | . . . . . . 2 5 2 . 2 4 14 1 . 1 3 1 2 1 1 5 8 1 . 2 2 17 8 1 4 10 2 4 Ballistic Gun 14 | 2 . 6 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 14 | . . . . . . . . . . . 3 1 1 . . 1 1 . . . 2 1 1 . . 1 2 . . . . . . Special Weapon 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 3 . . Impact Weapon 5 | . . 1 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . . . 1 . . . . . . 1 . 3 . . . . 7 1 . 1 . 5 . . 9 . 1 5 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . 18 . . Parts Lost 82 | . . 8 . . 1 4 3 7 . . 7 1 . . . . 2 . . . 2 3 . . . 5 23 1 2 1 12 . . Power 13 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 8 . 1 1 2 . . Propulsion 19 | . . 5 . . . 1 2 3 . . 1 . . . . . 1 . . . . 2 . . . . 4 . . . . . . Utility 35 | . . . . . . 1 1 3 . . 5 1 . . . . 1 . . . 2 1 . . . 4 6 . 1 . 9 . . Weapon 15 | . . 3 . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 5 1 . . 1 . . Highest Loss Streak 7 | . . 3 . . 1 1 3 7 . . 3 1 . . . . 2 . . . 2 2 . . . 5 4 1 2 1 3 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 85 | . 67 94 100 100 99 95 99 84 91 76 74 89 92 87 92 93 92 94 89 86 78 83 90 90 79 80 80 72 78 82 69 72 71 Engine 4 | . . 7 11 11 11 . 7 6 7 7 7 11 12 12 12 12 10 5 5 3 . . . . . . . . . . . . . Core 1 | . . . . . . 8 . . . . . . . . . . . 5 5 3 . . 5 5 3 . . 3 4 4 3 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 5 8 5 5 6 10 10 1 4 7 6 5 13 Treads 13 | . 28 29 33 33 33 35 30 13 14 15 7 11 12 12 12 12 11 11 6 5 5 9 15 15 15 15 14 11 5 3 3 . . Leg 1 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 8 7 13 12 Wheel 2 | . . . . . . . . 4 7 7 7 6 6 6 6 6 5 5 5 5 5 2 . . . . . . . . . . . Device 12 | . . . . . . 2 15 10 15 15 3 8 12 12 11 12 15 16 16 15 15 24 21 20 19 15 16 12 15 16 11 12 12 Storage 6 | . . 10 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 9 19 Processor 17 | . 10 14 11 11 11 9 14 15 15 15 14 19 19 18 24 25 26 27 27 27 23 20 20 20 20 14 18 20 16 14 8 5 . Hackware 1 | . . . . . . . . . . . . 3 . . . . . . . . . . 3 5 5 5 4 4 4 4 3 2 . Protection 5 | . . 7 11 11 11 12 7 7 7 7 8 5 6 6 6 6 5 5 5 5 5 2 5 4 5 5 1 . 4 4 5 . . Energy Cannon 9 | . . . . . . 2 14 15 15 . 14 12 12 12 12 12 10 11 11 10 10 10 10 10 . 9 8 5 8 11 9 8 6 Ballistic Gun 2 | . 28 21 16 11 20 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 3 3 36 36 35 58 84 92 85 73 73 84 102 102 102 102 102 103 100 100 117 133 148 128 126 122 122 128 108 125 146 169 84 103 Greatest Support 225 | 3 3 60 60 60 60 80 83 83 28 28 28 28 28 28 28 28 28 28 70 70 70 126 126 126 126 126 215 210 128 128 225 85 60 Greatest Overweight (x) 5 | . . 4 . . . 1 1 2 2 2 2 3 3 3 3 3 3 3 3 4 4 5 1 . . . . 1 1 1 1 1 1 Average Overweight (x) 1 | . . . . . . . . 1 2 2 2 2 3 3 3 3 3 3 1 3 3 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 19 | 5 5 12 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 13 10 Most Carried 20 | 1 4 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 10 Average Carried 18 | . 2 10 14 15 16 19 19 17 18 20 18 19 19 20 19 20 19 19 20 19 19 18 19 20 19 18 17 18 19 19 18 12 9 Final Capacity 20 | 5 5 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Final Carried 20 | 1 4 14 15 15 18 20 20 16 20 20 18 20 20 20 20 20 17 20 20 20 19 20 20 20 20 19 14 20 20 20 13 10 8 Class Distribution -------------------- 23% | Mutant 20% | Scavenger-Mutant 18% | Generator-Mutant 14% | Generator-Skirmisher 9% | Skirmisher 4% | Alien-Sigix 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Generator-Skirmisher | -4/Upper Caves Generator-Skirmisher | -4/Upper Caves Generator-Mutant | -4/Zhirov Generator-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Hacker-Mutant | -3/Testing Generator-Skirmisher | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 6993 | 206 140 920 40 . 47 806 145 89 30 . 166 323 50 . 38 105 99 40 20 120 233 380 166 86 . 172 636 527 165 179 799 110 156 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20951 | . 254 1482 . . 28 1253 539 396 . . 531 527 . . . 37 497 40 . 207 729 1324 165 211 . 245 3750 632 250 1484 4113 341 1916 Parts 902 | . 13 116 . . 10 65 25 18 . . 23 29 . . . 1 19 . . 10 34 52 6 9 . 6 155 39 10 61 139 10 52 Haulers Intercepted 12 | . 1 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . Recyclers Shooed 4 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . 19 . . 30 . . . . 8 . . . . 29 . 5 8 . 6 . . . . . . . Prevented 15 | . . . . . . . . 2 . . 2 . . 3 . 1 . . . . 4 . . 3 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 324 | . 5 31 . . 2 19 6 7 . . 11 8 . . . 1 11 . . 4 20 22 3 4 . 4 54 6 3 18 69 5 11 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Guns 68 | . 5 31 . . 2 16 . . . . . . . . . . . . . . . . . . . . . . . . 5 3 6 Cannons 152 | . . . . . . 2 6 5 . . 5 4 . . . 1 7 . . 4 11 16 1 4 . 3 33 1 2 16 26 . 5 AOE 64 | . . . . . . . . . . . 6 3 . . . . 4 . . . 8 3 2 . . . 12 2 . . 23 1 . Classes Destroyed 26 | . 2 9 . . 1 1 2 1 . . . . . . . . . 1 . 2 2 1 . . . . 1 . . . 3 . . Worker 17 | . . 4 . . . 1 . . . . . 2 . . . . . . . . . . . . . . 7 1 . 1 1 . . Builder 13 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 10 . . . . . . Tunneler 3 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . Recycler 11 | . . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 7 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 . 1 Operator 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Watcher 12 | . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 1 . 2 1 . 1 Swarmer 60 | . . 10 . . 2 . 3 1 . . 1 5 . . . . 4 . . . 11 . 2 . . . 8 . . 5 5 3 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Grunt 100 | . 5 11 . . . 12 2 4 . . 4 1 . . . . 2 . . 2 3 6 . 1 . 3 11 . . 5 24 2 2 Brawler 9 | . . 1 . . . 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . 2 . . Duelist 10 | . . 1 . . . 1 . . . . 2 1 . . . . . . . . . . . . . . 2 . . . 2 . 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . Sentry 31 | . . 8 . . . 4 . 1 . . 1 1 . . . . 2 . . . 1 2 1 . . . 3 . . . 7 . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . Hunter 22 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 11 . 2 3 5 . . Programmer 60 | . . . . . . . 1 . . . 1 . . . . 1 3 . . . . 12 . 3 . . 14 6 . 5 11 . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 4 . . Best Kill Streak 33 | . 2 10 . . 2 4 4 7 . . 6 6 . . . 1 5 1 . 3 7 3 3 1 . 4 18 5 2 4 33 3 10 Combat Bots Only 27 | . 2 8 . . 2 3 4 7 . . 6 3 . . . 1 4 . . 3 7 3 3 1 . 4 13 3 2 4 27 3 6 Max Kills in Single Turn 8 | . 1 2 . . 1 2 1 1 . . 2 6 . . . 1 2 1 . 1 3 3 2 1 . 1 5 4 1 2 8 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . 2 3 . . . . 2 . . . 3 3 2 . . . 4 2 . . 6 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 29783 | . 337 1522 . . 32 1573 555 1255 . . 1048 284 . 74 . 56 1031 . . 43 537 1626 21 192 . 796 7158 989 726 1249 5468 1121 2090 Core 3618 | . 33 223 . . 10 119 29 86 . . 163 34 . 3 . . 168 . . . 33 87 . . . 19 431 120 29 76 964 352 639 Absorbed by Shields 6094 | . . . . . . . . . . . . 23 . 29 . 20 368 . . 15 480 356 16 . . . 344 . . 814 3014 . 615 Reduced by Siege Mode 728 | . . . . . . . . . . . . . . . . . . . . . 18 40 . . . . 515 . . 23 132 . . Redirected to Shielding 114 | . . . . . . 8 . . . . 106 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 962 | . . . . . . . . . . . . 119 . . . . . . . . . . . . . . . 138 . 160 545 . . Core Remaining (%) 69 | 100 86 . . . 41 78 . . . . 60 . . . . 95 . . . . 79 . . . . 90 . 52 . . 18 . . Volleys Fired 1074 | . 24 99 . . 2 101 22 23 . . 20 28 3 3 1 5 35 3 13 12 63 84 13 24 . 27 135 32 18 60 165 26 33 Largest 2 | . 2 2 . . 2 2 2 2 . . 2 2 1 1 1 2 2 2 1 2 2 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 360 | . 40 46 . . 46 138 138 60 . . 138 138 90 90 30 90 180 138 90 90 180 176 128 128 . 196 218 200 188 188 300 200 360 Shots Fired 1735 | . 48 192 . . 4 201 42 45 1 . 29 46 3 3 1 6 60 6 13 19 112 138 18 39 . 36 216 35 27 84 201 45 65 Gun 552 | . 48 192 . . 4 193 . . . . . . . . . . . . . . . . . . . . . . . . 40 45 30 Cannon 1140 | . . . . . . 8 42 45 1 . 24 45 3 3 1 5 57 6 13 19 108 135 17 39 . 34 203 35 27 84 151 . 35 Launcher 23 | . . . . . . . . . . . 5 1 . . . 1 3 . . . 3 3 1 . . 2 4 . . . . . . Special 20 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 . . . 10 . . Kinetic 460 | . 48 192 . . 4 193 . . . . . . . . . . . . . . . . . . . . . 14 9 . . . . Thermal 730 | . . . . . . . 22 45 1 . 13 11 3 3 1 3 57 . 13 19 106 125 17 39 . 34 134 6 . 36 41 . 1 Explosive 43 | . . . . . . . . . . . 5 1 . . . 1 3 . . . 4 3 1 . . 2 13 . . . 10 . . Electromagnetic 346 | . . . . . . 8 20 . . . 11 34 . . . 2 . 6 . . 2 10 . . . . 69 15 18 48 103 . . Slashing 156 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 45 64 Robot Hit Streak 27 | . 13 25 . . 4 16 7 12 . . 5 6 . . . 6 18 18 . 15 16 13 5 19 . 8 22 3 7 8 12 7 27 Robot Miss Streak 6 | . 2 3 . . . 3 4 3 . . 1 2 . . . . 2 1 . . 3 2 1 3 . 1 6 2 4 4 4 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 13 | . 1 7 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 1026 | . 34 145 . . 2 146 17 31 . . 12 25 . . . 4 37 5 . 12 56 78 5 19 . 13 147 15 10 36 113 17 47 Core Hits 733 | . 11 64 . . 3 51 11 9 . . 29 17 . . . 4 22 1 . 8 38 38 7 5 . 8 121 9 5 26 156 8 82 Critical Kills 12 | . . . . . . . . 2 . . . 1 . . . . . . . . . 2 . . . 1 3 . . . 3 . . Critical Parts Destroyed 5 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 36 | . . 2 . . . 1 1 2 . . . 1 . . . . . . . . 1 2 . . . 1 5 2 . . 17 . 1 Meltdown 9 | . . . . . . . . 2 . . . 1 . . . . . . . . . 2 . . . 1 3 . . . . . . Destroy 8 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Corrupt 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Sever 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 11 . 1 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 14 | . . 2 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . 7 . . 1 . . Impact 6 | . . 2 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63932 | . 378 2100 . . 44 2377 506 921 . . 935 1038 . . . 236 1458 122 . 349 2144 3434 307 716 . 607 10869 1417 568 1717 18449 1246 11994 Guns 8642 | . 378 2100 . . 32 2204 . . . . . . . . . . . . . . . . . . . . . . . . 1875 988 1065 Cannons 36408 | . . . . . . 166 506 921 . . 251 697 . . . 129 1132 122 . 349 1234 2662 167 716 . 427 5896 599 400 1717 7388 . 10929 Explosions 17466 | . . . . . . . . . . . 684 341 . . . 107 326 . . . 876 772 140 . . 180 4599 298 168 . 8717 258 . Melee 512 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 512 . . . . . Ramming 86 | . . . . . 12 7 . . . . . . . . . . . . . . . . . . . . 23 8 . . 36 . . Kinetic 4756 | . 378 2100 . . 32 2204 . . . . . . . . . . . . . . . . . . . . . 42 . . . . . Thermal 14292 | . . . . . . . 255 921 . . 112 26 . . . 67 1132 . . 349 1164 2652 167 716 . 427 3799 565 . 372 1568 . . Explosive 16818 | . . . . . . . . . . . 684 341 . . . 107 326 . . . 876 534 140 . . 180 4599 . 168 . 8605 258 . Electromagnetic 8405 | . . . . . . 166 251 . . . 139 671 . . . 62 . 122 . . 70 248 . . . . 2097 290 400 1345 2544 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19063 | . . . . . . . . . . . . . . . . . . . . . 34 . . . . . 351 . . . 5696 988 11994 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 512 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 512 . . . . . Highest Corruption 28 | . . . . . . . 1 1 1 1 9 1 . . . . . . . 1 14 14 14 17 17 21 13 16 . 3 28 . 4 Average Corruption 9 | . . . . . . . 1 1 1 1 8 1 . . . . . . . 1 5 7 14 16 17 20 7 12 . 2 17 . 3 Corruption Purged 17 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 7 . . 9 . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Effects 363 | . . . . . . . 2 7 3 . 22 . . . . . . . . . 20 57 21 18 12 25 37 45 . 2 89 . 3 Message Errors 75 | . . . . . . . 1 1 . . 5 . . . . . . . . . 3 12 4 3 4 5 9 9 . . 18 . 1 Matter Fused 86 | . . . . . . . 1 2 . . . . . . . . . . . . 7 14 5 4 2 7 9 15 . 1 19 . . Heat Flow Errors 30 | . . . . . . . . 1 1 . 2 . . . . . . . . . 3 2 2 2 1 4 1 4 . . 7 . . Energy Discharges 48 | . . . . . . . . 1 . . 3 . . . . . . . . . 1 12 2 4 3 4 6 5 . . 5 . 2 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 . . . 1 . . Data Loss (minor) 45 | . . . . . . . . . 1 . 6 . . . . . . . . . 3 6 4 1 2 3 3 9 . . 7 . . Data Loss (major) 20 | . . . . . . . . 1 . . 5 . . . . . . . . . 1 4 1 . . 1 2 . . . 5 . . Misfires 14 | . . . . . . . . . 1 . 1 . . . . . . . . . 2 2 2 2 . . 1 1 . 1 1 . . Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 3 . . Misdirections 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 16 . . Weapon Failures 14 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 3 . . . 7 . . Overload Shots 49 | . . . . . . . 2 . . . 6 9 3 2 . 1 10 . 11 1 4 . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Overflow Damage 1788 | . . . . . . . 5 16 . . 8 43 . . . . . 9 . . 6 217 . 88 . . 432 226 . 11 609 . 118 Projectiles 1232 | . . . . . . . 5 16 . . . 3 . . . . . 9 . . 5 68 . 88 . . 291 168 . 11 450 . 118 Explosions 498 | . . . . . . . . . . . 8 40 . . . . . . . . 1 149 . . . . 141 . . . 159 . . Melee 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . . . . . . . . . . . 30 . . . . . . . . . . 81 . . . 7 26 . 120 . 98 34 . Shots 7 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 1 . 1 . 1 1 . Rammed 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . Targets Rammed 8 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 4 1 . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 9 23 . . . 211 54 189 172 . 229 210 216 112 . 68 120 243 222 52 227 95 90 201 186 202 396 333 191 189 201 . 123 Average Temperature 86 | . 2 5 . . . 31 20 95 97 . 72 73 90 62 . 26 34 126 95 31 92 27 42 82 103 109 87 88 93 58 124 . 80 Received Heat Transfer 3963 | . 168 648 . . . 783 . 417 . . 189 83 . 24 . 24 123 . . . 4 28 . 49 . 220 309 . . 40 530 243 81 Effects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 6 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 28 | . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 . . 5 . . 5 10 . . Total Turns 494 | . . . . . . . . . . . . . . . . . . . . . 25 77 . 38 . . 140 . . 62 152 . . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . 14 33 . 25 . . 42 . . 18 24 . . Robots Corrupted 32 | . . . . . . 1 . . . . . 2 . . . . . 1 . . 1 1 . . . . 7 1 1 2 15 . . Combat Hostiles 29 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 1 . . . . 7 . 1 2 15 . . Parts Fried 98 | . . . . . . 2 1 . . . . 7 . . . . . 2 . . 1 2 . . . . 25 5 3 18 32 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . 2 . . . 1 . . . . . . . . . 2 . . . 1 3 . . . . . . Combat Hostiles 7 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . 1 2 . . . . . . Parts Melted 53 | . . . . . . 1 . 4 . . . . . . . 2 4 . . . . 15 . . . 3 21 . . 2 1 . . Heat Transferred 14809 | . . . . . . . 333 1221 . . 124 37 . . . 74 1406 . . 481 1243 3182 224 870 . 635 4182 340 . 259 198 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 3453 | . 378 761 299 . 70 343 259 . . . . 486 . . . . 419 . . . . 549 . . . . 1328 867 586 562 3109 3453 2716 Initial 2209 | . . 159 296 . . 27 155 . . . . 161 . . . . 102 . . . . 40 . . . . . 729 395 222 249 1864 2209 Average 523 | . 204 504 297 . 57 188 123 . . . . 336 . . . . 221 . . . . 303 . . . . 554 699 501 367 860 2650 2442 Maximum Alert Level 5 | . 1 3 1 . . 1 1 . . . . 2 . . . . 2 . . . . 2 . . . . 4 3 2 2 5 5 5 Low Security (%) 23 | 100 50 2 . . 100 48 75 . . . . 9 . . . . 33 . . . . 32 . . . . 36 . . 7 . . . Level 1 28 | . 49 19 100 . . 51 24 . . . . 76 . . . . 57 . . . . 30 . . . . 5 . 22 42 15 . . Level 2 28 | . . 65 . . . . . . . . . 13 . . . . 9 . . . . 37 . . . . 21 52 77 50 32 . . Level 3 11 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . 19 47 . . 37 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 92 . Squads Dispatched 110 | . 4 4 . . . 2 3 . . . 1 6 . . . . 4 . . . . 9 . . . . 9 5 2 4 32 23 2 Investigation 15 | . 2 2 . . . 2 1 . . . . 4 . . . . . . . . . 3 . . . . . 1 . . . . . Extermination 20 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 4 . . . . 3 2 . 2 4 . 1 Reinforcement 18 | . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 3 1 2 2 1 1 1 Assault 51 | . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . 3 1 . . 24 20 . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . 2 . . . 2 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 59 | . . 2 . . . 4 1 . . . . . . . . . . . . 2 32 1 . . . . 5 . 7 3 1 1 . Communications Jammed 150 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 28 . . . 90 31 . Distress Signals 139 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 25 . . . 90 23 . Times Spotted 713 | . 17 44 . . 3 38 8 7 . . 15 18 . 3 . 5 23 . . 27 25 34 3 4 . 4 84 15 7 23 173 111 22 Peak Tracking Total 48 | . 5 6 . . 3 5 5 6 . . 9 5 . 3 . 4 6 . . 14 7 4 3 2 . 4 14 5 5 4 36 48 10 Tactical Retreats 39 | . 3 2 . . 1 . . . . . 1 1 . . . . 3 . . . 2 . . . . . 4 . 1 2 6 13 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 6 | . 1 . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 2 . . . 2 1 1 . . . . . 7 . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 54 | . . 1 . . . 3 3 . . . 1 2 . . . . 2 . 1 . 1 5 1 . . . 2 5 1 3 19 3 1 Max in Single Turn 3 | . . 1 . . . 1 1 . . . 1 1 . . . . 1 . 1 . 1 3 1 . . . 1 1 1 1 2 1 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 98 | . 4 10 . 1 . 7 6 . 1 3 . 13 1 . . . 8 1 . 1 . 9 . . 4 . 6 8 . 11 4 . . Terminals 53 | . 3 8 . . . 5 1 . . . . 7 . . . . 4 . . . . 7 . . . . 4 3 . 8 3 . . Fabricators 9 | . . . . . . . 2 . . . . 3 . . . . . . . . . 1 . . . . 1 2 . . . . . Repair Stations 7 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 2 . 1 1 . . Recycling Units 5 | . 1 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 9 | . . . . . . 1 3 . . . . . . . . . 2 . . . . . . . . . . 1 . 2 . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Total Hacks 247 | . 15 22 . 2 . 22 19 . 1 18 . 38 1 . . . 14 1 . 1 . 23 . . 17 . 11 17 . 18 7 . . Successful 130 | . 4 11 . 2 . 8 8 . 1 18 . 20 1 . . . 7 1 . 1 . 8 . . 17 . 4 8 . 8 3 . . Failed 114 | . 10 10 . . . 13 11 . . . . 18 . . . . 7 . . . . 15 . . . . 7 9 . 10 4 . . Catastrophic 16 | . . 2 . . . 2 . . . . . 2 . . . . 2 . . . . 3 . . . . 1 1 . 2 1 . . Database Lockouts 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 7 17 . . . 12 6 . . . . 19 . . . . 3 . . 2 . 16 . . . . 1 5 . 3 . . . Terminals 137 | . 14 20 . . . 17 5 . . . . 20 . . . . 7 . . . . 21 . . . . 8 6 . 14 5 . . Fabricators 25 | . . . . . . . 5 . . . . 11 . . . . . . . . . 1 . . . . 2 6 . . . . . Repair Stations 14 | . . . . . . 2 . . . . . 3 . . . . 1 . . . . . . . . . . 4 . 2 2 . . Recycling Units 6 | . 1 2 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 19 | . . . . . . 3 9 . . . . . . . . . 4 . . . . . . . . . . 1 . 2 . . . Garrison Access 5 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . Terminal Hacks 77 | . 3 8 . 2 . 4 2 . 1 18 . 4 1 . . . 2 1 . 1 . 4 . . 17 . 2 1 . 5 1 . . Record 10 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 5 . . . . 1 . . . Part Schematic 16 | . . 1 . . . 1 1 . . 9 . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . 1 . . . . . Prototype ID Bank 10 | . 1 1 . . . . . . . 3 . . . . . . . . . . . 1 . . 4 . . . . . . . . Open Door 5 | . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . Branch Access Points 6 | . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 4 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 10 | . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . 1 3 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Build 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . . . . . Repair Station Hacks 9 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 2 . 2 2 . . Scan Component 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Repair 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . 2 4 . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . Insert Component 7 | . . . . . . 2 2 . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Analyze 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Unauthorized Hacks 21 | . 1 3 . . . 1 1 . . . . 8 . . . . 1 . . . . 4 . . . . . 2 . . . . . Terminals 12 | . . 1 . . . 1 . . . . . 4 . . . . 1 . . . . 3 . . . . . 2 . . . . . Track 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Assimilate 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . Botnet 4 | . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Tunnel 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 71 | . 3 7 . . . 7 5 . . . . 11 . . . . 6 . . . . 8 . . . . 5 7 . 10 2 . . Full Trace Events 9 | . 1 . . . . 1 . . . . . 3 . . . . . . . . . 3 . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . 1 . . . 1 3 . . 9 . . . . 14 . 1 . . . . . . . 4 . . . . . . . . Parts Built 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 2 . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 298 | . . . . . . . . . . . . 205 . . . . . . . . . . . . . . 46 47 . . . . . Total Part Build Rating 31 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 9 10 . . . . . Parts Repaired 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Time 241 | . . . . . . . . . . . . 70 . . . . . . . . . . . . . . . 78 . 68 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 70 | . . . . . . . . . . . 3 1 . . 5 1 . . . 4 . 1 . . . . . 1 . . . 40 14 Largest Group 7 | . . . . . . . . . . . 3 3 . . 5 5 4 . . 4 1 1 . . . . . 1 . . . 7 3 Highest-Rated Group 298 | . . . . . . . . . . . 145 145 . . 152 168 136 . . 298 96 10 . . . . . 26 . . . 103 43 Highest-Rated Ally 96 | . . . . . . . . . . . 96 84 . . 51 51 51 . . 96 96 10 . . . . . 26 . . . 15 15 Total Orders 24 | . . . . . . . . . . . . . . . . . . . . 1 . 9 . . . . . 5 7 2 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 5 . . . . RETURN 12 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 1 2 1 . . . Ally Attacks 211 | . . . . . . . . . . . 24 39 . . . 20 19 . . 19 . 54 . . . . . . . . . 36 . Total Damage 4860 | . . . . . . . . . . . 632 1268 . . . 435 535 . . 629 . 955 . . . . . . . . . 406 . Kills 36 | . . . . . . . . . . . 6 9 . . . 5 3 . . 5 . 4 . . . . . . . . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 8 | . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . 1 . . . . . Derelict Logs Recovered 13 | . . . . . . . . 1 2 . 1 . 1 2 1 1 . 1 . . 1 . 1 1 . . . . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 6 8 2 . . . Drone Recoveries 25 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 6 7 2 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 25603 | 22 271 1435 122 416 309 1569 1215 634 388 127 657 1152 674 395 1150 358 817 444 501 1070 944 2002 513 415 275 489 1497 1177 453 1247 2145 423 297 Spaces Moved 15030 | 30 383 650 48 261 177 689 686 393 291 95 421 640 405 266 779 235 474 295 226 646 431 945 256 184 153 245 633 576 334 727 1387 792 277 Core 546 | 30 383 133 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4984 | . . 517 48 261 177 689 686 84 . . . . . . . . . . 145 32 52 473 256 184 153 245 633 336 . . 13 . . Legs 3710 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 334 727 1340 792 277 Wheels 5756 | . . . . . . . . 309 291 95 421 640 405 266 779 235 474 295 81 614 379 472 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 50 50 160 160 160 160 160 130 130 130 130 130 145 145 145 145 145 145 145 145 145 160 166 166 166 166 155 100 100 105 30 30 30 Average Speed 138 | 50 50 158 160 160 160 171 162 137 130 130 130 142 145 145 145 145 145 145 205 152 169 165 185 166 166 166 161 157 113 129 109 36 47 Slowest Speed 270 | 50 50 250 160 160 160 240 240 240 130 130 130 145 145 145 145 145 145 145 240 240 240 270 249 166 166 166 165 170 160 170 270 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Microwarps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 47 | 3 61 57 15 67 31 50 20 65 49 71 66 20 52 57 85 58 15 55 43 88 58 25 52 41 60 53 17 87 27 78 63 27 14 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 10 | . 1 2 . 1 . . . . . 1 1 . . . 1 . . . . . . . . . 3 . . . . . . . . Known Exits Taken 20 | . . 1 . . . . 1 . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 13 | 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 33 | . . . 1 . 3 . . 1 4 . 3 . 4 . 2 3 . 2 3 . 2 . 2 1 . 2 . . . . . . . Spaces Dug 293 | . . 2 1 . . . 3 . . . 8 21 3 2 . 13 14 . 11 1 7 25 19 11 . 25 13 11 9 22 18 54 . Terrain Destroyed 951 | . . 2 1 . . . 6 6 . . 39 21 3 2 . 13 24 . 11 1 74 85 20 16 . 32 116 27 49 26 145 119 113 Melee 6 | . . 2 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Projectile 490 | . . . . . . . 5 6 . . 8 9 3 2 . 1 12 . 11 1 18 43 9 16 . 18 28 14 9 26 80 58 113 AOE 455 | . . . . . . . . . . . 31 10 . . . 12 12 . . . 56 42 11 . . 14 88 13 40 . 65 61 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 18198 | 34 418 864 90 260 200 896 748 441 301 98 498 820 489 272 799 244 545 305 249 713 529 1239 277 255 173 288 926 802 384 954 1814 889 384 Wait 1161 | . 8 58 38 . 7 35 4 13 . . 11 98 71 4 2 . 19 1 7 14 19 160 . 41 . 10 74 118 12 111 141 32 53 Move 14965 | 29 382 649 47 260 176 688 685 392 290 94 419 639 404 265 778 234 473 294 225 645 430 944 255 183 152 244 633 575 333 726 1354 791 277 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | 1 3 22 1 . 6 21 9 2 6 . 2 9 2 . 2 . 4 4 . 8 . 8 2 . 2 1 14 12 8 14 30 3 . Fast Attach 168 | 4 1 6 . . . 10 3 1 1 2 1 7 4 . 7 . 4 . 1 8 2 9 . 3 8 1 14 15 3 6 30 11 6 Attach 110 | . . 8 . . 1 5 4 6 . . 4 7 . . . . 2 . . 1 3 8 . . . 2 17 10 3 1 19 6 3 Detach 64 | . . 1 . . . 3 1 1 . . . 6 . . 3 . . . . 1 2 4 . . . . 4 7 1 2 15 8 5 Swap 162 | . . 8 3 . 3 5 8 3 2 . 7 18 . . 1 5 2 2 1 3 9 13 5 2 3 3 23 10 . 14 7 . 2 Drop 215 | . . 11 . . 4 27 11 . 2 2 . 6 5 . 5 . 6 1 2 16 1 9 2 2 8 . 9 15 6 20 32 8 5 Fire 1074 | . 24 99 . . 2 101 22 23 . . 20 28 3 3 1 5 35 3 13 12 63 84 13 24 . 27 135 32 18 60 165 26 33 Melee 14 | . . 2 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . 7 . . 1 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Escape Stasis 22 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 17 4 . Rewire 38 | . . . . . . . . . . . 33 . . . . . . . . 5 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / [*Com]) -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 16) 99 | -10/Materials | Central database locked down 159 | -10/Materials | Discovered new exit (range 7) 188 | -10/Materials | Discovered new exit (range 11) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Discovered new exit (range 10) 315 | -9/Materials | Build established: Mutant 407 | -9/Materials | Lost 3 parts (2n1w) 442 | -9/Materials | Discovered new exit (range 12) 652 | -9/Materials | Destroyed 8 combat bots 683 | -9/Materials | Build established: Scavenger-Mutant 767 | -9/Materials | Lost 3 parts (2n1w) 910 | -9/Materials | Discovered new exit (range 7) 970 | -9/Materials | Discovered new exit (range 13) 1014 | -9/Materials | Central database locked down 1014 | -9/Materials | Identified exit to Mines 1014 | -9/Materials | Identified exit to Storage 1220 | -9/Materials | Discovered new exit (range 11) 1494 | -9/Materials | First assault squad dispatched 1569 | -9/Materials | Core integrity fell below 50% 1729 | -9/Materials | Entered Mines 1733 | -9/Mines | Met a Derelict bent on vengeance 1776 | -9/Mines | Assembled infested the area 1781 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1845 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1845 | -9/Mines | Discovered new exit (range 5) 1851 | -9/Mines | Entered Exiles 1890 | -9/Exiles | Met 8R-AWN 1914 | -9/Exiles | Met EX-HEX 1963 | -9/Exiles | Met EX-BIN 1984 | -9/Exiles | Met EX-DEC 1991 | -9/Exiles | Learned location of Zion (-6) 2250 | -9/Exiles | Discovered new exit (range 14) 2267 | -9/Exiles | Entered Mines 2412 | -8/Mines | Discovered new exit (range 15) 2430 | -8/Mines | Discovered new exit (range 13) 2576 | -8/Mines | Entered Materials 2576 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3548 | -8/Materials | Central database locked down 4017 | -8/Materials | Discovered new exit (range 16) 4145 | -8/Materials | Entered Factory 4145 | -7/Factory | Evolved 2 slots: Utility x2 4322 | -7/Factory | Discovered new exit (range 12) 4400 | -7/Factory | Identified exit to Lower Caves 5045 | -7/Factory | Lost 3 parts (2n1u) 5360 | -7/Factory | Entered Lower Caves 5418 | -7/Lower Caves | Encountered a Warlord checkpoint 5474 | -7/Lower Caves | Spotted B-75 Beast 5533 | -7/Lower Caves | Destroyed B-75 Beast 5538 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5608 | -7/Lower Caves | Destroyed 7 combat bots 5612 | -7/Lower Caves | Lost 7 parts (1p3n3u) 5670 | -7/Lower Caves | Learned Factory terminal intel 5782 | -7/Lower Caves | Build established: Mutant 5986 | -7/Lower Caves | Discovered new exit (range 5) 5994 | -7/Lower Caves | Entered another Lower Caves area 6047 | -7/Lower Caves | Learned Factory garrison access intel 6050 | -7/Lower Caves | Encountered a Warlord checkpoint 6202 | -7/Lower Caves | Learned Factory garrison access intel 6360 | -7/Lower Caves | Discovered new exit (range 4) 6382 | -7/Lower Caves | Entered Data Miner 6383 | -7/Data Miner | Discovered new exit (range 6) 6406 | -7/Data Miner | Met Data Miner 6443 | -7/Data Miner | Learned location of Section 7 (-2) 6443 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6455 | -7/Data Miner | Received God Mode back door access code from Data Miner 6509 | -7/Data Miner | Entered Proximity Caves 6545 | -6/Proximity Caves | Crushed by falling debris 6567 | -6/Proximity Caves | Escorted by Enhanced Grunt 6576 | -6/Proximity Caves | Lost 3 parts (1n2u) 6761 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6883 | -6/Proximity Caves | Lost 3 parts (3u) 7126 | -6/Proximity Caves | Discovered new exit (range 7) 7166 | -6/Proximity Caves | Entered Factory 7166 | -6/Factory | Accompanied by 3 allies 7166 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7167 | -6/Factory | Loaded intel: 26 terminal locations 7168 | -6/Factory | Loaded intel: 4 garrison access locations 7368 | -6/Factory | Incoming investigation squad redirected 7369 | -6/Factory | Incoming investigation squad redirected 7384 | -6/Factory | Fabricated Arm. Treads (x2) 7706 | -6/Factory | Identified exit to Lower Caves 7755 | -6/Factory | Fabricated Combat Drone Bay (x1) 7869 | -6/Factory | Incoming investigation squad redirected 7875 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 7899 | -6/Factory | Incoming investigation squad redirected 8134 | -6/Factory | Repaired Cld. Particle Cannon 8233 | -6/Factory | Cargo convoy interrupted 8255 | -6/Factory | Incoming assault squad redirected 8318 | -6/Factory | Entered Lower Caves 8450 | -6/Lower Caves | Identified exit to Lower Caves 8884 | -6/Lower Caves | Found Alien Artifact 8884 | -6/Lower Caves | Identified Core Expander 8884 | -6/Lower Caves | Installed Core Expander, added new Utility slot 8992 | -6/Lower Caves | Entered another Lower Caves area 9016 | -6/Lower Caves | Learned Factory stockpile data 9174 | -6/Lower Caves | Build established: Skirmisher 9216 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9262 | -6/Lower Caves | Learned Factory garrison access intel 9343 | -6/Lower Caves | Discovered new exit (range 18) 9382 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9387 | -6/Lower Caves | Entered Zion 9428 | -6/Zion | Discovered new exit (range 18) 9526 | -6/Zion | Given the Hacking Drone Bay 9629 | -6/Zion | Received a visual enhancement algorithm 9778 | -6/Zion | Build established: Derelict-Mutant 9977 | -6/Zion | Learned location of 1 exit from Factory 10118 | -6/Zion | Gained Derelict followers 10233 | -6/Zion | Discovered new exit (range 16) 10260 | -6/Zion | Found Prototype Processor 10260 | -6/Zion | Identified Exp. Core Analyzer 10264 | -6/Zion | Found Prototype Processor 10264 | -6/Zion | Identified Exp. Terrain Scan Processor 10270 | -6/Zion | Found Prototype Processor 10270 | -6/Zion | Identified Exp. Signal Interpreter 10493 | -6/Zion | Given A8's code to call for help 10533 | -6/Zion | Build established: Mutant 10534 | -6/Zion | Identified exit to Proximity Caves 10537 | -6/Zion | Entered Proximity Caves 10537 | -5/Proximity Caves | Accompanied by 5 allies 10710 | -5/Proximity Caves | Learned Factory trap positions 10846 | -5/Proximity Caves | Discovered new exit (range 17) 10868 | -5/Proximity Caves | Identified exit to Factory 10895 | -5/Proximity Caves | Entered Factory 10895 | -5/Factory | Accompanied by 4 allies 10895 | -5/Factory | Evolved 2 slots: Utility x2 10896 | -5/Factory | Identified exit to Upper Caves 10897 | -5/Factory | Loaded intel: 90 trap records 10899 | -5/Factory | Loaded intel: 4 garrison access locations 11274 | -5/Factory | Identified exit to Extension 11434 | -5/Factory | Garrison activated, responded to threat 11712 | -5/Factory | Entered Upper Caves 11866 | -5/Upper Caves | Learned 12 Factory zone layouts 11903 | -5/Upper Caves | Build established: Skirmisher 12094 | -5/Upper Caves | Discovered new exit (range 9) 12153 | -5/Upper Caves | Identified exit to Upper Caves 12156 | -5/Upper Caves | Entered another Upper Caves area 12167 | -5/Upper Caves | Discovered new exit (range 15) 12475 | -5/Upper Caves | Build established: Mutant 12575 | -5/Upper Caves | Discovered new exit (range 17) 12609 | -5/Upper Caves | Identified exit to Warlord 12657 | -5/Upper Caves | Entered Warlord 12713 | -5/Warlord | Discovered new exit (range 20) 13235 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 13235 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 13252 | -5/Warlord | Visited the Vortex Lab 13256 | -5/Warlord | Warlord's base attacked by MAIN.C 13267 | -5/Warlord | Found Prototype Energy Gun 13267 | -5/Warlord | Identified Vortex Rail 13275 | -5/Warlord | Found Prototype Piercing Weapon 13275 | -5/Warlord | Identified Vortex Lance 13281 | -5/Warlord | Found Vortex Lance 13345 | -5/Warlord | Found Prototype Special Weapon 13348 | -5/Warlord | Found Prototype Special Weapon 13430 | -5/Warlord | Met Warlord 13446 | -5/Warlord | Opened Warlord's prototype stash 13452 | -5/Warlord | Found Prototype Reactor 13452 | -5/Warlord | Identified Vortex Chain Reactor 13459 | -5/Warlord | Found Prototype Device 13459 | -5/Warlord | Identified Exp. Phase Shifter 13467 | -5/Warlord | Found Prototype Device 13467 | -5/Warlord | Identified Exp. Focal Shield 13474 | -5/Warlord | Found Prototype Hackware 13479 | -5/Warlord | Found Prototype Processor 13479 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 13592 | -5/Warlord | Spotted Executioner 13594 | -5/Warlord | Spotted Executioner 13606 | -5/Warlord | Warlord forces counterattacked 13614 | -5/Warlord | Spotted Executioner 13645 | -5/Warlord | Found Exp. Core Analyzer 13650 | -5/Warlord | Found Exp. Core Analyzer 13657 | -5/Warlord | Spotted Striker 13657 | -5/Warlord | Spotted Executioner 13659 | -5/Warlord | Spotted Executioner 13668 | -5/Warlord | Destroyed Executioner 13725 | -5/Warlord | Identified exit to Proximity Caves 13727 | -5/Warlord | Entered Proximity Caves 13727 | -4/Proximity Caves | Accompanied by 1 ally 13969 | -4/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x2) 14020 | -4/Proximity Caves | Destroyed 7 combat bots 14359 | -4/Proximity Caves | Learned Research stockpile data 14622 | -4/Proximity Caves | Discovered new exit (range 16) 14660 | -4/Proximity Caves | System corruption reached 10% 14669 | -4/Proximity Caves | Identified exit to Factory 14671 | -4/Proximity Caves | Entered Factory 14671 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14672 | -4/Factory | Identified exit to Research 14673 | -4/Factory | Loaded intel: 4 garrison access locations 14738 | -4/Factory | Incoming investigation squad redirected 15066 | -4/Factory | Build established: Generator-Mutant 15098 | -4/Factory | Discovered exit to Research (range 21) 15254 | -4/Factory | Discovered exit to Research (range 24) 15689 | -4/Factory | Identified exit to Upper Caves 15689 | -4/Factory | Identified exit to Armory 15774 | -4/Factory | System corruption reached 10% 16671 | -4/Factory | First assault squad dispatched 16673 | -4/Factory | Entered Upper Caves 16820 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16873 | -4/Upper Caves | Identified System Mapper 17154 | -4/Upper Caves | Discovered new exit (range 20) 17185 | -4/Upper Caves | Identified exit to Upper Caves 17186 | -4/Upper Caves | Entered another Upper Caves area 17225 | -4/Upper Caves | Learned Research trap positions 17524 | -4/Upper Caves | Discovered new exit (range 21) 17597 | -4/Upper Caves | Identified exit to Zhirov 17601 | -4/Upper Caves | Entered Zhirov 17601 | -4/Zhirov | Discovered new exit (range 4) 17632 | -4/Zhirov | Met Zhirov 17664 | -4/Zhirov | Learned location of Quarantine (-2) 17664 | -4/Zhirov | Learned location of Testing (-3) 17664 | -4/Zhirov | Learned location of Command (-1) 17679 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17704 | -4/Zhirov | Found Alien Artifact 17704 | -4/Zhirov | Identified Integrated Reactor 17704 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17745 | -4/Zhirov | Found Alien Artifact 17875 | -4/Zhirov | Identified exit to Proximity Caves 17876 | -4/Zhirov | Entered Proximity Caves 18049 | -3/Proximity Caves | Lost 5 parts (4u1w) 18284 | -3/Proximity Caves | Spotted B-86 Titan 18349 | -3/Proximity Caves | Discovered exit to Research (range 10) 18365 | -3/Proximity Caves | Entered Research 18365 | -3/Research | Evolved 2 slots: Propulsion x2 18366 | -3/Research | Loaded intel: 86 trap records 18546 | -3/Research | Spotted B-86 Titan 18570 | -3/Research | Fabricated Enh. Nova Cannon (x1) 18757 | -3/Research | Build established: Generator-Skirmisher 18915 | -3/Research | Lost 3 parts (1p1u1w) 18942 | -3/Research | Destroyed 9 combat bots 18982 | -3/Research | Cargo convoy interrupted 18992 | -3/Research | Spotted Executioner 18998 | -3/Research | Destroyed Executioner 19060 | -3/Research | Destroyed 13 combat bots 19365 | -3/Research | First assault squad dispatched 19372 | -3/Research | System corruption reached 10% 19388 | -3/Research | Incoming assault squad redirected 19427 | -3/Research | Destroyed 8 combat bots 19461 | -3/Research | Build established: Generator-Mutant 19637 | -3/Research | Incoming assault squad redirected 19683 | -3/Research | Lost 4 parts (2p1n1w) 19743 | -3/Research | Lost 4 parts (1n3u) 19761 | -3/Research | Identified exit to Testing 19862 | -3/Research | Entered Testing 19890 | -3/Testing | Lost 3 parts (2p1w) 19973 | -3/Testing | Fabricated Imp. System Restoration Module (x2) 20091 | -3/Testing | Found Fusion Bomb Launcher 20110 | -3/Testing | Found Prototype Device 20110 | -3/Testing | Identified Exp. Thermal Defense Suite 20140 | -3/Testing | First assault squad dispatched 20146 | -3/Testing | Found Prototype Energy Cannon 20171 | -3/Testing | Identified Potential Cannon 20206 | -3/Testing | Spotted Striker 20218 | -3/Testing | Identified Transdimensional Reconstructor 20218 | -3/Testing | Warped through subspace 20279 | -3/Testing | Build established: Hacker-Mutant 20544 | -3/Testing | Discovered new exit (range 23) 20562 | -3/Testing | Found Prototype Leg 20562 | -3/Testing | Identified Myomer Exoskeleton 20736 | -3/Testing | Repaired Broken Rnf. Fission Core 20754 | -3/Testing | P-80 Master assimilated allied Administrator 8a 20970 | -3/Testing | Identified exit to Research 21039 | -3/Testing | Entered Research 21039 | -2/Research | Warlord forces began assault on 0b10 21039 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21149 | -2/Research | Research machine network offline 21287 | -2/Research | Discovered new exit (range 57) 21315 | -2/Research | Spotted Striker 21341 | -2/Research | Spotted Striker 21363 | -2/Research | Borebot progress halted 21432 | -2/Research | Identified exit to Access 21463 | -2/Research | Discovered new exit (range 7) 21470 | -2/Research | Identified exit to Quarantine 21492 | -2/Research | Entered Quarantine 21575 | -2/Quarantine | Repaired Imp. Heavy Siege Treads 21722 | -2/Quarantine | Discovered exit to Access (range 14) 21850 | -2/Quarantine | Found Alien Artifact 21995 | -2/Quarantine | Found Alien Energy Cannon 21995 | -2/Quarantine | Identified Core Cannon 22097 | -2/Quarantine | Cryocooling Duct disabled 22112 | -2/Quarantine | Ambient heat levels rising (+20) 22112 | -2/Quarantine | Non-combat units ordered to evacuate 22145 | -2/Quarantine | Found Alien Artifact 22482 | -2/Quarantine | Build established: Generator-Skirmisher 22553 | -2/Quarantine | Found Alien Artifact 22636 | -2/Quarantine | Spotted Fortress 22734 | -2/Quarantine | Discovered new exit (range 5) 22739 | -2/Quarantine | Entered Section 7 22783 | -2/Section 7 | Found Alien Artifact 22783 | -2/Section 7 | Identified Microwarp Drive 22812 | -2/Section 7 | Found Alien Artifact 22812 | -2/Section 7 | Identified Core Reset Matrix (x2) 22812 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 22812 | -2/Section 7 | Identified Subatomic Replicator 22812 | -2/Section 7 | Used Core Reset Matrix 22816 | -2/Section 7 | Sensed 22 artifacts in vicinity 23036 | -2/Section 7 | Spotted S7 Guard 23051 | -2/Section 7 | Destroyed S7 Guard 23072 | -2/Section 7 | Destroyed 7 combat bots 23099 | -2/Section 7 | Repaired Imp. System Restoration Module 23239 | -2/Section 7 | First assault squad dispatched 23262 | -2/Section 7 | Found Integrated Thermoelectric Network 23262 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 23344 | -2/Section 7 | Spotted S7 Guard 23365 | -2/Section 7 | Destroyed S7 Guard 23390 | -2/Section 7 | Discovered exit to Access (range 22) 23428 | -2/Section 7 | Found Integrated Reactor 23428 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 23455 | -2/Section 7 | Found Corrupted Prototype Protection 23455 | -2/Section 7 | Identified Hvy. Regenerative Plating 23539 | -2/Section 7 | System corruption reached 10% 23561 | -2/Section 7 | Crushed by falling debris 23592 | -2/Section 7 | Lost 3 parts (3u) 23742 | -2/Section 7 | Spotted Executioner 23744 | -2/Section 7 | Spotted Executioner 23749 | -2/Section 7 | Destroyed Executioner 23757 | -2/Section 7 | Incoming assault squad redirected 23759 | -2/Section 7 | Destroyed Executioner 23809 | -2/Section 7 | Destroyed 7 combat bots 24223 | -2/Section 7 | Build established: Generator-Mutant 24297 | -2/Section 7 | Spotted Striker 24297 | -2/Section 7 | Spotted Striker 24361 | -2/Section 7 | Found Sigix Shearcannon 24395 | -2/Section 7 | Destroyed Striker 24405 | -2/Section 7 | Spotted Striker 24416 | -2/Section 7 | Spotted Striker 24419 | -2/Section 7 | Lost 3 parts (1p2u) 24526 | -2/Section 7 | Spotted Executioner 24526 | -2/Section 7 | Spotted Executioner 24532 | -2/Section 7 | Incoming assault squad redirected 24535 | -2/Section 7 | Destroyed Executioner 24547 | -2/Section 7 | Destroyed Executioner 24563 | -2/Section 7 | Integrated with Sigix Exoskeleton 24618 | -2/Section 7 | Spotted B-99 Colossus 24629 | -2/Section 7 | Found Core Expander 24629 | -2/Section 7 | Installed Core Expander, added new Utility slot 24644 | -2/Section 7 | Found LRC Matter Compressor 24644 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24660 | -2/Section 7 | Found Core Expander 24660 | -2/Section 7 | Installed Core Expander, added new Weapon slot 24662 | -2/Section 7 | Found Core Expander 24662 | -2/Section 7 | Installed Core Expander, added new Power slot 24664 | -2/Section 7 | Found Core Expander 24664 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 24821 | -2/Section 7 | Spotted Striker 24821 | -2/Section 7 | Spotted Investigator 24822 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 24822 | -2/Section 7 | Scanned by Researcher 24823 | -2/Section 7 | Intercept squad dispatched 24823 | -2/Section 7 | Core integrity fell below 50% 24836 | -2/Section 7 | Spotted Investigator 24846 | -2/Section 7 | Spotted Tracker 24846 | -2/Section 7 | Destroyed Investigator 24846 | -2/Section 7 | Spotted Tracker 24848 | -2/Section 7 | Destroyed Striker 24855 | -2/Section 7 | Spotted Striker 24855 | -2/Section 7 | Spotted Striker 24856 | -2/Section 7 | Destroyed Investigator 24873 | -2/Section 7 | Build established: Alien-Sigix 24875 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 24883 | -2/Section 7 | Core integrity fell below 20% 24883 | -2/Section 7 | Spotted Combat Programmer 24884 | -2/Section 7 | Spotted Combat Programmer 24884 | -2/Section 7 | Entered Access 24884 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24889 | -1/Access | Emitted hypermatrix ping 24894 | -1/Access | Assembled emerged from beneath the floor 24895 | -1/Access | Destroyed 27 combat bots 25007 | -1/Access | Assembled emerged from beneath the floor 25033 | -1/Access | Assembled emerged from beneath the floor 25054 | -1/Access | Assembled emerged from beneath the floor 25094 | -1/Access | Spotted Investigator 25125 | -1/Access | Assembled emerged from beneath the floor 25127 | -1/Access | Discovered new exit (range 16) 25207 | -1/Access | Spotted Executioner 25207 | -1/Access | Spotted Executioner 25233 | -1/Access | Intercept squad dispatched 25242 | -1/Access | Assembled emerged from beneath the floor 25260 | -1/Access | Discovered new exit (range 17) 25283 | -1/Access | Spotted Tracker 25305 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 25307 | -1/Access | Entered Command 25312 | -1/Command | Emitted hypermatrix ping 25317 | -1/Command | Assembled emerged from beneath the floor 25329 | -1/Command | Assembled emerged from beneath the floor 25448 | -1/Command | Used Subatomic Replicator to replicate Sigix Shearcannon 25464 | -1/Command | Spotted M Guard 25465 | -1/Command | Spotted Combat Programmer 25466 | -1/Command | Spotted Combat Programmer 25482 | -1/Command | Destroyed Combat Programmer 25485 | -1/Command | Destroyed Combat Programmer 25502 | -1/Command | Spotted M Guard 25516 | -1/Command | Destroyed M Guard 25516 | -1/Command | All MAIN.C guards destroyed 25569 | -1/Command | Met MAIN.C 25580 | -1/Command | 0b10 Conduit disabled 25586 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 25586 | -1/Command | Destroyed MAIN.C Shell 25586 | -1/Command | Spotted M Shell/Def 25586 | -1/Command | Spotted M Shell/Atk 25586 | -1/Command | Spotted M Shell/Def 25586 | -1/Command | Spotted M Shell/Atk 25586 | -1/Command | Spotted M Shell/Atk 25586 | -1/Command | Spotted M Shell/Def 25586 | -1/Command | Spotted M Shell/Atk 25586 | -1/Command | Spotted M Shell/Def 25589 | -1/Command | MAIN.C activated Command garrisons 25589 | -1/Command | Destroyed M Shell/Def 25595 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 25598 | -1/Command | Core integrity fell below 50% 25604 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 25595_ Quantum Shear penetrates MAIN.C. 25595_ Quantum Shear penetrates M Shell/Atk. 25595_ Destroyed Prototype Device. 25596_ Imp. Energy Well blasted off. 25598_ Quantum Shear penetrates MAIN.C. 25598_ Quantum Shear penetrates M Shell/Atk. 25598_ Quantum Shear penetrates MAIN.C. 25598_ Quantum Shear penetrates M Shell/Atk. 25598_ Quantum Shear penetrates MAIN.C. 25598_ Quantum Shear penetrates M Shell/Atk. 25598_ Quantum Shear penetrates MAIN.C. 25598_ Quantum Shear penetrates M Shell/Atk. 25600_ Adv. Energy Well blasted off. 25601_ Quantum Shear penetrates MAIN.C. 25601_ Quantum Shear penetrates M Shell/Atk. 25601_ Quantum Shear penetrates MAIN.C. 25601_ Quantum Shear penetrates M Shell/Atk. 25601_ Destroyed Prototype Processor. 25601_ Quantum Shear penetrates MAIN.C. 25604_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####?#########?#???????? | | ?????????????????????##########################??? | | ??????????????????################################ | | ?????????????????################################# | | ?????????????##################################### | | ??????????######################################## | | ?????????#################### #################### | | ???????####################### ################### | | ??????######################### ################## | | ?????########################### ################# | | ????#############################"################ | | ????############################## ############### | | ???################################"############## | | ??###""""""" """" ##########"############# | | ??###"" "" ########### ############ | | ??###""""" "" ############"########### | | ?####""""""""""" + ## | | ?####" " """ + ## | | ?####"" """""" Y + ## | | ?####"" """""" % %%%################"##"""## | | ?#### " """"" i Y %%!################# #"""## | | ##### " " ! iY =%X##################""""## | | ?#### " %! iM % %###################! T# | | ?####""" *=!Y %""%###################+++## | | ?####"" !%*"""""""################### | | ?#### """""""""################### | | ?#### " " " " ################### | | ??### " " " " ################### | | ??""" " " " """" " ################### | | ??""" """ " " """" ################### # | | ???"" " " " " ######################## | | ????# """"""""" " ######################## | | ????# " """ " """"""""######################## | | ????? """ " " " ######################## | | ??????############################################ | | ???????########################################### | | ?????????######################################### | | ??????????######################################## | | ????????????###################??################# | | ???????????????###########????????################ | | ????????????????????#??????????????############### | | ????????????????????????????????????############## | | ?????????????????????????????????????############# | | ???????????????????????????????????????########### | | ????????????????????????????????????????########## | | ???????????????????????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 100 Energy Generation 106 Energy Capacity 1415 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1135 Jamming Range 16 Cloak Strength 4 Corruption Block 11 Armor Coverage 1950 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Combat Drone Bay | x1 | -6/Factory | Authchip Enh. Nova Cannon | x1 | -3/Research | Preloaded Imp. System Restoration Module | x2 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Cannon Microwarp Drive Core Reset Matrix Integrated Thermoelectric Network Sigix Exoskeleton Sigix Sheargun LRC Matter Compressor Sigix Shearcannon Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed XenonDecoderSink Manual? 0 Play Time 05:26:12 Cumulative 275.9 hours Start 2022.12.16 @ 16:11:14 End 2022.12.18 @ 17:50:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 84 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce97844f-834d-4f01-9a10-a62b465865c0