Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 13:54:14 Player: Lucas Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (91) 455 Value Destroyed (4788) 4788 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2253) 2253 TOTAL SCORE: 13596 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 453 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -60 Cogmind --------- Core Integrity 0/1150 Matter 309/600 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Matter Compressor Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Layered Heavy Armor Plating Coil Gun Thermoblaster Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Advanced Coolant Injector Large Storage Unit Advanced Gravity Neutralizer Improved Armor Integrity Analyzer Improved Weapon Cycler Transmission Jammer Layered Heavy Armor Plating > --- WEAPON ----------- Phase Gun Railgun Longsword +1 > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Centrium Wheel Medium Storage Unit Energy Well Matter Compressor Improved Medium Armor Plating Layered Medium Armor Plating High-powered Shock Rifle Flak Gun Coil Gun KE Penetrator KE Penetrator Hypervelocity Mass Driver Thermoblaster [Rating: 114] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Thermoblaster Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . 1 . . . . . Utility 7 | . . . . . 2 1 1 . . 1 . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 211 | 6 10 2 6 3 14 16 38 9 6 19 17 16 12 18 19 Power 19 | 1 1 . 1 . . 2 4 3 . 3 1 1 . 1 1 Engine 11 | 1 1 . 1 . . . 4 3 . 1 . . . . . Core 7 | . . . . . . 2 . . . 2 1 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 39 | 2 . 2 . . 4 1 10 3 2 3 5 4 . 1 2 Treads 10 | . . . . . 2 1 2 3 . 2 . . . . . Leg 25 | 2 . . . . 2 . 8 . 2 . 5 4 . 1 1 Wheel 3 | . . 2 . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 75 | 1 3 . 4 . 6 7 11 1 2 8 7 6 5 5 9 Device 42 | . 2 . 3 . 3 5 7 1 1 5 3 2 5 1 4 Storage 9 | 1 1 . 1 . . . 2 . 1 1 . . . 1 1 Processor 3 | . . . . . 1 . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 21 | . . . . . 2 2 1 . . 2 4 4 . 3 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 78 | 2 6 . 1 3 4 6 13 2 2 5 4 5 7 11 7 Energy Gun 18 | 1 3 . . . 1 1 3 1 1 2 2 . 1 2 . Energy Cannon 8 | . . . . . . 1 4 1 1 1 . . . . . Ballistic Gun 31 | 1 3 . . 2 1 2 3 . . 1 2 4 2 7 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 Launcher 3 | . . . . . . . . . . . . 1 1 1 . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . 1 . 2 2 3 . . 1 . . 3 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . . . . 2 Corrupted Parts 2 | . . . . . . . 1 . . . 1 . . . . System Corruption 6 | . . . . . . . 3 . . . 3 . . . . Parts Lost 51 | . 1 . . . . . 14 4 1 2 3 . . 4 22 Power 9 | . . . . . . . 4 2 . 1 . . . . 2 Propulsion 14 | . . . . . . . 5 1 . 1 . . . . 7 Utility 17 | . . . . . . . 2 1 . . 2 . . 3 9 Weapon 11 | . 1 . . . . . 3 . 1 . 1 . . 1 4 Highest Loss Streak 11 | . 1 . . . . . 5 4 1 1 2 . . 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 98 93 97 92 90 93 95 99 99 95 98 89 Engine 6 | . 14 14 14 14 9 3 4 11 13 8 3 . . . . Core 4 | . . . . . . 10 4 . . 2 6 11 10 10 4 Treads 4 | . . . . . 4 9 6 18 12 11 2 . . . . Leg 17 | . 28 7 . . 9 12 17 6 10 14 24 29 26 26 20 Wheel 3 | . . 21 28 28 9 . . . . . . . . . 1 Device 18 | . 13 14 14 14 9 11 16 12 13 16 22 23 26 31 26 Storage 7 | . 14 14 13 14 9 7 6 6 10 8 5 5 5 5 5 Processor 4 | . . . . . 7 7 7 13 13 9 3 . . . 4 Protection 5 | . . . . . 8 8 6 . . 1 6 10 10 8 5 Energy Gun 5 | . 16 14 14 . 1 . 2 9 5 5 5 . 1 2 4 Ballistic Gun 10 | . 10 14 3 23 18 14 7 6 6 7 10 16 7 10 6 Slashing Weapon 2 | . . . 10 2 7 4 4 1 . 2 . . 3 . 2 Peak Build Rating 114 | 6 9 9 16 16 33 44 60 63 60 77 84 86 102 109 114 Average Rating 58 | 5 8 9 14 10 23 38 50 56 55 70 78 83 91 104 103 On Entrance 47 | . 6 9 9 16 9 33 43 60 55 60 77 84 84 102 107 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 93 | 12 21 21 22 22 28 44 42 60 54 69 75 79 80 93 91 Greatest Support 107 | 20 20 26 26 26 39 51 60 60 60 63 81 86 86 96 107 Greatest Overweight (x) 2 | 1 1 . . . . 1 1 1 1 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 20 15 Average Capacity 12 | 7 8 10 9 10 10 10 10 15 15 15 15 15 15 15 14 Most Carried 15 | 6 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 Average Carried 12 | 4 8 10 9 9 9 9 9 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 10 10 10 10 11 15 15 15 15 15 15 15 5 Class Distribution -------------------- 26% | Scavenger-Skirmisher 22% | Mutant 16% | Scavenger-Tank 14% | Scavenger-Mutant 7% | Scavenger-Assassin 4% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Tank | -5/Extension Scavenger-Assassin | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Matter Collected 4734 | 203 179 25 . 151 110 146 937 228 120 215 476 363 81 1084 416 Remotely 311 | . . . . . . . . . . . . 311 . . . Salvage Created 4874 | . 423 19 . 94 140 146 1283 357 68 281 779 236 133 613 302 Parts 212 | . 18 3 . 4 9 6 49 11 2 19 30 15 5 27 14 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 4 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 5 1 . . . . . . Prevented 7 | . . . . . . . . 7 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Combat Hostiles Destroyed 83 | . 7 2 . 2 5 2 16 6 1 5 13 3 2 12 7 Melee 10 | . . . . 2 . . 7 . . . . . . . 1 Guns 61 | . 5 2 . . 5 2 7 2 1 4 13 3 2 9 6 Cannons 4 | . . . . . . . 2 2 . . . . . . . AOE 7 | . 2 . . . . . . 1 . 1 . . . 3 . Classes Destroyed 13 | . 2 1 . 1 1 3 2 1 . . . 2 . . . Worker 2 | . . . . . . 1 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . Recycler 4 | . 1 . . . . . 3 . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . Swarmer 19 | . . 2 . . 3 . . . . . 3 . . 8 3 Grunt 28 | . 7 . . 1 1 . 9 4 . . 6 . . . . Brawler 3 | . . . . 1 . . 1 . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . Sentry 10 | . . . . . . 1 . . 1 1 3 2 1 . 1 Hunter 6 | . . . . . 1 . 2 . . . . . . 2 1 Programmer 13 | . . . . . . 1 3 . . 4 . . 1 2 2 Behemoth 1 | . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 4 | . 3 2 . 2 3 2 4 4 1 3 4 2 1 4 3 Combat Bots Only 4 | . 2 2 . 2 3 1 4 4 1 3 4 2 1 4 3 Max Kills in Single Turn 2 | . 2 1 . 1 2 1 1 2 1 1 1 1 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . 1 Exploded 2 | . 2 . . . . . . 1 . 1 . . . 1 . Melee 1 | . . . . 1 . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Hostile Shots Fired 923 | . 52 25 . 4 11 45 171 83 29 28 49 30 9 123 264 Missed 314 | . 19 8 . 1 2 20 44 31 11 3 19 15 7 46 88 Damage Taken 9796 | . 453 135 . 36 108 259 1901 707 124 597 638 220 219 1050 3349 Core 1723 | . 65 29 . 15 . 10 250 106 38 32 20 . . 65 1093 Absorbed by Shields 190 | . . . . . . . . . . 40 . 150 . . . Redirected to Shielding 46 | . . . . . . . 46 . . . . . . . . Ignored by Resistances 140 | . . . . . . . 140 . . . . . . . . Regen/Repaired (Parts) 98 | . 53 . . . . . 45 . . . . . . . . Core Remaining (%) 83 | 100 . . . 56 100 98 . . 53 . . 94 . . . Volleys Fired 284 | . 34 8 . 2 7 10 50 15 8 15 36 15 8 44 32 Largest 3 | . 2 2 . 1 3 3 3 3 3 3 3 3 3 3 3 Hottest 328 | . 105 85 . 65 105 122 162 165 178 184 174 99 156 328 184 Shots Fired 688 | . 68 16 1 2 18 26 100 36 13 39 95 42 24 115 93 Gun 639 | . 68 16 1 2 18 22 79 32 10 35 95 42 24 109 86 Cannon 43 | . . . . . . 4 21 4 3 4 . . . . 7 Launcher 6 | . . . . . . . . . . . . . . 6 . Special . | . . . . . . . . . . . . . . . . Kinetic 457 | . 32 8 1 . 14 18 61 17 8 20 56 42 16 99 65 Thermal 142 | . 17 8 . 2 4 4 18 9 2 15 11 . 8 16 28 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 89 | . 19 . . . . 4 21 10 3 4 28 . . . . Robot Hit Streak 21 | . 8 2 . 3 10 4 12 9 11 6 13 9 5 7 21 Robot Miss Streak 9 | . 5 9 . . 2 4 6 2 2 2 4 2 1 6 4 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 1 Secondary Targets 14 | . 1 1 . . 1 . 1 . . 1 6 . . 1 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 1 . . 1 1 Shots Hit Robots 480 | . 42 4 . 5 12 16 103 21 8 25 59 29 17 71 68 Core Hits 233 | . 21 2 . 3 9 8 72 11 3 12 27 15 5 31 14 Critical Kills 2 | . . . . . . . 1 . . . . 1 . . . Critical Parts Destroyed 8 | . . . . . . . . . . . 2 1 . 1 4 Critical Strikes 28 | . . . . . 1 . 7 4 1 2 2 2 . 2 7 Burn 9 | . . . . . 1 . . 4 1 2 . . . . 1 Destroy 10 | . . . . . . . 1 . . . 2 2 . 1 4 Corrupt 1 | . . . . . . . 1 . . . . . . . . Sever 8 | . . . . . . . 5 . . . . . . 1 2 Melee Attacks 103 | . . . . 4 24 4 42 . . 4 . . 7 7 11 Impact . | . . . . . . . . . . . . . . . . Slashing 103 | . . . . 4 24 4 42 . . 4 . . 7 7 11 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11776 | . 602 53 . 142 149 217 2882 555 188 919 1473 827 396 1862 1511 Guns 8101 | . 519 53 . 30 149 201 1127 357 144 638 1473 818 396 1187 1009 Cannons 640 | . . . . . . 16 392 91 44 16 . . . . 81 Explosions 700 | . 83 . . . . . 43 107 . 265 . . . 202 . Melee 2325 | . . . . 112 . . 1320 . . . . . . 473 420 Ramming 10 | . . . . . . . . . . . . 9 . . 1 Kinetic 6056 | . 202 23 . . 103 185 920 159 108 434 959 818 251 1097 797 Thermal 2129 | . 167 30 . 30 46 16 250 215 36 469 140 . 145 292 293 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1256 | . 233 . . . . 16 392 181 44 16 374 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2325 | . . . . 112 . . 1320 . . . . . . 473 420 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . . 10 10 10 2 5 5 . . 4 Average Corruption 4 | . 1 1 1 1 . . 8 10 9 1 2 5 . . 3 Corruption Purged 5 | . . . . . . . . . 3 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 144 | . 3 . 6 3 . . 29 42 13 3 12 26 . . 7 Message Errors 41 | . 1 . 3 2 . . 6 12 6 1 1 8 . . 1 Matter Fused 29 | . . . 2 . . . 7 4 3 2 5 6 . . . Heat Flow Errors 14 | . 1 . . . . . 3 4 1 . 2 2 . . 1 Energy Discharges 24 | . . . . . . . 5 9 3 . 1 5 . . 1 Parts Rejected 3 | . . . . 1 . . 1 1 . . . . . . . Parts Fused 2 | . . . . . . . . 2 . . . . . . . Data Loss (minor) 12 | . . . . . . . 3 3 . . 2 2 . . 2 Data Loss (major) 6 | . . . . . . . 1 2 . . . 2 . . 1 Misfires 7 | . 1 . 1 . . . 1 3 . . . 1 . . . Alerts 2 | . . . . . . . 1 . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 . . . . . . . Weapon Failures 2 | . . . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 125 | . . . . . . . 28 . . 92 . . . 3 2 Projectiles 28 | . . . . . . . 28 . . . . . . . . Explosions 92 | . . . . . . . . . . 92 . . . . . Melee 5 | . . . . . . . . . . . . . . 3 2 Knockbacks 4 | . . . . . . . . . . . . 1 . . 3 Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 299 | . 29 . . . . . . 34 . 106 . . 130 . . Shots 5 | . 1 . . . . . . 1 . 1 . . 2 . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . 1 . . 2 Kicked 1 | . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 330 | . 157 192 . 24 3 132 205 208 171 327 330 169 48 192 197 Average Temperature 79 | . 61 97 . 13 3 59 68 57 77 135 118 40 24 70 81 Received Heat Transfer 1569 | . 267 . . 12 18 48 414 346 18 27 171 38 . 9 201 Effects 2 | . . . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 5 | . 1 . . . . . . 3 . . . . . . 1 Heat Transferred 4093 | . 396 74 . 74 185 37 494 800 200 711 222 . 185 271 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Peak Influence 602 | . 255 119 . 50 189 67 200 . . 233 570 602 418 545 318 Initial 298 | . . 54 . . 19 16 32 . . 12 163 298 249 155 285 Average 206 | . 101 107 . 44 69 36 82 . . 106 353 425 328 362 288 Maximum Alert Level 2 | . 1 . . . . . 1 . . 1 2 2 2 2 1 Low Security (%) 55 | 100 90 100 . 100 100 100 98 . . 78 27 . . 16 3 Level 1 28 | . 9 . . . . . 1 . . 21 31 45 96 41 96 Level 2 15 | . . . . . . . . . . . 41 54 3 41 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . . 2 5 . . 3 . 2 1 . 1 Investigation 2 | . . . . . . . 1 . . . . 1 . . . Extermination 8 | . . . . . . 2 2 . . 2 . . 1 . 1 Reinforcement 6 | . 3 . . . . . 2 . . 1 . . . . . Assault 1 | . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Distress Signals 9 | . 3 . . . . . 3 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 149 | . 19 3 . 2 7 6 21 13 3 5 15 22 3 12 18 Peak Tracking Total 9 | . 5 3 . 2 3 6 5 7 2 2 4 5 1 4 9 Tactical Retreats 20 | . 3 . . . 1 . 3 1 . . 1 4 . 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Traps Triggered 5 | . . . . . . . 2 . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Machines Disabled 12 | . 1 . . . . . . . . 2 3 . 3 2 1 Max in Single Turn 3 | . 1 . . . . . . . . 2 1 . 3 1 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . . . . 2 . . 1 . Phase Generator 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Machines Accessed 41 | . 4 . 1 1 6 2 7 . . 1 1 9 2 1 6 Terminals 23 | . 3 . . 1 2 1 2 . . . 1 9 1 1 2 Fabricators 3 | . . . . . . . 3 . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . Recycling Units 4 | . . . . . 1 1 1 . . . . . . . 1 Scanalyzers 4 | . . . . . 2 . . . . . . . . . 2 Garrison Access 4 | . . . . . 1 . . . . 1 . . 1 . 1 Total Hacks 90 | . 8 . 1 6 25 4 15 . . 1 1 13 4 1 11 Successful 47 | . 5 . 1 1 17 2 6 . . 1 1 6 2 . 5 Failed 43 | . 3 . . 5 8 2 9 . . . . 7 2 1 6 Catastrophic 12 | . . . . 2 2 . 2 . . . . 2 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 12 | . 2 . 4 6 . . . . . . . . . . . Terminals 44 | . 6 . . 6 6 2 4 . . . 1 13 2 1 3 Fabricators 6 | . . . . . . . 6 . . . . . . . . Repair Stations 6 | . 2 . . . . . 4 . . . . . . . . Recycling Units 6 | . . . . . 2 2 1 . . . . . . . 1 Scanalyzers 20 | . . . . . 14 . . . . . . . . . 6 Garrison Access 7 | . . . . . 3 . . . . 1 . . 2 . 1 Terminal Hacks 14 | . 2 . 1 1 1 . 1 . . . 1 6 . . 1 Record 2 | . . . 1 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 6 | . . . . . . . . . . . 1 5 . . . Open DSF 2 | . . . . . . . 1 . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . 3 . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . . 2 2 1 . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . 1 1 . . . . . . . . . Retrieve Matter 2 | . . . . . 1 . 1 . . . . . . . . Scanalyzer 16 | . . . . . 13 . . . . . . . . . 3 Insert Component 8 | . . . . . 6 . . . . . . . . . 2 Analyze 8 | . . . . . 7 . . . . . . . . . 1 Garrison Access Hacks 5 | . . . . . 1 . . . . 1 . . 2 . 1 Unlock Access 2 | . . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . . 1 4 2 6 . . . . 6 2 1 5 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 5 . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . Time 82 | . 32 . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 141 | . . . . . . 141 . . . . . . . . . Retrieved Matter 265 | . . . . . . . 265 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 5 . . . . . . . . . 1 Part Schematics Acquired 6 | . . . . . 5 . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . . . 1 . . 1 . Program Shield 1 | . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . 7 . . 4 . Machine Destruction 11 | . . . . . . . . . . . 7 . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 3 7 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Total Allies 15 | . . . . . . . . . . . 3 12 . . . Largest Group 13 | . . . . . . . . . . . 3 13 1 . . Highest-Rated Group 496 | . . . . . . . . . . . 122 496 152 . . Highest-Rated Ally 159 | . . . . . . . . . . . 46 159 152 . . Total Orders 1 | . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 127 | . . . . . . . . . . . . 127 . . . Total Damage 3047 | . . . . . . . . . . . . 3047 . . . Kills 19 | . . . . . . . . . . . . 19 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Turns Passed 10590 | 93 757 85 776 170 631 781 1350 1028 264 762 818 1040 474 880 681 Spaces Moved 5925 | 48 423 64 442 144 410 428 765 562 115 311 461 631 241 478 402 Core 11 | 9 . . . . . . . . . . . . . . 2 Treads 851 | . . . . . . 77 29 502 76 133 34 . . . . Legs 4042 | 39 423 . . . 146 351 736 60 39 178 427 631 241 478 293 Wheels 1021 | . . 64 442 144 264 . . . . . . . . . 107 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 90 90 90 90 120 120 120 166 120 120 120 120 120 110 Average Speed 126 | 115 123 90 90 90 100 132 124 161 195 170 135 120 120 120 123 Slowest Speed 250 | 190 190 90 90 90 120 250 250 190 245 245 245 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 57 16 87 33 31 5 20 64 15 8 49 59 7 55 12 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 . . 1 . . . Scrap Searched 5 | . . . . 1 . . . 2 2 . . . . . . Spaces Dug 56 | . . . . . 24 4 16 . . 4 . . 6 . 2 Terrain Destroyed 212 | . 7 . . . 24 4 19 6 . 56 1 . 48 30 17 Melee 56 | . . . . . 24 4 16 . . 4 . . 6 . 2 Projectile 34 | . . . . . . . . . . 1 1 . 6 11 15 AOE 121 | . 7 . . . . . 3 6 . 51 . . 36 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Gar Ext Fac Gar Fac Total 8446 | 83 598 74 823 178 591 616 1035 653 143 507 607 899 404 710 525 Wait 1538 | 22 104 1 355 19 111 149 121 61 11 144 32 100 128 142 38 Move 5909 | 47 422 63 441 143 409 427 764 561 114 310 460 630 240 476 402 Hop . | . . . . . . . . . . . . . . . . Pick Up 109 | 8 15 . 11 4 14 4 10 5 2 6 6 7 3 7 7 Fast Attach 63 | 4 2 . 3 . 2 2 13 4 3 7 8 3 2 6 4 Attach 45 | 2 3 . . 1 4 3 8 . 2 4 3 1 1 4 9 Detach 11 | . . . . . . 2 1 . 1 2 2 2 . . 1 Swap 103 | . 5 2 3 2 8 11 17 5 1 8 6 12 9 8 6 Drop 122 | . 13 . 10 3 12 4 9 2 1 7 13 19 5 11 13 Fire 284 | . 34 8 . 2 7 10 50 15 8 15 36 15 8 44 32 Melee 103 | . . . . 4 24 4 42 . . 4 . . 7 7 11 Ram 2 | . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 5 . 1 5 . Rewire 145 | . . . . . . . . . . . 36 109 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison -5/Extension -4/Factory -4/Garrison -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Repaired Particle Gun 851 | -10/Materials | Entered Mines 922 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 923 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Entered Exiles 955 | -10/Exiles | Discovered new exit (range 14) 965 | -10/Exiles | Met 8R-AWN 984 | -10/Exiles | Met EX-HEX 1014 | -10/Exiles | Met EX-BIN 1026 | -10/Exiles | Aligned with FarCom system 1027 | -10/Exiles | Given EX-Vault access code 1058 | -10/Exiles | Opened EX-Vault 1063 | -10/Exiles | Found Prototype Device 1110 | -10/Exiles | Found Prototype Slashing Weapon 1122 | -10/Exiles | Identified Longsword +1 1138 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1163 | -10/Exiles | Met EX-DEC 1196 | -10/Exiles | Visited The Gauntlet 1346 | -10/Exiles | Discovered new exit (range 12) 1712 | -10/Exiles | Left Exiles lab with Longsword +1 1712 | -10/Exiles | Entered Mines 1827 | -9/Mines | Learned 2 Materials zone layouts 1845 | -9/Mines | Discovered new exit (range 10) 1882 | -9/Mines | Entered Materials 1882 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1883 | -8/Materials | Identified exit to Factory 2178 | -8/Materials | Build established: Assassin 2252 | -8/Materials | Discovered exit to Factory (range 18) 2513 | -8/Materials | Entered Factory 2513 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2768 | -7/Factory | Build established: Mutant 3056 | -7/Factory | Discovered new exit (range 20) 3294 | -7/Factory | Entered another Factory area 3294 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3947 | -6/Factory | Lost 5 parts (1p1n1u2w) 4214 | -6/Factory | System corruption reached 10% 4226 | -6/Factory | Lost 5 parts (1p2n1u1w) 4429 | -6/Factory | Discovered new exit (range 21) 4534 | -6/Factory | Discovered new exit (range 9) 4578 | -6/Factory | Repaired Adv. Heat Sink? 4625 | -6/Factory | Build established: Scavenger-Mutant 4644 | -6/Factory | Entered Lower Caves 4646 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4686 | -6/Lower Caves | Lost 4 parts (2p1n1u) 4727 | -6/Lower Caves | Attacked by a faux Warlord 5046 | -6/Lower Caves | Encountered a Warlord checkpoint 5178 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5588 | -6/Lower Caves | Discovered new exit (range 13) 5672 | -6/Lower Caves | Entered another Lower Caves area 5855 | -6/Lower Caves | Discovered new exit (range 12) 5859 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5936 | -6/Lower Caves | Entered Factory 5936 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6236 | -5/Factory | Build established: Scavenger-Mutant 6695 | -5/Factory | Identified exit to Garrison 6698 | -5/Factory | Entered Garrison 6709 | -5/Garrison | Met a derelict Sapper fleeing the area 6710 | -5/Garrison | Phase Generator disabled 6748 | -5/Garrison | Triggered checkpoint 6831 | -5/Garrison | Build established: Scavenger-Tank 7007 | -5/Garrison | Installed Relay Interface Framework 7061 | -5/Garrison | Garrison Relay disabled 7090 | -5/Garrison | Triggered checkpoint 7186 | -5/Garrison | Build established: Scavenger-Skirmisher 7222 | -5/Garrison | Garrison Relay disabled 7359 | -5/Garrison | Discovered new exit (range 9) 7516 | -5/Garrison | Entered Extension 7516 | -5/Extension | Accompanied by 3 allies 7561 | -5/Extension | Rescued a captive Derelict 7607 | -5/Extension | Rescued a captive Derelict 7638 | -5/Extension | Rescued a captive Derelict 7643 | -5/Extension | Rescued a captive Derelict 7690 | -5/Extension | Build established: Scavenger-Tank 7746 | -5/Extension | Rescued A7 8002 | -5/Extension | Spotted B-75 Beast 8341 | -5/Extension | Destroyed B-75 Beast 8361 | -5/Extension | Discovered new exit (range 3) 8416 | -5/Extension | First assault squad dispatched 8556 | -5/Extension | Entered Factory 8556 | -4/Factory | Accompanied by 1 ally (A7) 8556 | -4/Factory | Evolved 2 slots: Utility x2 9030 | -4/Factory | Identified exit to Garrison 9030 | -4/Factory | Entered Garrison 9272 | -4/Garrison | Triggered checkpoint 9340 | -4/Garrison | Build established: Scavenger-Skirmisher 9422 | -4/Garrison | Spotted B-86 Titan 9510 | -4/Garrison | Triggered checkpoint 9698 | -4/Garrison | Discovered new exit (range 11) 9764 | -4/Garrison | Triggered checkpoint 9840 | -4/Garrison | Expanded RIF knowledge: Program Shield 9910 | -4/Garrison | Entered Factory 10387 | -4/Factory | Lost 3 parts (2n1u) 10555 | -4/Factory | Lost 7 parts (1p3n2u1w) 10579 | -4/Factory | Core integrity fell below 50% 10586 | -4/Factory | Core integrity fell below 20% 10591 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 10581_ R-10 Processor collects Med. Storage Unit. 10582_ Penetrated by Slug. 10582_ R-10 Processor destroyed. 10582_ Destroyed Imp. Phase Shifter. 10583_ Extracted 83 matter. 10584_ Penetrated by Slug. 10584_ H-77 Assassin destroyed. 10584_ Penetrated by Slug. 10584_ Slug penetrates Wall. 10584_ H-77 Assassin Hpw. Shotgun severed. 10586_ H-77 Assassin destroyed. 10587_ Penetrated by Slug. 10587_ Slug penetrates Wall. 10588_ Penetrated by Slug. 10588_ Slug penetrates Wall. 10589_ Longsword +1 destroyed. 10590_ System corrupted: Substantial component data lost. 10590_ Slammed into H-77 Assassin. 10591_ Penetrated by Slug. 10591_ Adv. Coolant Injector destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? ![ ########+###### ???? | | ????????????????????"" ![ # ## ???? | | ???????????????????""" ! # ## ???? | | ???????????????????""" # """""" ## ???? | | ???????????????????""" # """""" ##/#### | | ???????????????????""" #! """""" # | | ??????????????????"""" # ! """""" # """ | | ????????????? """ / # ""? | | ????????????? # "" # ""? | | ????????????? # """"" #? ?? | | ????????????????############# # """""" #? ?? | | ????????????????????????????# # """"" ###+### | | ????????????????????????????# # [/%% | | ????????????????????????????# ################ ### | | ????????????????????????????# #??????????????# #?? | | ????????????????????????????# ##?????????????# #?? | | ????????????????????????????# T#?????????????# #?? | | ????????????????????????????# #?????????????# #?? | | ????????????????????#######?# ##?????????????# #?? | | ????????????????????# #?#g#??????????????# #?? | | ????????????????????# #?# #??????????????# #?? | | ????????????????????# ### ###????????????# #?# | | ????????????????????# # #????????????# #?# | | ????????????????????# """h# ###???######## ### | | ????????????????????# ""g%h | | ????????????????????# %@# ################## | | ????????????????????# !!*# #????????????????# | | ????????????????????# g!!*###"###??????????????### | | ????????????????????# [!%[#? ???????????????# | | ????????????????????# *!=#? ??????????????# " | | ????????????????????# ! #? #?????????????# " | | ????????????????????#######? #?????????????# " | | ???????????????????????????? #?????????????# | | ???????????????????????????? #?????????????# | | ????????????????????????????######?????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# # | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 100 Energy Generation 35 Energy Capacity 530 Matter Stores 500 Matter Capacity 600 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Armor Coverage 675 Resistance: TH 20 Utility Shielding 33 Weapon Cycling 20 Evasion (%) 65 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 15 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- EM Shotgun | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Carbon-fiber Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingTrackerPit Manual? 0 Play Time 03:30:18 Cumulative 68.8 hours Start 2024.08.09 @ 16:00:01 End 2024.08.14 @ 13:54:14 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 299237cf-f582-4d6f-b6cf-4afd6a3a7e61