Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.30 @ 18:55:30 Player: Ryker Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (619) 619 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1974 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 78/300 Energy 272/280 System Corruption 0% Temperature Cool (13) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (8) ---- Heavy Ion Engine Small Storage Unit High-capacity Battery (400) Structural Scanner Visual Processing Unit Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Small Storage Unit High-capacity Battery Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 55 | 9 6 27 13 Power 8 | 1 1 4 2 Engine 8 | 1 1 4 2 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 1 13 2 Treads 1 | . . 1 . Leg 15 | 2 1 10 2 Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 10 | 4 2 1 3 Device 2 | 1 1 . . Storage 3 | 2 . . 1 Processor 3 | 1 1 . 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 19 | 2 2 9 6 Energy Gun 6 | 1 . 4 1 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 1 2 4 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 17 1 Power 2 | . . 2 . Propulsion 7 | . . 7 . Utility 1 | . . 1 . Weapon 8 | . . 7 1 Highest Loss Streak 14 | . . 14 1 Average Slot Usage (%) 89 | . 100 82 90 Engine 11 | . 14 9 11 Treads 1 | . . 4 . Leg 33 | . 28 29 44 Device 2 | . 11 . . Storage 11 | . 14 11 11 Processor 4 | . 2 9 . Protection 1 | . . 1 3 Energy Gun 4 | . 4 3 4 Energy Cannon 3 | . . . 9 Ballistic Gun 9 | . 23 7 . Launcher 3 | . . 4 5 Naked Turns . | . . . . Heaviest Build 31 | 12 14 17 31 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | 1 . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 6 8 Average Capacity 6 | 4 6 6 6 Most Carried 8 | 6 6 6 8 Average Carried 5 | 3 5 5 6 Final Capacity 8 | 6 6 6 8 Final Carried 8 | 6 6 6 8 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 798 | 290 124 369 15 Remotely . | . . . . Salvage Created 772 | 146 175 401 50 Parts 63 | 14 13 35 1 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 22 | . 5 15 2 Guns 17 | . 5 12 . AOE 5 | . . 3 2 Classes Destroyed 7 | 2 3 2 . Builder 3 | . . 3 . Tunneler 2 | 2 . . . Hauler 2 | . 1 1 . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 11 | . 3 8 . Grunt 11 | . 2 7 2 Best Kill Streak 5 | 3 5 4 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2305 | . 298 1870 137 Core 512 | . 104 382 26 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 58 . . Volleys Fired 131 | 7 20 70 34 Largest 2 | 1 2 2 2 Hottest 136 | 40 40 88 136 Shots Fired 174 | 7 40 91 36 Gun 160 | 7 40 84 29 Cannon 4 | . . . 4 Launcher 10 | . . 7 3 Special . | . . . . Kinetic 101 | . 40 61 . Thermal 47 | . . 14 33 Explosive 10 | . . 7 3 Electromagnetic 16 | 7 . 9 . Robot Hit Streak 10 | 6 5 10 . Robot Miss Streak 16 | 1 3 16 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 93 | 6 26 59 2 Core Hits 60 | 4 9 45 2 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1758 | 75 355 1232 96 Guns 1135 | 75 355 705 . Cannons . | . . . . Explosions 590 | . . 494 96 Melee . | . . . . Ramming 33 | . . 33 . Kinetic 841 | . 355 486 . Thermal 236 | . . 236 . Explosive 507 | . . 411 96 Electromagnetic 141 | 75 . 66 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 16 | . . 16 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 12 | . . 12 . Kicked 12 | . . 12 . Crushed . | . . . . Highest Temperature 352 | . . 352 78 Average Temperature 124 | . . 135 41 Received Heat Transfer 591 | . 54 474 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 345 | . . 345 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 390 | 15 224 390 189 Average Influence 155 | 5 89 250 122 Maximum Alert Level 1 | . 1 1 . Low Security (%) 62 | 100 75 17 100 Level 1 37 | . 24 82 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 9 31 4 Peak Tracking Total 9 | . 4 9 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 8 | . 2 4 2 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 6 | . 3 2 1 Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 9 9 3 Successful 17 | . 7 7 3 Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 7 9 . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 5 7 . Record 4 | . 1 3 . Prototype ID Bank 2 | . 1 1 . Locate Traps 1 | . 1 . . Security Status 1 | . . 1 . Patrol Status 1 | . . 1 . Recall Assault 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 2 | . . . 2 no_distress 1 | . . . 1 find_station 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1433 | 97 340 547 449 Spaces Moved 805 | 56 218 282 249 Core 26 | 22 . 4 . Treads . | . . . . Legs 779 | 34 218 278 249 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 120 Average Speed 119 | 107 120 119 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 28 30 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 15 | . . 15 . Terrain Destroyed 73 | . . 53 20 Melee . | . . . . Projectile . | . . . . AOE 73 | . . 53 20 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1111 | 85 261 404 361 Wait 46 | . 1 1 44 Move 802 | 55 217 281 249 Hop . | . . . . Pick Up 32 | 12 6 3 11 Fast Attach 24 | 3 3 18 . Attach 12 | 6 . 3 3 Detach . | . . . . Swap 20 | . 3 7 10 Drop 30 | 2 11 9 8 Fire 131 | 7 20 70 34 Melee 2 | . . . 2 Ram . | . . . . Kick 12 | . . 12 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 20) 268 | -10/Materials | Discovered new exit (range 16) 339 | -10/Materials | Build established: Mutant 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Propulsion x2 686 | -9/Materials | Core integrity fell below 50% 719 | -9/Materials | Core integrity fell below 20% 776 | -9/Materials | Lost 14 parts (2p7n5w) 975 | -9/Materials | Discovered new exit (range 8) 985 | -9/Materials | Entered Storage 991 | -9/Storage | Build established: Scavenger-Mutant 1032 | -9/Storage | Repaired Aluminum Leg 1434 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01261_ U-05 Engineer lays Concrete. 01262_ K-01 Serf collects debris. 01262_ Dropped Imp. Medium Laser. 01262_ Acquired Adv. Beam Cannon. 01263_ U-05 Engineer lays Concrete. 01263_ R-06 Scavenger collects Imp. Medium Laser. 01264_ U-05 Engineer lays Concrete. 01266_ U-05 Engineer builds a Wall. 01267_ U-05 Engineer lays Concrete. 01269_ U-05 Engineer builds a Wall. 01270_ U-05 Engineer lays Concrete. 01296_ Storage Shell breached. 01308_ Acquired Med. Armor Plating. 01309_ Discarded Signal Interpreter. 01313_ Acquired Structural Scanner. 01317_ Acquired Visual Processing Unit. 01322_ K-01 Serf collects debris. 01411_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01416_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##########??????????????????????????????????????? | | # #?????????###??????????????????????????? | | # """" #### ???????????????????????? | | # " " + ???????????????????????? | | # " " ####+####??????????????????????????????? | | # " " #??????????????????????????????????????? | | # " #??????????????????????????????????????? | | # " #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | #####+######????????????????????????????????????? | | #????????????????????????????????????? | | # "??????????????????????????????????? | | # ""?????????????????????????????????? | | # ########?""?????????????????????????????????? | | # ########?? ?????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????# #####???????????????????????? | | # #???????????# #???????????????????????? | | # #???????????# ### #???????????????????????? | | # #???????????????### ###?????????????????????? | | # ################# k #?????????????????????? | | # Y @#?????????????????????? | | # +?????????????????????? | | # #?????????????????????? | | # ################ #?????????????????????? | | # #??????????????##k ##?????????????????????? | | # #???????????????# #??????????????????????? | | # #???????????????# #??????????????????????? | | # #???????????????#u #??????????????????????? | | + #???????????????+ +??????????????????????? | | # #???????????????#u #??????????????????????? | | # #???????????????# #??????????????????????? | | # #???????????????# #??????????????????????? | | # ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# ???????????????????????? | | ?? ?????????????????? ????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentSurgeBooster Manual? 0 Play Time 00:21:21 Cumulative 12.9 hours Start 2020.01.30 @ 18:34:19 End 2020.01.30 @ 18:55:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b1c1b8f-28c1-45a9-84fb-0aa511a6db45