Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 16:43:47 Player: Honky Kong Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (592) 592 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2517 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 189/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Shotgun > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Medium Matter Pod (100) Trap Scanner Visual Processing Unit Sensor Array Improved Terrain Scanner Melee Analysis Suite Target Analyzer ECM Suite Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Medium Matter Pod Trap Scanner Visual Processing Unit Sensor Array Improved Terrain Scanner Melee Analysis Suite Target Analyzer ECM Suite Hardened Light Armor Plating Light Assault Rifle Heavy Assault Rifle Shotgun [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 24 | 7 2 13 . 2 Power 6 | 1 1 4 . . Engine 3 | 1 1 1 . . Core 3 | . . 3 . . Reactor . | . . . . . Propulsion 8 | 2 . 6 . . Treads . | . . . . . Leg 8 | 2 . 6 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 1 1 . 1 Device 3 | 2 . 1 . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 5 | 2 . 2 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 8 . 4 Power 3 | . . 2 . 1 Propulsion 7 | . . 4 . 3 Utility . | . . . . . Weapon 2 | . . 2 . . Highest Loss Streak 4 | . . 4 . 3 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 93 | . 100 90 100 80 Engine 7 | . 14 5 . . Core 4 | . . 4 11 7 Leg 34 | . 28 37 44 29 Device 13 | . 19 11 11 9 Storage 10 | . 8 11 11 9 Protection 1 | . . . . 8 Ballistic Gun 22 | . 28 20 22 18 Naked Turns . | . . . . . Heaviest Build 35 | 9 28 30 28 35 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 11 15 15 15 Most Carried 15 | 5 11 15 15 15 Average Carried 11 | 1 7 13 14 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 2 11 15 15 14 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 779 | 296 233 245 5 . Remotely . | . . . . . Salvage Created 751 | 66 209 353 20 103 Parts 61 | 5 19 28 2 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 21 | 1 4 11 1 4 Guns 21 | 1 4 11 1 4 Classes Destroyed 5 | 2 1 2 . . Tunneler 2 | 1 . . . 1 Watcher 2 | . 2 . . . Swarmer 10 | . . 6 1 3 Grunt 8 | 1 4 3 . . Sentry 3 | . . 2 . 1 Best Kill Streak 4 | 2 2 4 1 3 Combat Bots Only 4 | 1 2 4 1 3 Max Kills in Single Turn 2 | 2 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 175 | 9 25 96 . 45 Missed 54 | 2 6 28 . 18 Damage Taken 1522 | 77 275 834 . 336 Core 227 | . 69 158 . . Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 72 . 60 . Volleys Fired 99 | 6 23 46 1 23 Largest 2 | 2 2 2 2 2 Hottest 43 | 40 40 40 40 43 Shots Fired 176 | 12 46 71 2 45 Gun 176 | 12 46 71 2 45 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 176 | 12 46 71 2 45 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 3 3 11 1 7 Robot Miss Streak 5 | 2 5 4 1 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 92 | 6 23 40 1 22 Core Hits 45 | 3 11 19 1 11 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Destroy 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1145 | 86 307 442 8 302 Guns 1136 | 86 298 442 8 302 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . 9 . . . Kinetic 1136 | 86 298 442 8 302 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . 3 . . . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 22 | . 20 19 . 22 Average Temperature 5 | . 7 6 . 4 Received Heat Transfer 564 | 42 198 216 . 108 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 160 | 25 123 160 78 109 Initial 58 | . 16 15 58 29 Average 78 | 8 52 109 67 65 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 4 . . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | 1 8 19 3 7 Peak Tracking Total 6 | 1 3 6 2 4 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful 1 | . . . . 1 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1739 | 90 515 763 170 201 Spaces Moved 1076 | 77 269 495 139 96 Core 51 | 51 . . . . Treads . | . . . . . Legs 1025 | 26 269 495 139 96 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 73 159 120 120 140 Slowest Speed 190 | 120 190 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 6 45 41 52 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1270 | 98 307 603 141 121 Wait 22 | . . 22 . . Move 1072 | 76 268 494 138 96 Hop . | . . . . . Pick Up 41 | 9 10 21 1 . Fast Attach . | . . . . . Attach 18 | 7 . 10 . 1 Detach . | . . . . . Swap 6 | . 2 3 . 1 Drop 9 | . 1 7 1 . Fire 99 | 6 23 46 1 23 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 3 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 12) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Propulsion x2 722 | -9/Materials | Lost 4 parts (1p2n1w) 741 | -9/Materials | Discovered new exit (range 6) 841 | -9/Materials | Met 8R-AWN 1014 | -9/Materials | Build established: Scavenger-Mutant 1369 | -9/Materials | Entered Mines 1371 | -9/Mines | Followed 8R-AWN into the Mines 1526 | -9/Mines | Discovered new exit (range 9) 1539 | -9/Mines | Entered Materials 1539 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1740 | -8/Materials | Self-destructed Last Messages --------------- the stupid ones which tend to cause more trouble. T-07 Excavator is excavating. Connecting with Scanalyzer... C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Aluminum Leg destroyed. S-10 Pest destroyed. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. T-07 Excavator destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Aluminum Leg destroyed. Critical hit (Burn: +37). Y-45 Defender suffers critical hit (Destroy). Y-45 Defender destroyed. 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