Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 19:55:00 Player: Kyzrati Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (265) 1325 Value Destroyed (10098) 10098 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2774) 2774 TOTAL SCORE: 20897 Bonus ------- Pacifist 200 High Alert Combat Kills 1317 Follower Combat Kills 57 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 83/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Structural Scanner Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Advanced Heat Sink Improved Hacking Suite Quantum Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Improved Target Analyzer Advanced Particle Charger Graphene Brace Advanced Focal Shield Advanced Drone Bay > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Coil Gun Gravity Flail > --- INVENTORY -------- Advanced Medium Treads Myomer Leg Myomer Leg Myomer Leg Centrium Wheel Advanced Heat Sink Gamma Rifle Dispersion Rifle Quantum Rifle Quantum Rifle High-powered Shotgun Improved Remote Datajack [Rating: 136] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Backup Laser III Energy Cannon Compact HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Guided EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 . 2 . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . 2 . . . . . Utility 9 | . . . 2 1 . 2 . . 2 . . . . . 2 Weapon 2 | . . 2 . . . . . . . . . . . . . Parts Attached 265 | 7 4 14 6 3 12 34 6 43 27 47 5 9 1 8 39 Power 18 | 1 1 1 . . 1 2 . 3 1 4 . . . . 4 Engine 10 | 1 1 1 . . 1 1 . 3 1 1 . . . . . Core 1 | . . . . . . 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . 3 . . . . 4 Propulsion 79 | 2 . 2 1 2 4 12 1 20 9 9 . . 1 5 11 Treads 23 | . . . . 1 3 1 . 4 . 7 . . . 2 5 Leg 9 | . . . . . . . . . 5 . . . . 2 2 Wheel 45 | 2 . 2 1 1 1 11 1 16 4 . . . 1 1 4 Hover 2 | . . . . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 86 | 1 2 1 4 1 2 10 . 10 8 21 3 6 . 2 15 Device 44 | . . . 1 . . 2 . 8 4 10 2 5 . 1 11 Storage 5 | 1 . 1 . . . . . . 1 . . . . . 2 Processor 16 | . 2 . 2 . . 4 . . . 3 1 1 . 1 2 Hackware 4 | . . . . . . . . . 3 1 . . . . . Protection 17 | . . . 1 1 2 4 . 2 . 7 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 82 | 3 1 10 1 . 5 10 5 10 9 13 2 3 . 1 9 Energy Gun 14 | 2 . 1 . . . . . . 1 3 . 1 . . 6 Energy Cannon 3 | . . . . . . . . 1 1 . . . . . 1 Ballistic Gun 34 | 1 1 9 1 . 3 2 . 3 1 8 1 1 . 1 2 Ballistic Cannon 11 | . . . . . . 5 3 3 . . . . . . . Launcher 12 | . . . . . 2 3 2 3 2 . . . . . . Special Weapon 2 | . . . . . . . . . 1 1 . . . . . Impact Weapon 5 | . . . . . . . . . 3 1 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . . . . 2 2 4 . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . System Corruption 3 | . . . . . . . . . . . . . . 3 . Parts Lost 127 | . . 2 2 . 5 14 2 26 23 7 4 6 1 7 28 Power 8 | . . 1 . . 1 1 . 1 2 . . . . . 2 Propulsion 44 | . . 1 1 . 3 5 1 9 9 1 1 . 1 3 9 Utility 39 | . . . 1 . . 4 . 7 8 4 2 4 . 3 6 Weapon 36 | . . . . . 1 4 1 9 4 2 1 2 . 1 11 Highest Loss Streak 25 | . . 2 1 . 5 10 2 8 11 4 2 3 1 5 25 To Critical Strikes 2 | . . . . . . 1 . . 1 . . . . . . Average Slot Usage (%) 82 | . 97 96 99 100 90 85 94 91 75 61 74 80 80 83 80 Engine 3 | . 14 11 9 7 6 4 . 5 4 3 . . . . . Reactor 1 | . . . . . . . . . . 1 5 5 5 5 3 Treads 5 | . . . . 1 11 2 . 3 . 11 10 10 7 5 11 Leg 1 | . . . . . . . . . 3 . . . . 7 2 Wheel 8 | . 28 22 17 21 10 15 18 15 11 . . . . . 1 Device 15 | . . . 7 7 7 11 6 19 30 15 18 18 21 15 21 Storage 3 | . 14 11 9 7 7 6 6 6 4 . . . . . 1 Processor 14 | . 11 11 17 15 . 5 26 11 . 3 18 25 26 27 20 Protection 3 | . . . 1 7 14 11 6 4 . 6 . . . . . Energy Gun 1 | . 4 3 . . . . . . 2 4 . . . . 3 Ballistic Gun 11 | . 23 36 36 30 29 19 . 2 4 8 17 11 10 9 2 Ballistic Cannon 4 | . . . . . . 3 21 16 . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 2 5 5 5 3 Naked Turns 69 | . . . . . . . . . 31 11 . . . . 27 Heaviest Build 139 | 13 16 59 62 63 100 106 93 98 83 64 51 69 69 69 139 Greatest Support 179 | 26 26 26 26 42 42 36 36 40 45 179 163 140 140 93 160 Greatest Overweight (x) 9 | 4 . 2 2 1 9 9 3 5 4 1 . . . 1 7 Average Overweight (x) 1 | . . . 2 1 6 3 2 2 1 . . . . . . Largest Inventory Capacity 25 | 8 8 20 20 20 20 20 20 20 20 5 5 5 5 5 25 Average Capacity 12 | 7 8 13 20 20 20 20 20 20 19 5 5 5 5 5 10 Most Carried 20 | 6 8 20 20 19 20 20 20 20 20 5 5 5 5 5 14 Average Carried 10 | 2 6 10 18 18 17 17 14 18 17 4 4 4 4 4 6 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 6 7 19 20 19 20 13 19 18 5 5 5 5 5 5 5 Class Distribution -------------------- 51% | Scavenger-Mutant 14% | Mutant 10% | Scavenger-Gunner 9% | Skirmisher 8% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Matter Collected 7947 | 216 . 678 695 . 294 1508 422 1833 479 871 216 305 . 108 322 Remotely 468 | . . . . . . . . 267 201 . . . . . . Salvage Created 11782 | . . 1023 906 . 380 1334 372 2034 1237 1312 467 941 . 545 1231 Parts 513 | . . 68 45 . 24 80 17 95 38 49 15 32 . 11 39 Haulers Intercepted 9 | . . 2 . . . . . 3 1 2 . . . . 1 Recyclers Shooed 13 | . . 1 . . . 2 . 5 2 . . . . . 3 Parts Field Recycled 7 | . . . . . . . . 7 . . . . . . . Retrieved Matter 44 | . . . . . . . . 44 . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . 13 32 . 5 . Prevented 10 | . . . . . . . . . . . 2 6 . 2 . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 182 | . . 22 19 . 9 20 19 34 13 14 6 13 . 5 8 Melee 9 | . . . . . . . . . . 2 . 1 . 1 5 Guns 93 | . . 22 19 . 4 10 . 3 8 10 4 10 . 1 2 Cannons 32 | . . . . . . 4 12 16 . . . . . . . AOE 34 | . . . . . 5 6 7 11 5 . . . . . . Classes Destroyed 20 | . . 9 2 . 2 3 . 2 . . 1 1 . . . Worker 31 | . . 2 . . . 6 . 11 3 4 . . . . 5 Builder 14 | . . . 1 . . 6 . 4 1 2 . . . . . Tunneler 5 | . . . . . . 2 . 1 . . . . . . 2 Hauler 9 | . . 2 . . . . . 3 1 2 . . . . 1 Recycler 18 | . . 1 . . . 3 . 4 5 1 . . . . 4 Minesweeper 1 | . . . . . . . . . . . 1 . . . . Operator 2 | . . 1 . . . . . 1 . . . . . . . Watcher 3 | . . 1 1 . . . . . 1 . . . . . . Swarmer 38 | . . 7 2 . . 2 10 4 5 . . 6 . 2 . Saboteur 1 | . . . . . . . . 1 . . . . . . . Grunt 72 | . . 10 13 . 7 4 6 16 7 2 4 3 . . . Brawler 3 | . . 1 . . . . . 2 . . . . . . . Duelist 8 | . . . 2 . . 1 1 3 . . . 1 . . . Protector 1 | . . . . . . . . 1 . . . . . . . Sentry 19 | . . 4 2 . . 2 2 2 1 3 . 1 . 1 1 Specialist 1 | . . . . . 1 . . . . . . . . . . Hunter 21 | . . . . . . 9 . 2 . 4 2 . . 2 2 Programmer 17 | . . . . . . 2 . 3 . 5 . 2 . . 5 Heavy 1 | . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . . 4 7 . 4 8 7 10 12 6 4 7 . 3 5 Combat Bots Only 7 | . . 4 7 . 4 3 7 5 5 4 4 7 . 3 3 Max Kills in Single Turn 4 | . . 2 1 . 2 2 4 4 4 1 1 2 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . 1 . . . Exploded 4 | . . . . . 2 2 4 2 4 . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Damage Taken 20923 | . 23 656 655 . 632 2906 680 2661 2182 2199 772 1127 50 532 5848 Core 2804 | . 7 202 42 . . 162 76 259 479 73 35 57 . 100 1312 Absorbed by Shields 945 | . . . . . . . 37 326 . 96 300 186 . . . Reduced by Siege Mode 171 | . . . . . . . . . . . 57 114 . . . Core Remaining (%) 75 | 100 97 49 92 . 100 . . 41 52 . . . . 76 . Volleys Fired 514 | . . 57 43 . 18 86 38 120 62 49 9 19 . 3 10 Largest 4 | . . 4 4 . 4 4 3 4 3 4 4 3 . 2 4 Hottest 276 | . . 100 98 . 98 121 144 147 174 168 126 96 . 55 276 Shots Fired 1339 | . . 218 172 . 56 245 77 215 103 137 35 50 1 7 23 Gun 968 | . . 218 172 . 51 183 . 32 66 132 35 50 1 7 21 Cannon 309 | . . . . . . 49 73 155 30 . . . . . 2 Launcher 54 | . . . . . 5 13 4 28 4 . . . . . . Special 8 | . . . . . . . . . 3 5 . . . . . Kinetic 1139 | . . 201 172 . 51 232 73 183 39 89 35 50 1 7 6 Thermal 135 | . . 17 . . . . . 4 57 43 . . . . 14 Explosive 44 | . . . . . 5 13 4 19 3 . . . . . . Electromagnetic 13 | . . . . . . . . 9 1 . . . . . 3 Robot Hit Streak 46 | . . 10 19 . 9 14 15 35 8 12 31 46 . 19 8 Robot Miss Streak 11 | . . 8 3 . 3 4 2 5 11 5 1 1 . 2 3 Penetration Max 1 | . . . . . . 1 . 1 . 1 1 1 . . . Secondary Targets 18 | . . 4 3 . . 1 . 1 2 1 3 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 1 1 1 1 . . . Shots Hit Robots 933 | . . 113 110 . 35 153 52 145 67 99 35 55 . 18 51 Core Hits 499 | . . 54 43 . 24 76 30 97 72 45 13 23 . 4 18 Critical Kills 7 | . . . 1 . . . . . . 2 . 1 . 1 2 Critical Parts Destroyed 19 | . . . 1 . . . . . 1 3 3 4 . 1 6 Critical Strikes 56 | . . . 2 . . 4 5 16 2 6 3 5 . 3 10 Burn 2 | . . . . . . . . . 1 . . . . . 1 Destroy 10 | . . . 2 . . . . . . 2 2 4 . . . Blast 25 | . . . . . . 4 5 16 . . . . . . . Smash 17 | . . . . . . . . . 1 4 1 1 . 2 8 Sever 2 | . . . . . . . . . . . . . . 1 1 Melee Attacks 140 | . . . . . . . . . 10 21 5 13 . 19 72 Impact 104 | . . . . . . . . . 10 21 5 4 . 12 52 Slashing 36 | . . . . . . . . . . . . 9 . 7 20 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . 2 5 1 1 . . 14 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . 1 . 1 2 Damage Inflicted 30039 | . . 1509 1770 . 1353 4147 2181 6184 2212 3004 1086 1926 . 1101 3566 Guns 10907 | . . 1401 1770 . 544 1790 . 348 1138 1619 751 1045 . 84 417 Cannons 6009 | . . . . . . 1071 1394 3256 246 . . . . . 42 Explosions 6086 | . . 108 . . 809 1286 787 2516 580 . . . . . . Melee 6958 | . . . . . . . . . 247 1385 335 881 . 1017 3093 Ramming 79 | . . . . . . . . 64 1 . . . . . 14 Kinetic 15384 | . . 1314 1770 . 544 2861 1394 3518 734 1201 751 1045 . 84 168 Thermal 1593 | . . 195 . . . . . 86 650 418 . . . . 244 Explosive 5395 | . . . . . 809 1286 787 1961 552 . . . . . . Electromagnetic 630 | . . . . . . . . 555 28 . . . . . 47 Impact 5140 | . . . . . . . . . 247 1385 335 250 . 587 2336 Slashing 1818 | . . . . . . . . . . . . 631 . 430 757 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 8 5 6 6 7 7 3 26 Average Corruption 6 | . . . . . . . . 5 3 5 6 6 7 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 140 | . . . . . . . . 27 1 24 19 32 2 4 31 Message Errors 28 | . . . . . . . . 6 . 3 4 8 . 1 6 Matter Fused 23 | . . . . . . . . 4 1 5 5 6 . . 2 Heat Flow Errors 17 | . . . . . . . . 5 . 1 3 5 1 . 2 Energy Discharges 18 | . . . . . . . . 4 . 6 2 4 . 1 1 Parts Rejected 2 | . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 19 | . . . . . . . . 3 . 3 3 3 . 1 6 Data Loss (major) 4 | . . . . . . . . . . . . 2 . . 2 Misfires 10 | . . . . . . . . 2 . 2 . 2 1 1 2 Alerts 3 | . . . . . . . . . . 1 1 1 . . . Misdirections 10 | . . . . . . . . . . . . . . . 10 Weapon Failures 6 | . . . . . . . . 2 . 3 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3708 | . . . . . 7 79 85 58 236 647 180 470 . 404 1542 Projectiles 153 | . . . . . . 9 37 26 4 . . . . . 77 Explosions 206 | . . . . . 7 70 48 26 55 . . . . . . Melee 3349 | . . . . . . . . 6 177 647 180 470 . 404 1465 Knockbacks 67 | . . . . . . 13 14 23 1 5 2 1 . 3 5 Impact 16 | . . . . . . . . . 1 5 2 1 . 3 4 Kinetic 49 | . . . . . . 13 14 22 . . . . . . . Secondary 2 | . . . . . . . . 1 . . . . . . 1 Self-Inflicted Damage 326 | . . . . . 114 79 . 133 . . . . . . . Shots 9 | . . . . . 4 2 . 3 . . . . . . . Rammed 5 | . . . . . . . . 3 1 . . . . . 1 Targets Rammed 7 | . . . . . . . . 3 1 . . . . . 3 Kicked 2 | . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 428 | . . 154 319 . 13 386 374 428 314 270 223 254 242 . 361 Average Temperature 84 | . . 50 79 . 4 94 104 90 87 59 79 102 138 . 141 Received Heat Transfer 3310 | . . 228 288 . 90 384 202 681 705 83 99 76 . 9 465 Effects 10 | . . . . . . 2 1 . . . . . 2 . 5 Shutdowns 2 | . . . . . . 1 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 7 | . . . . . . . . . . . . . 2 . 5 Siege Activations 3 | . . . . . . . . . . . 1 2 . . . Total Turns 86 | . . . . . . . . . . . 30 56 . . . Longest Duration 30 | . . . . . . . . . . . 30 28 . . . Robots Corrupted 4 | . . . . . . . . 4 . . . . . . . Combat Hostiles 4 | . . . . . . . . 4 . . . . . . . Parts Fried 29 | . . . . . . . . 6 3 3 3 1 . 3 10 Impact Corruptions 86 | . . . . . . . . 2 5 18 7 16 . 9 29 Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 3 | . . . . . . . . . . 3 . . . . . Heat Transferred 2803 | . . 250 . . . . . 111 1036 1036 . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Peak Influence 968 | . 22 653 803 277 391 627 968 961 634 356 . . . . 120 Initial 508 | . . 9 275 277 193 205 438 508 419 275 . . . . . Average 366 | . 8 294 526 277 243 388 761 577 522 213 . . . . 34 Maximum Alert Level 3 | . . 2 3 1 1 2 3 3 2 1 . . . . . Low Security (%) 28 | 100 100 24 . . 30 . . . . 42 . . . . 100 Level 1 26 | . . 41 18 100 69 62 . 14 2 57 . . . . . Level 2 33 | . . 33 61 . . 37 40 60 97 . . . . . . Level 3 10 | . . . 19 . . . 59 24 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . Squads Dispatched 43 | . . 2 5 . 1 8 . 11 4 7 . . . . 5 Investigation 4 | . . 1 . . . . . 2 . 1 . . . . . Extermination 9 | . . . . . . 2 . 2 . 2 . . . . 3 Reinforcement 20 | . . 1 2 . 1 3 . 4 3 4 . . . . 2 Assault 4 | . . . . . . . . 3 1 . . . . . . Garrison 6 | . . . 3 . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 2 . 3 . 1 . . . . 1 Haulers Reinforced 3 | . . . . . . 1 . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Distress Signals 11 | . . 2 3 . . 2 . . 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 275 | . 4 27 25 . 9 23 19 50 32 25 6 16 . 5 34 Peak Tracking Total 10 | . 3 5 5 . 4 6 8 7 8 6 4 5 . 3 10 Tactical Retreats 19 | . . 2 1 . . . 1 6 3 1 . 1 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Traps Triggered 16 | . . 1 . . . 1 7 2 . 3 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . 2 2 . . . Triggered 2 | . . . . . . . . . . . . 2 . . . Most Traps Carried 2 | . . . . . . . . . . . 2 2 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Machines Disabled 18 | . . 4 1 . 1 5 2 3 2 . . . . . . Max in Single Turn 3 | . . 3 1 . 1 2 1 1 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . Garrison Relay 2 | . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . 3 . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Machines Accessed 24 | . 2 3 . 1 . 1 . 7 3 3 . 1 . 1 2 Terminals 16 | . 2 3 . 1 . . . 4 2 1 . . . 1 2 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . . . . . . Total Hacks 44 | . 4 7 . 1 . 1 . 16 5 5 . 1 . 1 3 Successful 22 | . 1 4 . 1 . 1 . 8 2 2 . 1 . 1 1 Failed 22 | . 3 3 . . . . . 8 3 3 . . . . 2 Catastrophic 3 | . 1 . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 20 | . 4 4 . . . . . 7 4 . . . . . 1 Terminals 32 | . 4 7 . 1 . . . 11 4 1 . . . 1 3 Fabricators 3 | . . . . . . . . 3 . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 2 1 . . . . . . Terminal Hacks 11 | . 1 2 . 1 . . . 3 . 1 . 1 . 1 1 Record 4 | . . . . . . . . 2 . . . . . 1 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 2 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 5 | . . 2 . . . . . 2 1 . . . . . . Terminals 4 | . . 2 . . . . . 1 1 . . . . . . Botnet 3 | . . 1 . . . . . 1 1 . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 1 . 1 . . . 4 2 2 . . . 1 2 Full Trace Events 3 | . 1 . . . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . Robots Hacked 5 | . . . . . . . . . 2 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 2 3 . . . . . Robot Hacks Applied 5 | . . . . . . . . . 2 3 . . . . . scatter_targeting 2 | . . . . . . . . . . 2 . . . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . . overwrite_iff 1 | . . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released 12 | . . . . . . . 9 3 . . . . . . . Machine Destruction 12 | . . . . . . . 9 3 . . . . . . . Attached 3 | . . . . . . . . . 2 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Total Allies 2 | . . . . . . . . . 1 1 . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . Highest-Rated Group 56 | . . . . . . . . . . 56 . . . . . Highest-Rated Ally 56 | . . . . . . . . . . 56 . . . . . Total Orders 5 | . . . . . . . . . . 5 . . . . . EXPLORE 4 | . . . . . . . . . . 4 . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 11 | . . . . . . . . . 1 10 . . . . . Total Damage 341 | . . . . . . . . . 19 322 . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . . Drone Launches 5 | . . . . . . . . . . 5 . . . . . Drone Recoveries 4 | . . . . . . . . . . 4 . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . . 19 Patrols 5 | . . . . . . . . . . . . . . . 5 Guards 14 | . . . . . . . . . . . . . . . 14 Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Turns Passed 10866 | 67 116 795 409 53 256 754 686 1663 749 1535 543 976 124 844 1296 Spaces Moved 6168 | 46 119 556 218 45 94 338 389 968 424 876 295 509 77 491 723 Core 251 | 18 . . . . . . . . 58 21 . . . . 154 Treads 2151 | . . . . . . . . 16 . 556 295 509 77 179 519 Legs 401 | . . . . . . . . . 62 . . . . 312 27 Wheels 3066 | 28 119 556 218 45 94 338 389 952 304 . . . . . 23 Hover 299 | . . . . . . . . . . 299 . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 120 108 108 116 116 101 50 50 160 160 160 120 50 Average Speed 131 | 110 90 102 120 108 183 140 119 128 117 129 160 160 160 150 127 Slowest Speed 330 | 250 90 120 120 108 215 215 135 240 330 240 160 160 160 190 230 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 32 56 23 2 88 10 52 22 18 16 44 65 16 69 23 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . . . . 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . 3 2 . 1 . Spaces Dug 64 | . . . . . 7 7 12 14 7 2 . . . 1 14 Terrain Destroyed 350 | . . 64 . . 25 73 27 101 32 11 . 2 . 1 14 Melee 21 | . . . . . . . . . 4 2 . . . 1 14 Projectile 61 | . . . . . . 7 2 34 9 7 . 2 . . . AOE 266 | . . 64 . . 25 66 25 67 19 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Gar Fac Fac Fac Upp Upp War Pro Res Total 7865 | 58 127 663 287 48 154 506 558 1220 564 1141 336 611 78 561 953 Wait 485 | . . 7 14 . 3 26 55 57 28 109 12 57 . 42 75 Move 6153 | 45 118 555 217 44 93 338 387 967 423 875 294 508 76 490 723 Hop . | . . . . . . . . . . . . . . . . Pick Up 107 | 6 1 18 4 1 14 5 14 12 4 7 5 2 . 1 13 Fast Attach 140 | 6 3 3 3 . 2 12 . 15 13 38 4 9 . 7 25 Attach 72 | . . 3 3 2 5 12 3 16 10 4 1 . 1 1 11 Detach 34 | . 2 1 2 . 3 6 . 7 3 6 . . 1 . 3 Swap 53 | 1 1 8 . 1 5 10 3 12 4 5 . . . . 3 Drop 110 | . 2 11 1 . 11 11 5 11 6 27 4 3 . . 18 Fire 514 | . . 57 43 . 18 86 38 120 62 49 9 19 . 3 10 Melee 132 | . . . . . . . . . 10 21 5 11 . 17 68 Ram 5 | . . . . . . . . 3 1 . . . . . 1 Kick 2 | . . . . . . . . . . . . . . . 2 Crush 1 | . . . . . . . . . . . . . . . 1 Escape Stasis 53 | . . . . . . . 53 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . 2 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 13) 180 | -10/Materials | Discovered new exit (range 5) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Weapon x2 301 | -9/Materials | Build established: Mutant 402 | -9/Materials | Discovered new exit (range 17) 540 | -9/Materials | Discovered new exit (range 3) 613 | -9/Materials | Build established: Skirmisher 947 | -9/Materials | Core integrity fell below 50% 979 | -9/Materials | Entered another Materials area 979 | -8/Materials | Evolved 2 slots: Utility x2 1173 | -8/Materials | Garrison activated, responded to threat 1210 | -8/Materials | Destroyed 7 combat bots 1292 | -8/Materials | Discovered new exit (range 10) 1388 | -8/Materials | Entered Factory 1388 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1441 | -7/Factory | Identified exit to DSF 1441 | -7/Factory | Entered DSF 1483 | -7/DSF | Additional patrols routed to DSF 1549 | -7/DSF | Lost 5 parts (1p3n1w) 1586 | -7/DSF | Discovered new exit (range 11) 1682 | -7/DSF | Sterilization system engaged 1697 | -7/DSF | Entered Factory 1697 | -6/Factory | Evolved 2 slots: Utility x2 1734 | -6/Factory | Build established: Tank 2117 | -6/Factory | Build established: Scavenger-Tank 2209 | -6/Factory | Garrison activated, responded to threat 2367 | -6/Factory | Lost 10 parts (1p4n3u2w) 2451 | -6/Factory | Identified exit to Garrison 2451 | -6/Factory | Entered Garrison 2457 | -6/Garrison | Installed Relay Interface Framework 2518 | -6/Garrison | Build established: Scavenger-Mutant 2546 | -6/Garrison | Triggered checkpoint 2630 | -6/Garrison | Garrison Relay disabled 2691 | -6/Garrison | Triggered checkpoint 2753 | -6/Garrison | Destroyed 7 combat bots 2952 | -6/Garrison | Discovered new exit (range 12) 2995 | -6/Garrison | Triggered checkpoint 3064 | -6/Garrison | Garrison Relay disabled 3137 | -6/Garrison | Entered Factory 3667 | -6/Factory | Build established: Mutant 3837 | -6/Factory | First assault squad dispatched 4063 | -6/Factory | Build established: Scavenger-Mutant 4315 | -6/Factory | Lost 8 parts (3n1u4w) 4383 | -6/Factory | Lost 3 parts (1n1u1w) 4528 | -6/Factory | Core integrity fell below 50% 4568 | -6/Factory | Lost 3 parts (1p1n1w) 4720 | -6/Factory | Lost 4 parts (1n2u1w) 4788 | -6/Factory | Discovered new exit (range 9) 4800 | -6/Factory | Entered another Factory area 4800 | -5/Factory | Spotted B-75 Beast 4800 | -5/Factory | Evolved 2 slots: Utility x2 5280 | -5/Factory | Lost 4 parts (1p2n1u) 5376 | -5/Factory | Lost 6 parts (3n2u1w) 5400 | -5/Factory | First assault squad dispatched 5518 | -5/Factory | Released all parts (5) 5546 | -5/Factory | Discovered new exit (range 7) 5548 | -5/Factory | Lost 11 parts (1p4n4u2w) 5549 | -5/Factory | Entered another Factory area 5549 | -4/Factory | Evolved 2 slots: Propulsion x2 6039 | -4/Factory | Build established: Mutant 6405 | -4/Factory | Build established: Scavenger-Mutant 6607 | -4/Factory | Lost 4 parts (3u1w) 6862 | -4/Factory | Build established: Scavenger-Tank 7054 | -4/Factory | Discovered new exit (range 9) 7084 | -4/Factory | Entered Upper Caves 7258 | -4/Upper Caves | Build established: Scavenger-Gunner 7533 | -4/Upper Caves | Identified exit to Upper Caves 7627 | -4/Upper Caves | Entered another Upper Caves area 7666 | -4/Upper Caves | Build established: Scavenger-Mutant 7765 | -4/Upper Caves | Spotted B-86 Titan 8076 | -4/Upper Caves | Destroyed 7 combat bots 8086 | -4/Upper Caves | Lost 3 parts (1u2w) 8322 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8559 | -4/Upper Caves | Discovered new exit (range 5) 8603 | -4/Upper Caves | Entered Warlord 8656 | -4/Warlord | System corruption cleaned by Quarantine Array 8662 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 8662 | -4/Warlord | Attacked by Warlord forces 8711 | -4/Warlord | Discovered new exit (range 12) 8727 | -4/Warlord | Entered Proximity Caves 9088 | -3/Proximity Caves | Lost 5 parts (3n1u1w) 9282 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9540 | -3/Proximity Caves | Discovered new exit (range 13) 9571 | -3/Proximity Caves | Entered Research 9571 | -3/Research | Evolved 2 slots: Utility x2 9963 | -3/Research | Spotted B-86 Titan 10642 | -3/Research | System corruption reached 10% 10758 | -3/Research | Core integrity fell below 50% 10769 | -3/Research | Released all parts (6) 10794 | -3/Research | Lost 25 parts (2p9n5u9w) 10821 | -3/Research | Core integrity fell below 20% 10867 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10796_ Acquired Enh. Optical Array. 10808_ 4LF 10820_ Penetrated by Slug. 10821_ ALERT: Rogue bot located, Programmers report to Research Zone 8V. 10823_ E HXKDL,X13>H05RQVYDOJ 10827_ Penetrated by Slug. 10841_ System corrupted: Substantial component data lost. 10857_ System corrupted: Component data lost. 10863_ Penetrated by Slug. 10863_ Slug penetrates Wall. 10866_ Acquired Structural Scanner. 10866_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????#| | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????########+ | | ???????????????????????????????########### | | ???????????????????????????????# # | | ???????????????????????????????# # | | ???????????????????????????????# """" # | | ???????????????????????????????# """" # """ | | ???????????????????????????????# """" # """ | | ???????????????????????????????# """" # """ | | ???????????????????????????????# + | | ?????###### ### # # | | ????###########+#############+######+######+###### | | ??? w A u | | ??? *! u | | ??? k @%k k | | ???## =k | | ??? # ####+######s########o############# | | ??? # "" "" # # """"" ?????? | | ????# ""T"" ?# # ""T""??????? | | # [ """ # """"""" # ??????? | | + # """"""" # ????? | | ????# = / """"""" # #???? | | ????# # # #???? | | ????# ######## # #???? | | ????#???????????# * # #???? | | ????????????????##############################???? | | ??????????????????????????????#######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????"?????????????????????????????????????? | | ???????????"T????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????"""""??## | | ?????????????????????????????????????????"""""??# | | ?????????????????????????????????????????"""""??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 145 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 16 Armor Coverage 825 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 26 Target Analysis 6 Recoil Reduction 10 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneElectronScythe Manual? 0 Play Time 02:01:44 Cumulative 422.1 hours Start 2022.04.23 @ 16:33:45 End 2022.04.23 @ 19:55:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 29 Types 22/0/2/2/0/1/1/1/0 Lore% 42 Gallery% 81 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d671656-31a1-431b-8b22-d5ca9529b750