Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.30 @ 04:47:23 Player: cptwinky Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (144) 720 Value Destroyed (4638) 4638 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 8818 Bonus ------- High Alert Combat Kills 400 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- Faulty Rocket Array > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Shield Generator Improved Shield Generator System Restoration Module Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Gatling Laser Cooled Pulse Rifle > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Light Treads Compact Wheel Improved Heat Sink Compact Battery Weapon Shielding Improved Shield Generator Improved Shield Generator Cooled Pulse Rifle Missile Launcher Missile Launcher Datajack Plasma Cutter Axe [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . 1 . . . 1 1 Weapon 1 | . . . . . . . 1 Parts Attached 121 | 6 13 15 1 1 4 33 48 Power 13 | 1 1 4 . . . 1 6 Engine 8 | 1 1 4 . . . 1 1 Core 5 | . . . . . . . 5 Reactor . | . . . . . . . . Propulsion 31 | 2 2 4 . . 1 12 10 Treads 5 | 2 . . . . . . 3 Leg 22 | . 2 4 . . 1 12 3 Wheel 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 29 | 1 5 2 . 1 1 8 11 Device 11 | . 1 1 . . 1 2 6 Storage 4 | 1 1 . . . . 2 . Processor . | . . . . . . . . Hackware 2 | . . . . . . 1 1 Protection 12 | . 3 1 . 1 . 3 4 Artifact . | . . . . . . . . Weapon 48 | 2 5 5 1 . 2 12 21 Energy Gun 16 | 1 3 2 . . . . 10 Energy Cannon 14 | . . 3 1 . 1 7 2 Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 9 | . . . . . 1 2 6 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 6 | . . . . . . 3 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 5 | . . 2 . . . . 3 Parts Lost 47 | . 2 . . . . 11 34 Power 3 | . . . . . . 1 2 Propulsion 19 | . 1 . . . . 5 13 Utility 12 | . . . . . . 2 10 Weapon 13 | . 1 . . . . 3 9 Highest Loss Streak 14 | . 2 . . . . 4 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 100 100 99 93 Engine 9 | . 14 11 11 11 11 9 1 Treads 5 | . 19 . . . . . 4 Leg 24 | . 8 32 33 33 33 35 15 Device 10 | . 5 10 11 11 11 9 19 Storage 10 | . 14 11 11 11 11 9 6 Hackware 2 | . . . . . . 9 1 Protection 8 | . 8 11 11 11 11 8 7 Energy Gun 7 | . 17 5 . . . . 14 Energy Cannon 11 | . . 16 22 22 21 17 4 Ballistic Gun 2 | . 9 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 45 | 14 25 34 34 34 34 44 45 Greatest Support 55 | 40 40 39 39 39 39 53 55 Greatest Overweight (x) 2 | . 1 . . . . 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 Average Capacity 11 | 6 9 10 10 10 10 14 14 Most Carried 15 | 6 10 10 10 10 10 15 15 Average Carried 11 | 3 8 9 9 9 9 13 13 Final Capacity 15 | 8 10 10 10 10 10 15 5 Final Carried 15 | 6 10 10 10 10 10 15 5 Class Distribution -------------------- 62% | Mutant 26% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1640 | 227 380 150 10 . 62 399 412 Remotely . | . . . . . . . . Salvage Created 5388 | . 712 901 241 . 319 2165 1050 Parts 264 | . 48 50 7 . 17 99 43 Haulers Intercepted 13 | . 2 5 . . . 5 1 Recyclers Shooed 2 | . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 102 | . 18 13 4 . 7 36 24 Melee 4 | . . . . . . 4 . Guns 32 | . 18 5 . . . . 9 Cannons 45 | . . 8 2 . 5 25 5 AOE 16 | . . . 1 . 2 3 10 Classes Destroyed 15 | . 7 2 1 . 3 . 2 Worker 9 | . 2 . . . 2 3 2 Builder 6 | . 1 2 . . . 1 2 Tunneler 1 | . . 1 . . . . . Hauler 13 | . 2 5 . . . 5 1 Recycler 3 | . . . 1 . . 2 . Mechanic 1 | . . . . . . . 1 Operator 3 | . 1 . . . . 1 1 Watcher 6 | . 3 1 . . . 1 1 Swarmer 16 | . 9 1 . . . 3 3 Grunt 51 | . 9 6 4 . 4 19 9 Brawler 2 | . . . . . 1 . 1 Duelist 2 | . . . . . 1 1 . Sentry 19 | . . 6 . . . 9 4 Hunter 9 | . . . . . 1 4 4 Programmer 3 | . . . . . . . 3 Best Kill Streak 6 | . 4 3 2 . 5 6 5 Combat Bots Only 6 | . 3 2 2 . 3 6 4 Max Kills in Single Turn 4 | . 2 2 1 . 2 2 4 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . 1 . 1 2 4 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 783 | . 110 32 19 . 12 149 461 Missed 252 | . 24 4 5 . 3 42 174 Damage Taken 6890 | . 820 354 193 . 150 1661 3712 Core 1138 | . 223 61 12 . . 135 707 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 416 | . 138 112 . . . 166 . Core Remaining (%) 66 | 100 10 . . . 81 75 . Volleys Fired 327 | . 80 47 16 . 13 105 66 Largest 3 | . 2 2 2 . 2 2 3 Hottest 180 | . 73 136 136 . 136 136 180 Shots Fired 681 | . 160 94 32 . 24 206 165 Gun 325 | . 160 48 . . . . 117 Cannon 341 | . . 46 32 . 22 202 39 Launcher 15 | . . . . . 2 4 9 Special . | . . . . . . . . Kinetic 80 | . 80 . . . . . . Thermal 586 | . 80 94 32 . 22 202 156 Explosive 15 | . . . . . 2 4 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | . 20 11 6 . 8 24 14 Robot Miss Streak 5 | . 3 3 3 . 2 5 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 462 | . 113 61 21 . 14 137 116 Core Hits 221 | . 42 27 4 . 12 66 70 Critical Kills 4 | . . 1 . . . 3 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 20 | . 4 8 . . . 4 4 Burn 15 | . 4 7 . . . . 4 Meltdown 4 | . . 1 . . . 3 . Sever 1 | . . . . . . 1 . Melee Attacks 20 | . . . . . . 14 6 Impact . | . . . . . . . . Slashing 20 | . . . . . . 14 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 12459 | . 1545 1132 450 . 703 3963 4666 Guns 3567 | . 1491 449 . . . . 1627 Cannons 4988 | . . 665 447 . 256 2969 651 Explosions 3348 | . . . . . 433 572 2343 Melee 420 | . . . . . . 375 45 Ramming 136 | . 54 18 3 . 14 47 . Kinetic 740 | . 740 . . . . . . Thermal 8585 | . 751 1114 447 . 368 2969 2936 Explosive 2412 | . . . . . 321 572 1519 Electromagnetic 166 | . . . . . . . 166 Impact . | . . . . . . . . Slashing 420 | . . . . . . 375 45 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 276 | . . . . . 40 34 202 Projectiles 72 | . . . . . 19 34 19 Explosions 204 | . . . . . 21 . 183 Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 243 | . . . . . . . 243 Shots 6 | . . . . . . . 6 Rammed 8 | . 8 . . . . . . Targets Rammed 26 | . 10 3 1 . 2 10 . Kicked 17 | . 1 3 1 . 2 10 . Crushed 1 | . 1 . . . . . . Highest Temperature 342 | . 180 189 342 . 179 324 160 Average Temperature 64 | . 63 45 139 . 72 61 57 Received Heat Transfer 1809 | . 225 150 108 . 72 684 570 Effects 1 | . . . . . . 1 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 7 | . . 2 1 . . 4 . Combat Hostiles 5 | . . . 1 . . 4 . Parts Melted 38 | . 4 8 . . . 13 13 Heat Transferred 16765 | . 2516 2960 777 . 544 4995 4973 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 712 | . 277 308 146 . 163 599 712 Initial 203 | . . 62 54 . . 33 203 Average 266 | . 144 161 92 . 79 437 464 Maximum Alert Level 3 | . 1 1 . . . 2 3 Low Security (%) 48 | 100 74 69 100 . 100 8 . Level 1 18 | . 25 30 . . . 11 23 Level 2 33 | . . . . . . 80 74 Level 3 . | . . . . . . . 1 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 2 . . . . 6 10 Investigation 3 | . . . . . . 2 1 Extermination 3 | . . . . . . . 3 Reinforcement 9 | . 2 . . . . 4 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 12 | . 3 2 . . . 7 . Communications Jammed 1 | . . . . . . . 1 Distress Signals . | . . . . . . . . Times Spotted 167 | . 34 24 5 . 7 55 42 Peak Tracking Total 10 | . 4 3 3 . 3 7 10 Tactical Retreats 4 | . 2 1 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 11 | . 11 . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . 2 . . . . . . Reprogrammed 6 | . . 6 . . . . . Reused 3 | . . 1 2 . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . . 3 . . . . Triggered 3 | . . 1 2 . . . . Most Traps Carried 1 | . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 19 | . . 1 . . 2 2 14 Max in Single Turn 13 | . . 1 . . 1 1 13 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 33 | . 8 9 . . 1 12 3 Terminals 20 | . 6 7 . . 1 6 . Fabricators . | . . . . . . . . Repair Stations 4 | . 1 1 . . . 1 1 Recycling Units 3 | . 1 . . . . 2 . Scanalyzers 3 | . . 1 . . . 2 . Garrison Access 3 | . . . . . . 1 2 Total Hacks 111 | . 22 35 . . 4 43 7 Successful 62 | . 13 18 . . 2 27 2 Failed 47 | . 9 16 . . 2 15 5 Catastrophic 3 | . 1 . . . . 2 . Database Lockouts 2 | . . 1 . . . 1 . Manual 61 | . 13 20 . . 4 24 . Terminals 71 | . 14 27 . . 4 26 . Fabricators . | . . . . . . . . Repair Stations 23 | . 7 7 . . . 5 4 Recycling Units 5 | . 1 . . . . 4 . Scanalyzers 8 | . . 1 . . . 7 . Garrison Access 4 | . . . . . . 1 3 Terminal Hacks 16 | . 2 5 . . 2 7 . Robot Analysis 6 | . 2 1 . . 2 1 . Branch Access Points 2 | . . 1 . . . 1 . Unreport Threat 1 | . . . . . . 1 . Locate Traps 3 | . . 2 . . . 1 . Reprogram Traps 1 | . . 1 . . . . . Recall Reinforcements 2 | . . . . . . 2 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 16 | . 5 6 . . . 4 1 Scan Component 9 | . 3 3 . . . 2 1 Repair 7 | . 2 3 . . . 2 . Recycling Unit Hacks 2 | . 1 . . . . 1 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer 5 | . . 1 . . . 4 . Insert Component 4 | . . 1 . . . 3 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 21 | . 5 6 . . . 10 . Terminals 19 | . 5 6 . . . 8 . Botnet 2 | . . 1 . . . 1 . Disrupt 2 | . . . . . . 2 . Skim 15 | . 5 5 . . . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . 2 . Reject 2 | . . . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 7 7 . . 1 10 2 Full Trace Events 4 | . . 1 . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 7 | . 2 3 . . . 2 . Time 236 | . 76 96 . . . 64 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 2 . . . . 1 . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 2 . . . Highest-Rated Group 41 | . . . 41 41 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total 6 | . 2 1 . . 2 1 . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 10327 | 114 2668 1682 555 222 798 2832 1456 Spaces Moved 5239 | 61 974 640 363 183 566 1788 664 Core 70 | 3 . . . . . . 67 Treads 767 | 58 709 . . . . . . Legs 4296 | . 265 640 363 183 566 1788 491 Wheels 96 | . . . . . . . 96 Hover . | . . . . . . . . Flight 10 | . . . . . . . 10 Fastest Speed 50 | 50 120 120 120 120 120 120 50 Average Speed 129 | 154 149 120 120 120 120 120 147 Slowest Speed 260 | 160 240 120 120 120 120 260 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 4 95 37 59 55 96 94 14 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 4 | . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug 13 | . . . . . . 8 5 Terrain Destroyed 164 | . . . . . 34 35 95 Melee 6 | . . . . . . 1 5 Projectile . | . . . . . . . . AOE 158 | . . . . . 34 34 90 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 8084 | 78 2021 1462 453 185 660 2239 986 Wait 2196 | 6 903 727 58 . 72 257 173 Move 5232 | 60 973 639 362 182 565 1787 664 Hop . | . . . . . . . . Pick Up 79 | 6 15 14 6 1 1 21 15 Fast Attach 38 | 6 4 6 . . 1 7 14 Attach 33 | . 1 3 . . . 11 18 Detach 9 | . 2 1 . . . 2 4 Swap 50 | . 8 6 1 1 3 15 16 Drop 62 | . 14 16 6 1 3 12 10 Fire 327 | . 80 47 16 . 13 105 66 Melee 18 | . . . . . . 12 6 Ram . | . . . . . . . . Kick 17 | . 1 3 1 . 2 10 . Crush 9 | . 9 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 14 | . 11 . 3 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 424 | -10/Materials | Repaired Broken Autogun 457 | -10/Materials | Repaired Med. Armor Plating 884 | -10/Materials | Discovered new exit (range 14) 1051 | -10/Materials | Core integrity fell below 50% 1792 | -10/Materials | Discovered new exit (range 10) 1910 | -10/Materials | Core integrity fell below 20% 2191 | -10/Materials | Discovered new exit (range 16) 2297 | -10/Materials | Discovered new exit (range 8) 2376 | -10/Materials | Learned 2 Mines zone layouts 2432 | -10/Materials | Loaded intel: 32 machine locations 2480 | -10/Materials | Learned 2 Mines zone layouts 2520 | -10/Materials | Identified exit to Subcaves 2520 | -10/Materials | Learned location of 1 exit from Materials 2548 | -10/Materials | Learned location of 3 exits from Materials 2783 | -10/Materials | Entered another Materials area 2783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2784 | -9/Materials | Identified exit to Materials 2785 | -9/Materials | Identified exit to Mines 3740 | -9/Materials | Learned Materials emergency access door positions 3799 | -9/Materials | Learned Storage emergency access door positions 3887 | -9/Materials | Learned location of 1 exit from Recycling 3938 | -9/Materials | Learned location of Zion (-7) 4000 | -9/Materials | Learned location of 2 exits from Materials 4074 | -9/Materials | Loaded intel: 17 trap records 4195 | -9/Materials | Central database locked down 4383 | -9/Materials | Repaired Imp. Aluminum Leg 4416 | -9/Materials | Repaired Imp. Aluminum Leg 4449 | -9/Materials | Repaired Imp. Aluminum Leg 4465 | -9/Materials | Entered Mines 4466 | -9/Mines | Identified exit to Exiles 4585 | -9/Mines | Found a hidden stash of uninstalled traps 4605 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4995 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5020 | -9/Mines | Entered Exiles 5020 | -9/Exiles | Found Exiles lab abandoned 5020 | -9/Exiles | Accompanied by 2 allies 5050 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5227 | -9/Exiles | Discovered new exit (range 14) 5242 | -9/Exiles | Entered Mines 5511 | -8/Mines | Discovered exit to Materials (range 5) 5817 | -8/Mines | Discovered exit to Materials (range 7) 6040 | -8/Mines | Entered Materials 6040 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6041 | -8/Materials | Identified exit to Factory 6260 | -8/Materials | Central database locked down 6465 | -8/Materials | Lost 4 parts (3n1u) 6765 | -8/Materials | Build established: Scavenger-Mutant 7517 | -8/Materials | Repaired Carbon-fiber Leg 7546 | -8/Materials | Repaired Lgt. Armor Plating 8872 | -8/Materials | Entered Factory 8872 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8873 | -7/Factory | Identified exit to Storage 9128 | -7/Factory | Lost 7 parts (1p3n1u2w) 9417 | -7/Factory | Build established: Scavenger-Tank 9533 | -7/Factory | Discovered new exit (range 13) 10030 | -7/Factory | Lost 4 parts (1n2u1w) 10226 | -7/Factory | Cargo convoy interrupted 10266 | -7/Factory | Core integrity fell below 50% 10271 | -7/Factory | Core integrity fell below 20% 10302 | -7/Factory | Lost 14 parts (1p4n4u5w) 10306 | -7/Factory | Found Prototype Launcher 10306 | -7/Factory | Identified Rocket Array 10328 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10270_ U-05 Engineer builds a Wall. 10270_ Penetrated by Slug. 10271_ Acquired 5 matter. 10271_ Axe destroyed. 10272_ U-05 Engineer builds a Wall. 10274_ Acquired 17 matter. 10277_ U-05 Engineer builds a Wall. 10280_ Acquired 42 matter. 10281_ Acquired Lgt. Treads. 10281_ Slug penetrates Wall. 10298_ Acquired Xenon Bombardment Thruster. 10306_ Acquired Prototype Launcher. 10306_ Identified Rocket Array. 10306_ Xenon Bombardment Thruster broken. 10306_ Faulty integration triggers power surge. 10320_ System corrupted: Matter fused (-9). 10322_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 10324_ Broken Xenon Bombardment Thruster destroyed. 10327_ Lgt. Treads destroyed. 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