Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 12:38:41 Player: beans Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (3214) 3214 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 8153 Bonus ------- High Alert Combat Kills 154 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 686/700 Energy 123/150 System Corruption 9% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phasing AFG AWS/Gauss Proton Missile Launcher Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Gravmag System > --- UTILITY ---------- High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Point Defense System > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- AWS/Gauss Advanced Assault Cannon Missile Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Flexi-carbon Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Improved Point Defense System Storage High-capacity Matter Pod Processor Advanced Targeting Computer Weapon Mini Assault Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 3 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 54 | 5 1 . 1 . 18 19 1 1 6 2 Power 5 | 1 . . . . 1 2 . . . 1 Engine 3 | 1 . . . . . 1 . . . 1 Core 2 | . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . . . . 8 9 . . . 1 Treads 9 | 2 . . . . 5 2 . . . . Leg 1 | . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . Hover 5 | . . . . . . 5 . . . . Flight 5 | . . . . . 3 2 . . . . Utility 14 | . 1 . . . 5 5 . . 3 . Device 7 | . 1 . . . 1 2 . . 3 . Storage 4 | . . . . . 4 . . . . . Processor 3 | . . . . . . 3 . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 . . 1 . 4 3 1 1 3 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . Ballistic Cannon 7 | . . . . . 3 3 . 1 . . Launcher 3 | . . . . . 1 . 1 . 1 . Special Weapon 2 | . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . 2 . Corrupted Parts 3 | . . . . . . 1 . . . 2 System Corruption 12 | . . . . . . 3 . . . 9 Parts Lost 26 | . . . . . 10 6 5 1 . 4 Power 4 | . . . . . 2 1 1 . . . Propulsion 12 | . . . . . 4 4 3 . . 1 Utility 2 | . . . . . 2 . . . . . Weapon 8 | . . . . . 2 1 1 1 . 3 Highest Loss Streak 5 | . . . . . 5 3 3 1 . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . . . 1 4 6 3 3 3 3 3 Power . | . . . . . . . . . . . Propulsion . | . . . . . 2 . . . . . Utility . | . . . . 2 . . . . . 1 Weapon 2 | . . . . 2 2 2 2 3 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 4 | . . . . . . 2 1 . . 1 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 1 | . . . . . . . 1 . . . Weapon 1 | . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 69 | . 83 85 78 71 64 75 76 64 64 67 Engine 3 | . 14 14 14 14 2 4 1 . . 4 Treads 6 | . 28 28 28 28 14 5 . . . . Hover 5 | . . . . . . 7 16 6 7 1 Flight 1 | . . . . . . 7 . . . . Device 6 | . 12 14 14 14 6 6 7 7 3 7 Storage 13 | . . . . . 20 12 15 15 15 15 Processor 15 | . . . . . . 15 23 23 23 23 Ballistic Gun 3 | . 28 28 21 14 3 . . . . 3 Ballistic Cannon 7 | . . . . . 12 13 10 10 5 . Special Weapon 2 | . . . . . . . . . 9 1 Peak Build Rating 46 | 5 6 6 20 20 30 46 46 32 38 45 Average Rating 25 | 3 5 6 12 20 20 31 34 29 26 37 On Entrance 19 | . 5 6 6 20 20 17 46 32 32 29 Avg Prop Armor Cover (%) 4 | . . . . . . 3 5 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 7 8 8 14 14 42 31 33 23 30 32 Greatest Support 62 | 40 40 40 40 40 62 62 33 8 8 20 Greatest Overweight (x) 10 | 1 . . . . 5 10 2 6 3 7 Average Overweight (x) . | . . . . . . . . 1 1 1 Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 7 5 5 5 5 5 Most Carried 10 | 2 1 . 4 4 10 10 5 5 5 5 Average Carried 4 | . . . 1 4 7 4 4 4 4 3 Final Capacity 10 | 5 5 5 5 5 10 5 5 5 5 5 Final Carried 10 | . . . 4 4 10 5 4 4 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2795 | 240 110 . 20 . 815 490 561 385 96 78 Remotely . | . . . . . . . . . . . Salvage Created 2878 | . 201 . . . 931 875 383 138 . 350 Parts 137 | . 12 . . . 53 46 8 5 . 13 Haulers Intercepted 7 | . 1 . . . 3 3 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled 1 | . . . . . . . . . 1 . Retrieved Matter 18 | . . . . . . . . . 18 . Parts Self-Destructed 20 | . . . . . . . 6 5 1 8 Prevented 3 | . . . . . . . . . . 3 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 63 | . 3 . . . 21 17 10 4 . 8 Guns 22 | . 3 . . . 10 4 . . . 5 Cannons 20 | . . . . . 11 5 . 4 . . AOE 21 | . . . . . . 8 10 . . 3 Classes Destroyed 17 | . 4 . . . 6 4 3 . . . Worker 6 | . . . . . 2 4 . . . . Builder 3 | . . . . . 2 1 . . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 7 | . 1 . . . 3 3 . . . . Recycler 2 | . 1 . . . . 1 . . . . Minesweeper 1 | . . . . . . . 1 . . . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 4 | . 1 . . . 2 1 . . . . Swarmer 15 | . 3 . . . 3 5 1 . . 3 Grunt 29 | . . . . . 11 7 6 2 . 3 Brawler 3 | . . . . . 1 . 1 1 . . Duelist 1 | . . . . . . . 1 . . . Sentry 10 | . . . . . 5 3 . 1 . 1 Hunter 1 | . . . . . . . 1 . . . Programmer 3 | . . . . . . 2 . . . 1 Heavy 1 | . . . . . 1 . . . . . Packrat 2 | . . . . . . . 2 . . . Best Kill Streak 11 | . 3 . . . 5 11 5 3 . 6 Combat Bots Only 7 | . 2 . . . 5 7 5 3 . 6 Max Kills in Single Turn 7 | . 2 . . . 2 7 3 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 7 | . . . . . . 7 3 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 378 | . 18 . . . 112 123 40 34 . 51 Missed 101 | . 6 . . . 21 31 12 15 . 16 Hits 277 | . 12 . . . 91 92 28 19 . 35 Projectile 277 | . 12 . . . 91 92 28 19 . 35 AOE 3 | . . . . . . . . . . 3 Critical Strikes 6 | . . . . . 5 1 . . . . Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 4256 | . 97 . . . 1640 1321 495 163 . 540 Core 1031 | . 23 . . . 296 369 94 44 . 205 Absorbed by Shields 70 | . . . . . . 70 . . . . Regen/Repaired (Parts) 36 | . . . . . . . . . 36 . Core Remaining (%) 78 | 100 . . . 90 46 . . . . . Volleys Fired 170 | . 15 . . . 56 44 35 10 3 7 Largest 2 | . 2 . . . 2 2 2 2 2 1 Hottest 160 | . 40 . . . 80 80 80 80 160 39 Shots Fired 351 | . 30 . . . 131 92 49 19 5 25 Gun 96 | . 30 . . . 31 17 . . . 18 Cannon 224 | . . . . . 99 74 30 19 2 . Launcher 29 | . . . . . 1 1 19 . 1 7 Special 2 | . . . . . . . . . 2 . Kinetic 320 | . 30 . . . 130 91 30 19 2 18 Thermal 2 | . . . . . . . . . 2 . Explosive 20 | . . . . . . . 19 . . 1 Electromagnetic 9 | . . . . . 1 1 . . 1 6 Robot Hit Streak 26 | . 5 . . . 16 14 12 14 . 26 Robot Miss Streak 3 | . 1 . . . 3 3 1 1 . . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 60 | . . . . . 29 13 . . . 18 Shots Hit Robots 223 | . 21 . . . 89 48 29 15 . 21 Core Hits 131 | . 7 . . . 41 32 26 7 . 18 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 14 | . . . . . 9 4 . 1 . . Destroy 2 | . . . . . 1 1 . . . . Blast 12 | . . . . . 8 3 . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8937 | . 304 . . . 2725 3032 1513 431 . 932 Guns 1883 | . 304 . . . 794 245 . . . 540 Cannons 4052 | . . . . . 1920 1142 559 431 . . Explosions 3002 | . . . . . 11 1645 954 . . 392 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5935 | . 304 . . . 2714 1387 559 431 . 540 Thermal 1469 | . . . . . . 1456 . . . 13 Explosive 1227 | . . . . . . 113 954 . . 160 Electromagnetic 306 | . . . . . 11 76 . . . 219 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 6 6 6 6 9 Average Corruption 6 | . . . . . . 4 6 6 6 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 78 | . . . . . . 10 33 20 2 13 Message Errors 16 | . . . . . . 3 5 4 1 3 Matter Fused 20 | . . . . . . 3 12 4 . 1 Heat Flow Errors 10 | . . . . . . 1 3 2 . 4 Energy Discharges 11 | . . . . . . 3 4 2 1 1 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 2 . . Data Loss (minor) 10 | . . . . . . . 5 2 . 3 Data Loss (major) 3 | . . . . . . . . 2 . 1 Misfires 2 | . . . . . . . 2 . . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 467 | . . . . . 66 349 52 . . . Projectiles 143 | . . . . . 66 25 52 . . . Explosions 324 | . . . . . . 324 . . . . Melee . | . . . . . . . . . . . Knockbacks 27 | . . . . . 13 3 9 2 . . Impact . | . . . . . . . . . . . Kinetic 25 | . . . . . 12 3 8 2 . . Secondary 2 | . . . . . 1 . 1 . . . Self-Inflicted Damage 195 | . . . . . . 175 17 . . 3 Shots 6 | . . . . . . 4 1 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 291 | . . . . . 155 248 291 175 28 206 Average Temperature 51 | . . . . . 42 42 61 67 17 83 Received Heat Transfer 1116 | . . . . . 504 297 135 63 . 117 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 950 | . . . . . . 900 . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 2 | . . . . . 1 2 . . . . Low Security (%) 68 | 100 100 100 . 100 95 14 . . . . Level 1 1 | . . . . . 4 . . . . . Level 2 29 | . . . . . . 85 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 676 | . 72 18 . . 211 676 . . . . Initial 88 | . . 18 . . . 88 . . . . Average 207 | . 24 6 . . 73 518 . . . . Influence Increases 2512 | . 89 . . . 692 1111 310 90 . 220 Destroy 0b10 Robot/C 1260 | . 60 . . . 420 340 200 80 . 160 Destroy 0b10 Robot/NC 130 | . 15 . . . 45 65 5 . . . Destroy Leader 272 | . 14 . . . 120 68 30 10 . 30 Successful Hack 5 | . . . . . . 5 . . . . Disable Machine 525 | . . . . . 30 495 . . . . Destroy Structure 140 | . . . . . 47 93 . . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 165 | . . . . . 30 30 75 . . 30 Influence Decreases 2512 | . 40 49 . . 497 665 716 313 12 220 Entered New Map 434 | . . 31 . . . 107 238 46 12 . Time Decay 1870 | . 40 18 . . 429 498 428 257 . 200 Lost Part 208 | . . . . . 68 60 50 10 . 20 Squads Dispatched 11 | . . . . . 5 6 . . . . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 3 | . . . . . 2 1 . . . . Assault 3 | . . . . . . 3 . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 23 | . 2 . . . 4 1 . . . 16 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 8 . . . 30 24 17 4 . 12 Peak Tracking Total 8 | . 4 . . . 7 8 5 3 . 4 Tactical Retreats 7 | . . . . . 2 1 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 9 | . . . . . 1 7 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 35 | . . . . . 2 33 . . . . Max in Single Turn 26 | . . . . . 1 26 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 2 | . . . 1 . . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 2 | . . . 1 . . 1 . . . . Successful 2 | . . . 1 . . 1 . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 1039 | . 132 72 380 226 224 5 . . . . Seismic 1034 | . 132 72 380 226 224 . . . . . ECM 5 | . . . . . . 5 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 8508 | 718 148 72 380 226 1316 1329 1051 632 1975 661 Spaces Moved 5124 | 89 61 46 235 142 550 1115 1000 417 1162 307 Core 42 | 12 . . . . . 18 . 6 . 6 Treads 1359 | 77 61 46 235 142 525 273 . . . . Legs 238 | . . . . . . . . . . 238 Wheels . | . . . . . . . . . . . Hover 3019 | . . . . . . 383 1000 411 1162 63 Flight 466 | . . . . . 25 441 . . . . Fastest Speed 26 | 50 160 160 160 160 109 26 48 120 60 180 Average Speed 133 | 147 160 160 160 160 195 83 92 141 158 192 Slowest Speed 550 | 160 160 160 160 160 435 550 180 350 240 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 9 17 13 62 39 56 30 86 71 83 38 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . . . . 3 2 4 2 Spaces Dug 15 | . . . . . . 4 11 . . . Terrain Destroyed 318 | . . . . . 55 95 136 2 . 30 Melee . | . . . . . . . . . . . Projectile 81 | . . . . . 55 13 4 2 . 7 AOE 237 | . . . . . . 82 132 . . 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 6491 | 675 82 45 240 141 693 1437 1076 438 1293 371 Wait 982 | 577 5 . . . 31 179 31 4 110 45 Move 5114 | 88 60 45 234 141 549 1114 999 416 1161 307 Hop . | . . . . . . . . . . . Pick Up 50 | 5 1 . 3 . 22 10 2 1 2 4 Fast Attach 21 | . . . . . 4 11 . 1 5 . Attach 51 | 5 1 . 1 . 19 13 2 3 2 5 Detach 12 | . . . 2 . 3 2 1 2 1 1 Swap 11 | . . . . . 2 2 3 1 3 . Drop 32 | . . . . . 7 15 2 . 6 2 Fire 170 | . 15 . . . 56 44 35 10 3 7 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 47 | . . . . . . 47 . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 719 | -11/Scrapyard | Entered Materials 720 | -10/Materials | Build established: Mutant 828 | -10/Materials | Discovered new exit (range 12) 867 | -10/Materials | Entered Mines 874 | -10/Mines | Met a Derelict bent on vengeance 911 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 911 | -10/Mines | Discovered new exit (range 5) 939 | -10/Mines | Entered Exiles 981 | -10/Exiles | Met 8R-AWN 1007 | -10/Exiles | Met EX-HEX 1053 | -10/Exiles | Met EX-BIN 1075 | -10/Exiles | Aligned with FarCom system 1077 | -10/Exiles | Given EX-Vault access code 1117 | -10/Exiles | Opened EX-Vault 1127 | -10/Exiles | Found AWS/Gauss 1162 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1216 | -10/Exiles | Met EX-DEC 1301 | -10/Exiles | Discovered new exit (range 14) 1319 | -10/Exiles | Left Exiles lab with AWS/Gauss 1319 | -10/Exiles | Entered Mines 1527 | -9/Mines | Discovered new exit (range 8) 1545 | -9/Mines | Entered Materials 1545 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2434 | -8/Materials | Garrison activated, responded to threat 2476 | -8/Materials | Lost 5 parts (1p2n1u1w) 2690 | -8/Materials | Core integrity fell below 50% 2824 | -8/Materials | Discovered new exit (range 15) 2861 | -8/Materials | Entered Factory 2861 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3085 | -7/Factory | Lost 3 parts (2n1w) 3261 | -7/Factory | First assault squad dispatched 3688 | -7/Factory | Discovered new exit (range 4) 3732 | -7/Factory | Core integrity fell below 50% 3752 | -7/Factory | Destroyed 7 combat bots 3939 | -7/Factory | Discovered new exit (range 16) 4131 | -7/Factory | Fabricated Imp. Point Defense System? 4186 | -7/Factory | Discovered new exit (range 7) 4190 | -7/Factory | Entered Lower Caves 4398 | -7/Lower Caves | Lost 3 parts (1p1n1w) 4579 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5025 | -7/Lower Caves | Learned location of Zion (-7) 5126 | -7/Lower Caves | Encountered a Warlord checkpoint 5233 | -7/Lower Caves | Discovered new exit (range 5) 5241 | -7/Lower Caves | Entered another Lower Caves area 5605 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5858 | -7/Lower Caves | Discovered new exit (range 8) 5873 | -7/Lower Caves | Entered Zion 5962 | -7/Zion | System corruption cleaned by Quarantine Array 6010 | -7/Zion | Found Prototype Device 6012 | -7/Zion | Identified Phasing AFG 6642 | -7/Zion | Given A8's code to call for help 7082 | -7/Zion | Found Prototype Device 7082 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7306 | -7/Zion | Warned about damaging Zion machinery 7338 | -7/Zion | Given the Hacking Drone Bay 7706 | -7/Zion | Learned Factory garrison access intel 7735 | -7/Zion | Discovered new exit (range 15) 7848 | -7/Zion | Entered Proximity Caves 7989 | -6/Proximity Caves | Core integrity fell below 20% 8011 | -6/Proximity Caves | Lost 3 parts (1n2w) 8288 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8509 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Slug penetrates Wall. Y-54 Guardian destroyed. System corrupted: Component data lost. Flak Gun fries itself beyond repair. Lgt. Treads fries itself beyond repair. Searching scrap... Found Proton Missile Launcher. Found Seismic Detector. Found 33 Matter. YG2&YIGKJE BPZ|GD90T KS4A,=CFEG9 Acquired Proton Missile Launcher. Dropped AWS/Gauss. Acquired AWS/Gauss. Acquired 20 matter. System corrupted: Heat flow error (+108). System corrupted: Heat flow error (+176). System corrupted: Matter fused (-9). System corrupted: Energy discharge (-45). Proton Missile Launcher destroyed. Dropped Mobile Refinery Mk. CCLXVII. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ???????????????? ???????????????????????? | | ?????????????? #??????????????????????? | | ????????????? ######?????????????????? | | ????????????? #?????????????????? | | ???????????? d #?????????????????? | | ???????????? #?????????????????? | | ??????????? #?????????????????? | | ???????????? #?????????????????? | | ??????????? #?????????????????? | | ??????????? #?????????????????? | | ?????????? #?????????????????? | | ?????????? d #?????????????????? | | ?????????? #?????????????????? | | ?????????????????####### @######?????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | #????######????????????# ###????????????????????? | | ###?## #####?????#### # ##???????????????????? | | ### ####### ##??????????????????? | | # ##?????????????????? | | ##????????????????? | | ###### ### ####### # #????????????????? | | #??### ### #?????# # # #???????????????? | | ???# #?????#### # # #??????????????? | | ???# #?????# ##### #### #??????????????? | | ???# #?##### #??# #????##??????????????? | | ???# % #?# #### ##???????????????????? | | #### ### ## #???????????????????? | | ## #???????????????????? | | ## ##???????????????????? | | ######## ### ### #????????????????????? | | ???????# #?## #### #???###??????????????? | | ???????###??## #??# #???# ##?????????????? | | ?????????????## #?## ##### #?????????????? | | ??????????????# ### #?????????????? | | ??????????????# ## ##### #?????????????? | | ?????????????? ### ##?## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 700 Matter Capacity 900 Sight Range 16 Terrain Scan Density 10 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 24 Recoil Reduction 3 Item Schematics ----------------- Imp. Trap Extractor | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Imp. Point Defense System | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Drive-By Challenges ------------ None Game ------ Seed LightningReactiveProtection Manual? 0 Play Time 00:39:54 Cumulative 203.9 hours Start 2025.11.02 @ 12:00:55 End 2025.11.02 @ 12:38:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 594 Rogue 593 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 61 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 55f43c21-72c6-467c-a249-8d06c2e9600a