Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 22:40:16 Player: PersmaticCoreSerial_K4E2 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1634) 1634 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4259 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Improved Field Recycling Unit (0) Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Trap Scanner Machine Analyzer Improved Field Recycling Unit Remote Datajack [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 42 | 8 7 9 10 8 Power 7 | 1 1 . 4 1 Engine 7 | 1 1 . 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 3 2 4 3 . Treads . | . . . . . Leg 11 | 2 2 4 3 . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 2 2 3 Device 7 | . 2 2 1 2 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 3 2 3 1 4 Energy Gun 8 | 1 2 3 . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 19 | . 2 1 3 13 Power 4 | . . . 3 1 Propulsion 4 | . . 1 . 3 Utility 4 | . 1 . . 3 Weapon 7 | . 1 . . 6 Highest Loss Streak 10 | . 2 1 2 10 To Critical Strikes . | . . . . . Average Backups 5 | 3 7 4 4 4 Power . | . 1 2 . . Propulsion . | 1 2 . . . Utility 1 | . 2 . 2 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Unused Backups 13 | . 8 . 2 3 Power 2 | . 2 . . . Propulsion 5 | . 3 . 2 . Utility 4 | . 2 . . 2 Weapon 1 | . 1 . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 84 | . 89 86 94 67 Engine 12 | . 14 11 15 8 Leg 22 | . 28 21 26 15 Device 19 | . 6 31 18 19 Storage 2 | . 12 . . . Processor 5 | . . . 8 13 Energy Gun 12 | . 1 22 17 7 Ballistic Gun 5 | . 25 . . . Special Weapon 1 | . . . 6 . Peak Build Rating 28 | 6 12 14 26 28 Average Rating 16 | 4 6 12 21 24 On Entrance 10 | . 6 12 12 24 Naked Turns . | . . . . . Heaviest Build 27 | 14 17 16 25 27 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 7 5 5 5 Most Carried 8 | 6 8 5 5 5 Average Carried 5 | 3 7 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 6 | 6 3 5 5 3 Class Distribution -------------------- 60% | Mutant 18% | Scavenger-Mutant 14% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 872 | 217 221 185 140 109 Remotely . | . . . . . Salvage Created 1755 | . 274 425 717 339 Parts 89 | . 16 23 35 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 6 10 18 5 Melee 1 | . . . . 1 Guns 37 | . 6 10 18 3 AOE 1 | . . . . 1 Classes Destroyed 9 | . 2 3 2 2 Builder 2 | . . 1 . 1 Tunneler 1 | . 1 . . . Recycler 1 | . . . . 1 Mechanic 1 | . . . 1 . Watcher 5 | . . 3 2 . Swarmer 6 | . . . 6 . Grunt 26 | . 6 7 9 4 Brawler 1 | . . . . 1 Sentry 6 | . . 3 3 . Best Kill Streak 8 | . 3 4 8 6 Combat Bots Only 8 | . 2 4 8 4 Max Kills in Single Turn 3 | . 2 1 2 3 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 292 | . 68 30 118 76 Missed 81 | . 19 11 33 18 Hits 211 | . 49 19 85 58 Projectile 211 | . 49 19 85 58 AOE 2 | . 2 . . . Critical Strikes 10 | . 1 1 5 3 Damage Taken 3630 | . 758 394 1065 1413 Core 1229 | . 244 79 200 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 81 | . . 12 69 . Core Remaining (%) 61 | 100 2 80 63 . Volleys Fired 137 | . 38 29 56 14 Largest 2 | . 2 2 2 2 Hottest 130 | . 112 130 130 105 Shots Fired 255 | . 68 58 109 20 Gun 244 | . 68 58 106 12 Cannon 8 | . . . . 8 Launcher . | . . . . . Special 3 | . . . 3 . Kinetic 74 | . 66 . . 8 Thermal 166 | . 2 58 106 . Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 29 | . 11 12 29 8 Robot Miss Streak 9 | . 3 9 5 1 Penetration Max 1 | . . . . 1 Secondary Targets 7 | . 1 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 191 | . 44 50 79 18 Core Hits 158 | . 17 63 67 11 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . 1 . 2 3 Burn 2 | . . . 2 . Destroy 1 | . 1 . . . Blast 2 | . . . . 2 Smash 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3466 | . 597 775 1371 723 Guns 2915 | . 597 704 1371 243 Cannons 166 | . . . . 166 Explosions 327 | . . 71 . 256 Melee 47 | . . . . 47 Ramming 11 | . . . . 11 Kinetic 763 | . 597 . . 166 Thermal 2402 | . . 775 1371 256 Explosive . | . . . . . Electromagnetic 243 | . . . . 243 Impact 47 | . . . . 47 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 125 | . . 62 . 63 Projectiles . | . . . . . Explosions 78 | . . 62 . 16 Melee 47 | . . . . 47 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 156 | . . 151 . 5 Shots 2 | . . 2 . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 234 | . 24 45 222 234 Average Temperature 41 | . 7 13 51 112 Received Heat Transfer 1371 | . 384 123 432 432 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 3 . Heat Transferred 3847 | . . 980 2667 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 85 100 Level 1 3 | . . . 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 254 | . 50 164 254 103 Initial 103 | . . 10 50 103 Average 43 | . 9 68 85 19 Influence Increases 1186 | . 160 355 520 151 Destroy 0b10 Robot/C 780 | . 120 200 360 100 Destroy 0b10 Robot/NC 50 | . 5 20 15 10 Destroy Leader 200 | . 30 66 94 10 Successful Hack 17 | . 5 3 5 4 Disable Machine 45 | . . 30 15 . Destroy Structure 49 | . . 36 1 12 Lose Combat Pursuer 45 | . . . 30 15 Influence Decreases 1151 | . 134 262 410 345 Entered New Map 211 | . . 16 69 126 Time Decay 776 | . 120 236 311 109 Lost Part 164 | . 14 10 30 110 Squads Dispatched 12 | . 1 2 6 3 Investigation 2 | . . 1 1 . Extermination 1 | . . . . 1 Reinforcement 6 | . 1 1 2 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 15 15 27 8 Peak Tracking Total 5 | . 5 4 3 5 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 2 | . . 2 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 2 1 4 1 Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 21 | . 6 2 10 3 Successful 14 | . 5 2 5 2 Failed 7 | . 1 . 5 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations 4 | . . 2 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 8 | . 5 . 3 . Record 3 | . 1 . 2 . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 1 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 77 | . . 26 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat . | . . . . . Combat 1 | . . . 1 . Robot Hacks Applied 2 | . . . 2 . parse_system 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1533 | . 263 628 68 574 Traps 568 | . . . . 568 Seismic 959 | . 263 628 68 . Machine Analysis 567 | . . . . 567 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2831 | 118 636 629 720 728 Spaces Moved 1592 | 94 368 361 308 461 Core 46 | 10 . . . 36 Treads . | . . . . . Legs 1527 | 65 368 361 308 425 Wheels 19 | 19 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 126 | 108 120 121 120 141 Slowest Speed 200 | 120 120 190 120 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 39 34 30 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 54 | . . 39 . 15 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 51 | . . 39 . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2155 | 107 497 490 552 509 Wait 317 | . 65 81 159 12 Move 1588 | 93 367 360 307 461 Hop . | . . . . . Pick Up 26 | 4 7 4 7 4 Fast Attach 32 | 8 7 7 7 3 Attach 11 | . . . 6 5 Detach 7 | 2 2 . 2 1 Swap 4 | . . 3 . 1 Drop 29 | . 11 6 8 4 Fire 137 | . 38 29 56 14 Melee 3 | . . . . 3 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 10) 254 | -10/Materials | Core integrity fell below 50% 334 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 17) 680 | -10/Materials | Core integrity fell below 20% 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1055 | -9/Materials | Discovered new exit (range 11) 1261 | -9/Materials | Discovered new exit (range 15) 1340 | -9/Materials | Repaired Heat Sink 1384 | -9/Materials | Entered another Materials area 1384 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1785 | -8/Materials | Garrison activated, responded to threat 1821 | -8/Materials | Discovered new exit (range 9) 1841 | -8/Materials | Build established: Gunner 1926 | -8/Materials | Repaired Imp. Medium Laser 2043 | -8/Materials | Destroyed 8 combat bots 2104 | -8/Materials | Entered Factory 2104 | -7/Factory | Evolved 2 slots: Utility x2 2264 | -7/Factory | Lost 3 parts (1n2w) 2531 | -7/Factory | Build established: Scavenger-Mutant 2630 | -7/Factory | Identified exit to Garrison 2810 | -7/Factory | Core integrity fell below 50% 2825 | -7/Factory | Core integrity fell below 20% 2832 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02819_ Knocked back. 02820_ Acquired 1 matter. 02820_ Critical hit (Burn: +37). 02824_ Penetrated by Slug. 02824_ Knocked back. 02825_ G-47 Trooper suffers critical hit (Smash). 02825_ Destroyed Imp. Heat Sink. 02825_ G-47 Trooper system corrupted by crushing effect. 02825_ Lgt. Nuclear Core fried. 02825_ G-47 Trooper destroyed. 02826_ Trap Scanner destroyed. 02828_ Maul destroyed. 02829_ Knocked back. 02831_ Slammed into H-61 Shepherd. 02831_ H-61 Shepherd calls for reinforcements. 02831_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02831_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""""""""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""""""""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""""""""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""""""""????????########??????????????????????? | | ???????????????????# #??????????????????????? | | ??"""""""""????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ##########?????????# #??????????????????????? | | """"""" #?????????# [// #??????????????????????? | | """"""" #?????????# [// #??????????????????????? | | """"""" #?????????# [ #??????????????????????? | | """"""" #?????????# #??????????????????????? | | #?????????# #??????????????????????? | | !#?????????# %#??????????????????????? | | #??#####??# % #??????????????????????? | | #?##= =##?# g%%#???? ###????????????? | | ####+#######* " "#######/@# ?????????? | | % %% % % gH ?????????? | | %% %u% % ! ! ?????????? | | % % % % ?????????? | | ####+########;;;;;######+## ??????????? | | # #??##### ? ? = ###+#??????????? | | # #??????# ?###+####??????????????? | | # """" #??????# """ ! #??????????????????????? | | # """" #??????# """ #??????????????????????? | | + """" #??????# """ """ #??????????????????????? | | # """" #??????# Y" #??????????????????????? | | # """" #??????? ??"""????????????????????????? | | # """" #??????? ?????????????????????????????? | | # #???????###?????????????????????????????? | | ##########???????????????????????????????????????? | | ????????????????????????????????""???????????????? | | ????????????????????????????????""???????????????? | | ?????????????????????????????????G???????????????? | | ????????????????????????????????""???????????????? | | ????????????????????????????????""???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 60% | -9/Materials Imp. Medium Laser | 23% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldBraceWand Manual? 0 Play Time 01:04:00 Cumulative 150.3 hours Start 2025.10.12 @ 21:23:43 End 2025.10.12 @ 22:40:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 13 Adventurer 34 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 50c539a3-cb1d-4233-bc48-7a95a1d4ea36