Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 22:17:24 Player: erfael Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (2982) 2982 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 8509 Bonus ------- Follower Combat Kills 564 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 288/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Trap Scanner Advanced Signal Interpreter Improved Kinecellerator Reflective Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Armor Integrity Analyzer Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Shotgun Enhanced Autogun Chainsword > --- INVENTORY -------- Ion Engine Micro Nuclear Core Light Treads Large Matter Pod Trap Scanner Advanced Signal Interpreter Light Armor Plating Reflective Plating Heavy Assault Rifle High-powered Shotgun Gauss Cannon Shock Bomb Launcher [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Slots Evolved 10 | . . . . 4 . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . 2 . 1 . . . 1 Utility 4 | . . . . 2 . 1 . . . 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 87 | 7 3 . 4 23 15 9 1 2 8 15 Power 13 | 1 . . 2 3 1 2 . . 1 3 Engine 10 | 1 . . 2 2 1 2 . . 1 1 Core 3 | . . . . 1 . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . . . 7 8 4 . . 2 5 Treads 4 | . . . . 1 . . . . . 3 Leg 23 | 2 . . . 6 8 4 . . 2 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 25 | 1 2 . 1 8 3 2 . 2 3 3 Device 8 | . 2 . 1 3 1 . . . 1 . Storage 3 | 1 . . . 2 . . . . . . Processor 3 | . . . . . . 1 . 1 1 . Hackware . | . . . . . . . . . . . Protection 11 | . . . . 3 2 1 . 1 1 3 Artifact . | . . . . . . . . . . . Weapon 21 | 3 1 . 1 5 3 1 1 . 2 4 Energy Gun 3 | 1 . . . 2 . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 10 | 2 . . . 2 3 1 . . 1 1 Ballistic Cannon 3 | . . . 1 . . . . . . 2 Launcher 2 | . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 50 | . . . 3 14 1 3 2 1 5 21 Power 4 | . . . . 2 . . . . 1 1 Propulsion 20 | . . . . 5 1 1 1 . 3 9 Utility 16 | . . . 1 4 . 1 1 1 1 7 Weapon 10 | . . . 2 3 . 1 . . . 4 Highest Loss Streak 8 | . . . 1 3 1 2 1 2 2 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 6 7 8 7 9 13 14 14 12 13 11 Power 2 | 1 2 2 2 2 1 3 3 3 2 2 Propulsion 2 | 3 3 4 4 1 4 4 3 2 1 . Utility 3 | 1 1 1 . 4 4 4 5 4 5 5 Weapon 2 | . 1 1 . . 3 2 2 3 3 4 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | 1 3 . . . 2 2 1 . . 6 Power 2 | . 1 . . . . . . . . 1 Propulsion 5 | 1 1 . . . . 2 1 . . . Utility 5 | . . . . . 1 . . . . 4 Weapon 3 | . 1 . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 96 99 98 99 98 98 76 Engine 9 | . 14 14 14 8 9 7 7 7 12 3 Treads 2 | . . . . 4 . . . . . 9 Leg 29 | . 28 28 28 29 35 36 37 38 31 15 Device 13 | . 14 14 13 19 18 15 15 7 5 2 Storage 8 | . 14 14 14 9 9 7 7 7 6 4 Processor 3 | . . . . . . 6 7 14 13 6 Protection 5 | . . . . 5 9 6 6 6 5 7 Energy Gun 1 | . . . . 5 7 . . . . . Ballistic Gun 12 | . 27 14 14 8 10 13 7 15 15 9 Ballistic Cannon 1 | . . . 5 3 . . . . . 2 Launcher 2 | . . 14 8 . . . 7 . . . Peak Build Rating 58 | 7 10 8 10 24 25 37 40 39 52 58 Average Rating 25 | 6 8 8 8 19 22 31 38 38 46 45 On Entrance 21 | . 7 8 8 10 22 21 37 37 39 48 Naked Turns 95 | . . . . . . . . . . 95 Heaviest Build 76 | 14 16 16 18 41 41 47 50 46 59 76 Greatest Support 83 | 20 20 20 20 48 53 68 76 76 83 75 Greatest Overweight (x) 19 | 4 . . . 2 . . . . 1 19 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 12 15 15 15 15 15 13 Most Carried 15 | 8 8 8 8 13 15 15 15 14 15 15 Average Carried 10 | 6 7 8 7 9 13 14 14 12 13 11 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 8 8 8 7 12 15 15 14 14 15 5 Class Distribution -------------------- 57% | Scavenger-Mutant 33% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Matter Collected 3278 | 237 126 66 363 565 416 278 187 53 338 649 Remotely . | . . . . . . . . . . . Salvage Created 3048 | 100 144 16 174 1072 310 278 90 53 365 446 Parts 172 | 17 10 4 7 64 20 12 5 2 13 18 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 8 | 1 . . . . . . . . . 7 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . 8 . . . 4 2 . . Prevented 2 | . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 80 | . 5 3 5 29 6 5 3 1 8 15 Guns 54 | . 2 . 4 21 6 5 . 1 8 7 Cannons 17 | . . . 1 8 . . . . . 8 AOE 8 | . 3 3 . . . . 2 . . . Classes Destroyed 13 | 1 3 . 2 5 . 1 . . . 1 Worker 1 | . . . . . . . . . . 1 Tunneler 6 | 6 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 33 | . 3 3 . 11 . . 3 . 4 9 Grunt 24 | . 2 . . 11 2 3 . . 3 3 Brawler 2 | . . . . . . 1 . . . 1 Duelist 2 | . . . . 1 . . . . . 1 Sentry 13 | . . . 1 5 4 1 . . 1 1 Hunter 2 | . . . . 1 . . . 1 . . Subdweller 4 | . . . 4 . . . . . . . Best Kill Streak 6 | 1 3 3 2 6 3 3 3 1 4 3 Combat Bots Only 6 | . 3 3 2 6 3 3 3 1 4 3 Max Kills in Single Turn 3 | 1 3 2 1 2 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 2 . . . . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Hostile Shots Fired 747 | . 13 7 21 218 37 81 46 10 67 247 Missed 238 | . 3 1 6 67 14 27 15 2 22 81 Hits 509 | . 10 6 15 151 23 54 31 8 45 166 Melee 17 | . . . . 1 . 5 . . . 11 Projectile 492 | . 10 6 15 150 23 49 31 8 45 155 AOE 2 | . . . . . 2 . . . . . Critical Strikes 17 | . . . 1 3 3 3 . 1 . 6 Damage Taken 7959 | . 125 82 311 1847 410 676 580 135 603 3190 Core 1604 | . 3 . . 297 45 71 113 44 14 1017 Absorbed by Shields 12 | . . . . 12 . . . . . . Redirected to Shielding 68 | . . . . . . . . . . 68 Regen/Repaired (Parts) 65 | . . . . 65 . . . . . . Core Remaining (%) 80 | 100 . . 98 . 37 . . 67 98 . Volleys Fired 309 | 23 15 3 17 108 21 29 14 5 18 56 Largest 3 | 2 2 2 2 2 2 2 2 2 3 3 Hottest 146 | 40 40 50 53 130 88 48 61 48 71 146 Shots Fired 601 | 46 29 6 32 184 42 56 29 10 50 117 Gun 479 | 46 28 3 17 143 42 56 15 10 50 69 Cannon 96 | . . . 7 41 . . . . . 48 Launcher 26 | . 1 3 8 . . . 14 . . . Special . | . . . . . . . . . . . Kinetic 478 | 46 28 3 24 113 24 56 15 10 50 109 Thermal 89 | . . . . 71 18 . . . . . Explosive 12 | . 1 3 8 . . . . . . . Electromagnetic 22 | . . . . . . . 14 . . 8 Robot Hit Streak 16 | 3 3 2 11 8 12 16 2 10 14 16 Robot Miss Streak 9 | 4 4 6 1 9 3 1 4 . 2 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 363 | 20 11 2 21 109 30 44 5 9 38 74 Core Hits 181 | 7 10 3 9 53 12 13 5 3 25 41 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 1 . . . 1 Critical Strikes 10 | . . . . 1 2 1 . . 1 5 Burn 2 | . . . . . 2 . . . . . Destroy 3 | . . . . . . 1 . . 1 1 Blast 5 | . . . . 1 . . . . . 4 Melee Attacks 19 | . . . . 1 . 5 . . 10 3 Impact . | . . . . . . . . . . . Slashing 19 | . . . . 1 . 5 . . 10 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7133 | 247 263 181 434 2093 475 699 287 101 633 1720 Guns 4972 | 247 127 14 159 1439 471 699 23 101 633 1059 Cannons 1408 | . . . 106 654 . . . . . 648 Explosions 736 | . 136 167 169 . . . 264 . . . Melee . | . . . . . . . . . . . Ramming 17 | . . . . . 4 . . . . 13 Kinetic 5459 | 247 127 14 265 1373 285 699 23 101 633 1692 Thermal 906 | . . . . 720 186 . . . . . Explosive 472 | . 136 167 169 . . . . . . . Electromagnetic 279 | . . . . . . . 264 . . 15 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 30 | . . . . . . 1 2 2 . 30 Average Corruption 6 | . . . . . . 1 1 2 . 23 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . . 3 8 2 . 22 Message Errors 3 | . . . . . . . 1 . . 2 Matter Fused 6 | . . . . . . 1 1 . . 4 Heat Flow Errors 5 | . . . . . . . 2 1 . 2 Energy Discharges 5 | . . . . . . 1 1 . . 3 Data Loss (minor) 7 | . . . . . . . 2 . . 5 Data Loss (major) 2 | . . . . . . . . 1 . 1 Misfires 3 | . . . . . . . 1 . . 2 Alerts 1 | . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 10 | . . . 2 . . . . . . 8 Projectiles 8 | . . . . . . . . . . 8 Explosions 2 | . . . 2 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 14 | . . . . 7 . . . . . 7 Impact . | . . . . . . . . . . . Kinetic 10 | . . . . 5 . . . . . 5 Secondary 4 | . . . . 2 . . . . . 2 Self-Inflicted Damage 151 | . 7 36 13 . . . 90 . . 5 Shots 9 | . 1 1 1 . . . 6 . . . Rammed 9 | . . . . . . . . . . 9 Targets Rammed 10 | . . . . . 1 . . . . 9 Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 520 | . 2 . 3 400 192 8 315 273 176 520 Average Temperature 100 | . 2 . 3 98 55 4 156 133 61 129 Received Heat Transfer 1425 | . 42 . 72 645 162 165 . . 159 180 Effects 12 | . . . . 2 . . . . . 10 Shutdowns 4 | . . . . . . . . . . 4 Energy Bleed 2 | . . . . 2 . . . . . . Interference 4 | . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . 5 1 . . . . . Heat Transferred 2294 | . . . . 1702 592 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 89 | 100 100 100 . 79 48 100 . . 100 100 Level 1 10 | . . . . 20 51 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 371 | 5 94 107 . 290 371 160 . . 93 189 Initial 152 | . . . . . 111 152 . . . . Average 77 | . 23 31 . 120 228 35 . . 24 72 Influence Increases 3041 | 30 244 117 20 845 701 133 70 30 201 650 Destroy 0b10 Robot/C 1880 | . 100 60 20 580 400 100 60 20 160 380 Destroy 0b10 Robot/NC 60 | 30 5 . . 15 5 . . . . 5 Destroy Leader 434 | . 22 10 . 142 120 20 10 10 30 70 Allied During Kill 182 | . . . . . 159 . . . . 23 Successful Hack 49 | . 32 . . 2 . 8 . . . 7 Disable Machine 75 | . 15 30 . . . . . . . 30 Destroy Structure 91 | . 10 17 . 16 2 5 . . 11 30 Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 255 | . 60 . . 90 . . . . . 105 Influence Decreases 2890 | 30 244 70 67 579 631 469 70 30 201 499 Entered New Map 364 | . . . 25 . 155 184 . . . . Time Decay 1884 | 30 244 70 42 449 286 265 60 30 169 239 Lost Part 402 | . . . . 130 10 20 10 . 32 200 Lost Ally 240 | . . . . . 180 . . . . 60 Squads Dispatched 26 | . . . . 7 7 3 . . 2 7 Investigation 1 | . . . . . 1 . . . . . Extermination 4 | . . . . . . 1 . . 1 2 Reinforcement 10 | . . . . 3 2 2 . . 1 2 Assault . | . . . . . . . . . . . Garrison 11 | . . . . 4 4 . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Distress Signals 5 | . 1 . . 2 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 156 | . 11 3 5 49 24 11 5 1 13 34 Peak Tracking Total 12 | . 3 3 2 7 3 3 4 1 4 12 Tactical Retreats 10 | . 2 . . 3 . . . . . 5 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Machines Disabled 5 | . 1 2 . . . . . . . 2 Max in Single Turn 2 | . 1 2 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Machines Accessed 15 | . 5 1 . 4 2 1 . 1 . 1 Terminals 11 | . 4 1 . 3 2 1 . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 25 | . 9 2 . 7 3 2 . 1 . 1 Successful 10 | . 5 . . 2 . 1 . 1 . 1 Failed 15 | . 4 2 . 5 3 1 . . . . Catastrophic 3 | . . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 6 2 . 4 3 2 . . . . Terminals 19 | . 8 2 . 4 3 2 . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . . 3 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . 3 . . . . 1 . 1 . . Record 2 | . 1 . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . Track 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 1 . 4 1 1 . . . 1 Full Trace Events 2 | . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 Total Robot Build Rating 18 | . . . . . . . . . . 18 Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 26 | . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Total Allies 13 | . . . . . 10 . . . . 3 Largest Group 10 | . . . . . 10 . . . . 3 Highest-Rated Group 173 | . . . . . 173 . . . . 90 Highest-Rated Ally 30 | . . . . . 29 . . . . 30 Total Orders . | . . . . . . . . . . . Ally Attacks 107 | . . . . . 91 . . . . 16 Total Damage 1617 | . . . . . 1195 . . . . 422 Kills 20 | . . . . . 16 . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Active Infowar (turns) 6816 | . 751 322 758 1491 634 903 707 176 510 564 Terrain 4677 | . 353 . 67 1324 572 903 707 1 186 564 Traps 4215 | . . . . 1471 634 903 707 176 324 . Seismic 1411 | . 398 322 691 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Turns Passed 7630 | 397 751 322 768 1491 634 903 707 176 531 950 Spaces Moved 4771 | 248 456 260 577 694 410 618 545 130 337 496 Core 190 | 15 . . . . . . . . . 175 Treads 107 | . . . . 11 . . . . . 96 Legs 4474 | 233 456 260 577 683 410 618 545 130 337 225 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 122 122 50 Average Speed 123 | 124 120 120 120 143 120 120 122 122 122 110 Slowest Speed 1000 | 250 120 120 120 260 120 122 122 122 193 1000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 9 65 65 40 50 57 15 61 18 7 12 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 1 . . Scrap Searched 6 | . . 1 3 . . . 2 . . . Spaces Dug 24 | . . 5 . 1 . 5 . . 10 3 Terrain Destroyed 98 | . 8 20 30 10 . 5 . . 10 15 Melee 19 | . . . . 1 . 5 . . 10 3 Projectile 21 | . . . . 9 . . . . . 12 AOE 58 | . 8 20 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Fac Fac Total 5915 | 287 631 263 620 993 515 714 565 139 403 785 Wait 606 | . 150 . 19 147 42 36 1 . 15 196 Move 4761 | 247 455 259 576 693 409 617 544 129 336 496 Hop . | . . . . . . . . . . . Pick Up 54 | 9 4 . 2 11 9 6 2 2 5 4 Fast Attach 25 | 6 . . . 9 1 1 . . 2 6 Attach 32 | . 1 . 3 10 1 4 1 2 5 5 Detach . | . . . . . . . . . . . Swap 62 | 1 3 1 2 12 14 9 1 1 10 8 Drop 37 | 1 3 . 1 2 17 7 2 . 2 2 Fire 309 | 23 15 3 17 108 21 29 14 5 18 56 Melee 19 | . . . . 1 . 5 . . 10 3 Ram 9 | . . . . . . . . . . 9 Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 398 | -11/Scrapyard | Entered Materials 419 | -10/Materials | Build established: Mutant 467 | -10/Materials | Identified exit to Mines 739 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Discovered new exit (range 8) 998 | -10/Materials | Derelicts attacked the area 1149 | -10/Materials | Entered Mines 1164 | -10/Mines | Met a Derelict bent on vengeance 1203 | -10/Mines | Discovered new exit (range 15) 1235 | -10/Mines | Learned location of 1 exit from Materials 1313 | -10/Mines | Discovered new exit (range 15) 1471 | -10/Mines | Entered Subcaves 1472 | -10/Subcaves | Approached by a straggling Scientist 1964 | -10/Subcaves | Learned location of Zion (-6) 1964 | -10/Subcaves | Met a Zionite searching for "candidates" 2175 | -10/Subcaves | Discovered new exit (range 9) 2239 | -10/Subcaves | Entered Materials 2239 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2240 | -8/Materials | Identified exit to Factory 2538 | -8/Materials | Build established: Scavenger-Mutant 2832 | -8/Materials | Garrison activated, responded to threat 2882 | -8/Materials | Lost 3 parts (1p2w) 3257 | -8/Materials | Repaired Aluminum Leg 3464 | -8/Materials | Garrison activated, responded to threat 3525 | -8/Materials | Core integrity fell below 50% 3603 | -8/Materials | Lost 3 parts (1p2u) 3650 | -8/Materials | Discovered exit to Factory (range 14) 3684 | -8/Materials | Discovered new exit (range 9) 3730 | -8/Materials | Entered Storage 3885 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3917 | -8/Storage | Garrison activated, responded to threat 4086 | -8/Storage | Lost 3 allies 4216 | -8/Storage | Lost 5 allies 4300 | -8/Storage | Garrison activated, responded to threat 4346 | -8/Storage | Discovered exit to Factory (range 16) 4364 | -8/Storage | Entered Factory 4364 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4378 | -7/Factory | Identified exit to Lower Caves 5267 | -7/Factory | Entered Lower Caves 5970 | -7/Lower Caves | Discovered new exit (range 4) 5974 | -7/Lower Caves | Entered another Lower Caves area 6139 | -7/Lower Caves | Encountered a Warlord checkpoint 6145 | -7/Lower Caves | Discovered new exit (range 2) 6150 | -7/Lower Caves | Entered Factory 6150 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6562 | -6/Factory | Discovered new exit (range 7) 6633 | -6/Factory | Identified exit to Factory 6681 | -6/Factory | Entered another Factory area 6681 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7072 | -5/Factory | Fabricated B-60 Warrior (x3) 7109 | -5/Factory | Garrison activated, responded to threat 7115 | -5/Factory | Build established: Scavenger-Gunner 7164 | -5/Factory | Lost 3 allies 7246 | -5/Factory | System corruption reached 10% 7290 | -5/Factory | Lost 8 parts (1p3n4u) 7494 | -5/Factory | Lost 3 parts (2n1u) 7528 | -5/Factory | Released all parts (4) 7557 | -5/Factory | Lost 6 parts (2n1u3w) 7563 | -5/Factory | System corruption reached 30% 7572 | -5/Factory | Core integrity fell below 50% 7614 | -5/Factory | Core integrity fell below 20% 7619 | -5/Factory | Cargo convoy interrupted 7631 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07544_ Destabilizing: System corrupted (+2). 07552_ System corrupted: Substantial component data lost. 07571_ U3|F JLAUJSM:ZLCTD=#9=WQZ1EGVX1IXG/N 07572_ K-01 Serf cleans the Nuclear Reactor. 07577_ Acquired Gauss Cannon. 07578_ K-01 Serf cleans the Nuclear Reactor. 07579_ S-27 Virus destroyed. 07581_ Slug penetrates Matter Pump. 07581_ Matter Pump disabled. 07585_ K-01 Serf collects debris. 07585_ Gauss Cannon destroyed. 07595_ Slammed into T-07 Excavator. 07598_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8R. 07601_ Slammed into A-15 Conveyor. 07601_ A-15 Conveyor calls for reinforcements. 07601_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07617_ System corrupted: Heat flow error (+228). 07619_ ALERT: Cargo convoy interrupted, initiating access lockdown. Map ----- +----------------------------------------------------+ | # " # #??????????? | | # # / #??????????? | | # # ########?????????????? | | # # #""""#???????????????? | | # # #"F "###?????????????? | | # # #?????????????? | | # # #?????????????? | | # + """ """ #?????????????? | | # # """ ""% +?????????????? | | # # """ ""% #?????????????? | | ?######### #?????????????? | | ?????????# """ % #?????????????? | | ?????????# """ * ]]]#?????????????? | | ?????????# """=%[]] #?????????????? | | ?????????# ] #?????????????? | | ?????????# #?????????????? | | ?????????# #?????????????? | | ?????????# "" k #?????????????? | | ?????????# """ ############### | | ?????????# "T """ u | | ?????????# """ """ ############### | | ?????????+ "" """ #?????????????? | | ?????????# ##############? | | ?????????# # ## | | ?????????### # / | | ???????????#@ # """"""""" ## | | ???????????# #] #? | | ???????????# # """"""""" #? | | ???????????# # #? | | ???????????# p + """"""""" #? | | ??????######+#s## # #? | | ??????# # u# """"""""" #? | | ??????# s # # #? | | ??????# s # # """"""""" #? | | ??????# # # #? | | ??????# s# ##############? | | ??????# + #?????????????? | | ??????# # #?????????????? | | ??????# # #?????????????? | | ??????########### #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????+ #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????# #?????????????? | | ????????????????? #?????????????? | | ????????????????? #?????????????? | | ????????????????? ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Aluminum Leg | 27% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! My Command Is Your Wish Challenges ------------ None Game ------ Seed ConcussiveArcsightCore Manual? 0 Play Time 01:28:37 Cumulative 25.7 hours Start 2025.07.02 @ 21:34:16 End 2025.07.06 @ 22:17:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36def003-c8d5-4e6a-b924-f98bb5ed038d