Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.25 @ 21:52:25 Player: BC the OG Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (233) 1165 Value Destroyed (9659) 9659 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1162) 1162 TOTAL SCORE: 17746 Bonus ------- High Alert Combat Kills 295 Follower Combat Kills 367 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 78/100 System Corruption 48% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (5) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Peak State ------------ > --- POWER ------------ Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Centrium Leg Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Improved Weapon Shielding Improved Remote Force Field Advanced Component Analysis Suite Improved System Guard > --- WEAPON ----------- Heavy Mace Enhanced Force Lance > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor High-capacity Storage Unit Small Battery Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Microactuators Improved Utility Shielding Improved Utility Shielding Thermal Shield Improved Remote Force Field Improved Remote Force Field Point Defense Array Antimissile System [Rating: 120] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Antigrav System Utility Advanced Melee Analysis Suite Device Actuator Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ripper Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . 2 2 Power 1 | . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . 2 . Utility 7 | . . 2 . 1 . 1 2 . . 1 Weapon 3 | . . . . 1 . 1 . . . 1 Parts Attached 255 | 5 9 21 23 4 4 15 17 37 65 55 Power 43 | 1 3 4 3 . . 1 1 5 11 14 Engine 15 | 1 3 4 3 . . 1 . 1 2 . Core 8 | . . . . . . . 1 4 2 1 Reactor 20 | . . . . . . . . . 7 13 Propulsion 73 | 2 1 7 11 . 1 2 2 12 21 14 Treads . | . . . . . . . . . . . Leg 63 | 2 1 7 11 . 1 2 2 12 21 4 Wheel . | . . . . . . . . . . . Hover 10 | . . . . . . . . . . 10 Flight . | . . . . . . . . . . . Utility 92 | 1 3 6 4 1 3 7 9 10 24 24 Device 46 | . . 1 1 . . 2 6 5 17 14 Storage 8 | 1 1 2 2 . . . . . 1 1 Processor 18 | . 2 2 1 1 3 2 2 1 . 4 Hackware 1 | . . . . . . . . . 1 . Protection 19 | . . 1 . . . 3 1 4 5 5 Artifact . | . . . . . . . . . . . Weapon 47 | 1 2 4 5 3 . 5 5 10 9 3 Energy Gun 3 | . . 2 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 1 . 1 . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 14 | . . 2 3 2 . 4 2 . 1 . Slashing Weapon 22 | . . . . 1 . 1 2 10 8 . Piercing Weapon 3 | . . . . . . . . . . 3 Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 6 | . . 1 2 1 . 1 . . 1 . Parts Lost 126 | . 2 9 6 . 2 2 4 25 45 31 Power 25 | . 1 3 1 . . . . 4 11 5 Propulsion 48 | . 1 4 3 . 1 1 2 9 15 12 Utility 28 | . . 1 . . 1 . 1 4 11 10 Weapon 25 | . . 1 2 . . 1 1 8 8 4 Highest Loss Streak 12 | . 2 4 3 . 2 2 2 10 10 12 To Critical Strikes 3 | . . . . . . 1 . 2 . . Average Slot Usage (%) 86 | . 77 88 88 92 90 92 94 92 96 65 Engine 4 | . 10 9 9 7 7 6 5 . . . Core 1 | . . . . . . . . 4 3 1 Reactor 1 | . . . . . . . . . 4 4 Leg 18 | . 24 21 25 23 23 20 16 16 25 4 Device 5 | . . 2 7 7 7 1 5 5 5 7 Storage 6 | . 14 11 9 7 7 6 5 5 5 3 Processor 23 | . 12 26 19 23 21 26 29 28 25 20 Protection 2 | . . . . . . 4 4 4 2 3 Impact Weapon 8 | . . 10 16 15 15 20 21 5 . 3 Slashing Weapon 6 | . . . . 7 7 5 1 15 20 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 12 16 26 39 41 41 48 58 58 84 99 Greatest Support 130 | 20 20 20 50 50 50 56 56 60 130 90 Greatest Overweight (x) 3 | . 1 2 2 . . . 1 2 2 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 20 20 Average Capacity 14 | 7 9 10 10 15 15 15 15 15 19 17 Most Carried 20 | 5 9 10 14 14 15 15 15 15 20 20 Average Carried 12 | 3 7 9 10 13 14 14 13 13 17 13 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 20 5 Final Carried 15 | 3 9 10 14 14 14 15 12 15 11 2 Class Distribution -------------------- 48% | Gladiator 27% | Scavenger-Gladiator 11% | Mutant 7% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/DSF Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Extension Scavenger-Gladiator | -4/Factory Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Matter Collected 3000 | 207 296 479 239 40 . 195 177 330 519 518 Remotely . | . . . . . . . . . . . Salvage Created 11624 | . 304 945 1562 48 42 917 1062 2125 2488 2131 Parts 421 | . 25 29 38 . 2 22 16 49 125 115 Haulers Intercepted 16 | . 1 4 3 1 . 2 1 1 1 2 Recyclers Shooed 3 | . 1 . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Combat Hostiles Destroyed 166 | . 10 17 25 . 1 13 16 27 35 22 Melee 111 | . . 6 10 . 1 7 11 19 35 22 Guns 9 | . 4 3 2 . . . . . . . Cannons 7 | . 6 1 . . . . . . . . Classes Destroyed 17 | . 5 5 . . 1 3 1 . 1 1 Worker 13 | . 1 2 4 . . 1 . . 3 2 Builder 6 | . . . . . . . 1 3 1 1 Tunneler 1 | . . . . . . 1 . . . . Hauler 16 | . 1 4 3 1 . 2 1 1 1 2 Recycler 14 | . . 3 3 . . 1 2 3 . 2 Mechanic 1 | . . . . . . . . . . 1 Operator 4 | . . 2 . . . . . 1 1 . Watcher 12 | . 2 . 2 . . . 2 3 2 1 Swarmer 18 | . 3 2 3 . . 4 3 . 3 . Saboteur 1 | . . . . . . . . . 1 . Grunt 80 | . 7 12 17 . . 5 8 15 11 5 Brawler 4 | . . 1 . . . . . . 3 . Duelist 1 | . . 1 . . . . . . . . Sentry 19 | . . 1 5 . . 2 1 8 1 1 Specialist 1 | . . . . . 1 . . . . . Hunter 12 | . . . . . . 1 . 4 5 2 Programmer 30 | . . . . . . 1 4 . 11 14 Best Kill Streak 6 | . 4 6 6 1 1 5 6 4 6 5 Combat Bots Only 6 | . 3 6 4 . 1 4 6 4 6 5 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 2 | . . 1 1 . 1 1 2 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Hostile Shots Fired 1464 | . 44 119 121 . 11 94 78 242 421 334 Missed 458 | . 15 30 26 . 4 33 20 66 164 100 Damage Taken 18024 | . 556 1116 1470 . 216 803 1132 3189 4872 4670 Core 3586 | . 165 161 375 . . 144 119 534 781 1307 Absorbed by Shields 539 | . . . . . . . . 78 . 461 Redirected to Shielding 320 | . . . . . . . . . . 320 Core Remaining (%) 59 | 100 34 59 31 . 100 83 . 34 32 . Volleys Fired 96 | . 67 12 17 . . . . . . . Largest 1 | . 1 1 1 . . . . . . . Hottest 65 | . 35 65 65 . . . . . . . Shots Fired 96 | . 67 12 17 . . . . . . . Gun 59 | . 30 12 17 . . . . . . . Cannon 37 | . 37 . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 77 | . 67 2 8 . . . . . . . Thermal 19 | . . 10 9 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 14 18 16 . . . . . . . Robot Miss Streak 4 | . 4 3 4 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 663 | . 50 74 86 1 1 29 70 108 146 98 Core Hits 222 | . 21 27 27 . . 8 11 30 58 40 Critical Kills 11 | . . 1 1 . . . 4 2 2 1 Critical Parts Destroyed 64 | . . 9 13 1 1 9 18 11 . 2 Critical Strikes 120 | . . 10 15 1 1 9 22 25 23 14 Smash 77 | . . 10 15 1 1 9 22 14 2 3 Sever 32 | . . . . . . . . 11 21 . Impale 11 | . . . . . . . . . . 11 Melee Attacks 738 | . . 73 96 1 1 41 95 128 166 137 Impact 396 | . . 73 96 1 1 33 88 69 13 22 Slashing 231 | . . . . . . 8 7 59 153 4 Piercing 111 | . . . . . . . . . . 111 Sneak Attacks 62 | . . 9 15 1 . 5 4 10 10 8 Combat Hostiles 2 | . . . 1 . . . . 1 . . Follow-up Attacks 140 | . . . 13 . . 5 19 44 40 19 Damage Inflicted 31242 | . 1054 3022 3639 95 57 1794 3911 5480 7436 4754 Guns 805 | . 345 212 248 . . . . . . . Cannons 443 | . 443 . . . . . . . . . Explosions 266 | . 266 . . . . . . . . . Melee 29728 | . . 2810 3391 95 57 1794 3911 5480 7436 4754 Ramming . | . . . . . . . . . . . Kinetic 921 | . 788 28 105 . . . . . . . Thermal 593 | . 266 184 143 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 16503 | . . 2810 3391 95 57 1686 3803 3569 546 546 Slashing 9145 | . . . . . . 108 108 1911 6890 128 Piercing 4080 | . . . . . . . . . . 4080 Highest Corruption 48 | . 2 4 1 . . 2 2 2 11 48 Average Corruption 5 | . 1 4 1 . . 1 1 1 3 13 Corruption Purged 10 | . . . . . . . . 2 8 . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . 8 5 1 . . 7 6 12 8 52 Message Errors 21 | . . . 1 . . 2 1 3 3 11 Matter Fused 26 | . 2 1 . . . 3 1 3 3 13 Heat Flow Errors 10 | . 2 1 . . . 1 . 3 1 2 Energy Discharges 14 | . 1 1 . . . . . 2 1 9 Parts Rejected 3 | . 1 . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 11 | . . 2 . . . 1 2 . . 6 Data Loss (major) 12 | . 2 . . . . . 2 1 . 7 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 7092 | . 155 878 1162 95 57 662 1692 1459 478 454 Projectiles . | . . . . . . . . . . . Explosions 155 | . 155 . . . . . . . . . Melee 6937 | . . 878 1162 95 57 662 1692 1459 478 454 Knockbacks 72 | . 8 17 7 . . 6 21 9 1 3 Impact 60 | . . 15 7 . . 6 19 9 1 3 Kinetic 7 | . 7 . . . . . . . . . Secondary 5 | . 1 2 . . . . 2 . . . Self-Inflicted Damage 224 | . 224 . . . . . . . . . Shots 2 | . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 270 | . 267 176 270 . . 215 2 245 158 159 Average Temperature 83 | . 75 48 122 . . 111 2 115 50 63 Received Heat Transfer 3016 | . 177 444 819 . 9 63 189 678 454 183 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 97 | . . 19 25 . . 11 16 25 . 1 Impact Corruptions 200 | . . 31 46 1 1 20 50 41 2 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 655 | . 250 230 175 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Peak Influence 719 | . 262 345 368 91 87 199 259 719 694 350 Initial 352 | . . 93 123 84 67 42 97 126 352 345 Average 209 | . 127 219 201 86 76 99 105 323 332 161 Maximum Alert Level 3 | . 1 1 1 . . . 1 3 2 1 Low Security (%) 53 | 100 80 40 40 100 100 100 88 17 21 69 Level 1 38 | . 19 59 59 . . . 11 63 48 30 Level 2 7 | . . . . . . . . 12 30 . Level 3 . | . . . . . . . . 6 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 41 | . 2 3 2 . . 2 6 7 10 9 Investigation 15 | . 1 1 2 . . 1 4 4 1 1 Extermination 12 | . . . . . . 1 2 . 4 5 Reinforcement 9 | . 1 2 . . . . . 3 3 . Assault 2 | . . . . . . . . . 2 . Garrison 3 | . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Distress Signals 12 | . 2 . 4 . . 1 2 . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 320 | . 25 32 36 . 3 19 30 53 81 41 Peak Tracking Total 12 | . 5 5 4 . 1 6 7 4 12 7 Tactical Retreats 58 | . 2 10 4 . 1 2 4 16 14 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Traps Triggered 11 | . 1 . 2 . . 1 . 2 1 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . 2 . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Machines Disabled 4 | . 3 1 . . . . . . . . Max in Single Turn 3 | . 3 1 . . . . . . . . Garrison Access 3 | . . . 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Machines Accessed 58 | . 6 6 8 3 . 6 6 7 11 5 Terminals 32 | . 6 3 3 2 . 3 3 5 4 3 Fabricators 4 | . . . . . . . 1 . 2 1 Repair Stations 5 | . . . . . . 2 1 . 2 . Recycling Units 7 | . . 1 2 . . . 1 2 1 . Scanalyzers 7 | . . 2 2 . . 1 . . 1 1 Garrison Access 3 | . . . 1 1 . . . . 1 . Total Hacks 171 | . 19 32 25 7 . 13 16 21 23 15 Successful 90 | . 11 21 17 3 . 4 9 10 10 5 Failed 80 | . 8 11 8 4 . 9 7 10 13 10 Catastrophic 13 | . 2 . 2 2 . 1 . 2 3 1 Database Lockouts 1 | . . . . . . . . 1 . . Manual 9 | . . . 3 1 . 1 1 . 2 1 Terminals 96 | . 19 14 12 4 . 7 9 17 6 8 Fabricators 7 | . . . . . . . 2 . 3 2 Repair Stations 10 | . . . . . . 3 2 . 5 . Recycling Units 15 | . . 1 4 . . . 3 4 3 . Scanalyzers 34 | . . 17 7 . . 3 . . 2 5 Garrison Access 9 | . . . 2 3 . . . . 4 . Terminal Hacks 52 | . 11 6 9 2 . 3 8 10 2 1 Record 13 | . . 1 1 . . . 3 7 . 1 Prototype ID Bank 5 | . 3 2 . . . . . . . . Open Door 2 | . . . . . . . . 2 . . Open DSF 4 | . . . . 1 . 1 1 . 1 . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Scanalyzer Index 2 | . . . . . . . 1 . 1 . Alert Level 12 | . 1 1 6 1 . 1 1 1 . . Unreport Threat 2 | . . . 2 . . . . . . . Locate Traps 4 | . 2 . . . . 1 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . 2 . Network Status 2 | . . . . . . . 1 . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . 1 . Recycling Unit Hacks 4 | . . 1 2 . . . . . 1 . Retrieve Components 4 | . . 1 2 . . . . . 1 . Scanalyzer 25 | . . 14 4 . . 1 . . 2 4 Insert Component 13 | . . 6 3 . . 1 . . 1 2 Analyze 12 | . . 8 1 . . . . . 1 2 Garrison Access Hacks 5 | . . . 2 1 . . . . 2 . Seal Access 3 | . . . 1 1 . . . . 1 . Coupler Status 2 | . . . 1 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 48 | . 4 5 7 3 . 5 5 6 8 5 Full Trace Events 15 | . 3 2 2 . . 1 3 2 1 1 Feedback Events 2 | . 2 . . . . . . . . . Corruption 2 | . 2 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . 5 1 . . . . . 1 2 Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 139 | . . . . . . . . . 139 . Total Part Build Rating 9 | . . . . . . . . . 9 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 27 | . . 9 17 . . . . . 1 . Parts Scanalyzed 11 | . . 5 2 . . 1 . . 1 2 Part Schematics Acquired 9 | . . 5 1 . . . . . 1 2 Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Total Allies 3 | . . . . . . . . 3 . . Largest Group 2 | . . . . . . . . 2 1 . Highest-Rated Group 159 | . . . . . . . . 159 159 . Highest-Rated Ally 159 | . . . . . . . . 159 159 . Total Orders . | . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . 32 . . Total Damage 1309 | . . . . . . . . 1309 . . Kills 9 | . . . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Turns Passed 13873 | 68 1197 1412 1642 120 60 1090 1427 1831 2565 2461 Spaces Moved 7464 | 57 741 670 849 87 38 679 681 1140 1483 1039 Core 18 | 18 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 6913 | 39 741 670 849 87 38 679 681 1140 1483 506 Wheels . | . . . . . . . . . . . Hover 533 | . . . . . . . . . . 533 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 126 126 126 120 120 120 48 Average Speed 129 | 97 131 137 123 126 126 126 126 121 121 150 Slowest Speed 330 | 120 190 260 260 126 126 126 196 260 260 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 82 36 53 3 41 18 13 86 29 22 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . . . Unknown Exits Taken 4 | 1 . . . . . 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 22 | . . . . . . . 4 . 4 14 Terrain Destroyed 53 | . 31 . . . . . 4 . 4 14 Melee 22 | . . . . . . . 4 . 4 14 Projectile . | . . . . . . . . . . . AOE 31 | . 31 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac Res Total 10706 | 69 898 1022 1281 94 50 863 1127 1448 2124 1730 Wait 2052 | . 58 215 269 . . 121 365 159 404 461 Move 7455 | 56 740 669 848 87 37 678 680 1139 1482 1039 Hop . | . . . . . . . . . . . Pick Up 204 | 8 16 16 24 2 5 13 4 35 44 37 Fast Attach 33 | . 2 9 5 . . 2 4 4 4 3 Attach 150 | 5 6 10 10 2 4 4 6 25 40 38 Detach 13 | . . 3 1 . . . . . 2 7 Swap 72 | . 1 2 8 2 . 9 7 8 21 14 Drop 106 | . 8 13 19 . 3 11 5 11 16 20 Fire 96 | . 67 12 17 . . . . . . . Melee 520 | . . 73 80 1 1 25 56 67 111 106 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 18) 314 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 6) 530 | -10/Materials | Discovered new exit (range 18) 577 | -10/Materials | Discovered new exit (range 18) 743 | -10/Materials | Discovered new exit (range 18) 782 | -10/Materials | Identified exit to Mines 881 | -10/Materials | Identified exit to Materials 1227 | -10/Materials | Core integrity fell below 50% 1266 | -10/Materials | Entered another Materials area 1266 | -9/Materials | Evolved 2 slots: Utility x2 1780 | -9/Materials | Lost 4 parts (1p2n1w) 2116 | -9/Materials | Build established: Scavenger-Mutant 2672 | -9/Materials | Discovered new exit (range 4) 2676 | -9/Materials | Identified exit to Materials 2678 | -9/Materials | Entered another Materials area 2678 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2828 | -8/Materials | Lost 3 parts (2n1w) 3246 | -8/Materials | Build established: Gladiator 3949 | -8/Materials | Core integrity fell below 50% 4047 | -8/Materials | Discovered new exit (range 11) 4058 | -8/Materials | Identified exit to Factory 4320 | -8/Materials | Entered Factory 4320 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4440 | -7/Factory | Identified exit to DSF 4440 | -7/Factory | Entered DSF 4478 | -7/DSF | Additional patrols routed to DSF 4484 | -7/DSF | Discovered new exit (range 11) 4500 | -7/DSF | Entered Factory 4500 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5539 | -6/Factory | Discovered new exit (range 15) 5590 | -6/Factory | Entered another Factory area 5590 | -5/Factory | Evolved 2 slots: Utility x2 5634 | -5/Factory | Discovered new exit (range 14) 6404 | -5/Factory | Identified exit to Upper Caves 6404 | -5/Factory | Identified exit to Extension 6979 | -5/Factory | Discovered new exit (range 11) 7017 | -5/Factory | Entered Extension 7124 | -5/Extension | Rescued a captive Derelict 7124 | -5/Extension | Rescued a captive Derelict 7454 | -5/Extension | Lost 6 parts (1p1n1u3w) 7522 | -5/Extension | Central database locked down 7641 | -5/Extension | Spotted B-75 Beast 8116 | -5/Extension | Build established: Scavenger-Gladiator 8344 | -5/Extension | Spotted B-75 Beast 8361 | -5/Extension | Core integrity fell below 50% 8405 | -5/Extension | Lost 10 parts (2p3n3u2w) 8464 | -5/Extension | Rescued A7 8644 | -5/Extension | Build established: Gladiator 8811 | -5/Extension | Discovered new exit (range 10) 8812 | -5/Extension | Discovered new exit (range 6) 8848 | -5/Extension | Entered Factory 8848 | -4/Factory | Accompanied by 1 ally (A7) 8848 | -4/Factory | Evolved 2 slots: Propulsion x2 8966 | -4/Factory | Build established: Scavenger-Gladiator 9062 | -4/Factory | Discovered new exit (range 15) 9709 | -4/Factory | Spotted B-86 Titan 9896 | -4/Factory | Fabricated Centrium Leg (x1) 9993 | -4/Factory | Lost 7 parts (3n3u1w) 10383 | -4/Factory | Lost 7 parts (4p1n1u1w) 10629 | -4/Factory | Discovered new exit (range 15) 10766 | -4/Factory | Lost 4 parts (2p2n) 11009 | -4/Factory | Lost 4 parts (1n1u2w) 11098 | -4/Factory | First assault squad dispatched 11293 | -4/Factory | System corruption reached 10% 11335 | -4/Factory | Lost 7 parts (3n1u3w) 11364 | -4/Factory | Core integrity fell below 50% 11413 | -4/Factory | Entered Research 11413 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11444 | -3/Research | Lost 10 parts (2p3n4u1w) 11641 | -3/Research | Found Enh. Force Lance 11706 | -3/Research | Build established: Gladiator 12478 | -3/Research | Lost 5 parts (1p4u) 12805 | -3/Research | System corruption reached 10% 12859 | -3/Research | Lost 3 parts (2n1u) 13067 | -3/Research | Garrison activated, responded to threat 13105 | -3/Research | Lost 4 parts (1p2n1u) 13136 | -3/Research | Build established: Scavenger-Gladiator 13617 | -3/Research | Core integrity fell below 50% 13665 | -3/Research | Build established: Scavenger-Scout 13679 | -3/Research | Found Enh. Force Lance 13681 | -3/Research | Found Enh. Force Lance 13804 | -3/Research | System corruption reached 30% 13822 | -3/Research | Core integrity fell below 20% 13874 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- repair station. 13843_ Backup Laser III tumbles out of repair station. 13844_ System corrupted: Energy discharge (-54). 13846_ P-80 Master destroyed. 13847_ Backup Laser III tumbles out of repair station. 13849_ Enh. Force Lance follow-up attack on P-80 Master. 13849_ P-80 Master destroyed. 13853_ G-73 Enforcer suffers critical hit (Impale). 13855_ Critical hit (Burn: +37). 13858_ Mic. Antimatter Reactor destroyed. 13859_ System corrupted: Energy discharge (-37). 13860_ G-73 Enforcer destroyed. 13863_ G-67 Veteran destroyed. 13867_ Enh. Force Lance destroyed. 13872_ P-80 Master destroyed. 13874_ NU,A&W=W AVI%YC4XTHL4GWEHC%:BPZH Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????+ | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###########????? | | ??????????????????????????????????# ! #????? | | ???????? ?????????????????????????# #????? | | ??????? ###################### """"" #????? | | ??????? # ""Y"" #????? | | ?????? = # #????? | | ?????? !! # ###### | | ?????? !=* / # | | ????????????????##########g###% # " | | ???????????????????# *!@%!=# ###/###/### """ | | ???????????????????# !%!==# # # """ | | ???????????????????# ![! # # # """ | | ???????????????????# # # # """ | | ???????????????????# = # # # """ | | ???????????????????# [" # %+ # """ | | ???????????????????# !"R""[ # # # """ | | ???????????????????# ! """" # # # | | ???????????????????########### # " | | ?????????????????????????????# ########### | | ?????????????????????????????# #?????????###### | | ?????????????????????????????# #??????????????# | | ?????????????????????????????# #??????????????# | | ?????????????????????????????# #??????????????# | | ?????????????????????????????# #??####????????# | | ?????????????????????????????# ####T ########## | | ?????????????????????????????# ## | | ?????????????????????????????# ## | | ?????????????????????????????# ## | | ?????????????????????????????# ## | | ?????????????????????????????####+########## ## | | ?????????????????????????????# #????# ## | | ?????????????????????????????# #????# ## | | ?????????????????????????????# #????# | | ?????????????????????????????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 415 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 450 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 30 Target Analysis 8 Armor Integrity Analysis 30 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Hammer | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Centrium Leg | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -3/Research | Scanalyzed Microactuators | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Dangerous Findings Everything Is Under Control I Spy Melee Specialist Oh No You Don't! Part-time Excavator Prison Break Respectable Loadout Challenges ------------ None Game ------ Seed PlasmaEfficiencyFalx Manual? 0 Play Time 05:54:07 Cumulative 26.8 hours Start 2024.03.24 @ 09:31:37 End 2024.03.25 @ 21:52:25 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 3 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7a35d86-fa19-4d9e-b532-370243f3d663