Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 21:03:22 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (114) 570 Value Destroyed (2707) 2707 Prototype IDs (38) 760 Alien Tech Used (4) 800 Bonus (2794) 2794 TOTAL SCORE: 16431 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 128 Met Data Miner 300 Met Zhirov 300 Met Sigix 2000 Cogmind --------- Core Integrity 967/1450 Matter 18/300 Energy 67/100 System Corruption 1% Temperature Cool (0) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Biometal Medium Treads Biometal Medium Treads Gyrokinetic Inverter Xenon Bombardment Thruster > --- UTILITY (12) ----- Coolant Network Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Core Analyzer Core Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Quantum Rifle Nova Cannon > --- INVENTORY (10) --- Long-range Sensor Array Stasis Canceller Light Regenerative Plating Enhanced Autogun Heavy Machine Gun Fusion Bomb Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Gyrokinetic Inverter Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Network Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Core Analyzer Core Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Quantum Rifle Nova Cannon > --- INVENTORY -------- Stasis Canceller Light Regenerative Plating Enhanced Autogun Heavy Machine Gun Fusion Bomb Launcher Sigix Containment Pod [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Artifact Phase Redirector Weapon Axe Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . 1 . . Utility 10 | . . . . . 2 2 . . . . 1 . . . . . . . . . 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 125 | 4 . . . 3 42 24 2 1 2 . 3 . 2 . 3 5 . . 3 . 5 2 11 13 Power 18 | . . . . 1 6 2 1 . . . . . . . 2 2 . . 1 . 1 . 1 1 Engine 9 | . . . . 1 3 . 1 . . . . . . . 2 2 . . . . . . . . Core 6 | . . . . . 3 2 . . . . . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Propulsion 49 | 2 . . . . 19 13 1 1 1 . 1 . 1 . . 1 . . . . 2 . 2 5 Treads 13 | 1 . . . . 9 . . . . . . . . . . . . . . . . . . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 . . . . 9 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Flight 24 | . . . . . . 13 1 1 1 . 1 . 1 . . 1 . . . . 2 . 2 1 Utility 36 | 1 . . . 1 10 6 . . 1 . 2 . . . . 1 . . 2 . 2 2 4 4 Device 10 | 1 . . . 1 1 1 . . . . . . . . . 1 . . . . 1 1 2 1 Storage 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Processor 9 | . . . . . 5 1 . . . . . . . . . . . . . . . 1 . 2 Hackware 6 | . . . . . . 1 . . 1 . 1 . . . . . . . 1 . . . 1 1 Protection 7 | . . . . . 3 2 . . . . . . . . . . . . 1 . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 22 | 1 . . . 1 7 3 . . . . . . 1 . 1 1 . . . . . . 4 3 Energy Gun 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 13 | . . . . 1 5 2 . . . . . . 1 . 1 1 . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 1 . . . . . . . . . . . . 3 . . . 3 . Parts Lost 25 | . . . . 1 6 1 . . . . . . 1 . . 1 . . . . 1 3 4 7 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 17 | . . . . . 5 1 . . . . . . 1 . . 1 . . . . . 2 2 5 Utility 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 4 | . . . . 1 2 1 . . . . . . 1 . . 1 . . . . 1 2 4 3 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 8 | 3 3 5 5 5 12 5 4 5 5 5 4 6 6 6 8 7 7 8 10 9 8 9 9 6 Power 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 2 . Propulsion 1 | 2 2 2 2 2 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . . Utility 2 | . . 1 1 1 4 2 1 1 1 1 1 2 2 2 2 3 3 3 3 3 1 3 3 3 Weapon 2 | . . 1 1 1 4 2 1 2 2 2 2 2 2 2 2 2 2 2 3 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | 10 . . . 2 15 6 . . . . 1 . . . . . . . 1 . . 3 5 1 Power 4 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | 5 . . . . 5 . . . . . . . . . . . . . . . . . . . Utility 12 | 1 . . . . 1 2 . . . . 1 . . . . . . . 1 . . 3 3 . Weapon 16 | 3 . . . 1 8 4 . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 94 | . 100 100 100 100 97 98 100 100 100 100 99 100 99 100 100 98 100 100 88 100 91 86 77 67 Engine 5 | . 14 14 14 14 3 . 5 7 7 7 6 6 6 6 6 10 11 11 10 11 6 4 2 . Core 2 | . . . . . 5 7 1 . . . . . . . . . . . . . 3 3 . . Treads 7 | . 14 14 14 14 19 . . . . . . . . . . . . . . . . . . 4 Wheel 6 | . 14 14 14 14 15 . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 27 30 30 30 30 33 33 32 33 33 33 35 35 35 35 31 28 22 13 Device 5 | . 14 14 14 14 1 10 15 15 12 7 6 6 6 6 3 3 5 5 5 5 6 4 3 4 Storage 6 | . 14 14 14 14 9 . . . . . 4 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 13 | . . . . . 17 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 14 15 Hackware 8 | . . . . . . 6 7 7 10 15 19 20 20 20 20 17 17 17 17 17 15 14 14 16 Protection 3 | . . . . . 6 10 7 7 7 7 1 . . . 2 1 . . . . 1 4 2 . Energy Gun 1 | . 14 14 14 14 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 14 14 14 14 16 11 7 7 7 11 7 6 7 13 7 5 5 5 . 5 5 5 3 1 Slashing Weapon 2 | . . . . . . 3 5 6 7 3 4 6 2 . 4 5 5 4 . 4 4 3 3 2 Peak Build Rating 111 | 7 7 7 7 7 35 39 41 42 46 46 51 51 51 49 52 57 56 57 61 61 66 73 80 111 Average Rating 39 | 6 7 7 7 7 24 34 38 40 43 45 50 51 49 49 50 55 56 56 54 61 62 67 65 74 On Entrance 40 | 6 7 7 7 7 7 29 37 41 42 46 46 51 51 49 49 50 56 56 57 61 61 66 64 63 Avg Prop Armor Cover (%) 11 | 13 13 13 13 13 18 6 . . . . . . . . . . 2 2 3 . . 2 . 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 12 12 12 13 57 54 18 15 15 14 21 21 24 21 26 37 31 34 38 36 37 43 37 32 Greatest Support 105 | 20 16 16 16 16 66 32 25 28 28 28 34 34 34 31 31 37 36 36 36 36 36 36 31 105 Greatest Overweight (x) 5 | . . . . . 5 1 . . . . . . . . . . . . 1 . 1 1 2 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 8 8 8 8 8 19 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 6 5 5 5 7 20 20 5 5 5 5 6 6 6 6 10 9 8 9 10 9 10 10 10 10 Average Carried 8 | 3 3 5 5 5 12 5 4 5 5 5 4 6 6 6 8 7 7 8 9 9 8 9 9 9 Final Capacity 20 | 8 8 8 8 8 20 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 3 5 5 5 5 20 5 5 5 5 5 6 6 6 6 10 7 8 9 9 9 9 10 10 8 Class Distribution -------------------- 33% | Hacker-Sprinter 27% | Mutant 15% | Scavenger-Mutant 7% | Scavenger-Sprinter 6% | Hacker-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Matter Collected 3510 | 255 15 . . 68 1269 232 59 76 . 259 78 . . . 218 227 . 66 . . 89 55 519 25 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4577 | 133 58 . . 169 2148 266 59 . . 259 255 . 60 . 38 158 . . . . 92 55 802 25 Parts 253 | 9 7 . . 13 116 24 6 . . 1 8 . 6 . 6 8 . . . . 7 11 28 3 Haulers Intercepted 10 | . . . . . 6 1 . . . . 1 . . . . 1 . . . . . . 1 . Recyclers Shooed 6 | 1 . . . . 3 . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 5 2 . . . . 4 . 4 . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Combat Hostiles Destroyed 71 | . 4 . . 6 34 6 3 . . . . . 4 . 4 1 . . . . 5 . 4 . Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Guns 53 | . 4 . . 6 34 2 1 . . . . . . . . . . . . . 3 . 3 . AOE 16 | . . . . . . 4 2 . . . . . 4 . 4 . . . . . 2 . . . Classes Destroyed 11 | 2 1 . . 1 6 1 . . . . . . . . . . . . . . . . . . Worker 7 | . . . . . 3 1 . . . . . . . . . 1 . . . . 1 . . 1 Builder 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 10 | . . . . . 6 1 . . . . 1 . . . . 1 . . . . . . 1 . Recycler 11 | 1 . . . . 5 1 . . . . 1 . . . . . . . . . . . 3 . Operator 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . Watcher 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 . Swarmer 45 | . 4 . . 3 11 6 3 . . . . . 4 . 4 1 . . . . 5 . 4 . Grunt 19 | . . . . 3 16 . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 4 . . 3 9 3 3 . . . 1 . 4 . 4 2 . . . . 5 2 3 1 Combat Bots Only 6 | . 4 . . 3 6 3 3 . . . . . 4 . 4 1 . . . . 5 . 3 . Max Kills in Single Turn 3 | 2 1 . . 1 1 2 1 . . . 1 . 3 . 2 1 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 1 . . . . . 3 . 2 . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Hostile Shots Fired 521 | . 10 . . 40 158 20 18 3 . 1 6 . 10 . 7 5 . 3 . 11 35 25 43 126 Missed 193 | . 2 . . 16 40 9 11 2 . . 5 . 5 . 2 5 . 1 . 7 20 11 14 43 Hits 328 | . 8 . . 24 118 11 7 1 . 1 1 . 5 . 5 . . 2 . 4 15 14 29 83 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 327 | . 8 . . 24 118 11 7 1 . 1 1 . 5 . 5 . . 2 . 4 15 13 29 83 Critical Strikes 13 | . . . . 2 6 . . . . . . . . . . . . . . 1 . . . 4 Damage Taken 5342 | . 64 . . 297 1660 161 121 . . 19 5 . 127 . 72 66 . 36 . 57 278 271 475 1633 Core 1027 | . 7 . . 63 232 16 27 . . . . . 27 . 12 . . . . . 16 20 124 483 Absorbed by Shields 218 | . . . . . . . . . . . . . . . . . . . . . 14 30 174 . Redirected to Shielding 99 | . . . . . 99 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 282 | . . . . . . . . . . . . . . . . . . . . . 2 35 245 . Core Remaining (%) 87 | 100 . . . 72 57 . . . . 93 . . . . 95 . . . . 100 98 . 82 . Volleys Fired 233 | 5 5 . . 15 137 11 6 . . 1 . . 9 . 8 . . 2 . 3 10 2 17 2 Largest 2 | 2 2 . . 2 2 2 2 . . 2 . . 1 . 2 . . 1 . 1 2 2 2 2 Hottest 207 | 60 60 . . 60 83 50 50 . . 50 . . 36 . 59 . . 36 . 36 48 48 55 207 Shots Fired 413 | 10 10 . . 30 260 19 8 . . 2 . . 9 . 9 . . 2 . 3 18 4 26 3 Gun 377 | 10 10 . . 30 260 16 4 . . 2 . . . . 1 . . . . . 16 4 23 1 Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 34 | . . . . . . 3 4 . . . . . 9 . 8 . . 2 . 3 2 . 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 342 | 5 5 . . 15 251 16 4 . . 2 . . . . 1 . . . . . 16 4 23 . Thermal 37 | 5 5 . . 15 9 . . . . . . . . . . . . . . . . . . 3 Explosive 34 | . . . . . . 3 4 . . . . . 9 . 8 . . 2 . 3 2 . 3 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 3 3 . . 10 21 3 1 . . . . . . . 1 . . . . . 4 1 8 1 Robot Miss Streak 6 | 1 2 . . 1 4 2 3 . . 2 . . 4 . 6 . . . . . 3 3 1 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Shots Hit Robots 323 | 6 5 . . 23 201 14 2 . . 8 6 . . . 1 5 . . . . 9 6 35 2 Core Hits 173 | 5 4 . . 10 90 13 6 . . 2 2 . 4 . 6 3 . . . . 8 2 17 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Destroy 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 112 | . . . . . 2 10 . 2 1 8 13 . . . 2 13 . . . . 4 6 47 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 112 | . . . . . 2 10 . 2 1 8 13 . . . 2 13 . . . . 4 6 47 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 5 . . . . 3 . . . . 5 . . . . 1 3 5 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8106 | 96 55 . . 276 3001 701 106 . . 536 330 . 173 . 290 422 . . . . 372 344 1272 132 Guns 4079 | 96 55 . . 276 3001 124 36 . . . . . . . . . . . . . 102 10 350 29 Cannons 47 | . . . . . . . . . . . . . . . . . . . . . . . . 47 Explosions 955 | . . . . . . 216 70 . . . . . 173 . 290 . . . . . 206 . . . Melee 3019 | . . . . . . 361 . . . 536 330 . . . . 422 . . . . 64 329 922 55 Ramming 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Kinetic 3774 | 63 22 . . 166 2901 124 36 . . . . . . . . . . . . . 102 10 350 . Thermal 352 | 33 33 . . 110 100 . . . . . . . . . . . . . . . . . . 76 Explosive 955 | . . . . . . 216 70 . . . . . 173 . 290 . . . . . 206 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3019 | . . . . . . 361 . . . 536 330 . . . . 422 . . . . 64 329 922 55 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 5 5 5 5 . . . . . . 2 2 2 2 2 . . . 1 Average Corruption 3 | . . . . . 1 5 5 5 5 . . . . . . 1 2 2 2 2 . . . 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . 4 1 2 . . . . . . 1 2 2 . 2 . . . . Message Errors 7 | . . . . . . . 3 . 1 . . . . . . 1 . 1 . 1 . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 642 | . . . . . . 55 . . . 146 80 . 20 . . 76 . . . . 24 58 168 15 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . . . . . . 20 . . . . . . . . . . . Melee 622 | . . . . . . 55 . . . 146 80 . . . . 76 . . . . 24 58 168 15 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . . . . . 38 . . . . . 27 . . . . . . . 54 2 5 . Shots 5 | . . . . . . . 1 . . . . . 2 . . . . . . . 1 . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 290 | 20 . . . 117 39 24 31 204 . 18 2 1 14 . 22 97 46 65 82 290 27 126 . 50 Average Temperature 38 | 20 . . . 66 11 11 8 115 . 8 1 1 4 . 3 32 18 27 46 96 9 54 . 30 Received Heat Transfer 825 | . . . . 165 612 . . . . 9 . . 12 . . . . 18 . . 9 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 697 | 75 75 . . 250 223 . . . . . . . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Maximum Alert Level 2 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . Low Security (%) 59 | 100 100 100 . 100 52 . . . . . 22 . . . . 86 . . . . 10 100 100 100 Level 1 22 | . . . . . 19 100 . . . . . . . . . 13 . . . . 89 . . . Level 2 17 | . . . . . 28 . . . . . 77 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 548 | 10 81 19 . 70 548 314 . . . . 471 . . . . 343 . . . . 272 67 124 53 Initial 471 | . . 19 . . . 239 . . . . 471 . . . . 31 . . . . 156 62 . . Average 176 | . 45 19 . 24 238 277 . . . . 352 . . . . 58 . . . . 238 40 46 12 Influence Increases 4158 | 20 91 . . 140 1083 282 175 . . 50 604 . 210 . 135 400 . 60 . 30 373 22 394 89 Destroy 0b10 Robot/C 1520 | . 80 . . 120 680 120 60 . . . . . 80 . 80 120 . . . . 100 . 80 . Destroy 0b10 Robot/NC 225 | 20 . . . . 85 20 . . . 5 15 . . . . 15 . . . . 5 15 40 5 Destroy Leader 300 | . 10 . . 20 164 22 10 . . . 4 . 10 . 10 24 . . . . 10 . 16 . Allied During Kill 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 . Successful Hack 136 | . . . . . 28 33 . . . . 10 . . . . 10 . . . . 8 5 42 . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 195 | . . . . . 30 . . . . . 30 . . . . 90 . . . . . . 45 . Destroy Structure 260 | . 1 . . . 6 27 . . . . 5 . . . . 114 . . . . 40 2 56 9 Advance Influence 600 | . . . . . . . . . . . 450 . . . . . . . . . 150 . . . Partial Spotted 90 | . . . . . . 30 . . . . 30 . . . . 15 . . . . . . 15 . Lose Combat Pursuer 750 | . . . . . 60 30 105 . . 45 60 . 120 . 45 . . 60 . 30 60 . 60 75 Influence Decreases 4158 | 20 40 32 19 140 556 530 174 114 166 15 612 27 60 150 85 107 167 74 162 20 264 141 392 91 Entered New Map 1243 | . . 32 19 . . 288 104 54 166 . 14 11 . 150 . 19 127 34 162 . 4 57 . 2 Time Decay 1995 | 20 40 . . 130 516 222 70 60 . 15 148 16 50 . 85 78 40 40 . 20 90 59 240 56 Lost Part 176 | . . . . 10 40 10 . . . . . . 10 . . 10 . . . . 10 25 28 33 Lost Ally 20 | . . . . . . 10 . . . . . . . . . . . . . . 10 . . . Purge Threat 724 | . . . . . . . . . . . 450 . . . . . . . . . 150 . 124 . Squads Dispatched 23 | . 1 . . . 4 1 . . . . 1 . . . . 4 . . . . 3 3 3 3 Investigation 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . Extermination 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 2 1 Reinforcement 8 | . 1 . . . 2 . . . . . . . . . . . . . . . 2 1 1 1 Assault 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Distress Signals 7 | . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 187 | . 8 . . 8 51 10 9 1 . 5 5 . 10 . 5 10 . 4 . 8 16 8 16 13 Peak Tracking Total 11 | . 4 . . 3 6 3 4 1 . 5 4 . 11 . 3 4 . 4 . 8 11 7 6 7 Tactical Retreats 28 | . . . . . 3 2 4 . . 1 3 . 2 . 2 . . 2 . 1 1 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Traps Triggered 7 | . . . . . 2 1 . . . . . . . . . 2 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . . . 6 4 Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Disabled 14 | . . . . . 2 . . . . . 2 . . . 1 6 . . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . . 1 1 . . . . . . 1 . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Accessed 64 | . . . 1 . 11 10 2 . . . 5 . . 3 1 3 . . 4 . 5 3 13 3 Terminals 33 | . . . . . 7 4 . . . . 2 . . . . 3 . . . . 4 2 9 2 Fabricators 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . Repair Stations 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 Garrison Access 6 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . 1 . Total Hacks 189 | . . . 1 . 35 21 8 . . . 12 . . 25 1 4 . . 17 . 17 11 31 6 Successful 128 | . . . 1 . 22 9 8 . . . 8 . . 25 1 1 . . 17 . 9 7 18 2 Failed 59 | . . . . . 12 12 . . . . 4 . . . . 3 . . . . 8 4 12 4 Catastrophic 10 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . . 1 3 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Manual 60 | . . . . . 20 8 . . . . 5 . . . . 4 . . . . 8 5 7 3 Terminals 96 | . . . . . 28 8 . . . . 8 . . . . 4 . . . . 15 8 20 5 Fabricators 8 | . . . . . . 1 . . . . 2 . . . . . . . . . 2 3 . . Repair Stations 8 | . . . . . . 4 . . . . . . . . . . . . . . . . 4 . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 4 5 . . . . . . . . . . . . . . . . 5 1 Garrison Access 8 | . . . . . 1 3 . . . . 2 . . . . . . . . . . . 2 . Terminal Hacks 80 | . . . 1 . 8 . 8 . . . 4 . . 25 1 . . . 17 . 3 4 7 2 Record 21 | . . . 1 . . . 7 . . . . . . 6 1 . . . 5 . . . 1 . Part Schematic 18 | . . . . . . . . . . . . . . 13 . . . . 4 . . 1 . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Robot Analysis 6 | . . . . . 2 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . . . . 1 . . . . . . . . 3 . . . . 4 . . 1 1 . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unreport Threat 7 | . . . . . . . . . . . 3 . . . . . . . . . 1 1 2 . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 2 . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 . Scan Component 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 3 4 . . . . . . . . . . . . . . . . 4 . Insert Component 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . 4 . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . Seal Access 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 21 | . . . . . 9 2 . . . . 2 . . . . 1 . . . . 4 1 2 . Terminals 20 | . . . . . 8 2 . . . . 2 . . . . 1 . . . . 4 1 2 . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Botnet 15 | . . . . . 7 1 . . . . 2 . . . . 1 . . . . 3 . 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . . . . . 7 8 . . . . 4 . . . . 2 . . . . 5 3 11 3 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 1 . . . 16 . . . . 13 . . . . 4 . . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 219 | . . . . . . . . . . . . . . . . . . . . . 50 169 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Part Studies Acquired 5 | . . . . . . 4 . . . . . . . . . . . . . . . . 1 . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Time 90 | . . . . . . . . . . . . . . . . . . . . . . . 90 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Total Allies 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Highest-Rated Group 49 | . . . . . . 26 . . . . . . . . . 49 . . . . 26 . . . Highest-Rated Ally 49 | . . . . . . 26 . . . . . . . . . 49 . . . . 26 . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . Total Damage 762 | . . . . . . . . . . . . . . . . 762 . . . . . . . . Kills 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Active Infowar (turns) 3954 | 2 107 18 173 179 13 445 155 127 77 172 354 104 240 23 151 126 98 90 62 115 194 123 581 225 Sensors 3462 | . . . . . . 445 155 127 77 172 354 104 240 23 151 126 98 90 62 115 194 123 581 225 Structural 575 | . . . . . 13 234 155 127 46 . . . . . . . . . . . . . . . Seismic 479 | 2 107 18 173 179 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . . . . . 2 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 1 1 . . . 1 2 . 1 . 1 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Turns Passed 6328 | 66 107 18 173 324 1897 461 155 127 77 172 355 104 240 23 265 175 98 94 67 129 194 123 648 236 Spaces Moved 10371 | 22 82 19 174 246 1099 1064 475 375 191 394 852 323 639 83 795 410 341 304 161 387 223 343 964 405 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 74 | 1 . . . . 29 . . . . . . . . . . . . . . . . . . 44 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1619 | 21 82 19 174 246 1070 7 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8678 | . . . . . . 1057 475 375 191 394 852 323 639 83 795 410 341 304 161 387 223 343 964 361 Fastest Speed 23 | 100 100 100 100 100 100 26 26 31 36 36 31 32 28 28 28 24 24 24 24 24 24 23 26 26 Average Speed 43 | 102 100 100 100 100 119 30 27 31 36 36 31 32 30 28 28 24 27 27 29 24 24 24 28 44 Slowest Speed 240 | 160 100 100 100 100 240 115 31 36 36 36 32 32 32 28 28 28 28 28 105 24 105 110 190 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . 1 2 . . . 5 . . . . 1 1 . . 1 . 1 3 3 Potential Cave-ins 20 | . . . . . . . 2 . . . . . 2 . 2 . . . . 3 . . 11 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 2 17 6 49 47 72 30 59 54 14 58 16 55 59 68 80 10 55 43 60 46 4 13 98 17 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 10 | . . . 1 1 1 . 1 . . . . . . 1 . . . 1 3 1 . . . . Known Exits Taken 19 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 1 . . 1 3 1 1 . 1 2 . 4 . 2 2 . . . . . . Spaces Dug 292 | . . . . . 1 5 16 2 . . 5 . 75 . 38 . . 12 . 29 3 1 102 3 Terrain Destroyed 465 | . . . . . 1 31 45 2 . . 5 . 102 . 83 . . 28 . 41 21 1 102 3 Melee 33 | . . . . . 1 5 . 2 . . 5 . . . 1 . . . . . 3 1 13 2 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 431 | . . . . . . 26 45 . . . . . 102 . 82 . . 28 . 41 18 . 89 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Total 11628 | 55 97 18 173 294 1462 1174 489 380 195 407 908 322 671 82 818 458 343 310 177 415 338 368 1228 446 Wait 487 | 20 9 . . 27 71 5 2 . . 3 39 . 20 . 1 19 3 . . 22 88 1 152 5 Move 10312 | 21 81 18 173 245 1098 1061 470 374 190 393 841 322 638 82 794 407 338 303 160 384 222 341 957 399 Hop 18 | . . . . . . 1 2 . . . 5 . . . . 1 1 . . 1 . 1 3 3 Pick Up 83 | 1 2 . . 2 47 7 1 . . . 3 . . . 2 . 1 1 1 . 1 6 8 . Fast Attach 46 | 1 . . . . 8 3 . . 1 . . . 1 . . 2 . . 5 . . 1 12 12 Attach 36 | . . . . 1 7 8 1 . . . 2 . . . . 3 . . 1 . 3 2 3 5 Detach 23 | . . . . . 4 2 . . . . . . . . . 2 . . 1 . 1 2 2 9 Swap 134 | 3 . . . 2 39 22 5 3 2 2 4 . 3 . 11 3 . 4 4 5 7 1 13 1 Drop 123 | 4 . . . 2 49 29 2 1 1 . 1 . . . . 3 . . 5 . 2 5 14 5 Fire 233 | 5 5 . . 15 137 11 6 . . 1 . . 9 . 8 . . 2 . 3 10 2 17 2 Melee 112 | . . . . . 2 10 . 2 1 8 13 . . . 2 13 . . . . 4 6 47 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 14) 174 | -10/Materials | Entered Mines 176 | -10/Mines | Learned Materials stockpile data 187 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 188 | -10/Mines | Discovered new exit (range 5) 192 | -10/Mines | Entered Exiles 215 | -10/Exiles | Met 8R-AWN 233 | -10/Exiles | Met EX-HEX 273 | -10/Exiles | Met EX-DEC 277 | -10/Exiles | Learned location of Zion (-7) 314 | -10/Exiles | Build established: Mutant 353 | -10/Exiles | Discovered new exit (range 14) 365 | -10/Exiles | Entered Mines 465 | -9/Mines | Learned location of Storage (-7) 641 | -9/Mines | Learned 2 Materials zone layouts 642 | -9/Mines | Discovered new exit (range 12) 689 | -9/Mines | Entered Materials 689 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 690 | -8/Materials | Identified exit to Factory 1058 | -8/Materials | Build established: Scavenger-Mutant 2157 | -8/Materials | Build established: Mutant 2359 | -8/Materials | Central database locked down 2586 | -8/Materials | Entered Factory 2586 | -7/Factory | Evolved 2 slots: Utility x2 3014 | -7/Factory | Discovered new exit (range 13) 3036 | -7/Factory | Identified exit to Lower Caves 3047 | -7/Factory | Entered Lower Caves 3048 | -7/Lower Caves | Encountered a Warlord checkpoint 3066 | -7/Lower Caves | Entered an active Warlord outpost 3067 | -7/Lower Caves | Learned location of 1 exit from Research 3067 | -7/Lower Caves | Learned Research emergency access door positions 3067 | -7/Lower Caves | Learned Extension emergency access door positions 3067 | -7/Lower Caves | Learned Extension stockpile data 3067 | -7/Lower Caves | Learned Factory garrison access intel 3199 | -7/Lower Caves | Discovered new exit (range 9) 3202 | -7/Lower Caves | Identified exit to Lower Caves 3202 | -7/Lower Caves | Entered another Lower Caves area 3268 | -7/Lower Caves | Learned 4 Factory zone layouts 3274 | -7/Lower Caves | Spotted B-75 Beast 3283 | -7/Lower Caves | Build established: Scout 3326 | -7/Lower Caves | Discovered new exit (range 9) 3329 | -7/Lower Caves | Identified exit to Zion 3329 | -7/Lower Caves | Entered Zion 3370 | -7/Zion | Discovered new exit (range 10) 3386 | -7/Zion | System corruption cleaned by Quarantine Array 3404 | -7/Zion | Identified exit to Proximity Caves 3406 | -7/Zion | Entered Proximity Caves 3496 | -6/Proximity Caves | Spotter reported a threat 3542 | -6/Proximity Caves | Spotter reported a threat 3549 | -6/Proximity Caves | Spotter reported a threat 3576 | -6/Proximity Caves | Discovered new exit (range 7) 3578 | -6/Proximity Caves | Identified exit to Factory 3578 | -6/Proximity Caves | Entered Factory 3578 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3579 | -6/Factory | Identified exit to Lower Caves 3580 | -6/Factory | Loaded intel: 4 garrison access locations 3893 | -6/Factory | Build established: Hacker-Sprinter 3933 | -6/Factory | Entered Lower Caves 4036 | -6/Lower Caves | Discovered new exit (range 3) 4036 | -6/Lower Caves | Identified exit to Lower Caves 4037 | -6/Lower Caves | Entered another Lower Caves area 4062 | -6/Lower Caves | Discovered new exit (range 11) 4180 | -6/Lower Caves | Learned Factory garrison access intel 4181 | -6/Lower Caves | Spotted B-75 Beast 4182 | -6/Lower Caves | Learned Factory terminal intel 4274 | -6/Lower Caves | Discovered new exit (range 8) 4276 | -6/Lower Caves | Identified exit to Data Miner 4277 | -6/Lower Caves | Entered Data Miner 4277 | -6/Data Miner | Discovered new exit (range 6) 4283 | -6/Data Miner | Met Data Miner 4289 | -6/Data Miner | Learned location of Section 7 (-2) 4289 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4294 | -6/Data Miner | Received God Mode back door access code from Data Miner 4300 | -6/Data Miner | Identified exit to Proximity Caves 4300 | -6/Data Miner | Entered Proximity Caves 4310 | -5/Proximity Caves | Found Alien Artifact 4564 | -5/Proximity Caves | Discovered new exit (range 5) 4564 | -5/Proximity Caves | Identified exit to Factory 4565 | -5/Proximity Caves | Entered Factory 4565 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4566 | -5/Factory | Identified exit to Upper Caves 4567 | -5/Factory | Loaded intel: 26 terminal locations 4568 | -5/Factory | Loaded intel: 4 garrison access locations 4580 | -5/Factory | Discovered exit to Upper Caves (range 8) 4740 | -5/Factory | Entered Upper Caves 4748 | -5/Upper Caves | Learned Factory stockpile data 4806 | -5/Upper Caves | Discovered new exit (range 10) 4809 | -5/Upper Caves | Identified exit to Upper Caves 4812 | -5/Upper Caves | Encountered a Warlord checkpoint 4838 | -5/Upper Caves | Entered another Upper Caves area 4896 | -5/Upper Caves | Learned location of Warlord (-4) 4901 | -5/Upper Caves | Learned Factory emergency access door positions 4928 | -5/Upper Caves | Discovered new exit (range 16) 4932 | -5/Upper Caves | Identified exit to Zhirov 4932 | -5/Upper Caves | Entered Zhirov 4933 | -5/Zhirov | Discovered new exit (range 3) 4939 | -5/Zhirov | Met Zhirov 4944 | -5/Zhirov | Learned location of Quarantine (-3) 4944 | -5/Zhirov | Learned location of Testing (-2) 4944 | -5/Zhirov | Learned location of Command (-1) 4946 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4951 | -5/Zhirov | Found Alien Artifact 4951 | -5/Zhirov | Identified Integrated Reactor 4951 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4958 | -5/Zhirov | Found Alien Artifact 4999 | -5/Zhirov | Identified exit to Proximity Caves 4999 | -5/Zhirov | Entered Proximity Caves 5124 | -4/Proximity Caves | Spotter reported a threat 5125 | -4/Proximity Caves | Discovered new exit (range 11) 5127 | -4/Proximity Caves | Identified exit to Factory 5128 | -4/Proximity Caves | Entered Factory 5128 | -4/Factory | Evolved 2 slots: Utility x2 5129 | -4/Factory | Identified exit to Research 5241 | -4/Factory | Fabricated Lgt. Regenerative Plating? 5309 | -4/Factory | Discovered exit to Research (range 15) 5322 | -4/Factory | Entered Research 5322 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5323 | -3/Research | Identified exit to Armory 5324 | -3/Research | Identified exit to Research 5363 | -3/Research | Identified exit to Quarantine 5367 | -3/Research | Watched by a mysterious "MATRIX" hacker. 5394 | -3/Research | Spotted B-86 Titan 5445 | -3/Research | Entered Quarantine 5513 | -3/Quarantine | Found Alien Artifact 5614 | -3/Quarantine | Repaired Enh. Autogun 5624 | -3/Quarantine | Central database locked down 5624 | -3/Quarantine | Identified Dimensional Node Initializer 5624 | -3/Quarantine | Identified Transdimensional Reconstructor 5624 | -3/Quarantine | Identified Terrabomb 5796 | -3/Quarantine | Lost 4 parts (2n2u) 5850 | -3/Quarantine | Repaired Enh. Autogun 5870 | -3/Quarantine | Found Fusion Bomb Launcher 5939 | -3/Quarantine | Warped through subspace 5964 | -3/Quarantine | Met incapacitated Sigix Warrior 5964 | -3/Quarantine | Lockdown squad dispatched 5965 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 5965 | -3/Quarantine | Unlocked Sigix quarantine chamber 5967 | -3/Quarantine | Found Sigix Containment Pod 5985 | -3/Quarantine | Used Terrabomb 6072 | -3/Quarantine | Found Alien Artifact 6072 | -3/Quarantine | Identified Phase Redirector 6079 | -3/Quarantine | Discovered exit to Research (range 8) 6093 | -3/Quarantine | Entered Research 6093 | -2/Research | Evolved 2 slots: Utility x2 6130 | -2/Research | Identified exit to Access 6312 | -2/Research | Lost 3 parts (1p1n1w) 6323 | -2/Research | Garrison activated, responded to threat 6329 | -2/Research | Self-destructed Last Messages --------------- 06281_ Lgt. Antimatter Reactor destroyed. 06281_ Axe destroyed. 06281_ Knocked back. 06281_ Penetrated by Slug. 06299_ Slug penetrates Wall. 06307_ Acquired Quantum Rifle. 06307_ Slug penetrates Wall. 06313_ Acquired Nova Cannon. 06315_ Slug penetrates Wall. 06322_ Wall collapses. 06322_ Penetrated by Slug. 06322_ Slug penetrates Wall. 06323_ P-80 Master calls for garrison reinforcements. 06323_ ALERT: Activating Garrison Access R001. 06324_ Biometal Medium Treads destroyed. 06325_ Penetrated by Slug. 06326_ Slammed into P-80 Master. 06328_ Penetrated by Slug. 06329_ Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | #?????????????? #??????????????????????????????? | | ########??####### "###???????????????????????????? | | #?# #???????????????????????????? | | #?# #???????????????????????????? | | #?# +???????????????????????????? | | #?# #???????????????????????????? | | ### #?# #???????????????????????????? | | # #?# #???????????????????????????? | | # ### #???????????????????????????? | | + !! #???????????????????????????? | | # !! #???????????????????????????? | | # ####????????????????????????? | | # " """#????????????????????????? | | # """ T"#????????????????????????? | | # G =! """#????????????????????????? | | # """ ! ########????????????????????? | | # " !! #????????????????????? | | # ! #????????????????????? | | # #????????????????????? | | ### #????????????????????? | | ??# ! ######;###h #????????????????????? | | ??# ! # ; #????????????????????? | | ### ! # #h #????????????????????? | | # /pp +????????????????????? | | = # # #????????????????????? | | # # @ #????????????????????? | | != # # #????????????????????? | | =! ! # # #????????????????????? | | !! ! # # #????????????????????? | | !! # # #????????????????????? | | ########## #????????????????????? | | #????????# #????????????????????? | | #????????# #????????????????????? | | #### #????????# #????????????????????? | | #### """ #????????# #????????????????????? | | ## """ #????????# #????????????????????? | | ## """ ########## #????????????????????? | | # #????? ?????????????? | | + # ????????????? | | # + ?????????????? | | # #????????????????????? | | ####+###+############# #????????????????????? | | # #??? """" # #????????????????????? | | # #??? """" # #????????????????????? | | # #??? """" + #????????????????????? | | # #??? """" # #????????????????????? | | # #?? # #????????????????????? | | # #?# ] ?# #????????????????????? | | # #?# = ?# #????????????????????? | | ### #?# ??# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 48 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 10 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed EM Disruption Field | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Chainsword | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Great Axe | -7/Zion | Archive Fission Core | -7/Zion | Archive Energy Well | -7/Zion | Archive Matter Filter | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -3/Research | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Enh. Autogun | 36% | -3/Quarantine Enh. Autogun | 56% | -3/Quarantine Studied --------- VTOL Module | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Minigun | -7/Factory | Hacked Nuclear Pulse Thruster | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Terrabomb Phase Redirector Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed SurveybotTachyonCarapace Manual? 0 Play Time 02:12:39 Cumulative 201.3 hours Start 2026.04.21 @ 18:35:04 End 2026.04.21 @ 21:03:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/1/0/0 Lore% 65 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d7abc50-7dd4-4cfa-8bd3-6eb8214fa749