Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 11:18:56 // Winter2019/RPGLIKE Player: Delirus Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (314) 1570 Value Destroyed (15080) 15080 Prototype IDs (63) 1260 Alien Tech Used (5) 1000 Bonus (15750) 15750 TOTAL SCORE: 44460 Bonus ------- High Alert Combat Kills 5357 Follower Combat Kills 3442 Network Hubs Disabled 800 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -849 Cogmind --------- Core Integrity 0/1650 Matter 378/400 Energy 419/450 System Corruption 2% Temperature Cool (12) Movement Hovering (42) Location -2/Testing Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (9) ------ Machine Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Actuator Array Improved Focal Shield Advanced Thermal Shield Advanced Force Field > --- WEAPON (4) ------- Lance Lance Lance Enhanced Force Lance > --- INVENTORY (3) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Improved Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Weapon Cycler Advanced Actuator Array Improved Focal Shield Advanced Thermal Shield Advanced Force Field > --- WEAPON ----------- Lance Lance Lance Enhanced Force Lance > --- INVENTORY -------- Advanced Heat Sink Sigix Containment Pod [Rating: 158] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Leg Myomer Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Microactuators Device Microactuators Storage Advanced Energy Well Processor Advanced Melee Analysis Suite Protection Makeshift Thermal Plating Weapon Great Axe Energy Gun Heavy Dispersion Rifle Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Slots Evolved 17 | . 3 . . . 5 2 . . . 1 . . . . 3 1 . . . . 2 . . . . . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 . . . 1 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . Utility 8 | . 1 . . . 2 1 . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . Weapon 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 262 | 3 10 . . 4 24 24 4 4 4 5 7 1 5 . 7 25 1 . 6 . 18 12 3 1 13 35 20 24 2 Power 37 | . 1 . . 1 2 9 . . . . 5 . . . . 5 . . 2 . 3 1 3 . 1 3 1 . . Engine 11 | . . . . 1 2 4 . . . . . . . . . 4 . . . . . . . . . . . . . Core 13 | . 1 . . . . 5 . . . . 5 . . . . 1 . . 1 . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 . 3 1 3 . 1 3 1 . . Propulsion 81 | 1 3 . . 1 2 2 1 . . 1 1 . . . 2 12 1 . . . 10 9 . 1 5 14 3 12 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 65 | . 2 . . 1 2 2 . . . 1 1 . . . 2 12 1 . . . 5 9 . 1 5 6 3 12 . Flight 11 | . 1 . . . . . 1 . . . . . . . . . . . . . 5 . . . . 4 . . . Utility 84 | 1 3 . . 1 7 6 . 2 . 2 1 . 3 . 4 5 . . 4 . 3 2 . . 7 10 12 9 2 Device 48 | 1 1 . . 1 2 3 . 1 . 1 1 . 3 . 2 4 . . 3 . 3 2 . . 5 4 4 5 2 Storage 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Processor 13 | . 1 . . . 2 2 . 1 . . . . . . . 1 . . . . . . . . 1 2 . 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 20 | . 1 . . . 3 1 . . . 1 . . . . . . . . 1 . . . . . 1 3 8 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 1 3 . . 1 13 7 3 2 4 2 . 1 2 . 1 3 . . . . 2 . . . . 8 4 3 . Energy Gun 7 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . Energy Cannon 13 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . 2 3 . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 1 . . . 2 1 1 1 2 1 . 1 . . 1 . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 3 2 2 1 2 1 . . . . . 1 . . . . 1 . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . 1 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 1 . . 2 . . . 1 . 1 2 . . 4 . . 1 . . . 7 4 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Lost 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 91 100 100 100 99 95 99 100 100 100 100 100 100 100 99 99 100 100 100 100 96 93 100 100 91 73 87 92 87 Engine 2 | . 5 . . 13 10 5 . . . . . . . . . 4 5 5 2 . . . . . . . . . . Core 5 | . 14 14 14 . . 8 14 14 14 13 13 13 13 13 11 5 5 5 5 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 5 9 9 9 9 8 6 6 4 4 Hover 23 | . 8 28 28 28 30 23 21 21 21 25 26 26 26 26 25 26 26 26 26 26 11 21 28 28 25 14 27 27 28 Flight 2 | . 9 . . . . . 6 7 7 1 . . . . . . . . . . 14 1 . . . 4 . . . Device 23 | . 16 . . 13 12 14 21 21 21 25 26 26 26 26 28 28 31 31 31 31 33 36 38 38 34 9 19 26 18 Processor 9 | . 11 14 14 14 14 14 14 14 14 8 6 6 6 6 5 7 10 10 10 10 6 4 4 4 3 8 9 13 14 Protection 3 | . 3 14 14 . 8 4 . . . 2 6 6 6 6 5 3 . . . . . . . . . 10 11 1 2 Energy Cannon 1 | . 11 14 14 14 6 . . . . . . . . . . . . . . . . . . . . 1 5 . . Launcher 1 | . . 14 14 9 . . 1 . . . . 2 6 . 2 4 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . 6 5 5 5 5 5 5 4 4 4 4 3 . . . . Slashing Weapon 8 | . . . . . 8 21 19 20 21 20 20 17 11 6 5 5 5 5 5 5 4 4 4 4 3 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 6 5 5 10 10 10 10 9 9 9 9 8 . 2 16 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 8 14 13 13 18 33 38 35 35 31 40 36 37 41 32 40 58 50 50 52 47 60 67 75 75 76 82 84 90 79 Greatest Support 115 | 10 22 22 22 25 33 35 35 35 35 44 47 47 47 52 63 66 64 64 64 64 80 81 81 81 81 115 81 100 98 Greatest Overweight (x) 2 | . . . . . 1 1 . . . . . . . . . . . . . . 1 2 . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | . 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . 1 2 2 1 1 2 3 2 2 2 2 3 2 3 2 2 2 2 2 2 2 2 2 3 2 2 2 2 2 Final Capacity 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 2 2 3 3 3 3 2 3 3 3 3 3 3 3 3 2 2 3 3 3 3 2 3 3 3 2 Class Distribution -------------------- 44% | Hacker-Scout 34% | Mutant 10% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Scout | -6/Proximity Caves Derelict-Scout | -6/Factory Derelict-Scout | -6/Lower Caves Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Derelict-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Extension Hacker-Scout | -4/Cetus Hacker-Scout | -4/Archives Hacker-Scout | -4/Hub_04(d) Hacker-Mutant | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Matter Collected 3528 | 200 110 . . 60 548 235 117 110 . . 134 15 159 . 100 250 . 10 80 . 187 97 82 10 135 318 282 231 58 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13581 | 11 609 . . . 581 1048 330 556 . 26 126 . 97 . 344 1735 . 276 272 381 1761 655 561 109 997 661 1240 839 366 Parts 746 | 3 43 . . . 37 72 3 25 . 5 5 . 7 . 21 111 . 17 7 9 97 37 30 5 55 41 54 36 26 Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . 11 27 . 5 . . 7 . 35 . 1 14 7 7 . . . . . . . . . Prevented 13 | . . . . . . . 3 . . . . . . . 4 . 2 4 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Combat Hostiles Destroyed 250 | . 9 . . . 15 27 6 10 . 4 1 . 3 . 11 38 . 8 . 13 38 5 9 2 16 8 11 11 5 Melee 197 | . . . . . 4 27 4 7 . . 1 . 3 . 10 38 . 7 . 13 36 5 9 2 15 . . 11 5 Guns 10 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Cannons 23 | . 2 . . . 8 . . . . . . . . . . . . . . . . . . . . 4 9 . . AOE 12 | . . . . . 3 . 2 3 . 4 . . . . . . . . . . . . . . . . . . . Classes Destroyed 25 | 1 8 . . . 2 3 1 1 . . . . . . 1 3 . . . 1 1 . . . 2 . 1 . . Worker 10 | . 2 . . . 1 . . . . . 1 . . . . 2 . . . . . . . . 2 . 2 . . Builder 11 | . 3 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 3 1 1 Tunneler 4 | 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Hauler 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | . 2 . . . . 1 . . . . . . . . . 1 . . . . . 2 . . . . 1 . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . . . . Watcher 21 | . 3 . . . 1 1 . . . . 1 . . . . 4 . . . . 4 2 1 . . . 2 1 1 Swarmer 52 | . 6 . . . . 7 3 . . 4 . . 1 . 5 6 . 5 . . 9 . 1 . 4 . . 1 . Cutter 9 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 74 | . 3 . . . 8 9 2 5 . . 1 . 1 . 3 14 . 2 . 2 14 . 1 . . 1 7 1 . Brawler 5 | . . . . . . . 1 1 . . . . . . 1 . . . . . 2 . . . . . . . . Duelist 5 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Sentry 37 | . . . . . 6 6 . 1 . . . . 1 . . 5 . . . 1 3 3 . 2 3 4 . 2 . Hunter 22 | . . . . . 1 1 . 1 . . . . . . 2 3 . . . . 1 . 2 . . . 2 5 4 Programmer 14 | . . . . . . 1 . . . . . . . . . 2 . . . . 6 . . . . 3 2 . . Heavy 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 2 . . . . . 1 . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Lightning 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 8 | 1 5 . . . 5 8 3 8 . 4 1 . 3 . 4 8 . 6 . 8 7 3 3 2 7 4 6 3 2 Combat Bots Only 8 | . 3 . . . 4 7 3 8 . 4 1 . 3 . 4 8 . 6 . 8 6 3 3 2 4 4 5 3 2 Max Kills in Single Turn 4 | 1 1 . . . 1 2 2 1 . 4 1 . 1 . 1 1 . 1 . 1 2 1 1 1 3 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . 2 1 . 4 . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . 1 2 1 1 . . 1 . 1 . 1 1 . 1 . 1 2 1 1 1 2 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Damage Taken 16211 | . 346 . . . 720 1505 131 287 . . 60 21 17 . 462 2319 9 325 . 308 1798 804 522 78 2466 848 409 1172 1604 Core 12114 | . 303 . . . 463 1135 106 222 . . 52 16 11 . 335 1790 9 266 . 242 1448 654 417 61 1854 440 271 898 1121 Absorbed by Shields 5461 | . . . . . 8 388 28 80 . . 12 . 16 . . 694 3 121 . 116 651 248 490 83 628 690 342 691 172 Redirected to Core 10001 | . 135 . . . 388 814 87 204 . . 28 16 11 . 291 1586 . 187 . 201 1193 521 340 61 1585 374 221 805 953 Redirected to Shielding 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 13 . . Regen/Repaired (Parts) 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 147 . . Core Remaining (%) 74 | 100 . . . 88 88 . . . . 86 . . . . 100 . . . . 95 . . . . 6 . 33 . . Volleys Fired 230 | 1 92 . . . 39 . 5 5 . 1 . 3 3 . . . . . . . . . . . . 48 33 . . Largest 3 | 1 2 . . . 2 . 1 1 . 1 . 1 1 . . . . . . . . . . . . 3 2 . . Hottest 282 | 50 136 . . . 107 . 39 39 . 39 . 39 39 . . . . . . . . . . . . 282 226 . . Shots Fired 318 | 1 94 . . . 71 . 5 5 . 1 . 3 3 . . . . . . . . . . . . 74 61 . . Gun 115 | 1 46 . . . . . . . . . . . . . . . . . . . . . . . . 52 16 . . Cannon 179 | . 48 . . . 64 . . . . . . . . . . . . . . . . . . . . 22 45 . . Launcher 24 | . . . . . 7 . 5 5 . 1 . 3 3 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 262 | 1 94 . . . 32 . . . . . . . . . . . . . . . . . . . . 74 61 . . Explosive 24 | . . . . . 7 . 5 5 . 1 . 3 3 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 1 13 . . . 10 . 3 2 . . . . . . . . . . . . . . . . . 15 13 . . Robot Miss Streak 5 | . 3 . . . 2 . 1 1 . . . . . . . . . . . . . . . . . 5 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1074 | 1 64 . . . 72 87 17 21 . . 11 . 4 . 30 141 . 19 4 29 168 46 52 7 119 46 52 42 42 Core Hits 456 | 1 26 . . . 34 36 11 12 . 4 3 . 6 . 11 61 . 9 3 15 59 17 26 4 37 18 25 21 17 Critical Kills 8 | . . . . . . . . . . . . . . . 2 1 . . . . 3 . . . . . 2 . . Critical Parts Destroyed 19 | . . . . . . . . . . . . . . . . 2 . 2 . . 4 . 2 . 6 . 3 . . Critical Strikes 112 | . 4 . . . 2 9 4 2 . . 1 . 1 . 4 13 . 5 . 3 19 4 8 . 14 3 6 8 2 Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Destroy 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Smash 22 | . . . . . . . . . . . . . . . 2 3 . 2 . . 7 . 2 . 6 . . . . Sever 32 | . . . . . 2 9 4 2 . . 1 . 1 . 1 3 . . . 1 3 . 5 . . . . . . Impale 46 | . . . . . . . . . . . . . . . 1 7 . 3 . 2 9 4 1 . 8 . 1 8 2 Melee Attacks 1119 | . . . . . 38 112 19 22 1 6 13 5 5 . 34 187 4 29 4 39 212 61 76 8 137 . 11 49 47 Impact 111 | . . . . . . 4 . . . . . . . . 8 27 . 3 . 3 27 10 10 . 19 . . . . Slashing 335 | . . . . . 38 108 19 22 1 6 13 5 5 . 4 25 . 3 . 8 33 8 13 . 24 . . . . Piercing 673 | . . . . . . . . . . . . . . . 22 135 4 23 4 28 152 43 53 8 94 . 11 49 47 Sneak Attacks 39 | . . . . . 1 1 . 2 . . 3 . . . 3 7 . 1 . . 3 6 . . 4 . 6 1 1 Combat Hostiles 11 | . . . . . . . . . . . 2 . . . 1 3 . . . . 2 . . . 3 . . . . Follow-up Attacks 291 | . . . . . 3 22 5 4 . . 3 . . . 10 40 . 4 . 11 63 13 23 1 56 . . 14 19 Damage Inflicted 48881 | 12 1073 . . . 2819 3147 1016 1088 . 226 597 . 189 . 1574 6415 . 933 327 1623 7421 2375 2388 325 6504 1769 2912 2174 1974 Guns 1880 | 12 475 . . . . . . . . . . . . . . . . . . . . . . . . 954 439 . . Cannons 3960 | . 598 . . . 946 . . . . . . . . . . . . . . . . . . . . 808 1608 . . Explosions 2828 | . . . . . 1020 . 380 313 . 226 . . 31 . . . . . . . . . . . 858 . . . . Melee 40132 | . . . . . 853 3147 636 775 . . 597 . 158 . 1574 6415 . 933 327 1623 7421 2375 2388 325 5637 . 800 2174 1974 Ramming 81 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 7 65 . . Kinetic 461 | . . . . . 461 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5379 | 12 1073 . . . 485 . . . . . . . . . . . . . . . . . . . . 1762 2047 . . Explosive 1970 | . . . . . 1020 . 380 313 . 226 . . 31 . . . . . . . . . . . . . . . . Electromagnetic 858 | . . . . . . . . . . . . . . . . . . . . . . . . . 858 . . . . Impact 4348 | . . . . . . 45 . . . . . . . . 522 849 . 142 . 99 1074 220 295 . 1102 . . . . Slashing 9895 | . . . . . 853 3102 636 775 . . 597 . 158 . 86 854 . 46 . 293 1012 243 496 . 744 . . . . Piercing 25889 | . . . . . . . . . . . . . . . 966 4712 . 745 327 1231 5335 1912 1597 325 3791 . 800 2174 1974 Highest Corruption 48 | . . . . . 2 1 1 1 1 . 1 1 1 1 1 . . . . . 7 7 8 8 48 4 4 2 2 Average Corruption 4 | . . . . . 2 1 1 1 1 . 1 1 1 1 1 . . . . . 3 7 7 8 19 2 3 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . . 6 1 2 4 . . 1 2 2 . 6 . . . . . 20 17 11 3 21 3 9 3 1 Message Errors 32 | . . . . . 3 . 1 2 . . . 2 1 . 2 . . . . . 7 4 3 . 4 1 1 . 1 Matter Fused 15 | . . . . . . . 1 . . . 1 . . . 1 . . . . . 1 2 2 . 1 2 2 2 . Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . . . . 5 3 1 1 1 . 1 . . Energy Discharges 14 | . . . . . 1 . . 2 . . . . . . . . . . . . 1 2 . . 4 . 4 . . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 16 | . . . . . 1 . . . . . . . 1 . 3 . . . . . 1 4 3 . 2 . . 1 . Data Loss (major) 10 | . . . . . 1 1 . . . . . . . . . . . . . . 2 1 1 1 2 . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3831 | . 5 . . . 49 113 5 144 . . 100 . . . 166 522 . 175 68 157 647 199 136 . 637 33 449 226 . Projectiles 71 | . 5 . . . 17 . . . . . . . . . . . . . . . . . . . . 33 16 . . Explosions 78 | . . . . . 27 . 5 26 . . . . . . . . . . . . . . . . 20 . . . . Melee 3682 | . . . . . 5 113 . 118 . . 100 . . . 166 522 . 175 68 157 647 199 136 . 617 . 433 226 . Knockbacks 22 | . . . . . 3 . . . . . . . . . 1 2 . 1 . . 6 . 2 . 7 . . . . Impact 17 | . . . . . . . . . . . . . . . 1 2 . 1 . . 4 . 2 . 7 . . . . Kinetic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Self-Inflicted Damage 280 | . . . . . . . . 5 . . . 21 . . . . . . . . . . . . 222 . 32 . . Shots 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 2 . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 307 | 10 90 . . . 91 . . . . . . . . . 3 307 . . . 3 247 190 146 . 212 252 157 . . Average Temperature 57 | 7 31 . . . 32 . . . . . . . . . 3 69 . . . 3 91 92 79 . 112 60 24 . . Received Heat Transfer 2272 | . 99 . . . 381 301 11 89 . . 27 . 6 . 72 380 . 27 . 94 238 118 103 16 72 57 36 28 117 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 24 | . . . . . . . . . . . . . . . 3 5 . . . . 5 . . . 11 . . . . Impact Corruptions 41 | . . . . . . 1 . . . . . . . . 4 6 . 3 . 1 9 . 4 . 12 . 1 . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Parts Melted 24 | . 10 . . . 1 1 . 1 . . . . . . . 2 . . . . 2 . . . . 5 2 . . Heat Transferred 7030 | 37 2738 . . . 777 . . . . . . . . . . . . . . . . . . . . 1702 1776 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Peak Influence 2095 | 5 302 95 . . 635 878 . . . . 213 . . . . 1816 . . . . 1338 1322 1341 633 2095 1184 1020 1424 872 Initial 1002 | . 3 95 . . . 233 . . . . 79 . . . . 266 . . . . 44 655 628 456 221 1002 660 553 680 Average 742 | 1 193 95 . . 375 477 . . . . 160 . . . . 1194 . . . . 638 885 1065 599 1079 1013 866 968 779 Maximum Alert Level 5 | . 1 . . . 2 3 . . . . 1 . . . . 5 . . . . 4 4 4 2 5 4 3 4 3 Low Security (%) 10 | 100 39 100 . 100 18 . . . . . 63 . . . . . . . . . 15 . . . . . . . . Level 1 17 | . 60 . . . 28 43 . . . . 36 . . . . 10 . . . . 17 . . . 23 . . . . Level 2 18 | . . . . . 52 43 . . . . . . . . . . . . . . 23 34 6 100 18 . 9 11 8 Level 3 32 | . . . . . . 13 . . . . . . . . . 20 . . . . 27 32 42 . 4 88 90 53 91 Level 4 17 | . . . . . . . . . . . . . . . . 50 . . . . 15 33 51 . 33 11 . 34 . Level 5 3 | . . . . . . . . . . . . . . . . 17 . . . . . . . . 19 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . . 1 2 7 . 1 . . 1 . . . . 10 . . . . 7 1 1 . 4 3 4 1 2 Investigation 10 | . 1 . . 1 . 2 . . . . 1 . . . . . . . . . 2 . 1 . . . 1 . 1 Extermination 8 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . 1 1 1 1 . Reinforcement 16 | . . . . . 1 3 . . . . . . . . . 6 . . . . 2 . . . 2 . 1 . 1 Assault 12 | . . . . . 1 1 . 1 . . . . . . . 3 . . . . 1 1 . . 1 2 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 1 3 . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Distress Signals 22 | . . . . . 1 . . . . . 1 . . . . 2 . . . . 3 1 2 . 2 5 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 506 | . 16 . . . 30 37 8 13 . . 7 . 3 . 23 82 9 8 . 19 65 20 21 4 41 32 20 33 15 Peak Tracking Total 15 | . 3 . . . 5 6 4 5 . . 4 . 3 . 5 14 9 5 . 12 11 6 5 3 14 15 6 6 4 Tactical Retreats 25 | . 1 . . . 1 1 1 . . . . . . . 2 6 3 . . 4 2 . . . 1 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Traps Triggered 23 | . 1 . . . 3 4 . . . . 1 . . . . . . . . . . 2 . . 3 3 5 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . 1 . . . . . 1 . . . . 1 2 . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Machines Disabled 56 | . 3 . . . 2 . . . . . . . . . 1 11 1 . . . 8 2 2 . 19 2 3 1 1 Max in Single Turn 9 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 9 1 1 . 1 Garrison Access 6 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . 1 . 1 . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Machines Accessed 56 | . 7 . 1 1 6 6 . 1 . . 4 . . 4 1 3 1 1 6 . 2 . 3 1 1 1 6 . . Terminals 23 | . 6 . . . 5 4 . . . . . . . . 1 . . . . . . . 3 . . . 4 . . Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . 1 . 1 . . Total Hacks 153 | . 16 . 4 1 13 15 . 1 . . 8 . . 28 7 4 1 1 19 . 9 . 10 1 2 3 10 . . Successful 103 | . 8 . 4 1 4 3 . 1 . . 3 . . 28 7 3 1 1 19 . 5 . 4 1 1 1 8 . . Failed 50 | . 8 . . . 9 12 . . . . 5 . . . . 1 . . . . 4 . 6 . 1 2 2 . . Catastrophic 6 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 199 | . 9 . . . 5 . . . 1 . 8 . . . . 40 . . . . 40 16 . . 30 2 28 8 12 Terminals 61 | . 15 . . . 12 12 . . . . . . . . 7 . . . . . . . 10 . . . 5 . . Fabricators 14 | . . . . . . . . . . . 5 . . . . . . . . . 9 . . . . . . . . Repair Stations 10 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . 4 . . Recycling Units 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . 4 . . . . . . . . 2 . 1 . . Terminal Hacks 80 | . 5 . 4 1 2 1 . 1 . . . . . 28 7 . 1 1 19 . . . 4 1 . . 5 . . Record 39 | . . . 4 . . . . . . . . . . 11 7 . 1 . 7 . . . 4 1 . . 4 . . Part Schematic 14 | . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 4 | . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . 1 . 1 . . Seal Access 6 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . 1 . 1 . . Unauthorized Hacks 6 | . 2 . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 7 . . . 5 5 . . . . 4 . . . 1 . . . . . 2 . 3 . . . 2 . . Full Trace Events 5 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . . . . . . Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Corruption 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 112 | . . . . . . . . . 15 . . . . 10 . 16 . . 4 . . . . . 24 . 30 . 13 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 1 . . . . Autooverrided 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Total Allies 83 | . . 3 . . . . . . 4 . . . . . 2 17 . . . . 7 12 . . 7 1 . 30 . Largest Group 17 | . . 3 3 3 3 . . . 4 4 3 . . . 2 11 . . . . 5 10 8 6 9 1 . 17 . Highest-Rated Group 733 | . . 40 40 40 40 . . . 152 152 111 . . . 125 431 . . . . 187 573 523 398 541 25 . 733 . Highest-Rated Ally 269 | . . 16 16 16 16 . . . 39 39 38 . . . 96 85 . . . . 81 159 159 159 103 25 . 269 . Zionite Dispatches 17 | . . . . . . . . . . . . . . . . 5 . . . . 3 3 . . 3 1 . 2 . Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 12 | . . . . . . . . . . . . . . . . 2 . . . . 2 4 . . 2 2 . . . STAY 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 1 . . . DROP 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 1 . . . Ally Attacks 482 | . . . . . 45 . . . . . 11 . . . 30 51 . . . . 33 43 46 7 25 . . 191 . Total Damage 15690 | . . . . . 500 . . . . . 207 . . . 999 2654 . . . . 1263 1410 1941 340 1701 . . 4675 . Kills 109 | . . . . . 8 . . . . . 3 . . . 11 17 . . . . 11 12 11 2 12 . . 22 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 18 | . . . . 3 . . 1 1 2 . . 3 2 . 1 . 2 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 30 | . . . . . . . . . . . . . . . . 6 . . . . 6 1 . . 6 . 8 . 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . 1 Component Schematics 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Unaware Analyses 6 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Turns Passed 13530 | 16 620 47 149 158 836 1225 372 322 697 540 231 186 261 40 673 1347 252 334 103 332 1065 500 403 85 404 780 753 552 247 Spaces Moved 18447 | 10 755 69 134 234 1049 1380 570 473 1048 554 363 345 391 83 914 1940 454 564 193 578 1370 595 731 146 603 829 994 841 237 Core 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 64 8 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 197 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 196 . . . Wheels 50 | 9 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16616 | . 294 69 134 234 1049 1380 570 473 1048 554 363 345 391 83 914 1940 454 564 193 578 466 534 731 146 539 498 994 841 237 Flight 1512 | . 420 . . . . . . . . . . . . . . . . . . . 904 61 . . . 127 . . . Fastest Speed 25 | 80 40 56 56 56 52 52 52 52 52 48 48 48 48 48 44 32 36 36 36 36 28 25 25 25 25 32 33 33 42 Average Speed 43 | 84 49 56 56 56 52 60 52 52 52 49 48 48 48 48 46 34 36 36 36 36 34 35 25 27 30 57 42 36 42 Slowest Speed 200 | 120 80 56 56 56 112 112 52 52 52 52 48 48 48 48 48 45 36 36 36 36 114 200 25 106 114 160 99 99 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Exploration Rate (%) 58 | 2 94 11 51 55 75 38 70 59 90 74 9 63 55 72 87 60 81 64 62 75 37 75 93 86 60 19 76 25 31 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 25 | . . . 1 1 . . . . 4 . . . 1 1 2 . 1 . 3 1 4 . . . . . 4 . 2 Known Exits Taken 17 | . . . . 1 . 1 . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 . 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . 1 . . 4 2 2 1 . 2 5 . 5 . . 1 . 1 . . . . . . . . . Spaces Dug 91 | . . . . . . 8 . . . 4 1 19 18 . . 17 3 1 . 1 14 3 1 . . . . 1 . Terrain Destroyed 673 | . . . . . 35 8 65 55 . 16 1 51 48 . . 17 3 1 . 1 14 3 1 . 342 3 8 1 . Melee 57 | . . . . . . 8 . . . 4 1 3 . . . 17 3 1 . 1 14 3 1 . . . . 1 . Projectile 16 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 3 8 . . AOE 600 | . . . . . 30 . 65 55 . 12 . 48 48 . . . . . . . . . . . 342 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Total 22612 | 15 903 76 207 262 1223 1648 620 524 1199 814 408 356 453 82 1133 2429 538 668 221 671 1797 853 921 186 757 1051 1258 1010 329 Wait 1987 | . 30 8 74 18 27 55 27 . 139 245 7 5 38 . 141 217 76 67 . 45 174 150 103 31 14 72 158 51 15 Move 18409 | 9 750 68 133 233 1048 1379 569 472 1047 553 362 344 390 82 913 1939 453 563 192 577 1369 594 730 145 603 828 992 835 237 Hop 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 100 | . 2 . . 2 3 15 1 6 2 1 2 . 3 . 9 8 2 1 . 3 10 8 4 . 5 2 5 4 2 Fast Attach 181 | 3 9 . . 1 14 16 1 1 4 2 6 . . . 4 7 . . 7 . 11 7 . 1 9 34 21 21 2 Attach 23 | . . . . . 1 3 . . . 1 . . . . 2 2 . . 1 . 4 4 . . 2 1 1 1 . Detach 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 1 . Swap 63 | . 1 . . 3 9 5 3 3 . 2 1 1 5 . 1 16 1 . . . 3 1 3 . 2 . 1 2 . Drop 234 | 2 5 . . 5 13 29 1 7 6 3 9 . 3 . 11 25 2 1 6 3 19 13 6 . 5 16 16 23 5 Fire 230 | 1 92 . . . 39 . 5 5 . 1 . 3 3 . . . . . . . . . . . . 48 33 . . Melee 713 | . . . . . 33 81 13 15 1 4 9 3 5 . 22 130 4 20 4 24 125 37 42 6 70 . 11 30 24 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . 13 . . . . 6 . . . . . . . . . . 6 . . . 27 1 4 16 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 585 | . 12 . . . 36 52 . 15 . 2 6 . 6 . 30 85 . 16 11 19 81 33 33 3 46 18 16 37 28 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 17 | -11/Junkyard | Entered Materials 92 | -10/Materials | Upgraded with Utility slot (x1) 165 | -10/Materials | Discovered new exit (range 14) 247 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 405 | -10/Materials | Discovered new exit (range 10) 486 | -10/Materials | Reached level 2 522 | -10/Materials | Upgraded with Propulsion slot (x1) 527 | -10/Materials | Upgraded with Weapon slot (x1) 637 | -10/Materials | Entered Mines 640 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 645 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 645 | -10/Mines | Discovered new exit (range 5) 659 | -10/Mines | Assembled infested the area 684 | -10/Mines | Entered Exiles 684 | -10/Exiles | Accompanied by 3 allies 697 | -10/Exiles | Met 8R-AWN 707 | -10/Exiles | Met EX-HEX 723 | -10/Exiles | Met EX-BIN 732 | -10/Exiles | Met EX-DEC 734 | -10/Exiles | Learned location of Zion (-7) 753 | -10/Exiles | Discovered new exit (range 14) 833 | -10/Exiles | Entered Mines 833 | -9/Mines | Accompanied by 3 allies 837 | -9/Mines | Met a Derelict shopkeep closing up shop 837 | -9/Mines | Learned location of Recycling (-9) 859 | -9/Mines | Identified exit to Materials 942 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 991 | -9/Mines | Entered Materials 991 | -8/Materials | Accompanied by 3 allies 993 | -8/Materials | Reached level 3 1082 | -8/Materials | Reached level 4 1107 | -8/Materials | Upgraded with Utility slot (x1) 1108 | -8/Materials | Upgraded with Propulsion slot (x1) 1325 | -8/Materials | Reached level 5 1404 | -8/Materials | Upgraded with Utility slot (x1) 1791 | -8/Materials | First assault squad dispatched 1794 | -8/Materials | Discovered new exit (range 7) 1811 | -8/Materials | Reached level 6 1825 | -8/Materials | Upgraded with Power slot (x1) 1825 | -8/Materials | Upgraded with Weapon slot (x1) 1827 | -8/Materials | Entered Factory 1829 | -7/Factory | Reached level 7 1960 | -7/Factory | Discovered new exit (range 5) 2251 | -7/Factory | Destroyed 7 combat bots 2410 | -7/Factory | Identified exit to Lower Caves 2502 | -7/Factory | Discovered new exit (range 5) 2508 | -7/Factory | Reached level 8 2511 | -7/Factory | Upgraded with Utility slot (x1) 2615 | -7/Factory | Discovered new exit (range 18) 2644 | -7/Factory | Discovered new exit (range 6) 2691 | -7/Factory | Core integrity fell below 50% 2797 | -7/Factory | Reached level 9 2893 | -7/Factory | Upgraded with Propulsion slot (x1) 3027 | -7/Factory | First assault squad dispatched 3052 | -7/Factory | Entered Lower Caves 3131 | -7/Lower Caves | Reached level 10 3164 | -7/Lower Caves | Learned location of 1 exit from Factory 3249 | -7/Lower Caves | Encountered a Warlord checkpoint 3398 | -7/Lower Caves | Discovered new exit (range 18) 3424 | -7/Lower Caves | Entered another Lower Caves area 3474 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3496 | -7/Lower Caves | Reached level 11 3533 | -7/Lower Caves | Destroyed 8 combat bots 3556 | -7/Lower Caves | Discovered new exit (range 15) 3716 | -7/Lower Caves | Learned Factory emergency access door positions 3738 | -7/Lower Caves | Discovered new exit (range 15) 3744 | -7/Lower Caves | Ambushed by research squad 3746 | -7/Lower Caves | Entered Zion 3773 | -7/Zion | System corruption cleaned by Quarantine Array 3799 | -7/Zion | Discovered new exit (range 18) 3886 | -7/Zion | Learned location of Extension (-4) 3905 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3931 | -7/Zion | Learned location of Data Miner (-6) 4060 | -7/Zion | Received a visual enhancement algorithm 4061 | -7/Zion | Learned location of Armory (-3) 4094 | -7/Zion | Found Prototype Launcher 4094 | -7/Zion | Identified Gui. Missile Launcher 4120 | -7/Zion | Given A8's code to call for help 4190 | -7/Zion | Imprinted 4192 | -7/Zion | Declared Zion's savior 4263 | -7/Zion | Given the Hacking Drone Bay 4443 | -7/Zion | Entered Proximity Caves 4443 | -6/Proximity Caves | Accompanied by 4 allies 4445 | -6/Proximity Caves | Reached level 12 4746 | -6/Proximity Caves | Upgraded with Utility slot (x1) 4934 | -6/Proximity Caves | Reached level 13 4953 | -6/Proximity Caves | Discovered new exit (range 7) 4983 | -6/Proximity Caves | Entered Factory 4983 | -6/Factory | Accompanied by 3 allies 4984 | -6/Factory | Identified exit to Lower Caves 4985 | -6/Factory | Identified exit to Factory 4985 | -6/Factory | Reached level 14 5037 | -6/Factory | Build established: Derelict-Scout 5201 | -6/Factory | Discovered exit to Lower Caves (range 19) 5214 | -6/Factory | Entered Lower Caves 5296 | -6/Lower Caves | Learned Factory stockpile data 5387 | -6/Lower Caves | Learned Factory security intel 5392 | -6/Lower Caves | Discovered new exit (range 19) 5398 | -6/Lower Caves | Learned Factory emergency access door positions 5400 | -6/Lower Caves | Entered another Lower Caves area 5402 | -6/Lower Caves | Reached level 15 5407 | -6/Lower Caves | Learned Factory stockpile data 5438 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5605 | -6/Lower Caves | Discovered new exit (range 18) 5661 | -6/Lower Caves | Entered Data Miner 5661 | -6/Data Miner | Discovered new exit (range 6) 5670 | -6/Data Miner | Met Data Miner 5681 | -6/Data Miner | Learned location of Section 7 (-3) 5681 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5689 | -6/Data Miner | Received God Mode back door access code from Data Miner 5701 | -6/Data Miner | Entered Proximity Caves 5703 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5703 | -5/Proximity Caves | Reached level 16 5733 | -5/Proximity Caves | Escorted by Enhanced Grunt 5769 | -5/Proximity Caves | Upgraded with Utility slot (x1) 5834 | -5/Proximity Caves | Reached level 17 5851 | -5/Proximity Caves | Discovered exit to Factory (range 17) 5941 | -5/Proximity Caves | Learned Factory trap positions 6015 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6015 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 6022 | -5/Proximity Caves | Reached level 18 6053 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 6053 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 6374 | -5/Proximity Caves | Entered Factory 6375 | -5/Factory | Loaded intel: 93 trap records 6376 | -5/Factory | Reached level 19 6388 | -5/Factory | Zion Hover Resupply teleported in 6457 | -5/Factory | Zion Heavy squad teleported in 6519 | -5/Factory | Spotted B-75 Beast 6521 | -5/Factory | Reached level 20 6530 | -5/Factory | Destroyed B-75 Beast 6537 | -5/Factory | Discovered new exit (range 16) 6569 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6648 | -5/Factory | Reached level 21 6659 | -5/Factory | Upgraded with Utility slot (x1) 6706 | -5/Factory | Retrieved Zion intel report: Component Schematics 6739 | -5/Factory | Discovered new exit (range 18) 6740 | -5/Factory | Build established: Hacker-Scout 6819 | -5/Factory | Destroyed 8 combat bots 6974 | -5/Factory | First assault squad dispatched 7066 | -5/Factory | Identified exit to Factory 7143 | -5/Factory | Zion Fire squad teleported in 7206 | -5/Factory | Zion Light squad teleported in 7270 | -5/Factory | Zion Fire squad teleported in 7288 | -5/Factory | Reached level 22 7305 | -5/Factory | Discovered exit to Factory (range 20) 7389 | -5/Factory | Retrieved Zion intel report: Trap Installations 7400 | -5/Factory | Discovered exit to Factory (range 14) 7430 | -5/Factory | Discovered exit to Factory (range 14) 7470 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7526 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7601 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7720 | -5/Factory | Identified exit to Upper Caves 7721 | -5/Factory | Entered Upper Caves 7771 | -5/Upper Caves | Encountered a Warlord checkpoint 7772 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7801 | -5/Upper Caves | Found Alien Artifact 7855 | -5/Upper Caves | Learned Factory trap positions 7969 | -5/Upper Caves | Discovered new exit (range 13) 7973 | -5/Upper Caves | Identified exit to Upper Caves 7973 | -5/Upper Caves | Entered another Upper Caves area 8067 | -5/Upper Caves | Discovered exit to Factory (range 14) 8163 | -5/Upper Caves | Spotted B-75 Beast 8223 | -5/Upper Caves | Destroyed B-75 Beast 8257 | -5/Upper Caves | Reached level 23 8275 | -5/Upper Caves | Discovered new exit (range 7) 8277 | -5/Upper Caves | Identified exit to Zhirov 8285 | -5/Upper Caves | Learned 12 Factory zone layouts 8307 | -5/Upper Caves | Entered Zhirov 8307 | -5/Zhirov | Discovered new exit (range 3) 8314 | -5/Zhirov | Met Zhirov 8321 | -5/Zhirov | Learned location of Quarantine (-3) 8321 | -5/Zhirov | Learned location of Testing (-2) 8321 | -5/Zhirov | Learned location of Command (-1) 8328 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8336 | -5/Zhirov | Found Alien Artifact 8336 | -5/Zhirov | Identified Integrated Reactor 8336 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8345 | -5/Zhirov | Identified Dimensional Node Initializer 8345 | -5/Zhirov | Initialized slip node 8410 | -5/Zhirov | Identified exit to Proximity Caves 8410 | -5/Zhirov | Entered Proximity Caves 8512 | -4/Proximity Caves | Destroyed 8 combat bots 8629 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8689 | -4/Proximity Caves | Learned Research stockpile data 8700 | -4/Proximity Caves | Discovered exit to Factory (range 18) 8742 | -4/Proximity Caves | Entered Factory 8743 | -4/Factory | Identified exit to Research 8744 | -4/Factory | Reached level 24 8745 | -4/Factory | Loaded intel: 73 trap records 8770 | -4/Factory | Zion Hover Resupply teleported in 8830 | -4/Factory | Retrieved Zion intel report: Branch Access 8830 | -4/Factory | Identified exit to Upper Caves 8830 | -4/Factory | Identified exit to Extension 8834 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 8887 | -4/Factory | Spotted B-86 Titan 8889 | -4/Factory | Upgraded with Propulsion slot (x1) 9079 | -4/Factory | Destroyed B-86 Titan 9127 | -4/Factory | Reached level 25 9144 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 9178 | -4/Factory | Incoming investigation squad redirected 9184 | -4/Factory | Fabricated Q-thruster (x2) 9256 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 9309 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 9310 | -4/Factory | Zion Hacker squad teleported in 9512 | -4/Factory | Retrieved Zion intel report: Emergency Access 9513 | -4/Factory | Zion Fire squad teleported in 9526 | -4/Factory | First assault squad dispatched 9641 | -4/Factory | Reached level 26 9647 | -4/Factory | Upgraded with Utility slot (x1) 9807 | -4/Factory | Entered Extension 9807 | -4/Extension | Accompanied by 1 ally 9827 | -4/Extension | Retrieved Zion intel report: Active Terminals 9828 | -4/Extension | Zion Hover Resupply teleported in 9852 | -4/Extension | Rescued a captive Derelict 9863 | -4/Extension | Rescued a captive Derelict 9890 | -4/Extension | Rescued a captive Derelict 9894 | -4/Extension | Rescued a captive Derelict 9935 | -4/Extension | Rescued a captive Derelict 9944 | -4/Extension | Zion Hover Resupply teleported in 9973 | -4/Extension | Spotted B-86 Titan 9975 | -4/Extension | Rescued a captive Derelict 9988 | -4/Extension | Spotted B-86 Titan 9994 | -4/Extension | Discovered exit to Research (range 8) 10017 | -4/Extension | Destroyed B-86 Titan 10030 | -4/Extension | Destroyed B-86 Titan 10084 | -4/Extension | Zion Heavy squad teleported in 10179 | -4/Extension | Rescued a captive Derelict 10193 | -4/Extension | Rescued A7 10218 | -4/Extension | Discovered exit to Research (range 10) 10218 | -4/Extension | Discovered new exit (range 6) 10220 | -4/Extension | Identified exit to Cetus 10307 | -4/Extension | First assault squad dispatched 10307 | -4/Extension | Entered Cetus 10307 | -4/Cetus | Accompanied by 8 allies (A7) 10310 | -4/Cetus | Spotted Cetus Guard 10310 | -4/Cetus | Spotted Cetus Guard 10311 | -4/Cetus | Spotted Cetus Guard 10312 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 10312 | -4/Cetus | Spotted Cetus Guard 10320 | -4/Cetus | Destroyed Cetus Guard 10326 | -4/Cetus | Allies destroyed Cetus Guard 10329 | -4/Cetus | Destroyed Cetus Guard 10333 | -4/Cetus | Reached level 27 10333 | -4/Cetus | Destroyed Cetus Guard 10368 | -4/Cetus | Discovered new exit (range 18) 10373 | -4/Cetus | Spotted Cetus Guard 10374 | -4/Cetus | Spotted Cetus Guard 10378 | -4/Cetus | Spotted Cetus Guard 10382 | -4/Cetus | Spotted Cetus Guard 10385 | -4/Cetus | Discovered exit to Research (range 19) 10394 | -4/Cetus | Destroyed Cetus Guard 10400 | -4/Cetus | Allies destroyed Cetus Guard 10409 | -4/Cetus | Destroyed Cetus Guard 10414 | -4/Cetus | Allies destroyed Cetus Guard 10460 | -4/Cetus | Discovered exit to Research (range 18) 10510 | -4/Cetus | Identified exit to Archives 10582 | -4/Cetus | Escorted A7 to Cetus Mainframe 10710 | -4/Cetus | Entered Archives 10710 | -4/Archives | Accompanied by 6 allies (A7) 10715 | -4/Archives | Received a hacking code to weaken MAIN.C 10723 | -4/Archives | Discovered exit to Research (range 14) 10729 | -4/Archives | Discovered new exit (range 14) 10740 | -4/Archives | Discovered new exit (range 15) 10740 | -4/Archives | Unable to access archive contents 10743 | -4/Archives | Unable to access archive contents 10747 | -4/Archives | Identified exit to Hub_04(d) 10795 | -4/Archives | Entered Hub_04(d) 10795 | -4/Hub_04(d) | Accompanied by 5 allies 10800 | -4/Hub_04(d) | Discovered exit to Research (range 13) 10836 | -4/Hub_04(d) | Zion Defense Resupply teleported in 10838 | -4/Hub_04(d) | Found Imp. Powered Armor 10873 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 10875 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 10876 | -4/Hub_04(d) | Zion Heavy squad teleported in 10882 | -4/Hub_04(d) | Zion Fire squad teleported in 10925 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 10927 | -4/Hub_04(d) | Retrieved Zion intel report: Branch Access 10941 | -4/Hub_04(d) | Discovered exit to Research (range 19) 10955 | -4/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 10962 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10965 | -4/Hub_04(d) | Network Hub disabled 10966 | -4/Hub_04(d) | System corruption reached 10% 10980 | -4/Hub_04(d) | Spotted Lightning 10985 | -4/Hub_04(d) | Network Hub disabled 11001 | -4/Hub_04(d) | Spotted Lightning 11004 | -4/Hub_04(d) | Spotted Lightning 11012 | -4/Hub_04(d) | Destroyed Lightning 11022 | -4/Hub_04(d) | Allies destroyed Lightning 11024 | -4/Hub_04(d) | Reached level 28 11024 | -4/Hub_04(d) | Destroyed Lightning 11045 | -4/Hub_04(d) | First assault squad dispatched 11053 | -4/Hub_04(d) | Spotted B-86 Titan 11064 | -4/Hub_04(d) | Spotted Lightning 11066 | -4/Hub_04(d) | Spotted Lightning 11073 | -4/Hub_04(d) | Allies destroyed B-86 Titan 11074 | -4/Hub_04(d) | Incoming assault squad redirected 11093 | -4/Hub_04(d) | System corruption reached 30% 11095 | -4/Hub_04(d) | Spotted Lightning 11116 | -4/Hub_04(d) | Allies destroyed Lightning 11121 | -4/Hub_04(d) | Network Hub disabled 11121 | -4/Hub_04(d) | Network Hub disabled 11122 | -4/Hub_04(d) | Core integrity fell below 50% 11125 | -4/Hub_04(d) | Destroyed Lightning 11147 | -4/Hub_04(d) | Destroyed Lightning 11164 | -4/Hub_04(d) | Spotted Lightning 11165 | -4/Hub_04(d) | Incoming assault squad redirected 11165 | -4/Hub_04(d) | Released all parts (20) 11165 | -4/Hub_04(d) | Spotted Lightning 11168 | -4/Hub_04(d) | Spotted Lightning 11171 | -4/Hub_04(d) | Core integrity fell below 20% 11199 | -4/Hub_04(d) | Entered Research 11200 | -3/Research | Core integrity fell below 50% 11200 | -3/Research | Core integrity fell below 20% 11355 | -3/Research | Found Fusion Bomb Launcher 11452 | -3/Research | Build established: Hacker-Mutant 11603 | -3/Research | Zion Zionite Resupply teleported in 11607 | -3/Research | Found Prototype Protection 11607 | -3/Research | Identified Zio. Shade Carapace 11609 | -3/Research | Found Prototype Protection 11609 | -3/Research | Identified Zio. Weapon Casing 11623 | -3/Research | Found Zio. Shade Carapace 11946 | -3/Research | Discovered new exit (range 11) 11949 | -3/Research | First assault squad dispatched 11956 | -3/Research | Spotted Executioner 11956 | -3/Research | Spotted Executioner 11957 | -3/Research | Cargo convoy interrupted 11957 | -3/Research | Spotted Executioner 11970 | -3/Research | Incoming assault squad redirected 11972 | -3/Research | Incoming assault squad redirected 11979 | -3/Research | Identified exit to Quarantine 11979 | -3/Research | Entered Quarantine 11981 | -3/Quarantine | Reached level 29 11988 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11997 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 12051 | -3/Quarantine | Repaired Imp. Powered Armor 12063 | -3/Quarantine | Discovered new exit (range 14) 12068 | -3/Quarantine | Identified exit to Research 12141 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 12156 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 12229 | -3/Quarantine | First assault squad dispatched 12256 | -3/Quarantine | Incoming assault squad redirected 12271 | -3/Quarantine | Build established: Hacker-Scout 12283 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 12290 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 12301 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 12305 | -3/Quarantine | Found Enh. Force Lance 12338 | -3/Quarantine | Retrieved Zion intel report: Main Access 12359 | -3/Quarantine | Found Alien Reactor 12359 | -3/Quarantine | Identified Matter Drive 12495 | -3/Quarantine | Found Alien Artifact 12495 | -3/Quarantine | Identified Subatomic Replicator 12555 | -3/Quarantine | Found Alien Artifact 12555 | -3/Quarantine | Identified Core Reset Matrix 12555 | -3/Quarantine | Used Core Reset Matrix 12559 | -3/Quarantine | Detected hypermatrix surge 12559 | -3/Quarantine | Sensed 12 artifacts in vicinity 12586 | -3/Quarantine | Met incapacitated Sigix Warrior 12586 | -3/Quarantine | Lockdown squad dispatched 12592 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12594 | -3/Quarantine | Unlocked Sigix quarantine chamber 12602 | -3/Quarantine | Used Subatomic Replicator to replicate Zio. Shade Carapace 12624 | -3/Quarantine | Crushed by falling debris 12706 | -3/Quarantine | Scanned by Researcher 12730 | -3/Quarantine | Discovered exit to Research (range 5) 12732 | -3/Quarantine | Entered Research 12733 | -2/Research | Emitted hypermatrix ping 12733 | -2/Research | Core integrity fell below 50% 12734 | -2/Research | Reached level 30 12738 | -2/Research | Assembled emerged from beneath the floor 12760 | -2/Research | Reached level 31 12883 | -2/Research | Crushed by falling debris 12884 | -2/Research | Crushed by falling debris 12885 | -2/Research | Crushed by falling debris 12886 | -2/Research | Core integrity fell below 20% 13017 | -2/Research | Incoming assault squad redirected 13041 | -2/Research | Zion Experimental squad teleported in 13047 | -2/Research | Assembled emerged from beneath the floor 13051 | -2/Research | Discovered new exit (range 5) 13052 | -2/Research | Identified exit to Testing 13080 | -2/Research | Assembled emerged from beneath the floor 13125 | -2/Research | Spotted B-90 Cyclops 13126 | -2/Research | Assembled emerged from beneath the floor 13127 | -2/Research | Reached level 32 13131 | -2/Research | Zion Experimental squad teleported in 13142 | -2/Research | Destroyed B-90 Cyclops 13199 | -2/Research | Incoming assault squad redirected 13236 | -2/Research | Incoming assault squad redirected 13284 | -2/Research | Entered Testing 13327 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 13334 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 13398 | -2/Testing | Spotted PY-INRRCP4L1W 13426 | -2/Testing | Destroyed PY-INRRCP4L1W 13463 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 13531 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 13505_ Lance follow-up attack on H-88 Terminator. 13507_ Slug penetrates Wall. 13510_ Penetrated by Slug. 13510_ H-88 Terminator suffers critical hit (Impale). 13510_ H-88 Terminator destroyed. 13513_ Drone sends a signal. 13513_ H-88 Terminator retrieves Drone. 13515_ Slug penetrates Wall. 13518_ Penetrated by Slug. 13521_ Lance follow-up attack on H-88 Terminator. 13521_ Penetrated by Slug. 13521_ Slug penetrates Wall. 13521_ Slug penetrates H-88 Terminator. 13524_ Lance follow-up attack on H-88 Terminator. 13524_ Slug penetrates Wall. 13524_ Penetrated by Slug. 13527_ Lance follow-up attack on H-88 Terminator. 13528_ Penetrated by Slug. 13528_ Slug penetrates Wall. 13528_ Slug penetrates H-88 Terminator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####+##?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????c?????? ??????????????????????? | | ????????????????????? ?c????????????????????? | | ???########+##???????# #??????????????????????? | | ???# #???????# #??????????????????????? | | ???# """ """ ######### #??????????????????????? | | ???# """ """ # # #??????????C???????????? | | ???# """ """ " """ + #??????????????????????? | | ???# " """ # #??????????????????????? | | ???# u" """ # #??????????????????????? | | ##?# ""T"" # # #??????????????????????? | | #?# """"" # """ # #??????????????????????? | | #?#"""####### """ # #??????????????????????? | | #?# #?????# """ " #??????????????????????? | | ###"""####### + #??????????????????????? | | # = # """ "A #??????????????????????? | | # k = # """ # h #??????????????????????? | | " # """ ####h###????????????????????? | | " # #?#; ; #????????????????????? | | # """ """ # """ ###;@;##????????????????????? | | # """ """ # """ ## m#######+#######??????? | | # """ """ # """ ## m ??k?? | | ############## ; = = ????? | | ?????????????##########*%[[%% ????? | | ??????????????????????# %%=[#######+#######??????? | | ??????????????????????##[%=##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 66 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 19 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 710 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EX 50 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 40 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 5 Force Boost 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Exp. Melee Analysis Suite | -2/Testing | Z-intel Proton Burst Cannon | -2/Testing | Z-intel Graviton Cannon | -2/Testing | Z-intel Energy Mantle | -2/Testing | Z-intel Com. Mass Driver | -2/Testing | Z-intel Lrn. Phase Cannon | -2/Testing | Z-intel Cld. Q-thruster | -2/Testing | Z-intel Imp. Q-thruster | -2/Testing | Z-intel Com. Tesla Bomb Launcher | -2/Testing | Z-intel Graviton Reactor | -2/Testing | Z-intel Cld. Gravmag System | -2/Testing | Z-intel Adv. Dynamic Insulation System | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Robot Schematics ------------------ Y-72 Warden | -3/Quarantine | Archive Fabricated ------------ Q-thruster | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Matter Drive Subatomic Replicator Core Reset Matrix Achievements -------------- 404 Alien Roots Ambidextrous Beloved False Reunion Freeware Friend Of Zion Giant Slayer Knowing Is Half The Battle Main Advantage Ooh, Shiny! Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Qua Res Tes Levels Raised 31 | . 1 . . . 4 3 1 1 . 2 1 . 1 . 3 4 . 1 . . 3 . 1 . 1 . 1 3 . XP Earned 50462 | 3000 1550 500 200 500 4864 5219 1200 1600 800 1630 2246 500 800 650 4128 5985 170 468 152 906 3685 954 805 188 1019 1152 1606 3426 559 XP Spent 47875 | . 4470 . 25 . 5880 4555 1540 550 . 2240 2750 . . 1380 5000 5950 . . . . 5675 . 1830 . . 1520 1435 3075 . Upgrades 116 | . 20 . 1 . 18 11 8 1 . 3 5 . . 3 4 14 . . . . 6 . 3 . . 8 5 6 . Power Slot 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | . 1 . . . 1 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . Utility Slot 8 | . 1 . . . 2 1 . . . 1 . . . . 1 1 . . . . 1 . . . . . . . . Weapon Slot 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Core Integrity 21 | . . . 1 . 2 4 4 . . . . . . 2 . . . . . . . . . . . 8 . . . Heat Dissipation 13 | . 4 . . . . . . . . . . . . . . 5 . . . . . . 1 . . . 3 . . Energy Generation 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Energy Storage 7 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 4 . Matter Storage 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Mass Support 4 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Inventory Capacity 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sight Range 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Sensor Range 12 | . 5 . . . . 2 3 . . . . . . . . . . . . . . . . . . . 2 . . Terrain Scan Density 7 | . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Accuracy 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . Hack Attack % 4 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Hack Defense % 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . KI Resistance % 4 | . 1 . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . 1 . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . KI Damage % 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . TH Damage % 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 4454 | . 77 . . . 242 454 . 113 . 21 . . 40 . 179 737 . 73 87 128 794 195 152 74 374 156 129 210 219 Integrity Restored 12424 | . 231 . . . 750 1090 . 339 . 45 129 . 118 . 608 1807 . 324 260 373 1739 728 634 61 944 426 360 807 651 Core 10453 | . 231 . . . 448 1016 . 339 . 45 129 . 100 . 335 1505 . 324 236 189 1469 665 438 61 679 426 360 807 651 Parts 1971 | . . . . . 302 74 . . . . . . 18 . 273 302 . . 24 184 270 63 196 . 265 . . . . Protomatter Decayed 1753 | . . . . 53 103 86 98 . . . 42 . . . 80 329 . 8 . . 468 7 9 . 391 3 60 14 2 Game ------ Seed GrapheneCoreRedistributor Manual? 0 Play Time 05:03:49 Cumulative 75.5 hours Start 2023.03.11 @ 00:01:13 End 2023.03.11 @ 11:18:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 663ea731-33d2-46c7-bf8a-680df77f0bea