Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 22:32:02 Player: Anting Result: Destroyed by C-35 Carver with Improved Concussive RPG Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (269) 1345 Value Destroyed (10354) 10354 Prototype IDs (219) 4380 Alien Tech Used (2) 400 Bonus (8406) 8406 TOTAL SCORE: 32885 Bonus ------- High Alert Combat Kills 1071 Follower Combat Kills 1813 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Pursued by Intercept 1500 Friendly Fire -578 Cogmind --------- Core Integrity 0/1150 Matter 32/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Hacking Suite System Shield > --- WEAPON (3) ------- Chainsword > --- INVENTORY (5) ---- Hacking Suite Transdimensional Reconstructor Tiamat Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Fusion Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Cooling System Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Experimental Phase Shifter Improved Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Hypervelocity Railgun Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Matter Compressor Particle Accelerator Hacking Suite Advanced Hacking Suite System Shield Long-range Tractor Beam Transdimensional Reconstructor HERF Cannon Linked Autogun Hypervelocity Mass Driver Hypervelocity Mass Driver Linear Accelerator Tiamat Missile Launcher Molecular Deconstructor Chainsword [Rating: 133] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Backup Propulsion III Utility Improved Hacking Suite Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . 2 . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . Utility 7 | . . . 1 . . . 1 . 2 . . . 1 . . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 380 | 7 5 1 17 8 2 1 37 34 19 21 2 7 42 23 9 14 12 29 9 18 7 12 5 10 29 Power 23 | 1 1 . 3 . . . 2 2 1 . 1 2 1 1 . 1 . 1 2 . . 1 1 . 2 Engine 11 | 1 1 . 3 . . . 1 . 1 . 1 1 . 1 . . . . . . . . . . 1 Core 8 | . . . . . . . 1 2 . . . 1 1 . . . . 1 2 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 Propulsion 86 | 2 . . 6 1 . . 12 4 2 7 . 1 13 9 5 4 . 7 2 3 . 1 . 3 4 Treads 58 | 2 . . 6 1 . . 11 4 2 7 . 1 2 2 4 1 . 4 2 3 . 1 . 3 2 Leg 27 | . . . . . . . . . . . . . 11 7 1 3 . 3 . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 147 | 2 2 1 6 2 . . 13 16 10 8 1 4 15 5 . 4 1 16 3 8 4 9 1 6 10 Device 69 | 1 1 . 2 . . . 8 10 7 1 . 1 3 2 . 1 1 4 2 5 3 5 1 4 7 Storage 12 | 1 1 1 1 . . . . . . 2 . . 1 . . . . 4 1 . . . . . . Processor 9 | . . . 1 1 . . . . . . 1 . 3 1 . . . 1 . . . . . . 1 Hackware 12 | . . . . . . . . . . . . . 7 1 . . . 2 . . . . . . 2 Protection 45 | . . . 2 1 . . 5 6 3 5 . 3 1 1 . 3 . 5 . 3 1 4 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 2 2 . 2 5 2 1 10 12 6 6 . . 13 8 4 5 11 5 2 7 3 1 3 1 13 Energy Gun 4 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Energy Cannon 16 | . . . . . . . 1 2 . . . . 3 . . . 1 2 1 3 1 . . . 2 Ballistic Gun 26 | 1 2 . . 1 1 . 3 1 . 1 . . 1 1 1 2 4 . 1 3 . . . 1 2 Ballistic Cannon 33 | . . . 2 1 . 1 1 4 4 . . . 6 2 1 1 1 2 . . 1 1 1 . 4 Launcher 24 | . . . . 2 1 . 3 3 1 4 . . 1 2 1 1 1 1 . . 1 . . . 2 Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Impact Weapon 15 | . . . . 1 . . . 2 1 1 . . 2 3 1 1 3 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 4 . . 1 . . 2 . . . 1 . . 1 . 1 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 96 | . . . 1 . . . 1 . 2 6 . . 16 8 . 8 2 12 . . . 2 . 6 32 Power 8 | . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . 1 3 Propulsion 36 | . . . . . . . . . . 5 . . 4 6 . 6 . 4 . . . . . 2 9 Utility 34 | . . . 1 . . . . . 2 1 . . 9 1 . 1 . 4 . . . 1 . 3 11 Weapon 18 | . . . . . . . . . . . . . 2 . . 1 2 3 . . . 1 . . 9 Highest Loss Streak 9 | . . . 1 . . . 1 . 2 6 . . 5 3 . 6 1 4 . . . 2 . 6 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 100 99 100 78 100 99 100 99 69 92 92 74 92 100 91 84 89 73 87 88 87 79 87 78 Engine 4 | . 14 14 11 11 11 11 4 . 4 5 7 4 . . 6 3 . . 1 . . . . . . Core 2 | . . . . . . . 4 9 2 . . 2 3 2 . . . 3 2 5 5 5 2 . . Reactor 1 | . . . . . . . . . . . . . . . . 2 6 1 . . . 1 7 9 6 Treads 22 | . 28 28 33 33 33 33 36 36 30 15 23 23 6 2 22 28 . 3 6 17 23 22 22 23 20 Leg 5 | . . . . . . . . . . . . . 14 26 10 2 20 22 11 4 . . . . . Device 6 | . 13 14 6 . . . 8 6 14 6 7 8 3 . 6 4 5 1 2 4 8 9 11 11 13 Storage 7 | . 14 14 11 11 11 11 9 9 7 5 7 7 4 6 6 6 6 5 3 5 5 5 5 5 4 Processor 10 | . . . 11 11 11 11 9 9 7 7 7 7 3 15 20 19 13 16 17 17 12 11 11 9 7 Hackware 7 | . . . . . . . . . . . . . 19 22 13 13 13 15 17 15 11 11 11 11 8 Protection 6 | . . . 3 11 11 11 9 11 14 11 23 21 5 . . 2 6 4 . 1 6 6 5 5 3 Energy Cannon 1 | . . . . . . . . 3 . . . . . . . . . 4 2 4 10 8 . . 3 Ballistic Gun 4 | . 14 28 3 7 1 11 8 2 . 2 7 7 2 . 3 3 4 1 1 1 . . . 1 4 Ballistic Cannon 5 | . . . 18 1 . 11 8 8 11 . . . 4 11 5 3 1 3 . . . 1 . 5 4 Launcher 1 | . . . . 9 . . . 1 1 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 2 . . . 1 . 5 7 7 1 1 2 . 4 . . . . . . . . Peak Build Rating 133 | 7 8 9 20 22 22 22 37 43 42 56 52 57 74 74 75 75 83 97 99 107 106 113 120 118 133 Average Rating 57 | 5 7 8 17 20 15 22 30 37 40 35 51 55 51 67 71 64 74 86 75 101 104 106 105 111 103 On Entrance 56 | . 7 8 9 20 22 22 22 36 37 41 51 52 53 74 71 68 75 79 97 99 104 106 113 114 99 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 14 29 48 101 102 101 100 103 124 125 123 121 121 136 36 36 47 51 117 110 129 131 152 143 143 157 Greatest Support 200 | 40 40 40 60 60 60 60 104 104 88 118 118 118 100 100 128 120 84 140 140 197 197 200 200 200 187 Greatest Overweight (x) 43 | . . 1 1 1 1 1 1 1 1 1 1 5 35 1 . 1 . 1 1 . . . . . 43 Average Overweight (x) . | . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 13 18 23 25 25 25 25 25 25 19 25 25 13 10 10 10 10 20 17 25 25 25 25 25 24 Most Carried 25 | 5 15 19 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 25 25 25 25 25 25 24 22 Average Carried 19 | 1 10 17 23 24 25 25 24 24 24 18 25 24 12 9 9 9 9 18 16 24 24 23 24 22 17 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 19 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 23 25 25 24 23 24 19 5 Class Distribution -------------------- 44% | Mutant 44% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 11257 | 288 225 20 384 369 45 74 820 763 329 1086 13 358 958 552 357 319 477 708 468 310 255 177 130 581 1191 Remotely 1390 | . . . . . . . 41 . 227 . . . . . . . . 351 . 118 26 76 . 186 365 Salvage Created 9744 | 81 392 . 528 243 . 29 839 1003 315 519 13 . 911 301 273 228 249 817 . 161 175 404 295 155 1813 Parts 513 | 10 31 . 35 31 . 6 48 75 21 . 1 . 31 19 13 8 8 51 . 6 8 21 3 2 85 Haulers Intercepted 10 | . 2 . 3 . . . 4 . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . 2 . . . . . . . . . . . 2 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . . . . 11 10 . 8 . . . 9 21 1 2 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 201 | . 9 . 9 16 . 4 17 32 9 3 . . 16 12 5 4 5 19 . 2 5 7 . 2 25 Melee 6 | . . . . 1 . . . 1 1 . . . 1 . . . 2 . . . . . . . . Guns 41 | . 9 . . 2 . 2 5 6 . . . . 4 . . 1 2 1 . . . . . . 9 Cannons 86 | . . . 9 1 . 2 6 12 3 . . . 6 5 1 3 1 13 . 1 3 7 . 2 11 AOE 64 | . . . . 12 . . 6 13 5 3 . . 4 7 4 . . 3 . 1 2 . . . 4 Classes Destroyed 16 | 1 6 . 2 1 . . 1 1 2 1 . . . . 1 . . . . . . . . . . Worker 13 | . 2 . . . . . 2 . 2 . 1 . 2 . . . . . . 1 . . . . 3 Builder 8 | . . . 1 . . . 1 . . . . . 2 . . . . 3 . . . . . . 1 Tunneler 12 | 4 . . . 6 . . . . . . . . 2 . . . . . . . . . . . . Hauler 10 | . 2 . 3 . . . 4 . . . . . . . . . . . . . . . . . 1 Recycler 5 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 2 Operator 5 | . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 Watcher 13 | . 1 . 2 . . . 2 . . . . . 2 . . . . 2 . . . . . . 4 Swarmer 66 | . 6 . . 13 . 4 5 15 2 . . . 6 4 4 . . 4 . . 3 . . . . Grunt 57 | . 3 . 3 3 . . 5 6 3 . . . 4 5 . . 2 5 . . . 2 . . 16 Brawler 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Duelist 4 | . . . . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . Sentry 28 | . . . 6 . . . 6 10 . . . . 3 . . . . 2 . . . . . 1 . Hunter 12 | . . . . . . . . . 1 . . . . 2 . . 1 4 . . 2 2 . . . Programmer 16 | . . . . . . . . 1 2 . . . 2 . . . 1 2 . . . 2 . . 6 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Compactor 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Combat Programmer 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 5 . 4 7 . 3 4 7 5 2 1 . 5 4 4 1 2 10 . 1 3 3 . 1 10 Combat Bots Only 7 | . 3 . 2 7 . 3 4 7 4 2 . . 4 4 4 1 2 4 . 1 3 3 . 1 6 Max Kills in Single Turn 6 | 1 1 . 1 6 . 1 2 5 2 2 1 . 3 3 4 1 1 3 . 1 2 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 6 . . 2 5 2 2 . . 2 3 4 . . 3 . 1 2 . . . 2 Melee 1 | . . . . 1 . . . 1 1 . . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1627 | . 89 . 24 27 . 22 64 109 34 7 . . 261 96 27 48 38 189 . 51 26 71 . 67 377 Missed 445 | . 23 . 4 10 . 6 16 26 11 1 . . 88 22 6 8 12 50 . 12 3 17 . 15 115 Damage Taken 21661 | . 566 . 288 198 . 202 772 953 428 561 . 525 2228 1229 421 1419 490 2382 . 785 372 856 . 1651 5335 Core 3221 | . 90 . 60 . . 16 34 127 . 26 . 525 295 195 66 117 35 269 . 88 42 19 . 53 1164 Absorbed by Shields 362 | . . . . . . . . 12 38 114 . . 198 . . . . . . . . . . . . Reduced by Siege Mode 209 | . . . . . . . . . . . . . . . . . . 21 . 25 4 15 . 108 36 Ignored by Resistances 853 | . . . . . . . . 145 63 . . . 144 . . 359 24 104 . 14 . . . . . Regen/Repaired (Parts) 1184 | . 13 . . . . . 35 . . 140 . . . . . . . 209 106 553 . . . . 128 Core Remaining (%) 57 | 100 . 64 . . . 81 . 70 . . . 21 . . . . 16 . . . . . . 52 . Volleys Fired 734 | 6 65 . 29 33 . 6 67 100 26 14 . . 70 18 15 38 19 55 . 19 14 23 1 34 82 Largest 3 | 2 2 . 2 1 . 2 2 2 2 2 . . 2 2 2 2 2 2 . 2 2 2 1 2 3 Hottest 244 | 60 60 . 88 44 . 77 77 119 96 72 . . 137 106 88 88 86 162 . 138 188 188 . 97 244 Shots Fired 1279 | 12 106 . 59 33 . 12 103 137 34 26 . . 122 31 23 75 32 106 . 29 20 51 1 59 208 Gun 459 | 12 106 . 2 26 . 6 58 22 . 1 . . 54 . 15 37 22 5 . 9 . . . 24 60 Cannon 744 | . . . 57 1 . 6 38 107 31 . . . 65 24 7 38 7 98 . 20 19 51 . 35 140 Launcher 72 | . . . . 6 . . 7 8 3 25 . . 3 7 1 . 3 3 . . 1 . . . 5 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Kinetic 883 | 6 65 . 59 27 . 12 96 73 31 1 . . 106 24 22 75 25 50 . 9 1 8 . 59 134 Thermal 308 | 6 41 . . . . . . 56 . . . . 13 . . . 4 53 . 20 18 43 . . 54 Explosive 72 | . . . . 6 . . 7 8 3 25 . . 3 7 1 . 3 3 . . 1 . . . 5 Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 40 | 2 6 . 17 7 . 7 19 17 5 17 . . 9 12 6 23 13 11 . 3 4 6 3 18 40 Robot Miss Streak 6 | 1 5 . 2 3 . 1 2 2 1 1 . . 6 1 2 1 1 3 . 4 1 5 . 1 5 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 2 Secondary Targets 5 | . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 825 | 6 51 . 41 24 . 7 81 75 14 21 1 . 76 20 14 66 27 66 . 11 8 25 4 42 145 Core Hits 437 | 4 23 . 16 21 . 4 34 48 17 9 1 . 37 18 12 19 10 39 . 17 7 12 2 8 79 Critical Kills 17 | . . . . . . . 1 1 1 . . . 2 . 1 1 1 1 . . . . . . 8 Critical Parts Destroyed 32 | . . . . 1 . . . 1 . . . . 6 . . 1 . 1 . . . . . 2 20 Critical Strikes 90 | . . . . 1 . . 2 6 1 . . . 9 4 3 10 2 5 . . 1 . . 9 37 Meltdown 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Destroy 55 | . . . . . . . 1 . . . . . 8 . 3 5 . 1 . . . . . 8 29 Blast 28 | . . . . . . . 1 4 . . . . 1 4 . 5 1 3 . . 1 . . 1 7 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . Melee Attacks 99 | . . . . 2 . . . 21 8 2 1 . 21 . 2 14 14 . . 6 . . 3 1 4 Impact 85 | . . . . 2 . . . 21 8 2 1 . 21 . 2 14 14 . . . . . . . . Slashing 14 | . . . . . . . . . . . . . . . . . . . . 6 . . 3 1 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 1 . . . . . . 1 . 4 . . 1 1 . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32174 | 85 657 . 1038 1538 . 213 2556 2762 870 3056 118 . 2834 1337 595 1576 1061 2843 . 607 484 930 236 909 5869 Guns 5832 | 85 646 . 22 413 . 107 1131 395 . 25 . . 800 . 89 488 365 103 . 62 . . . 182 919 Cannons 13623 | . . . 996 22 . 78 698 1386 231 . . . 907 440 184 1030 189 2143 . 275 298 930 . 727 3089 Explosions 10589 | . . . . 965 . . 614 880 415 3031 . . 473 897 322 . 200 593 . 166 186 . . . 1847 Melee 1862 | . . . . 132 . . . 101 201 . 118 . 637 . . 58 307 . . 72 . . 236 . . Ramming 268 | . 11 . 20 6 . 28 113 . 23 . . . 17 . . . . 4 . 32 . . . . 14 Kinetic 14536 | 40 419 . 1018 435 . 185 1829 1092 231 25 . . 1444 440 273 1518 427 1277 . 62 40 110 . 909 2762 Thermal 5315 | 45 227 . . . . . . 689 . . . . 263 . . . 127 969 . 275 258 820 . . 1642 Explosive 9924 | . . . . 965 . . 614 880 415 3031 . . 473 897 322 . 200 593 . . 186 . . . 1348 Electromagnetic 269 | . . . . . . . . . . . . . . . . . . . . 166 . . . . 103 Impact 1554 | . . . . 132 . . . 101 201 . 118 . 637 . . 58 307 . . . . . . . . Slashing 308 | . . . . . . . . . . . . . . . . . . . . 72 . . 236 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . 2 2 2 2 . 2 2 2 2 2 7 7 7 7 12 8 8 11 11 14 14 14 21 Average Corruption 6 | . . . 2 2 2 2 . 1 1 2 2 2 4 7 7 7 9 5 8 8 11 12 14 14 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 526 | . . . 8 30 14 11 . 18 7 11 2 3 21 42 44 19 27 20 20 60 34 45 13 48 29 Message Errors 137 | . . . 4 8 3 1 . 4 3 2 1 2 2 13 6 4 9 9 5 18 8 11 3 15 6 Matter Fused 117 | . . . 1 9 5 4 . 5 . . . . 8 7 11 5 3 3 6 16 11 7 4 9 3 Heat Flow Errors 66 | . . . . 6 2 2 . . 1 2 1 . 3 5 6 3 3 1 3 8 3 6 1 5 5 Energy Discharges 70 | . . . 1 3 1 . . 3 . 3 . . 1 8 8 3 4 2 2 7 4 7 3 6 4 Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . Parts Fused 9 | . . . . 1 . . . 2 . . . . . 2 . . . 1 . 2 1 . . . . Data Loss (minor) 54 | . . . . 1 . 4 . 2 2 1 . 1 3 3 8 2 2 2 2 3 4 4 1 6 3 Data Loss (major) 30 | . . . . 2 1 . . . . 2 . . 2 2 3 . 2 1 2 3 2 2 1 4 1 Misfires 23 | . . . 1 . . . . 1 1 1 . . 1 2 2 . 2 1 . 2 . 6 . 2 1 Alerts 9 | . . . 1 . 2 . . 1 . . . . 1 . . . . . . 1 1 1 . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Overload Shots 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1098 | . . . 5 174 . 2 46 58 57 . . . 171 75 73 . 53 18 . 3 15 4 78 . 266 Projectiles 169 | . . . 5 . . 2 23 5 . . . . 2 . . . . 7 . 3 15 4 . . 103 Explosions 434 | . . . . 64 . . 23 5 . . . . 9 75 73 . 11 11 . . . . . . 163 Melee 495 | . . . . 110 . . . 48 57 . . . 160 . . . 42 . . . . . 78 . . Knockbacks 66 | . . . 4 . . . 7 4 1 . . . 7 6 . 3 . 8 . . 1 . . . 25 Impact 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . Kinetic 59 | . . . 4 . . . 5 4 1 . . . 5 5 . 3 . 8 . . 1 . . . 23 Secondary 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Self-Inflicted Damage 831 | . . . . 56 . . 14 37 . 398 . . 7 63 . . . 78 . 5 . . . . 173 Shots 21 | . . . . 1 . . 1 1 . 10 . . . 3 . . . 1 . 1 . . . . 3 Rammed 21 | . 2 . 2 . . 3 6 . 1 . . . 4 . . . . . . 1 . . . . 2 Targets Rammed 26 | . 2 . 2 1 . 3 8 . 1 . . . 5 . . . . 1 . 1 . . . . 2 Kicked 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Crushed 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Highest Temperature 2269 | . 36 . 90 276 206 231 336 303 209 105 171 2269 194 259 221 257 236 437 217 268 623 223 225 330 258 Average Temperature 110 | . 20 . 30 125 92 58 91 79 42 22 89 724 65 64 87 39 67 123 96 92 229 75 120 55 58 Received Heat Transfer 3220 | . 78 . 126 9 . 72 360 321 25 . . . 679 108 48 . 36 225 . . . 54 . 586 493 Effects 53 | . . . . . . . 4 1 . . . 36 . . . . . 2 . 1 9 . . . . Shutdowns 8 | . . . . . . . . . . . . 5 . . . . . 1 . . 2 . . . . Energy Bleed 6 | . . . . . . . 1 1 . . . 3 . . . . . . . 1 . . . . . Interference 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Short Circuit 7 | . . . . . . . . . . . . 6 . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Damage (major) 16 | . . . . . . . . . . . . 11 . . . . . . . . 5 . . . . Damage (core) 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . 1 . 2 1 2 . 2 3 Total Turns 215 | . . . . . . . . . . . . . . . . . . 18 . 10 8 23 . 71 85 Longest Duration 60 | . . . . . . . . . . . . . . . . . . 18 . 6 8 15 . 60 40 Robots Corrupted 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 8 | . . . . 3 . . . . . . . . 5 . . . . . . . . . . . . Impact Corruptions 14 | . . . . 4 . . . 1 2 . . . 6 . . . 1 . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Melted 8 | . . . . . . . . . . . . . 2 . . . 1 2 . . . 3 . . . Heat Transferred 6687 | 100 525 . . . . . . 999 . . . . 500 . . . 150 1400 . 350 298 881 . . 1484 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Peak Influence 1937 | 20 105 . 266 349 . 86 533 1937 1100 325 15 396 301 . . . . 326 195 458 . . . . 771 Initial 1016 | . 13 . . 55 . . . 279 1016 294 . 10 207 . . . . . 79 . . . . . . Average 317 | 10 60 . 91 86 . 28 183 1058 943 165 9 288 104 . . . . 137 104 278 . . . . 270 Maximum Alert Level 5 | . . . 1 1 . . 2 5 4 1 . 1 1 . . . . 1 . 2 . . . . 3 Low Security (%) 59 | 100 100 100 88 94 . 100 65 . . 54 100 21 79 . . . . 59 100 40 . . . . 56 Level 1 14 | . . . 11 5 . . 14 7 . 45 . 78 20 . . . . 40 . 29 . . . . 12 Level 2 8 | . . . . . . . 20 21 . . . . . . . . . . . 30 . . . . 21 Level 3 12 | . . . . . . . . 32 94 . . . . . . . . . . . . . . . 8 Level 4 2 | . . . . . . . . 17 5 . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . 21 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 2 . . 1 1 . 5 . . 2 6 . . . . 6 . 8 . . . . 13 Investigation 7 | . . . . . . 1 . . . . . . 1 . . . . 3 . 1 . . . . 1 Extermination 11 | . . . . . . . . . 2 . . . 2 . . . . 1 . 3 . . . . 3 Reinforcement 16 | . 1 . 2 . . . 1 . 2 . . 2 3 . . . . . . . . . . . 5 Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 9 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . 1 . . . 3 . . . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . . . 2 . . . 1 . . . . . 2 . . . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 332 | . 20 . 15 19 . 9 33 43 17 6 . 7 35 14 3 4 7 24 2 13 6 7 . 2 46 Peak Tracking Total 7 | . 6 . 3 7 . 3 6 7 4 3 . 3 6 4 4 1 3 6 2 4 4 3 . 1 7 Tactical Retreats 28 | . . . . . . 2 12 3 . . . . 5 2 1 . 1 . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 14 | . . . 1 . . . . 5 1 . . 1 3 . . . . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 36 | . . . 2 2 . . . 9 . . . . 3 . . . 1 2 . 5 . . . . 12 Max in Single Turn 7 | . . . 1 1 . . . 1 . . . . 1 . . . 1 1 . 1 . . . . 7 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 62 | . 7 . 4 . 1 1 4 3 3 . 1 . 4 1 1 4 . 10 . 10 . 1 4 . 3 Terminals 28 | . 4 . 3 . . 1 1 3 . . 1 . 3 . . . . 6 . 5 . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Repair Stations 7 | . 1 . . . . . 1 . . . . . . . . . . 1 . 3 . . . . 1 Recycling Units 5 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 6 | . . . . . . . 1 . 2 . . . . . . . . 1 . 1 . . . . 1 Total Hacks 184 | . 16 . 16 . 1 3 9 5 5 . 1 . 20 1 1 29 . 28 . 28 . 1 13 . 7 Successful 116 | . 6 . 7 . 1 1 5 2 1 . 1 . 17 1 1 29 . 13 . 15 . 1 13 . 2 Failed 68 | . 10 . 9 . . 2 4 3 4 . . . 3 . . . . 15 . 13 . . . . 5 Catastrophic 9 | . 1 . . . . . . 1 2 . . . . . . . . 4 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 9 . 13 . . . 1 . . . . . 8 . . . 1 10 . 9 . . . . . Terminals 81 | . 9 . 14 . . 3 3 5 . . 1 . 14 . . . . 16 . 13 . . . . 3 Fabricators 7 | . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . Repair Stations 20 | . 2 . . . . . 3 . . . . . . . . . . 2 . 11 . . . . 2 Recycling Units 9 | . 5 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . 6 . . . . 3 . . . . . . . Garrison Access 12 | . . . . . . . 2 . 4 . . . . . . . . 2 . 2 . . . . 2 Terminal Hacks 71 | . . . 3 . 1 1 . 2 . . 1 . 10 1 1 29 . 4 . 4 . 1 13 . . Record 18 | . . . . . 1 1 . . . . . . . . . 11 . . . . . . 5 . . Part Schematic 15 | . . . . . . . . . . . . . 2 . . 9 . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . . 1 . . 3 . 1 . 1 . . 4 . . Open Door 4 | . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . . . . . . . . . . . . 4 . . . . 1 . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 14 | . 2 . . . . . 2 . . . . . . . . . . 2 . 6 . . . . 2 Scan Component 7 | . 1 . . . . . 1 . . . . . . . . . . 1 . 3 . . . . 1 Repair 7 | . 1 . . . . . 1 . . . . . . . . . . 1 . 3 . . . . 1 Recycling Unit Hacks 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . Insert Component 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Analyze 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 11 | . 3 . 3 . . . 1 . . . . . 1 . . . . 1 . 2 . . . . . Terminals 11 | . 3 . 3 . . . 1 . . . . . 1 . . . . 1 . 2 . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 10 | . 3 . 3 . . . 1 . . . . . . . . . . 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . 4 . . 1 3 2 3 . . . 3 . . . . 9 . 7 . . . . 2 Full Trace Events 9 | . . . . . . 1 1 1 . . . . 1 . . . . 3 . 1 . . . . 1 Feedback Events 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . 5 . . 9 . 1 . . . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 53 | . . . . . . . . . . . . . . . . . . 53 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Repaired 7 | . 1 . . . . . 1 . . . . . . . . . . 1 . 3 . . . . 1 Time 334 | . 26 . . . . . 38 . . . . . . . . . . 44 . 170 . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 5 . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 43 | . . . . 3 . . . 2 . 19 . . 1 . . . . . 18 . . . . . . Largest Group 18 | . . . . 3 . . . 2 . 18 17 15 1 . . . . . 18 18 2 . . . . Highest-Rated Group 656 | . . . . 40 . . . 51 . 444 429 384 28 . . . . . 656 654 69 . . . . Highest-Rated Ally 50 | . . . . 16 . . . 31 . 35 35 35 28 . . . . . 50 50 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 459 | . . . . 11 . . . 19 . 81 . 49 . . . . . . 88 206 5 . . . . Total Damage 11682 | . . . . 111 . . . 429 . 2168 . 1331 . . . . . . 3684 3882 77 . . . . Kills 58 | . . . . 4 . . . 5 . 4 . 11 . . . . . . 6 27 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Robot Analysis Total 148 | . . . 3 . . . . . . . . . . . . 145 . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . . . . 3 2 . 1 . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 28432 | 141 1205 295 1061 2147 874 1224 1237 2506 1543 880 219 322 1571 1289 1624 593 811 1728 621 1759 917 1125 275 1203 1262 Spaces Moved 14087 | 80 600 133 417 849 363 496 508 915 578 516 99 124 951 941 1081 241 584 957 528 886 524 578 157 503 478 Core 1089 | 18 . . . . . . . . . 164 . . 526 . . . . . 319 . . . . . 62 Treads 9573 | 62 600 133 417 849 363 496 508 915 578 301 99 124 89 . 473 195 . 109 203 886 524 578 157 503 411 Legs 3374 | . . . . . . . . . . . . . 336 941 608 46 584 848 6 . . . . . 5 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . . . . . 51 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 160 162 242 50 160 160 50 120 120 120 120 108 50 160 162 160 160 160 50 Average Speed 168 | 135 160 205 214 240 240 240 181 229 242 131 190 228 123 120 137 153 120 140 100 162 162 160 160 160 161 Slowest Speed 2200 | 160 160 240 240 240 240 240 240 242 242 242 240 560 1800 190 159 190 120 240 190 163 162 162 160 162 2200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 59 | 4 91 43 38 100 66 95 55 91 17 96 3 94 21 92 95 80 72 19 96 22 70 63 61 55 16 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 36 | . . . . 1 1 . . . . . . . . 1 . 27 . . . . 2 1 3 . . Known Exits Taken 12 | . . . . . . . 1 . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 1 . 1 . . . . . . . 7 4 . 3 . . . 5 2 . 1 . Spaces Dug 79 | . . . . . . . 1 10 4 2 . . 19 . 2 . 8 1 . 7 6 1 . 13 5 Terrain Destroyed 808 | . . . 5 64 . 1 67 59 34 99 . . 46 107 18 3 41 37 . 11 33 25 . 22 136 Melee 39 | . . . . . . . . 10 2 2 . . 9 . 2 . 4 . . 5 . . . 1 4 Projectile 187 | . . . 5 2 . 1 7 . 8 . . . 25 6 1 3 10 25 . 6 8 25 . 19 36 AOE 580 | . . . . 62 . . 60 49 24 97 . . 12 101 15 . 27 12 . . 25 . . . 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Total 17471 | 101 742 156 534 921 368 514 714 1150 676 694 128 181 1175 1066 1199 363 636 1244 627 1171 570 726 176 840 799 Wait 1607 | . 39 15 26 21 . 7 60 37 24 96 26 15 42 68 84 40 1 149 45 214 25 105 . 289 179 Move 14064 | 79 599 132 416 848 362 496 508 912 578 515 98 123 950 940 1080 240 583 957 527 885 523 577 156 502 478 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 295 | 9 22 6 21 3 1 1 10 13 11 29 . 18 25 7 2 10 2 38 28 12 . 6 3 1 17 Fast Attach 78 | . 1 . 3 1 2 . 8 1 1 7 . . 14 11 4 4 5 1 3 6 . . 3 . 3 Attach 139 | 7 1 . 3 . . . 4 4 7 11 . . 23 6 1 6 2 17 5 1 1 7 3 7 23 Detach 19 | . . . . . . . . . . 1 . . 4 . . . 1 2 2 . . . 3 2 4 Swap 165 | . 3 1 11 7 . 1 25 29 11 3 2 7 5 6 4 4 5 11 1 11 6 6 . 3 3 Drop 229 | . 10 2 23 5 3 1 24 17 9 16 1 18 16 10 7 7 4 12 16 16 1 2 4 1 4 Fire 734 | 6 65 . 29 33 . 6 67 100 26 14 . . 70 18 15 38 19 55 . 19 14 23 1 34 82 Melee 99 | . . . . 2 . . . 21 8 2 1 . 21 . 2 14 14 . . 6 . . 3 1 4 Ram 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Crush 19 | . 2 . 2 1 . 2 8 . 1 . . . . . . . . . . 1 . . . . 2 Escape Stasis 9 | . . . . . . . . 8 . . . . . . . . . 1 . . . . . . . Rewire 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 586 | -10/Materials | Repaired Seismic Detector 622 | -10/Materials | Discovered new exit (range 6) 884 | -10/Materials | Discovered new exit (range 16) 1292 | -10/Materials | Discovered new exit (range 16) 1323 | -10/Materials | Discovered new exit (range 16) 1347 | -10/Materials | Entered Mines 1395 | -10/Mines | Met a Derelict bent on vengeance 1465 | -10/Mines | Found a hidden stash of uninstalled traps 1510 | -10/Mines | Learned Materials emergency access door positions 1596 | -10/Mines | Discovered new exit (range 11) 1630 | -10/Mines | Assembled infested the area 1635 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1642 | -10/Mines | Entered Materials 1642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1844 | -9/Materials | Discovered new exit (range 10) 2287 | -9/Materials | Discovered new exit (range 14) 2703 | -9/Materials | Entered Mines 2773 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3022 | -9/Mines | Destroyed 7 combat bots 3174 | -9/Mines | Discovered new exit (range 5) 3201 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3268 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3268 | -9/Mines | Discovered new exit (range 5) 3357 | -9/Mines | Learned Materials security intel 3393 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3446 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3476 | -9/Mines | Learned location of 1 exit from Materials 3559 | -9/Mines | Learned location of Storage (-9) 4589 | -9/Mines | Discovered new exit (range 7) 4850 | -9/Mines | Entered Exiles 4911 | -9/Exiles | Met 8R-AWN 4952 | -9/Exiles | Met EX-HEX 5041 | -9/Exiles | Met EX-DEC 5060 | -9/Exiles | Learned location of Zion (-7) 5313 | -9/Exiles | Visited The Gauntlet 5690 | -9/Exiles | Discovered new exit (range 14) 5724 | -9/Exiles | Entered Mines 6458 | -8/Mines | Discovered new exit (range 8) 6926 | -8/Mines | Discovered new exit (range 3) 6948 | -8/Mines | Entered Materials 6948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6949 | -8/Materials | Identified exit to Factory 7020 | -8/Materials | Repaired Missile Launcher 7288 | -8/Materials | Build established: Scavenger-Mutant 7641 | -8/Materials | Build established: Mutant 8185 | -8/Materials | Identified exit to Garrison 8185 | -8/Materials | Entered Garrison 8299 | -8/Garrison | Triggered checkpoint 8376 | -8/Garrison | Triggered checkpoint 8402 | -8/Garrison | Destroyed 7 combat bots 8699 | -8/Garrison | Triggered checkpoint 8878 | -8/Garrison | Discovered exit to Factory (range 8) 9049 | -8/Garrison | Triggered checkpoint 9243 | -8/Garrison | Discovered exit to Factory (range 12) 9343 | -8/Garrison | Triggered checkpoint 9718 | -8/Garrison | Triggered checkpoint 9868 | -8/Garrison | Triggered checkpoint 10179 | -8/Garrison | Discovered exit to Factory (range 10) 10201 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10484 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10691 | -8/Garrison | Entered Factory 10691 | -7/Factory | Evolved 2 slots: Utility x2 10991 | -7/Factory | Build established: Scavenger-Mutant 11091 | -7/Factory | First assault squad dispatched 11559 | -7/Factory | Build established: Mutant 12234 | -7/Factory | Sucked down chute 12234 | -7/Factory | Entered Waste 12235 | -7/Waste | Met a frightened Derelict 12242 | -7/Waste | Spotted C-40 Crusher 12247 | -7/Waste | Spotted C-40 Crusher 12276 | -7/Waste | Destroyed C-40 Crusher 12276 | -7/Waste | Destroyed C-40 Crusher 12290 | -7/Waste | Spotted C-40 Crusher 12339 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12342 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12345 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12348 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12351 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12354 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12354 | -7/Waste | Spotted C-40 Crusher 12356 | -7/Waste | Destroyed C-40 Crusher 12375 | -7/Waste | Spotted C-40 Crusher 12385 | -7/Waste | Lost 6 parts (5n1u) 12449 | -7/Waste | Spotted C-40 Crusher 12501 | -7/Waste | Warlord forces began an assault 12530 | -7/Waste | Allies destroyed C-40 Crusher 12533 | -7/Waste | Allies destroyed C-40 Crusher 12771 | -7/Waste | Found Damper Plating 13025 | -7/Waste | Discovered new exit (range 15) 13114 | -7/Waste | Entered Factory 13114 | -7/Factory | Accompanied by 17 allies 13278 | -7/Factory | Identified exit to DSF 13333 | -7/Factory | Entered DSF 13333 | -7/DSF | Accompanied by 15 allies 13347 | -7/DSF | Additional patrols routed to DSF 13506 | -7/DSF | Sterilization system engaged 13526 | -7/DSF | Ambient heat levels rising (+10) 13541 | -7/DSF | Ambient heat levels rising (+10) 13556 | -7/DSF | Ambient heat levels rising (+10) 13571 | -7/DSF | Ambient heat levels rising (+10) 13586 | -7/DSF | Ambient heat levels rising (+10) 13601 | -7/DSF | Ambient heat levels rising (+10) 13605 | -7/DSF | Discovered new exit (range 15) 13616 | -7/DSF | Ambient heat levels rising (+10) 13631 | -7/DSF | Ambient heat levels rising (+10) 13646 | -7/DSF | Ambient heat levels rising (+10) 13653 | -7/DSF | Core integrity fell below 50% 13655 | -7/DSF | Entered Factory 13655 | -6/Factory | Accompanied by 1 ally 13655 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13684 | -6/Factory | Lost 7 allies 13850 | -6/Factory | Identified exit to Lower Caves 13850 | -6/Factory | Identified exit to Extension 13850 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 13937 | -6/Factory | Lost 4 parts (1p2n1u) 14121 | -6/Factory | Lost 5 parts (2n2u1w) 14136 | -6/Factory | Build established: Hacker-Mutant 14270 | -6/Factory | Lost 3 parts (2u1w) 14486 | -6/Factory | Discovered new exit (range 14) 14637 | -6/Factory | Crushed by falling debris 14783 | -6/Factory | Identified exit to Factory 15051 | -6/Factory | Found Prototype Processor 15051 | -6/Factory | Identified Exp. Targeting Computer 15180 | -6/Factory | Discovered exit to Factory (range 9) 15226 | -6/Factory | Entered Lower Caves 15227 | -6/Lower Caves | Encountered a Warlord checkpoint 15230 | -6/Lower Caves | Learned Factory garrison access intel 15232 | -6/Lower Caves | Met a Warlord Commander 15233 | -6/Lower Caves | Learned location of Warlord (-4) 15234 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15237 | -6/Lower Caves | Found Encrypted Comm Array 15259 | -6/Lower Caves | Identified exit to Lower Caves 15706 | -6/Lower Caves | Lost 3 parts (1p1n1u) 15967 | -6/Lower Caves | Spotted B-75 Beast 15971 | -6/Lower Caves | Core integrity fell below 50% 16398 | -6/Lower Caves | Learned Factory terminal intel 16515 | -6/Lower Caves | Entered another Lower Caves area 16515 | -6/Lower Caves | Discovered exit to Factory (range 11) 16671 | -6/Lower Caves | Build established: Scavenger-Mutant 16693 | -6/Lower Caves | Encountered a Warlord checkpoint 16694 | -6/Lower Caves | Learned Factory emergency access door positions 16782 | -6/Lower Caves | Spotted B-75 Beast 16994 | -6/Lower Caves | Build established: Hacker-Mutant 17348 | -6/Lower Caves | Destroyed B-75 Beast 18053 | -6/Lower Caves | Learned Factory garrison access intel 18053 | -6/Lower Caves | Discovered new exit (range 11) 18137 | -6/Lower Caves | Identified exit to Data Miner 18139 | -6/Lower Caves | Entered Data Miner 18140 | -6/Data Miner | Discovered new exit (range 6) 18171 | -6/Data Miner | Met Data Miner 18201 | -6/Data Miner | Learned location of Section 7 (-2) 18201 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18225 | -6/Data Miner | Received God Mode back door access code from Data Miner 18365 | -6/Data Miner | Interfaced with the Data Conduit 18518 | -6/Data Miner | Found Exp. Thermal Shield 18692 | -6/Data Miner | Lost 6 parts (5n1u) 18695 | -6/Data Miner | Found Exp. Thermal Shield 18731 | -6/Data Miner | Identified exit to Proximity Caves 18732 | -6/Data Miner | Entered Proximity Caves 18797 | -5/Proximity Caves | Core integrity fell below 20% 18995 | -5/Proximity Caves | System corruption reached 10% 19296 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 19306 | -5/Proximity Caves | Found Prototype Special Weapon 19342 | -5/Proximity Caves | Identified Molecular Deconstructor 19477 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 19505 | -5/Proximity Caves | Discovered exit to Factory (range 5) 19543 | -5/Proximity Caves | Entered Factory 19543 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19544 | -5/Factory | Identified exit to Upper Caves 19546 | -5/Factory | Loaded intel: 279 machine locations 19547 | -5/Factory | Loaded intel: 26 terminal locations 19548 | -5/Factory | Loaded intel: 4 garrison access locations 19906 | -5/Factory | Discovered exit to Upper Caves (range 4) 20103 | -5/Factory | Lost 4 parts (1p2u1w) 20304 | -5/Factory | Found Imp. Powered Armor 20619 | -5/Factory | Lost 3 parts (1n1u1w) 20750 | -5/Factory | Repaired Imp. Medium Armor Plating 20821 | -5/Factory | Intercept squad dispatched 20839 | -5/Factory | Spotted Tracker 20845 | -5/Factory | Destroyed Tracker 20863 | -5/Factory | Found Exp. Phase Shifter 20873 | -5/Factory | Lost 4 parts (3n1w) 20897 | -5/Factory | Spotted Combat Programmer 20920 | -5/Factory | Destroyed Combat Programmer 21252 | -5/Factory | Fabricated Hvy. Treads (x1) 21271 | -5/Factory | Sucked down chute 21271 | -5/Factory | Entered Waste 21347 | -5/Waste | Spotted C-40 Crusher 21355 | -5/Waste | Warlord forces began an assault 21362 | -5/Waste | Allies destroyed C-40 Crusher 21364 | -5/Waste | Spotted C-40 Crusher 21367 | -5/Waste | Allies destroyed C-40 Crusher 21372 | -5/Waste | Spotted C-40 Crusher 21379 | -5/Waste | Spotted C-40 Crusher 21384 | -5/Waste | Spotted C-40 Crusher 21386 | -5/Waste | Allies destroyed C-40 Crusher 21387 | -5/Waste | Allies destroyed C-40 Crusher 21402 | -5/Waste | Spotted C-40 Crusher 21408 | -5/Waste | Allies destroyed C-40 Crusher 21430 | -5/Waste | Discovered new exit (range 16) 21871 | -5/Waste | Identified exit to Factory 21892 | -5/Waste | Entered Factory 21892 | -5/Factory | Accompanied by 18 allies 21893 | -5/Factory | Loaded intel: 337 machine locations 21894 | -5/Factory | Loaded intel: 3 garrison access locations 21951 | -5/Factory | Lost 3 allies 22253 | -5/Factory | Repaired Broken Hyp. Railgun 22529 | -5/Factory | Repaired Broken Linear Accelerator 22629 | -5/Factory | Identified exit to Factory 22718 | -5/Factory | Intercept squad dispatched 22736 | -5/Factory | Spotted Tracker 22752 | -5/Factory | Destroyed Tracker 22787 | -5/Factory | Combat Programmer assimilated allied NW-63P(d) 22821 | -5/Factory | Lost 4 allies 23417 | -5/Factory | Intercept squad dispatched 23437 | -5/Factory | Spotted Tracker 23456 | -5/Factory | System corruption reached 10% 23460 | -5/Factory | Allies destroyed Tracker 23481 | -5/Factory | Spotted Combat Programmer 23487 | -5/Factory | Destroyed Combat Programmer 23556 | -5/Factory | Lost 3 allies 23574 | -5/Factory | Found Imp. Powered Armor 23625 | -5/Factory | Repaired Hvy. Treads 23651 | -5/Factory | Entered Upper Caves 23651 | -5/Upper Caves | Accompanied by 2 allies 24504 | -5/Upper Caves | Discovered new exit (range 6) 24510 | -5/Upper Caves | Identified exit to Upper Caves 24568 | -5/Upper Caves | Entered another Upper Caves area 24630 | -5/Upper Caves | Learned Factory terminal intel 25380 | -5/Upper Caves | Found Alien Artifact 25381 | -5/Upper Caves | Identified Core Expander 25381 | -5/Upper Caves | Installed Core Expander, added new Power slot 25477 | -5/Upper Caves | Discovered new exit (range 7) 25692 | -5/Upper Caves | Identified exit to Zhirov 25693 | -5/Upper Caves | Entered Zhirov 25694 | -5/Zhirov | Discovered new exit (range 3) 25723 | -5/Zhirov | Met Zhirov 25778 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25802 | -5/Zhirov | Found Alien Artifact 25802 | -5/Zhirov | Identified Integrated Reactor 25802 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25900 | -5/Zhirov | Found Alien Artifact 25966 | -5/Zhirov | Identified exit to Proximity Caves 25968 | -5/Zhirov | Entered Proximity Caves 26829 | -4/Proximity Caves | Spotted B-86 Titan 26891 | -4/Proximity Caves | Destroyed B-86 Titan 26896 | -4/Proximity Caves | Lost 6 parts (1p2n3u) 27124 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27155 | -4/Proximity Caves | Discovered exit to Factory (range 6) 27171 | -4/Proximity Caves | Entered Factory 27171 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 27172 | -4/Factory | Loaded intel: 232 machine locations 27173 | -4/Factory | Loaded intel: 26 terminal locations 27320 | -4/Factory | Repaired Hvy. Phase Cannon 27600 | -4/Factory | Garrison activated, responded to threat 27628 | -4/Factory | Build established: Hacker-Skirmisher 28169 | -4/Factory | Lost 3 parts (2n1w) 28185 | -4/Factory | Intercept squad dispatched 28209 | -4/Factory | Spotted Tracker 28210 | -4/Factory | Spotted Tracker 28224 | -4/Factory | Spotted Combat Programmer 28229 | -4/Factory | Destroyed Tracker 28249 | -4/Factory | System corruption reached 10% 28279 | -4/Factory | Lost 9 parts (1p4n2u2w) 28289 | -4/Factory | Spotted Combat Programmer 28315 | -4/Factory | Destroyed Combat Programmer 28335 | -4/Factory | Destroyed Combat Programmer 28353 | -4/Factory | Lost 7 parts (1p2n1u3w) 28380 | -4/Factory | Core integrity fell below 50% 28391 | -4/Factory | Core integrity fell below 20% 28413 | -4/Factory | Lost 7 parts (1p3u3w) 28433 | -4/Factory | Destroyed by C-35 Carver with Improved Concussive RPG Last Messages --------------- 28390_ U-05 Engineer builds a Wall. 28392_ Slug penetrates Wall. 28392_ Acquired Hacking Suite. 28393_ Acquired System Shield. 28394_ Slug penetrates Wall. 28394_ U-05 Engineer builds a Wall. 28396_ Acquired Chainsword. 28396_ Slug penetrates Wall. 28397_ The unstable cave ceiling collapses. 28397_ Penetrated by Slug. 28404_ System corrupted: Substantial component data lost. 28420_ System corrupted: Matter fused (-5). 28421_ ALERT: Rogue bot located, Programmers report to Factory Zone 7F. 28425_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 28430_ Connecting with Terminal... 28430_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | ??#??????????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?#?#?????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | #??##????????????????????????????????????????????? | | ##?#?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ##?#???????????????##########????????????????????? | | ##?#??###########??# #????????????????????? | | ???#??# * #??# """"" #????????????????????? | | ##????# #### ""T"" #?"""?""?????????????? | | #?#???# # #" #?"""?"""????????????? | | ####### "# # #?"""??S"????????????? | | / #### """ #?????"""????????????? | | ##+## # #??# """ #?????"""????????????? | | ? # # #??# """ #????????????????????? | | ? # # #??# [#????????????????????? | | """ # ###########?######+####+####???????????????? | | """ # #???????????# @ c ????????? | | """ # ???????????# c ????????? | | # ???????????# c ????????? | | / # ????"Y"????# ############+#####?????????? | | ?#### ????"""????# ?????????????""G""?????????? | | ##??? ??????????# ??????????????""?""?????????? | | ???? ??????????# ????????????????????????????? | | ????? ????????? H????????????????????????????? | | ?????##????????### ????????????????"""""""""?????? | | ?????????????????# ??????????????????????????????? | | #??? ????????????#???????????????????????????????? | | #### ?????????????????????????????????????????? | | + ???????????????????????????????????????? | | ??????????????????????????????????????? | | # ??????????????????????????????????????? | | "# ??????????????????????????????????????? | | ## ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ???????????????????????????????????????? | | # ??????????????????????????????????????? | | # #####?????????????????????????????????? | | # # ##????????????????????????????????? | | #? + ????????????????????????????????? | | ## # #?????????????????????????????????? | | #" # #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 53 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 60 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Adv. Hacking Suite | -6/Factory | Hacked Imp. Antigrav System | -6/Factory | Hacked Med. Treads | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Hvy. Treads | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Hvy. Treads | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed ExpertGyrokineticPick Manual? 0 Play Time 03:30:48 Cumulative 73.1 hours Start 2025.02.14 @ 22:32:25 End 2025.02.16 @ 22:32:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 725f8be3-0243-4586-9454-9c6259ef30cf