Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 16:58:07 Player: alexustasu Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (144) 720 Value Destroyed (5071) 5071 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 11431 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 0/1300 Matter 95/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Target Analyzer Transmission Jammer Advanced Reaction Control System Layered Light Armor Plating Improved Thermal Shield > --- WEAPON ----------- Plasma Rifle Matter Neutralizer Antimatter Cannon Heavy Gauss Cannon Micro-nuke Launcher > --- INVENTORY -------- Micro Fission Core Improved Treads Advanced Medium Treads Flexi-carbon Leg Advanced Reaction Control System Layered Light Armor Plating Improved Field Recycling Unit High-powered Shock Rifle Tesla Rifle Tesla Rifle Long-range Proton Cannon Long-range Proton Cannon Heavy Flak Cannon [Rating: 110] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . 1 1 1 . . 1 . Utility 6 | . . . 1 1 . 2 1 1 . Weapon 3 | . . 2 . . . . 1 . . Parts Attached 194 | 7 6 37 12 44 10 30 26 9 13 Power 22 | 2 2 3 2 3 . 5 2 2 1 Engine 12 | 2 2 3 1 2 . 2 . . . Core 7 | . . . 1 1 . 3 2 . . Reactor 3 | . . . . . . . . 2 1 Propulsion 40 | 2 . 7 2 10 1 8 5 2 3 Treads 5 | . . . . 1 . 1 2 . 1 Leg 29 | 2 . 7 2 6 1 7 3 . 1 Wheel 3 | . . . . 3 . . . . . Hover 2 | . . . . . . . . 1 1 Flight 1 | . . . . . . . . 1 . Utility 55 | 1 2 5 6 13 3 8 9 3 5 Device 27 | . . 3 . 8 2 5 7 2 . Storage 7 | 1 . 1 3 1 . . . 1 . Processor 11 | . . 1 3 2 . 3 . . 2 Hackware 1 | . . . . . . . . . 1 Protection 9 | . 2 . . 2 1 . 2 . 2 Artifact . | . . . . . . . . . . Weapon 77 | 2 2 22 2 18 6 9 10 2 4 Energy Gun 38 | 1 2 13 1 10 3 3 4 1 . Energy Cannon 8 | . . . . 2 1 3 2 . . Ballistic Gun 11 | 1 . 3 1 2 . 1 . . 3 Ballistic Cannon 8 | . . 2 . 2 1 . 2 1 . Launcher 6 | . . 2 . . 1 . 2 . 1 Special Weapon 3 | . . . . 1 . 2 . . . Impact Weapon 2 | . . 1 . 1 . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . 2 1 2 3 1 . 2 1 Parts Lost 93 | . . 8 1 20 . 10 35 3 16 Power 8 | . . . . 2 . . 3 1 2 Propulsion 24 | . . 2 . 5 . 4 8 1 4 Utility 27 | . . 2 . 4 . 2 11 1 7 Weapon 34 | . . 4 1 9 . 4 13 . 3 Highest Loss Streak 29 | . . 4 1 5 . 4 29 3 14 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 2 7 7 9 12 14 14 13 6 4 Power . | . 1 . . 1 . . 1 1 . Propulsion 1 | 1 2 2 2 2 2 2 1 . . Utility 3 | . . 1 2 4 4 4 4 1 . Weapon 4 | . 4 3 4 4 6 5 5 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 30 | 1 3 5 3 7 1 4 3 1 2 Power 3 | . . . 1 1 . 1 . . . Propulsion 10 | 1 3 . 1 1 1 2 1 . . Utility 5 | . . . . 5 . . . . . Weapon 12 | . . 5 1 . . 1 2 1 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 98 95 99 99 96 22 46 Engine 4 | . 14 11 7 2 6 1 . . . Core 4 | . . . 1 3 6 9 9 . . Leg 23 | . 28 21 27 25 30 27 24 . 2 Device 10 | . . 8 12 7 7 14 17 4 5 Storage 7 | . 14 11 9 7 6 5 4 2 . Processor 6 | . . . 5 10 6 10 9 4 10 Protection 2 | . 12 1 . 2 4 2 2 . 3 Energy Gun 15 | . 18 25 27 13 22 12 10 . 1 Energy Cannon 3 | . . . . 4 . 5 8 . . Ballistic Gun 4 | . 9 5 6 4 2 3 . . 4 Ballistic Cannon 3 | . . 10 . 2 . . 3 . . Peak Build Rating 110 | 6 8 18 28 44 56 94 110 61 98 Average Rating 48 | 4 7 15 22 36 51 75 102 38 67 On Entrance 29 | . 6 8 15 27 43 53 94 6 38 Avg Prop Armor Cover (%) 9 | . . . . 13 6 7 7 10 12 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 14 17 100 41 64 60 88 104 44 31 Greatest Support 115 | 20 20 20 38 57 77 96 115 32 35 Greatest Overweight (x) 4 | 3 . 4 1 3 1 1 2 3 1 Average Overweight (x) . | . . 1 . 1 . . . . . Largest Inventory Capacity 25 | 8 8 25 25 15 15 15 15 15 5 Average Capacity 12 | 7 8 8 10 15 15 15 14 11 5 Most Carried 15 | 5 8 10 15 15 15 15 15 8 5 Average Carried 10 | 2 7 7 9 12 14 14 13 6 4 Final Capacity 25 | 8 8 25 15 15 15 15 5 5 5 Final Carried 15 | 4 8 10 15 15 15 15 4 4 4 Class Distribution -------------------- 52% | Scavenger-Gunner 17% | Mutant 14% | Gunner 6% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Matter Collected 3596 | 191 191 975 291 814 . 737 394 . 3 Remotely . | . . . . . . . . . . Salvage Created 5183 | . 202 1485 582 1053 . 1087 774 . . Parts 295 | . 12 96 36 47 . 59 45 . . Haulers Intercepted 7 | . . 3 2 . . 2 . . . Recyclers Shooed 3 | . . 1 . . . . 2 . . Parts Field Recycled 121 | . . . . 37 13 26 40 5 . Retrieved Matter 1387 | . . . . 307 133 293 576 78 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 98 | . 4 35 8 19 . 19 13 . . Guns 56 | . 4 24 3 13 . 12 . . . Cannons 18 | . . 4 . 3 . 4 7 . . AOE 18 | . . 7 5 1 . . 5 . . Classes Destroyed 16 | . 2 9 2 2 . . 1 . . Worker 8 | . . 2 1 1 . . 4 . . Builder 10 | . . 1 1 . . 2 6 . . Tunneler 2 | . . 1 . . . . 1 . . Hauler 7 | . . 3 2 . . 2 . . . Recycler 5 | . . 1 1 2 . . 1 . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . 1 . . 1 . . . Watcher 11 | . 1 4 . 2 . 1 3 . . Swarmer 25 | . . 12 . 4 . 9 . . . Grunt 29 | . 4 10 6 5 . . 4 . . Brawler 1 | . . 1 . . . . . . . Duelist 2 | . . 2 . . . . . . . Sentry 17 | . . 10 2 4 . . 1 . . Hunter 6 | . . . . 1 . 2 3 . . Programmer 17 | . . . . 5 . 8 4 . . Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 9 | . 2 9 6 5 . 7 9 . . Combat Bots Only 9 | . 2 9 3 4 . 7 3 . . Max Kills in Single Turn 4 | . 1 3 3 2 . 2 4 . . Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . 3 2 1 . . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Hostile Shots Fired 1122 | . 34 128 20 203 . 135 407 48 147 Missed 370 | . 15 32 6 48 . 38 152 29 50 Hits 752 | . 19 96 14 155 . 97 255 19 97 Melee 3 | . . 3 . . . . . . . Projectile 749 | . 19 93 14 155 . 97 255 19 97 AOE 8 | . . . . . . 1 . . 7 Critical Strikes 35 | . . 3 . 1 . 7 13 2 9 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 15452 | . 244 1519 241 3298 . 1972 5212 451 2515 Core 3382 | . 77 222 . 478 . 185 1116 164 1140 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 224 | . . . . . . . . . 224 Ignored by Resistances 15 | . . . . . . . 15 . . Core Remaining (%) 65 | 100 69 44 100 31 100 81 2 . . Volleys Fired 265 | . 22 67 16 62 2 54 41 . 1 Largest 5 | . 2 4 4 4 1 4 5 . 1 Hottest 407 | . 80 183 191 218 65 312 407 . 52 Shots Fired 829 | . 44 204 59 193 2 163 163 . 1 Gun 584 | . 44 162 55 144 2 124 53 . . Cannon 215 | . . 35 . 47 . 39 94 . . Launcher 29 | . . 7 4 1 . . 16 . 1 Special 1 | . . . . 1 . . . . . Kinetic 280 | . 14 71 13 77 . 46 59 . . Thermal 290 | . 14 58 3 54 2 92 67 . . Explosive 29 | . . 7 4 1 . . 16 . 1 Electromagnetic 229 | . 16 68 39 60 . 25 21 . . Robot Hit Streak 26 | . 6 12 7 26 1 12 8 . . Robot Miss Streak 13 | . 5 7 2 10 2 4 13 . 7 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 3 | . . 2 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 479 | . 25 123 33 122 1 94 81 . . Core Hits 282 | . 10 84 23 75 . 32 56 . 2 Critical Kills 4 | . . 1 . 1 . 1 1 . . Critical Parts Destroyed 2 | . . . . . . 2 . . . Critical Strikes 26 | . . 5 1 3 . 8 9 . . Burn 13 | . . 4 . 2 . 5 2 . . Meltdown 3 | . . . . 1 . 1 1 . . Destroy 3 | . . 1 . . . 2 . . . Blast 6 | . . . . . . . 6 . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks 78 | . . 33 . 45 . . . . . Impact 62 | . . 32 . 30 . . . . . Slashing 16 | . . 1 . 15 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13843 | . 352 2714 1132 2421 18 2874 4245 . 87 Guns 6523 | . 352 1353 497 1621 18 1973 709 . . Cannons 3370 | . . 517 . 634 . 788 1431 . . Explosions 3950 | . . 844 635 166 . 113 2105 . 87 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3642 | . 138 842 170 884 . 788 820 . . Thermal 4381 | . 89 567 174 832 18 1542 1159 . . Explosive 3456 | . . 718 461 27 . 113 2050 . 87 Electromagnetic 2364 | . 125 587 327 678 . 431 216 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 38 | . . 6 . 38 . 7 15 . . Average Corruption 10 | . . 3 . 28 . 4 4 . . Corruption Purged 5 | . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . Effects 149 | . . 25 . 65 . 29 30 . . Message Errors 34 | . . 9 . 16 . 3 6 . . Matter Fused 39 | . . 5 . 17 . 11 6 . . Heat Flow Errors 9 | . . 2 . 3 . 1 3 . . Energy Discharges 19 | . . 1 . 8 . 7 3 . . Parts Rejected 4 | . . . . 2 . 2 . . . Parts Fused 3 | . . . . 3 . . . . . Data Loss (minor) 15 | . . 4 . 3 . 1 7 . . Data Loss (major) 3 | . . 1 . . . 2 . . . Misfires 2 | . . 1 . . . . 1 . . Alerts 3 | . . 1 . 2 . . . . . Misdirections 6 | . . . . 4 . . 2 . . Weapon Failures 12 | . . 1 . 7 . 2 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 251 | . . 23 . 57 . 66 22 . 83 Projectiles 60 | . . 5 . 4 . 49 2 . . Explosions 191 | . . 18 . 53 . 17 20 . 83 Melee . | . . . . . . . . . . Knockbacks 23 | . . 8 . 9 . . 6 . . Impact . | . . . . . . . . . . Kinetic 21 | . . 8 . 7 . . 6 . . Secondary 2 | . . . . 2 . . . . . Self-Inflicted Damage 455 | . . 67 23 123 . 149 . . 93 Shots 9 | . . 2 1 3 . 2 . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 714 | . 141 376 243 300 . 473 714 . 2 Average Temperature 128 | . 44 98 78 98 . 135 234 . 2 Received Heat Transfer 1415 | . 132 288 99 288 . 21 292 27 268 Effects 46 | . . 4 . 3 . 12 27 . . Shutdowns 11 | . . . . . . 2 9 . . Energy Bleed 4 | . . 1 . . . . 3 . . Interference 18 | . . 3 . 3 . 7 5 . . Matter Decay 6 | . . . . . . 2 4 . . Short Circuit 2 | . . . . . . 1 1 . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 2 | . . . . . . . 2 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . 1 . 1 . . . Parts Fried 10 | . . 1 1 1 . 5 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . 1 . 2 1 . . Combat Hostiles 4 | . . . . 1 . 2 1 . . Parts Melted 20 | . . 3 . 3 . 12 2 . . Heat Transferred 7948 | . 259 1754 200 1432 37 2324 1942 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . 3 1 3 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Maximum Alert Level 2 | . . 2 1 . . 1 2 . . Low Security (%) 79 | 100 100 46 43 100 100 89 71 100 100 Level 1 17 | . . 43 56 . . 10 23 . . Level 2 2 | . . 10 . . . . 5 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 575 | . 85 564 322 133 54 219 575 153 110 Initial 231 | . . 10 231 133 54 . 95 153 . Average 112 | . 24 216 223 53 13 80 147 87 6 Influence Increases 4253 | . 193 1162 288 601 . 780 968 90 171 Destroy 0b10 Robot/C 1960 | . 80 700 160 380 . 380 260 . . Destroy 0b10 Robot/NC 230 | . 5 60 35 25 . 30 75 . . Destroy Leader 516 | . 12 204 44 124 . 76 56 . . Successful Hack 26 | . 5 9 . 12 . . . . . Disable Machine 345 | . . 30 30 15 . 45 225 . . Destroy Structure 606 | . 1 54 19 30 . 114 352 . 36 Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 555 | . 90 105 . . . 135 . 90 135 Influence Decreases 4127 | . 168 638 542 784 112 584 870 384 45 Entered New Map 795 | . . 15 318 162 58 . 101 141 . Time Decay 2622 | . 168 543 214 512 54 484 419 213 15 Lost Part 710 | . . 80 10 110 . 100 350 30 30 Squads Dispatched 29 | . . 5 1 8 . 6 5 1 3 Investigation 3 | . . 1 1 . . 1 . . . Extermination 14 | . . . . 4 . 5 3 1 1 Reinforcement 10 | . . 3 . 3 . . 2 . 2 Assault 1 | . . 1 . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Distress Signals 15 | . 3 2 . 2 . . 3 3 2 Communications Jammed 2 | . . . . . . . 2 . . Distress Signals 2 | . . . . . . . 2 . . Times Spotted 191 | . 13 53 10 26 . 28 27 14 20 Peak Tracking Total 19 | . 4 10 3 6 . 5 8 6 19 Tactical Retreats 14 | . 3 3 . . . 2 . 3 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Traps Triggered 11 | . . 3 . 5 . 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Machines Disabled 23 | . . 2 2 1 . 3 15 . . Max in Single Turn 5 | . . 2 1 1 . 1 5 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Machines Accessed 10 | . 1 1 1 3 2 . 1 . 1 Terminals 9 | . 1 1 1 3 2 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 2 2 2 3 3 . 1 . 1 Successful 5 | . 1 1 . 1 1 . 1 . . Failed 9 | . 1 1 2 2 2 . . . 1 Catastrophic 3 | . . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . 2 2 2 1 . . . . Terminals 13 | . 2 2 2 3 3 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 1 1 . 1 1 . . . . Record 2 | . . . . 1 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . 1 2 2 . . . 1 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Active Infowar (turns) 2038 | . . 540 230 902 . . 136 . 230 Optics 1158 | . . . 26 902 . . . . 230 Sensors 744 | . . 540 204 . . . . . . Jamming 136 | . . . . . . . 136 . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Turns Passed 8387 | 73 482 1725 453 1876 262 1508 1291 441 276 Spaces Moved 4700 | 36 313 664 293 980 172 699 677 527 339 Core 212 | 14 . . . . . . 29 66 103 Treads 49 | . . . . . . . . . 49 Legs 3468 | 22 313 664 293 657 172 699 648 . . Wheels 323 | . . . . 323 . . . . . Hover . | . . . . . . . . . . Flight 648 | . . . . . . . . 461 187 Fastest Speed 45 | 50 120 190 120 120 124 120 50 45 45 Average Speed 128 | 138 120 196 120 130 126 133 149 49 73 Slowest Speed 400 | 200 120 400 190 195 195 194 260 200 155 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 45 | . . 17 . 28 . . . . . Cave-ins Triggered 6 | . . 1 . 5 . . . . . Exploration Rate (%) 29 | 3 53 78 36 31 5 16 16 18 42 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 69 | . . 24 . 45 . . . . . Terrain Destroyed 507 | . . 80 23 58 . 71 248 . 27 Melee 69 | . . 24 . 45 . . . . . Projectile 62 | . . . . 3 . 24 35 . . AOE 376 | . . 56 23 10 . 47 213 . 27 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Arm Total 6323 | 56 376 887 364 1360 214 1155 845 702 364 Wait 664 | 8 18 16 5 133 1 282 46 155 . Move 4689 | 35 312 663 292 977 171 698 676 526 339 Hop . | . . . . . . . . . . Pick Up 149 | 5 9 21 14 39 9 27 18 4 3 Fast Attach 52 | 5 1 8 3 9 2 5 2 6 11 Attach 91 | 1 1 9 4 27 5 14 21 4 5 Detach 24 | . . 3 2 7 1 1 3 4 3 Swap 184 | 1 6 40 13 36 12 47 26 2 1 Drop 125 | 1 7 27 15 23 11 27 12 1 1 Fire 265 | . 22 67 16 62 2 54 41 . 1 Melee 78 | . . 33 . 45 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: [*Res] / *Arm) -3/Armory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Weapon x2 570 | -9/Materials | Identified exit to Materials 871 | -9/Materials | Crushed by falling debris 979 | -9/Materials | Lost 4 parts (1n1u2w) 993 | -9/Materials | Destroyed 9 combat bots 1472 | -9/Materials | Build established: Gunner 1517 | -9/Materials | Core integrity fell below 50% 1877 | -9/Materials | Discovered new exit (range 14) 1918 | -9/Materials | Build established: Skirmisher 2156 | -9/Materials | First assault squad dispatched 2281 | -9/Materials | Entered another Materials area 2281 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2655 | -8/Materials | Discovered new exit (range 16) 2734 | -8/Materials | Entered Factory 2734 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3048 | -7/Factory | Build established: Scavenger-Gunner 3558 | -7/Factory | Garrison activated, responded to threat 3636 | -7/Factory | Crushed by falling debris 3646 | -7/Factory | Crushed by falling debris 3646 | -7/Factory | System corruption reached 10% 3677 | -7/Factory | Lost 5 parts (1p1n2u1w) 3703 | -7/Factory | Crushed by falling debris 3707 | -7/Factory | Crushed by falling debris 3708 | -7/Factory | System corruption reached 30% 3722 | -7/Factory | Crushed by falling debris 3738 | -7/Factory | Lost 4 parts (2n1u1w) 3804 | -7/Factory | Core integrity fell below 50% 3859 | -7/Factory | Lost 4 parts (1n3w) 4563 | -7/Factory | Discovered new exit (range 16) 4610 | -7/Factory | Entered another Factory area 4610 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4738 | -6/Factory | Discovered new exit (range 9) 4872 | -6/Factory | Entered another Factory area 4872 | -5/Factory | Evolved 2 slots: Utility x2 5994 | -5/Factory | Lost 3 parts (1u2w) 6079 | -5/Factory | Lost 4 parts (2n1u1w) 6240 | -5/Factory | Destroyed 7 combat bots 6343 | -5/Factory | Discovered new exit (range 4) 6380 | -5/Factory | Entered another Factory area 6380 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6524 | -4/Factory | Spotted B-86 Titan 6791 | -4/Factory | Lost 4 parts (2u2w) 7165 | -4/Factory | Destroyed B-86 Titan 7599 | -4/Factory | System corruption reached 10% 7641 | -4/Factory | Core integrity fell below 50% 7660 | -4/Factory | Core integrity fell below 20% 7663 | -4/Factory | Discovered new exit (range 16) 7671 | -4/Factory | Entered Research 7671 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7686 | -3/Research | Lost 29 parts (3p8n7u11w) 7920 | -3/Research | Build established: Mutant 8036 | -3/Research | Spotted B-86 Titan 8103 | -3/Research | Lost 3 parts (1p1n1u) 8108 | -3/Research | Discovered new exit (range 4) 8111 | -3/Research | Discovered new exit (range 14) 8112 | -3/Research | Entered Armory 8257 | -3/Armory | Spotted B-86 Titan 8335 | -3/Armory | Core integrity fell below 50% 8341 | -3/Armory | Found Fusion Bomb Launcher 8346 | -3/Armory | Core integrity fell below 20% 8379 | -3/Armory | Lost 14 parts (2p4n6u2w) 8388 | -3/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- Slug penetrates G-67 Veteran. Penetrated by Slug. Knocked back. The unstable cave ceiling collapses. Acquired Fusion Bomb Launcher. Knocked back. Penetrated by Slug. Slug penetrates H-71 Marshal. Gyrokinetic Inverter destroyed. Critical hit (Blast). Knocked back. Penetrated by Slug. Enh. Optical Array destroyed. Critical hit (Blast). Acquired 3 matter. Slug penetrates Wall. Hacking Suite destroyed. Destroyed Hacking Suite. Fusion Bomb Launcher destroyed. Destroyed Fusion Bomb Launcher. Map ----- +----------------------------------------------------+ | ??# # ""F """#?????????????????????????????? | | ??# + "" "" #?????????????????????????????? | | ??# # """ ####?????????????????????????????? | | ??# ??# """ #????????????????????????????????? | | ??# ????# #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????###### #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ????????##???# #????????????????????????????????? | | ????????# ### #????????????????????????????????? | | ????????+ #????????????????????????????????? | | ????????+ +????????????????????????????????? | | ????????# ### #????????????????????????????????? | | ????????##???# #????????????????????????????????? | | ?????????????# ######???????????????????????????? | | ?????????????# ###?????????????????????????? | | ?????????????# T#?????????????????????????? | | ?????????????# #### ""######?########???????????? | | ?????????????# #??# #### # #?# #???????????? | | ?????????????# #??# # ### #???????????? | | ?????????????# #??# d ## #???????????? | | ?????????????# #??# YY @ #???????????? | | ?????????????#+####+# # # #???????????? | | ?????????????# # # #???????????? | | ?????????????# "" # ########???????????? | | ?????????????# """ """ ### #??????????????????? | | ?????????????# "T """ ""# #?######???????????? | | ?????????????# """ """ ""# #? ! #???????????? | | ?????????????# "" T"# # #???????????? | | ?????????????# """ ""# # !!! #???????????? | | ?????????????# """ ""# + !!! #???????????? | | ?????????????# ! """ ##### !!! #???????????? | | ?????????????# #???? #???????????? | | ?????????????# #?????######???????????? | | ?????????????# #??????????????????????? | | ?????????????#############???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 16 Armor Coverage 300 Resistance: TH 25 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 82 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Dodgeball, But With Guns Ew, Corruption Fancy Inventory More Dakka Please Part-time Excavator This Is My Hole Challenges ------------ None Game ------ Seed BarrageTechStripper Manual? 0 Play Time 03:06:12 Cumulative 36.2 hours Start 2026.02.27 @ 13:46:12 End 2026.02.27 @ 16:58:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/CogWide Map View 77x35 Zoom Use 40% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1314a349-2ac6-4d03-bcae-ebefa50e90e3