Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 11:34:34 Player: PE-P51 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2695) 2695 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 5818 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 215 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 51/300 Energy 280/280 System Corruption 10% Temperature Warm (176) Movement Core (950) Ox18 Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine (fused) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Particle Gun Particle Gun Mini Grenade Launcher > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Modified TNC 0b10 Alert Chip Chronowheel Heavy Assault Rifle Autogun Datajack Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Autogun Heavy Hammer > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Treads Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Modified TNC 0b10 Alert Chip Chronowheel Particle Gun Particle Gun Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Datajack Plasma Cutter [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 52 | . 9 5 32 . 6 Power 7 | . 1 1 5 . . Engine 5 | . 1 . 4 . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 17 | . 2 . 15 . . Treads 14 | . 2 . 12 . . Leg 3 | . . . 3 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 3 1 1 . 1 Device 4 | . 2 1 1 . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | . 3 3 11 . 5 Energy Gun 5 | . 1 2 1 . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 10 | . 1 1 8 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . 3 . . Parts Lost 13 | . 1 2 1 1 8 Power . | . . . . . . Propulsion 5 | . . 1 . . 4 Utility 2 | . . . . . 2 Weapon 6 | . 1 1 1 1 2 Highest Loss Streak 8 | . 1 2 1 1 8 To Critical Strikes . | . . . . . . Average Backups 18 | . 14 19 19 19 19 Power 2 | . 2 3 1 2 2 Propulsion 5 | . 2 3 6 7 7 Utility 3 | . 3 6 2 2 2 Weapon 5 | . 4 5 6 6 6 Tool/Special . | . . . . . . Unused Backups 36 | . 5 . 17 1 13 Power 5 | . . . 3 . 2 Propulsion 12 | . 2 . 3 1 6 Utility 9 | . 1 . 5 . 3 Weapon 8 | . 2 . 5 . 1 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 98 | . 98 97 98 100 97 Engine 10 | . 14 2 8 11 11 Core 1 | . . 11 2 . . Treads 26 | . 21 25 27 33 31 Leg 3 | . 6 . 4 . . Device 11 | . 13 14 10 11 10 Storage 12 | . 14 14 11 11 11 Energy Gun 7 | . 9 22 6 . 1 Energy Cannon 1 | . . . 3 . 2 Ballistic Gun 19 | . 18 5 22 29 3 Peak Build Rating 24 | . 9 15 21 21 24 Average Rating 16 | . 8 13 19 20 21 On Entrance 12 | 6 6 9 13 20 21 Avg Prop Armor Cover (%) 8 | . . . 8 . . Naked Turns . | . . . . . . Heaviest Build 59 | 12 49 52 59 58 59 Greatest Support 63 | 20 40 40 63 63 63 Greatest Overweight (x) 2 | . 1 2 2 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 17 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 Average Carried 18 | . 14 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 19 20 20 16 Class Distribution -------------------- 51% | Scavenger-Gunner 37% | Mutant 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1845 | 149 316 95 1055 186 44 Remotely . | . . . . . . Salvage Created 3365 | . 529 223 2088 116 409 Parts 223 | . 38 9 128 22 26 Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 72 | . 12 3 36 8 13 Guns 50 | . 10 3 28 5 4 Cannons 9 | . . . 7 . 2 AOE 12 | . 2 . . 3 7 Classes Destroyed 15 | . 4 2 7 . 2 Worker 8 | . 3 . 3 2 . Builder 5 | . . . 4 1 . Tunneler 3 | . . . 2 1 . Hauler 7 | . 2 . 5 . . Recycler 2 | . . 1 1 . . Operator 1 | . . . 1 . . Watcher 3 | . . . 3 . . Swarmer 10 | . 3 . . 7 . Grunt 43 | . 9 2 24 1 7 Brawler 2 | . . . 2 . . Duelist 2 | . . . 1 . 1 Sentry 9 | . . . 9 . . Demolisher 1 | . . 1 . . . Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Best Kill Streak 10 | . 4 2 7 6 10 Combat Bots Only 10 | . 3 2 3 4 10 Max Kills in Single Turn 3 | . 2 1 3 2 3 Gunslinging 1 | . . . 1 1 . Exploded 3 | . 1 . . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 306 | . 57 16 94 20 119 Missed 81 | . 15 3 14 9 40 Hits 225 | . 42 13 80 11 79 Melee 6 | . . . 3 . 3 Projectile 219 | . 42 13 77 11 76 AOE 8 | . . 8 . . . Critical Strikes 4 | . . . 1 . 3 Part Disruptions 1 | . . . . . 1 Damage Taken 3255 | . 476 377 1005 184 1213 Core 603 | . 69 128 97 7 302 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 26 | . . . 26 . . Core Remaining (%) 60 | 100 . 21 . . . Volleys Fired 203 | . 43 16 100 12 32 Largest 3 | . 2 2 3 3 3 Hottest 198 | . 70 130 156 66 198 Shots Fired 495 | . 84 32 299 23 57 Gun 422 | . 82 32 263 17 28 Cannon 54 | . . . 36 . 18 Launcher 19 | . 2 . . 6 11 Special . | . . . . . . Kinetic 302 | . 62 12 195 17 16 Thermal 174 | . 20 20 104 . 30 Explosive 19 | . 2 . . 6 11 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 8 3 17 9 17 Robot Miss Streak 5 | . 5 4 3 3 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 293 | . 47 15 188 13 30 Core Hits 150 | . 30 8 71 15 26 Critical Kills 3 | . . 1 2 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . 1 2 5 . 1 Burn 5 | . 1 1 2 . 1 Meltdown 1 | . . . 1 . . Destroy 3 | . . 1 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5934 | . 682 188 3097 678 1289 Guns 3660 | . 525 186 2461 210 278 Cannons 773 | . . . 492 . 281 Explosions 1312 | . 144 . . 438 730 Melee . | . . . . . . Ramming 189 | . 13 2 144 30 . Kinetic 2378 | . 360 41 1603 210 164 Thermal 2055 | . 165 145 1350 . 395 Explosive 1312 | . 144 . . 438 730 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 5 5 4 4 10 Average Corruption 4 | . 4 5 4 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 113 | . 40 7 35 19 12 Message Errors 26 | . 12 1 8 4 1 Matter Fused 26 | . 10 1 7 5 3 Heat Flow Errors 18 | . 7 2 6 3 . Energy Discharges 16 | . 4 2 6 2 2 Parts Fused 3 | . . . . 2 1 Data Loss (minor) 8 | . 2 . 2 2 2 Data Loss (major) 6 | . 2 1 2 . 1 Misfires 7 | . 3 . 4 . . Alerts 2 | . . . . 1 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 37 | . . . 28 . 9 Projectiles 19 | . . . 19 . . Explosions 9 | . . . . . 9 Melee 9 | . . . 9 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 101 | . 21 . . 80 . Shots 4 | . 2 . . 2 . Rammed 20 | . 2 1 13 4 . Targets Rammed 24 | . 2 1 16 5 . Kicked . | . . . . . . Crushed 4 | . . . 3 1 . Highest Temperature 269 | . 269 202 259 240 176 Average Temperature 63 | . 60 58 63 93 62 Received Heat Transfer 858 | . 225 30 492 21 90 Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 9 | . 1 . 7 . 1 Heat Transferred 4847 | . 555 444 3034 . 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 61 | . 100 100 31 56 . Level 1 31 | . . . 52 43 . Level 2 7 | . . . 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 498 | . 131 50 498 272 . Initial 189 | . . . 5 189 . Average 163 | . 34 14 262 192 . Influence Increases 2356 | . 420 100 1136 323 377 Destroy 0b10 Robot/C 1580 | . 240 60 720 200 360 Destroy 0b10 Robot/NC 145 | . 25 5 95 20 . Destroy Leader 340 | . 64 20 226 30 . Allied During Kill 42 | . . . . 25 17 Successful Hack 36 | . 6 . 30 . . Select Force Hacks 90 | . 60 . 30 . . Disable Machine 15 | . . . . 15 . Destroy Structure 48 | . 10 . 5 33 . Lose Combat Pursuer 60 | . 15 15 30 . . Influence Decreases 2173 | . 420 85 664 682 322 Entered New Map 436 | . . . 10 298 128 Time Decay 1417 | . 410 85 494 374 54 Lost Part 110 | . 10 . 10 10 80 Lost Ally 60 | . . . . . 60 Purge Threat 150 | . . . 150 . . Squads Dispatched 11 | . 4 . 7 . . Investigation 8 | . 3 . 5 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 25 4 46 10 29 Peak Tracking Total 11 | . 4 2 5 4 11 Tactical Retreats 4 | . 1 1 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 5 | . 4 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 4 | . . . . 1 3 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 18 | . 5 . 12 . 1 Terminals 10 | . 3 . 7 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 4 | . 2 . 2 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 49 | . 10 . 38 . 1 Successful 32 | . 6 . 25 . 1 Failed 16 | . 3 . 13 . . Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . 1 . . . . Manual 17 | . 7 . 9 . 1 Terminals 22 | . 5 . 17 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 10 | . 5 . 5 . . Scanalyzers 13 | . . . 13 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 . 7 . 1 Record 1 | . . . 1 . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Alert Level 4 | . . . 4 . . Unreport Threat 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . 1 . 2 . . Retrieve Components 3 | . 1 . 2 . . Scanalyzer 12 | . . . 12 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Retrieve Study 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . Terminals 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Tunnel 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 . 10 . . Full Trace Events 4 | . . . 4 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 4 . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 10 . 2 . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 28 | . . . . 9 19 Total Damage 327 | . . . . 116 211 Kills 7 | . . . . 2 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 137 | . 137 . . . . Seismic 137 | . 137 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 5856 | . 1698 346 2500 864 448 Spaces Moved 2627 | 1 740 116 1071 506 193 Core . | . . . . . . Treads 2250 | . 476 116 959 506 193 Legs 377 | 1 264 . 112 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 240 160 160 160 Average Speed 177 | 120 197 252 166 160 160 Slowest Speed 320 | 120 240 320 320 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 2 97 26 76 99 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 1 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 15 | . . . . 15 . Terrain Destroyed 120 | . 14 . . 57 49 Melee . | . . . . . . Projectile . | . . . . . . AOE 120 | . 14 . . 57 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3437 | . 902 139 1576 540 280 Wait 410 | . 85 . 283 12 30 Move 2622 | . 739 115 1070 505 193 Hop . | . . . . . . Pick Up 49 | . 17 . 25 2 5 Fast Attach 3 | . 1 . 2 . . Attach 11 | . 2 1 3 1 4 Detach 1 | . 1 . . . . Swap 60 | . 8 4 36 2 10 Drop 53 | . 4 2 41 1 5 Fire 203 | . 43 16 100 12 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 24 | . 2 1 16 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Derelicts attacked the area 713 | -10/Materials | Discovered new exit (range 16) 1087 | -10/Materials | Discovered new exit (range 15) 1104 | -10/Materials | Central database locked down 1699 | -10/Materials | Entered Mines 1865 | -10/Mines | Discovered new exit (range 3) 1955 | -10/Mines | Assembled infested the area 1978 | -10/Mines | Core integrity fell below 50% 2045 | -10/Mines | Entered Materials 2045 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2776 | -9/Materials | Discovered new exit (range 7) 2962 | -9/Materials | Build established: Scavenger-Gunner 3100 | -9/Materials | Repaired Imp. Heat Sink 3145 | -9/Materials | Discovered new exit (range 16) 4231 | -9/Materials | Discovered new exit (range 16) 4321 | -9/Materials | Identified exit to Mines 4445 | -9/Materials | First assault squad dispatched 4545 | -9/Materials | Entered Mines 4546 | -9/Mines | Learned location of Storage (-7) 4577 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4579 | -9/Mines | Discovered new exit (range 5) 4643 | -9/Mines | Learned Materials trap positions 4678 | -9/Mines | Discovered new exit (range 15) 4742 | -9/Mines | Identified exit to Materials 4895 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5409 | -9/Mines | Entered Exiles 5409 | -9/Exiles | Accompanied by 3 allies 5454 | -9/Exiles | Met 8R-AWN 5480 | -9/Exiles | Met EX-HEX 5526 | -9/Exiles | Met EX-BIN 5556 | -9/Exiles | Aligned with FarCom system 5558 | -9/Exiles | Given EX-Vault access code 5598 | -9/Exiles | Opened EX-Vault 5616 | -9/Exiles | Found Modified TNC 5619 | -9/Exiles | Found 0b10 Alert Chip 5624 | -9/Exiles | Found Chronowheel 5658 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5667 | -9/Exiles | Exiles lab attacked by MAIN.C 5701 | -9/Exiles | Build established: Mutant 5788 | -9/Exiles | Lost 9 allies 5820 | -9/Exiles | Core integrity fell below 50% 5851 | -9/Exiles | Core integrity fell below 20% 5856 | -9/Exiles | System corruption reached 10% 5857 | -9/Exiles | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05828_ Machine disabled. 05828_ Slug penetrates Earth. 05830_ H-55 Commando destroyed. 05831_ G-34 Mercenary destroyed. 05835_ The unstable cave ceiling collapses. 05840_ Imp. Heat Sink destroyed. 05842_ System corrupted: Matter fused (-6). 05842_ The unstable cave ceiling collapses. 05844_ Slug penetrates Earth. 05845_ Penetrated by Slug. 05845_ Lgt. Treads destroyed. 05846_ Adv. Beam Cannon destroyed. 05846_ Lgt. Treads destroyed. 05847_ Slug penetrates Machine. 05848_ Penetrated by Slug. 05852_ L-31 Rogue suffers critical hit (Burn). 05852_ Melee Analysis Suite melted. 05852_ L-31 Rogue destroyed. 05853_ Imp. Light Armor Plating destroyed. 05856_ Penetrated by Slug. 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"" """ #?????????????????????? | | ? ##""" " " ""#" % ##?????????????????????? | | ????####""" """##" #??????????????????????? | | ???????###""""#?##### # ###??????????????????????? | | ?????????####??????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 35% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableBoltGuard Manual? 0 Play Time 00:33:43 Cumulative 208.4 hours Start 2025.12.20 @ 10:32:45 End 2025.12.20 @ 11:34:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 285 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 234176a7-35b4-4cbb-8258-bada6dc4375f