Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 18:13:41 Player: TheGreatBorealis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3916) 3916 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (458) 458 TOTAL SCORE: 10459 Bonus ------- Follower Combat Kills 360 Met Zhirov 300 Friendly Fire -202 Cogmind --------- Core Integrity 0/1000 Matter 138/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Walking (150) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Heavy Treads Advanced Myomer Leg > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Target Analyzer Advanced Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Improved Ion Engine Medium Treads Improved Heat Sink Medium Storage Unit Precision Matter Filter Advanced Shield Generator Improved Force Field Advanced Hacking Suite System Backup Module Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Target Analyzer Precision Matter Filter Improved Medium Armor Plating Advanced Thermal Shield Improved Force Field > --- WEAPON ----------- Variable Charge Gun Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Medium Storage Unit Advanced Shield Generator Advanced Hacking Suite System Backup Module Recalibrator Transdimensional Reconstructor [Rating: 100] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device System Backup Module Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . 1 . . . . Utility 6 | . . . 2 1 . 2 1 . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 155 | . 7 28 9 6 26 29 8 16 11 10 5 Power 15 | . 1 2 1 . 2 4 1 2 1 1 . Engine 13 | . 1 2 1 . 2 3 1 2 1 . . Core 1 | . . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 48 | . 2 8 6 1 7 8 1 5 3 5 2 Treads 9 | . . 1 . . . . 1 4 2 . 1 Leg 39 | . 2 7 6 1 7 8 . 1 1 5 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 41 | . 3 4 2 3 4 6 5 4 6 4 . Device 15 | . . 2 1 1 1 2 1 1 4 2 . Storage 5 | . 2 1 . . . . 1 . . 1 . Processor 6 | . . . 1 . 1 . 2 1 1 . . Hackware 1 | . . . . . . . 1 . . . . Protection 14 | . 1 1 . 2 2 4 . 2 1 1 . Artifact . | . . . . . . . . . . . . Weapon 51 | . 1 14 . 2 13 11 1 5 1 . 3 Energy Gun 23 | . . 8 . . 8 5 . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | . 1 5 . 2 4 1 . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 3 1 3 . . . Slashing Weapon 3 | . . . . . 1 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . . . . . . 5 1 Parts Lost 73 | . . 9 4 . 10 10 7 18 3 . 12 Power 8 | . . . . . 2 1 1 2 1 . 1 Propulsion 22 | . . 1 3 . 1 5 3 4 1 . 4 Utility 20 | . . 1 1 . 3 4 1 6 1 . 3 Weapon 23 | . . 7 . . 4 . 2 6 . . 4 Highest Loss Streak 11 | . . 4 1 . 3 4 6 11 3 . 10 Average Slot Usage (%) 88 | . 98 95 98 99 96 88 96 55 75 86 76 Engine 6 | . 14 11 9 7 6 5 5 4 5 3 . Treads 2 | . . 1 . . . . 4 5 10 7 1 Leg 23 | . 28 31 26 30 29 24 22 5 10 15 25 Device 7 | . . 5 7 6 5 6 4 4 13 20 13 Storage 12 | . 14 15 18 15 15 13 11 7 5 5 5 Processor 7 | . . . 9 7 5 6 16 10 12 11 11 Protection 4 | . 12 1 . 7 7 9 4 2 4 6 7 Energy Gun 4 | . 14 8 . . 8 9 . . 1 3 . Ballistic Gun 12 | . 14 20 27 23 13 1 2 2 5 5 3 Impact Weapon 1 | . . . . . . 6 1 . . . . Slashing Weapon 1 | . . . . . . 2 11 4 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 10 17 32 36 45 46 67 66 59 73 84 79 Greatest Support 120 | 20 20 45 45 45 72 76 70 48 90 120 120 Greatest Overweight (x) 17 | . 3 . 1 . . 1 1 17 2 1 . Average Overweight (x) . | . . . . . . . . 1 1 . . Largest Inventory Capacity 20 | 6 8 12 12 12 12 12 20 16 12 12 12 Average Capacity 11 | 6 6 9 12 12 12 12 15 13 12 12 12 Most Carried 13 | 6 8 12 12 12 12 12 13 11 7 12 12 Average Carried 9 | 6 6 9 10 10 11 11 11 8 5 7 11 Final Capacity 16 | 6 8 12 12 12 12 12 16 12 12 12 12 Final Carried 12 | 6 8 12 12 12 12 12 11 6 4 12 9 Class Distribution -------------------- 29% | Scavenger-Mutant 18% | Mutant 12% | Scavenger-Tank 12% | Skirmisher 8% | Gunner 8% | Tank 5% | Scavenger-Skirmisher 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Matter Collected 3437 | 200 25 595 664 128 717 330 57 272 364 . 85 Remotely . | . . . . . . . . . . . . Salvage Created 4846 | . 30 938 1063 128 1124 759 137 333 249 . 85 Parts 249 | . 3 56 69 6 58 29 7 10 6 . 5 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 7 13 . 3 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 87 | . 2 15 26 2 16 11 4 6 4 . 1 Melee 12 | . . . . . . 6 3 2 . . 1 Guns 71 | . 2 15 26 2 16 3 1 2 4 . . AOE 4 | . . . . . . 2 . 2 . . . Classes Destroyed 15 | . 1 8 1 1 3 . . 1 . . . Worker 4 | . . 1 1 . 2 . . . . . . Builder 4 | . . . . . 3 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 3 | . . 1 . . . 2 . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 7 | . . 2 2 . 1 1 1 . . . . Swarmer 20 | . 2 . 11 . . 3 4 . . . . Grunt 31 | . . 7 9 . 9 4 . . 2 . . Brawler 4 | . . 1 1 . 2 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 18 | . . 7 5 1 3 1 . . 1 . . Hunter 4 | . . . . 1 . 2 . . . . 1 Programmer 4 | . . . . . 2 1 . . 1 . . Thug 1 | . . . . . . . . 1 . . . Savage 4 | . . . . . . . . 4 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | . 2 5 5 2 6 3 5 2 2 . 1 Combat Bots Only 5 | . 2 4 5 2 4 3 4 2 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 2 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . . . Melee 1 | . . . . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Damage Taken 12135 | . 117 961 1001 121 1525 2844 880 1698 615 . 2373 Core 1773 | . 20 96 130 . 183 342 159 412 22 . 409 Absorbed by Shields 187 | . . . . . . . . . 63 . 124 Core Remaining (%) 79 | 100 92 76 76 . 73 59 . . . . . Volleys Fired 290 | . 8 59 66 8 63 10 5 12 41 . 18 Largest 3 | . 2 3 3 3 3 3 1 1 2 . 2 Hottest 199 | . 70 165 69 79 195 199 30 33 105 . 75 Shots Fired 691 | . 16 163 198 24 179 30 5 12 46 . 18 Gun 689 | . 16 163 198 24 179 30 5 10 46 . 18 Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . Kinetic 552 | . 8 106 198 24 146 . 5 10 42 . 13 Thermal 137 | . 8 57 . . 33 30 . . 4 . 5 Explosive 2 | . . . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 25 | . 5 22 21 6 25 5 2 4 13 . 6 Robot Miss Streak 5 | . 1 4 4 3 3 3 1 1 2 . 5 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 566 | . 11 111 133 14 119 78 21 32 34 . 13 Core Hits 213 | . 2 36 51 8 53 24 6 15 10 . 8 Critical Hits 12 | . . 3 3 . 1 2 1 . 1 . 1 Critical Kills 3 | . . . 2 . . . 1 . . . . Critical Parts Destroyed 9 | . . 3 1 . 1 2 . . 1 . 1 Melee Attacks 130 | . . . . . 1 81 22 26 . . . Impact 60 | . . . . . . 44 4 12 . . . Slashing 70 | . . . . . 1 37 18 14 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . 17 7 1 . . . Damage Inflicted 11534 | . 97 1402 1793 156 2310 2771 728 1127 843 . 307 Guns 7286 | . 97 1402 1793 156 2298 218 67 176 843 . 236 Cannons . | . . . . . . . . . . . . Explosions 771 | . . . . . . 509 . 262 . . . Melee 3394 | . . . . . . 2044 661 689 . . . Ramming 83 | . . . . . 12 . . . . . 71 Kinetic 5964 | . 34 941 1793 156 1861 . 67 176 762 . 174 Thermal 1831 | . 63 461 . . 437 727 . . 81 . 62 Explosive 262 | . . . . . . . . 262 . . . Electromagnetic . | . . . . . . . . . . . . Impact 1180 | . . . . . . 771 100 309 . . . Slashing 2214 | . . . . . . 1273 561 380 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 37 | . . . . . 6 7 . 37 34 33 32 Average Corruption 19 | . . . . . 5 2 . 31 33 32 32 Corruption Purged 6 | . . . . . . . . 3 2 1 . Effects 203 | . . . . . 22 9 . 36 79 22 35 Message Errors 24 | . . . . . 3 3 . 4 9 3 2 Matter Fused 42 | . . . . . 3 . . 11 16 5 7 Heat Flow Errors 16 | . . . . . 3 1 . 1 6 3 2 Energy Discharges 14 | . . . . . 3 1 . 5 4 1 . Parts Rejected 3 | . . . . . 1 . . . 1 . 1 Data Loss (minor) 18 | . . . . . 1 3 . 2 4 5 3 Data Loss (major) 4 | . . . . . . . . 2 1 . 1 Misfires 5 | . . . . . 1 . . . 3 . 1 Alerts 2 | . . . . . . . . 1 . 1 . Misdirections 38 | . . . . . . . . 5 16 4 13 Targeting Errors 32 | . . . . . 7 1 . 5 16 . 3 Weapon Failures 5 | . . . . . . . . . 3 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 391 | . . . . . . 277 51 63 . . . Projectiles . | . . . . . . . . . . . . Explosions 137 | . . . . . . 134 . 3 . . . Melee 254 | . . . . . . 143 51 60 . . . Knockbacks 4 | . . . . . . 3 . . . . 1 Impact 4 | . . . . . . 3 . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . . . . 156 . 90 . . 5 Shots 4 | . . . . . . 2 . 2 . . . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 16 | . . . . . 2 . . . . . 14 Kicked 13 | . . . . . 2 . . . . . 11 Crushed . | . . . . . . . . . . . . Highest Temperature 562 | . 148 351 32 28 207 562 . 136 265 250 185 Average Temperature 65 | . 66 78 8 13 37 212 . 69 54 104 97 Received Heat Transfer 2057 | . . 417 378 . 450 417 135 90 170 . . Effects 8 | . . 1 . . . 7 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 2 | . . 1 . . . 1 . . . . . Interference 3 | . . . . . . 3 . . . . . Matter Decay 2 | . . . . . . 2 . . . . . Siege Activations 1 | . . . . . . . . . . 1 . Total Turns 1 | . . . . . . . . . . 1 . Longest Duration 1 | . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions 7 | . . . . . . 6 . 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . . 6 . . 2 1 . . . . 1 Heat Transferred 3433 | . 185 1246 . . 999 781 . . 111 . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Peak Influence 499 | . 54 261 399 238 499 334 172 . . . . Initial 226 | . . 22 59 142 107 226 55 . . . . Average 186 | . 33 112 198 166 300 176 98 . . . . Maximum Alert Level 2 | . . 1 1 1 2 1 . . . . . Low Security (%) 60 | 100 100 94 52 79 16 63 100 . . . . Level 1 35 | . . 5 47 20 63 36 . . . . . Level 2 3 | . . . . . 20 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 3 1 7 3 . . . . . Investigation 4 | . . . 2 . 1 1 . . . . . Extermination 3 | . . . . . 2 1 . . . . . Reinforcement 6 | . 1 1 1 1 1 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Distress Signals 9 | . . 4 3 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 158 | . 4 24 42 4 27 16 12 11 6 . 12 Peak Tracking Total 7 | . 3 5 6 2 5 4 5 5 3 . 7 Tactical Retreats 13 | . . 2 1 . 2 3 1 2 2 . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . . . 2 4 . . . . . Max in Single Turn 4 | . . . . . 1 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Machines Accessed 24 | . 3 2 6 1 3 2 . 1 1 5 . Terminals 17 | . 3 2 6 1 3 1 . 1 . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 63 | . 9 4 17 3 6 6 . 2 1 15 . Successful 35 | . 5 . 8 1 2 1 . 2 1 15 . Failed 28 | . 4 4 9 2 4 5 . . . . . Catastrophic 3 | . . 1 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 2 . 6 3 3 3 . . . . . Terminals 44 | . 9 4 17 3 6 3 . 2 . . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . 5 . 8 . 2 . . 2 1 15 . Record 8 | . 3 . . . . . . 2 . 3 . Part Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 5 | . . . 1 . . . . . . 4 . Prototype ID Bank 6 | . . . 2 . . . . . . 4 . Open Door 3 | . . . . . 2 . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . Terminals 1 | . . . . 1 . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 3 2 6 1 1 2 . . . . . Full Trace Events 4 | . . . 2 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Total Allies 13 | . . . . . 11 . . 2 . . . Largest Group 11 | . . . . . 11 1 . 2 2 . . Highest-Rated Group 272 | . . . . . 272 99 . 62 57 . . Highest-Rated Ally 99 | . . . . . 99 99 . 31 31 . . Total Orders 2 | . . . . . 2 . . . . . . STAY 1 | . . . . . 1 . . . . . . ROAM 1 | . . . . . 1 . . . . . . Ally Attacks 63 | . . . . . 45 . . 16 2 . . Total Damage 875 | . . . . . 624 . . 207 44 . . Kills 10 | . . . . . 6 . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . 1 . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Turns Passed 8163 | 8 199 899 1613 391 1118 1213 333 814 884 355 336 Spaces Moved 4428 | 7 132 476 945 279 530 663 215 392 390 175 224 Core 4 | . 1 . . . . . . 3 . . . Treads 546 | . . . . . . . . 198 232 116 . Legs 3878 | 7 131 476 945 279 530 663 215 191 158 59 224 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 122 155 150 120 120 Average Speed 131 | 120 120 120 122 120 120 121 122 172 175 157 120 Slowest Speed 900 | 120 200 120 150 120 120 155 155 900 180 180 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 Exploration Rate (%) 36 | 2 36 42 53 11 70 20 7 53 57 62 30 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 5 | . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . . Scrap Searched 3 | . . . . . . . . 1 2 . . Spaces Dug 6 | . . . . . 1 3 . 2 . . . Terrain Destroyed 63 | . . . . . 2 30 . 31 . . . Melee 6 | . . . . . 1 3 . 2 . . . Projectile 2 | . . . . . 1 . . 1 . . . AOE 55 | . . . . . . 27 . 28 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Upp Upp Zhi Pro Total 6021 | 6 157 680 1252 317 876 938 253 472 544 257 269 Wait 898 | . 1 91 220 20 226 151 7 19 101 56 6 Move 4417 | 6 131 475 944 278 529 662 214 391 389 174 224 Hop . | . . . . . . . . . . . . Pick Up 53 | . 5 11 6 2 13 9 2 1 . 4 . Fast Attach 65 | . 5 11 2 1 3 9 5 10 8 8 3 Attach 44 | . . 5 3 2 10 6 3 6 3 3 3 Detach 14 | . . . . . . 2 1 . 2 8 1 Swap 48 | . 2 12 4 3 13 14 . . . . . Drop 69 | . 5 16 7 3 16 17 1 . . 4 . Fire 290 | . 8 59 66 8 63 10 5 12 41 . 18 Melee 99 | . . . . . 1 58 15 25 . . . Ram . | . . . . . . . . . . . . Kick 16 | . . . . . 2 . . . . . 14 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 8 | . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 8) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 462 | -9/Materials | Lost 4 parts (1u3w) 694 | -9/Materials | Discovered new exit (range 14) 1052 | -9/Materials | Build established: Gunner 1087 | -9/Materials | Discovered new exit (range 12) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Utility x2 1542 | -8/Materials | Build established: Skirmisher 2529 | -8/Materials | Build established: Scavenger-Skirmisher 2660 | -8/Materials | Discovered new exit (range 10) 2719 | -8/Materials | Identified exit to Factory 2720 | -8/Materials | Entered Factory 2720 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3003 | -7/Factory | Build established: Scavenger-Tank 3056 | -7/Factory | Discovered new exit (range 16) 3073 | -7/Factory | Identified exit to Storage 3111 | -7/Factory | Entered Storage 3245 | -7/Storage | Garrison activated, responded to threat 3542 | -7/Storage | Lost 3 parts (1p2u) 3851 | -7/Storage | Met 01-MTF 3923 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3970 | -7/Storage | Discovered new exit (range 22) 4229 | -7/Storage | Entered Factory 4229 | -6/Factory | Accompanied by 1 ally (01-MTF) 4229 | -6/Factory | Evolved 2 slots: Utility x2 4235 | -6/Factory | 01-MTF left 5070 | -6/Factory | Build established: Mutant 5179 | -6/Factory | Lost 4 parts (3n1u) 5244 | -6/Factory | Lost 3 parts (1p1n1u) 5415 | -6/Factory | Discovered new exit (range 8) 5442 | -6/Factory | Entered another Factory area 5442 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5661 | -5/Factory | Build established: Scavenger-Mutant 5733 | -5/Factory | Discovered new exit (range 17) 5775 | -5/Factory | Entered Upper Caves 5804 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 5939 | -5/Upper Caves | Learned Factory trap positions 6068 | -5/Upper Caves | Build established: Mutant 6090 | -5/Upper Caves | Attacked by a faux Warlord 6100 | -5/Upper Caves | System corruption reached 10% 6130 | -5/Upper Caves | Lost 7 parts (1p2n3u1w) 6192 | -5/Upper Caves | System corruption reached 30% 6209 | -5/Upper Caves | Core integrity fell below 50% 6225 | -5/Upper Caves | Lost 11 parts (1p2n3u5w) 6484 | -5/Upper Caves | Discovered new exit (range 14) 6503 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6526 | -5/Upper Caves | Build established: Scavenger-Mutant 6539 | -5/Upper Caves | Identified exit to Upper Caves 6589 | -5/Upper Caves | Entered another Upper Caves area 6589 | -5/Upper Caves | Accompanied by 2 allies 6667 | -5/Upper Caves | Learned Factory garrison access intel 7150 | -5/Upper Caves | Encountered a Warlord checkpoint 7209 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7257 | -5/Upper Caves | Lost 3 parts (1p1n1u) 7365 | -5/Upper Caves | Discovered new exit (range 5) 7374 | -5/Upper Caves | Identified exit to Zhirov 7473 | -5/Upper Caves | Entered Zhirov 7473 | -5/Zhirov | Discovered new exit (range 3) 7475 | -5/Zhirov | Identified exit to Proximity Caves 7508 | -5/Zhirov | Met Zhirov 7580 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7612 | -5/Zhirov | Found Alien Artifact 7644 | -5/Zhirov | Found Alien Artifact 7644 | -5/Zhirov | Identified Integrated Reactor 7644 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7828 | -5/Zhirov | Entered Proximity Caves 7868 | -4/Proximity Caves | Learned location of Testing (-2) 8077 | -4/Proximity Caves | Core integrity fell below 20% 8092 | -4/Proximity Caves | Identified Transdimensional Reconstructor 8092 | -4/Proximity Caves | Warped through subspace 8120 | -4/Proximity Caves | Lost 10 parts (3n3u4w) 8164 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08092_ Identified Transdimensional Reconstructor. 08092_ Warped through subspace. 08094_ System corrupted: Component data lost. 08109_ System corrupted: Matter fused (-10). 08129_ System corrupted: Substantial component data lost. 08147_ Slug penetrates Wall. 08150_ Hvy. Antimatter Reactor destroyed. 08155_ Kicked H-77 Assassin out of the way. 08156_ Penetrated by Slug. 08156_ Slammed into H-77 Assassin. 08157_ Kicked H-77 Assassin out of the way. 08160_ Adv. Myomer Leg destroyed. 08161_ Slammed into H-77 Assassin. 08162_ Penetrated by Slug. 08162_ Slug penetrates Wall. 08162_ Slammed into H-77 Assassin. 08162_ Adv. Myomer Leg permanently disabled. 08162_ Destabilizing: Short circuit. 08164_ System corrupted: Broken Adv. Myomer Leg rejected. 08164_ Kicked H-77 Assassin out of the way. Map ----- +----------------------------------------------------+ | ????????? ???## ## ### #?## | | ??????????# ???# ## #?## #??# | | ?????????## ??## ## #??## #??# | | ???? ????# ### ### #???# #?# | | ??? #### ######?# #??# #?# | | ???? #??????## ??## #?# | | ???? ##???????# ??# #?# | | ??????# #????????# ?? ? | | ?? ???## ##???????? #### ? | | ?# ???## #????????? ###???# | | ## #???## #????????? %#???????#### | | # #???## ## ######???? #??????????? | | ? ????# ?## #???## ????????????? | | ? #???##?## ##????? #????????????? | | ? #####?# #???##???????????????????? | | ?# ###### ##??# ????????????????????? | | ?# ? #???## ##??# ????????????????????? | | ?# ?? #????# ##??## ????????????????????? | | ? ??# #?????# #???? ????????????????????? | | ?# ??# #?????# #???? ????????????????????? | | ?# ??# ###???# ##???? ????????????????????? | | ## ?## ##??# #????? #????????????????????? | | # ## #??# #?????# #????????????????????? | | # ## ##??# #?????# #????????????????????? | | # ##### ##???# #??#### #????????????????????? | | # ##???# ##?### #??#h@=s#????????????????????? | | ## #???## ### #??# ###????????????????????? | | ?# #??## ##??# #??????????????????????? | | ?## #### ##??## #??????????????????????? | | ??# ## ##??## ##??????????????????????? | | ??#### ## ## ##### #???????????????????????? | | ?????# ### #???????????????????????? | | ?????#### ##?# ##???????????????????????? | | ????????# #??# #????????????????????????? | | ????????# #??## ##????????????????????????? | | ????????# #???## ##?????????????????????????? | | ????????# #????#### #??????????????????????????? | | ????????# #???????# #??????????????????????????? | | ######### #??????? ??????????????????????????? | | #??????## ?????????????????????????? | | #???????# ????????????????????????? | | ############??????? #???????????????????????? | | ??????????????????? #???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????????? ??????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 35 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 30 Propulsion Shielding 90 Evasion (%) 40 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed AssaultManeuveringMallet Manual? 0 Play Time 01:35:07 Cumulative 56.7 hours Start 2020.10.05 @ 16:23:09 End 2020.10.05 @ 18:13:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3150edb-2bbd-4dc6-ac0a-84766205be8e