Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 03:42:47 Player: coopco Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (28) 140 Value Destroyed (1060) 1060 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 7939 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1450 Matter 160/300 Energy 44/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Quantum Reactor Improved Actuator Array Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Core Analyzer Advanced Armor Integrity Analyzer Advanced System Shield > --- WEAPON ----------- Improved Arc Projector Quantum Rifle > --- INVENTORY -------- Armored Heavy Treads Centrium Heavy Treads [Rating: 92] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Titanium Leg Treads Armored Heavy Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Shotgun Energy Gun Beam Rifle Ballistic Gun Shotgun Launcher Missile Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 . . 2 2 Power 3 | . . . 1 . . . . . 1 . . . 1 Propulsion 4 | . . 1 . 1 . . . 1 . . . 1 . Utility 8 | . . 1 1 1 2 . . 1 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 117 | 7 12 22 5 6 17 2 . 10 3 2 10 12 9 Power 13 | 1 2 1 2 . 3 1 . . . 1 1 . 1 Engine 9 | 1 2 1 2 . 3 . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . 1 1 . 1 Propulsion 34 | 2 3 8 . 2 4 . . 2 2 1 2 7 1 Treads 8 | . . 3 . . . . . 1 . . . 4 . Leg 9 | . 2 5 . 2 . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . Hover 4 | . . . . . . . . . 2 . 1 1 . Flight 10 | . . . . . 4 . . 1 . 1 1 2 1 Utility 42 | 1 4 5 1 2 10 1 . 6 1 . 5 3 3 Device 23 | . 3 4 . . 4 . . 5 1 . 2 1 3 Storage 4 | 1 1 . . . 2 . . . . . . . . Processor 8 | . . . 1 . 2 1 . . . . 2 2 . Hackware 2 | . . . . . . . . 1 . . 1 . . Protection 5 | . . 1 . 2 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 3 3 8 2 2 . . . 2 . . 2 2 4 Energy Gun 13 | 1 3 . . 2 . . . 2 . . 2 2 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 6 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . Special Weapon 3 | . . 1 . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . . . . . . 2 . Parts Lost 49 | . 2 . 1 1 1 9 . 4 . . 12 13 6 Power 6 | . . . 1 . 1 2 . 1 . . . 1 . Propulsion 15 | . . . . . . 4 . . . . 3 6 2 Utility 18 | . . . . . . 3 . 3 . . 8 4 . Weapon 10 | . 2 . . 1 . . . . . . 1 2 4 Highest Loss Streak 13 | . 1 . 1 1 1 8 . 4 . . 11 13 3 Average Slot Usage (%) 78 | . 93 99 96 98 93 66 33 56 47 52 35 37 13 Engine 9 | . 14 11 15 15 12 5 . . . . . . . Treads 1 | . . 4 . . . . . 4 4 . . 4 . Leg 14 | . 9 28 27 29 5 . . . . . . . . Wheel 1 | . 16 . . . . . . . . . . . . Flight 5 | . . . . . 20 18 . 5 5 8 6 6 5 Device 10 | . 11 18 9 7 13 11 6 18 15 15 9 6 . Storage 6 | . 14 11 9 7 7 4 . . . . . . . Processor 7 | . . . 9 7 12 14 20 17 15 15 10 10 . Protection 5 | . . 3 9 14 11 9 . . . . . . . Energy Gun 4 | . 17 2 . 5 3 . . 3 . . . 1 . Ballistic Gun 7 | . 8 18 17 8 3 . . . . . . . . Naked Turns 25 | . . . . . . . . . . . . 2 23 Heaviest Build 56 | 11 26 33 42 48 56 32 7 21 3 3 17 28 23 Greatest Support 200 | 32 38 66 51 70 70 41 12 79 28 27 27 200 23 Greatest Overweight (x) 18 | . 1 1 . . 18 4 . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 6 10 10 10 10 14 8 4 4 4 4 4 4 4 Average Capacity 7 | 5 6 10 10 10 9 7 4 4 4 4 4 4 4 Most Carried 14 | 5 9 10 10 10 14 8 4 4 4 4 3 4 4 Average Carried 7 | 2 5 9 9 9 8 7 4 2 3 3 2 2 1 Final Capacity 10 | 6 10 10 10 10 8 4 4 4 4 4 4 4 4 Final Carried 10 | 5 9 10 10 9 8 4 4 2 4 3 2 . 3 Class Distribution -------------------- 88% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Matter Collected 1452 | 224 143 301 209 164 177 66 . . . 147 . 21 . Remotely . | . . . . . . . . . . . . . . Salvage Created 883 | . 169 386 209 119 . . . . . . . . . Parts 62 | . 13 30 9 10 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Combat Hostiles Destroyed 28 | . 6 13 5 4 . . . . . . . . . Guns 23 | . 6 10 3 4 . . . . . . . . . AOE 5 | . . 3 2 . . . . . . . . . . Classes Destroyed 4 | . 2 1 . 1 . . . . . . . . . Swarmer 10 | . 3 4 . 3 . . . . . . . . . Grunt 11 | . 3 5 3 . . . . . . . . . . Sentry 6 | . . 4 2 . . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . . . Best Kill Streak 3 | . 3 3 3 3 . . . . . . . . . Combat Bots Only 3 | . 3 3 3 3 . . . . . . . . . Max Kills in Single Turn 3 | . 1 3 2 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Damage Taken 11249 | . 324 579 230 572 290 1276 64 410 . . 1367 4245 1892 Core 4363 | . 74 127 . 58 84 683 64 54 . . 887 878 1454 Absorbed by Shields 50 | . . . . . . 7 . . . . . . 43 Core Remaining (%) 64 | 100 70 68 100 91 . . 2 94 . . 22 32 . Volleys Fired 92 | . 26 31 10 15 . . . 1 . . . 9 . Largest 2 | . 2 2 2 2 . . . 2 . . . 2 . Hottest 162 | . 85 63 59 79 . . . 162 . . . 159 . Shots Fired 160 | . 32 62 20 29 . . . 2 . . . 15 . Gun 158 | . 32 61 19 29 . . . 2 . . . 15 . Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 108 | . 19 55 19 15 . . . . . . . . . Thermal 44 | . 13 6 . 14 . . . 2 . . . 9 . Explosive 2 | . . 1 1 . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . 6 . Robot Hit Streak 16 | . 14 16 9 4 . . . . . . . 4 . Robot Miss Streak 6 | . 3 6 2 3 . . . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 109 | . 22 42 17 19 . . . . . . . 8 1 Core Hits 61 | . 10 20 14 8 . 2 . . . . 2 5 . Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1982 | . 273 821 405 226 . 5 . . . . 4 248 . Guns 1515 | . 273 579 215 226 . . . . . . . 222 . Cannons . | . . . . . . . . . . . . . . Explosions 432 | . . 242 190 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 35 | . . . . . . 5 . . . . 4 26 . Kinetic 968 | . 157 524 215 72 . . . . . . . . . Thermal 526 | . 116 55 . 154 . . . . . . . 201 . Explosive 335 | . . 242 93 . . . . . . . . . . Electromagnetic 118 | . . . 97 . . . . . . . . 21 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . . . . 2 . . . . . . 1 28 . Average Corruption 4 | . . . . 1 . . . . . . 1 7 . Corruption Purged . | . . . . . . . . . . . . . . Effects 16 | . . . . 3 . . . . . . . 13 . Message Errors 2 | . . . . . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . 2 . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . . 2 . . . . 2 6 . Shots . | . . . . . . . . . . . . . . Rammed 12 | . . . . . . 2 . . . . 3 7 . Targets Rammed 12 | . . . . . . 2 . . . . 3 7 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 257 | . 257 14 9 231 19 9 . 96 . . 41 179 . Average Temperature 58 | . 88 8 5 103 4 3 . 51 . . 41 88 . Received Heat Transfer 1393 | . 111 165 57 . 54 241 9 171 . . 153 306 126 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . 2 . . . . . . . . . Heat Transferred 1013 | . 296 125 . 370 . . . . . . . 222 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Peak Influence 446 | . 177 355 446 111 185 137 31 30 14 4 305 354 302 Initial 159 | . . . 124 111 . 90 31 16 14 4 2 159 47 Average 111 | . 69 164 278 73 18 79 31 14 14 4 60 244 121 Maximum Alert Level 2 | . . 1 2 . . . . . . . 1 1 1 Low Security (%) 78 | 100 100 60 33 100 100 100 100 100 100 100 82 26 82 Level 1 18 | . . 39 40 . . . . . . . 17 73 17 Level 2 2 | . . . 25 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . . 2 2 3 1 1 . . . . 2 3 . Investigation 3 | . . . 1 2 . . . . . . . . . Extermination 3 | . . . . 1 1 . . . . . . 1 . Reinforcement 7 | . . 2 . . . 1 . . . . 2 2 . Assault 1 | . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Distress Signals 10 | . . . . . 1 2 1 . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 157 | . 8 19 5 4 21 15 4 8 . . 24 21 28 Peak Tracking Total 20 | . 4 5 3 3 15 8 5 7 . . 13 14 20 Tactical Retreats 24 | . . 1 . . 4 2 . 2 . . 4 3 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Traps Triggered 11 | . . . . 3 2 1 . . 1 . . 3 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Machines Disabled 5 | . . 3 2 . . . . . . . . . . Max in Single Turn 2 | . . 2 2 . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Machines Accessed 27 | . 4 2 3 2 6 2 . 1 2 . 3 2 . Terminals 20 | . 4 2 2 2 4 2 . 1 . . 2 1 . Fabricators 2 | . . . . . 1 . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . 1 . Total Hacks 61 | . 16 5 9 5 9 5 . 2 2 . 5 3 . Successful 26 | . 11 2 4 2 4 1 . 1 1 . . . . Failed 35 | . 5 3 5 3 5 4 . 1 1 . 5 3 . Catastrophic 5 | . . . . 1 1 . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 25 | . 6 3 3 4 4 . . . . . 2 3 . Terminals 51 | . 16 5 6 5 6 5 . 2 . . 4 2 . Fabricators 3 | . . . . . 2 . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 3 . 1 . . . . . . 1 . Terminal Hacks 15 | . 8 1 2 1 1 1 . 1 . . . . . Record 2 | . 1 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . 1 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . 3 1 2 1 1 . . . . . . . . Terminals 8 | . 3 1 2 1 1 . . . . . . . . Botnet 8 | . 3 1 2 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 4 2 3 2 3 2 . 1 2 . 3 2 . Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Total Allies 6 | . . . . . 3 2 . . . 1 . . . Largest Group 3 | . . . . . 3 2 . . . 1 1 . . Highest-Rated Group 93 | . . . . . 93 51 . . . 46 46 . . Highest-Rated Ally 46 | . . . . . 31 31 . . . 46 46 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . 18 9 . . . . 5 . . Total Damage 623 | . . . . . 323 173 . . . . 127 . . Kills 1 | . . . . . 1 . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Turns Passed 4600 | 78 463 652 483 843 587 217 28 168 92 115 236 424 214 Spaces Moved 4759 | 65 326 394 270 542 928 318 55 165 132 204 382 500 478 Core 983 | 6 . . . . 87 182 55 83 131 116 217 62 44 Treads 101 | . . 48 . . . . . 20 . . . 33 . Legs 1365 | . 120 346 270 542 87 . . . . . . . . Wheels 265 | 59 206 . . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 . . 1 . Flight 2043 | . . . . . 754 136 . 62 . 88 165 404 434 Fastest Speed 31 | 50 100 120 130 125 31 31 50 40 50 40 40 35 34 Average Speed 78 | 95 107 125 130 126 57 60 50 70 50 45 57 73 36 Slowest Speed 950 | 100 150 180 130 130 950 250 50 160 100 50 100 170 95 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . 7 5 . 2 . . . 1 10 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 51 29 30 17 27 51 23 5 7 75 16 22 19 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . . . . . Unknown Exits Taken 4 | 1 . 1 . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 58 | . . 52 6 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 58 | . . 52 6 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Cet Fac Fac Was Fac Res Res Total 5437 | 78 408 491 381 671 984 338 54 211 159 225 396 535 506 Wait 309 | 1 21 11 91 101 . 11 . 35 11 17 . . 10 Move 4699 | 64 325 393 269 541 913 308 54 160 132 203 381 497 459 Hop 23 | . . . . . 7 4 . 2 . . . 1 9 Pick Up 64 | 5 11 13 4 4 15 . . 1 6 . . 3 2 Fast Attach 68 | 5 7 10 1 1 11 1 . 5 3 2 7 9 6 Attach 29 | 1 2 3 2 3 3 1 . 5 . . 3 3 3 Detach 20 | 1 1 1 . . 7 . . 2 . 1 2 1 4 Swap 20 | 1 3 9 2 2 3 . . . . . . . . Drop 81 | . 12 20 2 4 25 4 . . 7 2 . 5 . Fire 92 | . 26 31 10 15 . . . 1 . . . 9 . Melee 2 | . . . . . . . . . . . . . 2 Ram 6 | . . . . . . 2 . . . . 3 1 . Kick . | . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . 6 . Escape Stasis 18 | . . . . . . 7 . . . . . . 11 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 14) 456 | -10/Materials | Identified exit to Materials 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1152 | -9/Materials | Discovered new exit (range 7) 1194 | -9/Materials | Entered another Materials area 1194 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1657 | -8/Materials | Discovered new exit (range 16) 1676 | -8/Materials | Identified exit to Factory 1677 | -8/Materials | Entered Factory 1677 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2502 | -7/Factory | Discovered new exit (range 16) 2519 | -7/Factory | Identified exit to Factory 2520 | -7/Factory | Entered another Factory area 2520 | -6/Factory | Evolved 2 slots: Utility x2 2945 | -6/Factory | Discovered new exit (range 10) 2947 | -6/Factory | Identified exit to Extension 2969 | -6/Factory | Allied Derelicts emerged from ambush trap array 3107 | -6/Factory | Entered Extension 3148 | -6/Extension | Rescued a captive Derelict 3149 | -6/Extension | Rescued a captive Derelict 3248 | -6/Extension | Spotted B-75 Beast 3251 | -6/Extension | Spotted B-75 Beast 3269 | -6/Extension | Core integrity fell below 50% 3284 | -6/Extension | Core integrity fell below 20% 3303 | -6/Extension | Lost 8 parts (1p4n3u) 3314 | -6/Extension | Discovered new exit (range 16) 3315 | -6/Extension | Discovered new exit (range 15) 3323 | -6/Extension | Identified exit to Factory 3324 | -6/Extension | Identified exit to Cetus 3324 | -6/Extension | Entered Cetus 3332 | -6/Cetus | Spotted Cetus Guard 3332 | -6/Cetus | Spotted Cetus Guard 3332 | -6/Cetus | Spotted Cetus Guard 3344 | -6/Cetus | Discovered exit to Factory (range 16) 3352 | -6/Cetus | Entered Factory 3352 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3460 | -5/Factory | Assembled infested ambush trap array 3483 | -5/Factory | Lost 4 parts (1p3u) 3511 | -5/Factory | Discovered new exit (range 16) 3520 | -5/Factory | Identified exit to Factory 3520 | -5/Factory | Entered another Factory area 3520 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3577 | -4/Factory | Found Unknown Device 3577 | -4/Factory | Identified Quantum Capacitor 3612 | -4/Factory | Sucked down chute 3612 | -4/Factory | Entered Waste 3612 | -4/Waste | The area was eerily silent 3613 | -4/Waste | Met a frightened Derelict 3649 | -4/Waste | Discovered new exit (range 16) 3709 | -4/Waste | Identified exit to Factory 3727 | -4/Waste | Entered Factory 3727 | -4/Factory | Accompanied by 1 ally 3888 | -4/Factory | Core integrity fell below 50% 3892 | -4/Factory | Lost 11 parts (3n7u1w) 3944 | -4/Factory | Discovered new exit (range 15) 3963 | -4/Factory | Entered Research 3963 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4281 | -3/Research | System corruption reached 10% 4342 | -3/Research | Core integrity fell below 50% 4372 | -3/Research | Lost 13 parts (1p6n4u2w) 4377 | -3/Research | Discovered new exit (range 15) 4387 | -3/Research | Entered another Research area 4387 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 4525 | -2/Research | Spotted B-90 Cyclops 4582 | -2/Research | Core integrity fell below 50% 4591 | -2/Research | Core integrity fell below 20% 4601 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04495_ Identified Imp. Actuator Array. 04505_ W-44 Eye sends out distress signal. 04525_ Impulse Thruster destroyed. 04526_ Recycling Unit disabled. 04527_ Penetrated by Slug. 04527_ Slug penetrates Wall. 04527_ K-01 Serf collects debris. 04532_ B-90 Cyclops activates siege mode. 04532_ Slug penetrates Wall. 04532_ K-01 Serf collects debris. 04566_ Adv. Datajack destroyed. 04572_ W-44 Eye sends out distress signal. 04577_ Electron Diverter destroyed. 04577_ Quantum Rifle destroyed. 04582_ W-44 Eye sends out distress signal. 04583_ Slug penetrates Wall. [Achievement: Hunted] 04583_ Slug penetrates Wall. 04585_ U-05 Engineer lays Concrete. 04586_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????########????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# +???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????#@ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????? ??????????????????# #???????????????????? | | ????/ ??????????????????# #???????????????????? | | ????# ??????????????????# #???????????????????? | | ????# #?????????????????# #???????????????????? | | ????# #?????????????????#ss #########???????????? | | ???# #?????????????????# ss ????????? | | /#### ###????????########s s #########???????????? | | #????????# s #???????????????????? | | #????????# #???????????????????? | | #????????# #???????????????????? | | """ +????????# #???????????????????? | | """ #????????# ########???????????????????? | | """ #????????# #??????????????????????????? | | ########## #??????????????????????????? | | +??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ###### ##############??????????????????????????? | | ?????# #??? ! #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 1 Power Amplification 40 Additional Mass Support 18 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Core Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed HeatTargetDevice Manual? 0 Play Time 01:41:07 Cumulative 6.6 hours Start 2021.08.14 @ 14:49:47 End 2021.08.22 @ 03:42:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89bdb1a8-63b2-463f-ae4d-221cc2aed09c