Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 16:50:16 Player: Sherlockkat Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (308) 1540 Value Destroyed (14065) 14065 Prototype IDs (67) 1340 Alien Tech Used (4) 800 Bonus (7187) 7187 TOTAL SCORE: 33232 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2435 Follower Combat Kills 149 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -297 Cogmind --------- Core Integrity 0/1300 Matter 203/300 Energy 100/100 System Corruption 27% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier AEGIS Remote Shield Heavy Disruptor Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Graphene Brace Deep Network Scanner > --- WEAPON ----------- Railgun Railgun Railgun > --- INVENTORY -------- Armored Heavy Treads Armored Heavy Treads Compact Wheel Experimental Power Amplifier High-capacity Storage Unit Advanced Energy Well Advanced Terrain Scanner AEGIS Remote Shield Advanced System Shield Heavy Disruptor Cannon Warp Cannon KE Penetrator Enhanced Coil Gun Railgun Railgun Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Precision Rocket Launcher Katana [Rating: 143] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Advanced Coolant Injector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 . . . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 Utility 7 | . . . 1 . . . 1 2 . . . . 1 1 . . . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 310 | 6 6 1 6 14 1 6 16 18 3 5 . 13 16 39 1 6 4 7 12 21 37 7 9 56 Power 30 | 1 . . . 1 . . 2 1 . 1 . . 1 4 . . . 1 1 1 4 2 . 10 Engine 11 | 1 . . . 1 . . 2 1 . . . . 1 4 . . . 1 . . . . . . Core 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Reactor 17 | . . . . . . . . . . . . . . . . . . . 1 1 4 1 . 10 Propulsion 59 | 2 . . 2 5 . . 4 3 . . . 2 5 11 . 2 . 2 2 2 6 . . 11 Treads 48 | 2 . . 2 1 . . 4 3 . . . . 5 8 . 2 . 2 1 2 6 . . 10 Leg 5 | . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . Wheel 6 | . . . . 4 . . . . . . . . . 1 . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 1 5 . 2 2 1 1 4 7 1 2 . 4 9 12 . 3 . . 5 3 11 2 4 13 Device 46 | . 2 . 1 . 1 1 1 3 . 1 . 2 1 6 . 2 . . 3 1 9 2 2 8 Storage 5 | 1 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . Processor 7 | . . . . 1 . . 1 1 . 1 . 1 . 1 . . . . . . . . . 1 Hackware 7 | . . . . . . . . 1 . . . . 1 1 . 1 . . . . 1 . 2 . Protection 27 | . 2 . . 1 . . 2 2 1 . . 1 6 4 . . . . 1 2 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 129 | 2 1 1 2 6 . 5 6 7 2 2 . 7 1 12 1 1 4 4 4 15 16 3 5 22 Energy Gun 19 | 1 1 . . 2 . . 3 . . . . 1 . 1 . . 1 1 1 3 3 . 1 . Energy Cannon 33 | . . . 2 . . 1 . 2 1 1 . 2 1 5 . . 1 . 1 3 3 2 2 6 Ballistic Gun 43 | 1 . 1 . 2 . 3 3 3 . 1 . 1 . 4 . 1 . 2 1 2 6 . 1 11 Ballistic Cannon 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Launcher 21 | . . . . 2 . . . 1 1 . . 1 . 2 1 . 1 . . 4 3 1 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 8 | . . . . . . 1 . 1 . . . . . . . . 1 . 1 1 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . 1 . 1 . . . 3 2 1 . . 2 . 4 . . 1 . 5 . . 1 6 2 Parts Lost 91 | . . . . 6 . . 2 1 1 2 . 4 2 10 . . . 1 . 4 14 2 1 41 Power 16 | . . . . 1 . . . . . . . . 1 2 . . . 1 . . 1 . . 10 Propulsion 28 | . . . . 2 . . . 1 . 1 . 2 . 4 . . . . . 1 7 1 . 9 Utility 32 | . . . . 2 . . 1 . 1 1 . 2 1 4 . . . . . 3 2 1 . 14 Weapon 15 | . . . . 1 . . 1 . . . . . . . . . . . . . 4 . 1 8 Highest Loss Streak 9 | . . . . 2 . . 1 1 1 1 . 4 1 6 . . . 1 . 3 7 2 1 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 94 100 91 90 75 100 92 98 100 94 92 91 97 94 94 94 94 93 83 97 90 87 79 70 Engine 5 | . 14 14 11 10 11 11 9 7 7 6 . . 2 9 11 11 11 10 8 . . . . . Core 1 | . . . . . . . . . . . 7 7 3 . . . . . . . . 4 5 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 10 9 5 5 7 Treads 20 | . 28 28 25 9 . . 10 29 30 25 23 18 22 26 29 29 29 29 29 28 20 14 10 10 Wheel 2 | . . . . 19 33 33 18 . . . . . . . . . . . . . . . . . Device 9 | . 8 . 11 . 5 11 9 14 7 7 7 7 6 10 5 3 5 5 3 8 13 20 18 13 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 Processor 13 | . . . . 8 . . 9 10 15 14 15 16 20 17 17 17 17 17 17 17 15 15 15 12 Hackware 2 | . . . . . . . . 2 . . . . . 1 5 6 5 5 5 5 3 . 4 3 Protection 6 | . . 14 11 9 11 11 8 7 15 15 15 12 12 6 5 5 5 5 5 5 5 4 . 2 Energy Gun 4 | . 14 14 10 7 . . 6 2 . . . 1 6 5 5 5 4 5 . 4 7 . 3 1 Energy Cannon 3 | . . . . 11 1 11 4 4 7 7 7 6 6 2 . . . . . 2 1 4 6 4 Ballistic Gun 5 | . 14 14 11 3 1 11 6 6 7 7 7 5 . 2 . 5 4 4 . 1 4 10 2 5 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 167 | 13 33 34 56 57 55 56 59 75 75 76 72 76 106 123 121 119 124 122 130 144 155 145 149 167 Greatest Support 180 | 40 40 40 60 60 42 42 80 80 80 80 60 60 90 138 138 138 138 140 140 140 139 127 100 180 Greatest Overweight (x) 48 | . . . . 1 1 1 1 . . 1 1 3 1 9 . . . . . 1 2 1 1 48 Average Overweight (x) . | . . . . . 1 1 . . . . 1 1 . . . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 10 15 15 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 13 15 19 18 20 20 20 20 20 20 19 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 6 12 14 16 19 18 19 19 19 19 19 19 21 24 25 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 12 15 16 18 20 20 20 20 20 19 19 20 25 25 25 25 25 25 25 25 25 24 25 5 Class Distribution -------------------- 44% | Scavenger-Mutant 19% | Mutant 11% | Hacker-Gunner 8% | Derelict-Mutant 5% | Gunner 3% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Gunner | -4/Armory Hacker-Gunner | -4/Lab Hacker-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 7955 | 195 194 76 114 308 . 118 252 355 68 137 . 329 207 438 314 88 192 166 120 561 833 355 61 2474 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16948 | . 286 128 233 577 . 161 1111 776 219 195 . 229 987 1111 1316 145 209 125 293 447 1867 486 61 5986 Parts 650 | . 19 15 13 27 . 7 51 43 11 13 . 9 46 39 1 8 11 1 4 11 68 26 5 222 Haulers Intercepted 15 | . 1 . 2 . . . 3 1 . . . . 1 2 . . . . . . 2 . . 3 Recyclers Shooed 16 | . . 1 . . . 1 1 2 . . . . 1 2 . . . . . . 2 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . 10 18 . 3 . . . . 5 1 1 8 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 240 | . 7 2 1 25 . 3 11 9 4 6 . 9 13 11 6 2 6 2 . 15 23 12 1 72 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Guns 93 | . 7 2 1 1 . 1 4 4 . 4 . 1 1 8 . 2 1 2 . 3 16 3 . 32 Cannons 64 | . . . . 6 . 2 7 3 . 2 . 2 12 2 . . . . . 1 4 4 . 19 AOE 67 | . . . . 18 . . . . 4 . . 6 . . 6 . 5 . . 10 2 4 . 12 Classes Destroyed 25 | . 4 2 2 5 . . 2 1 . 1 . 2 . . 1 . . . . 2 . 2 . 1 Worker 15 | . . 2 . 2 . . . . . . . . . 1 . . . . . . 2 . . 8 Builder 11 | . . 1 . . . . 1 1 . . . . 1 . . . . . . . 1 . . 6 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 . 2 . . . 3 1 . . . . 1 2 . . . . . . 2 . . 3 Recycler 21 | . . . 1 1 . . 3 1 . . . . 1 2 . . . . . . 4 . . 8 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . Watcher 16 | . . . 1 . . . 3 2 . . . . 1 . . 1 . . . . 2 . . 6 Swarmer 31 | . 3 . . . . . . . . 3 . 2 3 . . . 5 . . 2 4 4 . 5 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Grunt 67 | . 4 2 1 5 . 2 4 4 3 2 . 4 4 2 . . . . . 5 3 . . 22 Brawler 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Duelist 14 | . . . . 2 . 1 1 . 1 . . . . 1 . . . . . 1 . 1 . 6 Protector 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . . . . . . 5 3 . . . 1 4 1 . . 1 . . 1 4 . . 3 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Hunter 16 | . . . . . . . 1 . . . . 1 . . . . . 2 . 2 2 1 . 7 Programmer 44 | . . . . . . . . 2 . . . . 2 7 . 2 . . . . 10 . . 21 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Master Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 3 2 3 16 . 2 5 3 4 3 . 7 4 3 4 2 5 1 . 5 7 4 1 15 Combat Bots Only 15 | . 3 2 1 15 . 2 4 3 4 3 . 7 4 2 4 2 5 1 . 5 5 4 1 9 Max Kills in Single Turn 5 | . 1 1 1 5 . 1 2 1 4 1 . 2 1 1 2 1 3 1 . 4 2 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 5 . . . . 4 . . 2 . . 2 . 3 . . 4 1 2 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 1916 | . 20 6 19 40 . 7 68 117 . 42 . 48 108 128 1 16 7 30 . 79 223 339 9 609 Missed 549 | . 6 . 6 7 . 2 21 32 . 12 . 16 42 40 1 6 1 5 . 17 59 122 2 152 Damage Taken 24175 | . 141 93 184 827 . 74 781 824 . 389 . 747 709 1861 378 199 125 440 . 1642 3096 1065 180 10420 Core 2994 | . . . 72 203 . 13 147 62 . . . 45 71 226 101 23 . 29 . 311 322 68 . 1301 Absorbed by Shields 2786 | . . . . . . . . . . . . . . 286 . . . . . 350 584 1427 . 139 Reduced by Siege Mode 330 | . . . . . . . . . . . . . . . . . . . . . . 121 . 209 Redirected to Shielding 430 | . . . . . . . . . . . . . 147 81 . . . . . . . . . 202 Regen/Repaired (Parts) 337 | . . . . . . . . . . . . . 145 . . . . . . . . . . 192 Core Remaining (%) 73 | 100 . 100 . . . 28 73 . . . . 84 91 . . . . . . 31 . . 80 . Volleys Fired 851 | . 34 11 18 41 . 12 67 45 3 23 . 23 40 59 15 11 15 10 . 44 81 35 11 253 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 1 2 2 2 . 2 3 3 3 3 Hottest 208 | . 76 79 79 124 . 91 124 108 108 108 . 165 170 170 45 115 115 115 . 183 208 171 173 105 Shots Fired 1621 | . 68 22 36 66 . 24 126 90 5 45 . 45 77 118 13 22 17 21 . 76 211 81 27 431 Gun 1048 | . 68 22 36 25 . 12 73 55 2 22 . 12 37 80 . 22 11 21 . 19 175 48 17 291 Cannon 499 | . . . . 30 . 12 53 35 2 23 . 29 40 36 . . 3 . . 49 28 30 10 119 Launcher 74 | . . . . 11 . . . . 1 . . 4 . 2 13 . 3 . . 8 8 3 . 21 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 723 | . 34 11 18 16 . 12 31 45 2 22 . 28 . 22 . 11 2 10 . 35 69 48 16 291 Thermal 823 | . 34 11 18 39 . 12 95 45 2 23 . 13 77 94 . 11 12 11 . 33 134 30 10 119 Explosive 74 | . . . . 11 . . . . 1 . . 4 . 2 13 . 3 . . 8 8 3 . 21 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 87 | . 12 4 7 7 . 3 15 16 8 13 . 10 11 12 13 5 12 3 . 15 26 14 8 87 Robot Miss Streak 5 | . 4 2 5 4 . 2 3 2 1 2 . 3 2 3 3 5 2 3 . 3 5 3 3 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . . . 2 1 . 2 Secondary Targets 14 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . 10 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Shots Hit Robots 1127 | . 42 13 23 39 . 11 89 69 4 30 . 34 55 83 13 12 10 11 6 47 141 52 26 317 Core Hits 784 | . 14 7 8 50 . 7 35 28 15 8 . 46 33 34 25 6 12 6 4 74 128 28 9 207 Critical Kills 22 | . . . . . . . . 1 . . . . . 1 . . . . . . 3 3 . 14 Critical Parts Destroyed 7 | . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 2 Critical Strikes 58 | . 2 . 2 . . . 1 2 . . . 1 3 10 . 2 3 2 . 4 5 4 1 16 Burn 25 | . 1 . 2 . . . 1 1 . . . . 3 9 . 2 3 2 . 1 . . . . Meltdown 11 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 8 Destroy 18 | . 1 . . . . . . . . . . . . 1 . . . . . . 4 3 1 8 Blast 4 | . . . . . . . . . . . . 1 . . . . . . . 3 . . . . Melee Attacks 29 | . . . . . . . . 1 . . . . . . . . 1 . 6 . 3 . 14 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . 1 . . . . . . . . 1 . 6 . 3 . 14 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43257 | . 548 196 381 1808 . 210 1679 1489 328 654 . 1609 1337 2266 3582 261 619 164 397 2799 5132 1979 741 15078 Guns 16467 | . 548 196 381 207 . 86 747 856 33 326 . 146 440 1311 . 261 165 164 . 188 3075 867 181 6289 Cannons 12448 | . . . . 452 . 124 926 633 25 328 . 630 897 865 . . . . . 1048 701 716 81 5022 Explosions 13432 | . . . . 1149 . . . . 270 . . 833 . 75 3582 . 454 . . 1563 1356 396 . 3754 Melee 876 | . . . . . . . . . . . . . . . . . . . 397 . . . 479 . Ramming 34 | . . . . . . . 6 . . . . . . 15 . . . . . . . . . 13 Kinetic 13064 | . 256 97 160 139 . 86 346 696 33 326 . 570 . 493 . 181 21 92 . 898 1333 867 181 6289 Thermal 15928 | . 292 99 221 597 . 124 1327 793 25 328 . 206 1337 1683 . 80 144 72 . 338 2443 716 81 5022 Explosive 13337 | . . . . 1072 . . . . 270 . . 833 . 75 3582 . 454 . . 1563 1338 396 . 3754 Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 876 | . . . . . . . . . . . . . . . . . . . 397 . . . 479 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 5 5 5 . 1 1 1 1 1 . 8 8 9 9 9 9 9 12 12 12 27 Average Corruption 8 | . . . . 5 5 5 . 1 1 1 1 1 . 6 8 8 9 9 9 9 6 12 12 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 422 | . . . . 16 7 11 . 4 1 4 . 10 . 33 13 20 27 14 8 48 55 27 20 104 Message Errors 101 | . . . . 6 . 3 . 2 . . . 1 . 10 3 8 9 3 2 11 10 5 5 23 Matter Fused 92 | . . . . 4 1 1 . . . 2 . 3 . 1 4 7 8 2 1 7 16 10 1 24 Heat Flow Errors 39 | . . . . 1 1 2 . 1 . . . . . 5 1 1 2 2 1 8 4 1 3 6 Energy Discharges 50 | . . . . 1 1 1 . . . 2 . . . 4 . 3 2 3 3 6 7 2 5 10 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 3 Parts Fused 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 Data Loss (minor) 45 | . . . . . 2 3 . 1 1 . . 3 . 4 2 1 1 2 1 5 4 1 2 12 Data Loss (major) 20 | . . . . 2 2 1 . . . . . 1 . 3 1 . 1 . . 1 3 1 1 3 Misfires 20 | . . . . . . . . . . . . . . 3 . . 2 1 . 5 4 1 1 3 Alerts 12 | . . . . . . . . . . . . 1 . 2 . . . . . 3 . . 1 5 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 32 | . . . . 2 . . . . . . . . . 1 2 . 2 . . . 6 5 1 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 676 | . . . . 12 . . . . . . . 32 2 57 . . 59 . 57 25 22 . 17 393 Projectiles 380 | . . . . 5 . . . . . . . 23 2 57 . . . . . 14 16 . . 263 Explosions 222 | . . . . 7 . . . . . . . 9 . . . . 59 . . 11 6 . . 130 Melee 74 | . . . . . . . . . . . . . . . . . . . 57 . . . 17 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1331 | . . . . 119 . . . . . . . . . 70 380 . . . . 156 130 45 . 431 Shots 42 | . . . . 3 . . . . . . . . . 1 16 . . . . 6 7 1 . 8 Rammed 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Targets Rammed 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 583 | . 6 99 26 342 271 282 147 198 114 199 . 84 216 442 259 232 168 178 205 583 199 199 198 196 Average Temperature 84 | . 6 30 11 115 145 154 39 71 61 110 . 29 47 113 132 47 36 33 109 121 98 105 83 37 Received Heat Transfer 3098 | . 66 60 81 95 . 45 180 279 . 108 . 39 165 346 . . 18 . . 528 249 . . 839 Effects 5 | . . . . 1 . . . . . . . . . 1 . . . . . 3 . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . 2 1 6 Total Turns 131 | . . . . . . . . . . . . . . . . . . . . . . 24 12 95 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . 13 12 33 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . 2 . . . . . 1 . . . . . 1 1 1 . 8 Combat Hostiles 12 | . . . . . . . . 2 . . . . . 1 . . . . . 1 1 1 . 6 Parts Melted 86 | . 1 . . 1 . . 5 7 . 2 . 1 11 12 . 2 2 4 . 2 15 1 . 20 Heat Transferred 25606 | . 732 222 629 1036 . 222 2627 1620 50 650 . 450 2790 3875 . 400 700 400 . 800 3759 740 93 3811 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 1677 | . 237 87 246 192 . 70 391 169 . . . . 329 212 184 210 . . . . 436 462 . 1677 Initial 300 | . . 27 7 95 . . 27 65 . . . . 84 109 . 128 . . . . 300 182 . . Average 271 | . 93 50 113 160 . 13 209 70 . . . . 195 74 141 105 . . . . 224 335 . 744 Maximum Alert Level 5 | . 1 . 1 . . . 1 . . . . . 1 1 . 1 . . . . 2 2 . 5 Low Security (%) 63 | 100 87 100 81 100 . 100 33 100 . . . . 64 97 100 98 . . . . 40 18 . 20 Level 1 22 | . 12 . 18 . . . 66 . . . . . 35 2 . 1 . . . . 54 45 . 21 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . 4 35 . 10 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . 33 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . . 1 . . . 3 . . . . 3 3 . 1 . . . 1 4 1 . 17 Investigation 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Extermination 18 | . . . . . . . . 1 . . . . 3 3 . 1 . . . . 3 . . 7 Reinforcement 4 | . 2 . . . . . . 1 . . . . . . . . . . . . . 1 . . Assault 8 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 12 | . 1 . 1 . . . 3 . . . . . . 1 . . . . . . 3 . . 3 Communications Jammed 81 | . . . . . . . . . . . . . . . . . . . . . . . . 81 Distress Signals 81 | . . . . . . . . . . . . . . . . . . . . . . . . 81 Times Spotted 349 | . 15 4 10 28 . 3 18 16 4 10 . 8 16 19 6 5 5 2 . 14 31 19 1 115 Peak Tracking Total 14 | . 4 2 4 14 . 3 5 3 4 4 . 5 4 4 4 2 2 1 . 6 6 7 1 13 Tactical Retreats 15 | . 2 . . . . . 1 . . . . . 1 1 . . . . . 1 1 1 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 9 | . . . . . . . 2 1 . . . . . 2 . 2 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 28 | . . 1 1 2 . . 1 1 . . . 1 1 1 . 1 . . . 1 8 4 3 2 Max in Single Turn 2 | . . 1 . 1 . . 1 1 . . . 1 1 1 . 1 . . . 1 2 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 34 | . . . 3 . 1 . 2 2 . . 4 . 3 2 . 2 1 1 4 . 4 1 2 2 Terminals 17 | . . . 3 . . . 2 1 . . . . 2 1 . 1 1 1 . . 3 1 . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Total Hacks 122 | . . . 12 . 1 . 3 3 . . 33 . 8 2 . 7 2 1 13 . 10 4 19 4 Successful 97 | . . . 8 . 1 . 1 2 . . 33 . 4 1 . 2 2 1 13 . 3 3 19 4 Failed 25 | . . . 4 . . . 2 1 . . . . 4 1 . 5 . . . . 7 1 . . Catastrophic 4 | . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 6 . 1 . 1 . . . . . 4 1 . 2 . . . . 4 2 1 . Terminals 39 | . . . 12 . . . 3 1 . . . . 5 1 . 2 2 1 . . 6 4 . 2 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Repair Stations 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . . . . . 1 . 5 . . . . . . . . Terminal Hacks 83 | . . . 5 . 1 . 1 1 . . 33 . 2 . . 1 2 1 13 . 1 1 19 2 Record 39 | . . . 1 . . . . . . . 11 . . . . . 2 1 5 . . . 19 . Part Schematic 16 | . . . . . . . . . . . 12 . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . 3 . . . . . . . 4 . . . . . Branch Access Points 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Repair 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Seal Access 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 5 | . . . 3 . . . . . . . . . . . . . . . . . . 2 . . Terminals 5 | . . . 3 . . . . . . . . . . . . . . . . . . 2 . . Track 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 2 . . . 2 . . . . . 1 1 . 2 . 1 . . 4 . . 2 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 12 . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . 117 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Time 100 | . . . . . . . . . . . . . 38 . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 Programmers 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 4 | . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . Largest Group 2 | . . 2 2 1 . . . . . . . 1 . . . . . . . . . . . . Highest-Rated Group 96 | . . 45 45 31 . . . . . . . 96 . . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 31 . . . . . . . 96 . . . . . . . . . . . . Total Orders 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . . EXPLORE 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . . Ally Attacks 43 | . . . 30 7 . . . . . . . 6 . . . . . . . . . . . . Total Damage 674 | . . . 567 60 . . . . . . . 47 . . . . . . . . . . . . Kills 10 | . . . 9 1 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . 1 2 . 2 . . . . . . . 2 . . . . Drone Launches 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 20023 | 79 603 659 349 800 240 332 818 1293 288 588 190 1177 1054 1661 234 569 832 400 346 1361 2015 608 549 2978 Spaces Moved 8978 | 45 276 378 144 471 219 241 435 663 169 248 79 468 374 687 114 320 470 218 184 702 686 203 185 999 Core 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 7554 | 41 276 378 144 110 . . 135 663 169 248 79 329 313 672 114 320 470 218 184 702 686 203 185 915 Legs 203 | . . . . . . . . . . . . 139 61 3 . . . . . . . . . . Wheels 1216 | . . . . 361 219 241 300 . . . . . . 12 . . . . . . . . . 83 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 108 108 108 108 160 162 162 243 190 162 162 164 164 164 164 162 164 165 165 247 165 Average Speed 181 | 150 160 160 160 139 108 108 124 160 162 205 243 230 226 194 164 164 164 164 163 166 231 247 247 207 Slowest Speed 2450 | 160 160 160 160 240 108 108 160 162 162 243 243 410 245 540 164 164 164 164 164 246 330 248 247 2450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 44 | 5 39 73 13 78 60 58 31 41 41 34 69 63 15 18 83 11 61 36 61 65 21 18 96 27 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 6 | . . . . . . . . . 1 1 1 . . . . . . . 3 . . . . . Known Exits Taken 4 | . . . . 1 . . . . . . . . 1 . . 1 . . . 1 . . . . Unknown Exits Taken 18 | 1 1 1 1 . 1 1 1 1 1 1 1 1 . . . . 1 1 1 . 1 1 1 . Scrap Searched 15 | . . 1 . 2 . 1 . . 1 2 . . . . . . 3 2 . 3 . . . . Spaces Dug 50 | . . . . . . . . 1 . . . . 1 15 . . 4 . . 3 6 2 . 18 Terrain Destroyed 921 | . . . . 94 . . . 1 21 . . 19 4 57 187 . 56 1 . 151 121 32 1 176 Melee 7 | . . . . . . . . 1 . . . . . . . . 1 . . . 3 . . 2 Projectile 104 | . . . . 3 . . . . . . . 3 4 23 . . 3 1 . 15 13 4 1 34 AOE 809 | . . . . 91 . . . . 21 . . 16 . 34 187 . 52 . . 136 105 28 . 139 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 11219 | 54 370 411 231 544 224 290 602 819 176 285 78 520 507 911 131 341 512 240 221 806 938 262 241 1505 Wait 733 | . 40 16 51 10 . 26 48 60 . 4 . . 56 79 . . 15 . . 33 95 14 8 178 Move 8955 | 44 275 377 143 470 218 240 434 662 168 247 78 467 373 687 113 319 469 217 183 701 685 202 184 999 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 4 11 4 7 5 2 2 17 14 1 2 . 9 11 15 1 2 4 3 3 5 15 2 3 6 Fast Attach 124 | 6 1 . . 3 . 2 5 3 . 3 . 4 6 18 . 3 . 1 12 1 13 2 10 31 Attach 76 | . 1 . 4 6 1 3 7 3 1 1 . 2 2 8 . 1 . 2 1 4 11 3 1 14 Detach 30 | . . . 2 4 2 1 1 1 . 1 . . 1 5 . 1 . . 2 . 3 . 3 3 Swap 116 | . 4 1 2 5 . 1 4 12 3 1 . 7 8 13 1 2 4 4 . 16 13 3 1 11 Drop 151 | . 4 2 4 . 1 3 18 18 . 3 . 8 10 24 1 2 4 3 14 1 19 1 6 5 Fire 851 | . 34 11 18 41 . 12 67 45 3 23 . 23 40 59 15 11 15 10 . 44 81 35 11 253 Melee 29 | . . . . . . . . 1 . . . . . . . . 1 . 6 . 3 . 14 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Escape Stasis 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Ext / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Entered Mines 827 | -10/Mines | Discovered new exit (range 5) 1081 | -10/Mines | Learned Materials emergency access door positions 1104 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1188 | -10/Mines | Discovered new exit (range 12) 1342 | -10/Mines | Entered Materials 1342 | -9/Materials | Accompanied by 2 allies 1342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1423 | -9/Materials | Discovered new exit (range 13) 1691 | -9/Materials | Entered Mines 1691 | -9/Mines | Accompanied by 1 ally 1692 | -9/Mines | Assembled infested the area 1750 | -9/Mines | Destroyed 15 combat bots 1969 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1974 | -9/Mines | Found Prototype Device 2035 | -9/Mines | Discovered new exit (range 9) 2036 | -9/Mines | Met a Derelict testing a Signal Generator 2220 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2289 | -9/Mines | Discovered new exit (range 9) 2312 | -9/Mines | Core integrity fell below 50% 2448 | -9/Mines | Identified exit to Exiles 2486 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2491 | -9/Mines | Entered Exiles 2506 | -9/Exiles | Discovered new exit (range 15) 2517 | -9/Exiles | Met 8R-AWN 2537 | -9/Exiles | Met EX-HEX 2566 | -9/Exiles | Met EX-BIN 2580 | -9/Exiles | Aligned with FarCom system 2581 | -9/Exiles | Given EX-Vault access code 2609 | -9/Exiles | Opened EX-Vault 2618 | -9/Exiles | Found Longsword +1 2626 | -9/Exiles | Found Supersonic Drone Bay 2649 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2681 | -9/Exiles | Met EX-DEC 2717 | -9/Exiles | Discovered new exit (range 15) 2731 | -9/Exiles | Stole two prototypes: Supersonic Drone Bay, Longsword +1 2731 | -9/Exiles | Entered Mines 2969 | -8/Mines | Discovered new exit (range 8) 3023 | -8/Mines | Build established: Scavenger-Mutant 3063 | -8/Mines | Entered Materials 3063 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3452 | -8/Materials | Build established: Mutant 3858 | -8/Materials | Discovered new exit (range 13) 3881 | -8/Materials | Entered Factory 3881 | -7/Factory | Evolved 2 slots: Utility x2 3883 | -7/Factory | FarCom data flow suspended 3935 | -7/Factory | Build established: Scavenger-Mutant 3960 | -7/Factory | Discovered new exit (range 139) 4990 | -7/Factory | Discovered new exit (range 12) 5001 | -7/Factory | Build established: Mutant 5083 | -7/Factory | Found Prototype Launcher 5084 | -7/Factory | Identified Rocket Array 5174 | -7/Factory | Entered Lower Caves 5281 | -7/Lower Caves | Learned location of Extension (-4) 5292 | -7/Lower Caves | Identified Exp. Sensor Array 5429 | -7/Lower Caves | Build established: Scavenger-Mutant 5443 | -7/Lower Caves | Discovered new exit (range 14) 5462 | -7/Lower Caves | Entered another Lower Caves area 5552 | -7/Lower Caves | Encountered a Warlord checkpoint 5590 | -7/Lower Caves | Learned Factory terminal intel 5949 | -7/Lower Caves | Spotted 5U-WS9(f) 5950 | -7/Lower Caves | Encountered a Master Thief 5950 | -7/Lower Caves | Longsword +1 stolen by Master Thief 5950 | -7/Lower Caves | Spotted U1-ZQP(f) 5951 | -7/Lower Caves | Encountered a Master Thief 5951 | -7/Lower Caves | Spotted WB-YWW(f) 5951 | -7/Lower Caves | Spotted C0-6VX(f) 5951 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 5952 | -7/Lower Caves | Encountered a Master Thief 5952 | -7/Lower Caves | Encountered a Master Thief 5952 | -7/Lower Caves | Prc. Assault Rifle stolen by Master Thief 5981 | -7/Lower Caves | Destroyed C0-6VX(f) 6031 | -7/Lower Caves | Discovered new exit (range 9) 6050 | -7/Lower Caves | Entered Data Miner 6050 | -7/Data Miner | Discovered new exit (range 6) 6097 | -7/Data Miner | Met Data Miner 6160 | -7/Data Miner | Learned location of Section 7 (-3) 6160 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6184 | -7/Data Miner | Received God Mode back door access code from Data Miner 6234 | -7/Data Miner | Build established: Derelict-Mutant 6240 | -7/Data Miner | Entered Proximity Caves 6277 | -6/Proximity Caves | Spotted B-75 Beast 6450 | -6/Proximity Caves | Destroyed B-75 Beast 7056 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7081 | -6/Proximity Caves | Destroyed 7 combat bots 7115 | -6/Proximity Caves | Lost 4 parts (2n2u) 7142 | -6/Proximity Caves | Found Prototype Device 7142 | -6/Proximity Caves | Identified Exp. Thermal Shield 7251 | -6/Proximity Caves | Learned 4 Factory zone layouts 7368 | -6/Proximity Caves | Discovered new exit (range 5) 7417 | -6/Proximity Caves | Entered Factory 7417 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7418 | -6/Factory | Identified exit to Factory 7419 | -6/Factory | Loaded intel: 26 terminal locations 7615 | -6/Factory | Discovered exit to Factory (range 17) 7860 | -6/Factory | Repaired Arm. Treads 7881 | -6/Factory | Build established: Scavenger-Mutant 8300 | -6/Factory | Identified exit to Lower Caves 8414 | -6/Factory | Discovered exit to Factory (range 14) 8471 | -6/Factory | Entered another Factory area 8471 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9208 | -5/Factory | Discovered new exit (range 16) 9267 | -5/Factory | Lost 6 parts (2p2n2u) 9349 | -5/Factory | Lost 3 parts (2n1u) 9434 | -5/Factory | Identified exit to Factory 9841 | -5/Factory | Discovered exit to Factory (range 17) 10132 | -5/Factory | Sucked down chute 10132 | -5/Factory | Entered Waste 10146 | -5/Waste | Spotted C-40 Crusher 10147 | -5/Waste | Spotted C-40 Crusher 10157 | -5/Waste | Spotted C-40 Crusher 10157 | -5/Waste | Spotted C-40 Crusher 10163 | -5/Waste | Destroyed C-40 Crusher 10163 | -5/Waste | Destroyed C-40 Crusher 10172 | -5/Waste | Destroyed C-40 Crusher 10184 | -5/Waste | Destroyed C-40 Crusher 10192 | -5/Waste | Spotted C-40 Crusher 10202 | -5/Waste | Spotted C-40 Crusher 10205 | -5/Waste | Destroyed C-40 Crusher 10215 | -5/Waste | Destroyed C-40 Crusher 10276 | -5/Waste | Discovered new exit (range 22) 10366 | -5/Waste | Entered Factory 10512 | -5/Factory | Identified exit to Upper Caves 10935 | -5/Factory | Entered Upper Caves 11209 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11740 | -5/Upper Caves | Discovered new exit (range 14) 11767 | -5/Upper Caves | Entered another Upper Caves area 11767 | -5/Upper Caves | Discovered exit to Factory (range 6) 12093 | -5/Upper Caves | Discovered new exit (range 20) 12167 | -5/Upper Caves | Entered Zhirov 12167 | -5/Zhirov | Discovered new exit (range 3) 12198 | -5/Zhirov | Met Zhirov 12244 | -5/Zhirov | Learned location of Quarantine (-3) 12244 | -5/Zhirov | Learned location of Testing (-2) 12244 | -5/Zhirov | Learned location of Command (-1) 12254 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12287 | -5/Zhirov | Found Alien Artifact 12287 | -5/Zhirov | Identified Integrated Reactor 12287 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12447 | -5/Zhirov | Found Alien Artifact 12513 | -5/Zhirov | Entered Proximity Caves 12515 | -4/Proximity Caves | Spotter reported a threat 12516 | -4/Proximity Caves | Spotter reported a threat 12574 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12705 | -4/Proximity Caves | Learned Research terminal intel 13183 | -4/Proximity Caves | Spotted B-86 Titan 13393 | -4/Proximity Caves | Core integrity fell below 50% 13432 | -4/Proximity Caves | Destroyed B-86 Titan 13454 | -4/Proximity Caves | Lost 3 parts (1n2u) 13589 | -4/Proximity Caves | Learned Research stockpile data 13791 | -4/Proximity Caves | Discovered exit to Factory (range 13) 13874 | -4/Proximity Caves | Entered Factory 13874 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13875 | -4/Factory | Identified exit to Extension 13960 | -4/Factory | Discovered new exit (range 9) 14163 | -4/Factory | Fabricated Adv. Coolant Injector (x2) 14541 | -4/Factory | Build established: Gunner 15441 | -4/Factory | System corruption reached 10% 15785 | -4/Factory | Discovered new exit (range 12) 15853 | -4/Factory | Lost 7 parts (1p2n1u3w) 15889 | -4/Factory | Entered Armory 16490 | -4/Armory | Identified Transdimensional Reconstructor 16490 | -4/Armory | Warped through subspace to slip node 16490 | -4/Armory | Discovered new exit (range 1) 16497 | -4/Armory | Entered Lab 16497 | -4/Lab | Discovered new exit (range 9) 16530 | -4/Lab | Unable to decrypt terminal 16530 | -4/Lab | Opened the door to a hidden lab 16531 | -4/Lab | Gained access to the hidden lab's interior 16532 | -4/Lab | Detected by scanners 16538 | -4/Lab | Confronted by A5 16618 | -4/Lab | Destroyed A5 16626 | -4/Lab | Found Prototype Hackware 16626 | -4/Lab | Identified Exp. System Shield 16661 | -4/Lab | Unable to decrypt terminal 16740 | -4/Lab | Found Prototype Energy Cannon 16740 | -4/Lab | Identified Warp Cannon 16752 | -4/Lab | Found Prototype Hackware 16752 | -4/Lab | Identified Deep Network Scanner 16801 | -4/Lab | Unable to decrypt terminal 16830 | -4/Lab | Found Warp Cannon 16844 | -4/Lab | Found Prototype Device 16893 | -4/Lab | Found Alien Artifact 16893 | -4/Lab | Identified Core Regenerator 16893 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 16909 | -4/Lab | Found Alien Artifact 16909 | -4/Lab | Identified Integrated Dissipator 16909 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16922 | -4/Lab | Found Transdimensional Reconstructor 16922 | -4/Lab | Warped through subspace 17046 | -4/Lab | Entered Research 17046 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17048 | -3/Research | Loaded intel: 25 terminal locations 17136 | -3/Research | Identified exit to Quarantine 17150 | -3/Research | Build established: Hacker-Gunner 17245 | -3/Research | Repaired Adv. Medium Treads 17591 | -3/Research | Found Prototype Processor 17591 | -3/Research | Identified Spectral Analyzer 17948 | -3/Research | Intercept squad dispatched 17967 | -3/Research | Spotted Tracker 17970 | -3/Research | Destroyed Tracker 18028 | -3/Research | Spotted Combat Programmer 18041 | -3/Research | Destroyed Combat Programmer 18144 | -3/Research | Cargo convoy interrupted 18200 | -3/Research | Destroyed 7 combat bots 18207 | -3/Research | System corruption reached 10% 18208 | -3/Research | Lost 4 parts (1p2n1u) 18525 | -3/Research | Build established: Hacker-Mutant 18670 | -3/Research | Destroyed 9 combat bots 18796 | -3/Research | First assault squad dispatched 18833 | -3/Research | Spotted B-86 Titan 18836 | -3/Research | Build established: Hacker-Gunner 19178 | -3/Research | Core integrity fell below 50% 19220 | -3/Research | Lost 6 parts (1p2n1u2w) 19265 | -3/Research | Lost 3 parts (1n1u1w) 19474 | -3/Research | Destroyed 7 combat bots 19669 | -3/Research | Lost 6 parts (2p1n2u1w) 19737 | -3/Research | Intercept squad dispatched 19764 | -3/Research | Spotted Tracker 19779 | -3/Research | Destroyed Tracker 19804 | -3/Research | Found Prototype Device 19804 | -3/Research | Identified Exp. Phase Shifter 19824 | -3/Research | Spotted Combat Programmer 19838 | -3/Research | Destroyed Combat Programmer 20002 | -3/Research | High security lockdown imminent 20020 | -3/Research | Released all parts (4) 20021 | -3/Research | Core integrity fell below 20% 20024 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20012_ I-47 Archangel distress signal jammed. 20013_ System corrupted: Heat flow error (+196). 20013_ Arm. Heavy Treads destroyed. 20013_ Adv. Transmission Jammer destroyed. 20013_ Critical hit (Burn: +37). 20014_ Mic. Antimatter Reactor destroyed. 20015_ Slug penetrates G-67 Veteran. 20016_ Exp. Phase Shifter destroyed. 20017_ Med. Treads destroyed. 20017_ Enh. Coil Gun destroyed. 20018_ Slug penetrates L-61 Swordsman. 20019_ Railgun severed. 20019_ Deep Network Scanner destroyed. 20020_ Released Enh. Optical Array. 20020_ Released Core Analyzer. 20020_ Released Huge Storage Unit. 20020_ Unknown Hackware crushed and broken. 20020_ Released Adv. Force Field. 20020_ Adv. Force Field crushed and broken. 20022_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | = + #???????????????????????????????????? | | ###########???????????????????????????????????? | | # ############???????????????????????????????? | | # """S""" #???????????????????????????????? | | # """ """ #????????????????????T??????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | + #???????????????????????????????? | | # !#???????????????????????????????? | | # #############???????????????????????????????? | | ^# #????????????????????? ????????????? | | ^ ^# #????????????????????? #??????????? | | # """" #????????????????????? #??????????? | | # """" #????????????????????? #??????????? | | + """" #????????????????????? #??????????? | | # """" #????????????????????# ##?????????? | | # " #????????????????????# ?????????? | | # #????????????????????+ ??????????? | | =# #????????????????????# ??????????? | | %##########????????????????????# ??????????? | | =*[! #????????!???????????# #??????????? | | =%=[ #????????????????????# #??????????? | | /! #????????????????????# #??????????? | | * #????????????????????# +??????????? | | #???????????########## #??????????? | | !# #???????????#@l=/!/[ # #??????????? | | # #???????????#lg![!%gi# #??????????? | | # #???????????#b!!g%[! # #??????????? | | # #???????????#]]"["* # #??????????? | | ###########???????????#]="""= # #??????????? | | #?????????????????????#[!""" %+% #??????????? | | #?????????????????????# # #??#######?? | | #?????????????????????# # #?? #?? | | ##????????????????????# # #? #?? | | ######???????????############## #? #?? | | #???????????# # # """ #?? | | #???????????# # # """ #?? | | ### #??????###### + + """ #?? | | ####?# #??????# + # # #?? | | ?????# #??????# #### # # #?? | | ?????# #??????# #??############## +? #?? | | ????## ##?????# #########???######/############?? | | ##### #######=# =#???# !!%= #??????? | | " =!=!# #???# =! #??????? | | "T !%=%+! #???# #??????? | | ##### ###/###+#########???# #??????? | | ????##+### != ![#?????????# #??????? | | ???? # [=[[[#?????????# #??????? | | ?? # """""! ##????????# #??????? | | """ # """""!!%#????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 69 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 25 Defensive Hacking 16 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Force Field | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Adv. Coolant Injector | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveCobblerVibroblade Manual? 0 Play Time 02:41:00 Cumulative 406.9 hours Start 2024.05.18 @ 21:05:34 End 2024.05.19 @ 16:50:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 466 Rogue 466 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ba37686-7e88-4a02-b193-ddd849f93ed6