Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 20:05:38 Player: naththebg Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (120) 600 Value Destroyed (3455) 3455 Prototype IDs (55) 1100 Alien Tech Used (5) 1000 Bonus (6005) 6005 TOTAL SCORE: 19860 Bonus ------- Follower Combat Kills 205 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 177/300 Energy 56/100 System Corruption 4% Temperature Cool (23) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Impulse Thruster > --- UTILITY (10) ----- Advanced Melee Analysis Suite Makeshift System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Microactuators Actuator Array Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift System Shield Tech Extrapolator > --- WEAPON ----------- Heavy Flail Vibroblade Sigix Broadsword Makeshift Spear > --- INVENTORY -------- Neutrino Core Neutrino Core Antigrav System Linear Gravjet Experimental ECM Suite Improved Shield Generator Mass Driver Improved Remote Datajack Sigix Containment Pod [Rating: 124] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Graviton Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Actuator Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 . . . 4 . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . 1 . 1 . . . 1 . . . . 1 . 1 1 Utility 8 | . . 1 . . . . . 2 . . 1 2 . . 1 1 Weapon 3 | . . . . 1 . . . 1 . . 1 . . . . . Parts Attached 136 | 6 3 15 4 3 8 13 13 19 6 5 11 1 7 7 3 12 Power 17 | 1 . 1 1 . 1 1 2 2 . . 2 . 2 1 1 2 Engine 6 | 1 . 1 1 . . 1 . 1 . . . . . . . 1 Core 7 | . . . . . 1 . 2 1 . . 2 . 1 . . . Reactor 4 | . . . . . . . . . . . . . 1 1 1 1 Propulsion 61 | 2 . 8 3 1 4 5 3 9 6 1 5 . 5 1 1 7 Treads 3 | 2 . . . . . . . 1 . . . . . . . . Leg 6 | . . 5 . . . . . . . . . . . . 1 . Wheel 2 | . . . . . . . . 2 . . . . . . . . Hover 25 | . . . . . . 4 3 3 3 1 5 . 5 1 . . Flight 25 | . . 3 3 1 4 1 . 3 3 . . . . . . 7 Utility 38 | 1 3 3 . . 2 4 6 7 . 2 3 1 . 3 1 2 Device 19 | . 1 3 . . 2 1 3 3 . 1 . 1 . 3 1 . Storage 6 | 1 1 . . . . 1 1 1 . . 1 . . . . . Processor 7 | . 1 . . . . 1 1 2 . . . . . . . 2 Hackware 3 | . . . . . . . . 1 . 1 1 . . . . . Protection 3 | . . . . . . 1 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 20 | 2 . 3 . 2 1 3 2 1 . 2 1 . . 2 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 11 | . . 1 . 2 . 3 1 . . 1 1 . . 2 . . Piercing Weapon 2 | . . . . . . . . 1 . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . . . . . 2 . . . . 1 5 1 1 Parts Lost 63 | . . . 1 1 2 4 4 11 5 . 2 1 1 15 4 12 Power 7 | . . . . . . 1 1 1 . . . . 1 1 . 2 Propulsion 35 | . . . 1 1 1 2 2 8 3 . 2 . . 7 2 6 Utility 10 | . . . . . 1 . 1 1 1 . . . . 3 1 2 Weapon 11 | . . . . . . 1 . 1 1 . . 1 . 4 1 2 Highest Loss Streak 8 | . . . 1 1 1 4 3 5 5 . 2 1 1 8 7 7 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . Average Backups 8 | 5 7 6 9 9 9 8 9 9 8 9 9 7 8 8 4 . Power 1 | . 1 1 1 1 1 . 1 2 2 2 1 1 1 1 . . Propulsion 1 | 2 2 1 2 2 2 2 1 . . . . 2 2 1 . . Utility 3 | . . 2 5 5 5 5 5 4 3 3 4 1 2 2 1 . Weapon 1 | 1 3 1 1 1 . . . . 2 3 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 17 | . 4 3 1 . 3 . 3 . . . . . . 1 2 . Power 2 | . . 1 . . . . 1 . . . . . . . . . Propulsion 6 | . 2 2 1 . 1 . . . . . . . . . . . Utility 4 | . . . . . 1 . 2 . . . . . . 1 . . Weapon 4 | . 2 . . . 1 . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 98 96 87 78 99 99 99 87 74 76 84 92 90 78 24 25 Engine 5 | . 14 11 11 9 5 5 2 2 2 . . . . . . 1 Core 2 | . . . . . 3 2 6 3 . . 3 5 2 . 1 . Treads 3 | . 28 . . . . . . 2 . . . . . . . . Leg 2 | . . 27 . . . . . . . . . . . . 1 1 Hover 12 | . . . . . . 20 35 10 9 14 16 21 23 21 3 . Flight 8 | . . 4 32 32 36 15 . 3 20 18 7 . . . . 11 Device 5 | . . 10 11 9 9 5 1 6 2 . . 9 9 7 . . Storage 8 | . 14 11 11 9 9 9 9 6 6 6 5 5 4 4 2 . Processor 9 | . 11 11 11 9 9 9 8 11 13 13 11 10 9 7 4 3 Hackware 3 | . . . . . . . . 5 6 10 12 10 9 8 4 4 Protection 1 | . . . . . . 3 8 . . . 1 5 4 4 1 . Energy Cannon 1 | . . 18 . . . . . . . . . . . . . . Ballistic Gun 3 | . 28 . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . 1 9 9 3 1 . . 4 4 4 . . Slashing Weapon 10 | . . 1 11 10 25 18 18 16 3 2 11 10 9 7 2 1 Piercing Weapon 2 | . . . . . . . . 5 5 9 11 10 9 4 2 . Peak Build Rating 124 | 6 8 20 20 21 29 35 41 54 53 54 83 89 98 124 51 78 Average Rating 39 | 3 7 13 18 18 24 33 37 47 41 46 69 86 94 102 32 48 On Entrance 39 | . 6 8 20 18 21 28 35 37 51 38 54 83 87 97 51 35 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 19 25 20 24 24 26 31 39 29 19 41 48 49 56 34 22 Greatest Support 60 | 40 40 40 21 24 26 33 33 40 27 26 47 49 60 58 23 42 Greatest Overweight (x) 10 | 1 . 2 1 . . 1 1 10 1 1 9 . . 1 2 2 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 Most Carried 10 | 8 9 10 10 10 10 10 10 10 10 10 10 9 10 10 10 5 Average Carried 8 | 5 7 6 9 9 9 8 9 9 8 9 9 7 8 9 6 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 9 9 10 9 9 10 10 10 9 10 10 8 10 9 4 4 Class Distribution -------------------- 30% | Mutant 20% | Scavenger-Gladiator 15% | Commander-Gladiator 8% | Sprinter 7% | Derelict-Sprinter 6% | Gladiator 5% | Scavenger-Sprinter 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Commander-Gladiator | -8/Recycling Commander-Gladiator | -8/Scraptown Scavenger-Gladiator | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Gladiator | -5/Factory Derelict-Gladiator | -4/Factory Derelict-Sprinter | -3/Research Derelict-Sprinter | -3/Quarantine Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Matter Collected 2098 | 212 292 260 40 10 120 127 200 221 211 59 110 26 114 79 . 17 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5106 | . 562 897 133 136 344 712 141 735 78 . 415 26 504 312 . 111 Parts 266 | . 38 56 19 11 15 26 1 31 7 . 22 4 21 13 . 2 Haulers Intercepted 11 | . 1 3 . 1 3 1 . 1 . . 1 . . . . . Recyclers Shooed 2 | . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 70 | . 12 15 4 1 3 6 3 14 2 . 2 . 6 2 . . Melee 42 | . . 1 4 1 3 5 3 14 2 . 2 . 6 1 . . Guns 12 | . 12 . . . . . . . . . . . . . . . Cannons 14 | . . 14 . . . . . . . . . . . . . . Classes Destroyed 16 | . 7 4 . . . 3 1 . . . . . . 1 . . Worker 7 | . 1 1 . 1 . . . 2 . . . . 1 1 . . Builder 6 | . 1 1 . 1 . 1 . . . . . 1 1 . . . Tunneler 5 | . . 1 3 . . . . . . . 1 . . . . . Hauler 11 | . 1 3 . 1 3 1 . 1 . . 1 . . . . . Recycler 7 | . . . . . . 3 . 1 . . 1 . 1 . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . . . 1 . . . Watcher 8 | . . 2 . . . . . 1 . . 3 . 1 1 . . Swarmer 24 | . 3 . 4 . . 1 . 10 1 . . . 5 . . . Grunt 20 | . 9 11 . . . . . . . . . . . . . . Duelist 2 | . . 1 . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . 2 . . Sentry 11 | . . 3 . 1 2 3 . 1 . . . . 1 . . . Hunter 3 | . . . . . . 1 . . . . . . . 2 . . Programmer 7 | . . . . . . 1 . 3 1 . 2 . . . . . Ranger 3 | . . . . . . . 3 . . . . . . . . . Best Kill Streak 7 | . 6 7 4 3 2 4 2 6 2 . 5 1 7 2 . 1 Combat Bots Only 6 | . 5 6 4 1 1 4 2 6 2 . 2 . 5 2 . . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 1 1 . 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 2 | . . 1 1 1 1 1 2 1 1 . 1 . 2 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Hostile Shots Fired 1118 | . 69 55 22 29 67 51 57 130 23 . 19 2 55 262 34 243 Missed 491 | . 20 20 6 19 30 23 13 40 8 . 4 1 30 145 14 118 Hits 627 | . 49 35 16 10 37 28 44 90 15 . 15 1 25 117 20 125 Melee 4 | . . 1 . . 3 . . . . . . . . . . . Projectile 623 | . 49 34 16 10 34 28 44 90 15 . 15 1 25 117 20 125 Critical Strikes 19 | . 1 . . . 3 1 1 2 . . 2 . . 5 2 2 Damage Taken 10026 | . 530 467 141 182 533 421 516 1186 237 . 298 21 389 1813 533 2759 Core 3422 | . 89 88 63 34 192 181 100 285 32 . 102 . 21 295 326 1614 Absorbed by Shields 204 | . . . . . 49 . . 68 . . . . . 87 . . Redirected to Shielding 103 | . . . . . . . 103 . . . . . . . . . Regen/Repaired (Parts) 591 | . . . . . 54 . 196 166 . . . . . 175 . . Core Remaining (%) 70 | 100 64 . 62 . . . 7 . . 62 89 100 . 71 77 . Volleys Fired 116 | . 53 57 . . . . 3 . . . . . . . . 3 Largest 2 | . 2 2 . . . . 1 . . . . . . . . 1 Hottest 120 | . 40 120 . . . . 5 . . . . . . . . 30 Shots Fired 226 | . 106 114 . . . . 3 . . . . . . . . 3 Gun 109 | . 106 . . . . . . . . . . . . . . 3 Cannon 114 | . . 114 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . 3 . . . . . . . . . Kinetic 109 | . 106 . . . . . . . . . . . . . . 3 Thermal 114 | . . 114 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 11 11 . . . . 6 . . . . . . . . 9 Robot Miss Streak 6 | . 6 4 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 370 | . 66 80 13 9 22 35 16 59 7 . 19 1 22 14 . 7 Core Hits 129 | . 30 27 5 3 8 8 2 19 1 . 9 1 12 4 . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . 1 1 1 . . . . . 1 . . Critical Strikes 27 | . 2 1 . 1 3 3 2 8 . . 3 . 1 3 . . Destroy 2 | . 2 . . . . . . . . . . . . . . . Smash 4 | . . . . . . 1 1 1 . . . . . 1 . . Sever 19 | . . 1 . 1 3 2 1 6 . . 2 . 1 2 . . Impale 2 | . . . . . . . . 1 . . 1 . . . . . Melee Attacks 403 | . . 15 27 15 45 44 18 104 7 . 39 4 38 35 2 10 Impact 35 | . . . . . 1 9 3 12 . . . 1 5 4 . . Slashing 310 | . . 15 27 15 44 35 15 73 5 . 26 2 20 22 1 10 Piercing 58 | . . . . . . . . 19 2 . 13 1 13 9 1 . Sneak Attacks 50 | . . 1 6 4 4 13 . 11 . . 3 1 3 3 . 1 Combat Hostiles 5 | . . . . 1 . 4 . . . . . . . . . . Follow-up Attacks 84 | . . . . . 6 9 3 33 2 . 11 . 12 8 . . Damage Inflicted 13035 | . 882 1706 664 471 808 1798 460 2508 226 . 1009 74 1145 944 1 339 Guns 948 | . 879 . . . . . . . . . . . . . . 69 Cannons 1346 | . . 1346 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 10685 | . . 360 664 471 808 1798 460 2508 226 . 1009 74 1093 944 . 270 Ramming 56 | . 3 . . . . . . . . . . . 52 . 1 . Kinetic 948 | . 879 . . . . . . . . . . . . . . 69 Thermal 1346 | . . 1346 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 942 | . . . . . . 215 93 293 . . . . 235 106 . . Slashing 8975 | . . 360 664 471 808 1583 367 1906 168 . 797 74 738 769 . 270 Piercing 768 | . . . . . . . . 309 58 . 212 . 120 69 . . Highest Corruption 6 | . . . . . . 2 . 6 6 6 1 . . 4 . 4 Average Corruption 3 | . . . . . . 1 . 5 6 6 1 . . 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . 7 . 12 5 2 1 . . 2 . 1 Message Errors 10 | . . . . . . 5 . 1 2 1 . . . 1 . . Matter Fused 10 | . . . . . . 1 . 5 . 1 1 . . 1 . 1 Heat Flow Errors 5 | . . . . . . . . 3 2 . . . . . . . Energy Discharges 2 | . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1881 | . . 25 205 53 14 446 85 216 18 . 113 . 282 296 . 128 Projectiles 15 | . . 15 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1866 | . . 10 205 53 14 446 85 216 18 . 113 . 282 296 . 128 Knockbacks 4 | . . . . . . 2 . 2 . . . . . . . . Impact 3 | . . . . . . 1 . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . . . . . 26 . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 3 | . 1 . . . . . . . . . . . 1 . 1 . Targets Rammed 3 | . 1 . . . . . . . . . . . 1 . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 245 | . 23 102 . . 11 . 18 195 245 . 138 . 205 . . . Average Temperature 47 | . 11 34 . . 4 . 10 87 97 . 74 . 42 . . . Received Heat Transfer 1135 | . 252 171 . 63 174 . 235 36 . . . . 18 78 72 36 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . 1 . . Parts Fried 4 | . . . . . . . 1 . . . . . 3 . . . Impact Corruptions 15 | . . . . . . 3 2 5 . . . . 4 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . Heat Transferred 2849 | . . 2849 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Maximum Alert Level 1 | . . 1 . . 1 . . . . . . . 1 1 . . Low Security (%) 93 | 100 100 67 100 100 75 100 . 100 . . 100 100 90 82 100 100 Level 1 6 | . . 32 . . 24 . . . . . . . 9 17 . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 340 | . 147 291 183 83 340 142 . 118 . . 45 35 301 266 33 140 Initial 163 | . . . 113 29 18 126 . . . . 45 12 5 163 2 . Average 72 | . 45 127 130 45 140 110 . 33 . . 24 15 119 85 8 14 Influence Increases 3885 | . 328 501 165 95 466 267 . 423 200 . 179 50 401 397 33 380 Destroy 0b10 Robot/C 1500 | . 240 300 80 20 60 140 . 280 40 . 40 . 120 80 . 100 Destroy 0b10 Robot/NC 255 | . 25 40 15 15 20 40 . 25 . . 30 5 25 10 . 5 Destroy Leader 336 | . 62 80 10 12 36 . . 64 10 . 18 . 22 12 . 10 Allied During Kill 118 | . . . . . . 8 . . . . . . . . . 110 Successful Hack 201 | . . 4 . . 15 19 . 23 . . 25 . 3 94 18 . Select Force Hacks 110 | . . . . . . 60 . . . . . . . . . 50 Disable Machine 225 | . . . . . 60 . . 15 . . 15 15 . 75 15 30 Destroy Structure 30 | . 1 2 . 3 5 . . 1 . . 6 . 6 6 . . Partial Spotted 60 | . . . . 15 15 . . . . . 15 . 15 . . . Lose Combat Pursuer 1050 | . . 75 60 30 255 . . 15 150 . 30 30 210 120 . 75 Influence Decreases 3865 | . 328 210 378 129 186 524 67 344 139 67 225 67 120 683 38 360 Entered New Map 754 | . . . 178 49 26 198 67 . 30 27 28 15 5 128 3 . Time Decay 2014 | . 186 210 190 70 140 286 . 264 59 40 163 42 105 157 22 80 Lost Part 475 | . . . 10 10 20 40 . 80 50 . 20 10 10 142 13 70 Lost Ally 210 | . . . . . . . . . . . . . . . . 210 Purge Threat 412 | . 142 . . . . . . . . . 14 . . 256 . . Squads Dispatched 25 | . 4 2 . . 6 . . 6 . . 1 . 1 2 . 3 Investigation 6 | . . . . . 2 . . 1 . . 1 . . 1 . 1 Extermination 4 | . . . . . . . . 2 . . . . . 1 . 1 Reinforcement 14 | . 4 2 . . 3 . . 3 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Distress Signals 13 | . 2 3 . . 3 . . . . . 1 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 264 | . 18 30 7 12 33 6 19 18 12 . 9 2 25 41 3 29 Peak Tracking Total 18 | . 7 7 4 10 11 5 5 6 5 . 4 2 10 18 2 17 Tactical Retreats 26 | . . 2 1 1 4 . . 1 3 . 1 1 5 4 . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Traps Triggered 6 | . . 1 . 1 1 . . 1 . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . . 5 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Machines Disabled 17 | . . . . . 4 . 2 1 . . 1 1 . 5 1 2 Max in Single Turn 1 | . . . . . 1 . 1 1 . . 1 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Machines Accessed 65 | . 3 6 . 1 5 10 9 6 . . 7 2 2 9 1 4 Terminals 33 | . 2 5 . 1 4 6 . . . . 3 1 2 7 1 1 Fabricators 3 | . . . . . . . . 1 . . 1 . . . . 1 Repair Stations 4 | . . . . . 1 . . 2 . . . . . . . 1 Recycling Units 13 | . 1 1 . . . 4 . 3 . . 2 1 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . . Total Hacks 217 | . 8 17 . 1 16 38 53 11 . . 33 7 2 23 2 6 Successful 140 | . 2 4 . . 6 23 53 11 . . 19 3 1 16 1 1 Failed 76 | . 6 13 . 1 10 14 . . . . 14 4 1 7 1 5 Catastrophic 17 | . 1 4 . 1 . 2 . . . . 4 1 1 2 . 1 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . Manual 78 | . 3 10 . . 7 14 . 6 . . 22 4 1 8 . 3 Terminals 116 | . 6 15 . 1 14 29 . . . . 22 4 2 19 2 2 Fabricators 6 | . . . . . . . . 1 . . 4 . . . . 1 Repair Stations 6 | . . . . . 2 . . 3 . . . . . . . 1 Recycling Units 31 | . 2 2 . . . 9 . 7 . . 6 3 . . . 2 Scanalyzers 3 | . . . . . . . . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . . Terminal Hacks 100 | . 1 2 . . 4 15 53 . . . 11 1 1 11 1 . Record 63 | . . . . . . 7 52 . . . 1 . . 2 1 . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . Prototype ID Bank 12 | . . 1 . . . 4 . . . . 4 . . 3 . . Open Door 1 | . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Index 2 | . . . . . . 1 . . . . 1 . . . . . Alert Level 8 | . . 1 . . 1 2 . . . . 1 1 . 2 . . Unreport Threat 4 | . 1 . . . . . . . . . 1 . . 2 . . Locate Traps 3 | . . . . . 1 . . . . . 1 . . 1 . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 11 | . 1 1 . . . 4 . 2 . . 2 1 . . . . Retrieve Components 11 | . 1 1 . . . 4 . 2 . . 2 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 16 | . . 1 . . 2 4 . 1 . . 3 . . 4 . 1 Terminals 9 | . . 1 . . 1 2 . . . . 2 . . 3 . . Botnet 8 | . . 1 . . 1 2 . . . . 2 . . 2 . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 . . 1 . . . . . . . . Patch 2 | . . . . . 1 . . 1 . . . . . . . . Recycling Units 3 | . . . . . . 2 . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 5 . 1 5 7 . 1 . . 5 1 2 6 1 3 Full Trace Events 6 | . . . . . 1 4 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 1 8 . 1 . 2 3 9 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 35 | . . . . . . . . 35 . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 40 | . . 2 . . . 20 . 8 . . 9 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . 2 . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . . . . . . . parse_system 3 | . . . . . . . 3 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Total Allies 18 | . . . . . . 4 . . . . . . . . . 14 Largest Group 14 | . . . . . . 4 4 . . . . . . . . 14 Highest-Rated Group 197 | . . . . . . 67 67 . . . . . . . . 197 Highest-Rated Ally 34 | . . . . . . 34 34 . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . . . 2 11 . . . . . . . . 89 Total Damage 1818 | . . . . . . 33 248 . . . . . . . . 1537 Kills 11 | . . . . . . 1 5 . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Active Infowar (turns) 2094 | . 614 627 399 150 298 2 2 1 . 1 . . . . . . T.N.C. 2090 | . 614 627 399 150 298 2 . . . . . . . . . . Cloaking 2 | . . . . . . . 2 . . . . . . . . . ECM 2 | . . . . . . . . 1 . 1 . . . . . . Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Turns Passed 6423 | 70 728 627 399 150 298 624 852 1061 122 89 348 117 222 335 101 280 Spaces Moved 8359 | 41 335 330 650 325 549 777 1680 719 271 184 512 254 452 750 78 452 Core 45 | 11 . . . . . . . 4 . . . . . . 15 15 Treads 381 | 30 335 5 . . . . . 11 . . . . . . . . Legs 324 | . . 228 . . . . . . . . . . . . 26 70 Wheels 315 | . . . . . . . . 315 . . . . . . . . Hover 4472 | . . . . . . 341 1680 388 7 51 512 254 452 750 37 . Flight 2822 | . . 97 650 325 549 436 . 1 264 133 . . . . . 367 Fastest Speed 20 | 50 160 34 34 31 29 29 43 42 27 29 33 38 28 28 46 20 Average Speed 52 | 131 160 96 34 32 29 41 43 110 29 42 47 38 31 33 103 44 Slowest Speed 550 | 160 160 180 107 34 31 106 108 550 120 116 180 38 36 116 180 150 Overloaded Moves 4 | . . . . . . . . . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . 2 2 2 . . . . . . . . . . 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 4 55 42 84 28 81 99 91 20 54 18 14 7 16 92 3 13 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 2 . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 17 | . . . 1 . . . 4 . 4 8 . . . . . . Spaces Dug 21 | . . . 3 3 5 . . 1 . . 3 . 3 3 . . Terrain Destroyed 21 | . . . 3 3 5 . . 1 . . 3 . 3 3 . . Melee 21 | . . . 3 3 5 . . 1 . . 3 . 3 3 . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Res Qua Res Acc Total 9688 | 56 424 504 785 344 624 1032 1778 890 307 194 571 270 505 803 101 500 Wait 513 | . 19 65 97 . 6 152 42 60 1 . 5 8 22 9 . 27 Move 8322 | 40 334 329 645 320 544 776 1679 718 270 183 511 253 451 749 77 443 Hop 8 | . . . 2 2 2 . . . . . . . . . . 2 Pick Up 83 | 10 8 9 2 2 6 5 8 11 4 3 4 2 2 3 2 2 Fast Attach 61 | 2 1 3 1 2 2 1 3 15 2 4 5 . 1 6 3 10 Attach 63 | 4 . 7 . 2 2 5 3 11 7 1 3 4 2 7 3 2 Detach 15 | . . . . . . . . 1 7 . . . 1 3 3 . Swap 61 | . 2 6 3 . 6 7 14 6 4 . 3 1 7 2 . . Drop 95 | . 6 13 3 1 10 5 12 11 7 3 7 . 2 4 10 1 Fire 116 | . 53 57 . . . . 3 . . . . . . . . 3 Melee 269 | . . 15 27 15 37 29 14 57 5 . 20 2 16 20 2 10 Ram 2 | . . . . . . . . . . . . . 1 . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . 9 . . . . . 13 . . . . . Rewire 52 | . . . . . . 52 . . . . . . . . . . Trap 5 | . . . 5 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 7) 751 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Entered another Materials area 799 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1326 | -9/Materials | Discovered new exit (range 15) 1391 | -9/Materials | Discovered new exit (range 10) 1406 | -9/Materials | Discovered new exit (range 16) 1426 | -9/Materials | Entered Mines 1515 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1535 | -9/Mines | Discovered new exit (range 14) 1561 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1567 | -9/Mines | Learned location of 1 exit from Materials 1570 | -9/Mines | Discovered new exit (range 5) 1605 | -9/Mines | Found a hidden stash of uninstalled traps 1825 | -9/Mines | Entered Materials 1825 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1826 | -8/Materials | Identified exit to Storage 1827 | -8/Materials | Identified exit to Factory 1975 | -8/Materials | Entered Storage 2029 | -8/Storage | Garrison activated, responded to threat 2193 | -8/Storage | Discovered exit to Factory (range 16) 2272 | -8/Storage | Used back door to open Recycling access 2272 | -8/Storage | Discovered new exit (range 5) 2273 | -8/Storage | Entered Recycling 2336 | -8/Recycling | Discovered new exit (range 16) 2381 | -8/Recycling | Build established: Sprinter 2410 | -8/Recycling | Scanned before Scraplab entrance 2452 | -8/Recycling | Core integrity fell below 50% 2491 | -8/Recycling | Lost 4 parts (1p2n1w) 2752 | -8/Recycling | Entered Scraplab 2756 | -8/Recycling | Discovered new exit (range 2) 2856 | -8/Recycling | Build established: Commander-Gladiator 2897 | -8/Recycling | Entered Scraptown 2897 | -8/Scraptown | Accompanied by 4 allies 2897 | -8/Scraptown | System corruption cleaned by C-Scrubber 2934 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2982 | -8/Scraptown | Discovered new exit (range 11) 3008 | -8/Scraptown | Visited CR-KLE's Repair Center 3027 | -8/Scraptown | Visited Cyclists 3101 | -8/Scraptown | Visited Cave Peace 3119 | -8/Scraptown | Visited Spacefarers 3124 | -8/Scraptown | Visited UFD Registry 3124 | -8/Scraptown | Registered with UFD as "Longbank" 3146 | -8/Scraptown | Visited Science Guys 3167 | -8/Scraptown | Visited Junk Repository 3194 | -8/Scraptown | Visited Supply Room 3211 | -8/Scraptown | Visited Research Penetration Think Tank 3221 | -8/Scraptown | Visited Abandonware Association 3225 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 3235 | -8/Scraptown | Visited Observation Area 3258 | -8/Scraptown | Visited Scrapoid Research Area 3265 | -8/Scraptown | Visited Chapter 10 3293 | -8/Scraptown | Entered Cyclist Reading Room 3319 | -8/Scraptown | Visited SPCMW 3328 | -8/Scraptown | Visited Assassins FH 3381 | -8/Scraptown | CR-KLE repaired 7 parts 3390 | -8/Scraptown | Visited Fellowship of the Rings 3500 | -8/Scraptown | Met Optimus 3500 | -8/Scraptown | Accepted into 0bPrime 3553 | -8/Scraptown | Visited Cartography Club 3571 | -8/Scraptown | Civil war broke out across Scraptown 3610 | -8/Scraptown | Discovered new exit (range 5) 3617 | -8/Scraptown | Core integrity fell below 20% 3626 | -8/Scraptown | Lost 7 allies 3701 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3709 | -8/Scraptown | Found Personal Teleporter v0.10 3718 | -8/Scraptown | Lost 3 parts (1p1n1u) 3749 | -8/Scraptown | Entered Factory 3749 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3825 | -6/Factory | Fabricated Neutrino Core? 3913 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 3951 | -6/Factory | Lost 5 parts (4n1u) 4038 | -6/Factory | Build established: Scavenger-Gladiator 4056 | -6/Factory | Repaired Actuator Array 4103 | -6/Factory | Found Prototype Device 4103 | -6/Factory | Identified Exp. ECM Suite 4699 | -6/Factory | Discovered new exit (range 6) 4810 | -6/Factory | Entered Lower Caves 4842 | -6/Lower Caves | Learned Factory terminal intel 4927 | -6/Lower Caves | Discovered new exit (range 10) 4928 | -6/Lower Caves | Lost 5 parts (3n1u1w) 4929 | -6/Lower Caves | Learned Factory emergency access door positions 4932 | -6/Lower Caves | Entered another Lower Caves area 4957 | -6/Lower Caves | Learned 4 Factory zone layouts 4971 | -6/Lower Caves | Discovered new exit (range 12) 5021 | -6/Lower Caves | Entered Factory 5021 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5024 | -5/Factory | Loaded intel: 26 terminal locations 5189 | -5/Factory | Discovered new exit (range 14) 5338 | -5/Factory | Identified exit to Factory 5369 | -5/Factory | Entered another Factory area 5369 | -4/Factory | Evolved 2 slots: Utility x2 5462 | -4/Factory | Tech Extrapolator generated special schematic: Energy Deflector 5470 | -4/Factory | Discovered new exit (range 10) 5486 | -4/Factory | Entered Research 5486 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5573 | -3/Research | Spotted B-86 Titan 5679 | -3/Research | Spotted B-86 Titan 5705 | -3/Research | Discovered new exit (range 12) 5708 | -3/Research | Entered Quarantine 5718 | -3/Quarantine | Found Alien Reactor 5718 | -3/Quarantine | Identified Matter Drive 5771 | -3/Quarantine | Tech Extrapolator generated special schematic: Active Sensor Spoofer 5788 | -3/Quarantine | Lost 4 parts (2n2w) 5797 | -3/Quarantine | Found Alien Slashing Weapon 5797 | -3/Quarantine | Identified Sigix Broadsword 5818 | -3/Quarantine | Met incapacitated Sigix Warrior 5818 | -3/Quarantine | Lockdown squad dispatched 5824 | -3/Quarantine | Found Sigix Containment Pod 5843 | -3/Quarantine | Spotted Lightning 5849 | -3/Quarantine | Spotted Lightning 5885 | -3/Quarantine | Spotted Lightning 5920 | -3/Quarantine | Discovered new exit (range 8) 5982 | -3/Quarantine | Found Alien Artifact 5982 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 5982 | -3/Quarantine | Warped through subspace 6022 | -3/Quarantine | Found Alien Artifact 6022 | -3/Quarantine | Identified Core Reset Matrix 6022 | -3/Quarantine | Used Core Reset Matrix 6024 | -3/Quarantine | Discovered new exit (range 4) 6026 | -3/Quarantine | Sensed 9 artifacts in vicinity 6028 | -3/Quarantine | Lost 8 parts (1p4n3u) 6035 | -3/Quarantine | Found Subatomic Replicator 6043 | -3/Quarantine | Entered Research 6043 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6092 | -2/Research | Used Subatomic Replicator to replicate Sigix Containment Pod 6140 | -2/Research | Lost 7 parts (3n1u3w) 6140 | -2/Research | Discovered new exit (range 4) 6144 | -2/Research | Entered Access 6144 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6263 | -1/Access | Spotted B-99 Colossus 6264 | -1/Access | Spotted B-99 Colossus 6269 | -1/Access | Core integrity fell below 50% 6280 | -1/Access | Emitted hypermatrix ping 6283 | -1/Access | Assembled emerged from beneath the floor 6285 | -1/Access | Assembled emerged from beneath the floor 6295 | -1/Access | Lost 5 parts (1p2n1u1w) 6343 | -1/Access | Lost 10 allies 6402 | -1/Access | Core integrity fell below 20% 6423 | -1/Access | Spotted B-99 Colossus 6424 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 06383_ Adv. Melee Analysis Suite destroyed. 06383_ Terminal disabled. 06384_ Slug penetrates Terminal. 06397_ K-01 Serf cleans the Fabricator. 06400_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 06400_ ALERT: Suspicious activity at Fabricator A001. Dispatching Investigation squad. 06400_ Fabricator disabled. 06401_ K-01 Serf collects debris. 06401_ Fabricator disabled. 06404_ K-01 Serf collects debris. 06406_ Cld. Impulse Thruster destroyed. 06409_ System corrupted: Matter fused (-10). 06416_ Cld. Impulse Thruster destroyed. 06424_ Cld. Impulse Thruster blasted off. 06424_ Penetrated by Slug. 06424_ Slug penetrates Wave Collapse Detector. 06424_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####################??####??????????????????????? | | ?? ????????????????????? | | ? ??????????????????? | | ? t ??????????????????? | | ? ?????????????????? | | ? ? ?????????????? | | ? ? ????????????? | | ?? ????????????? | | #####################??# " ???????????? | | ???????????????????????# """ ???????????? | | ?????????????????????### """ ???????????? | | ??????????????????????BB " ??????????? | | ????????????#######???BB !!??????????? | | ????????????# #####; !! ?????????? | | ????????????# A !???????????? | | ????????????# " ???????????? | | ????????????# """ ???????????? | | ????????????# ###### """ ??????????? | | ?????????######/######## @ " ??????????? | | ?????????# ## ??????????? | | ?????????# ##% ??????????? | | ########## """""## ?????????? | | # """""## " !! ?????????? | | # """""## """ !!??????????? | | # """""## """ !!??????????? | | / """"??# " ??????????? | | # ## ???????????? | | # ## ???????????? | | # ! ##g ggg???? ? ????????????? | | ######## # ##g "???????????????????? | | ???????# # / ""???????????????????? | | ???????# ############+# ""????????????????????? | | ???????# # [ #?????? ?????????????????????? | | ???????# # #?????? ??????????????????????? | | ???????# + ]#????????????????????????????????? | | ???????# # ] #????????????????????????????????? | | ???????# # #????????????????????????????????? | | ???????# #? #????????????????????????????????? | | ???????# #?###+##????????????????????????????????? | | ???????# ##### #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????#########?????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 100 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 70 Melee Accuracy 16 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -6/Factory | Preloaded Repaired ---------- Actuator Array | 6% | -6/Factory Alien Tech Used ----------------- Matter Drive Sigix Broadsword High-powered Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterDerelictCyclogen Manual? 0 Play Time 02:30:52 Cumulative 225.8 hours Start 2025.05.06 @ 17:27:34 End 2025.05.06 @ 20:05:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef1e8200-3d30-4543-adc0-4b1e7aa23cc0