Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 14:57:47 // Winter2019/RPGLIKE Player: Jack Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (633) 3165 Value Destroyed (35075) 35075 Prototype IDs (367) 7340 Alien Tech Used (2) 400 Bonus (37211) 37211 TOTAL SCORE: 94291 Bonus ------- Pacifist 200 Triggered High Security 500 High Alert Combat Kills 10254 Entered Garrisons 200 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -2043 Cogmind --------- Core Integrity 1692/2400 Matter 292/300 Energy 262/1300 System Corruption 12% Temperature Cool (0) Movement Hovering (36) Location Free Derelict Territories Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Gravjet Array Gravjet Array > --- UTILITY (13) ----- Zionite Biocell Zionite Biocell Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Advanced Actuator Array Graphene Brace (fused) Advanced Force Field Advanced Hacking Suite Deep Network Scanner > --- WEAPON (4) ------- Nanosword Experimental Jetlance Experimental Jetlance Experimental Jetlance > --- INVENTORY (6) ---- Protomatter-15 Long-range Sensor Array Improved Propulsion Shielding Improved Propulsion Shielding Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Gravjet Array Gravjet Array > --- UTILITY ---------- Zionite Biocell Zionite Biocell Core Analyzer Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Actuator Array Advanced Actuator Array Graphene Brace Advanced Force Field Advanced Hacking Suite Deep Network Scanner > --- WEAPON ----------- Nanosword Experimental Jetlance Experimental Jetlance Experimental Jetlance > --- INVENTORY -------- Long-range Sensor Array Improved Propulsion Shielding Improved Propulsion Shielding Enhanced Hardcell Cannon [Rating: 175] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys I Hover Unit Zionite Glidesys I Flight Unit Cooled VTOL Module Utility Core Analyzer Device Nanoactuators Storage Zionite Biocell Processor Core Analyzer Hackware Deep Network Scanner Protection Improved Propulsion Shielding Weapon Plasma Sword Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Special Weapon Plasma Cutter Slashing Weapon Plasma Sword Piercing Weapon Experimental Jetlance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Slots Evolved 18 | 4 . 1 . 5 1 . 1 1 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . 4 1 . 1 1 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . Weapon 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 93 | 3 . 1 2 23 1 . 4 1 9 1 6 . 1 1 10 1 1 . . 1 . 1 . . . . 5 3 1 14 1 . 2 Power 4 | . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Engine 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 18 | . . . 1 6 . . . . 4 . . . . . 4 . . . . . . . . . . . . . 1 2 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . 1 2 . . . Flight 7 | . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 40 | . . . . 7 1 . 2 1 1 1 6 . . . 5 1 1 . . 1 . 1 . . . . 1 2 . 7 1 . 1 Device 23 | . . . . 6 . . . . 1 1 4 . . . 2 1 . . . . . 1 . . . . . . . 6 . . 1 Storage 4 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . Processor 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Hackware 3 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Protection 6 | . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 3 . 1 1 8 . . 2 . 4 . . . . 1 . . . . . . . . . . . . 4 1 . 5 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . 8 . . . . 4 . . . . . . . . . . . . . . . . . 4 . . 2 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . 2 . . 3 1 . 1 . . . . 7 . . . . 2 . . . . . . 1 1 1 9 . . . Parts Lost 4 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . . . . . . . . 1 1 1 2 3 3 3 3 2 3 3 3 3 4 3 5 5 5 5 4 4 4 4 3 3 3 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 1 1 2 2 2 2 2 2 3 3 3 3 3 2 4 4 4 4 3 4 4 4 3 3 3 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 37 39 46 93 100 100 96 100 100 100 99 100 100 100 99 100 99 100 100 100 100 100 100 100 100 100 98 97 96 94 89 89 90 Core 2 | . . . . 7 6 6 6 5 5 5 5 5 . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 4 4 4 4 4 4 4 3 4 4 4 4 Hover 13 | . . . . . . . . . 9 22 21 21 21 21 21 20 20 20 20 20 20 19 19 19 19 19 18 18 16 14 9 9 9 Flight 5 | . . . 2 29 26 26 25 24 12 . . . . . . . . . . . . . . . . . . . . . . . . Device 25 | . . . . 22 26 26 25 24 23 22 21 26 26 26 25 28 29 30 30 30 30 28 28 28 28 28 27 22 21 25 22 21 26 Storage 3 | . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 8 9 9 Processor 10 | . . . . . 12 13 12 11 11 11 10 10 10 10 10 10 10 10 10 10 10 9 9 9 9 9 9 17 18 18 18 18 13 Hackware 7 | . . . . . . . 2 6 11 11 7 5 5 5 5 5 9 10 10 10 10 9 9 9 9 9 9 9 9 9 9 9 9 Protection 1 | . . . . . . . . . . . 4 5 5 5 5 5 . . . . . 3 4 4 4 4 5 2 3 . . . . Slashing Weapon 19 | . . . . 29 26 26 18 24 23 22 21 21 21 19 21 20 20 20 20 20 20 19 19 19 19 19 18 17 17 9 4 4 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 13 13 12 Peak Build Rating 175 | 3 3 4 8 56 60 60 74 79 99 102 110 110 112 112 125 129 133 133 133 134 134 141 141 141 141 141 156 156 154 173 172 172 175 Average Rating 115 | 1 3 3 4 38 59 60 64 70 90 99 104 110 111 110 120 126 132 133 133 132 134 140 141 141 141 141 147 152 150 162 171 171 173 On Entrance 105 | . 3 3 4 8 56 60 60 70 79 99 100 110 110 112 112 123 127 133 133 133 134 134 141 141 141 141 141 156 150 154 167 172 172 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 6 6 7 8 27 27 27 36 27 33 33 39 39 43 43 44 49 47 47 47 47 47 57 57 57 57 57 59 96 46 63 57 57 64 Greatest Support 70 | 8 8 8 10 31 31 31 31 31 46 46 50 50 50 50 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 70 70 70 70 Greatest Overweight (x) 1 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . . . . 1 1 1 2 2 2 3 3 3 3 3 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 6 6 6 6 Average Capacity 3 | . . . . . 1 1 1 2 2 2 3 3 3 3 3 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 6 6 6 Most Carried 6 | . . . . 1 1 1 2 2 2 3 3 3 3 3 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 6 6 6 6 Average Carried 2 | . . . . . . 1 1 1 1 1 2 3 3 3 2 2 3 3 3 3 4 3 5 5 5 5 4 4 4 4 3 4 3 Final Capacity 6 | . . . . 1 1 1 2 2 2 3 3 3 3 3 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 6 6 6 6 Final Carried 6 | . . . . 1 1 1 2 1 1 3 3 3 3 3 3 3 3 3 3 4 4 5 5 5 5 5 5 5 4 6 3 6 4 Class Distribution -------------------- 62% | Wizard-Gladiator 18% | Hacker-Gladiator 12% | Hacker-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Gladiator | -6/Factory Wizard-Gladiator | -6/Waste Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Zion Hacker-Gladiator | -6/Deep Caves Hacker-Gladiator | -5/Proximity Caves Wizard-Gladiator | -5/Factory Wizard-Gladiator | -5/Upper Caves Wizard-Gladiator | -5/Upper Caves Wizard-Gladiator | -5/Zhirov Wizard-Gladiator | -4/Proximity Caves Wizard-Gladiator | -4/Factory Wizard-Gladiator | -4/Upper Caves Wizard-Gladiator | -4/Upper Caves Wizard-Gladiator | -4/Warlord Wizard-Gladiator | -3/Proximity Caves Wizard-Gladiator | -3/Research Wizard-Gladiator | -2/Research Wizard-Gladiator | -2/Quarantine Wizard-Gladiator | -2/Protoforge Wizard-Gladiator | -2/Garrison Wizard-Gladiator | -1/Access Wizard-Gladiator | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Matter Collected 2724 | 145 . 222 70 384 10 5 60 53 149 88 80 13 10 7 160 20 86 9 17 . 49 130 29 77 9 10 96 131 127 238 56 106 78 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34383 | . . 121 79 2044 971 224 390 656 1316 342 1615 110 410 . 582 1599 2211 74 341 . 668 4946 586 491 . 1364 1970 2714 162 1255 2163 2971 2008 Parts 1691 | . . 9 7 116 48 12 15 38 73 17 77 26 7 . 50 47 133 5 25 . 27 286 23 32 . 55 94 103 7 88 68 147 56 Haulers Intercepted 5 | . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 348 | . . . . . 49 12 . 38 . . . 24 7 . . 51 . 5 25 . 27 . 23 32 . 55 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Combat Hostiles Destroyed 544 | . . 3 4 45 24 4 4 18 23 . 27 10 3 . 15 24 41 3 10 . 11 84 9 8 . 23 24 31 1 21 23 37 14 Melee 532 | . . . . 42 24 4 3 18 23 . 27 10 3 . 15 24 41 3 10 . 11 84 9 8 . 23 24 31 1 20 23 37 14 Guns 10 | . . 3 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 29 | . . 2 1 9 3 . . . 3 . . . . . 2 2 1 . . . . 1 . . . 1 . 1 . 2 . 1 . Worker 19 | . . . . 2 . . . . 2 . 7 . . . . . 3 . . . . 2 . . . . . 1 . . . 1 1 Builder 25 | . . . . . . . . . 1 . 6 . . . . . 4 . . . . 8 . . . . 3 . 1 1 . 1 . Tunneler 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . Hauler 5 | . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycler 10 | . . . . 2 . . . . 1 . 2 . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . Minesweeper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 8 | . . . . 2 . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . 2 . Drone 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Watcher 13 | . . . . 3 . . . . . . 1 . . . . . 1 . . . . 5 . . . . . 1 . . . 1 1 Swarmer 66 | . . . 3 4 9 . . 6 3 . 7 . 1 . . 6 5 . 4 . 2 4 1 1 . 1 . . . . . 9 . Cutter 4 | . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Grunt 212 | . . 2 . 28 11 3 . 8 9 . 16 6 1 . . 4 17 2 3 . 8 34 7 4 . 8 15 12 . 3 2 7 2 Brawler 13 | . . . . . 1 . . . . . . . . . . 4 . . . . . 2 . . . 5 . 1 . . . . . Duelist 18 | . . . . 1 . . . 1 . . . . . . . 3 2 . . . . 1 . . . 2 . . . 2 4 1 1 Protector 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 56 | . . 1 1 4 2 . . 2 2 . 2 1 1 . . 2 5 . 1 . 1 6 1 2 . 2 1 4 . 3 11 . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Specialist 4 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . Hunter 61 | . . . . 4 . 1 . . 2 . . 3 . . . . 8 . 1 . . 11 . . . 4 4 6 . . . 15 2 Programmer 53 | . . . . 3 . . . . 5 . 1 . . . . 2 2 1 . . . 17 . . . . 3 7 . 2 3 4 3 Heavy 5 | . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . Behemoth 11 | . . . . . 1 . . 1 . . . . . . . 1 . . 1 . . 2 . 1 . 1 . . . . 1 1 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Best Kill Streak 18 | . . 2 4 7 8 3 2 11 8 . 12 4 2 . 5 9 8 2 4 . 6 18 3 6 . 14 9 6 1 7 9 12 3 Combat Bots Only 14 | . . 2 4 6 8 3 2 11 8 . 8 4 2 . 5 9 6 2 4 . 6 9 3 6 . 14 9 6 1 7 9 11 3 Max Kills in Single Turn 3 | . . 1 1 1 1 1 1 1 1 . 2 1 1 . 1 2 2 1 2 . 2 2 2 1 . 2 3 2 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3 | . . . . 1 1 1 1 1 1 . 2 1 1 . 1 2 2 1 2 . 2 2 2 1 . 2 3 2 1 1 1 2 2 Uniques/NPCs Destroyed 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Hostile Shots Fired 2643 | . . 12 45 276 91 15 13 87 99 . 88 56 54 . 59 67 117 7 30 . 50 394 37 20 15 94 119 125 77 168 55 257 116 Missed 1027 | . . 3 19 103 40 4 6 38 38 . 40 17 19 . 22 22 48 2 8 . 22 151 10 4 11 47 40 45 37 63 14 113 41 Hits 1616 | . . 9 26 173 51 11 7 49 61 . 48 39 35 . 37 45 69 5 22 . 28 243 27 16 4 47 79 80 40 105 41 144 75 Melee 42 | . . . . 4 . . . . 1 . . . . . 1 3 2 . . . . 4 . . . 12 . 1 . 7 7 . . Projectile 1574 | . . 9 26 169 51 11 7 49 60 . 48 39 35 . 36 42 67 5 22 . 28 239 27 16 4 35 79 79 40 98 34 144 75 AOE 9 | . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 2 1 2 Critical Strikes 79 | . . . 1 5 1 . . 2 2 . 2 2 . . . . 2 1 1 . . 14 3 1 . 4 8 3 . 14 4 2 7 Actively Blocked 66 | . . . . . . . . . . . . 2 . . . . 2 1 1 . . 14 3 1 . 4 8 3 . 14 4 2 7 Part Disruptions 10 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 2 . . . 1 . . . . 4 Actively Blocked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Damage Taken 18540 | . . 108 289 1791 644 125 232 724 825 . 424 366 192 . 620 433 704 45 191 . 271 2732 224 252 35 612 850 780 313 1455 581 1279 1443 Core 13676 | . . 85 246 1484 538 108 194 625 662 . 279 225 140 . 363 280 558 35 149 . 217 1695 147 163 22 391 552 489 177 1181 476 1030 1165 Absorbed by Shields 13549 | . . . . 428 150 41 79 146 239 . 441 278 156 . 477 454 678 49 169 . 229 2653 239 267 39 546 681 817 335 1112 601 1235 1010 Redirected to Core 9968 | . . 75 146 992 356 57 134 343 542 . 188 154 49 . 282 215 462 35 128 . 165 1201 99 133 12 309 361 342 147 929 338 784 990 Redirected to Shielding 1768 | . . . . . . . . . . . 81 88 29 . 172 84 . . . . . 660 43 43 7 126 179 183 73 . . . . Ignored by Resistances 3176 | . . . . . . . . . . . 2 33 17 . 210 49 68 6 18 . 81 398 90 35 9 66 182 203 115 518 110 574 392 Regen/Repaired (Parts) 76 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 43 . Core Remaining (%) 90 | 100 100 91 50 . . . . 100 . . . . . . . 94 . . . . 100 . . . . 100 97 . . . 88 . 70 Volleys Fired 35 | . . 10 7 6 . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Largest 4 | . . 4 4 4 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hottest 180 | . . 80 80 83 . . 180 . . . . . . . . . . . . . . . . . . . . . . . . . 58 Shots Fired 109 | . . 37 28 24 . . 15 . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Gun 89 | . . 37 28 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 19 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 93 | . . 37 28 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Thermal 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hit Streak 7 | . . 6 7 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | . . 2 1 6 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2110 | . . 20 16 187 55 12 35 72 81 10 108 30 11 . 44 80 144 11 26 . 45 338 31 28 . 99 104 117 10 75 87 110 124 Core Hits 982 | . . 7 6 67 33 5 18 27 40 6 49 15 5 . 23 34 74 5 14 . 20 166 16 14 . 47 47 58 3 40 39 58 46 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 444 | . . . . 24 5 . 9 15 12 . 10 4 1 . 4 13 24 5 4 . 8 61 8 5 . 20 17 22 2 31 32 49 59 Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 279 | . . . . 23 5 . 9 15 12 . 10 4 1 . 4 13 24 5 4 . 8 61 8 5 . 20 17 22 2 3 1 . 3 Impale 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 31 49 56 Melee Attacks 2934 | . . . . 271 90 14 48 90 138 14 152 45 30 . 69 108 218 13 33 . 63 465 35 41 . 115 137 147 19 139 160 147 133 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2492 | . . . . 271 90 14 48 90 138 14 152 45 30 . 69 108 218 13 33 . 63 465 35 41 . 115 137 147 19 65 31 18 23 Piercing 442 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 129 129 110 Sneak Attacks 135 | . . . . 10 1 . 1 2 6 . 17 2 . . 1 2 15 . 1 . . 18 . 4 . 1 7 1 3 10 16 14 3 Combat Hostiles 21 | . . . . 1 . . . 2 . . . 2 . . . . . . 1 . . 2 . 2 . . 2 . 1 . 3 3 2 Follow-up Attacks 898 | . . . . 71 20 2 11 22 30 1 36 10 4 . 17 38 67 6 11 . 25 158 12 12 . 50 54 53 3 34 39 44 68 Damage Inflicted 95874 | . . 251 183 6387 2103 523 1279 2634 3607 814 5069 1513 605 . 2110 3329 6809 472 1191 . 1874 15306 1308 1409 . 3888 5113 6332 742 4134 4684 6070 6135 Guns 570 | . . 251 180 139 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 78 | . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 149 | . . . . . . . . . . . . . . . . . . . . . . 149 . . . . . . . . . . . Melee 95074 | . . . . 6248 2103 523 1201 2634 3607 814 5069 1513 605 . 2110 3329 6809 472 1191 . 1874 15157 1308 1409 . 3888 5113 6332 742 4134 4684 6070 6135 Ramming 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 570 | . . 251 180 139 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 227 | . . . . . . . 78 . . . . . . . . . . . . . . 149 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 78735 | . . . . 6248 2103 523 1201 2634 3607 814 5069 1513 605 . 2110 3329 6809 472 1191 . 1874 15157 1308 1409 . 3888 5113 6332 742 1618 1213 583 1270 Piercing 16339 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2516 3471 5487 4865 Highest Corruption 18 | . . . . 2 2 2 2 2 1 1 4 4 4 4 . 1 3 3 3 3 3 10 10 10 10 . 5 4 4 17 18 3 12 Average Corruption 3 | . . . . 1 2 2 2 2 1 1 2 4 4 4 . 1 2 3 3 3 3 6 10 10 10 . 3 3 4 11 17 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 257 | . . . . 1 5 1 6 7 16 5 11 8 4 2 . 5 13 8 4 2 4 47 7 10 . . 12 11 5 25 22 3 13 Message Errors 69 | . . . . . 2 . 3 2 3 2 5 5 1 1 . 2 5 2 . . 1 12 1 . . . 2 2 2 8 4 . 4 Matter Fused 59 | . . . . 1 . 1 . 3 4 1 3 1 1 . . . 3 3 . 1 . 10 1 6 . . 3 2 1 4 6 1 3 Heat Flow Errors 30 | . . . . . . . . 1 2 . 1 . . 1 . . 3 . 2 1 1 2 1 . . . 1 3 2 3 3 . 3 Energy Discharges 39 | . . . . . 1 . 1 . 4 2 . 1 1 . . 3 2 . 2 . 1 10 2 2 . . 1 1 . 1 2 2 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . 1 . . . Data Loss (minor) 33 | . . . . . 2 . 1 1 1 . 2 . . . . . . 2 . . . 8 . 1 . . 2 2 . 4 6 . 1 Data Loss (major) 8 | . . . . . . . . . 2 . . 1 . . . . . . . . . 1 1 . . . . 1 . 1 . . 1 Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 6 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . 2 . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5411 | . . . . 323 105 109 26 57 259 47 557 26 175 . 70 96 310 . 27 . 10 928 22 . . 37 297 147 31 430 173 828 321 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Melee 5402 | . . . . 323 105 109 26 57 259 47 557 26 175 . 70 96 310 . 27 . 10 919 22 . . 37 297 147 31 430 173 828 321 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 271 | . . . 41 . . . . . . . . . . . . . . . . . . 169 . . . . . . . . . . 61 Shots 4 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 607 | . . 27 15 54 21 50 400 301 279 6 169 27 23 168 49 32 226 23 162 131 282 213 260 607 . 58 188 240 234 337 319 8 180 Average Temperature 42 | . . 8 5 9 5 19 108 38 25 3 33 10 8 86 11 11 39 10 37 70 88 23 98 159 . 18 50 86 109 140 102 4 48 Received Heat Transfer 2570 | . . 54 72 487 130 63 . 159 145 . 82 131 64 . 141 45 82 8 19 . 57 271 56 25 12 30 144 60 8 97 44 24 60 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . 2 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Maximum Alert Level 5 | . . . . 3 . . . . 2 . 2 . . . . . 4 . . . . 5 . . . . 2 4 2 3 4 5 4 Low Security (%) 10 | 100 100 100 100 11 . . . . 1 100 18 . . . . . . . . . . 15 . . . . 9 . . . . . . Level 1 36 | . . . . 49 . . . . 93 . 61 . . . . . . . . . . 13 . . . . 40 3 . 34 . . . Level 2 13 | . . . . 15 . . . . 4 . 20 . . . . . . . . . . 14 . . . . 50 21 100 37 15 . . Level 3 17 | . . . . 22 . . . . . . . . . . . . 57 . . . . 14 . . . . . 19 . 28 59 54 6 Level 4 21 | . . . . . . . . . . . . . . . . . 42 . . . . 38 . . . . . 54 . . 25 39 93 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1732 | . . 41 133 921 . . . . 417 109 525 . . . . . 1509 . . . . 1732 . . . . 668 1258 690 823 1389 1684 1465 Initial 1100 | . . . 4 60 . . . . 140 109 . . . . . . 947 . . . . 119 . . . . 198 362 666 379 605 832 1100 Average 640 | . . 18 52 423 . . . . 315 39 268 . . . . . 1101 . . . . 850 . . . . 417 955 673 546 938 1135 1311 Influence Increases 16901 | . . 71 169 1411 645 105 20 435 874 2 833 305 70 . . 520 2140 70 240 . 290 2525 200 170 . 515 702 1251 99 714 784 1114 627 Destroy 0b10 Robot/C 10460 | . . 60 80 900 480 80 20 360 460 . 540 200 60 . . 460 780 60 200 . 220 1680 180 160 . 460 480 620 20 440 440 740 280 Destroy 0b10 Robot/NC 475 | . . . . 60 15 5 . . 35 . 85 . 10 . . 5 60 . . . . 100 . . . 5 20 10 10 10 5 30 10 Destroy Leader 1876 | . . 10 20 222 30 20 . 30 120 . 102 30 . . . 40 186 10 40 . 10 380 20 10 . 50 100 162 . 40 30 152 62 Successful Hack 225 | . . . 12 19 . . . . 56 . 24 . . . . . 2 . . . . 26 . . . . 54 . . 14 . 18 . Disable Machine 285 | . . . 15 30 . . . . 30 . 15 . . . . . 15 . . . . 75 . . . . . . . 75 30 . . Anti-Garrison Action 450 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . 150 . . 100 . 50 Destroy Structure 550 | . . 1 27 15 . . . . 23 2 7 . . . . . 32 . . . . 84 . . . . 18 24 9 45 104 9 150 Advance Influence 900 | . . . . . . . . . . . . . . . . . 900 . . . . . . . . . . . . . . . . Partial Spotted 375 | . . . 15 90 . . . . 30 . 30 . . . . . 15 . . . . 30 . . . . 30 30 . . 45 15 45 Lose Combat Pursuer 1305 | . . . . 75 120 . . 45 120 . 30 75 . . . 15 . . . . 60 150 . . . . . 255 60 90 30 150 30 Influence Decreases 15467 | . . 60 47 627 531 247 909 212 784 315 348 350 184 326 . 444 715 656 285 870 100 983 752 365 985 220 353 710 609 582 202 819 877 Entered New Map 8497 | . . . 7 73 341 197 889 . 83 204 . 180 84 326 . . 29 556 175 870 . 71 642 225 985 . 97 282 519 296 202 557 607 Time Decay 6430 | . . 60 40 534 190 50 20 212 701 111 338 170 100 . . 444 486 100 110 . 100 612 110 140 . 220 246 428 90 286 . 262 270 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . Lost Part 40 | . . . . 20 . . . . . . 10 . . . . . . . . . . . . . . . 10 . . . . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . Squads Dispatched 111 | . . . 3 15 . . . . 16 . 8 . . . . 1 12 . . . 1 22 . 1 . 1 6 4 7 6 . 3 5 Investigation 35 | . . . 2 9 . . . . 8 . 3 . . . . . 2 . . . 1 2 . . . . 4 2 1 . . 1 . Extermination 24 | . . . . 3 . . . . 5 . 2 . . . . . 1 . . . . 6 . . . . 1 . 1 2 . 1 2 Reinforcement 26 | . . . 1 3 . . . . 2 . 3 . . . . . 3 . . . . 6 . . . . 1 2 3 . . 1 1 Assault 15 | . . . . . . . . . 1 . . . . . . 1 2 . . . . 5 . 1 . 1 . . . 2 . . 2 Garrison 11 | . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . 2 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Distress Signals 39 | . . . . 3 . . . . 1 . . . . . . 2 1 . . . . 6 . . . . . 11 . . . 3 12 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 735 | . . 5 12 58 30 4 4 21 41 . 33 12 3 . 19 33 43 3 9 . 15 112 9 6 15 23 28 52 14 33 20 56 22 Peak Tracking Total 14 | . . 2 8 5 13 3 2 7 9 . 8 4 3 . 5 9 6 2 4 . 7 6 3 5 7 9 8 14 5 8 4 12 7 Tactical Retreats 43 | . . . . 4 1 . 1 3 3 . 1 2 . . 1 1 . . . . 3 6 . . . . . 6 2 1 1 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Traps Triggered 32 | . . 1 1 4 . . . . 3 . 3 . . . . . 4 . . . . 2 . 2 . . . . 4 6 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Machines Disabled 31 | . . . 1 2 1 . 1 . 2 . 1 . . 3 . 1 2 . . . 1 5 . . . . . 1 . 5 3 . 2 Max in Single Turn 2 | . . . 1 1 1 . 1 . 1 . 1 . . 1 . 1 1 . . . 1 2 . . . . . 1 . 1 1 . 2 Garrison Access 7 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . . . 1 . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Machines Accessed 75 | . . . 2 12 1 . 4 . 10 . 6 . 1 . . . 2 . . 4 1 7 . . 1 . 6 2 1 4 1 7 3 Terminals 39 | . . . 2 3 1 . . . 5 . 2 . . . . . 1 . . . 1 5 . . . . 5 2 . 3 1 5 3 Fabricators 16 | . . . . 5 . . . . 5 . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Total Hacks 230 | . . . 11 37 6 . 30 . 34 . 15 . 1 . . . 9 . . 17 4 17 . . 1 . 17 7 1 6 2 12 3 Successful 173 | . . . 3 26 6 . 30 . 27 . 15 . 1 . . . 7 . . 17 4 14 . . 1 . 6 . 1 3 2 8 2 Failed 53 | . . . 7 10 . . . . 6 . . . . . . . 2 . . . . 2 . . . . 11 7 . 3 . 4 1 Catastrophic 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 1 1 Database Lockouts 4 | . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 102 | . . . 11 11 . . . . 25 . 7 . . . . 1 5 . . . . 7 . . . . 15 7 1 4 2 5 1 Terminals 102 | . . . 11 6 6 . . . 18 . 4 . . . . . 4 . . . 4 11 . . . . 13 7 . 5 2 8 3 Fabricators 55 | . . . . 16 . . . . 16 . 9 . . . . . 5 . . . . 5 . . . . 4 . . . . . . Repair Stations 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Terminal Hacks 104 | . . . 3 1 6 . 30 . 12 . 4 . 1 . . . 3 . . 17 4 8 . . 1 . 4 . . 2 1 5 2 Record 26 | . . . . . 6 . 11 . . . . . . . . . . . . 5 4 . . . . . . . . . . . . Part Schematic 26 | . . . 2 . . . 12 . 4 . 1 . . . . . . . . 4 . 1 . . . . 2 . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 1 Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 6 | . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . Machine Index 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 36 | . . . . 11 . . . . 10 . 6 . . . . . 3 . . . . 4 . . . . 2 . . . . . . Network Status 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Load Schematic 16 | . . . . 5 . . . . 5 . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Build 17 | . . . . 5 . . . . 5 . 3 . . . . . 1 . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 17 | . . . . 5 . . . . 5 . 3 . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Terminals 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 13 | . . . . 3 . . . . 5 . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . Prioritize 13 | . . . . 3 . . . . 5 . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patch 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 2 . Used 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Hacking Detections 54 | . . . 2 12 . . . . 10 . 5 . . . . . 2 . . . 1 5 . . . . 6 2 . 2 1 4 2 Full Trace Events 31 | . . . 1 8 . . . . 7 . 3 . . . . . 2 . . . 1 2 . . . . 4 2 . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 2 2 . . 12 . 4 . 1 . . . . . . . . 4 . 1 . . . . 2 . . 3 . . . Parts Built 27 | . . . . 8 . . . . 6 . 6 . . . . . 1 . . . . 4 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 780 | . . . . 199 . . . . 183 . 147 . . . . . 26 . . . . 186 . . . . 39 . . . . . . Total Part Build Rating 144 | . . . . 28 . . . . 34 . 32 . . . . . 6 . . . . 30 . . . . 14 . . . . . . Part Studies Acquired 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 54 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Total Allies 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . Highest-Rated Group 76 | . . . . . . . . . . . . . . 76 76 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . . . 31 31 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Total Damage 521 | . . . . . . . . . . . . . . . 521 . . . . . . . . . . . . . . . . . . Kills 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Active Infowar (turns) 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 . . . Sensors 316 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 316 . . . A.S.S. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . 2 1 . 1 . . . 2 1 1 . 1 . 1 . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Turns Passed 19777 | 23 36 140 106 1507 398 114 421 465 3007 325 840 340 209 359 978 1165 1261 219 229 128 214 2010 239 287 177 495 528 1042 194 625 488 592 616 Spaces Moved 21559 | 36 71 172 170 2241 561 338 286 555 983 461 975 374 317 487 830 1136 1487 390 334 249 286 2367 324 319 366 329 587 1552 317 759 542 648 710 Core 397 | 36 71 172 118 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16358 | . . . . . . . . . 212 461 975 374 317 487 830 1136 1487 390 334 249 286 2367 324 319 366 329 587 1552 317 759 542 648 710 Flight 4804 | . . . 52 2241 561 338 286 555 771 . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 50 50 35 26 27 27 27 27 27 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 45 36 36 36 36 Average Speed 42 | 50 50 50 45 27 27 27 39 27 33 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 47 42 36 36 36 Slowest Speed 126 | 50 50 50 50 104 27 27 98 27 120 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 48 118 126 45 36 36 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 4 22 20 28 56 63 41 81 71 27 96 20 59 39 61 81 87 22 60 55 60 52 55 51 41 54 62 14 54 55 25 43 13 26 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . 1 . . . . 1 1 1 . . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 1 . 1 . Unknown Exits Taken 18 | 1 1 1 . . . 1 1 . . . . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 25 | . . . . . 6 2 . 3 . . . 2 1 2 . 1 . 2 1 . . . 2 3 . . . . . . . . . Spaces Dug 183 | . . . . 12 5 1 . 2 23 2 6 2 2 . 5 4 19 . . . 4 26 . 3 . 3 11 5 3 15 28 2 . Terrain Destroyed 310 | . . . 40 12 5 1 2 2 23 2 6 2 2 . 5 4 19 . . . 4 45 . 3 . 3 11 6 3 15 28 2 65 Melee 183 | . . . . 12 5 1 . 2 23 2 6 2 2 . 5 4 19 . . . 4 26 . 3 . 3 11 5 3 15 28 2 . Projectile 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 AOE 123 | . . . 40 . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Total 31287 | 38 70 200 179 3025 787 356 565 849 3633 559 1313 524 366 556 1392 1734 1986 418 395 256 349 3146 399 444 366 643 805 1811 350 1018 799 950 1006 Wait 6878 | . . 12 2 453 105 . 209 198 2526 54 197 107 31 41 475 524 323 20 33 . 22 416 46 91 1 227 107 133 4 91 113 152 165 Move 21521 | 35 70 171 164 2240 560 337 285 554 983 460 974 373 316 486 829 1135 1486 389 333 248 285 2366 323 318 365 328 586 1551 316 758 540 647 710 Hop 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 34 | . . . . 3 1 . 2 . 1 2 3 . . . 1 . . . . 1 . 2 . . . . 3 . . 4 1 5 5 Fast Attach 92 | 3 . 4 1 13 . . 6 . 3 1 5 . . . 5 . 1 . . 4 . 1 1 . . . 6 6 11 19 . 1 1 Attach 16 | . . . . 4 1 . . 1 1 . 1 . . . . 1 . . . . . 1 . . . . 1 2 1 . 1 . 1 Detach 6 | . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Swap 70 | . . . 1 12 . . 2 . 12 3 1 . 1 2 9 1 5 . . . . 3 1 . . 1 . 4 . 2 . 9 1 Drop 86 | . . . 1 8 . . 6 . 9 1 5 . . . 8 . . . . 3 . 1 . . . . 6 5 . 20 3 2 8 Fire 35 | . . 10 7 6 . . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Melee 1566 | . . . . 173 62 12 33 62 87 11 91 25 16 . 39 53 106 5 16 . 28 223 19 19 . 52 61 75 10 71 85 73 59 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . 30 . . . . . . 5 . . . . . 9 . . . . . . . . . . . . 11 12 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 901 | . . 3 . 80 46 7 15 34 11 27 31 19 2 27 26 19 56 4 13 . 14 133 9 16 . 35 35 32 8 42 44 61 52 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: [Sur x2]) Free Derelict Territories History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x3) 24 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Met a group of wandering Federalists 47 | -10/Materials | Discovered new exit (range 9) 52 | -10/Materials | Discovered new exit (range 16) 60 | -10/Materials | Entered another Materials area 62 | -9/Materials | Reached level 2 85 | -9/Materials | Upgraded with Propulsion slot (x1) 193 | -9/Materials | Discovered new exit (range 5) 200 | -9/Materials | Entered another Materials area 202 | -8/Materials | Reached level 3 287 | -8/Materials | Central database locked down 287 | -8/Materials | Identified exit to Factory 306 | -8/Materials | Entered Factory 308 | -7/Factory | Reached level 4 324 | -7/Factory | Core integrity fell below 50% 411 | -7/Factory | Fabricated Shield Generator? 416 | -7/Factory | Upgraded with Utility slot (x1) 432 | -7/Factory | Core integrity fell below 20% 440 | -7/Factory | Reached level 5 535 | -7/Factory | Discovered new exit (range 5) 639 | -7/Factory | Repaired VTOL Module 649 | -7/Factory | Central database locked down 668 | -7/Factory | Upgraded with Propulsion slot (x1) 822 | -7/Factory | Upgraded with Utility slot (x1) 878 | -7/Factory | Fabricated Chainsword? 891 | -7/Factory | Reached level 6 908 | -7/Factory | Discovered new exit (range 12) 946 | -7/Factory | Build established: Hacker-Sprinter 962 | -7/Factory | Fabricated Microactuators? 989 | -7/Factory | Upgraded with Utility slot (x1) 1096 | -7/Factory | Discovered new exit (range 15) 1333 | -7/Factory | Fabricated Chainsword? 1335 | -7/Factory | Reached level 7 1409 | -7/Factory | Discovered new exit (range 8) 1473 | -7/Factory | Reached level 8 1629 | -7/Factory | Upgraded with Utility slot (x1) 1793 | -7/Factory | Identified exit to Storage 1793 | -7/Factory | Identified exit to Lower Caves 1813 | -7/Factory | Entered Lower Caves 1833 | -7/Lower Caves | Attracted the attention of an 0b10 base 1839 | -7/Lower Caves | Reached level 9 1844 | -7/Lower Caves | Upgraded with Utility slot (x1) 1899 | -7/Lower Caves | Learned Factory terminal intel 1965 | -7/Lower Caves | Learned Armory emergency access door positions 1965 | -7/Lower Caves | Learned Extension security intel 1965 | -7/Lower Caves | Learned location of 1 exit from Research 1965 | -7/Lower Caves | Learned Armory trap positions 1974 | -7/Lower Caves | Destroyed 8 combat bots 1993 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1996 | -7/Lower Caves | Reached level 10 2078 | -7/Lower Caves | Identified exit to Lower Caves 2146 | -7/Lower Caves | Spotted B-75 Beast 2200 | -7/Lower Caves | Destroyed B-75 Beast 2207 | -7/Lower Caves | Encountered a Warlord checkpoint 2211 | -7/Lower Caves | Entered another Lower Caves area 2213 | -7/Lower Caves | Reached level 11 2223 | -7/Lower Caves | Encountered a Warlord checkpoint 2275 | -7/Lower Caves | Discovered new exit (range 15) 2323 | -7/Lower Caves | Identified exit to Factory 2325 | -7/Lower Caves | Entered Data Miner 2325 | -7/Data Miner | Discovered new exit (range 6) 2331 | -7/Data Miner | Met Data Miner 2338 | -7/Data Miner | Learned location of Section 7 (-2) 2338 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2343 | -7/Data Miner | Received God Mode back door access code from Data Miner 2345 | -7/Data Miner | Destroyed Data Miner 2347 | -7/Data Miner | Data Conduit disabled 2543 | -7/Data Miner | Upgraded with Utility slot (x1) 2544 | -7/Data Miner | Found Prototype Hackware 2544 | -7/Data Miner | Identified System Mapper 2724 | -7/Data Miner | Found Prototype Hackware 2746 | -7/Data Miner | Entered Proximity Caves 2748 | -6/Proximity Caves | Reached level 12 2757 | -6/Proximity Caves | Learned Factory security intel 2812 | -6/Proximity Caves | Reached level 13 2832 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2868 | -6/Proximity Caves | Spotted B-75 Beast 2873 | -6/Proximity Caves | Destroyed 11 combat bots 3056 | -6/Proximity Caves | Destroyed B-75 Beast 3128 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3181 | -6/Proximity Caves | Upgraded with Utility slot (x1) 3181 | -6/Proximity Caves | Identified Deep Network Scanner 3210 | -6/Proximity Caves | Discovered exit to Factory (range 7) 3211 | -6/Proximity Caves | Entered Factory 3213 | -6/Factory | Loaded intel: 26 terminal locations 3213 | -6/Factory | Reached level 14 3219 | -6/Factory | Discovered new exit (range 11) 3247 | -6/Factory | Reached level 15 3261 | -6/Factory | Central database locked down 3313 | -6/Factory | Fabricated Plasma Sword? 3409 | -6/Factory | Spotted B-75 Beast 3482 | -6/Factory | Fabricated Plasma Sword? 3561 | -6/Factory | First assault squad dispatched 3585 | -6/Factory | Fabricated Plasma Sword? 3759 | -6/Factory | Build established: Wizard-Sprinter 3797 | -6/Factory | Fabricated Plasma Sword? 3825 | -6/Factory | Reached level 16 4079 | -6/Factory | Identified exit to Lower Caves 4165 | -6/Factory | Build established: Wizard-Gladiator 4264 | -6/Factory | Cargo convoy interrupted 4695 | -6/Factory | Core integrity fell below 50% 4739 | -6/Factory | Destroyed 8 combat bots 4757 | -6/Factory | Fabricated Force Field (x2) 6210 | -6/Factory | Reached level 17 6217 | -6/Factory | Upgraded with Utility slot (x1) 6218 | -6/Factory | Sucked down chute 6218 | -6/Factory | Entered Waste 6218 | -6/Waste | The area was eerily silent 6383 | -6/Waste | Murdered 4 allies 6498 | -6/Waste | Discovered new exit (range 13) 6543 | -6/Waste | Entered Factory 6629 | -6/Factory | Fabricated Nanoactuators (x2) 6726 | -6/Factory | Destroyed 8 combat bots 7007 | -6/Factory | Reached level 18 7054 | -6/Factory | Upgraded with Utility slot (x1) 7112 | -6/Factory | Fabricated Adv. Actuator Array? 7160 | -6/Factory | Build established: Hacker-Gladiator 7367 | -6/Factory | Fabricated Plasma Cutter? 7383 | -6/Factory | Entered Lower Caves 7658 | -6/Lower Caves | Encountered a Warlord checkpoint 7665 | -6/Lower Caves | Learned location of 1 exit from Factory 7705 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7706 | -6/Lower Caves | Reached level 19 7716 | -6/Lower Caves | Discovered new exit (range 13) 7723 | -6/Lower Caves | Entered another Lower Caves area 7854 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7904 | -6/Lower Caves | Learned location of Extension (-5) 7926 | -6/Lower Caves | Discovered new exit (range 15) 7932 | -6/Lower Caves | Entered Zion 7969 | -6/Zion | System corruption cleaned by Quarantine Array 8141 | -6/Zion | Gained Derelict followers 8276 | -6/Zion | Discovered new exit (range 5) 8279 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8291 | -6/Zion | Entered Deep Caves 8291 | -6/Deep Caves | Accompanied by 3 allies 8423 | -6/Deep Caves | Attacked by Z-Imprinter 8434 | -6/Deep Caves | Destroyed Z-Imprinter 8722 | -6/Deep Caves | Z-Facility disabled 8912 | -6/Deep Caves | Discovered new exit (range 6) 8941 | -6/Deep Caves | Spotted AG-53769 9269 | -6/Deep Caves | Entered Proximity Caves 9271 | -5/Proximity Caves | Reached level 20 9271 | -5/Proximity Caves | Spotter reported a threat 9272 | -5/Proximity Caves | Spotter reported a threat 9305 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9324 | -5/Proximity Caves | Spotter reported a threat 9325 | -5/Proximity Caves | Spotter reported a threat 9388 | -5/Proximity Caves | Spotter reported a threat 9397 | -5/Proximity Caves | Destroyed 9 combat bots 9463 | -5/Proximity Caves | Spotted B-75 Beast 9467 | -5/Proximity Caves | Spotter reported a threat 9511 | -5/Proximity Caves | Reached level 21 9511 | -5/Proximity Caves | Destroyed B-75 Beast 9511 | -5/Proximity Caves | Spotter reported a threat 9520 | -5/Proximity Caves | Spotter reported a threat 9564 | -5/Proximity Caves | Spotter reported a threat 9588 | -5/Proximity Caves | Spotter reported a threat 9617 | -5/Proximity Caves | Spotter reported a threat 9672 | -5/Proximity Caves | Learned Factory security intel 9685 | -5/Proximity Caves | Spotter reported a threat 9710 | -5/Proximity Caves | Spotter reported a threat 9720 | -5/Proximity Caves | Discovered new exit (range 16) 9729 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9757 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9768 | -5/Proximity Caves | Upgraded with Utility slot (x1) 10347 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 10349 | -5/Proximity Caves | Spotter reported a threat 10402 | -5/Proximity Caves | Spotter reported a threat 10434 | -5/Proximity Caves | Entered Factory 10435 | -5/Factory | Identified exit to Upper Caves 10477 | -5/Factory | Fabricated Adv. Hacking Suite? 10585 | -5/Factory | Identified exit to Extension 10617 | -5/Factory | Reached level 22 10734 | -5/Factory | Search patrols dispatched 10774 | -5/Factory | Build established: Wizard-Gladiator 10780 | -5/Factory | Discovered new exit (range 6) 11011 | -5/Factory | Garrison activated, responded to threat 11034 | -5/Factory | Search patrols dispatched 11080 | -5/Factory | Crushed by falling debris 11519 | -5/Factory | Reached level 23 11695 | -5/Factory | Entered Upper Caves 11907 | -5/Upper Caves | Discovered new exit (range 15) 11914 | -5/Upper Caves | Entered another Upper Caves area 11914 | -5/Upper Caves | Discovered new exit (range 9) 11970 | -5/Upper Caves | Spotted B-75 Beast 11980 | -5/Upper Caves | Destroyed B-75 Beast 12137 | -5/Upper Caves | Discovered new exit (range 10) 12143 | -5/Upper Caves | Entered Zhirov 12143 | -5/Zhirov | Discovered new exit (range 3) 12152 | -5/Zhirov | Met Zhirov 12166 | -5/Zhirov | Found Alien Artifact 12166 | -5/Zhirov | Identified Integrated Reactor 12166 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12206 | -5/Zhirov | Learned location of Quarantine (-2) 12206 | -5/Zhirov | Learned location of Testing (-3) 12206 | -5/Zhirov | Learned location of Command (-1) 12209 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12252 | -5/Zhirov | Found Alien Artifact 12271 | -5/Zhirov | Entered Proximity Caves 12273 | -4/Proximity Caves | Reached level 24 12277 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12328 | -4/Proximity Caves | Learned Factory garrison access intel 12328 | -4/Proximity Caves | Learned Factory security intel 12328 | -4/Proximity Caves | Learned Armory trap positions 12328 | -4/Proximity Caves | Learned 8 Factory zone layouts 12446 | -4/Proximity Caves | Learned 12 Research zone layouts 12477 | -4/Proximity Caves | Discovered new exit (range 11) 12485 | -4/Proximity Caves | Entered Factory 12486 | -4/Factory | Identified exit to Upper Caves 12488 | -4/Factory | Loaded intel: 4 garrison access locations 12528 | -4/Factory | Central database locked down 12632 | -4/Factory | Fabricated Adv. Force Field (x2) 12694 | -4/Factory | Fabricated Lrn. Sensor Array? 12730 | -4/Factory | Reached level 25 12740 | -4/Factory | Upgraded with Utility slot (x1) 13102 | -4/Factory | Spotted B-86 Titan 13108 | -4/Factory | Destroyed B-86 Titan 13123 | -4/Factory | Discovered new exit (range 16) 13138 | -4/Factory | Discovered new exit (range 16) 13235 | -4/Factory | First assault squad dispatched 13309 | -4/Factory | Spotted B-86 Titan 13356 | -4/Factory | Destroyed B-86 Titan 13407 | -4/Factory | Destroyed 9 combat bots 13422 | -4/Factory | Reached level 26 13502 | -4/Factory | Discovered new exit (range 15) 13542 | -4/Factory | Garrison activated, responded to threat 14413 | -4/Factory | Reached level 27 14469 | -4/Factory | System corruption reached 10% 14495 | -4/Factory | Entered Upper Caves 14668 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14730 | -4/Upper Caves | Discovered new exit (range 10) 14734 | -4/Upper Caves | Entered another Upper Caves area 14740 | -4/Upper Caves | Learned Research stockpile data 14841 | -4/Upper Caves | Spotted B-86 Titan 14860 | -4/Upper Caves | Destroyed B-86 Titan 14913 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14999 | -4/Upper Caves | Learned Research trap positions 15015 | -4/Upper Caves | Discovered new exit (range 14) 15021 | -4/Upper Caves | Entered Warlord 15040 | -4/Warlord | System corruption cleaned by Quarantine Array 15093 | -4/Warlord | Met Warlord 15118 | -4/Warlord | Warlord's base attacked by MAIN.C 15184 | -4/Warlord | Opened side exit 15194 | -4/Warlord | Discovered new exit (range 9) 15198 | -4/Warlord | Entered Proximity Caves 15267 | -3/Proximity Caves | Reached level 28 15275 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15291 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 15339 | -3/Proximity Caves | Destroyed 14 combat bots 15451 | -3/Proximity Caves | Spotted B-86 Titan 15479 | -3/Proximity Caves | Destroyed B-86 Titan 15493 | -3/Proximity Caves | Discovered new exit (range 13) 15674 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15693 | -3/Proximity Caves | Entered Research 15694 | -3/Research | Identified exit to Research 15696 | -3/Research | Loaded intel: 65 trap records 15880 | -3/Research | Reached level 29 15881 | -3/Research | Upgraded with Utility slot (x1) 16044 | -3/Research | Destroyed 9 combat bots 16108 | -3/Research | Fabricated Imp. Armor Integrity Analyzer? 16221 | -3/Research | Entered another Research area 16221 | -2/Research | Warlord forces began assault on 0b10 16223 | -2/Research | Reached level 30 16236 | -2/Research | Discovered new exit (range 11) 16250 | -2/Research | Identified exit to Access 16331 | -2/Research | Research machine network offline 16334 | -2/Research | Lost 3 allies 16486 | -2/Research | Reached level 31 16545 | -2/Research | Borebot progress halted 16617 | -2/Research | Identified Transdimensional Reconstructor 16617 | -2/Research | Warped through subspace 16844 | -2/Research | Borebot progress halted 17172 | -2/Research | Met DD-05H 17185 | -2/Research | Met PL-HR7 17190 | -2/Research | Found Warlord Statue 17255 | -2/Research | Discovered new exit (range 14) 17260 | -2/Research | Discovered exit to Access (range 14) 17262 | -2/Research | Identified exit to Quarantine 17263 | -2/Research | Entered Quarantine 17265 | -2/Quarantine | Reached level 32 17301 | -2/Quarantine | Garrison activated, responded to threat 17423 | -2/Quarantine | Spotted Fortress 17455 | -2/Quarantine | Discovered new exit (range 6) 17455 | -2/Quarantine | Discovered new exit (range 7) 17457 | -2/Quarantine | Identified exit to Protoforge 17457 | -2/Quarantine | Entered Protoforge 17598 | -2/Protoforge | Superfortress began startup sequence 17603 | -2/Protoforge | Spotted B-90 Cyclops 17648 | -2/Protoforge | System corruption reached 10% 17658 | -2/Protoforge | Core integrity fell below 50% 17686 | -2/Protoforge | Spotted Decapitator 17686 | -2/Protoforge | Spotted V382-m 17698 | -2/Protoforge | Found Prototype Slashing Weapon 17698 | -2/Protoforge | Identified Cep. Deflector Sword 17707 | -2/Protoforge | First assault squad dispatched 17708 | -2/Protoforge | Found Prototype Slashing Weapon 17708 | -2/Protoforge | Identified Exp. Terror Saw 17710 | -2/Protoforge | Found Prototype Piercing Weapon 17710 | -2/Protoforge | Identified Exp. Jetlance 17719 | -2/Protoforge | Found Exp. Jetlance 17723 | -2/Protoforge | Found Exp. Jetlance 17761 | -2/Protoforge | Spotted Hotshot 17764 | -2/Protoforge | Spotted Hotshot 17765 | -2/Protoforge | Spotted Hotshot 17772 | -2/Protoforge | Spotted Hotshot 17782 | -2/Protoforge | Destroyed Hotshot 17784 | -2/Protoforge | Destroyed Hotshot 17789 | -2/Protoforge | Destroyed Hotshot 17791 | -2/Protoforge | Destroyed Hotshot 17829 | -2/Protoforge | Destroyed Decapitator 17840 | -2/Protoforge | Destroyed V382-m 17861 | -2/Protoforge | Destroyed 7 combat bots 17865 | -2/Protoforge | Identified exit to Garrison 17887 | -2/Protoforge | Garrison activated, responded to threat 17940 | -2/Protoforge | Spotted V961-i 17940 | -2/Protoforge | Spotted V102-h 17940 | -2/Protoforge | Spotted V182-k 17947 | -2/Protoforge | Found Prototype Device 17947 | -2/Protoforge | Identified Exp. Active Sensor Suite 17994 | -2/Protoforge | Found Prototype Device 17994 | -2/Protoforge | Identified Crosscalibrator 17997 | -2/Protoforge | Destroyed V961-i 17999 | -2/Protoforge | Found Prototype Device 17999 | -2/Protoforge | Identified Cep. Antimissile System 18006 | -2/Protoforge | Spotted Decapitator 18006 | -2/Protoforge | Spotted Decapitator 18006 | -2/Protoforge | Spotted Decapitator 18006 | -2/Protoforge | Spotted Decapitator 18007 | -2/Protoforge | Spotted Immortal 18007 | -2/Protoforge | Spotted Immortal 18014 | -2/Protoforge | Destroyed Immortal 18025 | -2/Protoforge | Destroyed Immortal 18028 | -2/Protoforge | Found Prototype Device 18028 | -2/Protoforge | Identified Exp. Cloaking Device 18082 | -2/Protoforge | Entered Garrison 18117 | -2/Garrison | Triggered checkpoint 18133 | -2/Garrison | Garrison Relay disabled 18156 | -2/Garrison | Reached level 33 18298 | -2/Garrison | Spotted B-90 Cyclops 18329 | -2/Garrison | Destroyed B-90 Cyclops 18338 | -2/Garrison | Triggered checkpoint 18348 | -2/Garrison | Discovered exit to Access (range 25) 18348 | -2/Garrison | Discovered exit to Access (range 42) 18348 | -2/Garrison | Discovered exit to Access (range 69) 18420 | -2/Garrison | Triggered checkpoint 18498 | -2/Garrison | Triggered checkpoint 18538 | -2/Garrison | Destroyed 9 combat bots 18570 | -2/Garrison | Entered Access 18617 | -1/Access | Murdered 4 allies 18629 | -1/Access | Repaired Adv. Force Field 18658 | -1/Access | Identified exit to Command 18689 | -1/Access | Reached level 34 18755 | -1/Access | Destroyed 9 combat bots 18873 | -1/Access | Spotted B-99 Colossus 19108 | -1/Access | Destroyed B-99 Colossus 19125 | -1/Access | Reached level 35 19135 | -1/Access | High security lockdown imminent 19152 | -1/Access | Core integrity fell below 50% 19161 | -1/Access | Destroyed 11 combat bots 19162 | -1/Access | Entered Command 19245 | -1/Command | Disengaged cave seal 19245 | -1/Command | Derelicts emerged from the dark tunnel 19245 | -1/Command | Welcomed Warlord to Command 19334 | -1/Command | Phase Generator disabled 19412 | -1/Command | First assault squad dispatched 19522 | -1/Command | Spotted B-99 Colossus 19537 | -1/Command | Reached level 36 19537 | -1/Command | Destroyed B-99 Colossus 19572 | -1/Command | Spotted M Guard 19578 | -1/Command | Spotted Combat Programmer 19585 | -1/Command | Spotted M Guard 19585 | -1/Command | Spotted Combat Programmer 19597 | -1/Command | Combat Programmer assimilated allied 4U-BJK(K) 19598 | -1/Command | Spotted 4U-BJK(K) 19601 | -1/Command | Warlord commented on Warlord statues 19614 | -1/Command | Destroyed Combat Programmer 19622 | -1/Command | Destroyed M Guard 19622 | -1/Command | All MAIN.C guards destroyed 19641 | -1/Command | Lost 3 allies 19716 | -1/Command | Met MAIN.C 19727 | -1/Command | 0b10 Conduit disabled 19728 | -1/Command | System corruption reached 10% 19745 | -1/Command | Destroyed MAIN.C Shell 19747 | -1/Command | MAIN.C activated Command garrisons 19768 | -1/Command | Reached level 37 19768 | -1/Command | Destroyed MAIN.C 19771 | -1/Command | Discovered new exit (range 43) 19771 | -1/Command | Discovered new exit (range 98) 19771 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19778 | *** | Establishing Free Derelict Territories! Last Messages --------------- MAIN.C suffers critical hit (Impale). Exp. Jetlance follow-up attack on MAIN.C. MAIN.C suffers critical hit (Impale). Exp. Jetlance follow-up attack on MAIN.C. Nanosword follow-up attack on MAIN.C. Knocked back. MAIN.C suffers critical hit (Impale). Exp. Jetlance follow-up attack on MAIN.C. MAIN.C suffers critical hit (Impale). MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Reached level 37. Heavy Barrier opened. MAIN.C destroyed. EXIT=FOUND Acquired data core, extracted map data and part IDs. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????#?#?#????# / # # | | ?????????????????????????????#?#?#????# # # | | ?????????????????????????????#?#?#????# # # | | ?????????????????????????????#?#?#????# # # | | ?????????????????????????????#?#?#????### #### ### | | ?????????????????????????????#?#?#??????# #??# #?# | | ?????????????????????????????#?#?#??????# #??# #?# | | ?????????????????????????????#?#?#??????# #### ### | | ?????????????????????????????#?#?#??????# | | ?????????????????????????????#?#?#??????######## | | ?????????????????????????????#?#?#?????????????# | | ?????????????????????????????#?#?#?????????????#" | | ?????????????????????????????#?#?#?????????????#%" | | ?????????????????????????????#?#?#?????????????#" | | ?????????????????????????????#?#?#?????????????# | | ?????????????????????????????#?#?#?????????????#" | | ?????????????????????????????#?#?#?????????????#%" | | ?????????????????????????????#?#?#?????????????#" | | ?????????????????????????????#?#?#?????????????# | | #########################????#?#?#?????????????# | | ????????????????????????#????#?#?#?????????????# | | #######################?#????#?#?#?????????????# | | #""""""" """" #####################????# | | #"" "" #?#???????????????#?#????# | | #""""" "" #######################??# | | #""""""""""" + @ #??# | | #" " """ + #??# | | #"" """""" + W #??# | | #"" """"""!! ################### #??# | | # " """"""%[[ #?#???????????????# #??# | | # " ""% * ################### ##?### | | # " "!!!! ""#?#????#?#?#??????# T#?# | | #"""""""""[%* """"#?#????#?#?#??????#+++#### | | #"" != % """#?#????#?#?#??????# | | # """#?#????#?#?#??????# | | # " #?#????#?#?#??????# | | # " #?#????#?#?#??????# | | " " " #?#????#?#?#??????# | | """ " " """ #?#????#?#?#??????# ### | | " " " " #?#????#?#?#??????######?# | | # """""""""" " #?#????#?#?#?????????????### | | # " """ " "" """""#?#????#?#?#?????????????# | | # """ " " " #?#????#?#?#?????????????# | | #######################?#????#?#?#?????????????# | | ????????????????????????#????#?#?#?????????????#" | | #########################????#?#?#?????????????#%" | | ?????????????????????????????#?#?#?????????????#" | | ?????????????????????????????#?#?#?????????????#%" | | ?????????????????????????????#?#?#?????????????#" | | ?????????????????????????????#?#?#?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 52 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 4 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 66 Melee Speed Boost 50 Evasion (%) 64 Core Analysis 9 Armor Integrity Analysis 40 Offensive Hacking 70 Defensive Hacking 5 Item Schematics ----------------- Katana | -8/Materials | Hacked Shield Generator | -8/Materials | Hacked Microactuators | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Plasma Sword | -6/Factory | Hacked Nanoactuators | -6/Factory | Hacked Adv. Actuator Array | -6/Factory | Hacked Force Field | -6/Factory | Hacked Plasma Cutter | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lrn. Sensor Array | -4/Factory | Hacked Imp. Armor Integrity Analyzer | -3/Research | Hacked Imp. Propulsion Shielding | -3/Research | Hacked Prc. Phase Gun | -2/Protoforge | Archive Exp. Core Analyzer | -2/Protoforge | Archive Exp. Matter Compressor | -2/Protoforge | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Shield Generator | x2 | -7/Factory Chainsword | x2 | -7/Factory Microactuators | x2 | -7/Factory Chainsword | x2 | -7/Factory Plasma Sword | x1 | -6/Factory Plasma Sword | x1 | -6/Factory Plasma Sword | x1 | -6/Factory Plasma Sword | x1 | -6/Factory Force Field | x2 | -6/Factory Nanoactuators | x2 | -6/Factory Adv. Actuator Array | x2 | -6/Factory Plasma Cutter | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Force Field | x2 | -4/Factory | Preloaded Lrn. Sensor Array | x2 | -4/Factory Imp. Armor Integrity Analyzer | x2 | -3/Research Repaired ---------- VTOL Module | 28% | -7/Factory Adv. Force Field | 38% | -1/Access Studied --------- Katana | -7/Factory | Hacked Gravmag System | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Doshington Highlander Ooh, Shiny! Warlord Forever! Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Frg Gar Acc Com Levels Raised 36 | . . 1 1 5 2 1 . 2 4 . 1 1 . . . 2 2 . . . 1 3 . . . 1 1 2 1 . 1 2 2 XP Earned 57362 | 3000 100 1850 2135 7370 3050 1000 750 2950 4820 139 2055 793 269 170 512 2522 2744 198 392 152 1250 3865 240 217 162 1432 1480 3414 537 1171 702 2762 3159 XP Spent 55220 | 3000 . 800 2200 6210 2600 . 2500 3300 3950 750 3050 . . 900 50 3200 1800 . . 1000 . 4750 . . . . 3800 2550 . 1500 270 . 7040 Upgrades 89 | 5 . 1 5 12 4 . 2 2 3 1 2 . . 2 1 1 3 . . 1 . 2 . . . . 1 5 . 1 3 . 32 Propulsion Slot 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | . . . . 4 1 . 1 1 1 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . Weapon Slot 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 36 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Heat Dissipation 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . Energy Generation 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | . . . . 1 . . 1 . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Melee Accuracy 6 | . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Hack Attack % 5 | . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . TH Resistance % 4 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . Protomatter Created 11038 | . . 51 29 865 438 71 89 381 273 203 521 501 51 . 301 179 894 83 202 . 222 2076 184 180 . 712 438 427 46 443 252 739 187 Integrity Restored 17567 | . . 42 . 1683 938 125 232 724 230 578 509 366 45 . 495 423 1044 45 191 . 271 2579 200 319 . 757 714 688 175 895 987 1223 1089 Core 13028 | . . 33 . 1551 769 108 194 625 221 441 279 225 . . 315 423 603 35 149 . 217 1615 180 210 . 413 534 567 72 680 987 705 877 Parts 4539 | . . 9 . 132 169 17 38 99 9 137 230 141 45 . 180 . 441 10 42 . 54 964 20 109 . 344 180 121 103 215 . 518 212 Protomatter Decayed 7068 | . . 37 51 233 77 . 52 11 188 356 245 234 79 . 251 . 236 66 100 . 127 1003 . . . 383 130 2205 87 9 . 243 665 Game ------ Seed FactoryReactionProcessor Manual? 0 Play Time 03:29:44 Cumulative 371.3 hours Start 2025.11.02 @ 20:36:12 End 2025.11.04 @ 14:57:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 344 Rogue 155 Adventurer 177 Explorer 12 Win Type 7 Total 77 Types 23/2/19/3/12/0/5/7/0/6 Lore% 61 Gallery% 59 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 232e4c2f-f7ef-4f48-bbe0-218d61a5e4fb