Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.02 @ 22:38:49 Player: lyrabold Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (169) 845 Value Destroyed (4973) 4973 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (868) 868 TOTAL SCORE: 9686 Bonus ------- High Alert Combat Kills 566 Follower Combat Kills 102 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 80/300 Energy 314/315 System Corruption 9% Temperature Cool (9) Movement Treading (156) Location -8/Materials Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Neutrino Core Aluminum Leg Flexi-carbon Leg Improved Cooling System Advanced Cooling System High-capacity Matter Pod (200) Improved Signal Interpreter Improved Transmission Jammer Core Shielding Improved Trap Extractor (0/6) Improved Recalibrator Variable Charge Gun Long-range Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon Gauss Rifle Bore Cannon Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Core Shielding Improved Recalibrator > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Neutrino Core Aluminum Leg Flexi-carbon Leg Improved Cooling System Advanced Cooling System High-capacity Matter Pod Improved Signal Interpreter Improved Transmission Jammer Improved Trap Extractor Variable Charge Gun Long-range Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon Gauss Rifle Bore Cannon Rocket Launcher Heavy Hammer [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 141 | 6 9 4 39 10 2 9 27 29 6 Power 16 | 1 3 1 5 . . . 3 3 . Engine 11 | 1 3 . 5 . . . 2 . . Core 5 | . . 1 . . . . 1 3 . Reactor . | . . . . . . . . . . Propulsion 36 | 2 2 . 9 1 . 2 13 5 2 Treads 27 | 2 2 . 8 1 . 2 6 4 2 Leg 6 | . . . . . . . 5 1 . Wheel 2 | . . . . . . . 2 . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 28 | 1 2 . 10 2 . 1 4 5 3 Device 10 | . 1 . 3 2 . 1 1 2 . Storage 5 | 1 1 . 3 . . . . . . Processor 3 | . . . . . . . . 1 2 Hackware . | . . . . . . . . . . Protection 10 | . . . 4 . . . 3 2 1 Artifact . | . . . . . . . . . . Weapon 61 | 2 2 3 15 7 2 6 7 16 1 Energy Gun 4 | . . . . . . . 2 2 . Energy Cannon 2 | . . . 1 . . . . 1 . Ballistic Gun 32 | 2 2 2 6 2 . 2 5 10 1 Ballistic Cannon 9 | . . . 2 4 2 1 . . . Launcher 8 | . . . 2 1 . 3 . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . 1 4 . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 4 | . . . . . . 4 . . . Parts Lost 45 | . 2 1 6 2 . 4 20 10 . Power 7 | . 1 . 1 . . . 3 2 . Propulsion 15 | . 1 . 2 . . 1 8 3 . Utility 9 | . . . 2 . . 1 4 2 . Weapon 14 | . . 1 1 2 . 2 5 3 . Highest Loss Streak 7 | . 1 1 3 2 . 4 6 7 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 97 99 78 90 76 92 100 Engine 9 | . 14 11 10 11 11 11 6 . . Core 1 | . . 2 . . . . . 8 9 Treads 29 | . 27 28 32 33 33 32 12 33 32 Leg 2 | . . . . . . . 17 1 3 Device 10 | . 13 14 10 11 11 11 9 7 3 Storage 11 | . 14 14 11 11 11 11 9 9 9 Protection 6 | . . . 9 11 11 2 2 10 9 Ballistic Gun 14 | . 28 27 15 1 . 7 14 13 18 Ballistic Cannon 5 | . . . 5 20 1 13 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 100 | 10 30 30 100 63 62 62 60 64 65 Greatest Support 83 | 40 40 40 60 63 63 63 83 80 82 Greatest Overweight (x) 5 | . 1 . 1 1 . . 5 1 1 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 20 20 20 20 20 20 20 Most Carried 23 | 3 15 15 23 20 20 20 20 20 20 Average Carried 16 | 1 10 14 15 19 20 18 15 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Final Carried 20 | 3 14 15 20 20 20 17 20 17 20 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 3941 | 249 387 101 1104 341 . 202 967 466 124 Remotely . | . . . . . . . . . . Salvage Created 5544 | 44 801 119 1575 357 . 220 1493 590 345 Parts 366 | 3 56 14 103 28 . 16 76 45 25 Haulers Intercepted 9 | . 2 . 6 . . . 1 . . Recyclers Shooed 7 | 1 2 . 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 132 | . 15 8 32 10 . 11 31 19 6 Guns 92 | . 15 8 24 2 . . 23 14 6 Cannons 22 | . . . 6 5 . 3 8 . . AOE 18 | . . . 2 3 . 8 . 5 . Classes Destroyed 15 | 1 6 . 4 . . . 2 1 1 Worker 6 | . 1 . 1 . . 1 3 . . Builder 3 | . 1 . 1 1 . . . . . Tunneler 5 | 2 2 . . . . . . . 1 Hauler 9 | . 2 . 6 . . . 1 . . Recycler 4 | . . . 1 1 . 2 . . . Operator 2 | . . . 1 . . . . . 1 Watcher 8 | . 3 . 5 . . . . . . Swarmer 38 | . 2 8 7 3 . 11 2 5 . Grunt 62 | . 13 . 17 4 . . 21 3 4 Brawler 1 | . . . . . . . 1 . . Duelist 4 | . . . 2 1 . . 1 . . Sentry 15 | . . . 6 2 . . 5 2 . Specialist 2 | . . . . . . . . . 2 Hunter 7 | . . . . . . . 1 6 . Programmer 3 | . . . . . . . . 3 . Best Kill Streak 8 | 2 3 3 6 3 . 7 8 5 2 Combat Bots Only 6 | . 3 3 6 3 . 4 5 5 2 Max Kills in Single Turn 3 | 1 1 1 2 3 . 3 2 2 1 Gunslinging 1 | . . . 1 . . . . 1 . Exploded 3 | . . . 1 3 . 3 . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 7179 | . 696 203 1558 501 . 236 2443 1271 271 Core 1009 | . 99 8 289 55 . 6 356 154 42 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 40 | . . . 6 . . . . 29 5 Regen/Repaired (Parts) 223 | . 97 . 126 . . . . . . Core Remaining (%) 56 | 100 . 57 . . . 12 . . . Volleys Fired 478 | 12 76 11 120 30 . 14 120 75 20 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 90 | 40 40 40 58 78 . 78 88 90 56 Shots Fired 924 | 24 152 22 237 61 . 23 240 125 40 Gun 769 | 24 152 22 196 24 . 3 200 108 40 Cannon 142 | . . . 39 36 . 16 40 11 . Launcher 13 | . . . 2 1 . 4 . 6 . Special . | . . . . . . . . . . Kinetic 857 | 24 152 22 235 60 . 19 233 72 40 Thermal 54 | . . . . . . . 7 47 . Explosive 13 | . . . 2 1 . 4 . 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 6 12 6 12 11 . 2 19 19 15 Robot Miss Streak 5 | 2 5 2 5 5 . 4 3 4 1 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 9 | . 1 . 1 . . . 1 4 2 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 Shots Hit Robots 625 | 17 97 13 156 40 . 10 179 80 33 Core Hits 276 | 4 48 8 68 16 . 12 68 36 16 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . . 2 . 1 Critical Strikes 11 | . . . 2 2 . 1 4 1 1 Burn 1 | . . . . . . . . 1 . Destroy 4 | . . . . 1 . . 2 . 1 Blast 6 | . . . 2 1 . 1 2 . . Melee Attacks 9 | . . 1 7 . . . . 1 . Impact 9 | . . 1 7 . . . . 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11423 | 161 1156 182 2656 812 . 738 3043 1959 716 Guns 7781 | 144 1122 170 1731 177 . 13 2432 1279 713 Cannons 1859 | . . . 582 464 . 202 611 . . Explosions 1504 | . . . 164 154 . 506 . 680 . Melee 117 | . . . 117 . . . . . . Ramming 162 | 17 34 12 62 17 . 17 . . 3 Kinetic 9159 | 144 1122 170 2313 641 . 215 3000 841 713 Thermal 481 | . . . . . . . 43 438 . Explosive 1504 | . . . 164 154 . 506 . 680 . Electromagnetic . | . . . . . . . . . . Impact 117 | . . . 117 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . 2 2 2 6 . 9 9 Average Corruption 3 | . . . 2 2 2 2 . 8 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 86 | . . . 9 18 9 8 . 29 13 Message Errors 23 | . . . 2 3 3 3 . 9 3 Matter Fused 17 | . . . 2 5 3 1 . 5 1 Heat Flow Errors 10 | . . . 1 3 1 1 . 3 1 Energy Discharges 9 | . . . . 2 2 1 . 4 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 14 | . . . 2 2 . 1 . 4 5 Data Loss (major) 3 | . . . . 1 . . . 2 . Misfires 4 | . . . . 2 . . . 1 1 Alerts 2 | . . . 1 . . 1 . . . Weapon Failures 3 | . . . 1 . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 196 | . . . 80 . . 73 24 19 . Projectiles 26 | . . . . . . 2 24 . . Explosions 95 | . . . 5 . . 71 . 19 . Melee 75 | . . . 75 . . . . . . Knockbacks 15 | . 1 . 3 3 . . 8 . . Impact 2 | . 1 . . 1 . . . . . Kinetic 12 | . . . 3 2 . . 7 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 105 | . . . 75 . . 30 . . . Shots 3 | . . . 2 . . 1 . . . Rammed 37 | 9 10 3 10 3 . 1 . . 1 Targets Rammed 37 | 9 10 3 10 3 . 1 . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 270 | . 22 . 225 270 100 160 108 223 103 Average Temperature 54 | . 6 . 47 90 57 59 33 67 19 Received Heat Transfer 2472 | . 327 24 450 177 . . 1251 99 144 Effects 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . Impact Corruptions 3 | . . . 2 . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 1110 | . . . . . . . 111 999 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 855 | 10 249 186 655 257 . 167 518 855 633 Initial 416 | . 6 55 . 187 . . 44 291 416 Average 279 | 4 161 85 414 121 . 91 306 585 514 Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 2 Low Security (%) 45 | 100 57 100 15 77 . 100 19 . . Level 1 22 | . 42 . 16 22 . . 58 30 . Level 2 26 | . . . 68 . . . 22 28 100 Level 3 4 | . . . . . . . . 41 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 6 . 8 . . . 10 . 4 Investigation 13 | . 5 . 6 . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . 1 . . . 1 . 1 Assault 1 | . . . 1 . . . . . . Garrison 10 | . . . . . . . 7 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 2 . 2 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 23 11 54 10 . 10 35 26 11 Peak Tracking Total 7 | . 4 3 7 3 . 4 4 6 5 Tactical Retreats 14 | . 1 1 5 1 . . 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . 2 . 1 1 . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 5 | . . . . . . . . 3 2 Max in Single Turn 2 | . . . . . . . . 2 1 Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 37 | . 8 . 13 1 4 . 6 3 2 Terminals 22 | . 5 . 10 . . . 3 3 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 103 | . 17 . 50 1 4 . 19 7 5 Successful 55 | . 9 . 27 1 4 . 10 2 2 Failed 47 | . 7 . 23 . . . 9 5 3 Catastrophic 11 | . 3 . 5 . . . 1 . 2 Database Lockouts 1 | . 1 . . . . . . . . Manual 37 | . 8 . 17 . 1 . 9 . 2 Terminals 66 | . 11 . 33 . . . 12 7 3 Fabricators . | . . . . . . . . . . Repair Stations 6 | . 4 . 2 . . . . . . Recycling Units 6 | . 2 . 1 . . . 3 . . Scanalyzers 17 | . . . 14 . . . 3 . . Garrison Access 3 | . . . . . . . 1 . 2 Terminal Hacks 31 | . 5 . 13 1 4 . 5 2 1 Record 5 | . . . 1 . 4 . . . . Part Schematic 2 | . 1 . 1 . . . . . . Robot Analysis 4 | . 1 . 2 . . . 1 . . Prototype ID Bank 3 | . . . 1 . . . 2 . . Open Door 2 | . . . . 1 . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 4 | . 1 . 2 . . . 1 . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 4 | . . . 2 . . . 1 . 1 Garrison Registry 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . Scan Component 2 | . 1 . 1 . . . . . . Repair 2 | . 1 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 13 | . . . 11 . . . 2 . . Insert Component 6 | . . . 5 . . . 1 . . Analyze 7 | . . . 6 . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 6 | . 2 . 1 . . . 2 . 1 Terminals 2 | . . . . . . . 1 . 1 Botnet 1 | . . . . . . . . . 1 Operators 1 | . . . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . Tunnel 4 | . 2 . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 5 . 12 . . . 5 2 2 Full Trace Events 8 | . 2 . 5 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 6 . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . Time 39 | . 26 . 13 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . 5 . . . 1 . . Part Schematics Acquired 6 | . . . 5 . . . 1 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . 1 . . . . . 2 . Largest Group 2 | . . 1 . . . . . 2 . Highest-Rated Group 59 | . . 31 . . . . . 59 . Highest-Rated Ally 39 | . . 31 . . . . . 39 . Total Orders 2 | . . . . . . . . 2 . STAY 1 | . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks 19 | . . 6 . . . . . 13 . Total Damage 151 | . . 60 . . . . . 91 . Kills 4 | . . 2 . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 4 | . 1 . 2 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 9407 | 133 1271 1007 2066 1313 566 692 918 1043 398 Spaces Moved 4181 | 50 592 597 749 568 352 396 281 420 176 Core 4 | 4 . . . . . . . . . Treads 4001 | 46 592 597 749 568 352 396 105 420 176 Legs 116 | . . . . . . . 116 . . Wheels 60 | . . . . . . . 60 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 140 160 156 Average Speed 177 | 151 163 160 202 209 160 160 174 171 180 Slowest Speed 330 | 160 240 160 240 240 160 160 330 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 3 90 98 69 91 63 85 23 50 30 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 1 2 . . 1 . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 6 | . . 2 . 3 . 1 . . . Spaces Dug 7 | . . 1 4 . . . . 2 . Terrain Destroyed 194 | . . 1 25 15 . 43 1 107 2 Melee 5 | . . 1 4 . . . . . . Projectile 7 | . . . . 1 . . 1 3 2 AOE 182 | . . . 21 14 . 43 . 104 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total 5212 | 81 752 623 1044 631 355 428 467 618 213 Wait 195 | . 44 5 66 10 . 7 27 28 8 Move 4172 | 49 591 596 748 567 351 395 280 419 176 Hop . | . . . . . . . . . . Pick Up 86 | 5 15 2 27 5 . 1 12 18 1 Fast Attach 44 | 4 3 . 9 2 2 2 13 7 2 Attach 40 | 2 3 1 12 2 . 4 10 6 . Detach 9 | . 1 . 4 1 . . 1 1 1 Swap 57 | . 3 3 18 6 . 3 4 16 4 Drop 56 | . 6 1 23 5 2 . . 19 . Fire 478 | 12 76 11 120 30 . 14 120 75 20 Melee 9 | . . 1 7 . . . . 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 37 | 9 10 3 10 3 . 1 . . 1 Escape Stasis . | . . . . . . . . . . Rewire 29 | . . . . . . 1 . 28 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 13) 134 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 675 | -10/Materials | Discovered new exit (range 8) 867 | -10/Materials | Discovered new exit (range 6) 938 | -10/Materials | Discovered new exit (range 5) 1101 | -10/Materials | Repaired Lgt. Treads 1213 | -10/Materials | Discovered new exit (range 7) 1321 | -10/Materials | Discovered new exit (range 9) 1341 | -10/Materials | Central database locked down 1405 | -10/Materials | Entered Mines 1410 | -10/Mines | Met a Derelict bent on vengeance 1571 | -10/Mines | Discovered new exit (range 4) 1702 | -10/Mines | Build established: Scavenger-Mutant 1951 | -10/Mines | Discovered new exit (range 5) 1954 | -10/Mines | Received a Mining Laser from a helpful Derelict 2412 | -10/Mines | Entered Materials 2412 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2815 | -9/Materials | Repaired Lgt. Treads 3052 | -9/Materials | Discovered new exit (range 8) 3223 | -9/Materials | Identified exit to Mines 3359 | -9/Materials | Discovered new exit (range 10) 3442 | -9/Materials | Lost 3 parts (2u1w) 3698 | -9/Materials | Build established: Mutant 3711 | -9/Materials | Core integrity fell below 50% 4180 | -9/Materials | Discovered new exit (range 10) 4412 | -9/Materials | First assault squad dispatched 4478 | -9/Materials | Entered Mines 4676 | -9/Mines | Discovered new exit (range 13) 4689 | -9/Mines | Learned location of Storage (-7) 4863 | -9/Mines | Discovered new exit (range 7) 4873 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4947 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5117 | -9/Mines | Learned location of Zion (-7) 5179 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5182 | -9/Mines | Discovered new exit (range 5) 5438 | -9/Mines | Found a hidden stash of uninstalled traps 5460 | -9/Mines | Core integrity fell below 20% 5791 | -9/Mines | Entered Exiles 5791 | -9/Exiles | Found Exiles lab abandoned 6336 | -9/Exiles | Discovered new exit (range 14) 6357 | -9/Exiles | Entered Mines 6396 | -8/Mines | Discovered new exit (range 7) 6568 | -8/Mines | Lost 4 parts (1n1u2w) 7030 | -8/Mines | Discovered new exit (range 8) 7049 | -8/Mines | Entered Materials 7049 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7158 | -8/Materials | Garrison activated, responded to threat 7416 | -8/Materials | Lost 6 parts (1p2n3w) 7514 | -8/Materials | Identified exit to Garrison 7548 | -8/Materials | Garrison activated, responded to threat 7638 | -8/Materials | Build established: Scavenger-Mutant 7701 | -8/Materials | Core integrity fell below 50% 7869 | -8/Materials | Garrison activated, responded to threat 7930 | -8/Materials | Lost 4 parts (1n2u1w) 7967 | -8/Materials | Entered Garrison 8014 | -8/Garrison | Triggered checkpoint 8280 | -8/Garrison | Phase Generator disabled 8460 | -8/Garrison | Discovered new exit (range 50) 8460 | -8/Garrison | Discovered new exit (range 60) 8460 | -8/Garrison | Discovered new exit (range 32) 8500 | -8/Garrison | Triggered checkpoint 8501 | -8/Garrison | Triggered checkpoint 8571 | -8/Garrison | Core integrity fell below 20% 8588 | -8/Garrison | Lost 7 parts (1p2n1u3w) 8677 | -8/Garrison | Triggered checkpoint 9010 | -8/Garrison | Entered Materials 9116 | -8/Materials | Garrison activated, responded to threat 9408 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 09317_ Slammed into K-01 Serf. 09318_ U-05 Engineer builds a Door. 09320_ Acquired Imp. Light Armor Plating. 09325_ K-01 Serf collects debris. 09326_ R-06 Scavenger collects Pulse Rifle. 09329_ K-01 Serf collects debris. 09329_ R-06 Scavenger collects Targeting Computer. 09336_ 5S1W:%TZR7KULCP=RLTNTL QW/QPCBKWMHE4WQ 09347_ Slug penetrates W-25 Informer. 09347_ Destroyed Imp. Sensor Array. 09350_ Slug penetrates W-25 Informer. 09350_ T-07 Excavator destroyed. 09366_ R-06 Scavenger inserts Gauss Rifle into recycling unit. 09373_ Acquired 11 matter. 09401_ Slug penetrates Y-45 Defender. 09402_ K-01 Serf collects debris. 09404_ Slug penetrates Y-45 Defender. 09405_ K-01 Serf cleans the Fusion Modulator. 09407_ System corrupted: Gauss Rifle rejected. 09407_ Acquired Gauss Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????#+???# ##########+#???????????? | | ??????????????????? #### ^ T ? ???????? | | ??????????????????? k ???????? | | ???????????????????? ? k ?????????? | | ??????????????#######/?# """ """ #??????????? | | ?????????????? ] ?#! """ """ #??????????? | | ??????????????? # """ """k #??????????? | | ?????????????? "Y" # #??????????? | | ??????????????! """ + @ Y #??????????? | | ???????????????#########/##### #### #??????????? | | ???????????????????# k # ####"#####????????? | | ???????????????????# + + #????????? | | ???????????????????# # # """#????????? | | ???????????????????# # # """#????????? | | ???????????????????# # # """#????????? | | ???????????????????# # # #????????? | | ???????????????????# # # """#????????? | | ???????????????????# # + """#????????? | | ???????????????????###/####### # """#????????? | | ?????????????????????# #?????# # ?????????? | | ?????????????????????# #?????? ?### ####?????????? | | ?????????????????????# #?????? #???##????????????? | | ?????????????????????# #?????# #?????????# ????? | | ????????????????????## ####### ########### ????? | | ????????????????????# ????? | | ????????????????????# ????? | | ????????????????#######+## ######## ????? | | ????????????????# # """ ######## ????? | | ????????????????# """ # """ # # ????? | | ????????????????# """ # """ # / T # ????? | | ????????????????# """ # + # ????? | | ????????????????# # # # ????? | | ????????????????# """ # ####### ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Flight Unit | -9/Materials | Hacked Imp. Heat Sink | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergySalvageBooster Manual? 0 Play Time 01:33:45 Cumulative 197.1 hours Start 2023.03.02 @ 19:34:30 End 2023.03.02 @ 22:38:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7db8b385-3c53-4982-9a6d-539e2a076cc0