Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 01:46:51

Player: celerysam

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (5)        1000
Robots Destroyed (30)      150
Value Destroyed (881)      881
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (400)                400
              TOTAL SCORE: 3971

 Bonus
-------
Pacifist                   200
Entered Garrisons          200

 Cogmind 
---------
Core Integrity             0/700
Matter                     133/300
Energy                     100/100
System Corruption          11%
Temperature                Cool (1)
Movement                   Flying (35)
Location                   -7/Garrison

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
           VTOL Module
>          --- UTILITY (4) ------
               (None)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
  Improved Cooling System
           Reaction Control System
  Hardened Medium Armor Plating
     Heavy Missile Launcher

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
  Improved Deuterium Engine
>          --- PROPULSION -------
           Gravmag System
           Gravmag System
           Gravmag System
           Gravmag System
>          --- UTILITY ----------
           Heat Sink
           Cooling System
     Small Storage Unit
           Weight Redist. System
>          --- WEAPON -----------
           Shock Rifle
           Arc Projector
           Powered Hammer
>          --- INVENTORY --------
  Improved Deuterium Engine
    Medium Treads
  Improved Hover Unit
           Reaction Control System
  Hardened Medium Armor Plating
           System Shield
  Improved Light Cannon
           EMP Blaster
[Rating: 41]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Improved Hover Unit
  Treads                   Light Treads
  Leg                      Improved Aluminum Leg
  Hover Unit               Improved Hover Unit
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Heat Sink
  Storage                  Small Storage Unit
  Hackware                 Hacking Suite
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Cannon         Gauss Cannon
  Launcher                 Mini Grenade Launcher
  Impact Weapon            Powered Hammer

 Build                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac Gar 
Slots Evolved              6    | .   .   2   2   2   .   
  Power                    1    | .   .   .   .   1   .   
  Propulsion               2    | .   .   2   .   .   .   
  Utility                  2    | .   .   .   2   .   .   
  Weapon                   1    | .   .   .   .   1   .   
Parts Attached             82   | 4   5   36  6   18  13  
  Power                    9    | 1   1   4   .   2   1   
    Engine                 8    | 1   1   4   .   2   .   
    Core                   1    | .   .   .   .   .   1   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               40   | 2   2   23  1   7   5   
    Treads                 7    | 1   2   3   .   1   .   
    Leg                    9    | 1   .   7   .   .   1   
    Wheel                  .    | .   .   .   .   .   .   
    Hover                  14   | .   .   7   1   6   .   
    Flight                 10   | .   .   6   .   .   4   
  Utility                  13   | 1   .   1   4   3   4   
    Device                 9    | .   .   1   3   3   2   
    Storage                2    | 1   .   .   1   .   .   
    Processor              .    | .   .   .   .   .   .   
    Hackware               2    | .   .   .   .   .   2   
    Protection             .    | .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   20   | .   2   8   1   6   3   
    Energy Gun             13   | .   2   7   .   3   1   
    Energy Cannon          .    | .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   1   1   
    Launcher               4    | .   .   1   1   1   1   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   1   .   
    Slashing Weapon        .    | .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   2   .   .   .   
  Corrupted Parts          1    | .   .   .   .   .   1   
    System Corruption      10   | .   .   .   .   .   10  
Parts Lost                 31   | .   .   2   2   13  14  
  Power                    5    | .   .   1   .   3   1   
  Propulsion               12   | .   .   1   2   5   4   
  Utility                  8    | .   .   .   .   3   5   
  Weapon                   6    | .   .   .   .   2   4   
  Highest Loss Streak      7    | .   .   1   1   6   7   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     82   | .   85  92  93  88  40  
  Engine                   9    | .   14  10  9   11  .   
  Treads                   8    | .   27  10  .   1   2   
  Leg                      8    | .   .   20  .   .   1   
  Hover                    10   | .   .   4   32  24  .   
  Flight                   1    | .   .   2   .   .   1   
  Device                   12   | .   .   9   25  21  12  
  Storage                  9    | .   14  11  9   7   4   
  Energy Gun               16   | .   28  21  13  11  1   
  Launcher                 1    | .   .   .   4   2   3   
  Impact Weapon            1    | .   .   .   .   4   4   
Peak Build Rating          41   | 4   6   18  22  41  27  
  Average Rating           16   | 2   5   11  20  32  17  
  On Entrance              12   | .   4   6   18  19  26  
Naked Turns                5    | .   .   .   .   .   5   
Heaviest Build             35   | 8   13  19  21  35  20  
  Greatest Support         49   | 20  40  49  34  42  28  
  Greatest Overweight (x)  5    | 1   .   5   1   1   3   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   8   
  Average Capacity         7    | 7   8   8   8   8   6   
  Most Carried             8    | 8   8   8   8   8   8   
  Average Carried          7    | 6   7   7   7   7   5   
  Final Capacity           8    | 8   8   8   8   8   5   
  Final Carried            8    | 8   8   8   7   6   4   

 Class Distribution 
--------------------
 91% | Mutant
  3% | Gunner
  3% | Scavenger-Sprinter

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -8/Materials
 Mutant | -7/Factory
 Mutant | -7/Garrison

 Resources                      | -11 -10 -9  -8  -7  -7  
-----------                Run  | Yrd Mat Mat Mat Fac Gar 
Matter Collected           858  | 240 .   301 24  120 173 
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            828  | .   .   371 58  246 153 
  Parts                    44   | .   .   20  8   9   7   
Haulers Intercepted        .    | .   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac Gar 
Combat Hostiles Destroyed  29   | .   .   13  5   4   7   
  Melee                    1    | .   .   .   .   1   .   
  Guns                     16   | .   .   10  1   3   2   
  AOE                      11   | .   .   3   4   .   4   
Classes Destroyed          7    | .   .   3   1   1   2   
  Builder                  1    | .   .   .   1   .   .   
  Swarmer                  12   | .   .   7   4   .   1   
  Cutter                   3    | .   .   .   .   .   3   
  Grunt                    7    | .   .   2   1   2   2   
  Brawler                  1    | .   .   .   .   1   .   
  Sentry                   5    | .   .   4   .   1   .   
  Programmer               1    | .   .   .   .   .   1   
Best Kill Streak           5    | .   .   4   5   3   4   
  Combat Bots Only         4    | .   .   4   4   3   4   
Max Kills in Single Turn   3    | .   .   3   3   1   2   
  Gunslinging              1    | .   .   1   .   .   .   
  Exploded                 3    | .   .   3   2   .   2   
  Melee                    1    | .   .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -7   -7   
--------                   Run  | Yrd  Mat  Mat  Mat  Fac  Gar  
Hostile Shots Fired        393  | .    .    96   59   127  111  
  Missed                   147  | .    .    36   28   48   35   
Damage Taken               3819 | .    .    775  388  1401 1255 
  Core                     1066 | .    .    194  156  263  453  
  Absorbed by Shields      .    | .    .    .    .    .    .    
Core Remaining (%)         80   | 100  100  51   71   .    .    
Volleys Fired              68   | .    2    25   10   15   16   
  Largest                  2    | .    2    2    2    2    2    
  Hottest                  115  | .    90   115  95   105  108  
Shots Fired                107  | .    4    49   13   22   19   
  Gun                      89   | .    4    48   10   17   10   
  Cannon                   7    | .    .    .    .    4    3    
  Launcher                 11   | .    .    1    3    1    6    
  Special                  .    | .    .    .    .    .    .    
  Kinetic                  7    | .    .    .    .    4    3    
  Thermal                  66   | .    4    42   10   .    10   
  Explosive                11   | .    .    1    3    1    6    
  Electromagnetic          23   | .    .    6    .    17   .    
  Robot Hit Streak         13   | .    1    12   5    13   4    
  Robot Miss Streak        8    | .    1    4    8    4    5    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        4    | .    .    3    .    1    .    
    Max Gunslinging Chain  1    | .    .    1    .    1    .    
Shots Hit Robots           72   | .    1    34   6    18   13   
  Core Hits                73   | .    .    29   17   11   16   
  Critical Kills           .    | .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    
  Critical Strikes         3    | .    .    3    .    .    .    
    Burn                   3    | .    .    3    .    .    .    
Melee Attacks              9    | .    .    .    .    6    3    
  Impact                   9    | .    .    .    .    6    3    
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           2473 | .    12   631  459  417  954  
  Guns                     908  | .    12   490  87   204  115  
  Cannons                  21   | .    .    .    .    .    21   
  Explosions               1295 | .    .    139  372  98   686  
  Melee                    247  | .    .    .    .    115  132  
  Ramming                  2    | .    .    2    .    .    .    
  Kinetic                  21   | .    .    .    .    .    21   
  Thermal                  729  | .    12   434  87   81   115  
  Explosive                1214 | .    .    139  372  17   686  
  Electromagnetic          260  | .    .    56   .    204  .    
  Impact                   247  | .    .    .    .    115  132  
  Slashing                 .    | .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         11   | .    4    .    .    .    11   
  Average Corruption       4    | .    2    .    .    .    6    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
  Effects                  6    | .    2    .    .    .    4    
    Message Errors         2    | .    1    .    .    .    1    
    Matter Fused           1    | .    .    .    .    .    1    
    Heat Flow Errors       1    | .    1    .    .    .    .    
    Energy Discharges      1    | .    .    .    .    .    1    
    Weapon Failures        1    | .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            59   | .    .    17   2    10   30   
  Projectiles              .    | .    .    .    .    .    .    
  Explosions               19   | .    .    17   2    .    .    
  Melee                    40   | .    .    .    .    10   30   
Knockbacks                 4    | .    .    .    .    .    4    
  Impact                   3    | .    .    .    .    .    3    
  Kinetic                  1    | .    .    .    .    .    1    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      90   | .    .    .    .    .    90   
  Shots                    2    | .    .    .    .    .    2    
  Rammed                   .    | .    .    .    .    .    .    
Targets Rammed             1    | .    .    1    .    .    .    
  Kicked                   1    | .    .    1    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        253  | .    253  177  8    20   18   
  Average Temperature      52   | .    89   53   8    20   10   
  Received Heat Transfer   1122 | .    .    342  135  465  180  
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           1    | .    .    .    .    .    1    
  Combat Hostiles          1    | .    .    .    .    .    1    
  Parts Fried              .    | .    .    .    .    .    .    
  Impact Corruptions       2    | .    .    .    .    1    1    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             4    | .    .    4    .    .    .    
  Heat Transferred         1654 | .    25   1192 115  100  222  
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      1    | .    .    .    .    1    .    

 Alert                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac Gar 
Peak Influence             397  | .   30  397 306 378 231 
  Initial                  138  | .   .   12  91  138 96  
  Average                  165  | .   8   188 186 234 155 
Maximum Alert Level        1    | .   .   1   1   1   1   
  Low Security (%)         58   | 100 100 48  50  46  66  
  Level 1                  41   | .   .   51  50  53  33  
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          4    | .   .   1   1   2   .   
  Investigation            1    | .   .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            1    | .   .   .   1   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 2    | .   .   .   .   2   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Fac Gar 
Distress Signals           2    | .   .   1   1   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              69   | .   2   28  13  16  10  
  Peak Tracking Total      7    | .   1   7   7   5   4   
  Tactical Retreats        8    | .   .   3   .   5   .   

 Traps                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac Gar 
Traps Triggered            6    | .   3   .   .   1   2   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -7  
----------                 Run  | Yrd Mat Mat Mat Fac Gar 
Machines Disabled          3    | .   .   1   1   .   1   
  Max in Single Turn       1    | .   .   1   1   .   1   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Fac Gar 
Machines Accessed          10   | .   .   3   1   4   2   
  Terminals                7    | .   .   3   1   1   2   
  Fabricators              1    | .   .   .   .   1   .   
  Repair Stations          1    | .   .   .   .   1   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   1   .   
Total Hacks                14   | .   .   3   2   5   4   
  Successful               8    | .   .   2   2   3   1   
  Failed                   6    | .   .   1   .   2   3   
    Catastrophic           1    | .   .   .   .   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   
  Terminals                10   | .   .   3   2   1   4   
  Fabricators              1    | .   .   .   .   1   .   
  Repair Stations          2    | .   .   .   .   2   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   1   .   
Terminal Hacks             5    | .   .   2   2   .   1   
  Alert Level              1    | .   .   .   1   .   .   
  Locate Traps             2    | .   .   1   1   .   .   
  Zone Layout              1    | .   .   1   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   1   
Fabricator Hacks           1    | .   .   .   .   1   .   
  Network Status           1    | .   .   .   .   1   .   
Repair Station Hacks       1    | .   .   .   .   1   .   
  Scan Component           1    | .   .   .   .   1   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   1   .   
  Unlock Access            1    | .   .   .   .   1   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         7    | .   .   2   1   2   2   
  Full Trace Events        .    | .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -7  
------------               Run  | Yrd Mat Mat Mat Fac Gar 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -7  -7  
--------                   Run  | Yrd Mat Mat Mat Fac Gar 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -7  -7  
-------                    Run  | Yrd Mat Mat Mat Fac Gar 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11 -10 -9  -8  -7  -7  
-------------              Run  | Yrd Mat Mat Mat Fac Gar 
Turns Passed               2105 | 75  249 844 154 478 305 
Spaces Moved               1895 | 55  141 622 227 671 179 
  Core                     60   | 23  .   1   .   .   36  
  Treads                   399  | 4   141 156 .   25  73  
  Legs                     273  | 28  .   227 .   .   18  
  Wheels                   .    | .   .   .   .   .   .   
  Hover                    1017 | .   .   144 227 646 .   
  Flight                   146  | .   .   94  .   .   52  
  Fastest Speed            31   | 50  160 31  48  48  32  
  Average Speed            86   | 110 160 100 50  58  122 
  Slowest Speed            300  | 160 160 300 116 240 200 
  Overloaded Moves         .    | .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   
Exploration Rate (%)       30   | 3   26  62  27  30  33  
  Regions Visited          5
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   .   .   .   
  Known Exits Taken        1    | .   .   .   .   1   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   .   
Scrap Searched             .    | .   .   .   .   .   .   
Spaces Dug                 3    | .   .   .   .   3   .   
Terrain Destroyed          85   | .   .   5   31  17  32  
  Melee                    3    | .   .   .   .   3   .   
  Projectile               3    | .   .   .   .   3   .   
  AOE                      79   | .   .   5   31  11  32  
Terrain Rammed             .    | .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   

 Actions                        | -11 -10 -9  -8  -7  -7  
---------                  Run  | Yrd Mat Mat Mat Fac Gar 
Total                      2240 | 68  159 794 253 728 238 
  Wait                     94   | .   10  60  7   .   17  
  Move                     1891 | 54  140 621 226 671 179 
  Hop                      .    | .   .   .   .   .   .   
  Pick Up                  49   | 10  2   19  2   9   7   
  Fast Attach              19   | 2   .   10  .   5   2   
  Attach                   30   | 2   2   5   4   8   9   
  Detach                   6    | .   .   2   1   .   3   
  Swap                     33   | .   3   21  2   5   2   
  Drop                     40   | .   .   30  1   9   .   
  Fire                     68   | .   2   25  10  15  16  
  Melee                    9    | .   .   .   .   6   3   
  Ram                      .    | .   .   .   .   .   .   
  Kick                     1    | .   .   1   .   .   .   
  Crush                    .    | .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: *Mat / [*Min])
-8/Materials
-7/Factory
-7/Garrison

 History 
---------
 Turn | Location      | Event
   18 | -11/Scrapyard | Discovered new exit (range 15)
   76 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  312 | -10/Materials | Discovered new exit (range 9)
  325 | -10/Materials | Entered another Materials area
  325 | -9/Materials  | Evolved 2 slots: Propulsion x2
 1105 | -9/Materials  | Discovered new exit (range 8)
 1147 | -9/Materials  | Discovered new exit (range 15)
 1169 | -9/Materials  | Entered another Materials area
 1169 | -8/Materials  | Evolved 2 slots: Utility x2
 1311 | -8/Materials  | Discovered new exit (range 16)
 1323 | -8/Materials  | Entered Factory
 1323 | -7/Factory    | Evolved 2 slots: Power x1, Weapon x1
 1656 | -7/Factory    | Lost 4 parts (2p1n1w)
 1689 | -7/Factory    | Garrison activated, responded to threat
 1732 | -7/Factory    | Lost 6 parts (2n3u1w)
 1801 | -7/Factory    | Identified exit to Garrison
 1801 | -7/Factory    | Entered Garrison
 1927 | -7/Garrison   | Triggered checkpoint
 1932 | -7/Garrison   | Core integrity fell below 50%
 1953 | -7/Garrison   | Triggered checkpoint
 2005 | -7/Garrison   | System corruption reached 10%
 2030 | -7/Garrison   | Lost 7 parts (1n4u2w)
 2067 | -7/Garrison   | Core integrity fell below 20%
 2106 | -7/Garrison   | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
02059_ S-27 Virus knocked back.
02062_ Acquired 22 matter.
02064_ Imp. Light Cannon destroyed.
02066_ Acquired Lgt. Nuclear Core.
02068_ Hvy. Laser destroyed.
02071_ Acquired VTOL Module. <x2>
02078_ Acquired 2 matter.
02082_ VTOL Module destroyed.
02089_ Triggered Stasis Trap.
02089_ A bubble of rippling energy engulfs the area.
02089_ Stasis field depleted.
02090_ Lgt. Nuclear Core destroyed.
02091_ Triggered Stasis Trap.
02091_ A bubble of rippling energy engulfs the area.
02091_ Stasis field depleted.
02100_ Connecting with Garrison Terminal...
>>Download(Navigation)
Retrieving Factory patrol records...
  Downloaded protocol data.
02100_ Stasis Canceller destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           75
Energy Generation          23
Energy Capacity            455
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Additional Mass Support    6
Evasion (%)                63
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SmallCobblerProtection
  Manual?         0
Play Time         00:36:56
  Cumulative      127.5 hours
  Start           2024.08.17 @ 16:01:51
  End             2024.08.22 @ 01:46:51
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          177
  Rogue           177
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             31
Gallery%          58
Achievement%      38
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6f59314f-d714-44ae-ab1c-53d6efaae630