Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 01:46:51 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (881) 881 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 3971 Bonus ------- Pacifist 200 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 100/100 System Corruption 11% Temperature Cool (1) Movement Flying (35) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Reaction Control System Hardened Medium Armor Plating Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Heat Sink Cooling System Small Storage Unit Weight Redist. System > --- WEAPON ----------- Shock Rifle Arc Projector Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Improved Hover Unit Reaction Control System Hardened Medium Armor Plating System Shield Improved Light Cannon EMP Blaster [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 82 | 4 5 36 6 18 13 Power 9 | 1 1 4 . 2 1 Engine 8 | 1 1 4 . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 40 | 2 2 23 1 7 5 Treads 7 | 1 2 3 . 1 . Leg 9 | 1 . 7 . . 1 Wheel . | . . . . . . Hover 14 | . . 7 1 6 . Flight 10 | . . 6 . . 4 Utility 13 | 1 . 1 4 3 4 Device 9 | . . 1 3 3 2 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | . 2 8 1 6 3 Energy Gun 13 | . 2 7 . 3 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . 1 1 Launcher 4 | . . 1 1 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 31 | . . 2 2 13 14 Power 5 | . . 1 . 3 1 Propulsion 12 | . . 1 2 5 4 Utility 8 | . . . . 3 5 Weapon 6 | . . . . 2 4 Highest Loss Streak 7 | . . 1 1 6 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 85 92 93 88 40 Engine 9 | . 14 10 9 11 . Treads 8 | . 27 10 . 1 2 Leg 8 | . . 20 . . 1 Hover 10 | . . 4 32 24 . Flight 1 | . . 2 . . 1 Device 12 | . . 9 25 21 12 Storage 9 | . 14 11 9 7 4 Energy Gun 16 | . 28 21 13 11 1 Launcher 1 | . . . 4 2 3 Impact Weapon 1 | . . . . 4 4 Peak Build Rating 41 | 4 6 18 22 41 27 Average Rating 16 | 2 5 11 20 32 17 On Entrance 12 | . 4 6 18 19 26 Naked Turns 5 | . . . . . 5 Heaviest Build 35 | 8 13 19 21 35 20 Greatest Support 49 | 20 40 49 34 42 28 Greatest Overweight (x) 5 | 1 . 5 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 6 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 8 8 8 7 6 4 Class Distribution -------------------- 91% | Mutant 3% | Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 858 | 240 . 301 24 120 173 Remotely . | . . . . . . Salvage Created 828 | . . 371 58 246 153 Parts 44 | . . 20 8 9 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 29 | . . 13 5 4 7 Melee 1 | . . . . 1 . Guns 16 | . . 10 1 3 2 AOE 11 | . . 3 4 . 4 Classes Destroyed 7 | . . 3 1 1 2 Builder 1 | . . . 1 . . Swarmer 12 | . . 7 4 . 1 Cutter 3 | . . . . . 3 Grunt 7 | . . 2 1 2 2 Brawler 1 | . . . . 1 . Sentry 5 | . . 4 . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 5 | . . 4 5 3 4 Combat Bots Only 4 | . . 4 4 3 4 Max Kills in Single Turn 3 | . . 3 3 1 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 3 2 . 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 393 | . . 96 59 127 111 Missed 147 | . . 36 28 48 35 Damage Taken 3819 | . . 775 388 1401 1255 Core 1066 | . . 194 156 263 453 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 100 51 71 . . Volleys Fired 68 | . 2 25 10 15 16 Largest 2 | . 2 2 2 2 2 Hottest 115 | . 90 115 95 105 108 Shots Fired 107 | . 4 49 13 22 19 Gun 89 | . 4 48 10 17 10 Cannon 7 | . . . . 4 3 Launcher 11 | . . 1 3 1 6 Special . | . . . . . . Kinetic 7 | . . . . 4 3 Thermal 66 | . 4 42 10 . 10 Explosive 11 | . . 1 3 1 6 Electromagnetic 23 | . . 6 . 17 . Robot Hit Streak 13 | . 1 12 5 13 4 Robot Miss Streak 8 | . 1 4 8 4 5 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 72 | . 1 34 6 18 13 Core Hits 73 | . . 29 17 11 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 3 . . . Burn 3 | . . 3 . . . Melee Attacks 9 | . . . . 6 3 Impact 9 | . . . . 6 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2473 | . 12 631 459 417 954 Guns 908 | . 12 490 87 204 115 Cannons 21 | . . . . . 21 Explosions 1295 | . . 139 372 98 686 Melee 247 | . . . . 115 132 Ramming 2 | . . 2 . . . Kinetic 21 | . . . . . 21 Thermal 729 | . 12 434 87 81 115 Explosive 1214 | . . 139 372 17 686 Electromagnetic 260 | . . 56 . 204 . Impact 247 | . . . . 115 132 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 4 . . . 11 Average Corruption 4 | . 2 . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 2 . . . 4 Message Errors 2 | . 1 . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 59 | . . 17 2 10 30 Projectiles . | . . . . . . Explosions 19 | . . 17 2 . . Melee 40 | . . . . 10 30 Knockbacks 4 | . . . . . 4 Impact 3 | . . . . . 3 Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 90 | . . . . . 90 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 253 | . 253 177 8 20 18 Average Temperature 52 | . 89 53 8 20 10 Received Heat Transfer 1122 | . . 342 135 465 180 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . 1 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 1654 | . 25 1192 115 100 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 397 | . 30 397 306 378 231 Initial 138 | . . 12 91 138 96 Average 165 | . 8 188 186 234 155 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 58 | 100 100 48 50 46 66 Level 1 41 | . . 51 50 53 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 1 2 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 2 28 13 16 10 Peak Tracking Total 7 | . 1 7 7 5 4 Tactical Retreats 8 | . . 3 . 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 6 | . 3 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 3 | . . 1 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 10 | . . 3 1 4 2 Terminals 7 | . . 3 1 1 2 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . . 3 2 5 4 Successful 8 | . . 2 2 3 1 Failed 6 | . . 1 . 2 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . . 3 2 1 4 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . . 2 2 . 1 Alert Level 1 | . . . 1 . . Locate Traps 2 | . . 1 1 . . Zone Layout 1 | . . 1 . . . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . 2 1 2 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 2105 | 75 249 844 154 478 305 Spaces Moved 1895 | 55 141 622 227 671 179 Core 60 | 23 . 1 . . 36 Treads 399 | 4 141 156 . 25 73 Legs 273 | 28 . 227 . . 18 Wheels . | . . . . . . Hover 1017 | . . 144 227 646 . Flight 146 | . . 94 . . 52 Fastest Speed 31 | 50 160 31 48 48 32 Average Speed 86 | 110 160 100 50 58 122 Slowest Speed 300 | 160 160 300 116 240 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 26 62 27 30 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 85 | . . 5 31 17 32 Melee 3 | . . . . 3 . Projectile 3 | . . . . 3 . AOE 79 | . . 5 31 11 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2240 | 68 159 794 253 728 238 Wait 94 | . 10 60 7 . 17 Move 1891 | 54 140 621 226 671 179 Hop . | . . . . . . Pick Up 49 | 10 2 19 2 9 7 Fast Attach 19 | 2 . 10 . 5 2 Attach 30 | 2 2 5 4 8 9 Detach 6 | . . 2 1 . 3 Swap 33 | . 3 21 2 5 2 Drop 40 | . . 30 1 9 . Fire 68 | . 2 25 10 15 16 Melee 9 | . . . . 6 3 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Propulsion x2 1105 | -9/Materials | Discovered new exit (range 8) 1147 | -9/Materials | Discovered new exit (range 15) 1169 | -9/Materials | Entered another Materials area 1169 | -8/Materials | Evolved 2 slots: Utility x2 1311 | -8/Materials | Discovered new exit (range 16) 1323 | -8/Materials | Entered Factory 1323 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1656 | -7/Factory | Lost 4 parts (2p1n1w) 1689 | -7/Factory | Garrison activated, responded to threat 1732 | -7/Factory | Lost 6 parts (2n3u1w) 1801 | -7/Factory | Identified exit to Garrison 1801 | -7/Factory | Entered Garrison 1927 | -7/Garrison | Triggered checkpoint 1932 | -7/Garrison | Core integrity fell below 50% 1953 | -7/Garrison | Triggered checkpoint 2005 | -7/Garrison | System corruption reached 10% 2030 | -7/Garrison | Lost 7 parts (1n4u2w) 2067 | -7/Garrison | Core integrity fell below 20% 2106 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02059_ S-27 Virus knocked back. 02062_ Acquired 22 matter. 02064_ Imp. Light Cannon destroyed. 02066_ Acquired Lgt. Nuclear Core. 02068_ Hvy. Laser destroyed. 02071_ Acquired VTOL Module. 02078_ Acquired 2 matter. 02082_ VTOL Module destroyed. 02089_ Triggered Stasis Trap. 02089_ A bubble of rippling energy engulfs the area. 02089_ Stasis field depleted. 02090_ Lgt. Nuclear Core destroyed. 02091_ Triggered Stasis Trap. 02091_ A bubble of rippling energy engulfs the area. 02091_ Stasis field depleted. 02100_ Connecting with Garrison Terminal... >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. 02100_ Stasis Canceller destroyed. 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