Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 00:36:13 Player: ATOM Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (129) 645 Value Destroyed (4009) 4009 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 7250 Bonus ------- High Alert Combat Kills 316 Follower Combat Kills 140 Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 265/265 System Corruption 6% Temperature Cool (27) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heat Sink Improved Heat Sink Transmission Jammer Medium Armor Plating Shock Absorption System Relay Coupler [Demolisher] (12) Drone Bay (2/2) Beam Rifle Particle Gun Assault Cannon Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Core Shielding Hacking Suite > --- WEAPON ----------- Enhanced Autogun Shock Bomb Launcher > --- INVENTORY -------- Medium Treads Wheel Heat Sink Improved Heat Sink Transmission Jammer Shock Absorption System Drone Bay Beam Rifle Particle Gun High-powered Shotgun Enhanced Autogun Assault Cannon Shock Bomb Launcher Grenade Launcher Ripper [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 77 | 6 9 3 20 2 37 Power 11 | 1 1 1 1 . 7 Engine 8 | 1 . 1 1 . 5 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 19 | 2 2 1 6 . 8 Treads 12 | 2 . . 5 . 5 Leg . | . . . . . . Wheel 7 | . 2 1 1 . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 1 . 8 . 9 Device 4 | . 1 . 1 . 2 Storage 2 | 1 . . 1 . . Processor 2 | . . . 2 . . Hackware 1 | . . . . . 1 Protection 10 | . . . 4 . 6 Artifact . | . . . . . . Weapon 28 | 2 5 1 5 2 13 Energy Gun 4 | . 1 . 1 . 2 Energy Cannon 3 | . 1 1 1 . . Ballistic Gun 10 | 2 1 . 1 1 5 Ballistic Cannon 2 | . 1 . . . 1 Launcher 9 | . 1 . 2 1 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 38 | . 1 . 5 . 32 Power 7 | . . . . . 7 Propulsion 9 | . . . 1 . 8 Utility 11 | . . . 3 . 8 Weapon 11 | . 1 . 1 . 9 Highest Loss Streak 6 | . 1 . 3 . 6 To Critical Strikes . | . . . . . . Average Backups 10 | 2 7 8 11 14 12 Power . | . 1 1 . 1 . Propulsion 1 | 1 2 . . 1 . Utility 2 | . 1 3 3 3 3 Weapon 5 | . 2 3 6 9 7 Tool/Special . | . . . . . . Unused Backups 16 | . 1 2 3 1 9 Power 2 | . . 1 1 . . Propulsion 2 | . 1 1 . . . Utility 6 | . . . . . 6 Weapon 6 | . . . 2 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 97 100 97 100 88 Engine 7 | . 5 10 6 11 8 Core 4 | . 7 3 4 . 5 Treads 18 | . 16 . 21 33 20 Wheel 9 | . 11 28 9 . 2 Device 11 | . 12 14 10 11 11 Storage 11 | . 14 14 11 11 9 Hackware 1 | . . . . . 4 Protection 6 | . . . 10 11 8 Energy Gun 3 | . 4 . 6 . 1 Energy Cannon 3 | . . 14 3 . . Ballistic Gun 6 | . 15 11 4 . 2 Ballistic Cannon 1 | . 6 . . . . Launcher 8 | . . 2 7 21 12 Peak Build Rating 39 | 6 11 11 17 17 39 Average Rating 16 | 4 7 10 14 15 25 On Entrance 9 | . 6 11 10 15 16 Avg Prop Armor Cover (%) 10 | . . . 7 . 11 Naked Turns . | . . . . . . Heaviest Build 52 | 11 19 19 43 42 52 Greatest Support 84 | 40 40 32 60 60 84 Greatest Overweight (x) 8 | . . . 1 . 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 14 15 15 Most Carried 15 | 4 8 8 15 15 15 Average Carried 10 | 2 7 7 11 14 12 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 4 8 8 15 15 11 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 2571 | 241 501 82 342 14 1391 Remotely . | . . . . . . Salvage Created 4100 | . 391 51 1061 221 2376 Parts 244 | . 19 3 64 15 143 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 79 | . 9 1 21 4 44 Melee 1 | . . . 1 . . Guns 19 | . 4 . 8 . 7 Cannons 17 | . 4 1 12 . . AOE 37 | . 1 . . 4 32 Classes Destroyed 14 | . 5 1 4 1 3 Worker 7 | . . . . 1 6 Builder 11 | . . . 1 1 9 Tunneler 5 | . 1 . 1 . 3 Hauler 1 | . . . 1 . . Recycler 4 | . 2 . 1 . 1 Mechanic 2 | . . . . . 2 Operator 6 | . . . 2 . 4 Watcher 14 | . 3 . 4 2 5 Swarmer 11 | . 3 . 5 . 3 Grunt 41 | . 6 . 7 2 26 Duelist 4 | . . . 1 1 2 Sentry 19 | . . 1 8 1 9 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Best Kill Streak 15 | . 4 1 5 5 15 Combat Bots Only 10 | . 3 1 3 2 10 Max Kills in Single Turn 5 | . 1 1 2 2 5 Gunslinging . | . . . . . . Exploded 5 | . 1 . . 2 5 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 502 | . 58 8 114 10 312 Missed 134 | . 12 . 20 4 98 Hits 368 | . 46 8 94 6 214 Melee 15 | . . . 4 . 11 Projectile 353 | . 46 8 90 6 203 Critical Strikes 14 | . 2 . 3 . 9 Damage Taken 5893 | . 509 118 1320 111 3835 Core 1031 | . 97 . 357 27 550 Absorbed by Shields . | . . . . . . Redirected to Shielding 34 | . . . . . 34 Regen/Repaired (Parts) 78 | . 37 . 41 . . Core Remaining (%) 55 | 100 . 61 . 4 . Volleys Fired 269 | . 59 5 75 11 119 Largest 2 | . 2 2 2 2 2 Hottest 95 | . 86 86 95 69 75 Shots Fired 455 | . 117 8 134 19 177 Gun 214 | . 68 2 74 . 70 Cannon 103 | . 47 5 51 . . Launcher 138 | . 2 1 9 19 107 Special . | . . . . . . Kinetic 215 | . 106 2 51 . 56 Thermal 38 | . . . 38 . . Explosive 54 | . 2 1 7 4 40 Electromagnetic 148 | . 9 5 38 15 81 Robot Hit Streak 24 | . 7 4 21 3 24 Robot Miss Streak 9 | . 5 3 9 1 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 255 | . 58 4 79 9 105 Core Hits 231 | . 23 2 50 10 146 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Blast 1 | . 1 . . . . Corrupt 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9585 | . 960 75 1793 586 6171 Guns 1847 | . 403 . 593 . 851 Cannons 1245 | . 478 56 711 . . Explosions 6388 | . 73 19 400 586 5310 Melee . | . . . . . . Ramming 105 | . 6 . 89 . 10 Kinetic 1825 | . 859 . 360 . 606 Thermal 896 | . . . 439 38 419 Explosive 3151 | . 73 19 354 274 2431 Electromagnetic 3608 | . 22 56 551 274 2705 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 1 3 6 Average Corruption 2 | . . . 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . . . 12 2 34 Message Errors 13 | . . . 3 . 10 Matter Fused 12 | . . . 3 1 8 Heat Flow Errors 6 | . . . 1 . 5 Energy Discharges 6 | . . . 3 . 3 Data Loss (minor) 3 | . . . 1 1 1 Data Loss (major) 6 | . . . . . 6 Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 95 | . 10 . 37 2 46 Projectiles 28 | . 10 . 18 . . Explosions 67 | . . . 19 2 46 Melee . | . . . . . . Knockbacks 7 | . 5 . 2 . . Impact 2 | . . . 2 . . Kinetic 5 | . 5 . . . . Secondary . | . . . . . . Self-Inflicted Damage 439 | . . . 46 33 360 Shots 26 | . . . 1 2 23 Rammed 30 | . 1 . 25 . 4 Targets Rammed 30 | . 1 . 25 . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 371 | . 54 110 371 42 168 Average Temperature 65 | . 14 52 82 19 65 Received Heat Transfer 2142 | . 210 36 471 39 1386 Effects 7 | . . . 7 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . . . 2 . . Short Circuit 2 | . . . 2 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . . . 5 Combat Hostiles 5 | . . . . . 5 Parts Fried 21 | . . 2 2 2 15 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1438 | . . . 888 . 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 13 | . . . . 1 12 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 3 | . . . 1 . 3 Low Security (%) 70 | 100 100 100 81 100 23 Level 1 23 | . . . 18 . 58 Level 2 2 | . . . . . 8 Level 3 2 | . . . . . 9 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1018 | . 84 44 252 187 1018 Initial 72 | . . 21 . 72 . Average 164 | . 26 4 161 52 334 Influence Increases 3323 | . 320 58 846 182 1917 Destroy 0b10 Robot/C 1700 | . 180 40 520 80 880 Destroy 0b10 Robot/NC 250 | . 30 . 50 20 150 Destroy Leader 450 | . 56 . 150 24 220 Allied During Kill 22 | . . 4 18 . . Successful Hack 35 | . 7 4 10 . 14 Disable Machine 300 | . 30 . 30 30 210 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 341 | . 17 10 53 28 233 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 2386 | . 264 114 674 354 980 Entered New Map 135 | . . 35 . 100 . Time Decay 1531 | . 254 79 584 104 510 Lost Part 380 | . 10 . 50 . 320 Lost Ally 40 | . . . 40 . . Purge Threat 300 | . . . . 150 150 Squads Dispatched 17 | . 2 . 3 . 12 Investigation 6 | . 2 . 1 . 3 Extermination . | . . . . . . Reinforcement 6 | . . . 2 . 4 Assault 3 | . . . . . 3 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 8 | . 2 . 1 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 145 | . 15 1 40 9 80 Peak Tracking Total 9 | . 4 1 6 2 9 Tactical Retreats 10 | . 2 . 1 2 5 ECM-based Alert Blocks 13 | . 3 . 1 2 7 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 11 | . 3 . 3 1 4 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 23 | . 2 2 2 2 15 Max in Single Turn 2 | . 1 2 1 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 28 | . 6 1 9 6 6 Terminals 20 | . 4 1 5 5 5 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 3 | . 1 . 1 1 . Scanalyzers 3 | . . . 2 . 1 Garrison Access . | . . . . . . Total Hacks 60 | . 14 1 23 9 13 Successful 35 | . 6 1 17 5 6 Failed 25 | . 8 . 6 4 7 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 39 | . 10 1 9 8 11 Fabricators . | . . . . . . Repair Stations 4 | . 2 . 2 . . Recycling Units 6 | . 2 . 3 1 . Scanalyzers 11 | . . . 9 . 2 Garrison Access . | . . . . . . Terminal Hacks 15 | . 2 1 4 4 4 Record 1 | . . . 1 . . Prototype ID Bank 2 | . . . . . 2 Open Door 3 | . . . . 3 . Branch Access Points 2 | . 1 . 1 . . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . . . . 1 1 Dispatch Records 1 | . . 1 . . . Recall Investigation 2 | . . . 1 . 1 Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 6 | . 2 . 3 1 . Process 1 | . 1 . . . . Report Inventory 4 | . 1 . 2 1 . Retrieve Components 1 | . . . 1 . . Scanalyzer 10 | . . . 8 . 2 Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 6 | . . . 4 . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 19 | . 5 1 5 3 5 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . . 4 . 2 Parts Repaired 2 | . 1 . 1 . . Time 76 | . 38 . 38 . . Parts Recycled . | . . . . . . Recycled Matter 186 | . 186 . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 41 | . . 41 41 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 33 | . . 1 32 . . Total Damage 297 | . . 22 275 . . Kills 6 | . . 1 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 4296 | . 697 667 1823 360 749 ECM 4296 | . 697 667 1823 360 749 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 5826 | 73 1001 667 1944 360 1781 Spaces Moved 3276 | 39 491 615 1072 201 858 Core 5 | 4 . . . . 1 Treads 1689 | 35 228 . 657 201 568 Legs . | . . . . . . Wheels 1582 | . 263 615 415 . 289 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 90 160 110 Average Speed 135 | 148 127 100 136 160 158 Slowest Speed 450 | 160 160 100 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 79 96 80 48 64 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 381 | . 16 10 69 24 262 Melee . | . . . . . . Projectile . | . . . . . . AOE 381 | . 16 10 69 24 262 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 4205 | 54 746 661 1402 221 1121 Wait 396 | . 155 29 163 1 48 Move 3271 | 38 490 614 1071 200 858 Hop . | . . . . . . Pick Up 95 | 10 16 4 30 2 33 Fast Attach 11 | . 6 . 1 1 3 Attach 58 | 6 4 . 13 1 34 Detach . | . . . . . . Swap 33 | . 7 4 10 2 10 Drop 42 | . 8 5 14 3 12 Fire 269 | . 59 5 75 11 119 Melee . | . . . . . . Ram 20 | . . . 18 . 2 Kick . | . . . . . . Crush 10 | . 1 . 7 . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 629 | -10/Materials | Identified exit to Mines 716 | -10/Materials | Discovered new exit (range 14) 869 | -10/Materials | Repaired Lgt. Nuclear Core 901 | -10/Materials | Discovered new exit (range 6) 1075 | -10/Materials | Entered Mines 1109 | -10/Mines | Discovered new exit (range 7) 1123 | -10/Mines | Met a Derelict bent on vengeance 1147 | -10/Mines | Discovered new exit (range 6) 1275 | -10/Mines | Learned Materials machine intel 1285 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1334 | -10/Mines | Discovered new exit (range 8) 1742 | -10/Mines | Entered Materials 1742 | -9/Materials | Accompanied by 2 allies 1742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -9/Materials | Identified exit to Storage 1744 | -9/Materials | Loaded intel: 48 machine locations 1751 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1913 | -9/Materials | Discovered new exit (range 15) 1978 | -9/Materials | Identified exit to Mines 2323 | -9/Materials | Discovered new exit (range 12) 2378 | -9/Materials | Core integrity fell below 50% 2435 | -9/Materials | Core integrity fell below 20% 2459 | -9/Materials | Lost 3 parts (2u1w) 2742 | -9/Materials | Build established: Scavenger-Mutant 3134 | -9/Materials | Discovered new exit (range 10) 3215 | -9/Materials | Repaired Lgt. Nuclear Core 3686 | -9/Materials | Entered Storage 4007 | -9/Storage | Discovered new exit (range 16) 4046 | -9/Storage | Entered Materials 4046 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4273 | -8/Materials | Lost 3 parts (1n1u1w) 4534 | -8/Materials | Lost 3 parts (1n1u1w) 4584 | -8/Materials | Discovered new exit (range 9) 4829 | -8/Materials | Lost 3 parts (1n1u1w) 5056 | -8/Materials | Lost 3 parts (1p1u1w) 5520 | -8/Materials | Garrison activated, responded to threat 5551 | -8/Materials | Core integrity fell below 50% 5567 | -8/Materials | Destroyed 10 combat bots 5605 | -8/Materials | Lost 4 parts (1p1u2w) 5646 | -8/Materials | First assault squad dispatched 5723 | -8/Materials | Lost 6 parts (1p2n1u2w) 5824 | -8/Materials | Core integrity fell below 20% 5827 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 05806_ 82BYZ/FALP#B/5ANAZ&9VQCD 05807_ M-28 Smith repairs U-05 Engineer Wheel. 05808_ Acquired Med. Armor Plating. 05813_ U-05 Engineer lays Concrete. 05813_ Slug penetrates Wall. 05814_ U-05 Engineer lays Concrete. 05816_ Slug penetrates L-31 Rogue. 05816_ U-05 Engineer lays Concrete. 05817_ Med. Armor Plating severed. 05817_ U-05 Engineer lays Concrete. 05819_ The unstable cave ceiling collapses. 05819_ Slug penetrates L-31 Rogue. 05819_ U-05 Engineer lays Concrete. 05820_ Hpw. Shotgun severed. 05820_ Wheel destroyed. 05820_ Gauss Rifle destroyed. 05821_ Adv. Heat Sink destroyed. 05823_ Med. Treads destroyed. 05826_ Acquired Med. Armor Plating. 05827_ Critical hit (Burn: +37). 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Nuclear Core | 26% | -10/Materials Lgt. Nuclear Core | 18% | -9/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed MatterJammingShooter Manual? 0 Play Time 01:02:57 Cumulative 38.7 hours Start 2026.08.28 @ 23:34:16 End 2026.08.29 @ 00:36:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e48c5f0f-7b0c-447f-84ab-1c525d225e46