Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 20:23:03 Player: Wyvric Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (172) 860 Value Destroyed (7043) 7043 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1361) 1361 TOTAL SCORE: 18004 Bonus ------- High Alert Combat Kills 655 Follower Combat Kills 106 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 116/300 Energy 68/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Huge Storage Unit Enhanced Optical Array Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Recoil Nullifier Graphene Brace Point Defense Array Improved Component Analysis Suite Long-range Tractor Beam > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Medium Treads Advanced Medium Treads Myomer Leg Biometal Leg Improved Antigrav System Improved Antigrav System Antigrav Array Huge Storage Unit Gamma Rifle Quantum Rifle Heavy Shock Bomb Launcher Micro-nuke Launcher Segregator [Rating: 151] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility Improved Light Armor Plating Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 2 . . . . 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 . . . . . . . . . Utility 12 | . . . . . 2 2 . . . . . . . . 2 2 2 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Attached 350 | 6 12 12 1 8 20 23 4 11 23 34 22 3 1 16 53 30 13 40 18 Power 21 | 1 1 2 . . 3 . . . 1 1 2 . . 2 4 1 1 1 1 Engine 11 | 1 1 1 . . 2 . . . 1 . 2 . . 2 1 . . . . Core 8 | . . 1 . . 1 . . . . 1 . . . . 3 1 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 Propulsion 83 | 2 3 2 . . 4 4 . . 6 8 8 . . 2 7 15 5 10 7 Treads 20 | . 2 2 . . 1 . . . . 1 . . . . 1 5 . 6 2 Leg 25 | 2 1 . . . 3 4 . . 4 4 6 . . . . 1 . . . Wheel 9 | . . . . . . . . . 2 2 . . . . 1 4 . . . Hover 24 | . . . . . . . . . . 1 2 . . 2 4 1 5 4 5 Flight 5 | . . . . . . . . . . . . . . . 1 4 . . . Utility 141 | 1 7 1 1 . 11 7 2 8 7 15 8 3 1 7 27 9 6 15 5 Device 55 | . 1 . . . 3 1 . 4 1 6 4 3 1 3 9 3 2 11 3 Storage 17 | 1 5 . 1 . 1 . . 1 . . . . . . 4 2 . 1 1 Processor 18 | . . . . . . 2 1 . . . 1 . . 1 6 . 4 2 1 Hackware 4 | . . . . . 1 . . . . 3 . . . . . . . . . Protection 47 | . 1 1 . . 6 4 1 3 6 6 3 . . 3 8 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 1 7 . 8 2 12 2 3 9 10 4 . . 5 15 5 1 14 5 Energy Gun 7 | . . . . . . . . . . 2 . . . . 1 . . 4 . Energy Cannon 23 | . . . . . . 3 2 3 4 2 3 . . 1 2 1 . 2 . Ballistic Gun 25 | 2 1 4 . 4 2 4 . . . . 1 . . . 6 . . 1 . Ballistic Cannon 20 | . . 1 . . . . . . 1 4 . . . 3 4 2 . 2 3 Launcher 13 | . . 2 . 4 . . . . 3 . . . . . . 1 . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 2 1 . . . Slashing Weapon 14 | . . . . . . 5 . . 1 2 . . . 1 . . 1 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . Parts Lost 118 | . . 4 . . 2 3 . . 12 10 1 . . 18 2 24 3 12 27 Power 7 | . . 1 . . 1 . . . 1 . . . . 1 . 1 . 1 1 Propulsion 50 | . . 1 . . . 1 . . 3 7 1 . . 6 1 13 2 6 9 Utility 46 | . . 1 . . 1 2 . . 6 3 . . . 7 1 8 1 4 12 Weapon 15 | . . 1 . . . . . . 2 . . . . 4 . 2 . 1 5 Highest Loss Streak 27 | . . 2 . . 1 2 . . 7 5 1 . . 18 1 24 3 4 27 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . 1 . . . Average Slot Usage (%) 93 | . 99 99 100 100 94 99 100 99 97 84 88 100 100 89 81 80 71 75 79 Engine 6 | . 14 7 14 14 6 7 7 7 6 4 1 6 6 5 1 . . . . Core 1 | . . 6 . . 1 . . . . 1 4 . . . 3 4 4 1 . Treads 5 | . 3 27 28 28 23 . . . . 2 . . . . 2 14 . 11 . Leg 18 | . 24 . . . 9 29 30 30 28 8 8 40 40 34 . . . . . Wheel 1 | . . . . . . . . . . 15 4 . . . . . . . . Hover 2 | . . . . . . . . . . . 15 . . 1 16 5 21 3 18 Device 7 | . . . . . . 3 7 6 4 4 11 17 20 17 11 10 7 13 22 Storage 7 | . 17 14 14 14 9 7 7 7 7 6 6 6 6 5 4 5 4 4 3 Processor 7 | . . . . . . . 7 7 7 6 10 13 13 11 10 15 27 28 20 Hackware 1 | . . . . . 6 6 . . . 13 . . . . . . . . . Protection 15 | . 9 13 14 14 17 25 23 23 24 8 9 2 . . 12 14 . . . Energy Cannon 7 | . . . . . . 2 15 14 14 1 12 13 13 10 1 1 . 2 . Ballistic Gun 5 | . 28 22 28 27 18 9 . . . . . . . . 4 . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 14 32 38 38 38 69 80 76 124 119 114 113 115 111 111 81 132 35 128 87 Greatest Support 210 | 20 40 40 40 40 63 59 54 54 56 68 102 102 102 102 53 200 64 210 65 Greatest Overweight (x) 6 | 3 1 1 . . 1 1 1 2 2 3 3 1 1 1 3 6 . 1 3 Average Overweight (x) . | . . . . . . 1 1 1 1 1 2 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 25 20 25 15 25 25 Average Capacity 20 | 7 11 15 15 15 19 20 20 24 25 25 25 25 25 23 12 21 15 23 13 Most Carried 25 | 6 15 15 15 15 20 20 20 25 25 25 25 25 25 25 15 23 15 25 25 Average Carried 19 | 4 10 13 15 14 19 19 19 23 22 23 23 24 25 22 11 18 12 20 13 Final Capacity 25 | 8 15 15 15 15 20 20 20 25 25 25 25 25 25 5 15 15 15 25 5 Final Carried 25 | 6 14 15 15 15 20 18 20 25 22 22 25 25 25 5 15 13 15 25 4 Class Distribution -------------------- 77% | Mutant 18% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Matter Collected 5721 | 246 405 331 32 150 372 562 150 88 359 599 494 61 . 172 393 390 19 891 7 Remotely 524 | . . . . . 62 . . . . . . . . . . . . 462 . Salvage Created 6477 | . 444 313 . 106 493 844 75 . 779 444 297 27 . 257 272 332 57 1708 29 Parts 336 | . 33 23 . 17 41 45 7 . 18 23 10 4 . 7 15 19 5 67 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . 1 1 . . . . 2 . . . . 1 . . 3 . Parts Field Recycled 33 | . . . . . 9 . . 16 . . . . . . . . . 8 . Retrieved Matter 388 | . . . . . 42 . . 241 . . . . . . . . . 105 . Parts Self-Destructed 27 | . . . . . . . 1 . 7 . 7 . . 12 . . . . . Prevented 18 | . . . . . . . 7 . 11 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 150 | . 14 9 . 13 14 16 1 . 15 12 5 2 . 7 6 8 1 24 3 Melee 7 | . . . . . . 3 . . . 1 . . . 2 . . 1 . . Guns 46 | . 14 5 . . 14 7 . . . 1 . . . . 2 . . 3 . Cannons 53 | . . 2 . . . 5 1 . 8 9 4 1 . 4 2 3 . 13 1 AOE 32 | . . 2 . 13 . . . . 5 . . . . . 2 4 . 4 2 Classes Destroyed 17 | . 3 3 . . 2 3 . . 1 . . 1 . 1 . 1 . 2 . Worker 12 | . 1 . . . 1 . . . . 4 . . . . 2 2 1 1 . Builder 1 | . . . . . . . . . . . . . . . . 1 . . . Tunneler 3 | . . 2 . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Watcher 4 | . . . . . 1 1 . . . . . . . . . 1 . 1 . Swarmer 45 | . 6 . . 10 7 2 . . . 6 . . . 2 4 4 1 . 3 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . Grunt 58 | . 8 7 . 3 4 8 . . 7 4 3 . . 1 . . . 13 . Brawler 6 | . . . . . . . . . 5 . . . . 1 . . . . . Duelist 5 | . . . . . . 1 . . 1 . . . . 2 . . . 1 . Sentry 11 | . . 2 . . 2 2 1 . 2 . 1 . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . Hunter 3 | . . . . . 1 . . . . . . . . . . 2 . . . Programmer 16 | . . . . . . 3 . . . 2 1 . . . 2 2 . 6 . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . Thief 2 | . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 8 | . 3 4 . 7 6 4 1 . 7 3 2 2 . 7 4 6 1 8 3 Combat Bots Only 7 | . 3 2 . 7 4 4 1 . 7 3 2 2 . 7 4 4 1 7 3 Max Kills in Single Turn 4 | . 1 4 . 3 2 1 1 . 2 1 1 1 . 1 2 4 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 . . . . 2 . . . . . 2 2 . 2 1 Melee 1 | . . . . . . 1 . . . 1 . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Damage Taken 26230 | . 518 704 . 194 768 1410 33 . 1792 1973 70 131 . 3425 773 4883 396 5095 4065 Core 4349 | . 91 79 . 20 52 183 . . 290 131 15 15 . 487 59 929 44 353 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 863 | . . . . . . . . . . . . . . . . 83 . 780 . Redirected to Shielding 314 | . . . . . . . . . 42 9 . . . 61 88 54 . 60 . Core Remaining (%) 61 | 100 . . . 24 90 . . . 32 . . . . 23 94 19 96 75 . Volleys Fired 425 | . 39 29 . 8 47 54 1 . 32 47 8 6 . 15 21 21 . 85 12 Largest 2 | . 2 2 . 2 2 2 2 . 2 2 2 2 . 2 2 2 . 2 1 Hottest 208 | . 40 60 . 60 48 138 138 . 138 105 165 165 . 165 196 114 . 208 65 Shots Fired 703 | . 78 57 . 11 93 98 4 . 45 62 17 13 . 27 28 33 . 126 11 Gun 348 | . 78 33 . 2 93 78 . . . 6 . . . . 14 . . 44 . Cannon 316 | . . 15 . . . 20 4 . 33 56 17 13 . 27 14 31 . 78 8 Launcher 39 | . . 9 . 9 . . . . 12 . . . . . . 2 . 4 3 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 470 | . 78 48 . 2 93 78 . . 5 47 . . . 9 18 24 . 60 8 Thermal 118 | . . . . . . . . . . . 17 13 . 18 8 . . 62 . Explosive 34 | . . 9 . 9 . . . . 12 . . . . . . . . 1 3 Electromagnetic 81 | . . . . . . 20 4 . 28 15 . . . . 2 9 . 3 . Robot Hit Streak 30 | . 18 18 . 20 9 13 3 . 21 9 19 3 . 6 4 11 . 30 9 Robot Miss Streak 6 | . 4 3 . 1 4 3 . . 1 6 . 2 . 5 2 2 . 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . 2 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 535 | . 48 41 . 5 62 78 2 . 38 58 13 6 . 26 18 27 3 108 2 Core Hits 299 | . 21 26 . 14 27 29 2 . 34 35 5 2 . 14 8 20 2 48 12 Critical Kills 6 | . . . . . 1 1 . . . . 1 1 . . . . . 2 . Critical Parts Destroyed 13 | . 1 . . . 2 . . . 2 2 . . . 1 1 . . 4 . Critical Strikes 35 | . 1 . . . 3 3 . . 3 4 1 1 . 4 1 6 . 7 1 Meltdown 4 | . . . . . . . . . . . 1 1 . . . . . 2 . Destroy 14 | . 1 . . . 3 1 . . 2 2 . . . 1 . . . 4 . Blast 8 | . . . . . . . . . . 1 . . . . . 5 . 1 1 Corrupt 2 | . . . . . . . . . 1 . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . Sever 6 | . . . . . . 2 . . . 1 . . . 3 . . . . . Melee Attacks 109 | . . . . . . 14 . . 1 22 . . . 7 28 11 13 13 . Impact 39 | . . . . . . . . . . . . . . . 28 11 . . . Slashing 70 | . . . . . . 14 . . 1 22 . . . 7 . . 13 13 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 1 . . . 5 . . . . 3 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18173 | . 634 972 . 837 917 1847 49 . 1712 1587 415 199 . 825 756 1583 171 4857 812 Guns 4150 | . 634 284 . 17 899 935 . . . 70 . . . . 184 . . 1127 . Cannons 7625 | . . 204 . . . 486 49 . 813 923 415 199 . 617 203 799 . 2887 30 Explosions 4320 | . . 478 . 820 . 60 . . 899 . . . . . 105 530 . 646 782 Melee 1882 | . . . . . . 364 . . . 594 . . . 208 264 128 171 153 . Ramming 196 | . . 6 . . 18 2 . . . . . . . . . 126 . 44 . Kinetic 6680 | . 634 488 . 17 899 935 . . 158 685 . . . 252 148 620 . 1814 30 Thermal 3687 | . . . . . . . . . . . 415 199 . 365 308 36 . 2364 . Explosive 3487 | . . 478 . 820 . 60 . . 899 . . . . . . 278 . 170 782 Electromagnetic 2241 | . . . . . . 486 49 . 655 308 . . . . 36 395 . 312 . Impact 392 | . . . . . . . . . . . . . . . 264 128 . . . Slashing 1490 | . . . . . . 364 . . . 594 . . . 208 . . 171 153 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 1 3 3 3 1 7 7 7 . 18 . 7 . 22 21 Average Corruption 4 | . . . . . 1 2 3 3 1 3 7 5 . 16 . 1 . 12 17 Corruption Purged 7 | . . . . . . . . . . . . 7 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 149 | . . . . . 10 1 28 2 10 19 17 19 . 7 . 3 . 29 4 Message Errors 30 | . . . . . 1 . 6 1 2 4 5 3 . 1 . . . 6 1 Matter Fused 37 | . . . . . 2 1 9 1 2 4 2 5 . 3 . . . 8 . Heat Flow Errors 19 | . . . . . 4 . 5 . . 1 3 2 . . . 2 . 2 . Energy Discharges 21 | . . . . . 1 . 3 . 1 3 4 4 . 1 . . . 4 . Parts Rejected 4 | . . . . . 1 . . . 2 . . . . . . 1 . . . Data Loss (minor) 16 | . . . . . . . 1 . 3 5 1 2 . . . . . 4 . Data Loss (major) 5 | . . . . . . . 1 . . 1 . 2 . . . . . 1 . Misfires 6 | . . . . . . . 2 . . 1 1 1 . . . . . 1 . Alerts 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . 2 . . . . 2 Weapon Failures 4 | . . . . . 1 . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 851 | . . . . 41 . 28 . . 26 111 44 4 . 17 223 97 . 238 22 Projectiles 300 | . . . . . . . . . . 17 44 4 . 17 . 43 . 175 . Explosions 123 | . . . . 41 . . . . 26 . . . . . 19 . . 15 22 Melee 428 | . . . . . . 28 . . . 94 . . . . 204 54 . 48 . Knockbacks 39 | . . 3 . . . . . . . 17 . . . 1 . 9 . 9 . Impact 2 | . . . . . . . . . . . . . . . . 1 . 1 . Kinetic 34 | . . 3 . . . . . . . 16 . . . 1 . 7 . 7 . Secondary 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . Self-Inflicted Damage 704 | . . 115 . 71 . . . . 249 . . . . . 110 . . 67 92 Shots 23 | . . 5 . 3 . . . . 7 . . . . . 2 . . 4 2 Rammed 21 | . . 1 . . 3 . . . . . . . . . . 12 . 5 . Targets Rammed 26 | . . 1 . . 3 2 . . . . . . . . . 15 . 5 . Kicked 5 | . . . . . . 2 . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 8 170 . 54 235 224 244 . 48 208 159 234 . 285 273 216 24 300 . Average Temperature 73 | . 3 51 . 13 74 65 102 . 18 43 67 116 . 151 93 73 17 93 . Received Heat Transfer 3815 | . 219 336 . 18 252 357 12 . 438 339 18 . . 594 108 306 161 423 234 Effects 2 | . . . . . . . . . . . . . . 1 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . 1 . 7 . Total Turns 234 | . . . . . . . . . . . . . . . . 32 . 202 . Longest Duration 67 | . . . . . . . . . . . . . . . . 32 . 67 . Robots Corrupted 6 | . . . . . . 1 . . 2 1 . . . . . 1 . 1 . Combat Hostiles 6 | . . . . . . 1 . . 2 1 . . . . . 1 . 1 . Parts Fried 14 | . . . . . . 3 . . 2 2 . . . . 2 5 . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . 3 2 . . . Robots Melted 6 | . . . . . . . . . . . 1 1 . 1 . . . 3 . Combat Hostiles 6 | . . . . . . . . . . . 1 1 . 1 . . . 3 . Parts Melted 14 | . . . . . . . . . . . 4 2 . . . . . 8 . Heat Transferred 3914 | . . . . . . . . . . . 546 298 . 572 350 50 . 2098 . Parts Sabotaged 2 | . . . . . . . . . . 1 . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . 1 2 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Peak Influence 847 | . 250 203 . 407 230 353 . . . 208 . . . . 440 523 655 847 756 Initial 417 | . . . . . 64 19 . . . 25 . . . . 18 202 184 357 417 Average 227 | . 138 98 . 270 99 236 . . . 68 . . . . 213 339 296 566 545 Maximum Alert Level 3 | . 1 1 . 2 1 1 . . . 1 . . . . 2 2 2 3 3 Low Security (%) 50 | 100 58 99 . 14 97 38 . . . 92 . . . . 54 . 13 . . Level 1 32 | . 41 . . 51 2 61 . . . 7 . . . . 39 79 71 14 . Level 2 15 | . . . . 34 . . . . . . . . . . 6 19 14 65 87 Level 3 2 | . . . . . . . . . . . . . . . . . . 19 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 1 . . 1 5 . . 1 4 . . . 1 4 4 . 7 3 Investigation 5 | . 2 . . . 1 1 . . . . . . . . 1 . . . . Extermination 8 | . . . . . . 1 . . . 2 . . . . 1 1 . 2 1 Reinforcement 12 | . . . . . . . . . . 2 . . . . 2 3 . 3 2 Assault 5 | . . 1 . . . . . . 1 . . . . 1 . . . 2 . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Distress Signals 11 | . 3 . . . 2 . . . . . . . . . 1 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 21 11 . 13 24 19 1 . 19 38 5 4 . 17 36 39 18 38 42 Peak Tracking Total 30 | . 5 4 . 4 5 3 1 . 7 14 1 3 . 12 6 13 8 7 30 Tactical Retreats 33 | . . . . . 3 2 . . . 5 1 2 . 1 7 2 4 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Traps Triggered 13 | . 1 . . . 2 . . . . 2 . . . . 6 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 1 . 3 1 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Disabled 18 | . 1 . . 1 1 2 . . . 2 . . . . 1 5 1 2 2 Max in Single Turn 4 | . 1 . . 1 1 2 . . . 1 . . . . 1 4 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Machines Accessed 58 | . 5 . . . 8 5 3 . . 6 . . 4 . 14 7 2 3 1 Terminals 41 | . 3 . . . 7 4 . . . 6 . . . . 11 5 2 2 1 Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . 1 . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . . . Total Hacks 191 | . 19 . . . 25 14 8 . . 39 . . 32 . 29 15 3 5 2 Successful 110 | . 7 . . . 12 2 8 . . 19 . . 32 . 17 10 1 1 1 Failed 80 | . 11 . . . 13 12 . . . 20 . . . . 12 5 2 4 1 Catastrophic 7 | . . . . . 2 . . . . 1 . . . . 1 2 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 84 | . 15 . . . 14 5 . . . 19 . . . . 14 10 3 3 1 Terminals 127 | . 14 . . . 19 11 . . . 39 . . . . 23 12 3 4 2 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . Recycling Units 9 | . 5 . . . . . . . . . . . . . 3 . . 1 . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . . . . 2 . . . . Terminal Hacks 80 | . 4 . . . 6 1 8 . . 16 . . 32 . 9 4 . . . Record 18 | . . . . . . . 6 . . 1 . . 11 . . . . . . Part Schematic 17 | . 2 . . . 1 . . . . 1 . . 13 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . Robot Analysis 5 | . . . . . 1 . . . . 4 . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . 2 . . 3 . 1 . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 12 | . 1 . . . 1 1 . . . 2 . . . . 5 2 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . 2 . . . . Report Inventory 2 | . 1 . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 18 | . 2 . . . . 1 . . . 3 . . . . 5 4 1 1 1 Terminals 15 | . . . . . . . . . . 3 . . . . 5 4 1 1 1 Track 6 | . . . . . . . . . . 1 . . . . 1 3 . 1 . Botnet 8 | . . . . . . . . . . 1 . . . . 4 1 1 . 1 Disrupt 1 | . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 . . . 8 5 . . . 6 . . . . 13 6 2 3 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 3 . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 2 . . . 3 . . 15 . 1 . . 13 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Total Allies 5 | . . 1 . 1 . . . . 2 . . . . 1 . . . . . Largest Group 2 | . . 1 . 1 . . . . 2 . . . . 1 . . . . . Highest-Rated Group 96 | . . 31 . 31 . . . . 49 . . . . 96 . . . . . Highest-Rated Ally 96 | . . 31 . 31 . . . . 29 . . . . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . 4 . . . . . . 9 . . . . 6 . . . . . Total Damage 394 | . . 62 . . . . . . 154 . . . . 178 . . . . . Kills 3 | . . . . . . . . . 1 . . . . 2 . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Robot Analysis Total 5 | . . . . . 1 . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . 1 . 1 . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Turns Passed 19606 | 89 937 764 471 869 944 1255 1944 3006 1836 1215 856 1044 157 862 1293 645 208 876 335 Spaces Moved 10598 | 60 407 395 294 518 383 511 990 1149 693 761 499 525 82 494 1448 435 307 334 313 Core 59 | 6 . . . . . . . . . . . . . . . 1 . . 52 Treads 2001 | . 64 395 294 518 316 . . . . . . . . . 4 164 . 246 . Legs 4786 | 54 343 . . . 67 511 990 1149 617 . 83 525 82 364 . 1 . . . Wheels 1285 | . . . . . . . . . 76 761 413 . . . . 35 . . . Hover 2455 | . . . . . . . . . . . 3 . . 130 1444 222 307 88 261 Flight 12 | . . . . . . . . . . . . . . . . 12 . . . Fastest Speed 44 | 50 120 160 160 160 160 195 195 195 115 105 145 191 191 56 48 44 44 52 50 Average Speed 160 | 123 179 160 160 160 189 195 195 259 245 120 152 191 191 155 70 105 45 148 85 Slowest Speed 350 | 200 190 240 160 160 240 196 195 265 267 145 231 191 191 191 240 350 52 225 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 75 69 60 99 38 13 98 85 78 22 66 66 70 65 47 18 11 11 13 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 7 | . 2 . . . . . . 2 . . . 1 1 1 . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . 1 . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 . 1 1 1 1 . Scrap Searched 19 | . . . . 2 . . 3 4 1 . 5 2 . 2 . . . . . Spaces Dug 105 | . . . . 9 . 3 . . . 12 . . . . 47 7 6 17 4 Terrain Destroyed 453 | . . 46 . 74 . 44 . . 68 18 1 3 . 3 50 46 6 44 50 Melee 49 | . . . . . . 3 . . . 9 . . . . 18 7 6 6 . Projectile 48 | . . . . . . . . . . 9 1 3 . 3 9 8 . 11 4 AOE 356 | . . 46 . 74 . 41 . . 68 . . . . . 23 31 . 27 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Res Res Acc Total 12253 | 72 539 464 295 544 508 660 1002 1178 776 957 577 560 82 559 1642 559 349 556 374 Wait 313 | . 50 20 . 7 15 23 . 3 13 48 16 14 . 10 9 27 6 46 6 Move 10577 | 59 406 394 293 517 382 510 989 1148 692 760 498 524 81 493 1447 432 306 333 313 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . Pick Up 218 | 7 17 4 . 2 22 16 4 7 6 28 16 6 . 4 29 10 9 24 7 Fast Attach 102 | 5 3 4 . . 8 4 2 4 2 4 9 1 . . 26 9 7 12 2 Attach 109 | 1 . 3 . . 4 5 . 1 12 12 6 1 . 11 5 14 6 16 12 Detach 22 | . . . . . 1 . . 1 5 1 . . . 1 2 6 . 5 . Swap 139 | . 9 5 1 8 8 14 2 6 9 18 7 1 1 5 22 7 . 12 4 Drop 185 | . 15 4 1 2 18 18 4 8 . 17 17 7 . 13 30 6 2 5 18 Fire 425 | . 39 29 . 8 47 54 1 . 32 47 8 6 . 15 21 21 . 85 12 Melee 109 | . . . . . . 14 . . 1 22 . . . 7 28 11 13 13 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . 2 . . . . . . . . . 3 . . . Crush 21 | . . 1 . . 3 . . . . . . . . . . 12 . 5 . Escape Stasis 23 | . . . . . . . . . . . . . . . 23 . . . . Rewire 4 | . . . . . . . . . 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research -1/Access History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Discovered new exit (range 13) 1007 | -10/Materials | Discovered new exit (range 12) 1011 | -10/Materials | Discovered new exit (range 11) 1027 | -10/Materials | Entered Mines 1028 | -10/Mines | Met a Derelict testing a Signal Generator 1031 | -10/Mines | Learned Materials stockpile data 1102 | -10/Mines | Core integrity fell below 50% 1277 | -10/Mines | Discovered new exit (range 11) 1502 | -10/Mines | Discovered new exit (range 11) 1571 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1571 | -10/Mines | Discovered new exit (range 5) 1747 | -10/Mines | Build established: Scavenger-Mutant 1791 | -10/Mines | Entered Exiles 1831 | -10/Exiles | Met 8R-AWN 1857 | -10/Exiles | Met EX-HEX 1900 | -10/Exiles | Met EX-BIN 1923 | -10/Exiles | Met EX-DEC 2243 | -10/Exiles | Discovered new exit (range 14) 2262 | -10/Exiles | Entered Mines 2341 | -9/Mines | Destroyed 7 combat bots 2456 | -9/Mines | Learned Materials security intel 2477 | -9/Mines | Received a Mining Laser from a helpful Derelict 2803 | -9/Mines | Discovered new exit (range 8) 3011 | -9/Mines | Discovered new exit (range 8) 3131 | -9/Mines | Entered Materials 3131 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3773 | -8/Materials | Identified exit to Factory 4075 | -8/Materials | Entered Factory 4075 | -7/Factory | Evolved 2 slots: Utility x2 4202 | -7/Factory | Build established: Mutant 4266 | -7/Factory | Garrison activated, responded to threat 5300 | -7/Factory | Discovered new exit (range 5) 5310 | -7/Factory | Identified exit to Lower Caves 5330 | -7/Factory | Entered Lower Caves 5663 | -7/Lower Caves | Learned 8 Factory zone layouts 5663 | -7/Lower Caves | Learned 8 Research zone layouts 5663 | -7/Lower Caves | Learned Armory emergency access door positions 5663 | -7/Lower Caves | Learned Research garrison access intel 5762 | -7/Lower Caves | Encountered a Warlord checkpoint 6373 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6462 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6463 | -7/Lower Caves | Learned Factory stockpile data 7058 | -7/Lower Caves | Discovered new exit (range 5) 7274 | -7/Lower Caves | Entered Zion 7379 | -7/Zion | System corruption cleaned by Quarantine Array 7743 | -7/Zion | Discovered new exit (range 11) 8531 | -7/Zion | Found GAL Module 8604 | -7/Zion | Learned Factory recycling unit intel 8662 | -7/Zion | Learned Factory emergency access door positions 8713 | -7/Zion | Given A8's code to call for help 8845 | -7/Zion | Found Prototype Device 9170 | -7/Zion | Identified Bomb Factory No. 2 9494 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10280 | -7/Zion | Entered Proximity Caves 10757 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10788 | -6/Proximity Caves | Core integrity fell below 50% 10823 | -6/Proximity Caves | Lost 7 parts (1p2n3u1w) 10827 | -6/Proximity Caves | Destroyed 7 combat bots 11261 | -6/Proximity Caves | Spotted B-75 Beast 11464 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11941 | -6/Proximity Caves | Lost 3 parts (1n2u) 12106 | -6/Proximity Caves | Discovered new exit (range 5) 12109 | -6/Proximity Caves | Learned Factory emergency access door positions 12116 | -6/Proximity Caves | Entered Factory 12116 | -6/Factory | Evolved 2 slots: Propulsion x2 12117 | -6/Factory | Identified exit to Factory 12117 | -6/Factory | Identified exit to Lower Caves 12120 | -6/Factory | Loaded intel: 6 recycling unit locations 12678 | -6/Factory | Build established: Hacker-Mutant 13247 | -6/Factory | Discovered exit to Factory (range 15) 13249 | -6/Factory | Lost 5 parts (3n2u) 13324 | -6/Factory | Cargo convoy interrupted 13331 | -6/Factory | Entered Lower Caves 13525 | -6/Lower Caves | Learned Factory emergency access door positions 13635 | -6/Lower Caves | Build established: Scavenger-Mutant 14078 | -6/Lower Caves | Discovered new exit (range 6) 14187 | -6/Lower Caves | Entered another Lower Caves area 14277 | -6/Lower Caves | Build established: Mutant 15160 | -6/Lower Caves | Discovered new exit (range 6) 15231 | -6/Lower Caves | Entered Data Miner 15231 | -6/Data Miner | Discovered new exit (range 7) 15268 | -6/Data Miner | Met Data Miner 15308 | -6/Data Miner | Learned location of Section 7 (-2) 15308 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15342 | -6/Data Miner | Received God Mode back door access code from Data Miner 15388 | -6/Data Miner | Entered Proximity Caves 15474 | -5/Proximity Caves | Learned Factory interactive machine intel 15517 | -5/Proximity Caves | Escorted by Enhanced Grunt 15942 | -5/Proximity Caves | Learned location of Warlord (-5) 16100 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16139 | -5/Proximity Caves | Core integrity fell below 50% 16154 | -5/Proximity Caves | System corruption reached 10% 16164 | -5/Proximity Caves | Destroyed 7 combat bots 16210 | -5/Proximity Caves | Lost 18 parts (1p6n7u4w) 16248 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16250 | -5/Proximity Caves | Entered Factory 16250 | -5/Factory | Evolved 2 slots: Utility x2 16252 | -5/Factory | Loaded intel: 52 interactive machine locations 17044 | -5/Factory | Spotted B-75 Beast 17354 | -5/Factory | Discovered new exit (range 6) 17390 | -5/Factory | Identified exit to Upper Caves 17538 | -5/Factory | Discovered new exit (range 7) 17543 | -5/Factory | Entered another Factory area 17543 | -4/Factory | Evolved 2 slots: Utility x2 17574 | -4/Factory | Spotted B-86 Titan 17656 | -4/Factory | Identified exit to Upper Caves 17656 | -4/Factory | Identified exit to Extension 17656 | -4/Factory | Identified exit to Armory 18116 | -4/Factory | Spotted B-86 Titan 18169 | -4/Factory | Core integrity fell below 50% 18169 | -4/Factory | Discovered new exit (range 9) 18188 | -4/Factory | Core integrity fell below 20% 18188 | -4/Factory | Entered Research 18188 | -3/Research | Evolved 2 slots: Utility x2 18190 | -3/Research | Loaded intel: 4 garrison access locations 18218 | -3/Research | Lost 24 parts (1p13n8u2w) 18289 | -3/Research | Discovered new exit (range 3) 18368 | -3/Research | Discovered new exit (range 6) 18396 | -3/Research | Entered another Research area 18396 | -2/Research | Evolved 2 slots: Utility x2 18423 | -2/Research | Lost 3 parts (2n1u) 18806 | -2/Research | Found Prototype Processor 18806 | -2/Research | Identified Exp. Core Analyzer 18933 | -2/Research | First assault squad dispatched 18942 | -2/Research | System corruption reached 10% 18978 | -2/Research | Incoming assault squad redirected 19009 | -2/Research | Destroyed 7 combat bots 19012 | -2/Research | Lost 4 parts (1n2u1w) 19171 | -2/Research | Lost 4 parts (2n2u) 19245 | -2/Research | Discovered new exit (range 13) 19272 | -2/Research | Entered Access 19272 | -1/Access | Evolved 2 slots: Weapon x2 19544 | -1/Access | System corruption reached 10% 19555 | -1/Access | Core integrity fell below 50% 19579 | -1/Access | Core integrity fell below 20% 19607 | -1/Access | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 19556_ P-80 Master resets S-43 Plague, system corruption cleaned. 19556_ Y-72 Warden suffers critical hit (Burn). 19557_ Adv. Coolant Injector destroyed. 19557_ P-80 Master resets B-74 Champion, system corruption cleaned. 19564_ Acquired Adv. Reaction Control System. 19567_ Dropped Imp. Component Analysis Suite. 19569_ P-80 Master resets P-80 Master, system corruption cleaned. 19571_ K-01 Serf destroyed. 19572_ Dropped Biometal Leg. 19574_ Acquired Drone Bay. 19575_ Door malfunctions. 19577_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19578_ Gyrokinetic Inverter destroyed. 19583_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 19584_ Adv. Reaction Control System destroyed. 19586_ NYM>YTJTSX=IML