Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 21:41:31 Player: Benkyo Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (39) 195 Value Destroyed (1219) 1219 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (870) 870 TOTAL SCORE: 8184 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 37 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite System Shield System Guard Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Melee Analysis Suite Improved Plasma Cutter Powered Hammer Heavy Pick Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer System Shield System Guard > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- High-capacity Matter Pod Rocket Launcher Powered Hammer [Rating: 58] Favorites ----------- Power None Propulsion None Utility Improved Terrain Scan Processor Device Improved Terrain Scanner Processor Improved Terrain Scan Processor Hackware System Shield Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 80 | 3 . . . 2 1 . 4 . . 11 5 10 . 44 Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 39 | 1 . . . . . . 3 . . 8 2 7 . 18 Device 11 | 1 . . . . . . . . . 1 . 2 . 7 Storage . | . . . . . . . . . . . . . . . Processor 25 | . . . . . . . 3 . . 6 2 4 . 10 Hackware 3 | . . . . . . . . . . 1 . 1 . 1 Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 . . . 2 1 . 1 . . 3 3 3 . 26 Energy Gun 8 | 1 . . . . 1 . . . . . . . . 6 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . 2 Special Weapon 1 | . . . . 1 . . . . . . . . . . Impact Weapon 25 | . . . . . . . 1 . . 3 3 1 . 17 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . 2 . 2 Parts Lost 15 | . . . . 1 . . . . 2 . 3 . 1 8 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . . 1 . 3 . 1 5 Weapon 5 | . . . . 1 . . . . 1 . . . . 3 Highest Loss Streak 2 | . . . . 1 . . . . 2 . 2 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 28 28 22 27 28 23 31 38 30 60 66 69 66 69 Device 7 | . 14 14 11 11 11 11 9 7 7 11 7 . 5 5 Processor 41 | . . . . . . . 13 23 19 41 48 53 45 55 Hackware 3 | . . . . . . . . . . 5 6 8 8 4 Ballistic Gun 2 | . 14 14 11 11 11 11 9 7 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 9 | 3 3 3 3 3 4 4 3 3 3 3 6 3 3 9 Greatest Support 9 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 9 Greatest Overweight (x) 2 | . . . . . 1 1 . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 3 4 4 4 4 4 5 5 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 4 4 4 5 5 5 5 5 5 4 5 5 4 Class Distribution -------------------- 51% | Scout 41% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Mutant | -6/Extension Hacker-Mutant | -5/Factory Hacker-Scout | -5/Waste Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Matter Collected 1223 | 248 . . . . 114 . 6 . . . 196 28 . 631 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1361 | 113 . . . 40 . . 16 . . . 88 50 . 1054 Parts 75 | 9 . . . . . . 1 . . . 2 3 . 60 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Combat Hostiles Destroyed 24 | . . . . 6 . . . . . . 1 . . 17 Melee 6 | . . . . . . . . . . . 1 . . 5 Guns 7 | . . . . . . . . . . . . . . 7 AOE 8 | . . . . 6 . . . . . . . . . 2 Classes Destroyed 12 | 2 . . . 1 . . 1 . . . 2 . . 6 Builder 10 | . . . . . . . 1 . . . 1 1 . 7 Tunneler 3 | 2 . . . . . . . . . . . . . 1 Recycler 2 | 1 . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . 1 1 . 1 Watcher 2 | . . . . . . . . . . . . . . 2 Swarmer 6 | . . . . . . . . . . . . . . 6 Grunt 2 | . . . . . . . . . . . 1 . . 1 Sentry 3 | . . . . . . . . . . . . . . 3 Hunter 1 | . . . . . . . . . . . . . . 1 Programmer 6 | . . . . . . . . . . . . . . 6 Assembled 6 | . . . . 6 . . . . . . . . . . Best Kill Streak 6 | 3 . . . 6 . . 1 . . . 1 1 . 6 Combat Bots Only 6 | . . . . 6 . . . . . . 1 . . 4 Max Kills in Single Turn 5 | 1 . . . 5 . . 1 . . . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . . 5 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Hostile Shots Fired 167 | . . 6 . 11 . 6 1 . 7 1 21 . 1 113 Missed 54 | . . 4 . 2 . 3 1 . 1 . 9 . . 34 Damage Taken 2562 | . . 18 . 251 . 43 . . 157 18 312 . 34 1729 Core 1534 | . . 10 . 146 . 26 . . 131 18 176 . 34 993 Absorbed by Shields 35 | . . . . . . . . . . . . . . 35 Core Remaining (%) 85 | 100 . 96 . . . 57 100 . 81 . 77 . . . Volleys Fired 29 | 6 . . . 5 . . 9 . . . . . . 9 Largest 2 | 2 . . . 2 . . 1 . . . . . . 1 Hottest 100 | 60 . . . 100 . . 20 . . . . . . 46 Shots Fired 97 | 12 . . . 7 . . 9 . . . . . . 69 Gun 85 | 12 . . . 4 . . 9 . . . . . . 60 Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . . 2 . . . . . . . . . 9 Special 1 | . . . . 1 . . . . . . . . . . Kinetic 19 | 6 . . . 4 . . 9 . . . . . . . Thermal 67 | 6 . . . 1 . . . . . . . . . 60 Explosive 11 | . . . . 2 . . . . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | 6 . . . 7 . . 4 . . . . . . 13 Robot Miss Streak 3 | 1 . . . 3 . . 2 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 60 | . . . . . . . . . . . . . . 60 Shots Hit Robots 105 | 9 . . . 2 . . 6 . . . 4 2 . 82 Core Hits 51 | 4 . . . 9 . . 2 . . . 1 1 . 34 Critical Kills 1 | . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 4 Critical Strikes 5 | . . . . . . . . . . . 1 . . 4 Smash 5 | . . . . . . . . . . . 1 . . 4 Melee Attacks 63 | . . . . . . . . . . 4 14 3 . 42 Impact 45 | . . . . . . . . . . 4 14 2 . 25 Slashing . | . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . 1 . 17 Sneak Attacks 13 | . . . . . . . . . . . 2 1 . 10 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4536 | 95 . . . 243 . . 79 . . . 231 107 . 3781 Guns 1986 | 95 . . . 41 . . 79 . . . . . . 1771 Cannons . | . . . . . . . . . . . . . . . Explosions 718 | . . . . 202 . . . . . . . . . 516 Melee 1822 | . . . . . . . . . . . 231 107 . 1484 Ramming 10 | . . . . . . . . . . . . . . 10 Kinetic 151 | 31 . . . 41 . . 79 . . . . . . . Thermal 1835 | 64 . . . . . . . . . . . . . 1771 Explosive 718 | . . . . 202 . . . . . . . . . 516 Electromagnetic . | . . . . . . . . . . . . . . . Impact 1116 | . . . . . . . . . . . 231 29 . 856 Slashing . | . . . . . . . . . . . . . . . Piercing 706 | . . . . . . . . . . . . 78 . 628 Highest Corruption 9 | . . . . . . . . . . . . . 1 9 Average Corruption 5 | . . . . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . 1 Effects 25 | . . . . . . . . . . . . . . 25 Message Errors 10 | . . . . . . . . . . . . . . 10 Matter Fused 1 | . . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 633 | . . . . 12 . . . . . . 130 19 . 472 Projectiles . | . . . . . . . . . . . . . . . Explosions 31 | . . . . 12 . . . . . . . . . 19 Melee 602 | . . . . . . . . . . . 130 19 . 453 Knockbacks 7 | . . . . . . . . . . . 3 . . 4 Impact 7 | . . . . . . . . . . . 3 . . 4 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . 73 . . . . . . . . . 65 Shots 5 | . . . . 2 . . . . . . . . . 3 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 178 | . . . . 7 . . . . . . 3 . . 178 Average Temperature 66 | . . . . 7 . . . . . . 3 . . 83 Received Heat Transfer 331 | . . . . . . 27 . . . 9 139 . . 156 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . . 3 4 . 6 Impact Corruptions 20 | . . . . . . . . . . . 4 2 . 14 Robots Melted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Melted 8 | . . . . . . . . . . . . . . 8 Heat Transferred 2111 | 150 . . . . . . . . . . . . . 1961 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Peak Influence 447 | 15 9 3 21 13 . 45 112 50 38 138 131 102 65 447 Initial 67 | . 9 3 . 7 . . 17 50 38 9 67 53 35 38 Average 170 | 5 9 3 7 8 . 12 46 50 31 61 90 91 41 274 Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 Low Security (%) 66 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 35 Level 1 19 | . . . . . . . . . . . . . . 38 Level 2 13 | . . . . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . . . 2 . . 2 1 1 . 11 Investigation 6 | . . . . . . . . . . 1 . 1 . 4 Extermination 3 | . . . . . . . . . . 1 . . . 2 Reinforcement 7 | . . . . . . . 2 . . . 1 . . 4 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Distress Signals 4 | . . . . . . . 1 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 88 | . . 3 . 19 . 3 10 . 2 5 6 1 5 34 Peak Tracking Total 20 | . . 3 . 20 . 3 7 . 2 5 2 1 6 8 Tactical Retreats 9 | . . . . 1 . 2 1 . . 3 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Traps Triggered 9 | . . . . . . . . . 2 . 3 1 . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Machines Disabled 4 | . . . . . . . . . . . 1 1 . 2 Max in Single Turn 1 | . . . . . . . . . . . 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Machines Accessed 24 | . . . 2 . 2 . 2 2 . 2 2 3 . 9 Terminals 19 | . . . 2 . . . 2 1 . 2 2 3 . 7 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 Total Hacks 55 | . . . 6 . 2 . 5 3 . 6 4 6 . 23 Successful 17 | . . . 4 . 2 . 1 1 . 3 1 2 . 3 Failed 38 | . . . 2 . . . 4 2 . 3 3 4 . 20 Catastrophic 12 | . . . . . . . 2 1 . . . 2 . 7 Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . . . 4 . 1 . 3 . . 3 . 4 . 16 Terminals 49 | . . . 6 . . . 5 2 . 6 4 6 . 20 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . 2 Terminal Hacks 12 | . . . 3 . 2 . 1 1 . 1 1 2 . 1 Record 1 | . . . . . 1 . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . . . 1 . 1 . 1 . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . . . . . . 2 . . . 1 Terminals 4 | . . . 1 . . . . . . 2 . . . 1 Botnet 3 | . . . 1 . . . . . . 1 . . . 1 Operators 1 | . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . . . 2 . . . 2 1 . 2 2 2 . 9 Full Trace Events 6 | . . . . . . . . . . 1 . 1 . 4 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Total Allies 5 | . . . . . . . . . . . 5 . . . Largest Group 3 | . . . . . . . . . . . 3 . . . Highest-Rated Group 90 | . . . . . . . . . . . 90 . . . Highest-Rated Ally 39 | . . . . . . . . . . . 39 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . 20 . . . Total Damage 294 | . . . . . . . . . . . 294 . . . Kills 3 | . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Turns Passed 2399 | 57 11 16 24 38 209 55 116 29 15 266 257 132 45 1129 Spaces Moved 3410 | 47 22 20 48 41 279 102 178 58 30 405 337 210 89 1544 Core 3410 | 47 22 20 48 41 279 102 178 58 30 405 337 210 89 1544 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 50 50 50 50 50 73 51 50 50 50 50 51 50 50 51 Slowest Speed 150 | 50 50 50 50 50 100 100 50 50 50 50 100 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 10 11 9 18 60 35 31 3 48 15 59 8 80 58 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 21 | . . . . 1 . . . . . 3 7 . . 10 Terrain Destroyed 93 | . . . . 18 . . . . . 3 7 . . 65 Melee 20 | . . . . . . . . . . 3 7 . . 10 Projectile 8 | . . . . 1 . . . . . . . . . 7 AOE 65 | . . . . 17 . . . . . . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Ext Fac Was Fac Total 3848 | 66 21 25 47 49 282 104 194 57 29 457 396 231 88 1802 Wait 165 | 8 . 5 . . . . 2 . . 34 15 . . 101 Move 3397 | 46 21 19 47 40 278 101 177 57 29 404 336 210 88 1544 Hop . | . . . . . . . . . . . . . . . Pick Up 15 | 2 . 1 . 1 2 1 . . . . 1 1 . 6 Fast Attach 42 | 3 . . . . . . 4 . . 8 2 7 . 18 Attach 36 | . . . . 2 1 . . . . 3 3 1 . 26 Detach 33 | 1 . . . 1 . . 1 . . 3 2 2 . 23 Swap 2 | . . . . . . . . . . . . 2 . . Drop 25 | . . . . . 1 2 1 . . 1 1 5 . 14 Fire 29 | 6 . . . 5 . . 9 . . . . . . 9 Melee 63 | . . . . . . . . . . 4 14 3 . 42 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . 15 . . 18 Rewire 7 | . . . . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 16) 69 | -10/Materials | Entered Mines 76 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 80 | -10/Mines | Discovered new exit (range 11) 85 | -10/Mines | Entered Materials 85 | -9/Materials | Evolved 2 slots: Utility x2 97 | -9/Materials | Discovered new exit (range 14) 109 | -9/Materials | Entered Mines 110 | -9/Mines | Assembled infested the area 115 | -9/Mines | Assisted by a Guerilla fighting off Assembled 145 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 145 | -9/Mines | Discovered new exit (range 5) 147 | -9/Mines | Entered Exiles 160 | -9/Exiles | Met 8R-AWN 168 | -9/Exiles | Met EX-HEX 188 | -9/Exiles | Met EX-DEC 190 | -9/Exiles | Learned location of Zion (-7) 198 | -9/Exiles | Met EX-BIN 205 | -9/Exiles | Aligned with FarCom system 206 | -9/Exiles | Given EX-Vault access code 217 | -9/Exiles | Opened EX-Vault 222 | -9/Exiles | Found AWS/Thermal 244 | -9/Exiles | Warned to stay clear of 0b10 Research branches 336 | -9/Exiles | Build established: Mutant 347 | -9/Exiles | Discovered new exit (range 10) 356 | -9/Exiles | Left Exiles lab with AWS/Thermal 356 | -9/Exiles | Entered Mines 405 | -8/Mines | Discovered new exit (range 3) 411 | -8/Mines | Entered Materials 411 | -8/Materials | Evolved 2 slots: Utility x2 520 | -8/Materials | Discovered new exit (range 15) 527 | -8/Materials | Entered Factory 527 | -7/Factory | Evolved 2 slots: Utility x2 556 | -7/Factory | Identified exit to DSF 556 | -7/Factory | Entered DSF 561 | -7/DSF | Discovered new exit (range 19) 571 | -7/DSF | Entered Factory 571 | -6/Factory | Evolved 2 slots: Utility x2 668 | -6/Factory | Build established: Scout 807 | -6/Factory | Discovered new exit (range 12) 837 | -6/Factory | Entered Extension 860 | -6/Extension | Energy Cycler disabled 860 | -6/Extension | Rescued a captive Derelict 860 | -6/Extension | Rescued a captive Derelict 860 | -6/Extension | Rescued a captive Derelict 864 | -6/Extension | Rescued a captive Derelict 866 | -6/Extension | Rescued a captive Derelict 866 | -6/Extension | Rescued a captive Derelict 868 | -6/Extension | Rescued a captive Derelict 868 | -6/Extension | Rescued a captive Derelict 869 | -6/Extension | Rescued a captive Derelict 874 | -6/Extension | Rescued a captive Derelict 874 | -6/Extension | Rescued a captive Derelict 1087 | -6/Extension | Discovered new exit (range 10) 1088 | -6/Extension | Discovered new exit (range 6) 1090 | -6/Extension | Identified exit to Cetus 1091 | -6/Extension | Identified exit to Factory 1094 | -6/Extension | Entered Factory 1094 | -5/Factory | Evolved 2 slots: Utility x2 1171 | -5/Factory | Identified exit to Factory 1226 | -5/Factory | Sucked down chute 1226 | -5/Factory | Entered Waste 1241 | -5/Waste | EMP discharged 1241 | -5/Waste | Spotted C-40 Crusher 1254 | -5/Waste | Spotted C-40 Crusher 1255 | -5/Waste | Spotted C-40 Crusher 1256 | -5/Waste | Spotted C-40 Crusher 1261 | -5/Waste | Spotted C-40 Crusher 1261 | -5/Waste | Discovered new exit (range 14) 1261 | -5/Waste | Spotted C-40 Crusher 1267 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1270 | -5/Waste | Identified exit to Factory 1271 | -5/Waste | Entered Factory 1286 | -5/Factory | Spotted B-75 Beast 1350 | -5/Factory | Discovered new exit (range 19) 1416 | -5/Factory | Identified exit to Upper Caves 1644 | -5/Factory | Core integrity fell below 50% 1810 | -5/Factory | Garrison activated, responded to threat 2396 | -5/Factory | Discovered exit to Factory (range 8) 2399 | -5/Factory | Core integrity fell below 20% 2400 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 02284_ H-66 Slayer misfires. 02284_ Slug penetrates Neutrino Reactor. 02285_ H-66 Slayer system terminally corrupted. 02285_ Targeting Computer fried. 02287_ Acquired 51 matter. 02319_ BY&W7PWYS48TX >EZ/QFE&MYWK 02348_ System corrupted: Energy discharge (-22). 02358_ ALERT: Cargo convoy en route, clear transfer corridor. 02392_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02396_ EXIT=FOUND: FACTORY 02397_ Adv. Melee Analysis Suite destroyed. 02398_ Weight Redist. System severed. 02398_ Knocked back. 02399_ Acquired 10 matter. 02400_ Slammed into H-71 Marshal. 02400_ Destabilizing: Core damaged (-20). 02400_ H-71 Marshal calls for reinforcements. 02400_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ?????#?#?### # ## ## """" """ # | | ??????#????####### ## ## """" """ # | | ????#?????########+## ## """" # | | ??????#????# # ## """" # | | ???????????# ] # ## """" + | | ??????#??#?# ! # ## """" [ # | | ???????????# # ## # | | ???????????# """" ###### # | | ??????????## """" #???############### | | ???????????# """" #???"? ? ???????? | | ???????????# """" # ??"?? ?""???????? | | ???????????# """" #?? ??????????????? | | ???????????# """" #?????????????????? | | ???????????# #?????????????????? | | ???????????# """" #?????????????????? | | ???????????# """" #?????????????????? | | ???????????# """" #?????????????????? | | ???????????# """" #?????????????????? | | ???????????# """" ! #?????????????????? | | ???????????# """" #?????????????????? | | ???????????# #?????????????????? | | ??????????#########;#######+#####?????? | | ??????????# c % ? | | ????????s?# c! ? | | # # c ? | | # sss @ k ?? | | # ] # H % ?? | | # ??# ##########+#########??? | | # ????# #?????????????????????? | | # ???????#######?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Additional Mass Support 6 Corruption Containment 24 Corruption Block 15 Evasion (%) 50 Targeting Accuracy 24 Melee Accuracy 24 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorConcussiveBattery Manual? 0 Play Time 01:04:23 Cumulative 528.4 hours Start 2024.04.03 @ 18:57:41 End 2024.04.13 @ 21:41:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 99 Adventurer 1 Explorer 6 Win Type - Total 44 Types 15/3/14/1/1/1/7/1/1 Lore% 88 Gallery% 92 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b87b2a2f-07b4-443a-b182-340fb5e00202