Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.26 @ 13:48:41 Player: Sleece Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (142) 142 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1327 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 46/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Faulty Cooled Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 5 2 16 16 Power 9 | 1 1 3 4 Engine 9 | 1 1 3 4 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 2 4 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 6 | . . 2 4 Utility 7 | 1 . 2 4 Device 4 | . . 1 3 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 1 1 9 4 Energy Gun 6 | 1 . 3 2 Energy Cannon . | . . . . Ballistic Gun 3 | . . 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . . 2 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 1 2 . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . . 2 14 Power 3 | . . . 3 Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 6 | . . 2 4 Highest Loss Streak 14 | . . 1 14 Average Slot Usage (%) 73 | . 81 78 62 Engine 11 | . 14 14 7 Wheel 3 | . 28 . . Flight 21 | . . 26 22 Device 3 | . . 1 7 Storage 2 | . 14 . . Processor 3 | . . . 9 Protection 4 | . . 6 1 Energy Gun 9 | . 14 9 8 Ballistic Gun 3 | . . 5 1 Special Weapon 5 | . . 8 3 Special Melee Weapon 2 | . 10 3 . Naked Turns . | . . . . Heaviest Build 12 | 9 12 12 11 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 4 Average Capacity 4 | 4 6 4 4 Most Carried 6 | 5 6 6 4 Average Carried 3 | 3 5 4 2 Final Capacity 6 | 6 6 4 4 Final Carried 6 | 5 6 4 1 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 273 | 40 . 182 51 Remotely . | . . . . Salvage Created 174 | . . 103 71 Parts 24 | . . 13 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . . 6 4 Guns 7 | . . 3 4 AOE 3 | . . 3 . Classes Destroyed 4 | . . 3 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 10 | . . 6 4 Best Kill Streak 4 | . . 3 4 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1117 | . . 280 837 Core 482 | . . 77 405 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 24 | . . 12 12 Largest 2 | . . 2 2 Hottest 140 | . . 100 140 Shots Fired 43 | . . 20 23 Gun 39 | . . 17 22 Cannon . | . . . . Launcher . | . . . . Special 4 | . . 3 1 Kinetic 17 | . . 9 8 Thermal 15 | . . 3 12 Explosive . | . . . . Electromagnetic 11 | . . 8 3 Robot Hit Streak 4 | . . 3 4 Robot Miss Streak 4 | . . 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 23 | . . 12 11 Core Hits 14 | . . 8 6 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 5 | . . 5 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 343 | . . 229 114 Guns 174 | . . 60 114 Cannons . | . . . . Explosions 121 | . . 121 . Melee . | . . . . Ramming . | . . . . Kinetic 39 | . . 18 21 Thermal 242 | . . 169 73 Explosive . | . . . . Electromagnetic 62 | . . 42 20 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . 10 . Projectiles . | . . . . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 65 | . . 65 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 78 | . . 78 75 Average Temperature 33 | . . 31 35 Received Heat Transfer 147 | . . 24 123 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 385 | . . 200 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 196 | . 25 186 196 Average Influence 122 | . 10 157 127 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 2 10 18 Peak Tracking Total 10 | . 2 4 10 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 14 | . 7 . 7 Successful 9 | . 4 . 5 Failed 5 | . 3 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 7 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Record 1 | . . . 1 Emergency Access Points 1 | . . . 1 Locate Traps 1 | . 1 . . Surveillance Status 1 | . 1 . . Recall Investigation 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 4 | . . 4 . Non-combat 3 | . . 3 . Combat 1 | . . 1 . Robot Hacks Applied 4 | . . 4 . parse_system 1 | . . 1 . no_distress 3 | . . 3 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 1 | . . 1 . Total Damage 21 | . . 21 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 604 | 35 64 302 203 Spaces Moved 907 | 29 76 553 249 Core 6 | 2 . . 4 Treads . | . . . . Legs . | . . . . Wheels 107 | 27 76 4 . Hover . | . . . . Flight 794 | . . 549 245 Fastest Speed 34 | 50 80 37 34 Average Speed 42 | 77 80 37 37 Slowest Speed 200 | 80 80 200 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 1 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 19 95 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile 1 | . . 1 . AOE 4 | . . 4 . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1061 | 39 77 615 330 Wait 59 | . . 10 49 Move 896 | 28 75 550 243 Hop 4 | . . 1 3 Pick Up 15 | 6 . 6 3 Fast Attach 17 | 4 1 6 6 Attach 9 | 1 . 1 7 Detach 3 | . . 2 1 Swap 13 | . 1 9 3 Drop 16 | . . 13 3 Fire 24 | . . 12 12 Melee 5 | . . 5 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 100 | -10/Materials | Entered Mines 134 | -10/Mines | Received a Mining Laser from a helpful Derelict 251 | -10/Mines | Learned location of Zion (-7) 254 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 280 | -10/Mines | Discovered new exit (range 5) 373 | -10/Mines | Excavation squad dispatched 373 | -10/Mines | A large section of the Mines collapsed 399 | -10/Mines | Discovered new exit (range 10) 402 | -10/Mines | Entered Materials 402 | -9/Materials | Evolved 2 slots: Propulsion x2 476 | -9/Materials | Build established: Scavenger-Mutant 572 | -9/Materials | Core integrity fell below 50% 596 | -9/Materials | Core integrity fell below 20% 605 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Material Compactor disabled. Lgt. Assault Rifle destroyed. Flight Unit melted. S-10 Pest destroyed. Acquired 10 matter. Acquired 11 matter. Acquired Flight Unit. Acquired Lgt. Ion Engine. R-06 Scavenger collects Lgt. Assault Rifle. Acquired 10 matter. Beam Rifle destroyed. Flight Unit destroyed. Identified Cld. Ion Engine. Malfunction: System corrupted (+3). Lgt. Ion Engine destroyed. Imp. Terrain Scanner destroyed. Flight Unit destroyed. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????# #??????????????????????? | | ??########??????????????#^#??????????????????????? | | ??? #??????????????# #??????????????????????? | | ???? #??????????????#@#??????????????????????? | | ????? #??????????????#%#??????????????????????? | | ?????# #??????????????#[#??????????????????????? | | ###### #??????????????# #??????????????????????? | | # #??????????????# #??????????????????????? | | # ################Y#######+???????????????? | | """ # ???????? | | """" / ???????? | | """" # ???????? | | """" # ################## ####### ????????? | | """ # ###??????????????? T#?????????????????? | | # T#??????????????? ##?????????????????? | | ###### ""#??????????????? #??????????????????? | | ###???????????????? #??????????????????? | | #?????????????????? #??????????????????? | | #?????????????????? #??????????????????? | | ##########??????????????????? ??????????????????? | | #########???????????????????? ??????????????????? | | ???????????? ?????????????????? | | #########?????????????????????##?????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 93 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessFortressSource Manual? 0 Play Time 00:31:35 Cumulative 4.2 hours Start 2020.04.26 @ 12:09:33 End 2020.04.26 @ 13:48:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 07043406-d66e-449f-ae9f-8a9b461cfd75