Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.19 @ 12:11:23 Player: RomanTheEvil Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (110) 550 Value Destroyed (3772) 3772 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1762) 1762 TOTAL SCORE: 11624 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 226 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -5 Cogmind --------- Core Integrity 0/1000 Matter 268/300 Energy 149/150 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Weight Redist. System Makeshift Terrain Scan Processor Improved Armor Integrity Analyzer Makeshift ECM Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Grenade Launcher Dirty Datajack (20) Signal Generator Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III Micro Fission Core > --- PROPULSION ------- Backup Propulsion III Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Trap Scanner Makeshift Terrain Scan Processor Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Dirty Datajack Dirty Datajack > --- INVENTORY -------- Backup Propulsion III Heavy Battle Rifle Improved Grenade Launcher Signal Generator [Rating: 74] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . . 2 . 2 . . . . Power 2 | . . . . 1 . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 5 | . . . . 1 2 . . 1 . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 122 | 6 . 23 2 17 18 . 1 . 6 19 . 5 11 14 Power 22 | 1 . 3 . 5 4 . . . . 4 . . 1 4 Engine 9 | 1 . 3 . 2 3 . . . . . . . . . Core 11 | . . . . 3 1 . . . . 4 . . 1 2 Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 42 | 2 . 9 . 5 6 . . . 4 10 . . 2 4 Treads 8 | . . . . 3 1 . . . 4 . . . . . Leg 17 | 2 . 5 . 2 2 . . . . 4 . . . 2 Wheel 4 | . . 4 . . . . . . . . . . . . Hover 9 | . . . . . 3 . . . . 4 . . . 2 Flight 4 | . . . . . . . . . . 2 . . 2 . Utility 27 | 1 . 5 . 3 2 . . . 2 3 . 5 . 6 Device 9 | . . . . 2 2 . . . . 1 . 1 . 3 Storage 4 | 1 . 2 . . . . . . . . . . . 1 Processor 3 | . . . . 1 . . . . . . . 1 . 1 Hackware 4 | . . . . . . . . . . 1 . 3 . . Protection 7 | . . 3 . . . . . . 2 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 . 6 2 4 6 . 1 . . 2 . . 8 . Energy Gun 7 | 1 . 1 . . 3 . . . . 1 . . 1 . Energy Cannon 4 | . . . . 2 . . . . . 1 . . 1 . Ballistic Gun 7 | 1 . 1 2 2 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 3 | . . 1 . . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . 3 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 . Special Melee Weapon 2 | . . . . . . . . . . . . . 2 . Unidentified Prototypes 7 | . . . 1 . 3 . . . . . . . 3 . Parts Lost 49 | . . 7 1 1 9 . . . 5 9 2 . . 15 Power 11 | . . 1 1 . 1 . . . . 3 1 . . 4 Propulsion 16 | . . 3 . 1 2 . . . 2 3 1 . . 4 Utility 13 | . . . . . 4 . . . 2 1 . . . 6 Weapon 9 | . . 3 . . 2 . . . 1 2 . . . 1 Highest Loss Streak 7 | . . 5 1 1 2 . . . 4 7 3 . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 85 89 93 97 64 . . 6 39 29 25 43 65 54 Engine 6 | . 14 11 5 4 9 . . . . . . . 7 . Core 3 | . . . . 13 2 . . . . 2 . . . 1 Treads 4 | . . . . 13 7 . . . 24 . . . . . Leg 7 | . 28 18 . 3 4 . . . . 1 18 16 . 4 Wheel 7 | . . 23 44 18 . . . . . . . . . . Hover 1 | . . . . . 1 . . . . 9 . . 3 1 Device 4 | . . . . 8 8 . . . . 1 . 4 5 4 Storage 6 | . 14 11 11 9 6 . . . . . . . . 2 Processor 4 | . . . . 8 6 . . . . . . 3 5 8 Hackware 3 | . . . . . . . . . . 4 5 17 23 11 Protection 2 | . . 6 11 . . . . . 10 2 . . . 1 Energy Gun 2 | . 14 8 . . 1 . . . . 3 . . 1 . Energy Cannon 1 | . . . . 13 . . . . . . . . . . Ballistic Gun 6 | . 14 3 21 4 12 . . . . . . . . . Naked Turns 364 | . . . . . 105 155 99 . . 5 . . . . Heaviest Build 41 | 13 13 26 24 41 40 . 6 6 36 34 7 3 18 39 Greatest Support 120 | 20 20 48 48 64 64 3 3 3 120 60 45 3 19 40 Greatest Overweight (x) 9 | 1 . 1 . 2 3 . 1 1 1 3 . . 1 9 Average Overweight (x) . | . . . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 5 5 5 5 5 5 5 5 10 Average Capacity 8 | 7 8 8 10 10 9 5 5 5 5 5 5 5 5 7 Most Carried 10 | 1 5 9 9 10 10 5 5 4 5 5 4 5 5 6 Average Carried 6 | . 3 5 8 8 9 5 4 4 3 4 3 4 4 4 Final Capacity 10 | 8 8 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 4 9 8 10 5 5 4 4 5 3 4 5 4 3 Class Distribution -------------------- 67% | Mutant 25% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Matter Collected 2202 | 226 85 426 73 289 590 . . . 75 46 38 108 128 118 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3570 | . 176 814 50 1108 792 . . . 4 36 . . . 590 Parts 199 | . 14 40 2 66 45 . . . 1 3 . . . 28 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . . 26 Prevented 1 | . . . . . . . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 97 | . 8 22 1 28 23 . . . 1 . . . . 14 Melee 17 | . . 2 . . . . . . 1 . . . . 14 Guns 49 | . 8 13 1 9 18 . . . . . . . . . Cannons 16 | . . . . 16 . . . . . . . . . . AOE 9 | . . 4 . 1 4 . . . . . . . . . Classes Destroyed 12 | . 2 4 . 2 4 . . . . . . . . . Worker 4 | . . 3 . . 1 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 6 | . . 1 . 2 2 . . . . 1 . . . . Swarmer 35 | . 6 4 . 15 5 . . . 1 . . . . 4 Grunt 36 | . 2 12 1 9 9 . . . . . . . . 3 Brawler 2 | . . . . . 1 . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 12 | . . 5 . 4 2 . . . . . . . . 1 Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 10 | . . . . . 5 . . . . . . . . 5 Best Kill Streak 8 | . 5 8 1 5 5 . . . 1 1 . . . 4 Combat Bots Only 6 | . 5 6 1 5 4 . . . 1 . . . . 4 Max Kills in Single Turn 3 | . 2 3 1 2 2 . . . 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 2 . . . . . . . . . Melee 1 | . . 1 . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 1163 | . 32 232 13 119 242 28 6 . 166 149 29 . 1 146 Missed 379 | . 13 72 4 31 76 13 2 . 40 64 11 . . 53 Damage Taken 9955 | . 138 1678 92 845 1761 174 44 . 2046 1492 239 . 17 1429 Core 2194 | . 22 204 9 138 407 174 26 . 205 508 74 . 17 410 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 2873 | . 45 488 29 250 528 51 13 . 579 407 71 . 5 407 Regen/Repaired (Parts) 312 | . . 221 . 91 . . . . . . . . . . Core Remaining (%) 66 | 100 91 . 46 74 . . 13 . 75 . . . . . Volleys Fired 210 | . 18 75 7 52 55 . . . . 3 . . . . Largest 2 | . 2 2 2 2 2 . . . . 1 . . . . Hottest 138 | . 60 60 46 138 90 . . . . 75 . . . . Shots Fired 362 | . 36 109 15 104 95 . . . . 3 . . . . Gun 273 | . 36 104 15 28 87 . . . . 3 . . . . Cannon 76 | . . . . 76 . . . . . . . . . . Launcher 13 | . . 5 . . 8 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 182 | . 18 54 15 28 67 . . . . . . . . . Thermal 85 | . 18 50 . . 14 . . . . 3 . . . . Explosive 13 | . . 5 . . 8 . . . . . . . . . Electromagnetic 82 | . . . . 76 6 . . . . . . . . . Robot Hit Streak 25 | . 8 24 25 21 23 . . . . 2 . . . . Robot Miss Streak 3 | . 2 3 1 3 3 . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 4 . . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 334 | . 27 103 13 74 84 . . . . 2 . . . 31 Core Hits 231 | . 9 39 2 44 124 . . . . 2 . . . 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 5 . . . . . . . . . . . . Critical Strikes 10 | . . 6 . . . . . . . . . . . 4 Burn 1 | . . 1 . . . . . . . . . . . . Smash 5 | . . 5 . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . 4 Melee Attacks 52 | . . 18 . . . . . . . . . . . 34 Impact 18 | . . 18 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 34 | . . . . . . . . . . . . . . 34 Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 9685 | . 321 2136 191 2009 2437 . . . 17 81 . . . 2493 Guns 3618 | . 321 1070 191 296 1685 . . . . 55 . . . . Cannons 1605 | . . . . 1605 . . . . . . . . . . Explosions 1263 | . . 436 . 103 724 . . . . . . . . . Melee 3119 | . . 630 . . . . . . . . . . . 2489 Ramming 80 | . . . . 5 28 . . . 17 26 . . . 4 Kinetic 2538 | . 166 529 191 296 1356 . . . . . . . . . Thermal 1199 | . 155 541 . . 448 . . . . 55 . . . . Explosive 1058 | . . 436 . 103 519 . . . . . . . . . Electromagnetic 1691 | . . . . 1605 86 . . . . . . . . . Impact 630 | . . 630 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 2489 | . . . . . . . . . . . . . . 2489 Highest Corruption 8 | . . 1 1 . 7 7 7 . 1 7 7 7 7 8 Average Corruption 4 | . . 1 1 . 4 7 7 . 1 3 7 7 7 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 91 | . . 2 3 . 51 5 3 . . 2 1 7 1 16 Message Errors 21 | . . . . . 11 3 1 . . 1 . . . 5 Matter Fused 18 | . . 1 . . 6 2 . . . . 1 3 1 4 Heat Flow Errors 12 | . . . 1 . 6 . 1 . . . . . . 4 Energy Discharges 13 | . . . 1 . 9 . 1 . . . . 2 . . Parts Rejected 3 | . . 1 . . 2 . . . . . . . . . Parts Fused 3 | . . . . . 1 . . . . . . 1 . 1 Data Loss (minor) 11 | . . . . . 8 . . . . 1 . . . 2 Data Loss (major) 3 | . . . . . 3 . . . . . . . . . Misfires 2 | . . . 1 . 1 . . . . . . . . . Alerts 4 | . . . . . 3 . . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 708 | . . 184 . 153 92 . . . . . . . . 279 Projectiles 70 | . . . . 70 . . . . . . . . . . Explosions 175 | . . . . 83 92 . . . . . . . . . Melee 463 | . . 184 . . . . . . . . . . . 279 Knockbacks 4 | . . 3 . 1 . . . . . . . . . . Impact 4 | . . 3 . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . 4 . 111 2 . . . . 12 . . . 2 Shots 3 | . . 1 . 2 . . . . . . . . . . Rammed 12 | . . . . 2 5 . . . 1 3 . . . 1 Targets Rammed 13 | . . . . 2 5 . . . 2 3 . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . Highest Temperature 284 | . 54 187 199 284 233 . 233 . . 260 . . . 237 Average Temperature 79 | . 29 34 108 86 90 . 131 . . 123 . . . 115 Received Heat Transfer 3075 | . 66 876 63 252 573 18 . . 531 507 84 . 9 96 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . Parts Fried 17 | . . 1 . 16 . . . . . . . . . . Impact Corruptions 9 | . . 9 . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 5 | . . 2 . . 3 . . . . . . . . . Heat Transferred 2372 | . 350 1354 . . 594 . . . . 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Peak Influence 624 | . 203 367 91 624 364 . . 67 98 194 . . . . Initial 243 | . . . 50 30 243 . . 67 43 26 . . . . Average 155 | . 144 147 70 336 124 . . 67 58 67 . . . . Maximum Alert Level 2 | . 1 1 . 2 1 . . . . . . . . . Low Security (%) 67 | 100 41 73 100 15 76 . . 100 100 100 . . . . Level 1 27 | . 58 26 . 54 23 . . . . . . . . . Level 2 5 | . . . . 29 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 4 . 2 14 . . . 1 . . . . . Investigation 9 | . 1 3 . 2 3 . . . . . . . . . Extermination 5 | . . . . . 5 . . . . . . . . . Reinforcement 3 | . . 1 . . 1 . . . 1 . . . . . Assault 1 | . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Distress Signals 2 | . . 1 . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 212 | . 12 35 3 40 35 8 2 . 16 28 9 . 8 16 Peak Tracking Total 14 | . 4 6 2 5 4 9 2 . 11 14 7 . 7 5 Tactical Retreats 22 | . . 1 . 3 5 1 . . 3 5 2 . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Traps Triggered 6 | . . . . . 4 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . 8 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Machines Disabled 7 | . . . . 2 5 . . . . . . . . . Max in Single Turn 2 | . . . . 2 2 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Machines Accessed 38 | . 6 7 . 7 8 . . 1 . 1 . 1 7 . Terminals 26 | . 6 6 . 6 7 . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 121 | . 20 19 . 25 28 . . 2 . 3 . 4 20 . Successful 75 | . 8 13 . 11 16 . . 1 . 2 . 4 20 . Failed 46 | . 12 6 . 14 12 . . 1 . 1 . . . . Catastrophic 8 | . 1 . . 4 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 38 | . 15 2 . 9 12 . . . . . . . . . Terminals 82 | . 20 15 . 23 22 . . 2 . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 6 | . . 4 . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 55 | . 6 9 . 9 6 . . 1 . . . 4 20 . Record 23 | . . . . . . . . . . . . 4 19 . Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . 2 . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . . 1 . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . . . Emergency Access Points 4 | . 1 1 . 1 1 . . . . . . . . . Terminal Index 4 | . 1 1 . 1 1 . . . . . . . . . Alert Level 5 | . 2 2 . 1 . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . . 2 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . 4 . 2 . . . . . . . . . . Scan Component 3 | . . 2 . 1 . . . . . . . . . . Repair 3 | . . 2 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . 4 . . . . . . . . . Terminals 6 | . 2 . . . 4 . . . . . . . . . Assimilate 4 | . 1 . . . 3 . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . Hacking Detections 23 | . 6 7 . 5 5 . . . . . . . . . Full Trace Events 11 | . 2 4 . 2 3 . . . . . . . . . Feedback Events 2 | . . 1 . . 1 . . . . . . . . . Corruption 2 | . . 1 . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . 2 . 1 . . . . . . . . . . Time 102 | . . 64 . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Total Allies 5 | . . . 2 . 1 . . . . 2 . . . . Largest Group 2 | . . . 2 1 1 . . . . 2 . . . . Highest-Rated Group 38 | . . . 38 31 20 . . . . 28 . . . . Highest-Rated Ally 31 | . . . 31 31 20 . . . . 14 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 23 | . . . 6 10 5 . . . . 2 . . . . Total Damage 385 | . . . 102 168 115 . . . . . . . . . Kills 7 | . . . 2 3 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . 1 . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Turns Passed 7375 | 57 401 892 397 1023 2164 155 109 3 224 453 70 223 417 787 Spaces Moved 5935 | 39 275 530 397 535 1102 309 207 3 125 485 128 420 874 506 Core 1725 | 6 . . . . 260 309 207 3 8 80 116 420 257 59 Treads 1149 | . . . . 346 686 . . . 117 . . . . . Legs 937 | 33 275 175 . 91 34 . . . . 31 12 . . 286 Wheels 850 | . . 355 397 98 . . . . . . . . . . Hover 677 | . . . . . 122 . . . . 374 . . 25 156 Flight 597 | . . . . . . . . . . . . . 592 5 Fastest Speed 37 | 50 120 90 90 90 50 50 50 100 50 50 50 50 37 40 Average Speed 103 | 118 120 100 90 144 174 50 52 100 155 82 53 50 42 136 Slowest Speed 500 | 190 120 190 90 260 250 50 100 100 160 200 90 50 100 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 51 59 73 58 34 53 26 . 87 14 35 52 91 62 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . Known Exits Taken 4 | . . 1 . 1 . 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 . 1 . 1 . 1 . . 1 1 1 1 . Scrap Searched 12 | . . . 1 . . 1 1 . . . 1 4 . 4 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 79 | . . 15 . 37 27 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 79 | . . 15 . 37 27 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Upp Upp War Pro Total 6723 | 50 310 752 422 684 1243 308 207 3 153 533 128 432 922 576 Wait 215 | . 12 62 15 42 39 . . . 8 7 . 1 23 6 Move 5917 | 38 274 529 396 534 1101 308 206 3 124 484 127 419 868 506 Hop 1 | . . . . . . . . . . . . . 1 . Pick Up 110 | 6 5 30 1 21 6 . . . 8 7 1 3 10 12 Fast Attach 26 | . . . . 1 7 . . . 3 12 . 3 . . Attach 67 | 6 . 13 1 5 5 . 1 . 3 7 . 2 10 14 Detach 4 | . . . . . 1 . . . . 1 . . 1 1 Swap 29 | . . 10 1 11 6 . . . . . . . 1 . Drop 76 | . 1 15 1 16 14 . . . 4 9 . 3 8 5 Fire 210 | . 18 75 7 52 55 . . . . 3 . . . . Melee 49 | . . 18 . . . . . . . . . . . 31 Ram 5 | . . . . . 1 . . . . 3 . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 8 | . . . . 2 4 . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 6 | . . . . . 4 . . . 1 . . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 6) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x2 484 | -9/Materials | Discovered new exit (range 9) 595 | -9/Materials | Discovered new exit (range 9) 882 | -9/Materials | Lost 5 parts (1p3n1w) 920 | -9/Materials | Repaired Maul 954 | -9/Materials | Repaired Hrd. Light Armor Plating 1010 | -9/Materials | Identified exit to Mines 1010 | -9/Materials | Identified exit to Storage 1246 | -9/Materials | Discovered new exit (range 12) 1328 | -9/Materials | Core integrity fell below 50% 1351 | -9/Materials | Entered Mines 1354 | -9/Mines | Learned location of 1 exit from Lower Caves 1393 | -9/Mines | Learned Materials stockpile data 1633 | -9/Mines | Learned location of Storage (-9) 1732 | -9/Mines | Discovered new exit (range 9) 1748 | -9/Mines | Entered Materials 1748 | -8/Materials | Accompanied by 1 ally 1748 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1753 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2052 | -8/Materials | Discovered new exit (range 3) 2056 | -8/Materials | Identified exit to Factory 2183 | -8/Materials | Repaired Imp. Light Armor Plating? 2675 | -8/Materials | Discovered exit to Factory (range 15) 2771 | -8/Materials | Entered Factory 2771 | -7/Factory | Evolved 2 slots: Utility x2 3033 | -7/Factory | Garrison activated, responded to threat 4600 | -7/Factory | Garrison activated, responded to threat 4868 | -7/Factory | Core integrity fell below 50% 4927 | -7/Factory | Discovered new exit (range 5) 4935 | -7/Factory | Entered Lower Caves 4936 | -7/Lower Caves | Identified exit to Lower Caves 5084 | -7/Lower Caves | Core integrity fell below 20% 5090 | -7/Lower Caves | Entered another Lower Caves area 5118 | -7/Lower Caves | Learned 4 Factory zone layouts 5195 | -7/Lower Caves | Discovered new exit (range 5) 5199 | -7/Lower Caves | Entered Factory 5199 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5202 | -6/Factory | Identified exit to DSF 5202 | -6/Factory | Entered DSF 5258 | -6/DSF | Additional patrols routed to DSF 5389 | -6/DSF | Discovered new exit (range 14) 5426 | -6/DSF | Entered Factory 5426 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5457 | -5/Factory | Lost 4 parts (2n2u) 5593 | -5/Factory | Fabricated E-15 Imp? 5606 | -5/Factory | Discovered new exit (range 7) 5802 | -5/Factory | Build established: Hacker-Mutant 5838 | -5/Factory | Lost 7 parts (3p2n1u1w) 5879 | -5/Factory | Core integrity fell below 50% 5879 | -5/Factory | Entered Upper Caves 5893 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5911 | -5/Upper Caves | Learned location of Armory (-4) 5923 | -5/Upper Caves | Lost 3 parts (1p1n1w) 5941 | -5/Upper Caves | Discovered new exit (range 15) 5949 | -5/Upper Caves | Entered another Upper Caves area 5950 | -5/Upper Caves | Encountered a Warlord checkpoint 6036 | -5/Upper Caves | Learned Extension emergency access door positions 6154 | -5/Upper Caves | Discovered new exit (range 9) 6172 | -5/Upper Caves | Entered Warlord 6187 | -5/Warlord | Discovered new exit (range 9) 6201 | -5/Warlord | System corruption cleaned by Quarantine Array 6351 | -5/Warlord | Found Signal Generator 6427 | -5/Warlord | Warlord's base attacked by MAIN.C 6466 | -5/Warlord | Met Warlord 6516 | -5/Warlord | Found Prototype Piercing Weapon 6517 | -5/Warlord | Identified Vortex Lance 6520 | -5/Warlord | Found Prototype Energy Cannon 6521 | -5/Warlord | Identified Vortex Driver 6523 | -5/Warlord | Found Prototype Energy Gun 6524 | -5/Warlord | Identified Vortex Rail 6526 | -5/Warlord | Found Vortex Lance 6589 | -5/Warlord | Entered Proximity Caves 6636 | -4/Proximity Caves | Lost 6 parts (2p1n3u) 6821 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6960 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 7053 | -4/Proximity Caves | Core integrity fell below 20% 7090 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 7273 | -4/Proximity Caves | Learned 4 Research zone layouts 7376 | -4/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07140_ Dropped Vortex Lance. 07213_ System corrupted: Matter fused (-7). 07236_ System corrupted: Matter fused (-6). 07259_ System corrupted: Heat flow error (+212). 07273_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x4). 07287_ Searching scrap... 07287_ Found Mak. Sword. 07287_ Found Adv. Weight Redist. System. 07287_ Found Imp. Field Recycling Unit. 07287_ Found Adv. Cryofiber Web. 07287_ Found 28 Matter. 07288_ Acquired 28 matter. 07291_ K,4H% LN U:YDOKNS VEP 6 07291_ Acquired Adv. Weight Redist. System. 07318_ PPL:7ILH>T#5ZWT97YG9APM0H8Z#X58 07344_ Slammed into P-70 Sage. 07344_ Backup Propulsion III destroyed. 07360_ Hacking Suite destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ???????????## ##???????????????????????????????? | | ?????????### ##??????????????????????????????? | | ????????## ##?????????????????????????????? | | ????????# $###???????????????????????????? | | #?######?# #???????????????????????????? | | #?# #### #?########??????????????????? | | ### #?# #?# ???????????????????? | | ?# ### #?## ## ### ?????????????????????? | | ?# ##?# #??# ## ## #??????????????????????? | | ?# #### ##?# ## ## p @#??????????????????????? | | ?# #?# ## ## ####??????????????????????? | | ?# #?# ## ## #?????????????????????????? | | ?# #### #?# ##????????????????????????? | | ?## ##??# ### #????????????????????????? | | ??##????# #????????????????????????? | | ######?## ##????????????????????????? | | ### ## #?????????????????????????? | | ## ## ## ## #???????????????????????? | | ### ### #####? #??????????????????????? | | ## #?# ###?#? #??????????????????????? | | # ###### ## ? ???????????????????????? | | ##??## ?? ??????????????????????? | | ####???# ??? #?????????????????????? | | ##??????# ??? ##?????????????????????? | | ##?????## #?? ?#???????????????????????? | | #???### ####????????????????????????????? | | #??## #######??????#?## ??????????????? | | ##??# ## ##???? ## ??????????????? | | # ##???# #### ?????????????? | | # #????##### #?????????????? | | # #????????# ##????????????? | | # ###??????# ????????????? | | # ##????## ### ?????????????? | | ###??# ##?? ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 45 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 41 Defensive Hacking 11 Item Schematics ----------------- Imp. Titanium Leg | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Scanalyzed Katana | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just Browsing More Dakka Please Challenges ------------ None Game ------ Seed EnergyTrackerSpear Manual? 0 Play Time 02:19:49 Cumulative 32.4 hours Start 2024.05.18 @ 13:18:47 End 2024.05.19 @ 12:11:23 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b098d1d3-36cd-4b99-8f9e-926d91611193