Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 19:42:17 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (1830) 1830 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (723) 723 TOTAL SCORE: 4718 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 56 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 103/400 Matter 18/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Treads Improved Flight Unit Structural Scanner Improved Light Armor Plating Improved Light Armor Plating System Shield Heavy Assault Rifle Improved Light Cannon Datajack Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Great Maul > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Flight Unit Structural Scanner Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Datajack [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 52 | 6 14 3 24 1 2 2 Power 5 | 1 1 . 3 . . . Engine 5 | 1 1 . 3 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 2 . 5 1 . . Treads 10 | 2 2 . 5 1 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 3 . 7 . . 1 Device 1 | . 1 . . . . . Storage 2 | 1 1 . . . . . Processor 3 | . . . 2 . . 1 Hackware . | . . . . . . . Protection 6 | . 1 . 5 . . . Artifact . | . . . . . . . Weapon 25 | 2 8 3 9 . 2 1 Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 5 . 1 . . 1 Ballistic Cannon 7 | . 2 1 4 . . . Launcher 5 | . . 2 3 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 13 | . 3 . 6 1 . 3 Power 2 | . . . 2 . . . Propulsion 5 | . 1 . 1 1 . 2 Utility 2 | . . . 1 . . 1 Weapon 4 | . 2 . 2 . . . Highest Loss Streak 3 | . 3 . 2 1 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 100 97 93 96 87 Engine 12 | . 14 14 10 11 11 11 Treads 29 | . 25 28 32 26 33 26 Device 2 | . 12 . . . . . Storage 12 | . 14 14 11 11 11 11 Processor 5 | . . . 10 11 7 10 Protection 9 | . . 14 11 11 11 6 Ballistic Gun 6 | . 25 . 4 . . 4 Ballistic Cannon 7 | . 1 14 14 . . . Launcher 6 | . . 13 . 11 11 11 Impact Weapon 3 | . . . . 11 11 6 Naked Turns . | . . . . . . . Heaviest Build 42 | 13 40 40 42 36 36 36 Greatest Support 66 | 40 40 40 66 66 64 64 Greatest Overweight (x) 1 | 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 11 Average Carried 13 | 2 11 14 14 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 14 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1744 | 224 454 38 946 40 36 6 Remotely . | . . . . . . . Salvage Created 2057 | . 500 37 1304 97 . 119 Parts 149 | . 31 15 82 8 . 13 Haulers Intercepted 7 | . 1 . 6 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 56 | . 6 9 29 4 . 8 Guns 7 | . 6 . 1 . . . Cannons 22 | . . . 22 . . . AOE 27 | . . 9 6 4 . 8 Classes Destroyed 13 | . 7 1 3 . . 2 Worker 3 | . 1 . 2 . . . Builder 6 | . 4 1 1 . . . Tunneler 3 | . 1 . 1 1 . . Hauler 7 | . 1 . 6 . . . Recycler 3 | . . . 3 . . . Operator 2 | . 1 . 1 . . . Drone 1 | . . . . . . 1 Watcher 5 | . 3 . 2 . . . Swarmer 23 | . . 9 8 . . 6 Grunt 20 | . 6 . 10 4 . . Brawler 2 | . . . 2 . . . Sentry 9 | . . . 9 . . . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 2 4 8 4 . 4 Combat Bots Only 7 | . 2 3 7 4 . 4 Max Kills in Single Turn 3 | . 2 3 2 2 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 291 | . 57 38 151 6 . 39 Missed 73 | . 13 9 35 3 . 13 Damage Taken 2995 | . 572 238 1369 96 . 720 Core 436 | . 100 39 176 . . 121 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 79 | . . . . . 79 . Core Remaining (%) 72 | 100 . 44 . . . . Volleys Fired 180 | . 56 7 89 8 . 20 Largest 2 | . 2 2 2 1 . 2 Hottest 78 | . 40 78 78 30 . 53 Shots Fired 315 | . 110 9 160 8 . 28 Gun 145 | . 110 . 27 . . 8 Cannon 132 | . . 5 127 . . . Launcher 38 | . . 4 6 8 . 20 Special . | . . . . . . . Kinetic 277 | . 110 5 154 . . 8 Thermal . | . . . . . . . Explosive 38 | . . 4 6 8 . 20 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 9 9 12 2 . 4 Robot Miss Streak 6 | . 4 1 3 1 . 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 191 | . 71 4 99 4 . 13 Core Hits 114 | . 28 9 51 7 . 19 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 5 | . 1 1 3 . . . Destroy 1 | . 1 . . . . . Blast 4 | . . 1 3 . . . Melee Attacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5385 | . 936 528 2510 400 . 1011 Guns 1248 | . 936 . 241 . . 71 Cannons 1816 | . . 46 1770 . . . Explosions 2274 | . . 482 452 400 . 940 Melee . | . . . . . . . Ramming 47 | . . . 47 . . . Kinetic 3064 | . 936 46 2011 . . 71 Thermal 27 | . . 27 . . . . Explosive 2247 | . . 455 452 400 . 940 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . 3 11 . . . . Message Errors 2 | . . 2 . . . . Matter Fused 2 | . . 2 . . . . Heat Flow Errors 1 | . . 1 . . . . Data Loss (minor) 3 | . 2 1 . . . . Data Loss (major) 6 | . 1 5 . . . . Overload Shots . | . . . . . . . Overflow Damage 53 | . . 13 26 . . 14 Projectiles 8 | . . . 8 . . . Explosions 45 | . . 13 18 . . 14 Melee . | . . . . . . . Knockbacks 14 | . . 1 13 . . . Impact . | . . . . . . . Kinetic 13 | . . 1 12 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 138 | . . 10 15 52 . 61 Shots 6 | . . 1 1 2 . 2 Rammed 5 | . . . 5 . . . Targets Rammed 7 | . . . 7 . . . Kicked . | . . . . . . . Crushed 2 | . . . 2 . . . Highest Temperature 132 | . 5 90 132 4 . 7 Average Temperature 36 | . 2 31 41 3 . 4 Received Heat Transfer 882 | . 330 . 456 24 . 72 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . 50 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 682 | . 149 270 682 400 . . Initial 265 | . . 10 . 265 . . Average 173 | . 36 65 344 260 . . Maximum Alert Level 2 | . . 1 2 2 . . Low Security (%) 59 | 100 100 92 20 . . . Level 1 24 | . . 7 35 83 . . Level 2 16 | . . . 43 16 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . 7 1 . . Investigation 6 | . 1 . 4 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 16 9 46 4 . 12 Peak Tracking Total 11 | . 3 3 11 3 . 3 Tactical Retreats 7 | . 2 . 5 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . 1 2 1 . . Max in Single Turn 1 | . . 1 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 16 | . 6 . 7 1 1 1 Terminals 12 | . 6 . 5 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 15 . 16 1 3 1 Successful 23 | . 10 . 8 1 3 1 Failed 13 | . 5 . 8 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual 36 | . 18 . 17 . . 1 Terminals 30 | . 15 . 14 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 5 . 2 1 3 1 Record 1 | . . . . . . 1 Part Schematic 3 | . . . . . 3 . Robot Analysis 3 | . 3 . . . . . Open Door 1 | . . . . 1 . . Terminal Index 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . 5 . . . Terminals 9 | . 5 . 4 . . . Botnet 7 | . 4 . 3 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Mechanics 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 5 . 5 . . . Full Trace Events 6 | . 3 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . . . 1 4 . Largest Group 4 | . . . . 1 4 4 Highest-Rated Group 159 | . . . . 31 159 159 Highest-Rated Ally 41 | . . . . 31 41 41 Total Orders . | . . . . . . . Ally Attacks 30 | . . . . . . 30 Total Damage 511 | . . . . . . 511 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 5 | . . 2 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 7668 | 123 1500 1605 1960 728 1387 365 Spaces Moved 4441 | 73 750 987 1032 490 915 194 Core 7 | 7 . . . . . . Treads 4434 | 66 750 987 1032 490 915 194 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 145 145 150 150 Average Speed 154 | 150 169 160 146 145 150 161 Slowest Speed 240 | 160 240 160 160 150 150 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 5 78 97 77 80 89 41 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 257 | . . 40 50 64 . 103 Melee 2 | . . . 2 . . . Projectile 4 | . . 2 2 . . . AOE 251 | . . 38 46 64 . 103 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4925 | 83 870 1003 1322 498 933 216 Wait 149 | . 15 5 129 . . . Move 4435 | 72 749 986 1031 489 914 194 Hop . | . . . . . . . Pick Up 54 | 5 21 1 20 . 7 . Fast Attach 12 | 6 4 . 1 . . 1 Attach 13 | . 2 1 9 1 . . Detach . | . . . . . . . Swap 29 | . 8 2 15 . 3 1 Drop 44 | . 15 1 19 . 9 . Fire 180 | . 56 7 89 8 . 20 Melee 2 | . . . 2 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . . 7 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 593 | -10/Materials | Discovered new exit (range 8) 1182 | -10/Materials | Lost 3 parts (1n2w) 1218 | -10/Materials | Discovered new exit (range 8) 1280 | -10/Materials | Discovered new exit (range 10) 1497 | -10/Materials | Discovered new exit (range 14) 1624 | -10/Materials | Entered Mines 1721 | -10/Mines | Core integrity fell below 50% 1749 | -10/Mines | Discovered new exit (range 8) 2105 | -10/Mines | Discovered new exit (range 11) 2141 | -10/Mines | Learned location of 1 exit from Materials 2154 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2449 | -10/Mines | Learned location of 2 exits from Materials 3229 | -10/Mines | Entered Materials 3229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3230 | -9/Materials | Identified exit to Materials 3230 | -9/Materials | Identified exit to Mines 4382 | -9/Materials | Destroyed 7 combat bots 4972 | -9/Materials | Discovered exit to Materials (range 16) 5189 | -9/Materials | Entered Mines 5190 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5437 | -9/Mines | Met a Derelict shopkeep closing up shop 5457 | -9/Mines | Discovered exit to Materials (range 9) 5478 | -9/Mines | Received a Mining Laser from a helpful Derelict 5536 | -9/Mines | Learned Materials stockpile data 5917 | -9/Mines | Entered Zion 5971 | -7/Zion | Given A8's code to call for help 6066 | -7/Zion | Identified exit to Proximity Caves 6403 | -7/Zion | Found Unknown Hackware 6413 | -7/Zion | Found Unknown Hackware 6416 | -7/Zion | Found Unknown Hackware 6418 | -7/Zion | Found Unknown Hackware 6426 | -7/Zion | Found Unknown Hackware 6445 | -7/Zion | Learned Factory fabricator intel 6509 | -7/Zion | Imprinted 6511 | -7/Zion | Declared Zion's savior 6793 | -7/Zion | Given the Hacking Drone Bay 6872 | -7/Zion | Identified Relay Coupler [Programmer] (x5) 7252 | -7/Zion | Found Prototype Special Weapon 7253 | -7/Zion | Identified RU-N14's Throwing Claymores 7304 | -7/Zion | Entered Proximity Caves 7304 | -6/Proximity Caves | Accompanied by 4 allies 7307 | -6/Proximity Caves | Spotter reported a threat 7307 | -6/Proximity Caves | Spotter reported a threat 7327 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 7482 | -6/Proximity Caves | Spotted B-75 Beast 7484 | -6/Proximity Caves | Core integrity fell below 50% 7515 | -6/Proximity Caves | Allies destroyed B-75 Beast 7669 | -6/Proximity Caves | Self-destructed Last Messages --------------- 07514_ Destroyed Med. Reflective Plating. 07515_ Chain reaction triggered in Rnf. Deuterium Engine. 07515_ B-75 Beast destroyed. 07525_ The unstable cave ceiling collapses. 07528_ Acquired 6 matter. 07537_ The unstable cave ceiling collapses. 07602_ C-30 ARC bursts open, deploying its payload. 07602_ S-27 Virus unfolds itself. 07603_ Destroyed VTOL Module. 07603_ S-27 Virus destroyed. 07605_ Adv. Treads destroyed. 07606_ Destroyed VTOL Module. 07606_ S-27 Virus destroyed. 07611_ P-60 Hacker destroyed. 07617_ Gravmag System fries itself beyond repair. 07618_ The unstable cave ceiling collapses. 07621_ Remote Datajack fries itself beyond repair. 07622_ Gravmag System fries itself beyond repair. 07625_ Target Analyzer fries itself beyond repair. 07660_ The unstable cave ceiling collapses. 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