Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 23:39:12 Player: Comet Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (337) 1685 Value Destroyed (12750) 12750 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (5554) 5554 TOTAL SCORE: 28529 Bonus ------- High Alert Combat Kills 2229 Follower Combat Kills 2125 MAIN.C Attacked Warlord 500 Warlord Defense Kills 288 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -388 Cogmind --------- Core Integrity 1205/1450 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Centrium Heavy Treads > --- UTILITY (10) ----- Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Active Sensor Suite > --- WEAPON (5) ------- Gamma Rifle Phase Gun Phase Gun > --- INVENTORY (25) --- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Power Amplifier Large Storage Unit Energy Well (350) Advanced Sensor Array Improved Particle Charger Quantum Capacitor Improved Heavy Armor Plating Damper Plating Damper Plating Graphene Brace Improved Focal Shield Improved Force Field Improved System Restoration Module Gamma Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Active Sensor Suite Centrium Medium Armor Plating Graphene Brace Experimental Thermal Shield Advanced System Shield > --- WEAPON ----------- Gamma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Precision Phase Gun Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit Energy Well Advanced Sensor Array Energy Filter Improved Particle Charger Quantum Capacitor Improved Heavy Armor Plating Damper Plating Damper Plating Improved Focal Shield Improved Force Field Gamma Rifle [Rating: 188] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Heavy Treads Wheel Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Precision Assault Rifle Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Slots Evolved 16 | . . 2 2 2 . . 2 . . 2 . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . . 2 Utility 8 | . . 1 1 1 . . 2 . . 1 . . . . . . . . 2 . Weapon 3 | . . 1 . . . . . . . 1 . . . 1 . . . . . . Parts Attached 320 | 7 19 40 21 34 12 . 16 8 10 19 11 11 6 13 16 7 24 10 9 27 Power 30 | 1 1 4 1 6 . . 1 . 1 1 . . 1 1 3 . 4 2 . 3 Engine 7 | 1 1 3 . 2 . . . . . . . . . . . . . . . . Core 11 | . . 1 1 4 . . 1 . 1 1 . . . 1 . . 1 . . . Reactor 12 | . . . . . . . . . . . . . 1 . 3 . 3 2 . 3 Propulsion 57 | 2 4 7 8 5 4 . 7 1 1 5 . 2 . 2 4 . 2 1 1 1 Treads 25 | 2 . 1 3 3 . . 1 . . 3 . 2 . 1 4 . 2 1 1 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 32 | . 4 6 5 2 4 . 6 1 1 2 . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 108 | 1 . 10 5 12 2 . 5 5 3 7 6 5 1 9 6 7 7 1 3 13 Device 67 | . . 4 2 9 1 . 2 4 1 3 5 3 1 4 5 5 5 . 2 11 Storage 4 | 1 . 3 . . . . . . . . . . . . . . . . . . Processor 6 | . . . . 1 . . 1 . . 1 . 1 . 1 . . 1 . . . Hackware 7 | . . . . 1 . . . . . 2 . . . 3 . . . . . 1 Protection 24 | . . 3 3 1 1 . 2 1 2 1 1 1 . 1 1 2 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 3 14 19 7 11 6 . 3 2 5 6 5 4 4 1 3 . 11 6 5 10 Energy Gun 61 | 3 2 10 7 3 . . . . . . 2 4 1 1 3 . 8 4 4 9 Energy Cannon 7 | . . 4 . . . . . . . 2 . . . . . . . . 1 . Ballistic Gun 22 | . 5 1 . 6 3 . 1 . . 2 . . 1 . . . . 2 . 1 Ballistic Cannon 8 | . . . . 1 . . 2 1 3 . 1 . . . . . . . . . Launcher 18 | . 7 3 . 1 3 . . 1 1 1 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 7 | . . 1 . . . . . . 1 1 1 . 2 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 4 2 3 . . . . . . 1 . . 1 1 . . 3 4 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 . . System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 . . Parts Lost 58 | . . 6 4 2 3 . 8 2 5 4 2 . 2 . . . 5 . 1 14 Power 10 | . . 1 . . . . 1 . 1 1 . . 1 . . . 2 . . 3 Propulsion 15 | . . 2 1 1 2 . 3 1 1 2 . . . . . . . . . 2 Utility 13 | . . 2 2 1 . . 2 1 . 1 . . . . . . 1 . . 3 Weapon 20 | . . 1 1 . 1 . 2 . 3 . 2 . 1 . . . 2 . 1 6 Highest Loss Streak 6 | . . 2 2 1 1 . 6 1 5 2 1 . 2 . . . 3 . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 84 95 99 96 96 100 98 99 91 98 99 99 99 78 69 67 74 69 80 69 Engine 2 | . 14 3 . 2 7 7 4 . . . . . . . . 2 1 . . . Core 3 | . . 7 9 4 . . 1 6 5 4 5 5 3 5 . . 1 . . . Reactor 2 | . . . . . . . . . . . . . 1 5 9 7 6 10 9 7 Treads 10 | . 18 . 9 14 15 15 10 6 1 4 11 11 11 10 9 10 9 10 9 12 Wheel 10 | . 9 21 17 14 14 15 14 19 20 16 11 11 11 10 1 . . . . . Device 15 | . . 13 12 10 11 15 18 17 20 11 14 11 23 21 14 18 24 23 22 17 Storage 6 | . 14 11 9 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 4 4 Processor 5 | . . . . 5 7 7 7 13 13 11 11 10 5 5 5 5 5 5 3 . Hackware 4 | . . . . 4 . . . . . 10 11 10 . 4 15 9 5 5 4 3 Protection 5 | . . 6 14 5 6 7 12 8 5 4 1 5 11 4 . 2 1 2 3 2 Energy Gun 10 | . 4 26 23 8 . . . . . . 3 10 20 5 4 5 9 5 19 18 Ballistic Gun 5 | . 21 1 . 14 22 23 12 6 1 1 2 . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . 6 12 12 10 3 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 12 15 103 108 123 123 111 124 119 121 129 118 130 130 151 140 139 140 151 157 183 Greatest Support 215 | 40 40 20 24 24 26 26 48 44 54 57 28 28 28 28 140 140 140 150 155 215 Greatest Overweight (x) 12 | . 4 9 8 7 11 4 7 4 2 5 4 4 4 12 6 . 1 1 1 . Average Overweight (x) 2 | . . 2 4 4 4 4 2 2 2 2 3 3 4 5 . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 8 25 25 25 25 24 24 22 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 7 16 24 24 23 23 21 20 17 20 22 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 25 23 25 24 23 22 20 16 22 24 25 25 24 25 25 25 25 25 25 Class Distribution -------------------- 35% | Scavenger-Tank 17% | Scavenger-Skirmisher 15% | Tank 13% | Hacker-Gunner 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Hacker-Gunner | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Matter Collected 6199 | 142 451 569 235 722 500 . 905 436 164 354 347 159 60 72 208 110 225 100 161 279 Remotely 1284 | . . . . . . . 348 244 142 229 321 . . . . . . . . . Salvage Created 16945 | 128 417 1683 1196 1194 510 . 1240 193 127 240 279 120 81 1698 1611 83 3203 187 789 1966 Parts 702 | 8 49 115 49 75 14 . 36 4 3 2 12 3 3 57 9 5 108 7 50 93 Haulers Intercepted 18 | . 2 6 5 4 . . . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . . 3 . . . . 3 . . . . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . 14 5 . 4 3 . 10 . 1 . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Combat Hostiles Destroyed 229 | . 14 30 12 23 15 . 14 7 4 8 9 2 1 16 6 2 30 2 10 24 Guns 101 | . 2 18 7 22 7 . 5 3 . 1 . 2 . 1 . . 3 . 10 20 Cannons 19 | . . 2 1 . . . 9 2 2 3 . . . . . . . . . . AOE 97 | . 12 10 3 1 8 . . 2 2 4 9 . . 14 3 2 24 2 . 1 Classes Destroyed 21 | 2 7 2 2 1 . . . 1 . 1 . . . . 1 . 3 . 1 . Worker 17 | . 2 4 . 3 . . 2 . . . . . . 1 . . 3 . . 2 Builder 19 | . 3 3 2 . . . . . . . . . . 2 . . 7 . 1 1 Tunneler 5 | 2 . . . . . . . . . . . . . . . . 2 . 1 . Hauler 18 | . 2 6 5 4 . . . . . . 1 . . . . . . . . . Recycler 22 | 1 1 2 3 . . . 4 . . . . . . 2 . . 8 . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . 2 . . . . . . . . . . . . 1 . . 1 Watcher 18 | . 3 5 1 1 . . . . . . . . . 3 . . . 1 1 3 Swarmer 59 | . 9 11 . 8 6 . . 2 . . 4 . . 2 . . 8 . 1 8 Grunt 88 | . 5 11 4 8 8 . 10 3 4 3 5 1 . 7 . . 8 . 3 8 Brawler 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Duelist 3 | . . 1 . . . . 1 . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 24 | . . 7 4 2 1 . . 1 . 1 . . 1 1 . . 4 . 1 1 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . Hunter 16 | . . . 4 1 . . . 1 . 1 . 1 . 2 . . 4 . . 2 Programmer 24 | . . . . 4 . . 3 . . 2 . . . 3 . 2 2 . 3 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . 2 . . Decomposer 2 | . . . . . 2 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 15 | 3 5 7 7 6 5 . 4 6 4 4 5 2 1 7 2 2 15 3 4 8 Combat Bots Only 9 | . 5 4 3 4 5 . 3 6 4 4 5 2 1 5 2 2 9 2 4 4 Max Kills in Single Turn 11 | 1 5 3 4 2 2 . 2 1 2 2 3 2 1 4 1 2 11 2 2 3 Gunslinging 1 | . . . 1 1 1 . . . . . . 1 . . . . . . . 1 Exploded 8 | . 4 3 1 1 2 . . 1 2 2 3 . . 4 1 2 8 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Hostile Shots Fired 1207 | . 29 71 56 157 65 . 111 106 23 51 33 28 47 37 . 3 106 10 50 224 Missed 344 | . 6 14 11 51 20 . 29 47 9 12 15 11 10 15 . . 33 5 13 43 Damage Taken 15685 | . 287 779 805 1449 647 . 1281 689 277 765 344 332 634 1056 . 77 1430 90 781 3962 Core 1251 | . 65 75 28 115 20 . 151 104 58 51 31 23 61 61 . . 163 . . 245 Absorbed by Shields 560 | . . . 92 40 . . 204 180 . . . . . . . . . 44 . . Reduced by Siege Mode 325 | . . . . . . . . . . . . . . . . . 6 . 103 216 Redirected to Shielding 227 | . . 6 35 25 . . 55 13 . . . 10 43 40 . . . . . . Ignored by Resistances 544 | . . . . . . . . 10 . . . . 25 14 . 9 132 48 115 191 Regen/Repaired (Parts) 1099 | . . 101 . 197 . . . . . 94 . 107 . . 578 . 22 . . . Core Remaining (%) 83 | 100 74 81 94 . . 80 . . 63 . . . 83 . . . . 80 100 . Volleys Fired 569 | 8 45 82 45 66 24 . 53 23 9 26 12 2 5 15 15 2 38 4 30 65 Largest 5 | 2 2 3 3 3 3 . 3 3 2 3 1 4 4 1 1 1 4 1 5 5 Hottest 417 | 80 80 204 180 183 84 . 124 124 101 182 69 300 300 300 300 300 312 300 404 417 Shots Fired 1527 | 16 77 218 135 192 52 . 160 56 14 65 12 8 17 15 15 2 86 4 123 260 Gun 1264 | 16 63 177 113 189 45 . 100 17 3 10 1 8 17 15 15 2 86 4 123 260 Cannon 210 | . . 37 22 . . . 60 34 8 49 . . . . . . . . . . Launcher 53 | . 14 4 . 3 7 . . 5 3 6 11 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 544 | . 48 33 . 123 45 . 160 51 11 50 . . . . . . . . 13 10 Thermal 807 | 16 13 181 92 66 . . . . . . 1 8 17 15 15 2 86 4 81 210 Explosive 53 | . 14 4 . 3 7 . . 5 3 6 11 . . . . . . . . . Electromagnetic 123 | . 2 . 43 . . . . . . 9 . . . . . . . . 29 40 Robot Hit Streak 37 | 8 7 14 17 18 24 . 27 5 7 11 9 10 12 15 10 7 12 . 37 20 Robot Miss Streak 8 | 1 4 7 3 4 2 . 2 3 1 4 . 3 2 3 8 1 6 . 4 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 19 | . . 1 1 2 2 . 1 . . . . 1 . . . . 1 . 1 9 Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 . . . . 1 . . . . 1 . 1 1 Shots Hit Robots 979 | 12 43 125 94 137 38 . 125 25 11 35 9 4 13 7 15 1 58 . 77 150 Core Hits 716 | 4 38 65 44 58 31 . 49 23 12 19 22 4 2 69 28 6 124 16 33 69 Critical Kills 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Critical Strikes 52 | . . 4 6 6 . . 10 3 . 6 . . 2 . . . 7 . 5 3 Burn 28 | . . 4 5 5 . . . . . . . . 2 . . . 7 . 3 2 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . Destroy 4 | . . . . 1 . . . 1 . 1 . . . . . . . . 1 . Blast 17 | . . . . . . . 10 2 . 5 . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 9 | . . . . . . . . . . . 2 . . . . . 7 . . . Impact 7 | . . . . . . . . . . . . . . . . . 7 . . . Slashing 2 | . . . . . . . . . . . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39458 | 136 1825 2609 2144 3063 1353 . 2953 889 611 1562 1092 82 253 3629 2218 375 6825 1166 2295 4378 Guns 18066 | 136 484 1704 1468 2802 655 . 1812 195 39 202 18 82 253 148 191 3 1242 29 2295 4308 Cannons 3169 | . . 393 267 . . . 1141 385 201 782 . . . . . . . . . . Explosions 18036 | . 1335 512 409 261 698 . . 309 371 578 991 . . 3481 2027 372 5485 1137 . 70 Melee 181 | . . . . . . . . . . . 83 . . . . . 98 . . . Ramming 6 | . 6 . . . . . . . . . . . . . . . . . . . Kinetic 8192 | . 340 231 . 1912 655 . 2953 580 240 861 . . . . . . . . 288 132 Thermal 24297 | 136 549 1866 1412 890 . . . . . . 18 82 253 3629 2218 375 6727 1166 1527 3449 Explosive 4652 | . 886 512 46 261 698 . . 309 371 578 991 . . . . . . . . . Electromagnetic 2130 | . 44 . 686 . . . . . . 123 . . . . . . . . 480 797 Impact 98 | . . . . . . . . . . . . . . . . . 98 . . . Slashing 83 | . . . . . . . . . . . 83 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 1 . . 3 3 . 3 3 . . 2 2 1 1 10 5 5 Average Corruption 2 | . . . . 1 . . 1 2 . 2 2 . . 1 1 1 1 3 2 3 Corruption Purged 17 | . . . . 1 . . . 3 . . 3 . . 1 2 . 1 . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 53 | . . . . 1 . . 4 8 . 3 4 . . 2 4 . 1 1 10 15 Message Errors 13 | . . . . . . . 2 3 . . 2 . . . 1 . . 1 2 2 Matter Fused 13 | . . . . 1 . . . 1 . 1 . . . 2 2 . . . 4 2 Heat Flow Errors 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Energy Discharges 9 | . . . . . . . 1 2 . . 1 . . . . . 1 . 2 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . 1 . . . . . . . . 1 3 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . Misfires 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 424 | . 172 5 1 5 8 . 12 9 . 10 36 . . 12 . . 148 6 . . Projectiles 32 | . . 1 . . . . 12 9 . 10 . . . . . . . . . . Explosions 392 | . 172 4 1 5 8 . . . . . 36 . . 12 . . 148 6 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . . . 17 4 4 6 . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic 28 | . . . . . . . 14 4 4 6 . . . . . . . . . . Secondary 3 | . . . . . . . 3 . . . . . . . . . . . . . Self-Inflicted Damage 1149 | . 81 . 248 104 42 . . 38 . 37 31 . . 482 . . . . . 86 Shots 39 | . 3 . 5 2 2 . . 1 . 1 2 . . 22 . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 535 | 72 36 491 305 265 101 . 251 197 77 535 6 . 20 292 316 153 191 156 196 492 Average Temperature 97 | 38 15 100 77 70 34 . 85 78 27 216 4 . 7 89 127 83 96 92 115 141 Received Heat Transfer 2431 | . 48 237 130 222 183 . 457 124 96 72 130 . 90 30 . . 183 . 123 306 Effects 17 | . . 3 1 . . . . . . 8 . . . . . . . . . 5 Shutdowns 5 | . . 1 . . . . . . . 2 . . . . . . . . . 2 Energy Bleed 6 | . . 2 1 . . . . . . 1 . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . 3 . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . 1 . 2 3 Total Turns 114 | . . . . . . . . . . . . . . . . . 2 . 33 79 Longest Duration 43 | . . . . . . . . . . . . . . . . . 2 . 19 43 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 1 . 4 . . . . . . . . . . . . . . . 5 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . 1 . . . . . . . . . 1 1 3 . 3 . . 3 Combat Hostiles 12 | . . . 1 . . . . . . . . . 1 1 3 . 3 . . 3 Parts Melted 115 | . . 12 7 4 . . . . . . . 2 1 22 20 1 24 . 4 18 Heat Transferred 38239 | 300 525 4292 2929 1998 . . . . . . 37 148 592 4932 4074 387 9620 1534 2109 4762 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 6 . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Peak Influence 1272 | 15 579 656 561 487 . . 326 . . 213 . . . 419 142 497 1272 806 851 921 Initial 676 | . 9 196 276 254 . . 137 . . 25 . . . 12 142 . 242 676 393 459 Average 406 | 5 338 398 364 264 . . 222 . . 40 . . . 284 48 119 895 696 643 676 Maximum Alert Level 4 | . 2 2 2 2 . . 1 . . 1 . . . 2 . 2 4 3 3 3 Low Security (%) 26 | 100 25 1 . 31 . . 40 . . 97 . . . 14 100 76 . . . . Level 1 30 | . 19 50 65 62 . . 59 . . 2 . . . 57 . 16 12 . 13 . Level 2 23 | . 54 47 34 6 . . . . . . . . . 28 . 7 4 53 48 42 Level 3 14 | . . . . . . . . . . . . . . . . . 49 46 37 57 Level 4 4 | . . . . . . . . . . . . . . . . . 34 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 3 1 3 9 . . 2 . . 3 . . . 5 . 4 7 . 4 4 Investigation 11 | . 1 1 2 . . . . . . 1 . . . 1 . 1 2 . . 2 Extermination 16 | . . . . 5 . . 1 . . 2 . . . 2 . 2 . . 2 2 Reinforcement 14 | . 2 . 1 1 . . 1 . . . . . . 2 . 1 4 . 2 . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . 2 . 1 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Distress Signals 19 | . 1 4 2 1 . . 1 . . . . . . 2 . 1 1 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 369 | . 40 40 25 30 16 . 18 9 4 10 10 11 2 20 6 10 49 13 18 38 Peak Tracking Total 9 | . 6 7 5 5 5 . 4 5 4 4 5 7 1 5 2 3 9 5 4 5 Tactical Retreats 22 | . 9 3 1 1 1 . 2 2 . . . . 1 . . . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Traps Triggered 17 | . 4 3 2 2 . . 2 . . . . . . 4 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 3 . . . 14 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Machines Disabled 36 | . 8 3 3 1 . . 1 . . . . . . 14 . 3 2 . 1 . Max in Single Turn 7 | . 5 1 1 1 . . 1 . . . . . . 7 . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Machines Accessed 46 | . 3 7 3 8 . . 2 . . 6 . 1 1 2 . 1 7 2 3 . Terminals 32 | . 3 6 3 4 . . 1 . . 3 . . 1 1 . 1 6 2 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . . 1 . 3 . . . . . 1 . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Scanalyzers 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 103 | . 5 18 3 18 . . 3 . . 15 . 4 1 6 . 2 13 8 7 . Successful 48 | . 1 5 1 10 . . 2 . . 9 . 4 1 4 . . 6 4 1 . Failed 54 | . 3 13 2 8 . . 1 . . 6 . . . 2 . 2 7 4 6 . Catastrophic 14 | . 1 3 2 1 . . . . . 1 . . . . . . 3 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 45 | . 7 12 3 5 . . 1 . . 8 . . . 2 . 2 1 1 3 . Terminals 61 | . 5 13 3 5 . . 1 . . 9 . . 1 2 . 2 9 8 3 . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 21 | . . 5 . 11 . . . . . 3 . . . . . . . . 2 . Recycling Units 5 | . . . . . . . . . . 1 . . . . . . 4 . . . Scanalyzers 8 | . . . . 2 . . 2 . . . . . . 4 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 20 | . 1 1 1 . . . . . . 3 . 4 1 . . . 4 4 1 . Record 6 | . . . . . . . . . . 1 . . 1 . . . . 4 . . Part Schematic 4 | . 1 1 1 . . . . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . 4 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . . 4 . 8 . . . . . 2 . . . . . . . . . . Scan Component 8 | . . 2 . 5 . . . . . 1 . . . . . . . . . . Repair 6 | . . 2 . 3 . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 1 . . . . . . 2 . . . Report Inventory 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 8 | . . . . 2 . . 2 . . . . . . 4 . . . . . . Insert Component 4 | . . . . 1 . . 1 . . . . . . 2 . . . . . . Analyze 4 | . . . . 1 . . 1 . . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 5 2 8 . . 1 . . 5 . . 1 2 . 1 4 1 3 . Full Trace Events 4 | . . 1 . . . . . . . 1 . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 1 1 1 . . 1 . . 1 . . . 2 . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . 73 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . . Parts Repaired 6 | . . 2 . 3 . . . . . 1 . . . . . . . . . . Time 231 | . . 102 . 110 . . . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed 4 | . . . . 1 . . 1 . . . . . . 2 . . . . . . Part Schematics Acquired 4 | . . . . 1 . . 1 . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . 13 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Total Allies 41 | . . . . . . . . . . . . . . . 18 . 18 5 . . Largest Group 18 | . . . . . . . . . . . . . . . 18 18 12 7 6 . Highest-Rated Group 673 | . . . . . . . . . . . . . . . 638 638 548 673 639 . Highest-Rated Ally 159 | . . . . . . . . . . . . . . . 50 50 159 159 159 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . 4 . STAY 4 | . . . . . . . . . . . . . . . . . . . 4 . Ally Attacks 399 | . . . . . . . . . . . . . . . . 148 146 58 47 . Total Damage 11521 | . . . . . . . . . . . . . . . . 3113 4323 1990 2095 . Kills 60 | . . . . . . . . . . . . . . . . 18 25 8 9 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Turns Passed 22222 | 113 1267 1871 1152 2303 1024 181 881 1125 233 1036 673 1216 1539 873 1169 628 2039 874 889 1136 Spaces Moved 12069 | 48 944 988 578 1246 591 118 431 806 160 401 409 753 938 427 623 348 1049 462 392 357 Core 4 | 3 1 . . . . . . . . . . . . . . . . . . . Treads 3636 | 45 418 2 . . . . . . . 8 . . . . 555 348 1049 462 392 357 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 8429 | . 525 986 578 1246 591 118 431 806 160 393 409 753 938 427 68 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 135 135 150 150 126 126 122 122 140 140 155 170 160 160 160 160 160 170 Average Speed 148 | 153 115 124 148 147 157 150 140 128 125 135 151 154 155 172 162 160 160 161 191 170 Slowest Speed 270 | 160 250 240 210 195 245 150 205 155 126 245 155 155 155 270 240 160 240 240 255 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 97 79 48 22 73 18 10 86 25 9 47 65 81 12 97 12 95 78 11 7 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 14 | . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . 3 . . 3 1 . 1 . 2 . . . . . . . Spaces Dug 10 | . . . . . . . . . . . . . . . . . 2 . . 8 Terrain Destroyed 571 | . 90 22 78 53 47 . 10 41 . 55 61 . . 29 . . 34 16 7 28 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . . Projectile 68 | . . . . 1 1 . 10 12 . 13 . . . . . . . . 7 24 AOE 501 | . 90 22 78 52 46 . . 29 . 42 61 . . 29 . . 32 16 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Upp War Pro Fac Was Fac Ext Cet Res Res Total 15204 | 68 1044 1455 776 1577 637 123 589 851 179 853 447 805 1012 535 759 418 1310 582 461 723 Wait 1754 | . 20 293 99 153 4 5 72 14 . 390 7 5 56 58 72 47 89 99 16 255 Move 12050 | 47 943 987 577 1245 590 117 430 805 159 400 408 752 937 427 622 347 1048 461 391 357 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 6 6 25 12 31 3 . 10 1 1 10 5 10 3 9 6 5 1 2 2 6 Fast Attach 119 | 6 8 18 6 9 2 . 2 . . 5 1 8 3 4 9 1 14 6 8 9 Attach 84 | . 1 7 7 11 5 . 11 3 5 8 3 . 2 2 2 3 4 . 1 9 Detach 60 | . 1 5 3 7 2 . 3 . . 5 1 6 . 2 3 4 5 . 4 9 Swap 118 | 1 10 16 8 14 5 . 3 5 5 6 7 3 1 7 5 3 6 4 . 9 Drop 191 | . 9 22 19 34 2 1 5 . . 3 1 19 5 11 25 6 10 6 9 4 Fire 569 | 8 45 82 45 66 24 . 53 23 9 26 12 2 5 15 15 2 38 4 30 65 Melee 9 | . . . . . . . . . . . 2 . . . . . 7 . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . 7 . . . . . . . . . . . . . . . . Rewire 88 | . . . . . . . . . . . . . . . . . 88 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 13) 799 | -10/Materials | Central database locked down 973 | -10/Materials | Discovered new exit (range 16) 1127 | -10/Materials | Discovered new exit (range 16) 1367 | -10/Materials | Discovered new exit (range 10) 1381 | -10/Materials | Entered another Materials area 1381 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1429 | -9/Materials | Discovered new exit (range 12) 1624 | -9/Materials | Discovered new exit (range 13) 1786 | -9/Materials | Build established: Gunner 1791 | -9/Materials | Discovered new exit (range 16) 2366 | -9/Materials | Repaired Imp. Medium Laser 2424 | -9/Materials | Repaired Imp. Medium Laser 2711 | -9/Materials | Build established: Tank 2891 | -9/Materials | Discovered new exit (range 3) 3252 | -9/Materials | Entered another Materials area 3252 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3851 | -8/Materials | Discovered new exit (range 8) 4404 | -8/Materials | Entered Factory 4404 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4797 | -7/Factory | Discovered new exit (range 4) 4807 | -7/Factory | Identified exit to Lower Caves 5123 | -7/Factory | Build established: Scavenger-Tank 5630 | -7/Factory | Repaired Recoil Stabilizer 5684 | -7/Factory | Repaired Broken Lgt. Nuclear Core 5830 | -7/Factory | Discovered exit to Lower Caves (range 8) 5889 | -7/Factory | Garrison activated, responded to threat 5916 | -7/Factory | Discovered new exit (range 15) 5950 | -7/Factory | Build established: Tank 6059 | -7/Factory | Identified exit to Factory 6640 | -7/Factory | Repaired Adv. Treads 6707 | -7/Factory | Entered Lower Caves 6936 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7390 | -7/Lower Caves | Learned location of Zion (-7) 7394 | -7/Lower Caves | Spotted B-75 Beast 7657 | -7/Lower Caves | Identified exit to Lower Caves 7685 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7731 | -7/Lower Caves | Entered another Lower Caves area 7897 | -7/Lower Caves | Discovered exit to Factory (range 6) 7912 | -7/Lower Caves | Entered Factory 7912 | -6/Factory | Evolved 2 slots: Utility x2 8199 | -6/Factory | Build established: Scavenger-Tank 8575 | -6/Factory | Lost 6 parts (1p3n2u) 8767 | -6/Factory | Discovered new exit (range 10) 8778 | -6/Factory | Identified exit to Lower Caves 8793 | -6/Factory | Entered Lower Caves 8810 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8899 | -6/Lower Caves | Spotted B-75 Beast 9110 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9288 | -6/Lower Caves | Learned Factory emergency access door positions 9355 | -6/Lower Caves | Encountered a Warlord checkpoint 9866 | -6/Lower Caves | Discovered new exit (range 10) 9876 | -6/Lower Caves | Identified exit to Lower Caves 9918 | -6/Lower Caves | Entered another Lower Caves area 9930 | -6/Lower Caves | Spotted B-75 Beast 10018 | -6/Lower Caves | Lost 5 parts (1p1n3w) 10139 | -6/Lower Caves | Discovered new exit (range 8) 10147 | -6/Lower Caves | Identified exit to Factory 10151 | -6/Lower Caves | Entered Factory 10151 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10166 | -5/Factory | Identified exit to Upper Caves 10447 | -5/Factory | Repaired Imp. Utility Shielding 10561 | -5/Factory | Fabricated Lrn. Tractor Beam? 11187 | -5/Factory | Entered Upper Caves 11369 | -5/Upper Caves | Build established: Hacker-Gunner 11590 | -5/Upper Caves | Learned Factory stockpile data 11626 | -5/Upper Caves | Learned Factory stockpile data 11845 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11859 | -5/Upper Caves | Identified exit to Warlord 11860 | -5/Upper Caves | Entered Warlord 11915 | -5/Warlord | Discovered new exit (range 14) 11930 | -5/Warlord | Identified exit to Proximity Caves 12261 | -5/Warlord | Found Prototype Energy Gun 12632 | -5/Warlord | Warlord's base attacked by MAIN.C 12982 | -5/Warlord | Warlord forces counterattacked 13042 | -5/Warlord | Spotted B-86 Titan 13044 | -5/Warlord | Spotted B-75 Beast 13045 | -5/Warlord | Spotted Striker 13045 | -5/Warlord | Spotted Executioner 13076 | -5/Warlord | Entered Proximity Caves 13103 | -4/Proximity Caves | Lost 10 allies 13260 | -4/Proximity Caves | Build established: Scavenger-Tank 13423 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13625 | -4/Proximity Caves | Spotted B-86 Titan 14328 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14576 | -4/Proximity Caves | Discovered new exit (range 7) 14584 | -4/Proximity Caves | Identified exit to Factory 14615 | -4/Proximity Caves | Entered Factory 14615 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 14619 | -4/Factory | Identified Plasma Storm 15488 | -4/Factory | Sucked down chute 15488 | -4/Factory | Entered Waste 15504 | -4/Waste | Build established: Hacker-Skirmisher 15530 | -4/Waste | Spotted C-40 Crusher 15550 | -4/Waste | Spotted C-40 Crusher 15552 | -4/Waste | Destroyed C-40 Crusher 15562 | -4/Waste | Destroyed C-40 Crusher 15598 | -4/Waste | Spotted C-40 Crusher 15611 | -4/Waste | Destroyed C-40 Crusher 15660 | -4/Waste | Found Damper Plating 15680 | -4/Waste | Spotted C-40 Crusher 15691 | -4/Waste | Destroyed C-40 Crusher 15706 | -4/Waste | Spotted C-40 Crusher 15713 | -4/Waste | Destroyed C-40 Crusher 15738 | -4/Waste | Found Damper Plating 15774 | -4/Waste | Spotted C-40 Crusher 15781 | -4/Waste | Destroyed C-40 Crusher 15828 | -4/Waste | Discovered new exit (range 15) 15851 | -4/Waste | Identified exit to Factory 15922 | -4/Waste | Warlord forces began an assault 15985 | -4/Waste | Build established: Hacker-Gunner 16657 | -4/Waste | Entered Factory 16657 | -4/Factory | Accompanied by 18 allies 16931 | -4/Factory | Found Quantum Capacitor 16997 | -4/Factory | Lost 3 allies 17074 | -4/Factory | Lost 7 allies 17194 | -4/Factory | Discovered new exit (range 12) 17214 | -4/Factory | Build established: Scavenger-Skirmisher 17283 | -4/Factory | Identified exit to Extension 17285 | -4/Factory | Entered Extension 17285 | -4/Extension | Accompanied by 5 allies 17448 | -4/Extension | Spotted B-86 Titan 17450 | -4/Extension | Allies destroyed B-86 Titan 17464 | -4/Extension | Spotted B-86 Titan 17473 | -4/Extension | Destroyed B-86 Titan 17503 | -4/Extension | Discovered new exit (range 3) 17506 | -4/Extension | Identified exit to Research 17585 | -4/Extension | Disrupted transfer network 17625 | -4/Extension | Build established: Scavenger-Tank 17652 | -4/Extension | Destroyed 9 combat bots 17715 | -4/Extension | Discovered new exit (range 15) 17716 | -4/Extension | Discovered exit to Research (range 15) 17851 | -4/Extension | Destroyed 9 combat bots 17858 | -4/Extension | Lost 3 allies 18092 | -4/Extension | Lost 3 allies 18108 | -4/Extension | Lost 3 parts (1u2w) 18208 | -4/Extension | Rescued a captive Derelict 18472 | -4/Extension | Rescued a captive Derelict 18521 | -4/Extension | Rescued a captive Derelict 18522 | -4/Extension | Rescued a captive Derelict 18785 | -4/Extension | First assault squad dispatched 18864 | -4/Extension | Rescued A7 18985 | -4/Extension | Build established: Commander-Tank 19053 | -4/Extension | Lost 5 allies 19302 | -4/Extension | Identified exit to Cetus 19308 | -4/Extension | Build established: Scavenger-Tank 19324 | -4/Extension | Entered Cetus 19324 | -4/Cetus | Accompanied by 4 allies (A7) 19329 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 19347 | -4/Cetus | Spotted Cetus Guard 19347 | -4/Cetus | Spotted Cetus Guard 19348 | -4/Cetus | Spotted Cetus Guard 19348 | -4/Cetus | Destroyed Cetus Guard 19349 | -4/Cetus | Spotted Cetus Guard 19358 | -4/Cetus | Destroyed Cetus Guard 19365 | -4/Cetus | Allies destroyed Cetus Guard 19512 | -4/Cetus | Started Cetus Manufacturing Module 19537 | -4/Cetus | Manufactured an Enhanced Grunt 19562 | -4/Cetus | Manufactured an Enhanced Grunt 19587 | -4/Cetus | Manufactured an Enhanced Grunt 19612 | -4/Cetus | Manufactured an Enhanced Grunt 19637 | -4/Cetus | Manufactured an Enhanced Grunt 19685 | -4/Cetus | Discovered new exit (range 16) 19707 | -4/Cetus | Identified exit to Archives 19739 | -4/Cetus | Spotted Cetus Guard 19741 | -4/Cetus | Spotted Cetus Guard 19741 | -4/Cetus | Spotted Cetus Guard 19746 | -4/Cetus | Spotted Cetus Guard 19756 | -4/Cetus | Allies destroyed Cetus Guard 19763 | -4/Cetus | Allies destroyed Cetus Guard 19766 | -4/Cetus | Discovered exit to Research (range 16) 19774 | -4/Cetus | Met Revision 17 19955 | -4/Cetus | Discovered exit to Research (range 16) 20188 | -4/Cetus | System corruption reached 10% 20198 | -4/Cetus | Entered Research 20198 | -3/Research | Accompanied by 6 allies (A7) 20198 | -3/Research | Evolved 2 slots: Utility x2 20370 | -3/Research | Spotted B-86 Titan 20381 | -3/Research | Destroyed B-86 Titan 20398 | -3/Research | Found Prototype Device 20398 | -3/Research | Identified Exp. Thermal Shield 20729 | -3/Research | Identified exit to Quarantine 20920 | -3/Research | Found Prototype Device 20920 | -3/Research | Identified Active Sensor Suite 21071 | -3/Research | Discovered new exit (range 8) 21083 | -3/Research | Identified exit to Research 21087 | -3/Research | Entered another Research area 21087 | -2/Research | Evolved 2 slots: Propulsion x2 21623 | -2/Research | Lost 6 parts (2p1u3w) 21752 | -2/Research | Build established: Scavenger-Skirmisher 22223 | -2/Research | Self-destructed Last Messages --------------- 22214_ U-05 Engineer builds a Door. 22214_ Slug penetrates Wall. 22216_ Adv. Variable Charge Gun destroyed. 22217_ Penetrated by Slug. 22217_ Slug penetrates Wall. 22217_ K-01 Serf collects debris. 22218_ U-05 Engineer lays Concrete. 22218_ Penetrated by Slug. 22219_ U-05 Engineer lays Concrete. 22220_ Penetrated by Slug. 22220_ U-05 Engineer lays Concrete. 22221_ Penetrated by Slug. 22221_ U-05 Engineer lays Concrete. 22222_ K-01 Serf collects debris. 22222_ U-05 Engineer lays Concrete. 22223_ Hvy. Laser destroyed. 22223_ U-05 Engineer builds a Wall. 22223_ Slug penetrates Wall. 22223_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? R #????????????????????? | | ???????????????????????? #????????????????????? | | ??????????????????????"" #????????????????????? | | ???????????????????????" k #????????????????????? | | ???????????????????????% #????????????????????? | | ??????????????????????? h= #????????????????????? | | ??????????????????????? =% +??"?????????????????? | | ??????????##########+##; s #??"?????????????????? | | ?????????## ]! #h [ #?? ?????????????????? | | ?????????# ] # *%=#? ?????????????????? | | ??????????# # = #?/#?????????????????? | | ??????????# # * #? #?????????????????? | | ??????????# # %!#? #?????????????????? | | #?????################## = #? #?????????????????? | | ????? # ## # #? #?????????????????? | | ??? # ! ## # @ ##/#######???????????? | | """ # ## """" # # #???????????? | | """ # ## """" # # #???????????? | | """ # ## """ # # #???????????? | | """ # ## """ # # **#???????????? | | """ # |## %u ;* **#???????????? | | # /%!!## #% # ** #???????????? | | " =%% ## # # #???????????? | | ###+######+##########" # # #???????????? | | ! # #???????????? | | ^ | ;#########???????????? | | ^ ##???????????????????? | | [ #????????????????????? | | %%################# T###????????????????????? | | ! ###?????????###?####??????????????????????? | | ###############???????????????????????????? | | #???????????????????????????? | | =% #???????????????????????????? | | #???????????????????????????? | | ! #???????????????????????????? | | ### ####### #???????????????????????????? | | # #?????#%! #???????????????????????????? | | # #?????# #???????????????????????????? | | # %#?????#######??????????????????????????? | | # ##??### # ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 100 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 3200 Resistance: KI 25 Resistance: TH 30 Resistance: EM 90 Power Shielding 66 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 44 Target Analysis 5 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Battery | -9/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Arm. Wheel | -7/Factory | Scanalyzed Hpw. Tractor Beam | -6/Factory | Scanalyzed Lrn. Tractor Beam | -5/Factory | Hacked Imp. Utility Shielding | -4/Factory | Scanalyzed Adv. Heat Sink | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Charge!!! Revising The Future Tank This Is Interesting... Challenges ------------ None Game ------ Seed SmallPlasmaSystem Manual? 0 Play Time 04:07:03 Cumulative 43.7 hours Start 2024.06.04 @ 23:51:16 End 2024.06.05 @ 23:39:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29fa6e44-498d-4341-a896-9775d656de79