Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.16 @ 23:08:53 Player: mrbill82 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1887) 1887 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 5204 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cryofiber Web Improved Heat Sink Large Matter Pod (44) Enhanced Optical Array Weapon Cycler Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Cryofiber Web Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Hacking Suite Lightning Gun Improved Medium Laser Improved EM Pulse Cannon Gauss Cannon [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 84 | 6 6 16 25 5 8 18 Power 15 | 1 . 2 4 1 2 5 Engine 10 | 1 . 2 4 . . 3 Core 5 | . . . . 1 2 2 Reactor . | . . . . . . . Propulsion 27 | 2 1 3 11 2 3 5 Treads 4 | . . . 2 . 1 1 Leg 23 | 2 1 3 9 2 2 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 3 2 5 1 . 3 Device 7 | . . 1 2 1 . 3 Storage 3 | 1 1 . 1 . . . Processor 5 | . 2 1 2 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 27 | 2 2 9 5 1 3 5 Energy Gun 10 | 1 1 2 1 . 2 3 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 7 | 1 . 5 . . 1 . Ballistic Cannon 5 | . . . 3 1 . 1 Launcher 3 | . 1 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 41 | . 1 9 4 . 7 20 Power 8 | . . 1 . . 1 6 Propulsion 14 | . . 2 2 . 5 5 Utility 5 | . . 1 . . 1 3 Weapon 14 | . 1 5 2 . . 6 Highest Loss Streak 6 | . 1 6 3 . 5 5 Average Slot Usage (%) 88 | . 96 91 96 100 87 58 Engine 8 | . 14 10 9 7 4 3 Core 2 | . . . . 7 9 3 Treads 1 | . . . 6 . . 2 Leg 24 | . 28 28 27 30 24 12 Device 5 | . . 3 8 7 6 7 Storage 9 | . 14 11 9 7 7 7 Processor 14 | . 11 16 18 15 15 8 Energy Gun 4 | . 13 6 3 . 1 2 Energy Cannon 1 | . . . 3 . . 1 Ballistic Gun 5 | . 11 8 6 . 1 3 Ballistic Cannon 7 | . . . 3 23 14 2 Launcher 1 | . 2 6 . . . . Naked Turns . | . . . . . . . Heaviest Build 54 | 12 19 20 41 54 54 43 Greatest Support 62 | 20 20 30 55 62 62 40 Greatest Overweight (x) 14 | 1 . 1 3 . 3 14 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 6 8 8 10 10 10 10 Average Capacity 8 | 5 6 8 9 10 10 10 Most Carried 10 | 2 6 8 10 10 10 10 Average Carried 7 | 1 4 6 8 8 9 7 Final Capacity 10 | 6 8 8 10 10 10 10 Final Carried 10 | 2 6 7 10 9 10 5 Class Distribution -------------------- 36% | Scavenger-Mutant 35% | Mutant 26% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Matter Collected 1683 | 196 102 209 429 24 201 522 Remotely . | . . . . . . . Salvage Created 1995 | . 180 784 466 24 211 330 Parts 134 | . 8 65 29 1 13 18 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 43 | . 4 17 7 1 8 6 Guns 18 | . 4 6 3 . 2 3 Cannons 13 | . . . 4 1 6 2 AOE 11 | . . 11 . . . . Classes Destroyed 14 | . 2 8 1 1 2 . Worker 8 | . . 5 3 . . . Builder 2 | . . 2 . . . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . 1 . . . . Recycler 2 | . . 1 1 . . . Watcher 2 | . 1 1 . . . . Swarmer 6 | . . 6 . . . . Grunt 17 | . 4 5 3 . 3 2 Duelist 1 | . . 1 . . . . Protector 1 | . . . . . 1 . Sentry 12 | . . 5 2 . 2 3 Demolisher 1 | . . . . . 1 . Hunter 2 | . . . 2 . . . Programmer 3 | . . . . 1 1 1 Best Kill Streak 7 | . 3 7 7 1 3 1 Combat Bots Only 6 | . 3 6 3 1 3 1 Max Kills in Single Turn 4 | . 1 4 2 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Damage Taken 5181 | . 260 1059 659 44 1163 1996 Core 1019 | . 67 169 73 . 209 501 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 73 57 86 . . . Volleys Fired 149 | . 25 33 23 3 25 40 Largest 3 | . 2 2 2 3 3 3 Hottest 177 | . 70 106 95 144 144 177 Shots Fired 251 | . 45 54 41 9 50 52 Gun 139 | . 45 34 21 . 7 32 Cannon 92 | . . . 20 9 43 20 Launcher 20 | . . 20 . . . . Special . | . . . . . . . Kinetic 158 | . 25 23 21 9 50 30 Thermal 49 | . 20 11 12 . . 6 Explosive 12 | . . 12 . . . . Electromagnetic 32 | . . 8 8 . . 16 Robot Hit Streak 23 | . 23 12 12 6 5 10 Robot Miss Streak 4 | . 1 3 1 1 3 4 Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 172 | . 37 34 32 7 25 37 Core Hits 97 | . 10 41 19 1 13 13 Critical Hits 8 | . . 1 . . 4 3 Critical Kills 4 | . . 1 . . 3 . Critical Parts Destroyed 4 | . . . . . 1 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4789 | . 377 1852 632 133 800 995 Guns 1752 | . 377 330 243 . 239 563 Cannons 1383 | . . . 357 129 561 336 Explosions 1592 | . . 1522 30 . . 40 Melee . | . . . . . . . Ramming 62 | . . . 2 4 . 56 Kinetic 2116 | . 140 189 243 129 800 615 Thermal 887 | . 237 343 179 . . 128 Explosive 982 | . . 982 . . . . Electromagnetic 742 | . . 338 208 . . 196 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 2 . 4 4 9 Average Corruption 4 | . . 1 . 3 4 6 Corruption Purged . | . . . . . . . Effects 48 | . . 4 . 5 8 31 Message Errors 8 | . . 1 . . . 7 Matter Fused 8 | . . . . 2 1 5 Heat Flow Errors 3 | . . . . 1 1 1 Energy Discharges 9 | . . 1 . . 1 7 Data Loss (minor) 7 | . . 2 . 2 . 3 Targeting Errors 11 | . . . . . 4 7 Weapon Failures 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 211 | . . 169 20 21 . 1 Projectiles 21 | . . . . 21 . . Explosions 190 | . . 169 20 . . 1 Melee . | . . . . . . . Knockbacks 8 | . . . . 1 5 2 Impact . | . . . . . . . Kinetic 7 | . . . . 1 4 2 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 300 | . . 281 18 . . 1 Shots 12 | . . 11 1 . . . Rammed 6 | . . . 1 . . 5 Targets Rammed 19 | . . . 1 1 . 17 Kicked 13 | . . . . 1 . 12 Crushed . | . . . . . . . Highest Temperature 574 | . 258 237 185 251 574 85 Average Temperature 155 | . 110 134 71 121 290 41 Received Heat Transfer 1464 | . 138 231 189 . 270 636 Effects 33 | . . . . . 33 . Shutdowns 9 | . . . . . 9 . Energy Bleed 2 | . . . . . 2 . Interference 5 | . . . . . 5 . Matter Decay 3 | . . . . . 3 . Short Circuit 3 | . . . . . 3 . Damage (minor) 3 | . . . . . 3 . Damage (major) 7 | . . . . . 7 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 2 1 . . 1 Heat Transferred 1929 | . 703 570 420 . . 236 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 3 1 . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Peak Influence 437 | . 107 437 230 31 256 195 Average Influence 110 | . 33 210 167 15 197 105 Maximum Alert Level 2 | . . 2 1 . 1 . Low Security (%) 73 | 100 100 35 43 100 36 100 Level 1 25 | . . 62 56 . 63 . Level 2 . | . . 1 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 2 . 1 . 1 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . 1 . 1 Reinforcement 3 | . 1 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Distress Signals 4 | . . 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 9 31 12 1 9 13 Peak Tracking Total 6 | . 3 6 5 1 2 5 Tactical Retreats 5 | . . 5 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Traps Triggered 4 | . 1 . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Disabled 6 | . . 5 . . . 1 Max in Single Turn 2 | . . 2 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Machines Accessed 14 | . 3 3 3 4 . 1 Terminals 7 | . 2 3 2 . . . Fabricators 3 | . . . . 2 . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 28 | . 5 7 7 5 . 4 Successful 19 | . 4 5 4 4 . 2 Failed 9 | . 1 2 3 1 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 3 7 5 . . . Fabricators 6 | . . . . 2 . 4 Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 4 | . . . 2 2 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 12 | . 3 5 4 . . . Record 1 | . 1 . . . . . Prototype ID Bank 3 | . . 1 2 . . . Emergency Access Points 4 | . . 2 2 . . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 3 | . . . . 1 . 2 Network Status 1 | . . . . 1 . . Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 2 1 3 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 1 | . . . . . . 1 Matter 168 | . . . . . . 168 Time 42 | . . . . . . 42 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Turns Passed 4113 | 60 586 614 851 872 316 814 Spaces Moved 2454 | 43 387 349 502 668 158 347 Core 8 | 6 . . . . . 2 Treads 257 | . . . 135 . 6 116 Legs 2189 | 37 387 349 367 668 152 229 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 131 | 116 120 120 131 121 142 168 Slowest Speed 750 | 150 120 150 210 122 210 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 58 45 32 16 31 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 89 | . . 82 4 1 . 2 Melee . | . . . . . . . Projectile 3 | . . . . 1 . 2 AOE 86 | . . 82 4 . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Total 3105 | 50 468 482 654 726 211 514 Wait 315 | . 43 79 72 26 9 86 Move 2449 | 42 386 348 501 668 157 347 Hop . | . . . . . . . Pick Up 38 | 2 5 5 12 10 3 1 Fast Attach 38 | 6 2 5 8 1 4 12 Attach 25 | . 1 6 8 2 3 5 Detach 8 | . . . 3 1 2 2 Swap 21 | . 3 5 9 2 1 1 Drop 43 | . 3 1 17 12 7 3 Fire 149 | . 25 33 23 3 25 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick 16 | . . . 1 1 . 14 Crush 3 | . . . . . . 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 12) 574 | -10/Materials | Discovered new exit (range 9) 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 895 | -9/Materials | Lost 6 parts (1p2n1u2w) 969 | -9/Materials | Discovered new exit (range 9) 1189 | -9/Materials | Build established: Scavenger-Mutant 1234 | -9/Materials | Discovered new exit (range 12) 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -8/Materials | Lost 3 parts (1n2w) 2053 | -8/Materials | Discovered new exit (range 14) 2067 | -8/Materials | Identified exit to Factory 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2376 | -7/Factory | Build established: Scavenger-Skirmisher 2984 | -7/Factory | Identified exit to Garrison 2984 | -7/Factory | Entered Garrison 3050 | -7/Garrison | Triggered checkpoint 3071 | -7/Garrison | Triggered checkpoint 3260 | -7/Garrison | Triggered checkpoint 3279 | -7/Garrison | Discovered new exit (range 13) 3300 | -7/Garrison | Entered Factory 3302 | -7/Factory | Lost 5 parts (1p3n1u) 3543 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 3635 | -7/Factory | Lost 3 parts (2p1n) 3750 | -7/Factory | Core integrity fell below 50% 3804 | -7/Factory | Lost 5 parts (1p1n3w) 3864 | -7/Factory | Lost 4 parts (1p2n1w) 4051 | -7/Factory | Build established: Mutant 4099 | -7/Factory | Core integrity fell below 20% 4114 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03881_ Slammed into R-06 Scavenger. 03885_ Acquired 35 matter. 03925_ Slammed into K-01 Serf. 03935_ QI IJHA8>Q60D1TRGW|U:YO%>OM2 ARU 03982_ System corrupted: Heat flow error (+124). 03999_ System corrupted: Energy discharge (-89). 04008_ Imp. Heat Sink destroyed. 04011_ K-01 Serf destroyed. 04014_ System corrupted: Energy discharge (-60). 04032_ Imp. EM Pulse Cannon destroyed. 04033_ System corrupted: Energy discharge (-75). 04036_ Slammed into U-05 Engineer. 04050_ K-01 Serf cleans the Construction Platform. 04064_ Z5LFJ RB7E>GP>N6JBQSJV>V,XMA2NTUHGPO 04088_ System corrupted: Component data lost. 04101_ System corrupted: Gauss Cannon targeting data glitched. 04101_ Gauss Cannon destroyed. 04104_ Adv. Targeting Computer destroyed. 04107_ Lgt. Treads destroyed. 04107_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????+ ????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ????????????????? | | ???????????????????"??????# #?????????????#### | | ???????????????????"??????# #?????????????# | | ???????????????????? ?????# #?????????????# | | ???????????????????? ?????# #?????????????# | | ????????????????????#/????# #?????????????# | | ?????????????????#??# ????# ################## | | ?????????????????#+##+##### # + | | ???????????????? g g # # """ """" ##### | | ????????????????"" """ # # """ """" #???# | | ?????????????#?""" """ # # """ """" ##### | | ?????????????# """ """ # # """" / | | ?????????????# # # """" ##### | | ?????????????# """ @Y + """" #???# | | ?????????????# ]] """ #k # """" #???? | | ?????????????# ]] """ # # #???# | | ?????????????# ]] # # #???# | | ?????????????# # # ! #???# | | ?????????????# # # #???# | | ?????????????#[ # ##############???? | | ?????????????############## #??????????####### | | ??????????????????????????# #??????????# ! | | ??????????????????????????# #??????????# " " | | ??????????????????????????# #??????????# "Y" | | ?????????????????????????? #??????????#= | | ?????????????????????????? #??????????# | | ????????????????????????? #??????????# ! | | ?????????????????????????? ???????????##+#### | | ??????????????????????????? ????????????# #?# | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# #?# | | ???????????????????? ?????????????????????# #?## | | ???????????????????? ???????????????????# #??# | | ???????????????????? #??????????????????# #??# | | ???????????????????? #??????????????????# #??# | | ???????????????????? #??????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Please Form A Line Challenges ------------ None Game ------ Seed FusionMappingRifle Manual? 0 Play Time 00:45:28 Cumulative 18.3 hours Start 2020.01.16 @ 22:01:51 End 2020.01.16 @ 23:08:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb3c82d8-af1b-4af6-a12a-ab36b72601cd