Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 20:22:33 Player: Mathewnd Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (99) 495 Value Destroyed (3408) 3408 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 11292 Bonus ------- Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 314 Friendly Fire -725 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 121/150 System Corruption 0% Temperature Cool (2) Movement Hovering (94) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Gyrokinetic Inverter Cooled Antigrav System Cooled Antigrav System > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer System Purifier > --- WEAPON (2) ------- Vortex Shotgun Vortex Rail > --- INVENTORY (15) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet 0b10 Decoder Chip [Scout] Makeshift ECM Suite Experimental Phase Shifter Cloaking Device Hardlight Generator Advanced System Shield Hacking Drone Bay (1/1) Vortex Shotgun (50) Vortex Rail (40) Flak Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Gyrokinetic Inverter Improved Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Experimental Phase Shifter System Purifier > --- WEAPON ----------- Vortex Shotgun Vortex Rail > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet 0b10 Decoder Chip [Scout] Improved Targeting Computer Makeshift ECM Suite Cloaking Device Hardlight Generator Advanced System Shield Hacking Drone Bay Vortex Shotgun Vortex Rail Flak Cannon Mining Claw [Rating: 113] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Improved Targeting Computer Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Slug Cannon Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . . . . . . 1 . . . Utility 5 | . . 1 . 1 1 . . . . 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 161 | 4 11 16 4 26 18 13 2 3 . 17 . 2 . . 11 6 10 18 Power 20 | 1 1 . . 4 2 . . . . 2 . . . . 2 1 . 7 Engine 10 | 1 1 . . 1 1 . . . . 2 . . . . . . . 4 Core 9 | . . . . 3 1 . . . . . . . . . 2 1 . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 44 | 2 5 3 . 9 7 2 . . . 6 . . . . 2 1 2 5 Treads 12 | 2 2 2 . 5 . . . . . . . . . . . . 1 . Leg 2 | . 2 . . . . . . . . . . . . . . . . . Wheel 8 | . 1 1 . 4 . . . . . 2 . . . . . . . . Hover 22 | . . . . . 7 2 . . . 4 . . . . 2 1 1 5 Flight . | . . . . . . . . . . . . . . . . . . . Utility 37 | 1 3 3 . 5 6 1 . . . 5 . . . . 6 2 1 4 Device 18 | . . . . 1 3 1 . . . 4 . . . . 3 1 1 4 Storage 4 | 1 2 . . . 1 . . . . . . . . . . . . . Processor 8 | . . . . 2 2 . . . . 1 . . . . 2 1 . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . Protection 6 | . 1 3 . 2 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 60 | . 2 10 4 8 3 10 2 3 . 4 . 2 . . 1 2 7 2 Energy Gun 5 | . 2 1 . . . . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . . 7 2 3 . . . . . . . . . . . . . . Ballistic Cannon 28 | . . . . 3 3 5 . 3 . 2 . 2 . . 1 2 7 . Launcher 15 | . . 2 2 2 . 5 2 . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . . . . 1 . . . . . . . 7 Parts Lost 57 | . 1 2 . 11 1 5 1 . . 7 . . . . 8 9 6 6 Power 10 | . 1 . . 2 . . . . . 2 . . . . 1 2 1 1 Propulsion 23 | . . 1 . 5 . 3 1 . . 2 . . . . 3 4 1 3 Utility 15 | . . 1 . 3 1 1 . . . 1 . . . . 3 2 1 2 Weapon 9 | . . . . 1 . 1 . . . 2 . . . . 1 1 3 . Highest Loss Streak 11 | . 1 1 . 11 1 4 1 . . 4 . . . . 5 7 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 88 99 100 79 99 84 82 84 84 86 86 86 86 86 77 54 49 67 Engine 5 | . 13 11 11 6 4 . . . . 4 6 6 6 6 1 . . 8 Core 3 | . . . . 1 2 7 7 7 7 5 . . . . 5 8 4 . Treads 7 | . 23 22 22 15 . . . . . . . . . . . . . . Wheel 3 | . 4 11 11 9 . . . . . 1 . . . . . . . . Hover 13 | . . . . . 38 29 23 23 23 20 33 33 33 33 24 8 4 14 Device 7 | . . . . 4 14 15 15 15 15 13 20 20 20 20 14 . . 2 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 12 | . . . . 8 14 15 15 15 15 19 13 13 13 13 13 21 23 22 Protection 4 | . 3 21 22 6 . . . . . . . . . . . . . . Energy Gun 3 | . 27 1 . . . . . . . . . . . . . . . 9 Ballistic Gun 4 | . . 20 21 15 . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 2 14 7 . 11 15 12 6 6 6 6 5 1 5 . Peak Build Rating 113 | 4 9 18 18 30 38 38 35 34 34 58 47 51 48 48 64 69 48 113 Average Rating 32 | 3 6 14 17 22 36 31 30 33 34 44 47 47 48 48 55 47 39 62 On Entrance 32 | . 4 9 18 18 29 37 28 32 34 34 47 47 48 48 48 64 39 27 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 10 91 99 99 110 97 42 42 42 42 52 41 41 41 41 45 40 40 56 Greatest Support 67 | 40 40 40 10 60 39 39 33 25 25 45 45 45 45 45 47 22 28 67 Greatest Overweight (x) 9 | . 9 9 9 9 2 1 1 1 1 4 . . . . 1 2 3 2 Average Overweight (x) 1 | . 2 8 9 6 . . . 1 1 1 . . . . . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 14 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 8 22 25 25 25 25 15 14 15 15 15 12 13 13 13 15 14 15 15 Average Carried 15 | 5 10 24 25 24 14 14 11 14 15 14 12 11 13 13 14 12 11 14 Final Capacity 25 | 8 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 8 22 25 25 25 15 14 12 15 15 12 12 13 13 13 15 12 12 15 Class Distribution -------------------- 84% | Mutant 5% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 4052 | 229 121 472 60 771 410 46 453 44 . 270 43 215 . . 123 256 306 233 Remotely 844 | . . . . 316 . . . . . 270 43 215 . . . . . . Salvage Created 2527 | . 339 648 19 472 132 150 82 . . 194 . 87 . . 79 52 163 110 Parts 150 | . 19 44 5 20 12 8 5 . . 16 . 6 . . 6 . 5 4 Haulers Intercepted 2 | . . 1 . . 1 . . . . . . . . . . . . . Recyclers Shooed 8 | . 3 2 . 2 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 9 3 . . . . 6 . . . . 9 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 81 | . 9 14 3 15 2 11 7 . . 5 . 2 . . 2 2 6 3 Guns 26 | . 8 11 . 6 . . . . . . . . . . . . . 1 Cannons 27 | . . . . 7 2 1 . . . 5 . 2 . . 2 2 6 . AOE 27 | . . 3 3 2 . 10 7 . . . . . . . . . . 2 Classes Destroyed 16 | . 3 4 . 2 1 2 1 . . 1 . . . . . . . 2 Worker 3 | . . 1 . . . . . . . 2 . . . . . . . . Builder 3 | . . 1 . 1 . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . Hauler 2 | . . 1 . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . . . Watcher 7 | . 2 2 . . 2 . . . . . . . . . 1 . . . Swarmer 24 | . 3 3 3 4 . 7 4 . . . . . . . . . . . Grunt 32 | . 6 5 . 7 . 3 2 . . 2 . . . . . 2 5 . Brawler 2 | . . . . . . . 1 . . . . . . . . . . 1 Duelist 3 | . . . . . . 1 . . . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . 6 . 2 1 . . . . . . 1 . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . Programmer 7 | . . . . . 1 . . . . 3 . 1 . . 2 . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 5 3 6 1 7 7 . . 2 . 1 . . 3 1 2 3 Combat Bots Only 7 | . 3 3 3 5 1 7 7 . . 2 . 1 . . 2 1 2 3 Max Kills in Single Turn 4 | . 1 3 3 2 1 4 2 . . 1 . 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 3 1 . 4 2 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 675 | . 61 77 8 168 31 38 7 . . 60 . . . 2 41 64 94 24 Missed 201 | . 21 19 3 30 10 14 2 . . 24 . . . 1 16 19 36 6 Damage Taken 7852 | . 567 750 42 1917 241 409 108 . . 626 . . . 23 475 845 1159 690 Core 1654 | . 161 48 7 196 23 49 12 . . 152 . . . . 91 323 401 191 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 55 | . . . . . . . . . . . . . . . . . . 55 Core Remaining (%) 75 | 100 35 . 86 64 . . . . 88 . . . . 82 . . . . Volleys Fired 247 | . 43 41 1 45 13 11 5 1 . 32 . 2 . . 10 15 22 6 Largest 2 | . 2 2 2 2 2 2 2 1 . 2 . 2 . . 2 2 2 2 Hottest 105 | . 90 70 60 88 88 88 75 44 . 101 . 101 . . 101 101 101 105 Shots Fired 472 | . 86 82 2 90 26 22 10 1 . 57 . 4 . . 15 21 44 12 Gun 218 | . 86 80 . 40 . . . . . . . . . . . . . 12 Cannon 226 | . . . . 46 26 13 . 1 . 56 . 4 . . 15 21 44 . Launcher 28 | . . 2 2 4 . 9 10 . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 337 | . . 71 . 86 26 13 . 1 . 56 . 4 . . 15 21 44 . Thermal 95 | . 86 9 . . . . . . . . . . . . . . . . Explosive 28 | . . 2 2 4 . 9 10 . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 20 | . 8 9 . 20 7 13 1 . . 9 . 12 . . 15 6 7 9 Robot Miss Streak 9 | . 4 6 . 2 3 3 2 . . 3 . . . . 2 9 4 4 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . 2 Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 319 | . 55 56 . 72 17 13 4 . . 32 . 3 . . 9 17 33 8 Core Hits 230 | . 23 33 3 33 7 21 13 . . 18 . 3 . . 3 17 39 17 Critical Kills 2 | . . . . . . . . . . 1 . 1 . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . 3 . . . . . 2 1 2 Critical Strikes 18 | . 3 2 . 2 . . . . . 5 . 1 . . . 2 1 2 Burn 5 | . 3 2 . . . . . . . . . . . . . . . . Destroy 8 | . . . . . . . . . . 4 . 1 . . . 2 1 . Blast 3 | . . . . 2 . . . . . 1 . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10334 | . 651 1066 124 1610 445 1129 777 . . 1211 . 95 . . 358 397 751 1720 Guns 2731 | . 646 882 . 418 . . . . . . . . . . . . . 785 Cannons 4203 | . . . . 918 445 230 . . . 1009 . 95 . . 358 397 751 . Explosions 3379 | . . 168 124 274 . 899 777 . . 202 . . . . . . . 935 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 21 | . 5 16 . . . . . . . . . . . . . . . . Kinetic 5400 | . . 779 . 1336 445 230 . . . 1009 . 95 . . 358 397 751 . Thermal 1684 | . 646 103 . . . . . . . . . . . . . . . 935 Explosive 2444 | . . 168 124 274 . 899 777 . . 202 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 785 | . . . . . . . . . . . . . . . . . . 785 Highest Corruption 5 | . . . . . 4 4 4 4 . 1 1 1 1 1 5 5 1 1 Average Corruption 2 | . . . . . 3 4 4 4 . 1 1 1 1 1 3 4 1 1 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . 11 9 13 1 . 2 1 3 . 1 3 14 8 . Message Errors 21 | . . . . . 5 4 2 . . . 1 1 . . 1 4 3 . Matter Fused 16 | . . . . . 2 . 7 1 . . . . . 1 1 2 2 . Heat Flow Errors 7 | . . . . . . 2 1 . . . . 1 . . . 3 . . Energy Discharges 4 | . . . . . 2 1 . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 1 3 . . 2 . . . . 1 4 1 . Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . 1 . . Alerts 3 | . . . . . 1 1 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 291 | . . . 25 10 26 40 58 . . 68 . . . . 64 . . . Projectiles 168 | . . . . 6 26 4 . . . 68 . . . . 64 . . . Explosions 123 | . . . 25 4 . 36 58 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 63 | . . . . 17 6 5 . . . 13 . . . . 3 7 12 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 56 | . . . . 15 5 5 . . . 10 . . . . 3 7 11 . Secondary 7 | . . . . 2 1 . . . . 3 . . . . . . 1 . Self-Inflicted Damage 93 | . . 7 . 20 . 25 41 . . . . . . . . . . . Shots 4 | . . . . 1 . 2 1 . . . . . . . . . . . Rammed 6 | . 3 3 . . . . . . . . . . . . . . . . Targets Rammed 6 | . 3 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 363 135 15 256 90 233 183 . . 378 . 164 . . 325 439 240 170 Average Temperature 99 | . 126 32 10 101 32 63 40 . . 94 . 59 . . 177 173 89 85 Received Heat Transfer 2232 | . 228 264 . 756 27 126 9 . . 63 . . . . 45 183 498 33 Effects 10 | . 2 . . . . . . . . 2 . . . . 3 3 . . Shutdowns 2 | . . . . . . . . . . 1 . . . . . 1 . . Energy Bleed 3 | . 2 . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Parts Melted 7 | . 5 2 . . . . . . . . . . . . . . . . Heat Transferred 2977 | . 1921 444 . . . . . . . . . . . . . . . 612 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 330 | . 183 233 99 330 177 . . . . 129 . . . . 330 . . . Initial 300 | . . . 1 38 38 . . . . . . . . . 300 . . . Average 76 | . 54 69 43 117 68 . . . . 17 . . . . 259 . . . Maximum Alert Level 1 | . . 1 . 1 . . . . . . . . . . 1 . . . Low Security (%) 89 | 100 100 90 100 85 100 . . . . 100 . . . . 20 . . . Level 1 10 | . . 9 . 14 . . . . . . . . . . 80 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . 1 . 5 2 . . . . 3 . 1 . . 1 . . . Investigation 3 | . . . . 2 1 . . . . . . . . . . . . . Extermination 4 | . . . . . 1 . . . . 2 . . . . 1 . . . Reinforcement 2 | . . 1 . . . . . . . 1 . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 5 | . . 1 . 1 . . . . . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 207 | . 18 25 4 17 12 14 7 . . 14 1 8 . 3 17 7 16 44 Peak Tracking Total 19 | . 4 4 4 7 3 7 4 . . 6 4 7 . 2 6 3 5 19 Tactical Retreats 26 | . 2 . 1 . 4 1 . . . 3 1 1 . 1 3 5 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 5 | . . . . . 4 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . 1 . . . . . 16 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 2 | . . . . . . 1 . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 28 | . 4 3 . 3 6 . 2 . . 1 . . 4 . 2 . . 3 Terminals 15 | . 4 3 . 2 5 . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . 1 . . . . 1 . . . Total Hacks 89 | . 16 8 . 8 12 . 6 . . 1 . . 29 . 3 . . 6 Successful 60 | . 7 3 . 4 3 . 6 . . 1 . . 29 . 1 . . 6 Failed 29 | . 9 5 . 4 9 . . . . . . . . . 2 . . . Catastrophic 8 | . 4 1 . 1 2 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . 6 3 . 3 7 . . . . . . . . . 1 . . 1 Terminals 42 | . 16 8 . 6 11 . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 1 . . . . 1 . . . . 2 . . . Terminal Hacks 56 | . 6 3 . 3 3 . 6 . . . . . 29 . . . . 6 Record 21 | . . . . . . . 5 . . . . . 11 . . . . 5 Part Schematic 10 | . . . . . . . . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 3 . 2 6 . . . . . . . . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 2 . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . 15 . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 1 | . . . . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 106 | . . . . . . . . . . . . . . . . . 106 . Highest-Rated Ally 106 | . . . . . . . . . . . . . . . . . 106 . Total Orders 3 | . . . . . . . . . . 1 . . . . 2 . . . RETURN 3 | . . . . . . . . . . 1 . . . . 2 . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 2 1 . . . 2 . . . 2 2 . Drone Launches 3 | . . . . . . . . . . 1 . . . . 2 . . . Drone Recoveries 3 | . . . . . . . . . . 1 . . . . 2 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 11954 | 90 1274 1691 170 1075 892 398 545 926 132 1329 113 180 36 89 500 673 805 1036 Spaces Moved 8956 | 57 604 670 73 414 1317 514 550 811 118 758 252 374 78 202 632 472 433 627 Core 14 | 14 . . . . . . . . . . . . . . . . . . Treads 498 | 43 413 1 . 37 . . . . . . . . . . . . 4 . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1415 | . 191 669 73 377 . . . . . 105 . . . . . . . . Hover 7029 | . . . . . 1317 514 550 811 118 653 252 374 78 202 632 472 429 627 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 215 215 150 44 44 48 112 112 44 44 44 44 44 44 111 110 38 Average Speed 110 | 132 176 215 215 207 44 63 95 112 112 108 44 44 44 44 68 124 159 134 Slowest Speed 480 | 160 215 320 215 480 164 112 112 112 112 176 44 44 44 44 108 150 240 191 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 83 49 22 40 29 60 63 83 28 19 55 62 74 45 28 69 62 59 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . 1 2 . . . . 1 . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . 1 1 1 1 . . . . Scrap Searched 19 | . . . . . . . 7 2 2 . 1 2 . . . 2 3 . Spaces Dug 41 | . . . . . . 40 . . . 1 . . . . . . . . Terrain Destroyed 252 | . . 9 18 28 . 78 70 . . 25 . 1 . . 4 1 8 10 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 45 | . . . . 5 . . . . . 21 . 1 . . 4 1 8 5 AOE 207 | . . 9 18 23 . 78 70 . . 4 . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total 10579 | 71 723 842 83 534 1612 562 559 827 117 1203 253 385 79 201 678 536 505 809 Wait 1011 | . 40 65 6 27 229 17 1 8 . 387 2 5 2 . 21 41 30 130 Move 8938 | 56 603 669 72 413 1316 513 549 810 117 757 251 373 77 201 631 471 432 627 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 122 | 11 20 26 . 17 15 1 1 4 . 4 . 1 . . 5 1 6 10 Fast Attach 36 | 1 1 2 . 2 1 . . . . 8 . . . . 6 . . 15 Attach 72 | 3 4 4 . 12 10 9 2 . . 4 . 2 . . 3 6 10 3 Detach 16 | . . . . . . 7 . . . . . 2 . . . 2 4 1 Swap 53 | . 6 10 4 12 7 4 . 3 . 5 . . . . 2 . . . Drop 77 | . 3 22 . 6 21 . 1 1 . 6 . . . . . . 1 16 Fire 247 | . 43 41 1 45 13 11 5 1 . 32 . 2 . . 10 15 22 6 Melee . | . . . . . . . . . . . . . . . . . . . Ram 3 | . . 3 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Core integrity fell below 50% 1207 | -10/Materials | Discovered new exit (range 16) 1365 | -10/Materials | Entered another Materials area 1365 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1488 | -9/Materials | Discovered new exit (range 9) 1980 | -9/Materials | Discovered new exit (range 12) 2056 | -9/Materials | Discovered new exit (range 15) 3056 | -9/Materials | Entered Mines 3059 | -9/Mines | Met a Derelict bent on vengeance 3200 | -9/Mines | Discovered new exit (range 12) 3226 | -9/Mines | Entered Materials 3226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3402 | -8/Materials | Garrison activated, responded to threat 3481 | -8/Materials | Lost 11 parts (2p5n3u1w) 3737 | -8/Materials | Met 7R-MNS 3867 | -8/Materials | Discovered new exit (range 4) 4149 | -8/Materials | Identified exit to Factory 4301 | -8/Materials | Entered Factory 4301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4302 | -7/Factory | Caught up to 7R-MNS 4895 | -7/Factory | Identified exit to Lower Caves 5193 | -7/Factory | Entered Lower Caves 5410 | -7/Lower Caves | Destroyed 7 combat bots 5415 | -7/Lower Caves | Lost 4 parts (3n1w) 5517 | -7/Lower Caves | Learned 12 Factory zone layouts 5551 | -7/Lower Caves | Discovered new exit (range 7) 5584 | -7/Lower Caves | Identified exit to Lower Caves 5591 | -7/Lower Caves | Entered another Lower Caves area 5698 | -7/Lower Caves | Destroyed 7 combat bots 5969 | -7/Lower Caves | Learned location of Armory (-4) 5969 | -7/Lower Caves | Learned Extension emergency access door positions 5969 | -7/Lower Caves | Learned Research terminal intel 6052 | -7/Lower Caves | Discovered new exit (range 6) 6135 | -7/Lower Caves | Identified exit to Zion 6136 | -7/Lower Caves | Entered Zion 6172 | -7/Zion | System corruption cleaned by Quarantine Array 6189 | -7/Zion | Given the Hacking Drone Bay 6189 | -7/Zion | Found Prototype Device 6198 | -7/Zion | Discovered new exit (range 14) 6211 | -7/Zion | Identified exit to Proximity Caves 6601 | -7/Zion | Learned location of Warlord (-5) 7062 | -7/Zion | Entered Proximity Caves 7188 | -6/Proximity Caves | Discovered new exit (range 4) 7192 | -6/Proximity Caves | Identified exit to Factory 7194 | -6/Proximity Caves | Entered Factory 7194 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7195 | -6/Factory | Identified exit to Lower Caves 7482 | -6/Factory | Identified Hacking Drone Bay 7592 | -6/Factory | Build established: Skirmisher 8239 | -6/Factory | Build established: Scavenger-Skirmisher 8523 | -6/Factory | Entered Lower Caves 8528 | -6/Lower Caves | Lost 4 parts (1p1u2w) 8615 | -6/Lower Caves | Encountered a Warlord checkpoint 8626 | -6/Lower Caves | Discovered new exit (range 20) 8636 | -6/Lower Caves | Entered another Lower Caves area 8685 | -6/Lower Caves | Learned Factory security intel 8766 | -6/Lower Caves | Encountered a Warlord checkpoint 8789 | -6/Lower Caves | Learned Factory interactive machine intel 8795 | -6/Lower Caves | Build established: Scavenger-Mutant 8809 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8811 | -6/Lower Caves | Discovered new exit (range 7) 8816 | -6/Lower Caves | Entered Data Miner 8816 | -6/Data Miner | Discovered new exit (range 6) 8822 | -6/Data Miner | Met Data Miner 8837 | -6/Data Miner | Learned location of Section 7 (-2) 8837 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8841 | -6/Data Miner | Received God Mode back door access code from Data Miner 8852 | -6/Data Miner | Entered Proximity Caves 8910 | -5/Proximity Caves | Spotter reported a threat 8919 | -5/Proximity Caves | Spotter reported a threat 8937 | -5/Proximity Caves | Discovered new exit (range 9) 8941 | -5/Proximity Caves | Entered Factory 8941 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8942 | -5/Factory | Identified exit to Upper Caves 8944 | -5/Factory | Loaded intel: 50 interactive machine locations 9047 | -5/Factory | Identified exit to Factory 9056 | -5/Factory | Spotted B-75 Beast 9121 | -5/Factory | Lost 5 parts (1p2n2u) 9342 | -5/Factory | Lost 3 parts (1n1u1w) 9384 | -5/Factory | Build established: Mutant 9441 | -5/Factory | Entered Upper Caves 9497 | -5/Upper Caves | Learned Factory trap positions 9520 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 9664 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9669 | -5/Upper Caves | Identified exit to Upper Caves 9948 | -5/Upper Caves | Spotted B-75 Beast 10114 | -5/Upper Caves | Entered another Upper Caves area 10529 | -5/Upper Caves | Core integrity fell below 50% 10572 | -5/Upper Caves | Lost 3 parts (1u2w) 10765 | -5/Upper Caves | Learned location of 1 exit from Factory 10784 | -5/Upper Caves | Learned Factory terminal intel 10895 | -5/Upper Caves | Lost 3 parts (1p1n1w) 10911 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10911 | -5/Upper Caves | Discovered new exit (range 8) 10914 | -5/Upper Caves | Core integrity fell below 20% 10918 | -5/Upper Caves | Identified exit to Warlord 10919 | -5/Upper Caves | Entered Warlord 10958 | -5/Warlord | System corruption cleaned by Quarantine Array 11051 | -5/Warlord | Warlord's base attacked by MAIN.C 11066 | -5/Warlord | Found Prototype Energy Gun 11068 | -5/Warlord | Found Prototype Energy Gun 11073 | -5/Warlord | Found Prototype Energy Gun 11076 | -5/Warlord | Identified Vortex Rail 11077 | -5/Warlord | Identified Vortex Shotgun (x2) 11078 | -5/Warlord | Found Vortex Rail 11401 | -5/Warlord | Warlord forces counterattacked 11462 | -5/Warlord | Lost 7 allies 11576 | -5/Warlord | Spotted Striker 11662 | -5/Warlord | Met Warlord 11679 | -5/Warlord | Opened Warlord's prototype stash 11702 | -5/Warlord | Found Prototype Device 11702 | -5/Warlord | Identified System Purifier 11708 | -5/Warlord | Found Prototype Device 11708 | -5/Warlord | Identified Exp. Phase Shifter 11720 | -5/Warlord | Found Prototype Reactor 11720 | -5/Warlord | Identified Vortex Chain Reactor 11726 | -5/Warlord | Warlord base infiltrated, sounded retreat 11739 | -5/Warlord | Spotted Striker 11803 | -5/Warlord | Lost 3 allies 11816 | -5/Warlord | Spotted Executioner 11816 | -5/Warlord | Spotted Executioner 11851 | -5/Warlord | Lost 4 allies 11892 | -5/Warlord | Spotted Executioner 11901 | -5/Warlord | Spotted Striker 11913 | -5/Warlord | Spotted Striker 11955 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- HV Slug penetrates Executioner. I-47 Archangel suffers critical hit (Destroy). I-47 Archangel destroyed. Vortex penetrates Earth. Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" Warlord destroyed. Imp. Antigrav System destroyed. G-50 Soldier destroyed. Penetrated by Slug. Slug penetrates Blast Doors. Penetrated by Slug. ANNOUNCEMENT: Detected 1 Demolisher squad, 1 Grunt squad, 1 Saboteur squad, 1 Hunter squad, with prototype support. Penetrated by Slug. Gravmag System destroyed. B-74 Champion suffers critical hit (Blast). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# #######???????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ######+###???????????????????????????????????????? | | # #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """ #?????????????????? ????????????????????? | | # #??????????????????? ???????????????????? | | #####+####???????????????????? ??????????????????? | | #?# #?????????????????????# ?????????????????? | | #?# #?????????????????????# ??###???????????? | | #?# #?????????????????????? ?? ??????###?? | | ### #????###???????????????? ### ?????? #?? | | # # #????#""#?????????##????? ?????? ?? | | ## ##????#""#????????# #??????# #????? ?? | | # ## #?????#""#???????# #???????# ????? #?? | | #### #?????#""#??????# #?????????# ##??? #?? | | # # ####?##""###?### #???????????# #??? ##? | | / ";###*"" *###[ #?????????????# ##?? #? | | *[!""==== =%#########??????# ### #?? | | !*!%=!""=*!!!==%%[[!"""#???????# # #??? | | = ==%==%%""*!!*[!%!/@!**! ######?## #???? | | %=! !!*!%!%%%=%%KY%*%%%=!!%%;## ### ##??? | | !%=* !!!%! %=/%%!%KEb!====*![!+% "" #??? | | [!= %[%![%%[%%%%=!*%=%%=%=%!%;%g ;### #??? | | =% *%==!===!%[=! = %!=!%%[==### "##?# #??? | | =%!%!%"/==%%%g %*/%**!=# ### ##??# ##?? | | =!*""!i=!!== !=* "#?#?# #?### #?? | | # #!*/""!**=#;;;;;######???# #### # #?? | | # !##"####""=##########????????# #?# #?? | | # # %####??#""##????????????????? ### #?? | | ## #?????#""#????????????????? ### ##?? | | ## #?????#""#????????????????? ##?# #??? | | ## ##????#""#???????????????? ???## ##??? | | # #????#""#???????????????? ????## #???? | | # #??????#????????????????# #?????# #???? | | + #???????????????????????#^ ??????## ##??? | | # #???????????????????????# ??????## #??? | | # #??????????????????????? ?????## ^#??? | | #######??????????????????????? ?????# #??? | | #???????????????????????????? #??????# #??? | | #???????????????????????????? #???????# #??? | | #########?????????????????????????????# #??? | | # #?????????????????????????????## ##??? | | # #?????????????????????????????? #???? | | ### #?????????????????????????????? ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 120 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- Recalibrator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Great Axe | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystTiamatTelecube Manual? 0 Play Time 01:46:01 Cumulative 88.9 hours Start 2025.01.04 @ 18:05:14 End 2025.01.04 @ 20:22:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 45 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 95dc39bf-e5b8-4c3b-ac21-0dff49deecae