Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.12 @ 13:35:45 Player: Zyjem Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2423) 2423 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 5112 Bonus ------- High Alert Combat Kills 89 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Improved Targeting Computer System Shield Relay Coupler [Grunt] (35) Relay Coupler [Sentry] (22) Relay Coupler [Demolisher] (28) Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Field Laser Heavy Laser > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Targeting Computer Improved Targeting Computer System Shield Datajack [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 47 | 5 8 17 10 7 Power 8 | 1 2 1 3 1 Engine 4 | 1 1 . 2 . Core 4 | . 1 1 1 1 Reactor . | . . . . . Propulsion 11 | 2 2 4 2 1 Treads 7 | . . 4 2 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 10 | 1 2 2 3 2 Device . | . . . . . Storage 1 | 1 . . . . Processor 8 | . 1 2 3 2 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 18 | 1 2 10 2 3 Energy Gun 4 | . . 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 13 | 1 2 8 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . 3 3 2 7 Power 3 | . . 1 . 2 Propulsion 6 | . 1 . 2 3 Utility 1 | . 1 . . . Weapon 5 | . 1 2 . 2 Highest Loss Streak 4 | . 3 2 2 4 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 90 | . 89 91 89 91 Engine 3 | . 10 . 2 . Core 4 | . 3 4 . 8 Treads 12 | . . 21 17 12 Leg 6 | . 20 . . . Flight 2 | . 6 . . . Storage 11 | . 14 11 9 9 Processor 27 | . 3 33 42 45 Protection 3 | . 9 . . . Energy Gun 2 | . . . 9 6 Ballistic Gun 16 | . 18 19 8 10 Peak Build Rating 32 | 5 9 21 31 32 Average Rating 16 | 3 6 18 25 26 On Entrance 11 | . 5 6 17 31 Naked Turns . | . . . . . Heaviest Build 17 | 11 14 16 17 17 Greatest Support 44 | 20 20 44 44 44 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 3 5 8 8 8 Average Carried 5 | . 2 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 5 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1312 | 65 242 712 194 99 Remotely . | . . . . . Salvage Created 2677 | . 382 1100 735 460 Parts 169 | . 30 78 32 29 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 74 | . 13 30 15 16 Guns 74 | . 13 30 15 16 Classes Destroyed 5 | . 3 2 . . Operator 1 | . . 1 . . Watcher 5 | . 1 3 1 . Swarmer 30 | . 7 10 3 10 Grunt 33 | . 6 14 8 5 Sentry 11 | . . 6 4 1 Best Kill Streak 8 | . 4 6 7 8 Combat Bots Only 8 | . 4 6 6 8 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 434 | . 64 125 99 146 Missed 129 | . 22 45 27 35 Damage Taken 3147 | . 500 738 810 1099 Core 769 | . 111 98 262 298 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . 54 . . . Ignored by Resistances 933 | . 146 224 237 326 Core Remaining (%) 76 | 100 55 75 . . Volleys Fired 227 | . 47 92 42 46 Largest 2 | . 2 2 2 2 Hottest 134 | . 40 46 132 134 Shots Fired 419 | . 85 169 84 81 Gun 419 | . 85 169 84 81 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 327 | . 85 156 37 49 Thermal 92 | . . 13 47 32 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 46 | . 20 46 29 25 Robot Miss Streak 6 | . 6 1 1 1 Penetration Max . | . . . . . Secondary Targets 15 | . 2 3 7 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 353 | . 60 151 73 69 Core Hits 145 | . 27 55 32 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Burn 3 | . . . 2 1 Melee Attacks 2 | . . 2 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4615 | . 607 1990 1200 818 Guns 4615 | . 607 1990 1200 818 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3291 | . 607 1848 500 336 Thermal 1324 | . . 142 700 482 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 454 | . 18 246 339 454 Average Temperature 108 | . 5 57 91 187 Received Heat Transfer 1596 | . 135 345 477 639 Effects 9 | . . . 4 5 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . . . 2 1 Interference 3 | . . . 2 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 3 . Heat Transferred 3075 | . . 300 1665 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 620 | . 305 406 457 620 Initial 196 | . . 38 110 196 Average 218 | . 96 208 286 427 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 50 | 100 80 50 23 15 Level 1 32 | . 19 43 52 20 Level 2 16 | . . 6 23 63 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 5 1 . Investigation 5 | . 1 3 1 . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . . 5 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 24 40 18 18 Peak Tracking Total 8 | . 8 6 7 6 Tactical Retreats 5 | . . 3 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 16 | . 7 5 3 1 Terminals 15 | . 7 5 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 52 | . 28 14 9 1 Successful 31 | . 15 10 5 1 Failed 21 | . 13 4 4 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 28 | . 16 8 3 1 Terminals 49 | . 28 14 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 19 | . 11 6 2 . Record 3 | . 1 1 1 . Robot Schematic 1 | . 1 . . . Robot Analysis 3 | . 3 . . . Prototype ID Bank 5 | . 2 2 1 . Alert Level 2 | . 2 . . . Unreport Threat 3 | . 1 2 . . Disarm Traps 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 11 | . 4 4 2 1 Terminals 10 | . 4 4 1 1 Assimilate 10 | . 4 4 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Reprogram 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 3 1 . Full Trace Events 5 | . 2 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 2 | . . 2 . . Non-combat 1 | . . 1 . . Combat 1 | . . 1 . . Robot Hacks Applied 2 | . . 2 . . parse_system 1 | . . 1 . . no_distress 1 | . . 1 . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3117 | 38 985 1115 455 524 Spaces Moved 1675 | 27 685 525 191 247 Core 7 | 7 . . . . Treads 958 | . . 520 191 247 Legs 519 | 20 499 . . . Wheels . | . . . . . Hover . | . . . . . Flight 191 | . 186 5 . . Fastest Speed 50 | 50 117 117 145 145 Average Speed 136 | 101 121 144 145 159 Slowest Speed 190 | 120 190 145 145 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 97 53 14 38 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2110 | 37 761 720 285 307 Wait 101 | . 10 61 30 . Move 1672 | 26 684 524 191 247 Hop . | . . . . . Pick Up 40 | 6 10 12 7 5 Fast Attach 7 | . . 4 2 1 Attach 23 | 5 4 5 5 4 Detach 1 | . . 1 . . Swap 17 | . 4 8 3 2 Drop 20 | . 2 11 5 2 Fire 227 | . 47 92 42 46 Melee 2 | . . 2 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 9) 673 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Lost 3 parts (1n1u1w) 989 | -10/Materials | Discovered new exit (range 6) 1024 | -10/Materials | Entered another Materials area 1024 | -9/Materials | Evolved 2 slots: Utility x2 1597 | -9/Materials | Discovered new exit (range 9) 2123 | -9/Materials | Discovered new exit (range 4) 2139 | -9/Materials | Entered another Materials area 2139 | -8/Materials | Evolved 2 slots: Utility x2 2594 | -8/Materials | Identified exit to Garrison 2594 | -8/Materials | Entered Garrison 2672 | -8/Garrison | Triggered checkpoint 2689 | -8/Garrison | Core integrity fell below 50% 2704 | -8/Garrison | Garrison Relay disabled 2784 | -8/Garrison | Triggered checkpoint 2785 | -8/Garrison | Triggered checkpoint 2820 | -8/Garrison | Core integrity fell below 20% 2835 | -8/Garrison | Destroyed 8 combat bots 2838 | -8/Garrison | Lost 4 parts (1p2n1w) 3118 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02817_ Overheating: Energy bleed (-17). 02822_ Dropped Broken Particle Gun. 02824_ Acquired Lgt. Assault Rifle. 02828_ G-47 Trooper destroyed. 02834_ Critical hit (Burn: +37). 02845_ G-47 Trooper destroyed. 02847_ Acquired 14 matter. 02851_ Acquired 19 matter. 02888_ S-10 Pest destroyed. 02920_ Connecting with Garrison Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 02984_ Acquired 26 matter. 03071_ Critical hit (Burn: +37). 03113_ Critical hit (Destroy). 03113_ Arm. Treads destroyed. 03116_ Lgt. Nuclear Core destroyed. 03118_ Y-45 Defender destroyed. 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Y%[#??????????????????????? | | ????????????????# = #??????????????????????? | | ????????????????###### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????# ###??????????????????????? | | ?????????????????????# ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 38 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst True Hacker Challenges ------------ None Game ------ Seed DisposableZhirovStreamer Manual? 0 Play Time 00:33:52 Cumulative 18.5 hours Start 2025.03.12 @ 13:05:08 End 2025.03.12 @ 13:35:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47526e73-dca3-4439-89b6-63f6ecbf8bbc