Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 20:59:46 Player: Bits_and_Bytes Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (180) 900 Value Destroyed (5695) 5695 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1004) 1004 TOTAL SCORE: 11779 Bonus ------- High Alert Combat Kills 774 Follower Combat Kills 278 Friendly Fire -48 Cogmind --------- Core Integrity 766/1000 Matter 144/300 Energy 132/160 System Corruption 1% Temperature Cool (0) Movement Hovering (106) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter VTOL Module > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array ECM Suite Hacking Suite System Shield System Shield Drone Bay (0/2) Drone Bay (0/2) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Core Analyzer Kinecellerator Transmission Jammer Phase Shifter Improved Shield Generator Enhanced Autogun Rocket Launcher Shock Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Shock Maul > --- INVENTORY -------- Structural Scanner Enhanced Optical Array Kinecellerator ECM Suite Layered Light Armor Plating Improved Shield Generator System Shield Enhanced Autogun Rocket Launcher Remote Datajack [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Shock Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 1 . . 1 . Utility 6 | . . 1 1 . 2 . 2 Weapon . | . . . . . . . . Parts Attached 283 | 7 17 67 45 33 52 41 21 Power 31 | 1 2 10 6 1 3 6 2 Engine 20 | 1 2 9 4 1 . 3 . Core 11 | . . 1 2 . 3 3 2 Reactor . | . . . . . . . . Propulsion 80 | 2 6 18 12 10 16 10 6 Treads 56 | 1 5 17 12 9 12 . . Leg 4 | 1 1 . . . . 2 . Wheel . | . . . . . . . . Hover 13 | . . . . . 4 6 3 Flight 7 | . . 1 . 1 . 2 3 Utility 103 | 2 4 21 21 11 17 18 9 Device 60 | 1 2 13 11 5 8 14 6 Storage 4 | 1 1 1 . . . 1 . Processor 3 | . . 1 . . 1 . 1 Hackware 6 | . 1 . . . 2 1 2 Protection 30 | . . 6 10 6 6 2 . Artifact . | . . . . . . . . Weapon 69 | 2 5 18 6 11 16 7 4 Energy Gun 6 | 1 1 3 1 . . . . Energy Cannon 5 | . 2 1 2 . . . . Ballistic Gun 35 | 1 1 10 1 6 10 4 2 Ballistic Cannon 4 | . . . 2 2 . . . Launcher 5 | . . 3 . 1 . . 1 Special Weapon 2 | . 1 1 . . . . . Impact Weapon 7 | . . . . 1 2 3 1 Slashing Weapon 5 | . . . . 1 4 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 5 . 3 . . 1 Parts Lost 34 | . 1 4 9 . . 10 10 Power 5 | . . 1 1 . . 1 2 Propulsion 18 | . . 1 4 . . 8 5 Utility 8 | . 1 2 2 . . 1 2 Weapon 3 | . . . 2 . . . 1 Highest Loss Streak 6 | . 1 1 3 . . 3 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 99 98 99 99 91 65 Engine 6 | . 13 9 5 6 1 7 2 Core 2 | . . . 3 2 5 4 3 Treads 27 | . 25 32 35 36 29 . . Hover 2 | . . . . . . 20 3 Device 8 | . 4 8 10 14 7 5 7 Storage 9 | . 14 11 9 9 7 6 5 Processor 2 | . . 1 . . 7 1 5 Hackware 14 | . 9 11 9 9 20 23 19 Protection 2 | . . 1 7 3 2 1 . Energy Gun 2 | . 9 5 . . . . 1 Energy Cannon 1 | . 4 1 4 . . . . Ballistic Gun 13 | . 13 15 8 16 14 10 . Naked Turns . | . . . . . . . . Heaviest Build 71 | 14 29 61 71 64 59 42 29 Greatest Support 83 | 20 40 60 80 83 83 45 30 Greatest Overweight (x) 8 | . 8 1 1 . 1 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 10 Average Capacity 17 | 7 14 19 20 20 20 10 10 Most Carried 20 | 6 15 20 20 20 20 16 10 Average Carried 17 | 3 13 19 19 19 19 9 8 Final Capacity 20 | 8 15 20 20 20 20 10 10 Final Carried 20 | 5 15 20 17 20 17 9 8 Class Distribution -------------------- 66% | Scavenger-Mutant 20% | Hacker-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 6440 | 286 348 1626 954 1097 1208 886 35 Remotely . | . . . . . . . . Salvage Created 7846 | 95 662 2827 1040 905 1244 949 124 Parts 454 | 5 47 165 63 55 75 37 7 Haulers Intercepted 14 | . 2 6 2 2 1 1 . Recyclers Shooed 6 | . . 2 2 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 147 | . 11 53 28 15 21 13 6 Melee 6 | . . . . . 4 2 . Guns 103 | . 10 44 10 14 17 8 . Cannons 24 | . . 5 18 1 . . . AOE 10 | . 1 4 . . . . 5 Classes Destroyed 15 | 2 6 3 2 . 2 . . Worker 1 | . . 1 . . . . . Builder 3 | . 1 . . 1 . 1 . Tunneler 1 | 1 . . . . . . . Hauler 14 | . 2 6 2 2 1 1 . Recycler 8 | 1 . 3 1 1 1 1 . Operator 2 | . 1 . . 1 . . . Watcher 12 | . 2 4 2 1 1 2 . Swarmer 37 | . 6 8 9 3 3 3 5 Grunt 64 | . 5 32 10 8 4 5 . Brawler 6 | . . 3 2 . 1 . . Duelist 2 | . . . . . 2 . . Protector 1 | . . . 1 . . . . Sentry 23 | . . 10 5 4 3 1 . Hunter 2 | . . . 1 . 1 . . Programmer 12 | . . . . . 7 4 1 Best Kill Streak 8 | 2 4 8 7 6 3 3 5 Combat Bots Only 6 | . 3 5 5 6 3 3 5 Max Kills in Single Turn 3 | 1 1 3 2 1 2 1 3 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . 1 3 . . . . 3 Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 1054 | . 42 231 216 67 234 194 70 Missed 319 | . 7 59 51 22 82 75 23 Damage Taken 9762 | . 448 2111 2493 688 1653 1414 955 Core 1500 | . 106 189 213 36 253 469 234 Absorbed by Shields 95 | . . . . . . 95 . Redirected to Shielding 89 | . . . 55 9 25 . . Regen/Repaired (Parts) 960 | . . 464 . 231 265 . . Core Remaining (%) 61 | 100 57 52 . 54 63 44 . Volleys Fired 602 | 16 57 212 100 60 80 65 12 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 109 | 20 60 100 109 69 50 50 80 Shots Fired 1084 | 16 108 381 168 118 166 109 18 Gun 936 | 16 105 339 73 113 166 109 15 Cannon 134 | . . 34 95 5 . . . Launcher 10 | . . 7 . . . . 3 Special 4 | . 3 1 . . . . . Kinetic 855 | 16 54 256 136 118 166 109 . Thermal 168 | . 3 118 32 . . . 15 Explosive 10 | . . 7 . . . . 3 Electromagnetic 51 | . 51 . . . . . . Robot Hit Streak 26 | 3 10 26 8 17 11 8 7 Robot Miss Streak 7 | 4 5 6 7 5 5 4 1 Penetration Max 1 | . . . 1 . . . . Secondary Targets 11 | . 1 3 . 3 4 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 716 | 9 67 252 112 70 108 86 12 Core Hits 329 | 4 34 101 77 34 50 21 8 Critical Kills 2 | . . 1 . . . 1 . Critical Parts Destroyed 10 | . . 1 . . 2 7 . Critical Strikes 21 | . 1 5 4 . 3 8 . Burn 3 | . . 3 . . . . . Destroy 4 | . . 2 . . 1 1 . Blast 4 | . . . 4 . . . . Corrupt 1 | . 1 . . . . . . Smash 8 | . . . . . 1 7 . Sever 1 | . . . . . 1 . . Melee Attacks 46 | . . . . 2 18 25 1 Impact 30 | . . . . . 4 25 1 Slashing 16 | . . . . 2 14 . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 1 . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14424 | 86 799 4268 2890 1472 2121 2302 486 Guns 9455 | 86 696 3602 614 1278 1814 1176 189 Cannons 2820 | . . 419 2274 127 . . . Explosions 622 | . 92 233 . . . . 297 Melee 1497 | . . . . 64 307 1126 . Ramming 30 | . 11 14 2 3 . . . Kinetic 9786 | 86 268 2666 2371 1405 1814 1176 . Thermal 2153 | . 92 1355 517 . . . 189 Explosive 530 | . . 233 . . . . 297 Electromagnetic 428 | . 428 . . . . . . Impact 1236 | . . . . . 110 1126 . Slashing 261 | . . . . 64 197 . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 1 . . 7 9 1 Average Corruption 4 | . . 1 . . 5 5 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 110 | . . 12 . . 67 28 3 Message Errors 25 | . . 3 . . 17 5 . Matter Fused 21 | . . 4 . . 12 5 . Heat Flow Errors 11 | . . 2 . . 8 1 . Energy Discharges 14 | . . . . . 7 6 1 Parts Fused 3 | . . . . . 1 1 1 Data Loss (minor) 21 | . . 1 . . 14 6 . Data Loss (major) 3 | . . 1 . . 1 . 1 Misfires 10 | . . 1 . . 6 3 . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 673 | . 12 . 53 34 88 486 . Projectiles 53 | . . . 53 . . . . Explosions 12 | . 12 . . . . . . Melee 608 | . . . . 34 88 486 . Knockbacks 45 | . . . 30 9 1 5 . Impact 6 | . . . . . 1 5 . Kinetic 34 | . . . 28 6 . . . Secondary 5 | . . . 2 3 . . . Self-Inflicted Damage 98 | . . 33 . . . . 65 Shots 3 | . . 1 . . . . 2 Rammed 8 | . 2 2 1 1 1 . 1 Targets Rammed 8 | . 2 2 1 1 1 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 349 | . 133 337 349 169 270 252 5 Average Temperature 84 | . 31 95 117 32 76 71 5 Received Heat Transfer 3007 | . 135 978 1188 315 105 274 12 Effects 2 | . . 1 . . 1 . . Energy Bleed 1 | . . . . . 1 . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . 1 . . 1 1 7 . Impact Corruptions 16 | . . . . . 2 14 . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 5 | . . 3 . . . . 2 Heat Transferred 4478 | . 50 2960 1024 . . . 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Peak Influence 980 | 10 210 980 802 817 373 252 210 Initial 414 | . 6 1 414 334 258 172 65 Average 313 | 2 68 521 499 541 157 117 62 Maximum Alert Level 3 | . 1 3 3 3 1 1 1 Low Security (%) 45 | 100 97 9 . . 73 84 93 Level 1 15 | . 2 12 25 10 26 15 6 Level 2 31 | . . 61 58 79 . . . Level 3 7 | . . 17 15 9 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . 1 . . . . . Squads Dispatched 38 | . 1 12 8 3 8 4 2 Investigation 14 | . . 8 . 2 1 3 . Extermination 9 | . . . . . 7 1 1 Reinforcement 8 | . 1 3 2 1 . . 1 Assault 3 | . . 1 2 . . . . Garrison 4 | . . . 4 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 19 | . 2 6 3 4 2 . 2 Communications Jammed 1 | . . . . . . 1 . Distress Signals 1 | . . . . . . 1 . Times Spotted 252 | . 22 75 46 35 30 29 15 Peak Tracking Total 9 | . 4 6 7 7 3 4 9 Tactical Retreats 23 | . . 6 3 3 1 7 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 15 | . 4 3 . . 2 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 5 | . . . . . 5 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 12 | . 1 5 . 4 . . 2 Max in Single Turn 2 | . 1 1 . 1 . . 2 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 66 | . 8 16 4 8 19 8 3 Terminals 46 | . 7 10 4 7 12 4 2 Fabricators 2 | . . . . . 1 1 . Repair Stations 7 | . . 2 . 1 3 . 1 Recycling Units 6 | . 1 2 . . 2 1 . Scanalyzers 4 | . . 2 . . 1 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 231 | . 17 54 14 21 81 39 5 Successful 152 | . 10 38 6 17 53 25 3 Failed 78 | . 7 16 8 4 28 13 2 Catastrophic 13 | . 2 2 1 . 4 3 1 Database Lockouts 1 | . . . . . . 1 . Manual 162 | . 14 27 14 16 64 24 3 Terminals 163 | . 15 32 14 17 62 19 4 Fabricators 8 | . . . . . 4 4 . Repair Stations 23 | . . 10 . 4 8 . 1 Recycling Units 18 | . 2 2 . . 5 9 . Scanalyzers 17 | . . 10 . . 2 5 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 45 | . 3 5 1 6 22 6 2 Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 3 | . . 1 . . 2 . . Open Door 2 | . . . . 2 . . . Open DSF 3 | . . . . . 2 . 1 Level Access Points 2 | . . . . 1 1 . . Branch Access Points 2 | . . 1 . . . 1 . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 2 | . . . . . 1 1 . Fabricator Index 1 | . . . . . 1 . . Repair Station Index 1 | . . . . . 1 . . Recycling Unit Index 1 | . . . . . 1 . . Scanalyzer Index 2 | . . . . . 2 . . Alert Level 10 | . 1 1 1 1 3 2 1 Unreport Threat 3 | . . 1 . 1 1 . . Locate Traps 5 | . 1 . . . 3 1 . Reprogram Traps 1 | . . . . . 1 . . Hauler Manifests 3 | . . . . 1 2 . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 20 | . . 9 . 4 6 . 1 Scan Component 10 | . . 5 . 2 3 . . Repair 9 | . . 4 . 2 3 . . Refit 1 | . . . . . . . 1 Recycling Unit Hacks 8 | . 2 2 . . . 4 . Process 2 | . . . . . . 2 . Report Inventory 3 | . . 2 . . . 1 . Retrieve Matter 2 | . 1 . . . . 1 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 11 | . . 9 . . . 2 . Insert Component 5 | . . 4 . . . 1 . Analyze 6 | . . 5 . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 65 | . 5 13 5 7 25 10 . Terminals 54 | . 5 13 5 7 18 6 . Track 3 | . . . . . 3 . . Assimilate 13 | . 3 3 . 1 4 2 . Botnet 25 | . . 7 4 5 6 3 . Disrupt 3 | . . . . . 3 . . Operators 10 | . 2 3 1 1 2 1 . Fabricators 3 | . . . . . 3 . . Report 1 | . . . . . 1 . . Prioritize 1 | . . . . . 1 . . Haulers 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Mechanics 1 | . . . . . 1 . . Recycling Units 6 | . . . . . 2 4 . Monitor 1 | . . . . . . 1 . Reject 2 | . . . . . 1 1 . Recyclers 2 | . . . . . 1 1 . Mask 1 | . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . Researchers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 50 | . 7 11 4 4 15 7 2 Full Trace Events 15 | . 3 7 . 2 . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 3 . . . 2 . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 36 | . . . . . . 36 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired 9 | . . 4 . 2 3 . . Time 212 | . . 104 . 52 56 . . Parts Recycled . | . . . . . . . . Recycled Matter 9 | . . . . . . 9 . Retrieved Matter 9 | . . . . . . 9 . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed 5 | . . 4 . . . 1 . Part Schematics Acquired 4 | . . 3 . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies 3 | . . . . 2 . 1 . Largest Group 2 | . . . . 2 2 1 . Highest-Rated Group 116 | . . . . 116 116 26 . Highest-Rated Ally 100 | . . . . 100 100 26 . Total Orders . | . . . . . . . . Ally Attacks 36 | . . . . 32 4 . . Total Damage 860 | . . . . 845 15 . . Kills 10 | . . . . 10 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . . . . 4 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 14167 | 179 1467 3452 1394 1989 3627 1368 691 Spaces Moved 7794 | 86 716 1572 575 1011 1967 1249 618 Core 4 | 3 1 . . . . . . Treads 5904 | 83 715 1572 575 1011 1948 . . Legs 312 | . . . . . . 29 283 Wheels . | . . . . . . . . Hover 1535 | . . . . . 19 1186 330 Flight 39 | . . . . . . 34 5 Fastest Speed 44 | 50 160 160 160 160 108 44 66 Average Speed 142 | 156 166 160 161 160 159 73 100 Slowest Speed 450 | 160 450 240 240 160 160 194 275 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 6 97 96 41 92 45 22 17 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 38 | . . 20 . 1 4 2 11 Terrain Destroyed 109 | . 5 54 19 3 4 2 22 Melee 8 | . . . . 1 4 2 1 Projectile 22 | . . 1 19 2 . . . AOE 79 | . 5 53 . . . . 21 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 9937 | 116 886 2165 889 1310 2322 1578 671 Wait 873 | . 61 227 119 142 165 159 . Move 7787 | 85 715 1571 574 1010 1966 1248 618 Hop . | . . . . . . . . Pick Up 161 | 8 20 38 21 33 19 18 4 Fast Attach 42 | 4 7 7 5 1 2 9 7 Attach 66 | 3 1 12 6 9 9 12 14 Detach 15 | . . 2 . . . 3 10 Swap 176 | . 9 49 34 23 41 20 . Drop 159 | . 12 45 29 29 21 19 4 Fire 602 | 16 57 212 100 60 80 65 12 Melee 46 | . . . . 2 18 25 1 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 7 | . 2 2 1 1 1 . . Escape Stasis . | . . . . . . . . Rewire 2 | . 2 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 14) 180 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 14) 717 | -10/Materials | Discovered new exit (range 13) 944 | -10/Materials | Discovered new exit (range 4) 1256 | -10/Materials | Discovered new exit (range 16) 1647 | -10/Materials | Entered another Materials area 1647 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -9/Materials | Discovered new exit (range 3) 2197 | -9/Materials | Build established: Scavenger-Mutant 2523 | -9/Materials | Repaired Lgt. Treads 2774 | -9/Materials | Discovered new exit (range 8) 3332 | -9/Materials | Repaired Lgt. Treads 3359 | -9/Materials | Repaired Lgt. Treads 3386 | -9/Materials | Repaired Lgt. Treads 4276 | -9/Materials | Discovered new exit (range 9) 4810 | -9/Materials | Identified exit to Mines 4828 | -9/Materials | Discovered new exit (range 8) 4847 | -9/Materials | First assault squad dispatched 5014 | -9/Materials | Sterilization system engaged 5014 | -9/Materials | Non-combat units ordered to evacuate 5099 | -9/Materials | Entered another Materials area 5099 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5192 | -8/Materials | Discovered new exit (range 16) 5896 | -8/Materials | Garrison activated, responded to threat 6234 | -8/Materials | Garrison activated, responded to threat 6299 | -8/Materials | First assault squad dispatched 6443 | -8/Materials | Lost 3 parts (3n) 6493 | -8/Materials | Entered Storage 6517 | -8/Storage | Lost 3 parts (1p1n1w) 6941 | -8/Storage | Repaired Lgt. Treads 6968 | -8/Storage | Repaired Lgt. Treads 7076 | -8/Storage | Met 01-MTF 7097 | -8/Storage | Discovered new exit (range 8) 8035 | -8/Storage | Discovered new exit (range 16) 8330 | -8/Storage | Identified exit to Factory 8482 | -8/Storage | Entered Factory 8482 | -7/Factory | Accompanied by 2 allies (01-MTF) 8482 | -7/Factory | Evolved 2 slots: Utility x2 8487 | -7/Factory | 01-MTF left 8912 | -7/Factory | Discovered new exit (range 13) 9220 | -7/Factory | Identified exit to Factory 9507 | -7/Factory | Build established: Hacker-Mutant 9523 | -7/Factory | Discovered new exit (range 3) 9865 | -7/Factory | Repaired Enh. Autogun 10475 | -7/Factory | Build established: Scavenger-Mutant 10943 | -7/Factory | Repaired Lgt. Treads 10958 | -7/Factory | Repaired Lgt. Treads 11871 | -7/Factory | Build established: Hacker-Mutant 12109 | -7/Factory | Entered another Factory area 12109 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12217 | -6/Factory | Central database locked down 12386 | -6/Factory | Build established: Scavenger-Mutant 12471 | -6/Factory | Fabricated Hacking Suite? 12611 | -6/Factory | Lost 3 parts (3n) 12861 | -6/Factory | Build established: Hacker-Mutant 13256 | -6/Factory | Identified exit to Lower Caves 13374 | -6/Factory | Core integrity fell below 50% 13375 | -6/Factory | Lost 3 parts (2n1u) 13401 | -6/Factory | Discovered new exit (range 11) 13477 | -6/Factory | Entered another Factory area 13477 | -5/Factory | Evolved 2 slots: Utility x2 13496 | -5/Factory | Discovered new exit (range 3) 13513 | -5/Factory | Discovered new exit (range 21) 13524 | -5/Factory | Identified exit to DSF 13851 | -5/Factory | Lost 6 parts (1p3n1u1w) 14149 | -5/Factory | Lost 3 parts (2n1u) 14168 | -5/Factory | Self-destructed Last Messages --------------- 14093_ VTOL Module destroyed. 14094_ U-05 Engineer lays Concrete. 14095_ Acquired Lgt. Nuclear Core. 14095_ U-05 Engineer lays Concrete. 14096_ Acquired 10 matter. 14096_ U-05 Engineer lays Concrete. 14098_ Slug penetrates Wall. 14099_ U-05 Engineer lays Concrete. 14100_ R-10 Processor collects VTOL Module. 14100_ U-05 Engineer lays Concrete. 14103_ The unstable cave ceiling collapses. 14113_ W-25 Informer sends out distress signal. 14115_ Drone sends a signal. 14118_ VTOL Module destroyed. 14118_ U-05 Engineer builds a Wall. 14151_ Acquired Drone Bay. 14157_ Drone released from Drone Bay. 14161_ ALERT: Cargo convoy en route, clear transfer corridor. 14161_ Acquired Drone Bay. 14163_ Drone released from Drone Bay. Map ----- +----------------------------------------------------+ | ##T """" ##??## ##??????## """"" | | ### ^ """" ##??## ##??????## """"" | | ### """" ##??#### ######??????## """"" | | ?## """" ##??#### ######??????## """"" | | ?## """" ##????## ##??????????## | | ?## ##????## ##??????????## | | ?## ###????## ##??????????########## | | ?## ###????## ##??????????########## | | ?## ######### ##???????????????????? | | ?## !! ######### ##???????????????????? | | ?### ! !! #### ## ##???????????????????? | | ?### ! < ##???????????????????? | | ??## ######### #####???????????????????? | | ??## #################???????????????????? | | ??## ##?????#######??????????????????????? | | ??## ####################???????########## | | ??## ####################???????########## | | ??## # # = ########### | | ??## # # ########### | | ??## # # ]] """" # # | | ??## # # !n] """" # # | | ??## # # n ] """" # # | | ??## # # nn """"h# T" # """" | | ??## + # """" + " + """" | | ??## # # """" # # """" | | ??## # # @"""" # # """" "" | | ?### ####+# # # """" "" | | ?## ### # # # """" " | | ?## ! ### # ### ### | | ?## < ### ################ #######+### | | ?## ### ## # ## = | | ?## ### ##???????????? # ## | | ?#### ##### ##???????????? # ## """" """ | | ?#### ##### ##???????????? # ## """" """ | | ???## ##?## ##???????????? # ## """" """ | | ???## ???## ##???????????? # ## """" """ | | ???## ???## ##???????????? # ## | | ???## ???## ##???????????? # ## | | ???## ???## ##?????????????+ ########+## | | ???## ##### ##?????????????# ???### | | ???## ##### ##?????????????# ?????# | | ???## ##????????????## ?????# | | ???## ##????????????# ????# ## | | ???## ##????????????# ##### ## | | ???## """ ##????????????? "" + | | ???## ^""" ##????????????+ T" # | | ???## """ ##????????????# # | | ???## """ ##????????????# ##/###### | | ???## ##????????????# ! ?# [## | | ???## ##????????????### ???# "" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 56 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Hacking Suite | -6/Factory | Hacked System Shield | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking True Hacker Challenges ------------ None Game ------ Seed AlphaGlidesysMeganuke Manual? 0 Play Time 03:19:03 Cumulative 26.3 hours Start 2024.05.16 @ 22:18:53 End 2024.05.17 @ 20:59:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48c6b128-c6da-44aa-a640-fdcd3f640216