Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 21:03:05 Player: Marc Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2552 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 459/550 Matter 190/300 Energy 98/100 System Corruption 0% Temperature Warm (106) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Terrain Scanner Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- Spread Laser > --- INVENTORY (20) --- Ion Engine Light Ion Engine Wheel Wheel Wheel Heat Sink Cooling System Small Storage Unit Weight Redist. System Structural Scanner Terrain Scan Processor Improved Targeting Computer Transmission Jammer Light Armor Plating Improved Light Armor Plating Improved Shield Generator Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- EM Shotgun EM Shotgun Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Wheel Heat Sink Cooling System Small Storage Unit Weight Redist. System Structural Scanner Terrain Scan Processor Terrain Scan Processor Improved Targeting Computer Light Armor Plating Improved Light Armor Plating Improved Shield Generator EM Pulse Gun Particle Gun Spread Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 25 | . 5 14 6 Power 2 | . . 1 1 Engine 1 | . . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | . 2 5 . Treads . | . . . . Leg 2 | . . 2 . Wheel 5 | . 2 3 . Hover . | . . . . Flight . | . . . . Utility 6 | . 2 2 2 Device 2 | . 1 . 1 Storage 1 | . . 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | . 1 6 3 Energy Gun 6 | . . 6 . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 4 6 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 5 | . . 1 4 Highest Loss Streak 6 | . . 4 6 To Critical Strikes . | . . . . Average Backups 13 | 6 7 13 17 Power . | 1 1 . 1 Propulsion 2 | 4 2 2 3 Utility 5 | . . 5 9 Weapon 4 | 1 3 5 3 Tool/Special . | . . . . Unused Backups 20 | . 2 6 12 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 8 | . . . 8 Weapon 8 | . 2 6 . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 96 79 97 Engine 9 | . 14 10 2 Core 1 | . . . 5 Leg 1 | . 9 1 . Wheel 20 | . 18 18 26 Device 10 | . 2 10 13 Storage 10 | . 14 11 9 Processor 9 | . . 8 13 Energy Gun 18 | . 21 15 25 Ballistic Gun 2 | . 7 2 . Peak Build Rating 22 | 6 9 14 22 Average Rating 12 | 6 7 10 19 On Entrance 8 | 6 6 9 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 58 | 12 16 52 58 Greatest Support 42 | 20 20 42 42 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 18 | 8 8 19 20 Most Carried 20 | 6 8 20 20 Average Carried 13 | 6 7 13 18 Final Capacity 20 | 8 8 20 20 Final Carried 18 | 6 8 16 18 Class Distribution -------------------- 77% | Mutant 13% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 482 | 200 . 282 . Remotely . | . . . . Salvage Created 969 | . . 724 245 Parts 66 | . . 50 16 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . . 15 7 Guns 16 | . . 13 3 AOE 6 | . . 2 4 Classes Destroyed 9 | . . 8 1 Worker 3 | . . 3 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 3 | . . 2 1 Watcher 1 | . . 1 . Swarmer 11 | . . 7 4 Grunt 8 | . . 7 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 6 | . . 6 5 Combat Bots Only 5 | . . 5 4 Max Kills in Single Turn 3 | . . 3 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 115 | . . 68 47 Missed 44 | . . 30 14 Hits 71 | . . 38 33 Projectile 71 | . . 38 33 Critical Strikes 1 | . . . 1 Damage Taken 921 | . . 437 484 Core 220 | . . 129 91 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 100 67 . Volleys Fired 62 | . . 46 16 Largest 2 | . . 2 2 Hottest 130 | . . 110 130 Shots Fired 94 | . . 71 23 Gun 90 | . . 71 19 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 8 | . . 8 . Thermal 47 | . . 38 9 Explosive 4 | . . . 4 Electromagnetic 35 | . . 25 10 Robot Hit Streak 10 | . . 8 10 Robot Miss Streak 6 | . . 2 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 69 | . . 52 17 Core Hits 43 | . . 27 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Burn 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1446 | . . 968 478 Guns 1019 | . . 789 230 Cannons . | . . . . Explosions 427 | . . 179 248 Melee . | . . . . Ramming . | . . . . Kinetic 30 | . . 30 . Thermal 801 | . . 672 129 Explosive 248 | . . . 248 Electromagnetic 367 | . . 266 101 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 87 | . . 80 7 Shots 4 | . . 3 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 211 | . . 179 211 Average Temperature 60 | . . 52 93 Received Heat Transfer 162 | . . 90 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1889 | . . 1632 257 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 99 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 196 | . 5 196 153 Initial 72 | . . . 72 Average 90 | . . 107 87 Influence Increases 683 | . 5 467 211 Destroy 0b10 Robot/C 440 | . . 300 140 Destroy 0b10 Robot/NC 45 | . . 40 5 Destroy Leader 84 | . . 54 30 Successful Hack 12 | . 5 . 7 Destroy Structure 42 | . . 13 29 Lose Combat Pursuer 60 | . . 60 . Influence Decreases 590 | . 5 296 289 Entered New Map 99 | . . . 99 Time Decay 391 | . 5 256 130 Lost Part 100 | . . 40 60 Squads Dispatched 3 | . . 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed 1 | . . . 1 Distress Signals 1 | . . . 1 Times Spotted 34 | . . 27 7 Peak Tracking Total 5 | . . 5 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 3 2 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 2 6 4 Successful 8 | . 2 3 3 Failed 4 | . . 3 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 1 4 4 Terminals 12 | . 2 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 1 3 3 Terminals 7 | . 1 3 3 Track 1 | . . . 1 Botnet 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 895 | . 16 611 268 Terrain 895 | . 16 611 268 Jamming 123 | . . . 123 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1004 | 5 109 622 268 Spaces Moved 584 | 5 108 335 136 Core . | . . . . Treads . | . . . . Legs 30 | 5 16 9 . Wheels 554 | . 92 326 136 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 80 105 Average Speed 107 | 120 85 114 107 Slowest Speed 260 | 120 120 260 108 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 2 19 30 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 41 | . . 9 32 Melee . | . . . . Projectile . | . . . . AOE 41 | . . 9 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 868 | 4 125 507 232 Wait 130 | . . 67 63 Move 581 | 4 107 334 136 Hop . | . . . . Pick Up 39 | . 7 27 5 Fast Attach 2 | . . 1 1 Attach 21 | . 3 14 4 Detach 7 | . 2 4 1 Swap 12 | . 2 5 5 Drop 14 | . 4 9 1 Fire 62 | . . 46 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 12) 115 | -10/Materials | Entered another Materials area 115 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 509 | -9/Materials | Lost 4 parts (1p2n1w) 624 | -9/Materials | Discovered new exit (range 16) 737 | -9/Materials | Entered another Materials area 737 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1005 | -8/Materials | Self-destructed Last Messages --------------- 00971_ Slug penetrates Terminal. 00971_ Terminal disabled. 00972_ EM Shotgun destroyed. 00972_ U-05 Engineer builds a Door. 00974_ Penetrated by Slug. 00975_ G-47 Trooper destroyed. 00980_ Penetrated by Slug. 00980_ EM Pulse Gun destroyed. 00980_ Com. Wheel destroyed. 00981_ Y-45 Defender destroyed. 00983_ Penetrated by Slug. 00986_ EM Shotgun destroyed. 00992_ Penetrated by Slug. 00998_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 00999_ Lgt. Nuclear Core destroyed. 01000_ H-55 Commando destroyed. 01001_ R-06 Scavenger collects Corrupted Aluminum Leg. 01003_ R-06 Scavenger collects Corrupted Heat Sink. 01004_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ####??# #????? ?????????????????????????????? | | #??# #???????????????????????????????????? | | "" #??# #??#??? ????????????????????????????? | | "" #?## #????##??#?#? #?????????????????????? | | "" #??# #??#??? ? ?#????#??????????????????? | | #??# ##??? ??? ?###??????????????????? | | #??####+####### ? ????? ? ?????????????????? | | ######### # #? ? ????? ####?????????????????? | | T + T #?? ??## ???##?? ??????????????? | | # ## # #?? ? ## ? 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