Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.29 @ 23:25:30 Player: PT-MK1n Result: Destroyed by S7 Guard with Hardcell Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (189) 945 Value Destroyed (6592) 6592 Prototype IDs (221) 4420 Alien Tech Used (4) 800 Bonus (12353) 12353 TOTAL SCORE: 34710 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 1446 Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2466 Pursued by Intercept 2000 Met Sigix 2000 Friendly Fire -553 Cogmind --------- Core Integrity 0/1450 Matter 171/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Point Singularity Launcher Sigix Containment Pod Sigix Corpse Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Propulsion Shielding Graphene Brace Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Hypervelocity Multirail Thunder Hammer > --- INVENTORY -------- Transdimensional Reconstructor Point Singularity Launcher Sigix Containment Pod Sigix Corpse [Rating: 162] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Improved Melee Analysis Suite Device Microactuators Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Ghost Barrier Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Mini Smartbomb Launcher Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . 2 . 2 2 . . . . . . 2 . 2 . . . . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Utility 10 | . . . . 2 1 . . . . . . 2 . 1 . . . . 1 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 7 10 4 8 19 16 1 1 . 1 . . 2 . 5 2 . 5 1 4 2 . 1 6 12 4 10 3 9 Power 13 | 1 . 1 1 . 2 . . . . . . . . 1 . . 1 . 1 . . . 1 . 1 1 . 2 Engine 5 | 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 Propulsion 40 | 2 2 2 1 7 4 . 1 . . . . . . . 1 . 1 . . 1 . . 4 8 . 1 . 5 Treads 14 | 2 2 2 1 6 . . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . 1 4 . 1 . . . . . . . 1 . 1 . . 1 . . 4 8 . 1 . 4 Utility 44 | 2 2 . 1 7 6 1 . . 1 . . 2 . 2 1 . 1 1 3 1 . 1 1 3 1 5 . 2 Device 13 | 1 . . . 1 1 1 . . 1 . . . . 1 . . . 1 2 1 . . 1 1 . 1 . . Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . . . 1 1 4 . . . . . . . . . 1 . 1 . 1 . . . . 2 . 3 . . Hackware 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Protection 9 | . 1 . . 5 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Weapon 36 | 2 6 1 5 5 4 . . . . . . . . 2 . . 2 . . . . . . 1 2 3 3 . Energy Gun 6 | 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Ballistic Gun 4 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 7 | . 2 . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . 2 . 2 2 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 2 2 . 1 . 1 . . 2 . . . . . . . . . 1 . . 1 1 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Lost 44 | . 2 . 1 3 . . . . . . . . 2 1 . . 2 . . . . 1 10 1 . . 5 16 Power 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 Propulsion 21 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 5 1 . . 1 12 Utility 13 | . . . . 2 . . . . . . . . 1 . . . 1 . . . . . 4 . . . 3 2 Weapon 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Highest Loss Streak 12 | . 1 . 1 1 . . . . . . . . 1 2 . . 1 . . . . 1 10 1 . . 5 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 10 18 19 17 6 5 5 5 5 4 5 4 3 3 5 5 5 4 4 5 5 5 4 4 3 2 2 1 Power . | . . . . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . . . . Propulsion 1 | . 3 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . 2 7 8 7 4 4 4 4 4 3 4 3 2 2 3 4 4 3 3 4 4 3 2 2 1 . . . Weapon 2 | . 3 9 9 5 . . . . . . . . . . . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 6 . 2 9 10 1 . . 1 2 . . . . 1 . 2 . 1 . . 1 . . 6 . 1 1 Power 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . Propulsion 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 26 | . 5 . . 2 9 1 . . 1 2 . . . . . . 1 . 1 . . 1 . . 3 . . . Weapon 10 | . . . 2 5 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 88 88 99 97 96 100 100 100 100 100 99 93 93 83 96 100 99 91 88 92 94 93 80 79 93 89 97 68 Engine 4 | . 9 1 11 9 7 7 7 7 7 7 7 6 6 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 1 . . . . . Treads 13 | . 28 43 44 34 2 . . . . . . . . . . . . . . . . . . . . . . 1 Flight 19 | . . . . . 33 38 38 38 38 38 38 33 33 29 31 35 34 29 26 29 31 31 24 27 33 30 33 22 Device 9 | . 6 . . 7 8 7 7 7 7 7 7 6 6 10 11 11 10 8 14 15 15 14 13 13 16 15 15 6 Storage 4 | . 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . 10 7 19 23 23 23 23 23 23 20 20 17 17 17 17 17 15 15 15 13 10 18 19 21 21 21 Hackware 5 | . . . . . . . . . . . . 6 13 11 11 11 11 11 10 10 10 11 13 9 9 8 8 5 Protection 4 | . . 11 . 10 7 7 7 7 7 7 7 6 4 . 5 5 5 5 5 5 5 5 3 . . 2 3 . Energy Gun 2 | . 12 7 2 4 . . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Gun 1 | . 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 2 Ballistic Cannon 4 | . 10 14 15 9 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 3 . 5 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 3 . . . . . Piercing Weapon 2 | . . . . . 6 7 7 7 7 7 7 6 1 . . . . 5 5 5 5 5 5 4 2 . . . Peak Build Rating 162 | 9 9 12 16 31 51 56 57 57 60 58 58 75 75 83 86 86 102 101 109 112 112 115 117 151 154 157 162 141 Average Rating 67 | 4 7 10 14 26 47 54 56 57 56 57 57 68 70 75 84 86 88 98 107 110 112 112 99 117 143 144 157 114 On Entrance 73 | . 9 8 12 16 31 51 56 57 57 57 58 58 75 67 83 86 86 95 101 108 112 112 110 72 136 133 157 134 Avg Prop Armor Cover (%) 6 | . . . . 19 . . . . . . . . . . . . 3 . . . . . . . 6 5 2 22 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 62 | 14 54 54 54 62 62 22 22 22 22 22 22 22 22 25 25 25 25 23 29 29 29 29 31 27 39 40 40 26 Greatest Support 89 | 40 40 80 80 89 89 25 26 26 26 26 26 26 26 26 30 30 37 37 37 45 45 45 45 61 48 54 54 80 Greatest Overweight (x) 7 | . 1 . . 2 . . . . . . . . . . . . 7 . 7 . . . 1 . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 12 20 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 20 19 20 20 20 5 5 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | . 10 18 19 18 5 4 5 5 4 4 5 3 3 3 4 5 4 4 4 5 5 4 4 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | . 20 19 20 18 5 5 5 5 5 5 5 3 3 5 5 5 5 4 5 5 5 5 4 5 5 5 5 5 Class Distribution -------------------- 38% | Mutant 24% | Hacker-Scout 19% | Hacker-Sprinter 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Scout | -2/Research Hacker-Ninja | -2/Testing Hacker-Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 5279 | 207 558 132 480 971 196 43 23 78 92 19 . . . . 131 14 703 156 . 161 37 . 433 170 40 120 178 337 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6596 | 127 752 428 223 1167 215 . 217 . 174 22 . . . . 85 110 736 153 . 54 . . 477 492 74 416 298 376 Parts 348 | 11 55 14 24 70 26 . 9 . 5 4 . . . . 7 2 33 11 . 1 . . 23 19 4 9 7 14 Haulers Intercepted 18 | . 2 1 . 5 2 . 1 . 1 . . . . . . . . . . . . . . 2 . 3 1 . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 4 6 . . . . . 3 1 . 9 . 1 . . 12 . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 138 | . 15 2 24 19 . . 2 . 2 . . . . . 5 2 25 8 . 3 . . 13 . . 1 9 8 Melee 10 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 6 . . . . 1 Guns 24 | . 5 1 1 10 . . . . . . . . . . . . . . . . . . . . . . 2 5 Cannons 17 | . 3 1 6 7 . . . . . . . . . . . . . . . . . . . . . . . . AOE 84 | . 7 . 17 2 . . 1 . 2 . . . . . 5 2 25 7 . 2 . . 7 . . . 7 . Classes Destroyed 22 | 3 6 1 2 2 1 . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . 2 Worker 7 | 2 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Builder 7 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 1 . 5 2 . 1 . 1 . . . . . . . . . . . . . . 2 . 3 1 . Recycler 10 | 1 2 4 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 9 | . 1 . . 3 . . 1 . . . . . . . . . . . . . . . . 1 2 . 1 . Swarmer 52 | . 3 . 12 5 . . . . . . . . . . 5 . 7 5 . 2 . . 8 . . . 1 4 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 47 | . 12 . 1 9 . . 1 . 1 . . . . . . 2 16 . . . . . 3 . . . 2 . Duelist 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . 2 1 3 . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . 1 . . . . . . . . . . . . 2 2 . . . . . . . . 3 . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 4 9 3 5 4 2 . 1 . 2 1 . . . . 5 2 13 5 . 2 . . 6 2 1 1 6 4 Combat Bots Only 13 | . 7 1 5 3 . . 1 . 2 . . . . . 5 2 13 5 . 2 . . 5 . . 1 6 4 Max Kills in Single Turn 5 | 1 3 2 3 2 1 . 1 . 2 1 . . . . 4 1 5 5 . 2 . . 2 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . 3 1 . . 1 . 1 . . . . . 4 1 5 5 . 2 . . 2 . . . 4 . Melee 1 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Hostile Shots Fired 559 | . 67 12 45 80 9 . 22 2 4 8 . . 6 2 . . 17 2 1 7 4 1 43 3 32 12 75 105 Missed 200 | . 17 2 15 23 7 . 12 1 1 5 . . 4 2 . . 6 . 1 3 3 . 16 . 17 7 37 21 Hits 359 | . 50 10 30 57 2 . 10 1 3 3 . . 2 . . . 11 2 . 4 1 1 27 3 15 5 38 84 Melee 15 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 14 Projectile 344 | . 50 10 30 57 2 . 10 . 3 3 . . 2 . . . 11 2 . 4 1 1 27 3 15 5 38 70 AOE 6 | . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . Critical Strikes 25 | . . 1 1 2 . . . . . . . . . . . . 2 . . . . . . . 1 1 3 14 Actively Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 14 Damage Taken 8847 | . 647 156 517 1064 103 . 81 147 74 136 . . 142 75 . . 211 42 . 89 17 47 999 142 288 118 714 3038 Core 2463 | . 173 32 58 99 10 . 43 42 . 48 . . 12 54 . . 44 . . . . . 317 42 23 27 233 1206 Absorbed by Shields 244 | . . . . . . . . . . . . . . . . . 151 . . . . . . . . . 93 . Reduced by Siege Mode 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . Regen/Repaired (Parts) 110 | . . . . . . 11 . 19 6 . . . . . . . 47 . . . . . . . . . 27 . Core Remaining (%) 80 | 100 30 . 77 82 . . . . . . 79 . 98 . . . . 90 . . . . 72 . 95 . . . Volleys Fired 295 | 7 61 15 27 73 . . 1 6 7 . . . . . 2 3 23 6 . 5 . 3 13 . . 10 17 16 Largest 2 | 2 2 2 2 2 . . 1 1 1 . . . . . 1 1 1 1 . 1 . 1 1 . . 1 1 1 Hottest 120 | 80 80 75 75 82 . . 36 36 36 . . . . . 80 80 80 80 . 80 . 80 80 . . 120 55 55 Shots Fired 460 | 12 115 27 48 145 . . 1 6 7 . . . . . 2 3 23 6 . 5 . 3 13 . . 10 17 17 Gun 201 | 12 76 12 5 70 . . . . . . . . . . . . . . . . . . . . . . 11 15 Cannon 155 | . 33 15 27 70 . . . . . . . . . . . . . . . . . . . . . 10 . . Launcher 104 | . 6 . 16 5 . . 1 6 7 . . . . . 2 3 23 6 . 5 . 3 13 . . . 6 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 220 | . 60 15 27 92 . . . . . . . . . . . . . . . . . . . . . . 11 15 Thermal 23 | 5 8 . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Explosive 102 | . 6 . 16 3 . . 1 6 7 . . . . . 2 3 23 6 . 5 . 3 13 . . . 6 2 Electromagnetic 115 | 7 41 12 5 50 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 10 11 14 14 . . . . . . . . . . . . 13 . . . . . 15 . . 18 4 14 Robot Miss Streak 7 | 3 5 2 2 7 . . . . . . . . . . . . . . . . . . . . . . 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 339 | 6 71 20 27 90 14 2 9 1 8 1 . . . . 1 1 12 1 . 5 . . 18 6 2 5 11 28 Core Hits 335 | 5 40 13 33 48 7 . 6 3 19 1 . . . . 6 10 64 8 . 5 . . 31 5 2 2 16 11 Critical Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 5 Critical Parts Destroyed 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 14 Critical Strikes 49 | . . 1 . 6 2 . 1 . . 1 . . . . . . . . . 1 . . 1 2 . 3 12 19 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Destroy 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 13 Blast 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 8 | . . . . . 2 . 1 . . 1 . . . . . . . . . 1 . . 1 2 . . . . Melee Attacks 176 | . . . . . 19 2 16 5 9 2 . 1 . . 2 1 3 1 13 5 2 . 19 16 22 4 13 21 Impact 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 21 Slashing 10 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . 5 2 . . Piercing 130 | . . . . . 19 2 16 5 9 2 . 1 . . . . 3 1 13 5 2 . 19 16 17 . . . Sneak Attacks 24 | . . . . . 6 . 2 . 1 1 . . . . . 1 . 1 . . . . 2 4 1 1 1 3 Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22305 | 73 1484 456 1269 1852 794 70 506 363 892 83 . . . . 439 699 4901 739 . 506 . . 2701 659 196 309 1876 1438 Guns 1925 | 73 571 165 63 774 . . . . . . . . . . . . . . . . . . . . . . 116 163 Cannons 1838 | . 302 179 289 930 . . . . . . . . . . . . . . . . . . . . . 138 . . Explosions 12461 | . 611 98 917 124 . . 78 310 452 . . . . . 358 603 4757 647 . 178 . . 1668 . . . 1497 163 Melee 6040 | . . . . . 794 70 428 53 440 83 . . . . 81 96 144 92 . 328 . . 1033 659 196 171 263 1109 Ramming 41 | . . 14 . 24 . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 2380 | . 470 179 289 1163 . . . . . . . . . . . . . . . . . . . . . . 116 163 Thermal 503 | 58 181 98 28 . . . . . . . . . . . . . . . . . . . . . . 138 . . Explosive 12162 | . 496 . 889 66 . . 78 310 452 . . . . . 358 603 4757 647 . 178 . . 1668 . . . 1497 163 Electromagnetic 1179 | 15 337 165 63 599 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1372 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 263 1109 Slashing 348 | . . . . . . . . . . . . . . . 81 96 . . . . . . . . . 171 . . Piercing 4320 | . . . . . 794 70 428 53 440 83 . . . . . . 144 92 . 328 . . 1033 659 196 . . . Highest Corruption 22 | . 2 . . . . . . . . . . . . . . . . . . . . . 14 . . . 1 22 Average Corruption 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 14 . . . 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . 7 . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 8 Message Errors 7 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Matter Fused 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1770 | . 20 7 50 . 42 . 23 6 47 . . . . . . . 119 86 . 84 . . 329 . . . 233 724 Projectiles 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 468 | . 20 7 35 . . . . 6 16 . . . . . . . 119 34 . 2 . . 54 . . . 175 . Melee 1287 | . . . . . 42 . 23 . 31 . . . . . . . . 52 . 82 . . 275 . . . 58 724 Knockbacks 20 | . 4 . 3 9 . . . . . . . . . . . . . . . . . . . . . . 1 3 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Kinetic 13 | . 3 . 2 8 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . 37 9 79 . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots 7 | . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 7 | . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | 72 211 15 119 150 25 31 31 50 68 30 90 2 . . 72 120 294 173 . 129 42 121 262 153 . 332 292 236 Average Temperature 57 | 38 42 11 49 31 7 12 13 20 28 15 41 2 . . 32 45 83 66 . 41 14 29 84 65 . 136 89 97 Received Heat Transfer 1080 | . 297 72 184 261 6 . 27 . 27 . . . . . . . 53 . . 9 . . 30 9 12 18 30 45 Effects 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 5 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 11 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 7 Impact Corruptions 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Heat Transferred 786 | 125 350 150 50 . . . . . . . . . . . . . . . . . . . . . . 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Maximum Alert Level 3 | . 1 . 1 1 . . 3 . . . . . . . . . . . . . . . . . . 1 2 2 Low Security (%) 62 | 100 53 100 92 31 100 100 9 . . . . 100 100 100 . . . . 100 . . . . 100 100 54 20 . Level 1 32 | . 46 . 7 68 . . 12 . . . . . . . . . . . . . . . . . . 45 31 92 Level 2 3 | . . . . . . . 23 . . . . . . . . . . . . . . . . . . . 47 7 Level 3 1 | . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 864 | 10 342 111 234 283 100 8 864 . . . . 1 35 18 . . . . 100 . . . . 105 139 254 636 408 Initial 351 | . . 111 27 83 100 8 . . . . . . . 18 . . . . 64 . . . . 74 49 66 130 351 Average 154 | 1 143 70 71 210 58 1 601 . . . . . 10 4 . . . . 75 . . . . 82 85 154 365 301 Influence Increases 7267 | 20 598 100 567 716 75 . 1024 310 207 24 . 1 45 . 115 55 784 193 129 75 45 . 350 125 210 306 726 467 Destroy 0b10 Robot/C 3620 | . 300 40 320 420 . . 380 220 160 20 . . . . 100 40 620 140 . 60 . . 260 . . 100 260 180 Destroy 0b10 Robot/NC 365 | 20 60 25 . 55 40 . 45 . 5 . . . . . 5 . 5 10 . . . . 15 25 10 20 15 10 Destroy Leader 612 | . 76 22 60 126 4 . 114 30 10 . . . . . 10 . . 20 . . . . 30 6 4 26 44 30 Allied During Kill 605 | . . . 16 13 . . 290 60 32 4 . . . . . . 159 23 . . . . . . . 1 7 . Successful Hack 290 | . 5 4 . 12 14 . 14 . . . . . . . . . . . 36 . . . . 48 44 21 76 16 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 525 | . 45 . 45 30 15 . 120 . . . . . . . . . . . 30 . . . . . 60 30 105 45 Destroy Structure 455 | . 22 9 96 30 2 . 46 . . . . 1 . . . . . . 18 . . . . 16 32 18 84 81 Partial Spotted 135 | . . . . . . . 15 . . . . . . . . . . . 30 . . . . 15 45 15 . 15 Lose Combat Pursuer 600 | . 30 . 30 30 . . . . . . . . 45 . . 15 . . 15 15 45 . 45 15 15 75 135 90 Influence Decreases 6869 | 20 334 293 422 709 273 25 170 417 233 745 . . 11 35 40 65 331 608 139 125 88 . 240 146 180 193 332 695 Entered New Map 2856 | . . 153 44 133 123 17 . 317 143 721 . . 1 17 . 15 65 518 39 35 9 . . 36 40 53 102 275 Time Decay 3159 | 20 314 140 368 526 150 8 90 80 90 . . . . 8 40 50 226 60 100 90 79 . 140 100 120 120 140 100 Lost Part 420 | . 20 . 10 30 . . . . . . . . 10 10 . . 20 . . . . . 100 10 . . 50 160 Lost Ally 284 | . . . . 20 . . 80 20 . 24 . . . . . . 20 30 . . . . . . 20 20 40 10 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 52 | . 4 . 1 2 2 . 10 . . . . 1 2 2 . . . . 2 . . . 1 2 2 7 8 6 Investigation 20 | . 4 . 1 1 . . 4 . . . . 1 . 1 . . . . 1 . . . . . . 2 3 2 Extermination 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Reinforcement 19 | . . . . 1 1 . 3 . . . . . 2 1 . . . . 1 . . . . 1 . 4 2 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 18 | . . . . 4 . . 2 . . . 1 . . . . . 2 . . . . . . . . 8 . 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Times Spotted 297 | . 22 2 26 34 3 1 13 8 8 4 . . 4 2 . 3 45 2 2 2 3 1 16 7 18 26 24 21 Peak Tracking Total 16 | . 4 2 5 6 1 1 4 4 5 4 2 . 4 3 . 4 16 2 1 1 3 1 7 5 13 9 10 10 Tactical Retreats 27 | . 1 . 1 1 . . . . . . . . 2 . . 1 . . 1 1 1 . 4 1 2 4 4 3 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 10 | . 3 . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 38 | . 3 . 3 2 1 . 8 1 . . . . . . . . . . 2 . . 2 . . 4 2 7 3 Max in Single Turn 2 | . 1 . 2 1 1 . 1 1 . . . . . . . . . . 1 . . 1 . . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 76 | . 7 4 1 3 6 . 6 1 1 2 . 2 . 2 1 2 1 . 4 . . 4 . 5 9 5 7 3 Terminals 47 | . 5 4 . 2 2 . 3 . . . . 1 . 1 1 . . . 3 . . . . 5 9 4 4 3 Fabricators 6 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 224 | . 14 6 1 6 12 . 15 12 1 20 . 4 . 7 1 6 4 . 18 . . 13 . 13 21 15 23 12 Successful 133 | . 9 3 1 4 5 . 3 12 1 20 . 1 . 4 1 6 4 . 5 . . 13 . 7 15 6 9 4 Failed 91 | . 5 3 . 2 7 . 12 . . . . 3 . 3 . . . . 13 . . . . 6 6 9 14 8 Catastrophic 18 | . 1 . . 1 2 . 3 . . . . 1 . . . . . . 3 . . . . 1 1 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 11 5 . 4 2 . 6 . . . . . . 6 . . 1 . 9 . . . . 11 11 11 11 11 Terminals 124 | . 11 6 . 5 3 . 8 . . . . 1 . 5 1 . . . 14 . . . . 13 21 11 13 12 Fabricators 22 | . . . . . 4 . 3 . . . . . . 2 . . . . . . . . . . . 4 9 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . 1 1 . 1 . . . . . . . . . . . 4 . . . . . . . . . Garrison Access 6 | . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . Terminal Hacks 88 | . 1 1 1 2 . . . 12 1 20 . 1 . 1 1 6 4 . 4 . . 13 . 2 10 2 3 3 Record 34 | . . . . . . . . 12 . 6 . . . . 1 5 4 . . . . 5 . . 1 . . . Part Schematic 16 | . . . . . . . . . . 11 . . . . . . . . . . . 4 . . 1 . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . 3 . . . . . . . . 1 . . 4 . . 1 . . 1 Open Door 4 | . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 5 | . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 3 1 1 . Fabricator Hacks 9 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . 3 3 . Network Status 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 7 2 . 1 1 . 1 . . . . . . 2 . . . . . . . . . 5 5 1 3 1 Terminals 24 | . 5 2 . 1 1 . 1 . . . . . . 1 . . . . . . . . . 5 5 1 1 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 Botnet 7 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 2 2 . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Operators 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 3 . 1 3 . 5 . . . . 2 . . . . . . 4 . . . . 4 3 4 6 2 Full Trace Events 13 | . 2 . . 1 . . 3 . . . . 1 . . . . . . 1 . . . . . . 2 2 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 62 . Total Robot Build Rating 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 14 . Part Schematics Acquired 17 | . . . . . . . . . . 11 . . . . . . . . . . . 4 . . 1 . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 37 | . . . 3 . 1 20 . . . . . . . . . . 5 . . . . . . 1 2 2 2 1 Largest Group 20 | . . . 3 1 1 20 19 7 3 3 . . . . . . 5 4 . . . . . 1 1 2 2 1 Highest-Rated Group 536 | . . . 40 16 20 536 522 179 97 96 . . . . . . 264 214 . . . . . 26 26 112 112 26 Highest-Rated Ally 64 | . . . 16 16 20 35 35 35 35 35 . . . . . . 64 64 . . . . . 26 26 56 56 26 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 344 | . . . 12 23 2 20 152 24 12 1 . . . . . . 59 7 . . . . . . . 17 15 . Total Damage 9098 | . . . 135 226 34 306 2822 1468 958 63 . . . . . . 1492 152 . . . . . . . 691 751 . Kills 66 | . . . 1 2 . 1 23 13 7 . . . . . . . 8 1 . . . . . . . 5 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Active Infowar (turns) 5863 | 25 546 . . . 272 120 185 172 194 39 82 17 52 70 89 111 29 68 219 189 1789 55 336 201 259 243 290 211 Optics 703 | . . . . . . . . . . . . . . . . . . . . . . . . . . 202 290 211 Sensors 4924 | . . . . . 272 120 185 172 194 39 82 17 52 70 89 111 29 . 188 189 1789 55 336 201 259 223 252 . Terrain 3027 | 25 546 . . . . . . . . . . . . . . . . 68 168 162 1789 52 217 . . . . . T.N.C. 731 | . . . . . . . . . . . . . . . . . . . . . . . . . . 230 290 211 Jamming 870 | . . . . . . . . . . . . . . . . . . . . . . . . 186 259 167 256 2 ECM 54 | . . . . . . . . . . . . . . . . . . . . . . . 22 . 32 . . . Robot Analysis Total 154 | . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . 2 . 2 . . . 1 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 10268 | 173 1162 283 916 1463 305 136 185 172 194 39 82 17 52 70 89 111 906 120 219 189 1789 55 336 201 259 243 290 212 Spaces Moved 11866 | 134 508 138 507 670 810 300 491 373 487 122 280 34 112 231 291 349 1067 339 382 441 329 157 616 401 723 622 620 332 Core 67 | 63 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . Treads 1905 | 71 508 138 507 670 10 . . . . . . . . . . . . . . . . . . . . . . 1 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9894 | . . . . . 800 300 491 373 487 122 280 34 112 231 291 349 1066 339 380 441 329 157 616 401 723 622 619 331 Fastest Speed 14 | 50 160 160 160 160 23 23 23 23 23 23 23 23 23 23 20 20 20 25 25 25 25 25 22 14 16 14 14 14 Average Speed 45 | 108 182 160 160 169 24 23 23 23 23 23 23 23 23 23 21 20 21 25 26 25 25 25 26 21 16 17 14 24 Slowest Speed 400 | 160 240 160 160 320 162 23 23 23 23 23 23 23 23 23 23 20 400 25 400 25 25 25 99 30 26 26 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . 1 . 1 . . . . . . . . . 4 . . . . . 2 . 7 13 14 5 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 49 | 6 81 26 88 68 23 94 14 48 67 78 40 2 88 11 47 55 84 48 10 60 59 61 69 13 81 24 68 16 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 37 | . 2 . . . . . . . . 29 2 . . . . 1 . . . . . 3 . . . . . . Known Exits Taken 21 | . . 1 . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . 2 . . . . 2 3 . 4 . . . 3 1 . 1 . 4 2 . . . . . . . Spaces Dug 65 | . . . . . 2 . 3 3 1 . . 1 . . 1 . . . 9 . 2 . 2 8 16 7 6 4 Terrain Destroyed 679 | . 23 9 117 28 2 . 3 50 48 . . 1 . . 32 15 54 37 9 17 2 18 129 8 16 7 27 27 Melee 59 | . . . . . 2 . 3 3 1 . . 1 . . 1 . . . 9 . 2 . 2 8 16 1 6 4 Projectile 19 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . 6 . . AOE 600 | . 23 9 117 15 . . . 47 47 . . . . . 31 15 54 37 . 17 . 18 127 . . . 21 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 15903 | 147 638 172 562 861 896 363 535 444 548 129 296 40 137 246 310 384 1705 364 485 504 2032 168 748 485 821 721 761 401 Wait 3216 | . 11 9 2 51 10 58 27 61 40 2 13 4 26 5 12 32 589 18 79 51 1702 . 90 48 61 76 115 24 Move 11753 | 133 507 137 506 669 808 299 488 372 486 121 279 33 111 230 290 348 1060 338 381 440 328 156 612 400 708 596 594 323 Hop 39 | . . . . . 1 . 1 . . . . . . . . . 2 . . . . . 1 . 7 12 11 4 Pick Up 95 | . 30 2 7 16 10 1 . . 1 2 . . . 4 1 . 3 . 3 . . 2 1 2 6 3 1 . Fast Attach 87 | 7 5 1 2 7 9 1 1 . 2 . 2 . . 3 1 . 3 . 3 1 . 3 4 10 3 9 2 8 Attach 32 | . 2 3 2 3 8 . . . . . . 2 . 2 . . 1 1 1 . . . 3 1 1 1 . 1 Detach 16 | . 2 1 . . 4 . . . . . . . . 1 . . 1 . 2 . . 1 1 . . 2 . 1 Swap 48 | . 5 . 8 13 4 . . . . . . . . . 1 . 2 . . 2 . . 1 3 1 3 4 1 Drop 124 | . 15 1 8 26 21 2 1 . 3 2 2 . . 1 1 . 6 . 3 . . 3 3 5 12 5 3 1 Fire 295 | 7 61 15 27 73 . . 1 6 7 . . . . . 2 3 23 6 . 5 . 3 13 . . 10 17 16 Melee 176 | . . . . . 19 2 16 5 9 2 . 1 . . 2 1 3 1 13 5 2 . 19 16 22 4 13 21 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 14 | . . . . . 2 . . . . . . . . . . . 12 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: Acc / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 8) 589 | -10/Materials | Discovered new exit (range 3) 818 | -10/Materials | Destroyed 7 combat bots 961 | -10/Materials | Core integrity fell below 50% 1192 | -10/Materials | Discovered new exit (range 15) 1308 | -10/Materials | Discovered new exit (range 8) 1336 | -10/Materials | Entered another Materials area 1336 | -9/Materials | Evolved 2 slots: Propulsion x2 1452 | -9/Materials | Identified exit to Mines 1503 | -9/Materials | Discovered new exit (range 14) 1619 | -9/Materials | Entered Mines 1777 | -9/Mines | Assembled infested the area 1782 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1808 | -9/Mines | Met a Derelict shopkeep closing up shop 1878 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1925 | -9/Mines | Learned 2 Materials zone layouts 2055 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2103 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2260 | -9/Mines | Found a hidden stash of uninstalled traps 2513 | -9/Mines | Discovered new exit (range 7) 2535 | -9/Mines | Entered Materials 2535 | -8/Materials | Accompanied by 1 ally 2535 | -8/Materials | Evolved 2 slots: Utility x2 3343 | -8/Materials | Discovered new exit (range 14) 3741 | -8/Materials | Discovered new exit (range 16) 3998 | -8/Materials | Entered Factory 3998 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4071 | -7/Factory | Discovered new exit (range 7) 4073 | -7/Factory | Identified exit to Storage 4182 | -7/Factory | Discovered new exit (range 5) 4197 | -7/Factory | Identified exit to Factory 4303 | -7/Factory | Manually triggered Chute Trap 4303 | -7/Factory | Sucked down chute 4303 | -7/Factory | Entered Waste 4304 | -7/Waste | Joined by Warlord forces that had cleared the area 4317 | -7/Waste | Build established: Sprinter 4375 | -7/Waste | Discovered new exit (range 12) 4393 | -7/Waste | A Compactor rumbled back to life 4393 | -7/Waste | Spotted C-40 Crusher 4399 | -7/Waste | Allies destroyed C-40 Crusher 4406 | -7/Waste | Identified exit to Factory 4439 | -7/Waste | Entered Factory 4439 | -7/Factory | Accompanied by 19 allies 4606 | -7/Factory | Discovered new exit (range 4) 4607 | -7/Factory | Identified exit to Lower Caves 4624 | -7/Factory | Entered Lower Caves 4624 | -7/Lower Caves | Accompanied by 7 allies 4753 | -7/Lower Caves | Discovered new exit (range 9) 4754 | -7/Lower Caves | Identified exit to Lower Caves 4796 | -7/Lower Caves | Entered another Lower Caves area 4796 | -7/Lower Caves | Accompanied by 3 allies 4813 | -7/Lower Caves | Encountered a Warlord checkpoint 4819 | -7/Lower Caves | Learned 4 Factory zone layouts 4834 | -7/Lower Caves | Murdered Warlord Statue 4846 | -7/Lower Caves | Learned 4 Factory zone layouts 4951 | -7/Lower Caves | Discovered new exit (range 12) 4954 | -7/Lower Caves | Identified exit to Data Miner 4990 | -7/Lower Caves | Entered Data Miner 4990 | -7/Data Miner | Accompanied by 3 allies 4990 | -7/Data Miner | Discovered new exit (range 6) 4995 | -7/Data Miner | Met Data Miner 4999 | -7/Data Miner | Learned location of Section 7 (-2) 4999 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5004 | -7/Data Miner | Received God Mode back door access code from Data Miner 5010 | -7/Data Miner | Destroyed Data Miner 5015 | -7/Data Miner | Found Prototype Hackware 5016 | -7/Data Miner | Found Prototype Hackware 5017 | -7/Data Miner | Interfaced with the Data Conduit 5029 | -7/Data Miner | Identified exit to Proximity Caves 5029 | -7/Data Miner | Entered Proximity Caves 5041 | -6/Proximity Caves | Spotted B-75 Beast 5055 | -6/Proximity Caves | Lost 3 allies 5108 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5111 | -6/Proximity Caves | Entered Factory 5111 | -6/Factory | Evolved 2 slots: Utility x2 5112 | -6/Factory | Identified exit to Factory 5113 | -6/Factory | Loaded intel: 262 machine locations 5117 | -6/Factory | Identified Ghost Barrier 5118 | -6/Factory | Identified Deep Network Scanner 5127 | -6/Factory | Identified exit to DSF 5128 | -6/Factory | Entered DSF 5129 | -6/DSF | Loaded intel: 2 machine locations 5150 | -6/DSF | Additional patrols routed to DSF 5177 | -6/DSF | Discovered exit to Factory (range 14) 5180 | -6/DSF | Entered Factory 5180 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5181 | -5/Factory | Loaded intel: 261 machine locations 5188 | -5/Factory | Found Mni. Smartbomb Launcher 5191 | -5/Factory | Identified exit to Upper Caves 5191 | -5/Factory | Identified exit to Extension 5250 | -5/Factory | Discovered new exit (range 14) 5250 | -5/Factory | Entered Upper Caves 5323 | -5/Upper Caves | Identified exit to Upper Caves 5339 | -5/Upper Caves | Entered another Upper Caves area 5372 | -5/Upper Caves | Learned Factory security intel 5394 | -5/Upper Caves | Learned location of 2 exits from Factory 5428 | -5/Upper Caves | Entered an active Warlord outpost 5430 | -5/Upper Caves | Learned Extension garrison access intel 5430 | -5/Upper Caves | Learned location of 1 exit from Research 5447 | -5/Upper Caves | Discovered new exit (range 4) 5448 | -5/Upper Caves | Identified exit to Warlord 5450 | -5/Upper Caves | Entered Warlord 5509 | -5/Warlord | Opened Warlord's prototype stash 5560 | -5/Warlord | Met Warlord 5585 | -5/Warlord | Warlord's base attacked by MAIN.C 5620 | -5/Warlord | Build established: Hacker-Sprinter 5794 | -5/Warlord | Warlord forces counterattacked 5810 | -5/Warlord | Destroyed 8 combat bots 5974 | -5/Warlord | Lost 6 allies 6202 | -5/Warlord | Spotted Striker 6260 | -5/Warlord | Warlord base infiltrated, sounded retreat 6270 | -5/Warlord | Spotted Striker 6277 | -5/Warlord | Allies destroyed Striker 6300 | -5/Warlord | Spotted Striker 6305 | -5/Warlord | Spotted Executioner 6312 | -5/Warlord | Allies destroyed Striker 6314 | -5/Warlord | Allies destroyed Executioner 6319 | -5/Warlord | Discovered new exit (range 13) 6320 | -5/Warlord | Destroyed 13 combat bots 6323 | -5/Warlord | Identified exit to Proximity Caves 6344 | -5/Warlord | Lost 4 allies 6356 | -5/Warlord | Entered Proximity Caves 6356 | -4/Proximity Caves | Accompanied by 4 allies 6462 | -4/Proximity Caves | Discovered new exit (range 6) 6463 | -4/Proximity Caves | Identified exit to Factory 6476 | -4/Proximity Caves | Entered Factory 6476 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6477 | -4/Factory | Identified exit to Armory 6477 | -4/Factory | Identified exit to Research 6479 | -4/Factory | Loaded intel: 324 machine locations 6541 | -4/Factory | Identified exit to Upper Caves 6695 | -4/Factory | Entered Upper Caves 6743 | -4/Upper Caves | Found DCF Scrap (12 items) 6841 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6880 | -4/Upper Caves | Discovered new exit (range 5) 6881 | -4/Upper Caves | Identified exit to Upper Caves 6884 | -4/Upper Caves | Entered another Upper Caves area 6884 | -4/Upper Caves | Discovered exit to Research (range 15) 7166 | -4/Upper Caves | Build established: Hacker-Scout 8642 | -4/Upper Caves | Discovered new exit (range 5) 8672 | -4/Upper Caves | Spotted B-86 Titan 8672 | -4/Upper Caves | Identified exit to Zhirov 8673 | -4/Upper Caves | Entered Zhirov 8673 | -4/Zhirov | Discovered new exit (range 3) 8690 | -4/Zhirov | Found Alien Artifact 8690 | -4/Zhirov | Identified Integrated Reactor 8690 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8696 | -4/Zhirov | Found Alien Artifact 8716 | -4/Zhirov | Cloak Generator disabled 8726 | -4/Zhirov | Enhanced Grunts warped into view 8727 | -4/Zhirov | Identified exit to Proximity Caves 8728 | -4/Zhirov | Entered Proximity Caves 8931 | -3/Proximity Caves | Crushed by falling debris 8931 | -3/Proximity Caves | System corruption reached 10% 8956 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8964 | -3/Proximity Caves | Spotted B-86 Titan 8999 | -3/Proximity Caves | Lost 10 parts (5n4u1w) 9061 | -3/Proximity Caves | Discovered exit to Research (range 10) 9064 | -3/Proximity Caves | Entered Research 9064 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9065 | -3/Research | Identified exit to Research 9066 | -3/Research | Loaded intel: 143 machine locations 9174 | -3/Research | Identified exit to Quarantine 9265 | -3/Research | Entered Quarantine 9266 | -3/Quarantine | Loaded intel: 65 machine locations 9291 | -3/Quarantine | Discovered exit to Research (range 7) 9330 | -3/Quarantine | Build established: Hacker-Sprinter 9385 | -3/Quarantine | Found Alien Artifact 9395 | -3/Quarantine | Found Sigix Corpse 9407 | -3/Quarantine | Found Alien Artifact 9407 | -3/Quarantine | Identified Phase Redirector 9434 | -3/Quarantine | Found Alien Energy Cannon 9443 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 9454 | -3/Quarantine | Met incapacitated Sigix Warrior 9454 | -3/Quarantine | Lockdown squad dispatched 9455 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 9455 | -3/Quarantine | Unlocked Sigix quarantine chamber 9457 | -3/Quarantine | Found Sigix Containment Pod 9496 | -3/Quarantine | Spotted Lightning 9499 | -3/Quarantine | Intercept squad dispatched 9504 | -3/Quarantine | Spotted Tracker 9505 | -3/Quarantine | Spotted Tracker 9510 | -3/Quarantine | Spotted Combat Programmer 9511 | -3/Quarantine | Spotted Combat Programmer 9524 | -3/Quarantine | Entered Research 9524 | -2/Research | Warlord forces began assault on 0b10 9524 | -2/Research | Evolved 2 slots: Utility x2 9525 | -2/Research | Loaded intel: 121 machine locations 9571 | -2/Research | Discovered new exit (range 19) 9572 | -2/Research | Identified exit to Testing 9634 | -2/Research | Research machine network offline 9636 | -2/Research | Fabricated H-77 Assassin? 9643 | -2/Research | Identified exit to Access 9675 | -2/Research | Identified Subatomic Replicator 9675 | -2/Research | Used Subatomic Replicator to replicate Sigix Containment Pod 9707 | -2/Research | Lost 3 allies 9767 | -2/Research | Entered Testing 9768 | -2/Testing | Loaded intel: 65 machine locations 9787 | -2/Testing | Found Point Singularity Launcher 9814 | -2/Testing | Found Prototype Energy Gun 9814 | -2/Testing | Identified Hyp. EM Gauss Rifle 9824 | -2/Testing | Found Prototype Ballistic Gun 9824 | -2/Testing | Identified Hyp. Multirail 9880 | -2/Testing | Fabricated H-77 Assassin? 9903 | -2/Testing | Lost 6 allies 10019 | -2/Testing | Garrison activated, responded to threat 10033 | -2/Testing | Spotted Fortress 10056 | -2/Testing | Discovered new exit (range 6) 10056 | -2/Testing | Discovered new exit (range 7) 10057 | -2/Testing | Intercept squad dispatched 10057 | -2/Testing | Identified exit to Section 7 10057 | -2/Testing | Entered Section 7 10058 | -2/Section 7 | Loaded intel: 124 machine locations 10063 | -2/Section 7 | Lost 5 parts (1p1n3u) 10136 | -2/Section 7 | Crushed by falling debris 10136 | -2/Section 7 | System corruption reached 10% 10210 | -2/Section 7 | Core integrity fell below 50% 10213 | -2/Section 7 | Spotted B-90 Cyclops 10231 | -2/Section 7 | Found Alien Artifact 10231 | -2/Section 7 | Identified Spacefold Activator 10240 | -2/Section 7 | Lost 12 parts (1p8n2u1w) 10245 | -2/Section 7 | Intercept squad dispatched 10245 | -2/Section 7 | Found Spacefold Activator 10250 | -2/Section 7 | Spotted Tracker 10250 | -2/Section 7 | Spotted Tracker 10254 | -2/Section 7 | Spotted S7 Guard 10265 | -2/Section 7 | Destroyed Tracker 10267 | -2/Section 7 | Core integrity fell below 20% 10267 | -2/Section 7 | Spotted Combat Programmer 10267 | -2/Section 7 | Spotted Combat Programmer 10268 | -2/Section 7 | Released all parts (10) 10269 | -2/Section 7 | Destroyed by S7 Guard with Hardcell Cannon Last Messages --------------- 10263_ Tracker system corrupted by crushing effect. 10264_ Combat Programmer resets Tracker, system corruption cleaned. 10265_ Tracker destroyed. 10266_ Exp. Q-thruster destroyed. 10267_ WKIP#R>BENC0UE88N YHZOYSYL 10267_ Slug penetrates Suspension Chamber. 10267_ Penetrated by EMDS Slug. 10268_ Released Spacefold Activator. 10268_ Released Ghost Barrier. 10268_ Released Adv. Melee Analysis Suite. 10268_ Released Adv. Signal Interpreter. 10268_ Released Graphene Brace. 10268_ Released Adv. Target Analyzer. 10268_ Released Transport Network Coupler. 10268_ Released Enh. Optical Array. 10268_ Released Thunder Hammer. 10268_ Released Spacefold Activator. 10268_ Slammed into Combat Programmer. 10268_ Penetrated by EMDS Slug. 10269_ Slug penetrates Suspension Chamber. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""??????????????????????????????????????????????? | | ?"""????????T"???????????????????????????????????? | | ?"R?????????""??????????????????"""??????????????? | | ?"""???????????????????????????""?""?????????????? | | ?""????????????????????????????"""""?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####################????? | | ????????????????????????+ #? | | ????????????????????????# #? | | ????????????????????????# #####+##+###??????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#p #????????????????"""""" | | ????????????????????#####@####??????????????"""""" | | ????????????????????# p%!! #??????????????"""""" | | ????????????????????# !/ #???????????????????? | | ?????"""?"""?"""????# % #???????????????????? | | ?????"""?"""?"""????# #??????????????"""?"" | | ?????"""?"""?"""????# s"" #??????"""?????"""G"" | | ?????"""?"""?"""????# h " #??????"T"??????????? | | ?????"""?"""?"""????# """" #???????????????????? | | ?????"""?"""?"""????# """""Y#???????????#??"""?"" | | ?????"""?"""?"""????# h #??????? #??"""?"" | | ????????????????????# #???? #??"""?"" | | ????????#+#+######+######+##### #??"""?"" | | ????????# #??"""?"" | | ????????# #??"""?"" | | ????????# / """?"" | | ????????# # ????? | | ????????# ######+################# #???????? | | ????????# #?# #??????????????? #???????? | | ????????# #?# #????????????????????????? | | ????????# #?# #????????????????????????? | | ????????# #?# #????????????????????????? | | ????????# #?# #???????"""??????????????? | | ????????# #?#$ "" #????????T"??????????????? | | ????????# #?# $" "" #???????"""??????????????? | | ??"?????# #?# """"" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 35 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 450 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 79 Targeting Accuracy 6 Melee Accuracy 14 Target Analysis 11 Recoil Reduction 4 Offensive Hacking 39 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Coil Gun | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Tri-rail Accelerator | -3/Quarantine | Hacked Exp. Hacking Suite | -2/Section 7 | Archive Robot Schematics ------------------ H-77 Assassin | -4/Factory | Hacked Fabricated ------------ H-77 Assassin | x2 | -2/Research H-77 Assassin | x2 | -2/Testing Repaired ---------- Nothing Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Phase Redirector Subatomic Replicator Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterAutogunStorm Manual? 0 Play Time 02:05:50 Cumulative 61.8 hours Start 2026.10.29 @ 21:12:29 End 2026.10.29 @ 23:25:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 51 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c3d1b70-7310-4395-872a-dbc260a0394a