Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 16:06:35 Player: Minty Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (263) 1315 Value Destroyed (12849) 12849 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (9443) 9443 TOTAL SCORE: 32887 Bonus ------- High Alert Combat Kills 4144 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -401 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 48% Temperature Hot (201) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Terrabomb Compact HERF Cannon Nova Cannon Hellfire Missile Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Biometal Medium Treads Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Energy Well Advanced Targeting Computer Experimental Core Analyzer Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Hardlight Generator > --- WEAPON ----------- Core Cannon Sigix Broadsword > --- INVENTORY -------- Particle Reactor Improved Cooling System Improved Matter Compressor Precision Energy Filter Advanced Force Field Terrabomb Terrabomb Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Nova Cannon Hypervelocity Railgun Helical Railgun Multirail Hellfire Missile Launcher Hellfire Missile Launcher Hellfire Missile Launcher Particle Cleaver [Rating: 209] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Combat Airjet Treads Medium Treads Leg Heavy Armored Exoskeleton Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Hypervelocity Railgun Energy Gun Gamma Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hardcell Cannon Launcher Hellfire Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Slots Evolved 16 | . . . 2 . 2 2 2 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 2 . . 1 1 1 . . . . . 1 . . . . Utility 7 | . . . . . 2 1 1 1 . . . . 1 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Parts Attached 248 | . 3 . 12 4 8 16 29 13 4 9 15 . 11 75 9 3 23 14 Power 32 | . . . . . . 2 7 1 . 1 . . 3 12 . . 5 1 Engine 11 | . . . . . . 1 7 1 . 1 . . 1 . . . . . Core 3 | . . . . . . 1 . . . . . . 1 1 . . . . Reactor 18 | . . . . . . . . . . . . . 1 11 . . 5 1 Propulsion 66 | . . . 5 . 3 6 4 2 . 4 6 . 2 23 2 1 7 1 Treads 20 | . . . . . . . . . . 1 . . . 10 1 1 6 1 Leg 4 | . . . 1 . . . . . . . . . . 1 1 . 1 . Wheel 4 | . . . . . . . . . . 2 . . . 2 . . . . Hover 22 | . . . . . . . 4 2 . . 4 . 2 10 . . . . Flight 16 | . . . 4 . 3 6 . . . 1 2 . . . . . . . Utility 79 | . 1 . 2 1 3 7 9 6 1 2 6 . 2 23 3 1 9 3 Device 34 | . 1 . . . 1 1 3 2 . 1 4 . 2 15 1 . 2 1 Storage 7 | . . . . 1 . . . 3 . . . . . 1 . . 1 1 Processor 19 | . . . 2 . 2 2 1 1 . . 2 . . 4 1 . 3 1 Hackware 8 | . . . . . . 1 4 . 1 1 . . . 1 . . . . Protection 11 | . . . . . . 3 1 . . . . . . 2 1 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 71 | . 2 . 5 3 2 1 9 4 3 2 3 . 4 17 4 1 2 9 Energy Gun 13 | . . . 3 2 . . 1 2 . . . . 2 3 . . . . Energy Cannon 7 | . . . . . . . . . . . 1 . 1 1 . . 1 3 Ballistic Gun 20 | . 2 . 2 . 2 . 1 . 2 1 . . . 5 1 . . 4 Ballistic Cannon 7 | . . . . . . . 2 . . . 1 . . 1 2 . . 1 Launcher 7 | . . . . 1 . . 1 1 1 . . . . 1 1 1 . . Special Weapon 7 | . . . . . . . 1 . . . 1 . 1 4 . . . . Impact Weapon 3 | . . . . . . . 1 . . . . . . 2 . . . . Slashing Weapon 6 | . . . . . . 1 2 . . 1 . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . 1 . 1 . 1 1 8 1 . . 9 . 3 11 . . 8 5 Corrupted Parts 6 | . . . . . . . . . . 1 . . . . . . 1 4 System Corruption 35 | . . . . . . . . . . 3 . . . . . . 10 22 Parts Lost 99 | . . . 1 3 1 5 5 2 7 10 . . 2 40 4 1 . 18 Power 14 | . . . . . . 1 1 . 2 . . . . 9 . . . 1 Propulsion 40 | . . . 1 1 1 3 2 1 4 5 . . 2 14 1 . . 5 Utility 25 | . . . . . . . 1 1 1 2 . . . 11 1 . . 8 Weapon 20 | . . . . 2 . 1 1 . . 3 . . . 6 2 1 . 4 Highest Loss Streak 16 | . . . 1 3 1 3 3 1 3 4 . . 1 6 2 1 . 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | . 7 8 5 3 4 6 5 6 12 13 14 14 13 10 12 14 12 17 Power 1 | . 1 1 . . . . . 1 1 1 1 2 2 . 1 2 1 . Propulsion . | . 3 4 . . . . . . . . . . . 2 1 1 . . Utility 4 | . . . . . 1 3 2 1 2 4 4 3 1 3 5 6 7 4 Weapon 5 | . 2 3 3 3 2 2 2 3 7 7 8 9 8 3 4 3 2 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 14 . 2 1 . 1 6 1 . . 5 . . 6 1 . 2 6 Power 4 | . 1 . 1 1 . . 1 . . . . . . . . . . . Propulsion 8 | . 6 . . . . 1 . . . . . . . 1 . . . . Utility 13 | . 1 . . . . . 2 1 . . 3 . . 1 1 . 2 2 Weapon 19 | . 6 . 1 . . . 3 . . . 2 . . 4 . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 97 100 75 68 83 88 74 93 82 58 76 88 86 81 72 75 79 78 Engine 2 | . 14 14 11 5 2 2 4 5 4 . 4 5 4 . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 4 4 7 7 Treads 7 | . . . . . . . . . . . . . . 10 6 11 20 20 Leg 1 | . 28 28 1 . . . . . . . . . . . 6 6 . . Hover 8 | . . . . . . . 3 27 19 6 12 29 29 14 . . . . Flight 4 | . . . 35 26 32 34 17 11 9 1 1 11 5 . . . . . Device 7 | . 11 14 2 . 7 1 . 7 7 6 12 11 18 7 4 4 7 10 Storage 4 | . 14 14 2 4 9 7 2 4 5 5 5 5 5 4 4 4 4 6 Processor 13 | . . . 2 17 18 19 7 3 5 5 6 17 15 22 21 23 15 9 Hackware 5 | . . . . . . 4 21 19 20 17 13 . . . . . . . Protection 2 | . . . . . . 3 4 1 . . . . . 1 4 4 5 7 Ballistic Gun 3 | . 24 28 14 . 13 6 . . . 1 . . . 5 6 4 3 1 Ballistic Cannon 1 | . . . . . . . 5 . . . . 5 3 . . 2 3 1 Slashing Weapon 1 | . . . . . . 3 . 1 . 2 4 . . . . . . 3 Peak Build Rating 209 | . 13 13 18 18 22 47 58 80 79 58 116 110 138 157 141 142 181 209 Average Rating 107 | . 12 13 15 13 18 35 42 68 66 46 66 110 116 143 134 138 162 188 On Entrance 67 | 6 6 13 13 18 10 22 32 54 80 54 49 110 110 130 134 141 139 157 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 14 18 18 11 11 12 20 25 44 43 44 69 69 79 96 99 95 123 127 Greatest Support 300 | 20 20 20 16 12 16 30 28 55 47 35 70 70 91 300 103 131 229 255 Greatest Overweight (x) 9 | . . . 1 1 . 4 1 . . 8 4 . 1 9 4 . 1 . Average Overweight (x) . | . . . . . . . . . . 1 1 . . . 1 . . . Largest Inventory Capacity 20 | . 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 13 | . 8 8 5 6 8 8 6 12 15 15 15 15 15 15 15 15 15 19 Most Carried 20 | . 8 8 8 5 6 8 8 9 15 15 15 15 15 15 15 15 15 20 Average Carried 12 | . 7 8 4 3 4 6 5 6 12 13 14 15 14 13 13 14 14 18 Final Capacity 15 | 8 8 8 5 8 8 8 5 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 5 3 5 6 5 9 15 14 15 15 15 13 15 15 14 5 Class Distribution -------------------- 35% | Scavenger-Mutant 16% | Mutant 14% | Hacker-Mutant 8% | Sprinter 7% | Hacker-Gladiator 6% | Scavenger-Gunner 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Gladiator | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Matter Collected 11947 | 200 108 . 156 151 307 156 824 453 685 481 411 230 550 4406 687 387 927 828 Remotely 858 | . . . . . . . 10 . . . . . 448 400 . . . . Salvage Created 13483 | . 171 . 202 205 104 177 924 366 536 840 . 215 497 5903 524 460 656 1703 Parts 553 | . 7 . 16 1 1 12 23 10 16 23 . . 19 264 36 20 23 82 Haulers Intercepted 12 | . . . 2 . 1 2 2 1 . . . . 1 2 . 1 . . Recyclers Shooed 6 | . . . . . . . . 1 . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 2 10 . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Combat Hostiles Destroyed 203 | . 4 . 2 23 1 1 10 4 14 18 . . 8 75 10 7 7 19 Melee 9 | . . . . . . 1 3 1 3 . . . . . . . . 1 Guns 67 | . 4 . 2 6 1 . . . . 3 . . . 39 5 3 4 . Cannons 31 | . . . . . . . 3 . . . . . 8 11 2 . . 7 AOE 84 | . . . . 16 . . . 3 11 15 . . . 24 3 4 3 5 Classes Destroyed 24 | . 1 . 3 3 1 2 5 . 3 1 . . . 3 . . . 2 Worker 18 | . . . 1 . . . 3 . . . . . 2 9 . 1 1 1 Builder 6 | . . . . . . 1 . 1 . . . . . 2 . 1 . 1 Tunneler 3 | . . . . . . . 1 1 . . . . . . . . 1 . Hauler 12 | . . . 2 . 1 2 2 1 . . . . 1 2 . 1 . . Recycler 12 | . . . . . . . 1 1 . . . . 1 7 . . 2 . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . Mechanic 5 | . . . . . . . 2 . . . . . . 2 . . . 1 Operator 10 | . . . . . . 1 1 . . . . . 1 3 1 2 1 . Watcher 7 | . . . . . . . 2 . . . . . 1 4 . . . . Swarmer 35 | . . . . . . . . . 7 12 . . . 4 6 4 . 2 Grunt 65 | . 4 . 1 2 . 1 6 4 4 . . . 5 31 2 . 2 3 Brawler 5 | . . . . 1 . . . . . 3 . . . . . . 1 . Duelist 8 | . . . . . 1 . 2 . . 1 . . . 3 . . 1 . Protector 2 | . . . . . . . . . . . . . . 1 . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . 4 Sentry 11 | . . . 1 . . . 1 . . 1 . . . 2 . 3 1 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . 3 . . . 3 Hunter 22 | . . . . . . . . . 3 . . . 2 12 . . . 5 Programmer 25 | . . . . . . . 1 . . . . . 1 18 1 . 1 3 Q-Series 1 | . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . 1 . . . 1 1 . . . Decomposer 4 | . . . . . . . . . . 4 . . . . . . . . Packrat 11 | . . . . . . . . . 2 6 . 3 . . . . . . Assembled 19 | . . . . 19 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 22 | . 2 . 5 22 1 3 8 3 9 8 . . 6 9 3 8 5 12 Combat Bots Only 22 | . 2 . 2 22 1 1 7 3 9 8 . . 4 8 3 5 5 11 Max Kills in Single Turn 7 | . 1 . 2 7 1 1 2 1 4 4 . 1 2 3 3 4 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . 1 . . . . Exploded 7 | . . . . 7 . . . 1 4 4 . . . 2 3 2 2 2 Melee 1 | . . . . . . 1 1 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Hostile Shots Fired 2010 | . 15 . 9 42 42 85 143 19 63 58 8 . 57 950 59 24 25 411 Missed 784 | . 6 . 4 19 20 36 55 11 20 20 2 . 25 391 11 8 6 150 Hits 1226 | . 9 . 5 23 22 49 88 8 43 38 6 . 32 559 48 16 19 261 Melee 21 | . . . . 4 . . 4 . . 1 . . . 12 . . . . Projectile 1205 | . 9 . 5 19 22 49 84 8 43 37 6 . 32 547 48 16 19 261 AOE 8 | . . . . 8 . . . . . . . . . . . . . . Critical Strikes 51 | . . . . . 1 4 4 . 1 . . . 1 26 4 . . 10 Part Disruptions 5 | . . . . . . . . . . . . . 1 2 . . 2 . Damage Taken 24777 | . 77 . 92 615 327 669 1143 138 798 936 87 . 493 10557 1611 449 467 6318 Core 3477 | . 15 . 26 224 56 166 201 13 185 153 13 . . 808 177 20 17 1403 Absorbed by Shields 821 | . 29 . . . . . . . . . . . . . . . 56 736 Reduced by Siege Mode 414 | . . . . . . . . . . . . . . 377 37 . . . Redirected to Shielding 7 | . . . . . . . 7 . . . . . . . . . . . Ignored by Resistances 339 | . . . . . . 27 . 31 10 32 31 . 75 . . 30 77 26 Regen/Repaired (Parts) 958 | . . . . . 40 . 177 . . . 63 . . . . . . 678 Core Remaining (%) 73 | 100 . 94 . 37 89 76 76 . . . . 63 100 . . 22 . . Volleys Fired 571 | . 17 . 6 16 14 10 41 9 14 24 3 4 34 247 42 17 21 52 Largest 4 | . 2 . 2 2 2 2 2 2 2 2 1 1 1 2 2 2 4 3 Hottest 300 | . 46 . 90 90 50 50 70 112 126 82 76 76 76 207 80 95 268 300 Shots Fired 906 | . 34 . 12 27 23 20 43 10 16 45 3 4 34 409 58 28 42 98 Gun 578 | . 34 . 12 21 23 20 . 5 2 36 . . . 329 35 17 21 23 Cannon 242 | . . . . . . . 43 . . . 3 4 33 46 19 8 18 68 Launcher 65 | . . . . 6 . . . 5 14 9 . . . 14 4 3 3 7 Special 21 | . . . . . . . . . . . . . 1 20 . . . . Kinetic 614 | . 34 . 8 . 23 20 43 . . 36 2 4 25 269 54 25 30 41 Thermal 77 | . . . . . . . . 5 2 . . . . 59 . . 9 2 Explosive 86 | . . . . 6 . . . 5 14 9 . . 1 34 4 3 3 7 Electromagnetic 106 | . . . 4 21 . . . . . . . . . 33 . . . 48 Entropic 23 | . . . . . . . . . . . 1 . 8 14 . . . . Robot Hit Streak 47 | . 10 . 7 9 4 6 11 8 8 11 1 5 18 47 15 9 13 19 Robot Miss Streak 5 | . 2 . 1 2 1 5 2 2 1 5 1 . 2 4 3 2 1 3 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 1 . 1 1 Secondary Targets 10 | . . . . 1 1 . . . . . . . . 8 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . 1 . . . . Shots Hit Robots 730 | . 22 . 9 21 16 19 50 18 18 43 1 4 26 322 36 20 28 77 Core Hits 527 | . 7 . 8 42 7 6 20 14 45 57 . 1 16 201 19 17 20 47 Critical Kills 67 | . . . . . . . 1 . . 1 . . . 42 8 5 6 4 Critical Parts Destroyed 60 | . . . . . . . 4 . . . . . . 43 5 . 2 6 Critical Strikes 177 | . . . . . . 1 9 1 . 4 . . 3 116 14 8 8 13 Burn 8 | . . . . . . . . . . . . . . 8 . . . . Destroy 131 | . . . . . . . . . . 1 . . . 92 13 6 8 11 Blast 6 | . . . . . . . 3 . . . . . . . 1 2 . . Corrupt 5 | . . . . . . . . . . . . . . 4 . . . 1 Smash 5 | . . . . . . . 5 . . . . . . . . . . . Sever 9 | . . . . . . 1 1 1 . . . . . 5 . . . 1 Impale 3 | . . . . . . . . . . 3 . . . . . . . . Sunder 10 | . . . . . . . . . . . . . 3 7 . . . . Melee Attacks 107 | . . . . . . 15 26 17 17 11 . . . . . . . 21 Impact 17 | . . . . . . . 17 . . . . . . . . . . . Slashing 52 | . . . . . . 15 9 7 . . . . . . . . . 21 Piercing 38 | . . . . . . . . 10 17 11 . . . . . . . . Sneak Attacks 29 | . . . . . . 3 3 5 6 10 . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 36515 | . 365 . 191 1613 264 911 2099 1345 1970 3291 83 278 2328 13242 1228 959 1598 4750 Guns 7263 | . 365 . 155 342 264 139 . 58 25 746 . . . 4188 189 100 176 516 Cannons 8191 | . . . . . . . 953 . . . 83 278 1688 1755 611 197 445 2181 Explosions 15225 | . . . 36 1271 . . . 746 1324 1837 . . 595 6380 428 657 920 1031 Melee 4782 | . . . . . . 772 1118 541 621 708 . . . . . . . 1022 Ramming 189 | . . . . . . . 28 . . . . . . 99 . 5 57 . Kinetic 9082 | . 365 . 73 . 264 139 953 . . 746 83 278 1209 2699 800 297 340 836 Thermal 2919 | . . . 36 180 . . . 58 25 . . . 141 1848 . . 281 350 Explosive 14868 | . . . . 1091 . . . 746 1324 1837 . . 454 6380 428 657 920 1031 Electromagnetic 2486 | . . . 82 342 . . . . . . . . . 551 . . . 1511 Impact 720 | . . . . . . . 720 . . . . . . . . . . . Slashing 3327 | . . . . . . 772 398 270 . . . . 45 820 . . . 1022 Piercing 1600 | . . . . . . . . 271 621 708 . . . . . . . . Entropic 1324 | . . . . . . . . . . . . . 479 845 . . . . Highest Corruption 48 | . . . . . . 2 . . . 9 9 . 2 21 16 21 13 48 Average Corruption 15 | . . . . . . 1 . . . 6 9 . 1 16 16 17 8 27 Corruption Purged 7 | . . . . . . . . . . . . . . 7 . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . 10 . . . . Effects 219 | . . . . . . 1 . . . 16 1 . 1 92 33 15 19 41 Message Errors 46 | . . . . . . . . . . 5 . . . 23 4 1 6 7 Matter Fused 46 | . . . . . . . . . . 4 . . . 18 7 6 3 8 Heat Flow Errors 20 | . . . . . . . . . . 3 . . . 9 3 2 2 1 Energy Discharges 28 | . . . . . . . . . . 1 . . 1 7 5 1 7 6 Parts Rejected 5 | . . . . . . . . . . . . . . 4 . . . 1 Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . 2 Data Loss (minor) 29 | . . . . . . 1 . . . 2 . . . 9 3 4 . 10 Data Loss (major) 10 | . . . . . . . . . . 1 . . . 4 2 . 1 2 Misfires 10 | . . . . . . . . . . . . . . 6 2 1 . 1 Alerts 5 | . . . . . . . . . . . . . . 3 2 . . . Weapon Failures 17 | . . . . . . . . . . . . . . 9 5 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1931 | . . . 9 34 . 26 437 81 98 190 23 169 220 304 40 20 30 250 Projectiles 577 | . . . . . . . 73 . . . 23 169 144 113 . . 30 25 Explosions 399 | . . . 9 34 . . . . . 23 . . 76 152 40 20 . 45 Melee 955 | . . . . . . 26 364 81 98 167 . . . 39 . . . 180 Knockbacks 35 | . . . . . . . 13 . . . 1 1 7 7 . . 5 1 Impact 6 | . . . . . . . 3 . . . . . . 1 . . 2 . Kinetic 26 | . . . . . . . 7 . . . 1 1 7 6 . . 3 1 Secondary 3 | . . . . . . . 3 . . . . . . . . . . . Self-Inflicted Damage 935 | . . . 34 60 . . 14 . 75 80 . . 42 470 . 99 61 . Shots 21 | . . . 1 2 . . . . 4 3 . . 1 7 . 2 1 . Rammed 8 | . . . . . . . 1 . . . . . . 4 . 1 2 . Targets Rammed 9 | . . . . . . . 1 . . . . . . 4 . 1 3 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . Highest Temperature 519 | . 1 . 75 138 26 59 374 . . 228 67 49 319 519 337 207 227 455 Average Temperature 113 | . 1 . 28 49 9 12 53 . . 97 32 21 87 159 125 64 68 136 Received Heat Transfer 3861 | . 40 . 24 44 189 300 444 54 18 96 36 . 27 1784 502 36 41 226 Effects 23 | . . . . . . . . . . . . . 1 20 . . . 2 Shutdowns 4 | . . . . . . . . . . . . . . 3 . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . 1 Interference 9 | . . . . . . . . . . . . . . 9 . . . . Matter Decay 2 | . . . . . . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . . Siege Activations 5 | . . . . . . . . . . . . . . 4 1 . . . Total Turns 118 | . . . . . . . . . . . . . . 90 28 . . . Longest Duration 33 | . . . . . . . . . . . . . . 33 28 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . 1 . . 5 . . . . . . 2 . . . 6 Combat Hostiles 12 | . . . . 1 . . 4 . . . . . . 1 . . . 6 Parts Fried 27 | . . . 1 1 . . 6 . . . . . . 7 . . . 12 Impact Corruptions 11 | . . . . . . . 10 . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . . . . . . . 11 . . . 2 Heat Transferred 3241 | . . . . 150 . . . 111 37 . . . 150 2553 . . 240 . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Maximum Alert Level 5 | . . . . . . . . . . . . . 1 5 5 4 3 3 Low Security (%) 31 | . 100 100 100 100 100 100 100 100 . . . . 94 5 . . . . Level 1 4 | . . . . . . . . . . . . . 5 4 . . . 29 Level 2 20 | . . . . . . . . . . . . . . 9 . . 78 63 Level 3 9 | . . . . . . . . . . . . . . 17 . 12 21 6 Level 4 25 | . . . . . . . . . . . . . . 51 59 87 . . Level 5 7 | . . . . . . . . . . . . . . 11 40 . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1785 | . 91 27 98 129 106 81 186 151 . . . . 209 1785 1748 1242 760 750 Initial 1353 | . . 27 2 28 47 43 29 79 . . . . . 104 1353 983 666 287 Average 742 | . 25 17 51 103 50 31 89 96 . . . . 57 1164 1571 1180 635 543 Influence Increases 7068 | . 121 . 124 184 119 178 454 262 310 390 . . 342 2746 435 341 267 795 Destroy 0b10 Robot/C 3740 | . 80 . 40 80 20 20 200 80 280 360 . . 160 1500 200 140 120 460 Destroy 0b10 Robot/NC 385 | . . . 15 . 5 20 60 20 . . . . 30 150 15 25 30 15 Destroy Leader 668 | . 10 . 14 20 12 4 48 12 30 30 . . 34 302 30 42 30 50 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . Successful Hack 99 | . . . 5 . 7 14 32 . . . . . 14 27 . . . . Disable Machine 405 | . 15 . . 15 30 . . 15 . . . . 30 90 45 30 30 105 Destroy Structure 1131 | . 1 . 5 44 . . 9 60 . . . . 74 482 145 104 57 150 Partial Spotted 30 | . . . . . . . 15 . . . . . . . . . . 15 Lose Combat Pursuer 600 | . 15 . 45 15 45 120 90 75 . . . . . 195 . . . . Influence Decreases 6492 | . 50 64 57 136 145 213 353 283 293 545 3 . 143 1141 491 905 940 730 Entered New Map 2478 | . . 44 5 46 75 53 32 83 53 31 3 . . 95 451 765 518 224 Time Decay 2953 | . 50 20 42 60 60 110 260 180 150 374 . . 123 646 . 130 422 326 Lost Part 981 | . . . 10 30 10 50 41 20 70 100 . . 20 400 40 10 . 180 Lost Ally 80 | . . . . . . . 20 . 20 40 . . . . . . . . Squads Dispatched 46 | . . . . . 3 2 5 3 . 1 . . 3 21 . 2 . 6 Investigation 12 | . . . . . 1 . 3 2 . . . . 1 3 . . . 2 Extermination 11 | . . . . . . . 1 1 . . . . 1 7 . . . 1 Reinforcement 17 | . . . . . 2 2 1 . . . . . 1 8 . 1 . 2 Assault 6 | . . . . . . . . . . 1 . . . 3 . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . . 3 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Distress Signals 28 | . 1 . 2 . 2 . 2 . . . 1 . . 10 . 1 7 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 6 . 11 30 17 16 19 12 12 18 7 . 11 101 9 10 17 53 Peak Tracking Total 21 | . 4 . 6 20 10 8 7 5 4 9 8 . 4 7 3 5 5 21 Tactical Retreats 24 | . 1 . 1 1 2 3 2 3 . . . . . 11 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Traps Triggered 13 | . . . . . . . . . . . . . 1 3 5 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Machines Disabled 31 | . 1 . . 1 2 . . 1 . 2 1 . 2 6 4 2 2 7 Max in Single Turn 3 | . 1 . . 1 1 . . 1 . 2 1 . 2 1 3 1 2 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Machines Accessed 27 | . . . 1 . 2 1 7 3 1 . 2 . 2 4 1 1 . 2 Terminals 14 | . . . 1 . 1 1 2 1 1 . . . 2 2 1 1 . 1 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . Repair Stations 6 | . . . . . 1 . 3 . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . . . Total Hacks 84 | . . . 3 . 6 3 24 16 8 . 2 . 4 8 4 2 . 4 Successful 41 | . . . 3 . 4 2 12 5 8 . 2 . 1 1 . 1 . 2 Failed 43 | . . . . . 2 1 12 11 . . . . 3 7 4 1 . 2 Catastrophic 11 | . . . . . 1 . 1 3 . . . . 2 3 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 34 | . . . 1 . 4 2 17 4 . . . . 1 4 . . . 1 Terminals 44 | . . . 3 . 3 3 5 6 8 . . . 4 3 4 2 . 3 Fabricators 7 | . . . . . . . 7 . . . . . . . . . . . Repair Stations 19 | . . . . . 3 . 12 . . . . . . 3 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 8 . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . . . . 2 . . . . Terminal Hacks 17 | . . . 3 . . 1 1 . 8 . 2 . . . . 1 . 1 Record 8 | . . . . . . . . . 8 . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 2 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 1 . 3 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Refit 2 | . . . . . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 14 | . . . . . 3 1 7 1 . . . . 1 . . . . 1 Terminals 6 | . . . . . 2 1 1 1 . . . . 1 . . . . . Track 2 | . . . . . 1 1 . . . . . . . . . . . . Botnet 3 | . . . . . . . 1 1 . . . . 1 . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . . . . . 1 . 3 . . . . . . . . . . 1 Patch 5 | . . . . . 1 . 3 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . 2 . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . 1 . 2 1 5 3 1 . . . 2 4 1 1 . 1 Full Trace Events 8 | . . . . . 1 . . 2 1 . . . 1 2 . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 2 . . . . . . . . . 6 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 35 | . . . . . . . 35 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 1 1 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 1 1 . . . . . Autooverrided 2 | . . . . . . . . 1 1 . . . . . . . . . Robots Rewired 7 | . . . . . . . 1 . . 2 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Total Allies 9 | . . . . . . . 1 1 1 2 4 . . . . . . . Largest Group 4 | . . . . . . . 1 1 1 2 4 . . . . . . . Highest-Rated Group 214 | . . . . . . . 30 49 29 59 214 . . . . . . . Highest-Rated Ally 68 | . . . . . . . 30 49 29 30 68 . . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 5 . 2 8 . . . . . . . . Total Damage 422 | . . . . . . . 134 . 19 269 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . 2 . . 1 . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Active Infowar (turns) 989 | . . . . . . 222 656 111 . . . . . . . . . . Optics 989 | . . . . . . 222 656 111 . . . . . . . . . . Sensors 11 | . . . . . . . 11 . . . . . . . . . . . Triangulation 4 | . . . . . . . 4 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Turns Passed 9241 | . 182 53 103 126 138 229 656 369 306 873 734 113 282 2355 694 276 1030 722 Spaces Moved 7702 | 1 97 45 199 172 268 402 1030 556 297 523 684 201 347 1615 338 134 487 306 Core 25 | . . . . . . 7 . . . 4 . . . . . . . 14 Treads 1574 | . . . . . . . . . . 2 . . . 471 188 134 487 292 Legs 148 | 1 97 45 1 . . . . . . . . . . 3 1 . . . Wheels 757 | . . . . . . . . . . 227 294 . . 87 149 . . . Hover 3022 | . . . . . . . 11 432 297 290 390 201 347 1054 . . . . Flight 2176 | . . . 198 172 268 395 1019 124 . . . . . . . . . . Fastest Speed 24 | 120 120 120 26 29 29 24 27 32 67 69 52 52 37 41 140 160 145 50 Average Speed 80 | 120 120 120 28 31 31 30 30 49 68 139 88 52 44 86 154 160 151 140 Slowest Speed 450 | 120 120 120 190 112 34 250 97 62 69 450 140 52 118 250 250 160 225 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . 8 5 10 3 7 . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 33 | 2 25 28 21 49 26 13 24 11 61 85 78 46 10 49 45 6 19 43 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . . . . . 1 . 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 . 1 1 1 1 1 . 1 . . . 1 1 . Scrap Searched 5 | . . . . 1 . . . . 2 2 . . . . . . . . Spaces Dug 29 | . . . . . . . 3 2 7 1 . . 1 14 . . . 1 Terrain Destroyed 994 | . . . 3 54 . . 8 64 122 117 1 . 42 280 90 68 19 126 Melee 6 | . . . . . . . 2 2 . 1 . . . . . . . 1 Projectile 66 | . . . . . . . 6 . . 7 1 . 6 9 6 1 6 24 AOE 918 | . . . 3 54 . . . 62 122 109 . . 36 267 84 67 13 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp War Pro Fac Res Gar Res Res Qua Total 9603 | . 130 44 225 212 289 461 1277 605 352 598 808 204 446 2141 438 169 741 463 Wait 401 | . . . 1 11 2 5 63 . 4 4 32 . 20 58 12 3 177 9 Move 7623 | . 96 44 182 162 248 395 1017 555 296 522 683 200 346 1615 337 133 486 306 Hop 29 | . . . 8 4 9 3 5 . . . . . . . . . . . Pick Up 140 | . 8 . 5 2 6 7 12 3 6 4 15 . 7 38 8 6 3 10 Fast Attach 132 | . 1 . 3 . 4 3 19 6 2 5 11 . 8 51 3 . 6 10 Attach 111 | . . . 5 6 2 5 4 2 4 10 3 . 12 35 4 3 4 12 Detach 65 | . . . 1 4 . 1 3 3 5 5 7 . 6 18 1 . 4 7 Swap 144 | . 2 . 5 3 2 8 14 9 3 4 13 . 1 32 8 2 24 14 Drop 172 | . 6 . 9 3 2 9 22 1 1 . 18 . 12 43 6 4 13 23 Fire 571 | . 17 . 6 16 14 10 41 9 14 24 3 4 34 247 42 17 21 52 Melee 106 | . . . . . . 15 26 17 17 11 . . . . . . . 20 Ram 3 | . . . . . . . 1 . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . 2 . 1 3 . Escape Stasis 17 | . . . . . . . . . . . . . . . 17 . . . Rewire 82 | . . . . . . . 50 . . 9 23 . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Garrison -3/Research -2/Research (discovered 2 exits: [*Acc] / *Qua) -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 5) 183 | -10/Materials | Entered Mines 224 | -10/Mines | Discovered new exit (range 11) 236 | -10/Mines | Entered Materials 236 | -9/Materials | Evolved 2 slots: Propulsion x2 263 | -9/Materials | Identified exit to Mines 339 | -9/Materials | Entered Mines 360 | -9/Mines | Met a Derelict bent on vengeance 373 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 376 | -9/Mines | Assembled infested the area 400 | -9/Mines | Found a hidden stash of uninstalled traps 422 | -9/Mines | Lost 3 parts (1n2w) 428 | -9/Mines | Destroyed 22 combat bots 434 | -9/Mines | Core integrity fell below 50% 462 | -9/Mines | Discovered new exit (range 12) 465 | -9/Mines | Entered Materials 465 | -8/Materials | Evolved 2 slots: Utility x2 549 | -8/Materials | Build established: Sprinter 593 | -8/Materials | Discovered new exit (range 16) 602 | -8/Materials | Identified exit to Factory 603 | -8/Materials | Entered Factory 603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 798 | -7/Factory | Lost 3 parts (1p2n) 827 | -7/Factory | Discovered new exit (range 18) 828 | -7/Factory | Discovered new exit (range 14) 832 | -7/Factory | Entered another Factory area 832 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1150 | -6/Factory | Repaired Imp. Cesium-ion Thruster 1203 | -6/Factory | Lost 3 parts (1p1n1u) 1207 | -6/Factory | Destroyed 7 combat bots 1261 | -6/Factory | Found Prototype Launcher 1261 | -6/Factory | Identified Rocket Array 1454 | -6/Factory | Discovered new exit (range 17) 1482 | -6/Factory | Discovered new exit (range 4) 1488 | -6/Factory | Entered another Factory area 1488 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -5/Factory | Discovered new exit (range 10) 1635 | -5/Factory | System Shield fried by hacking feedback 1787 | -5/Factory | Local machine network offline 1837 | -5/Factory | Discovered new exit (range 15) 1853 | -5/Factory | Build established: Hacker-Mutant 1857 | -5/Factory | Entered Upper Caves 1878 | -5/Upper Caves | Attracted the attention of an 0b10 base 1895 | -5/Upper Caves | Learned Factory terminal intel 1895 | -5/Upper Caves | Learned Extension security intel 1895 | -5/Upper Caves | Learned Research security intel 1900 | -5/Upper Caves | Destroyed 9 combat bots 1979 | -5/Upper Caves | Encountered a Warlord checkpoint 2000 | -5/Upper Caves | Lost 3 parts (1p1n1u) 2126 | -5/Upper Caves | Discovered new exit (range 13) 2163 | -5/Upper Caves | Entered another Upper Caves area 2180 | -5/Upper Caves | Lost 3 parts (1p2n) 2185 | -5/Upper Caves | Destroyed 8 combat bots 2199 | -5/Upper Caves | Discovered new exit (range 12) 2295 | -5/Upper Caves | Lost 3 parts (2n1w) 2381 | -5/Upper Caves | Learned 4 Factory zone layouts 2456 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2493 | -5/Upper Caves | Destroyed 8 combat bots 2508 | -5/Upper Caves | Lost 4 parts (2n2u) 2587 | -5/Upper Caves | Spotted B-75 Beast 2626 | -5/Upper Caves | Destroyed B-75 Beast 2654 | -5/Upper Caves | Lost 3 parts (1n2w) 3019 | -5/Upper Caves | Discovered new exit (range 10) 3036 | -5/Upper Caves | Entered Warlord 3037 | -5/Warlord | Identified exit to Proximity Caves 3061 | -5/Warlord | Build established: Hacker-Gladiator 3073 | -5/Warlord | System corruption cleaned by Quarantine Array 3412 | -5/Warlord | Met Warlord 3437 | -5/Warlord | Warlord's base attacked by MAIN.C 3519 | -5/Warlord | Found Prototype Special Weapon 3519 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 3523 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3525 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3528 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3530 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3532 | -5/Warlord | Found RU-N14's Throwing Claymores v3 3608 | -5/Warlord | Found Prototype Energy Cannon 3610 | -5/Warlord | Found Prototype Energy Cannon 3634 | -5/Warlord | Identified Vortex Cannon (x2) 3661 | -5/Warlord | Found Prototype Processor 3661 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 3665 | -5/Warlord | Found Prototype Device 3665 | -5/Warlord | Identified System Purifier 3670 | -5/Warlord | Found Prototype Reactor 3673 | -5/Warlord | Found Prototype Processor 3673 | -5/Warlord | Identified Exp. Targeting Computer 3718 | -5/Warlord | Found Prototype Ballistic Cannon 3718 | -5/Warlord | Identified Hvy. Autocannon 3751 | -5/Warlord | Opened side exit 3770 | -5/Warlord | Entered Proximity Caves 3877 | -4/Proximity Caves | Discovered new exit (range 10) 3883 | -4/Proximity Caves | Entered Factory 3883 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3884 | -4/Factory | Identified exit to Research 3884 | -4/Factory | Identified Vortex Chain Reactor 3885 | -4/Factory | Loaded intel: 26 terminal locations 4029 | -4/Factory | Allied Derelicts emerged from ambush trap array 4044 | -4/Factory | Spotted B-86 Titan 4139 | -4/Factory | Discovered exit to Research (range 10) 4165 | -4/Factory | Entered Research 4165 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4279 | -3/Research | Lost 4 parts (1n2u1w) 4332 | -3/Research | Found Prototype Device 4332 | -3/Research | Identified Exp. Shield Generator 4421 | -3/Research | Build established: Mutant 4674 | -3/Research | Destroyed 8 combat bots 4805 | -3/Research | System corruption reached 10% 4844 | -3/Research | Lost 4 parts (1p1n1u1w) 5071 | -3/Research | Build established: Scavenger-Mutant 5100 | -3/Research | Spotted B-86 Titan 5149 | -3/Research | Lost 4 parts (1p2n1w) 5165 | -3/Research | First assault squad dispatched 5342 | -3/Research | Lost 6 parts (2p3n1u) 5373 | -3/Research | Core integrity fell below 50% 5532 | -3/Research | Spotted B-86 Titan 5558 | -3/Research | Cargo convoy interrupted 5594 | -3/Research | Found Prototype Launcher 5594 | -3/Research | Identified Hellfire Missile Launcher 5601 | -3/Research | Found Hellfire Missile Launcher 5603 | -3/Research | Found Hellfire Missile Launcher 5716 | -3/Research | Destroyed B-86 Titan 5766 | -3/Research | Found Hvy. Reflective Plating 5997 | -3/Research | Found Prototype Device 5997 | -3/Research | Identified Exp. Thermal Defense Suite 6372 | -3/Research | Lost 3 parts (3n) 6520 | -3/Research | Identified exit to Garrison 6520 | -3/Research | Entered Garrison 6747 | -3/Garrison | H-XX Assembler disabled 6829 | -3/Garrison | Crushed by falling debris 6865 | -3/Garrison | Spotted B-86 Titan 6899 | -3/Garrison | Destroyed B-86 Titan 6920 | -3/Garrison | Triggered checkpoint 6952 | -3/Garrison | Triggered checkpoint 7129 | -3/Garrison | Discovered new exit (range 8) 7214 | -3/Garrison | Entered Research 7464 | -3/Research | First assault squad dispatched 7466 | -3/Research | Discovered new exit (range 16) 7490 | -3/Research | Entered another Research area 7490 | -2/Research | Warlord forces began assault on 0b10 7490 | -2/Research | Evolved 2 slots: Weapon x2 7600 | -2/Research | Research machine network offline 7662 | -2/Research | Found Prototype Processor 7662 | -2/Research | Identified Exp. Core Analyzer 7794 | -2/Research | Build established: Scavenger-Gunner 8072 | -2/Research | Found Prototype Processor 8072 | -2/Research | Identified Exp. Melee Analysis Suite 8117 | -2/Research | System corruption reached 10% 8124 | -2/Research | Spotted Striker 8158 | -2/Research | Borebot progress halted 8160 | -2/Research | Discovered new exit (range 11) 8162 | -2/Research | Met up with Warlord 8208 | -2/Research | Discovered new exit (range 16) 8226 | -2/Research | Lost 11 allies 8309 | -2/Research | Borebot progress halted 8320 | -2/Research | Found Hvy. Reflective Plating 8323 | -2/Research | Met DD-05H 8458 | -2/Research | Borebot progress halted 8491 | -2/Research | Warlord invited to help at Command 8491 | -2/Research | Given Cave Seal Controls access code 8520 | -2/Research | Entered Quarantine 8566 | -2/Quarantine | Lost 6 allies 8598 | -2/Quarantine | Found Alien Slashing Weapon 8598 | -2/Quarantine | Identified Sigix Broadsword 8770 | -2/Quarantine | First assault squad dispatched 8835 | -2/Quarantine | Found Alien Artifact 8835 | -2/Quarantine | Identified Terrabomb 8835 | -2/Quarantine | Used Terrabomb 8842 | -2/Quarantine | Destroyed 11 combat bots 8842 | -2/Quarantine | Scanned by Researcher 8849 | -2/Quarantine | Found Terrabomb 8865 | -2/Quarantine | Found Terrabomb 9036 | -2/Quarantine | System corruption reached 30% 9047 | -2/Quarantine | Found Corrupted Prototype Ballistic Gun 9047 | -2/Quarantine | Identified Multirail 9063 | -2/Quarantine | Found Alien Energy Cannon 9063 | -2/Quarantine | Identified Core Cannon 9097 | -2/Quarantine | Build established: Mutant 9103 | -2/Quarantine | Cryocooling Duct disabled 9113 | -2/Quarantine | Cryocooling Duct disabled 9118 | -2/Quarantine | Ambient heat levels rising (+20) 9118 | -2/Quarantine | Non-combat units ordered to evacuate 9128 | -2/Quarantine | Ambient heat levels rising (+20) 9128 | -2/Quarantine | Combat units ordered to evacuate 9176 | -2/Quarantine | Spotted Alpha 7 9194 | -2/Quarantine | Cryocooling Duct disabled 9194 | -2/Quarantine | Cryocooling Duct disabled 9209 | -2/Quarantine | Ambient heat levels rising (+40) 9219 | -2/Quarantine | Used Terrabomb 9219 | -2/Quarantine | Discovered new exit (range 10) 9228 | -2/Quarantine | Quarantine Guard activated 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9228 | -2/Quarantine | Spotted Quarantine Guard 9239 | -2/Quarantine | Core integrity fell below 50% 9242 | -2/Quarantine | Core integrity fell below 20% 9242 | -2/Quarantine | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Last Messages --------------- 09238_ Knocked back. 09238_ G-73 Enforcer overheating. 09238_ Knocked back. 09239_ Alpha 7 heat damages Multirail. 09239_ Alpha 7 overheating. 09240_ Alpha 7 heat spikes uncontrollably. 09240_ H-88 Terminator heat short circuits Adv. Targeting Computer. 09240_ G-73 Enforcer heat damages core (-18). 09240_ Alpha 7 overheating. 09241_ Alpha 7 heat short circuits Prototype Leg. 09241_ H-88 Terminator heat damages Hvy. Machine Gun. 09241_ H-88 Terminator heat damages core (-15). 09241_ Alpha 7 overheating. 09241_ G-73 Enforcer overheating. 09242_ Y-72 Warden heat spikes uncontrollably. 09242_ H-88 Terminator heat damages core (-23). 09242_ H-88 Terminator heat damages Lgt. Quantum Reactor. 09242_ Alpha 7 overheating. 09242_ H-88 Terminator Broken KE Penetrator blasted off. 09242_ H-88 Terminator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????" ??????????????????????? | | ??????????????????#????"% *??????????????????????? | | ??????????????????#!??? ??????????????????????? | | ?????????????? ??# ??" ??????????????????????? | | ?????????????? ?# """ ??????????????????????? | | ????????????? # """ ??????????????????????? | | ?????????????? # ??????????????????????? | | ??????????????"" ;;;;;+;;+###???????????????????? | | ??????????????"" ; ; ; ###?????????????????? | | ???????????????" ; ; ; ###???????????????? | | ???????????????" ; ;h ;;";;;##??????????????? | | ???????????????? ;;;;; ; ##?????????????? | | ??????????????% + + ;##????????????? | | ????????????? ; = % %; """ ; ##???????????? | | ???????????""""";;;% """@ ; """ ; ##??????????? | | ?????????" + %""" +%"" ; #??????????? | | ???????? """""";;; %"" % ; % =; #??????????? | | ?????? " " %=gh% ;;%""""" ##?????????? | | ?????] " " ^ ;==h ;; ; #?????????? | | ???""""" " %%=;;;;;;;;;; ##????????? | | ###""""""""=^! ;%; ;! ; #????????? | | %*!!%+!! ;$; ; !; #???????? | | %""""=%$$;$; ; % ; ##???????? | | " "^%]7=*==;%!% !; #???????? | | " " ==%[% %% ! ; ##???????? | | ######""+"""""" !%;%;*%! ; #????????? | | # """""%%]%[!;;;;;;; #???????? | | # " !!%% ##???????? | | # " " ]]];;;;;;;;""""" #????????? | | # "" "" " *!%% " #????????? | | + " "" " "[" " #????????? | | # "" "" " " " "" """ " #????????? | | # " " """"""" " "" """""" " #????????? | | # "" "" "% % %" " ##????????? | | # "" "" " " """ """ " #?????????? | | # "" "" " < " """"" """ " ##?????????? | | # " " " " ??" #??????????? | | # """"""""" ? ???? ????????????? | | #########""""" " ?? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Corruption Block 40 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 20 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 8 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 32 Item Schematics ----------------- Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed Com. Linear Accelerator | -2/Quarantine | Archive Exp. Biometal Leg | -2/Quarantine | Archive Hvy. Tesla Rifle | -2/Quarantine | Archive Nanosword | -2/Quarantine | Archive Cld. Gravmag System | -2/Quarantine | Archive Hvy. Dispersion Rifle | -2/Quarantine | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Cesium-ion Thruster | 61% | -6/Factory Alien Tech Used ----------------- Sigix Broadsword Terrabomb Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed FortressSniperDoublenader Manual? 0 Play Time 01:33:16 Cumulative 1159.7 hours Start 2025.08.02 @ 19:00:07 End 2025.08.03 @ 16:06:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1428 Rogue 1144 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 437b4564-5fd8-4fc1-adbc-9bc3395fa777