Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.08 @ 22:06:50 Player: Pitter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2276) 2276 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 6264 Bonus ------- High Alert Combat Kills 143 Aligned with FarCom 300 Cogmind --------- Core Integrity 678/700 Matter 197/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Heavy Armor Plating > --- WEAPON (4) ------- EM Pulse Gun Heavy Assault Rifle Gauss Rifle Mini Assault Cannon > --- INVENTORY (16) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Improved Heat Sink Advanced Heat Sink EM Pulse Gun EM Pulse Gun Shock Rifle Beam Rifle Gatling Laser Heavy Assault Rifle Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Firepult Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Light Armor Plating Medium Laser Grenade Launcher Rocket Launcher Axe [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 1 2 Weapon 2 | . . . . . 2 . Parts Attached 52 | 8 2 4 . 3 29 6 Power 4 | 1 . 1 . . 2 . Engine 3 | 1 . 1 . . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 17 | 4 1 1 . 2 8 1 Treads 8 | 1 . . . 2 4 1 Leg 4 | 1 . . . . 3 . Wheel 5 | 2 1 1 . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 1 1 . . 5 3 Device 5 | . . . . . 3 2 Storage 4 | 1 1 . . . 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 20 | 2 . 1 . 1 14 2 Energy Gun 4 | 1 . . . . 2 1 Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 8 | 1 . 1 . . 6 . Ballistic Cannon 2 | . . . . . 1 1 Launcher 3 | . . . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 11 | . . . . . 11 . Power 2 | . . . . . 2 . Propulsion 4 | . . . . . 4 . Utility 2 | . . . . . 2 . Weapon 3 | . . . . . 3 . Highest Loss Streak 3 | . . . . . 3 . Average Slot Usage (%) 94 | . 85 96 100 85 90 88 Engine 10 | . 14 14 14 14 4 . Core 1 | . . . . . 3 7 Treads 15 | . 14 14 14 22 13 20 Leg 1 | . . . . . 7 . Wheel 9 | . 14 14 14 5 2 . Device 2 | . . . . . 6 6 Storage 15 | . 14 14 14 14 18 15 Protection 8 | . . 10 14 14 1 6 Energy Gun 9 | . 14 14 14 . 2 2 Energy Cannon 2 | . . . . 14 7 . Ballistic Gun 13 | . 14 14 14 . 12 22 Ballistic Cannon 1 | . . . . . 5 5 Launcher 1 | . . . . . 3 . Naked Turns . | . . . . . . . Heaviest Build 74 | 12 40 43 41 60 67 74 Greatest Support 69 | 20 20 20 10 40 69 69 Greatest Overweight (x) 6 | 1 3 4 4 5 6 1 Average Overweight (x) 3 | . 1 3 4 2 2 . Largest Inventory Capacity 16 | 6 14 12 12 12 16 16 Average Capacity 12 | 5 11 12 12 12 14 16 Most Carried 14 | 6 11 12 12 12 11 14 Average Carried 9 | 5 9 10 10 9 6 11 Final Capacity 16 | 6 12 12 12 12 16 16 Final Carried 13 | 6 10 10 12 10 10 13 Class Distribution -------------------- 67% | Mutant 16% | Scavenger-Skirmisher 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1313 | 295 24 75 . 30 701 188 Remotely . | . . . . . . . Salvage Created 2709 | 153 172 203 . 224 1691 266 Parts 136 | 21 11 13 . 1 79 11 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 2 | . . 1 . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 48 | . 3 8 . 3 28 6 Guns 16 | . 2 6 . . 3 5 Cannons 18 | . . . . 1 16 1 AOE 11 | . 1 1 . 2 7 . Classes Destroyed 13 | 2 2 1 . . 6 2 Worker 6 | . 2 . . . 4 . Builder 6 | . . . . . 6 . Tunneler 5 | 5 . . . . . . Hauler 2 | . . . . . 2 . Recycler 4 | 1 . . . 1 2 . Watcher 2 | . . . . . 2 . Swarmer 6 | . . 6 . . . . Grunt 27 | . 3 2 . 3 16 3 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . 1 . Sentry 8 | . . . . . 8 . Hunter 3 | . . . . . 3 . Programmer 2 | . . . . . . 2 Best Kill Streak 9 | 6 3 4 . 2 9 4 Combat Bots Only 6 | . 1 4 . 2 6 4 Max Kills in Single Turn 4 | 1 3 1 . 2 4 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 . 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2904 | 32 147 267 . 98 2123 237 Core 323 | . 37 57 . 8 199 22 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . . . 59 63 . Volleys Fired 120 | 15 14 27 . 3 49 12 Largest 4 | 2 2 2 . 1 4 4 Hottest 320 | 60 60 60 . 250 320 122 Shots Fired 297 | 29 28 54 . 3 136 47 Gun 202 | 29 28 54 . . 56 35 Cannon 78 | . . . . 3 63 12 Launcher 17 | . . . . . 17 . Special . | . . . . . . . Kinetic 182 | 15 14 27 . . 79 47 Thermal 19 | . . . . 3 16 . Explosive 17 | . . . . . 17 . Electromagnetic 79 | 14 14 27 . . 24 . Robot Hit Streak 26 | 7 17 26 . 14 25 25 Robot Miss Streak 3 | 2 2 2 . 1 3 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 222 | 21 23 46 . 3 90 39 Core Hits 132 | 9 9 12 . 6 86 10 Critical Hits 2 | . . . . . 1 1 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 7 | . . . . . 7 . Impact . | . . . . . . . Slashing 7 | . . . . . 7 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5981 | 259 374 508 . 331 3681 828 Guns 2021 | 191 296 459 . . 490 585 Cannons 1466 | . . . . 137 1086 243 Explosions 2441 | 68 78 23 . 185 2087 . Melee . | . . . . . . . Ramming 53 | . . 26 . 9 18 . Kinetic 1925 | 53 84 166 . . 794 828 Thermal 1535 | 68 78 23 . 322 1044 . Explosive 1115 | . . . . . 1115 . Electromagnetic 1353 | 138 212 293 . . 710 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 . Average Corruption 6 | . . . . . 6 . Corruption Purged . | . . . . . . . Effects 30 | . . . . . 30 . Message Errors 7 | . . . . . 7 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 3 | . . . . . 3 . Targeting Errors 6 | . . . . . 6 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 138 | . . . . 12 73 53 Projectiles 70 | . . . . . 17 53 Explosions 68 | . . . . 12 56 . Melee . | . . . . . . . Knockbacks 4 | . . . . . 2 2 Impact 1 | . . . . . 1 . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 205 | 32 26 32 . 41 74 . Shots 15 | 1 1 1 . 5 7 . Rammed 11 | . . 6 . 2 3 . Targets Rammed 11 | . . 6 . 2 3 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 531 | 40 70 209 . 519 531 378 Average Temperature 127 | 21 30 86 . 217 141 174 Received Heat Transfer 816 | . 87 57 . 42 531 99 Effects 11 | . . . . 1 7 3 Shutdowns 2 | . . . . . 2 . Energy Bleed 2 | . . . . 1 1 . Interference 3 | . . . . . 1 2 Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . 2 . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 3 | . 1 1 . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 3 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 19 | . . . . 6 13 . Heat Transferred 5651 | 100 100 . . 1360 4091 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | 2 1 1 . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 672 | 30 149 218 . 75 672 278 Average Influence 182 | 12 79 64 . 62 324 176 Maximum Alert Level 2 | . . 1 . . 2 1 Low Security (%) 63 | 100 100 99 . 100 29 47 Level 1 24 | . . . . . 41 52 Level 2 11 | . . . . . 29 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . . 5 2 Investigation 2 | . . . . . 1 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . . . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 8 9 . 4 36 6 Peak Tracking Total 7 | . 2 6 . 3 7 4 Tactical Retreats 6 | . 2 1 . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 12 | . 1 . . . 11 . Max in Single Turn 2 | . 1 . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 14 | . 2 1 5 . 4 2 Terminals 6 | . 2 1 . . 3 . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 67 | . 3 3 49 . 8 4 Successful 59 | . 2 1 49 . 6 1 Failed 8 | . 1 2 . . 2 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 11 | . 3 3 1 . 4 . Terminals 11 | . 3 3 . . 5 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 54 | . 2 1 49 . 2 . Record 48 | . . . 48 . . . Branch Access Points 3 | . 2 1 . . . . Unreport Threat 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 . . 3 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Matter 190 | . . . . . . 190 Time 47 | . . . . . . 47 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4952 | 143 273 727 1799 297 1256 457 Spaces Moved 3090 | 89 132 534 1495 174 491 175 Core 22 | 22 . . . . . . Treads 538 | 3 82 4 . 91 183 175 Legs 205 | 1 . . . . 204 . Wheels 2325 | 63 50 530 1495 83 104 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 110 120 130 140 160 Average Speed 134 | 92 152 117 120 156 174 178 Slowest Speed 270 | 160 180 200 120 180 270 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 3 | . . . . . 3 . Exploration Rate (%) 48 | 4 29 97 93 45 62 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 7 | . . . . . 7 . Terrain Destroyed 256 | 6 2 6 . 19 223 . Melee 7 | . . . . . 7 . Projectile 17 | . . . . . 17 . AOE 232 | 6 2 6 . 19 199 . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3652 | 121 179 583 1500 197 781 291 Wait 301 | . 26 7 5 12 168 83 Move 3083 | 88 131 533 1494 173 489 175 Hop . | . . . . . . . Pick Up 55 | 9 4 3 1 1 27 10 Fast Attach 5 | 3 1 1 . . . . Attach 33 | 3 . 3 . 1 22 4 Detach 1 | . 1 . . . . . Swap 14 | 2 1 . . 2 7 2 Drop 21 | 1 1 3 . 3 8 5 Fire 120 | 15 14 27 . 3 49 12 Melee 7 | . . . . . 7 . Ram 8 | . . 6 . 2 . . Kick 1 | . . . . . 1 . Crush 2 | . . . . . 2 . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 417 | -10/Materials | Entered Mines 422 | -10/Mines | Learned location of Storage (-8) 544 | -10/Mines | Learned Materials non-interactive machine intel 545 | -10/Mines | Discovered new exit (range 9) 654 | -10/Mines | Found a hidden stash of uninstalled traps 840 | -10/Mines | Discovered new exit (range 3) 1135 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1136 | -10/Mines | Discovered new exit (range 5) 1144 | -10/Mines | Entered Exiles 1165 | -10/Exiles | Discovered new exit (range 14) 1182 | -10/Exiles | Met 8R-AWN 1206 | -10/Exiles | Met EX-HEX 1249 | -10/Exiles | Met EX-BIN 1372 | -10/Exiles | Met EX-DEC 1388 | -10/Exiles | Learned location of Zion (-7) 1430 | -10/Exiles | Discovered new exit (range 10) 1522 | -10/Exiles | Visited The Gauntlet 2672 | -10/Exiles | Aligned with FarCom system 2674 | -10/Exiles | Given EX-Vault access code 2801 | -10/Exiles | Opened EX-Vault 2815 | -10/Exiles | Found Firepult 2841 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2943 | -10/Exiles | Left Exiles lab with Firepult 2943 | -10/Exiles | Entered Mines 3182 | -9/Mines | Discovered new exit (range 15) 3194 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3240 | -9/Mines | Entered Materials 3240 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3241 | -8/Materials | Loaded intel: 43 non-interactive machine locations 3420 | -8/Materials | Repaired Lgt. Treads 3531 | -8/Materials | Crushed by falling debris 3539 | -8/Materials | Crushed by falling debris 3570 | -8/Materials | Lost 3 parts (1p2n) 3797 | -8/Materials | Crushed by falling debris 3909 | -8/Materials | Build established: Skirmisher 4034 | -8/Materials | Lost 3 parts (1p1n1w) 4491 | -8/Materials | Discovered new exit (range 4) 4496 | -8/Materials | Entered Factory 4496 | -7/Factory | Evolved 2 slots: Utility x2 4686 | -7/Factory | Build established: Scavenger-Skirmisher 4769 | -7/Factory | Fabricated Adv. Heat Sink (x2) 4953 | -7/Factory | Self-destructed Last Messages --------------- 04803_ P-60 Hacker destroyed. 04806_ Acquired Adv. Heat Sink. 04807_ Dropped Adv. Weight Redist. System. 04809_ Dropped Hvy. Assault Rifle. 04812_ Acquired Adv. Heat Sink. 04815_ Acquired 49 matter. 04817_ Triggered Blade Trap. 04817_ Massive razor-sharp blades shoot up from within the floor. 04817_ Lgt. Treads severed. 04817_ Adv. Heat Sink severed. 04819_ Acquired Shock Rifle. 04820_ K-01 Serf collects debris. 04821_ Acquired Adv. Heat Sink. 04824_ K-01 Serf collects debris. 04827_ U-05 Engineer lays Concrete. 04828_ K-01 Serf collects debris. 04949_ K-01 Serf cleans the Neutrino Reactor. 04953_ Connecting with Garrison Access... 04953_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 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""" """ !!!######+#######?######????? | | ????# """ """ """ !!!#????# # ! #????? | | ????# """ """ """ !! #????# # """""" #????? | | ????# % #????# # """""" #????? | | ????# """ """ / | """ ###### # """""" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Heat Sink | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BFG Manual? 1 Play Time 00:50:55 Cumulative 39.7 hours Start 2020.03.08 @ 21:08:53 End 2020.03.08 @ 22:06:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 19 Adventurer 16 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bbb30a8-3ba3-4ef9-8be2-f5f98cba01ed