Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 03:55:43 Player: Sen Result: Destroyed by KP-DVK(Y) with Heavy Autocannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (81) 405 Value Destroyed (2841) 2841 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (859) 859 TOTAL SCORE: 9485 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 202 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -185 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Triangulator Enhanced Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Hacking Suite > --- WEAPON (4) ------- Heavy Hammer > --- INVENTORY (10) --- Armored Huge Wheel 0b10 Decoder Chip [Skirmisher] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Weapon Shielding Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Phase Gun Enhanced Quantum Rifle Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Flexi-carbon Leg Thunder Leg Armored Huge Wheel Triangulator 0b10 Decoder Chip [Skirmisher] Authchip [R/Combat] Heavy Hammer [Rating: 101] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Hammer Energy Gun Enhanced Quantum Rifle Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 2 2 2 . . . . . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . Utility 5 | . . 2 . . 1 1 1 . . . . . . . Weapon 2 | . . . . . 1 . 1 . . . . . . . Parts Attached 90 | 6 6 10 . 20 10 4 3 5 5 6 5 5 5 . Power 12 | 1 1 2 . 3 . 1 . 1 1 1 1 . . . Engine 6 | 1 1 2 . 1 . . . . 1 . . . . . Core 5 | . . . . 2 . 1 . 1 . . 1 . . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 27 | 2 3 2 . 10 4 . 1 3 . . . . 2 . Treads 2 | . . 2 . . . . . . . . . . . . Leg 24 | 2 3 . . 9 4 . 1 3 . . . . 2 . Wheel 1 | . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 26 | 1 2 2 . 1 3 2 1 . 2 4 4 3 1 . Device 9 | . . 1 . 1 1 1 1 . 1 2 1 . . . Storage 4 | 1 1 . . . . . . . . . 1 1 . . Processor 6 | . 1 . . . 2 1 . . . . 1 1 . . Hackware 2 | . . . . . . . . . . 1 1 . . . Protection 5 | . . 1 . . . . . . 1 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 . 4 . 6 3 1 1 1 2 1 . 2 2 . Energy Gun 12 | 1 . 1 . 5 1 1 . 1 1 . . 1 . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . Ballistic Gun 7 | 1 . 1 . 1 . . 1 . 1 . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . 1 . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . 4 . Parts Lost 46 | . . 6 . 15 1 . . . 1 7 . . 8 8 Power 5 | . . . . 1 . . . . . . . . 2 2 Propulsion 14 | . . 3 . 7 . . . . . . . . 1 3 Utility 10 | . . . . 1 1 . . . 1 4 . . 2 1 Weapon 17 | . . 3 . 6 . . . . . 3 . . 3 2 Highest Loss Streak 8 | . . 3 . 6 1 . . . 1 7 . . 6 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 8 | 1 6 8 8 4 7 9 9 9 9 9 8 9 6 3 Power 1 | . 1 1 1 1 . . . . 1 1 1 2 1 . Propulsion 3 | . 1 3 3 . 3 4 4 3 4 4 4 3 2 1 Utility 2 | . . . . . 1 1 3 3 2 2 2 3 2 2 Weapon 1 | . 2 3 4 2 1 2 1 1 1 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 16 | . . 2 . . . 1 3 3 1 1 . 2 . 3 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 2 . . . 1 . 1 Utility 6 | . . . . . . . 1 . 1 1 . 1 . 2 Weapon 3 | . . 1 . . . 1 1 . . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 83 | . 88 77 100 82 92 94 99 96 81 79 70 80 75 81 Engine 5 | . 14 11 11 3 7 6 5 5 10 10 . . . 5 Core 2 | . . . . 4 . 2 5 5 . . 4 5 4 3 Reactor 1 | . . . . . . . . . . . 5 5 3 . Leg 13 | . 25 12 . 22 30 26 23 21 5 5 4 5 6 15 Device 12 | . . 4 11 13 13 18 22 23 20 15 15 12 4 5 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 5 5 5 5 Processor 11 | . 4 11 11 9 11 13 11 11 11 10 10 13 17 17 Hackware 1 | . . . . . . . . . . . 4 5 5 5 Protection 1 | . . 2 11 1 . . . . 1 4 . 1 1 4 Energy Gun 11 | . 14 7 . 10 16 19 11 8 10 8 9 15 8 . Ballistic Gun 3 | . 14 9 11 4 . . 4 5 6 10 . . 2 7 Launcher 1 | . . 2 11 1 . . . . . 2 . 1 3 . Impact Weapon 2 | . . . . . 1 . 5 5 3 . 4 3 4 5 Peak Build Rating 101 | 6 9 14 14 19 36 48 62 87 95 97 91 101 101 60 Average Rating 61 | 4 6 11 14 14 29 42 61 64 89 94 82 97 85 56 On Entrance 47 | . 6 9 14 14 18 35 46 62 87 95 68 91 101 60 Avg Prop Armor Cover (%) 10 | . . . . 10 . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 60 | 11 18 26 25 25 29 37 43 54 57 60 49 59 56 36 Greatest Support 90 | 20 20 40 40 40 60 60 68 90 90 90 90 90 90 58 Greatest Overweight (x) 17 | . 3 7 . 2 . . . 17 . . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 10 10 8 8 10 10 10 10 10 10 10 10 10 4 Average Carried 8 | 1 6 8 8 4 7 9 9 9 9 9 8 9 7 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 9 8 8 6 10 10 10 10 10 10 10 10 4 4 Class Distribution -------------------- 25% | Assassin 15% | Mutant 14% | Infiltrator-Assassin 12% | Scavenger-Mutant 9% | Skirmisher 8% | Scavenger-Skirmisher 7% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Scavenger-Skirmisher | -6/Factory Assassin | -5/Factory Assassin | -5/Waste Assassin | -5/Factory Tank | -5/Garrison Infiltrator-Assassin | -5/Factory Infiltrator-Assassin | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Matter Collected 2126 | 94 227 100 . 475 45 79 . 170 100 183 . 344 309 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2644 | . 362 233 . 647 45 144 . . 122 573 103 67 348 . Parts 133 | . 26 23 . 26 3 4 . . 4 30 2 . 15 . Haulers Intercepted 1 | . . . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . 24 . Prevented 9 | . . . . . . . . . . . . 3 6 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 69 | . 8 10 . 15 1 3 . . 2 19 . 1 10 . Guns 42 | . 5 6 . 14 1 2 . . 1 7 . . 6 . AOE 23 | . 3 4 . 1 . . . . . 12 . . 3 . Classes Destroyed 12 | . 6 1 . 2 1 . . . . . 1 1 . . Worker 1 | . 1 . . . . . . . . . . . . . Builder 2 | . 1 . . . . 1 . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . . Recycler 1 | . 1 . . . . . . . . . . . . . Watcher 5 | . 1 2 . 1 . 1 . . . . . . . . Swarmer 31 | . 3 8 . . . 2 . . . 10 . . 8 . Grunt 30 | . 5 1 . 12 . . . . 1 9 . . 2 . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 5 | . . 1 . 2 . 1 . . 1 . . . . . Hunter 1 | . . . . . . . . . . . . 1 . . Programmer 1 | . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 13 | . 5 6 . 6 1 2 . . 1 13 1 1 4 . Combat Bots Only 13 | . 3 5 . 6 1 2 . . 1 13 . 1 4 . Max Kills in Single Turn 4 | . 4 3 . 2 1 1 . . 1 4 1 1 2 . Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . 3 2 . 1 . . . . . 3 . . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Hostile Shots Fired 621 | . 27 143 . 123 4 34 . . 10 121 . 21 108 30 Missed 163 | . 9 31 . 25 1 12 . . 2 48 . 4 17 14 Hits 458 | . 18 112 . 98 3 22 . . 8 73 . 17 91 16 Melee 7 | . . . . 7 . . . . . . . . . . Projectile 451 | . 18 112 . 91 3 22 . . 8 73 . 17 91 16 AOE 6 | . . . . . . . . . . 6 . . . . Critical Strikes 7 | . . 1 . 3 . . . . . 2 . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 8409 | . 189 1103 . 1721 92 233 . . 186 2191 . 620 1459 615 Core 1861 | . 96 251 . 415 16 22 . . 15 282 . 383 240 141 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 142 | . . . . . . . . . . . . 59 53 30 Regen/Repaired (Parts) 1895 | . . . . . . . . 72 28 17 1778 . . . Core Remaining (%) 69 | 100 61 . 37 24 97 97 . . . . . . . . Volleys Fired 223 | . 18 46 . 73 8 12 1 . 7 13 3 8 34 . Largest 4 | . 2 2 . 2 3 3 3 . 4 4 2 3 3 . Hottest 234 | . 60 89 . 130 210 230 198 . 207 207 146 234 185 . Shots Fired 451 | . 36 87 . 115 10 36 3 . 22 51 6 22 63 . Gun 407 | . 36 75 . 108 3 36 3 . 22 41 6 22 55 . Cannon 10 | . . 10 . . . . . . . . . . . . Launcher 27 | . . 2 . 7 . . . . . 10 . . 8 . Special 7 | . . . . . 7 . . . . . . . . . Kinetic 158 | . 18 41 . 39 . . 1 . 8 26 . . 25 . Thermal 233 | . . 36 . 69 3 36 2 . 14 15 6 22 30 . Explosive 19 | . . 2 . 7 . . . . . 10 . . . . Electromagnetic 34 | . 18 8 . . . . . . . . . . 8 . Robot Hit Streak 15 | . 15 8 . 11 4 9 . . 12 5 4 6 6 . Robot Miss Streak 11 | . 4 4 . 2 1 9 . . 3 2 1 3 11 . Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 5 | . 1 2 . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . . . . Shots Hit Robots 241 | . 26 33 . 88 4 18 . . 10 20 5 12 25 . Core Hits 146 | . 19 15 . 45 2 10 . . 4 35 2 2 12 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . Critical Strikes 8 | . . 1 . 5 . 1 . . . . . . 1 . Burn 6 | . . . . 5 . 1 . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . Corrupt 1 | . . 1 . . . . . . . . . . . . Melee Attacks 11 | . . . . . 2 1 4 . . . . 2 2 . Impact 11 | . . . . . 2 1 4 . . . . 2 2 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6696 | . 438 607 . 1451 52 362 . . 268 2263 135 319 801 . Guns 3866 | . 278 382 . 1073 52 362 . . 268 527 135 319 470 . Cannons . | . . . . . . . . . . . . . . . Explosions 2778 | . 160 225 . 378 . . . . . 1736 . . 279 . Melee 52 | . . . . . . . . . . . . . 52 . Ramming . | . . . . . . . . . . . . . . . Kinetic 1148 | . 102 141 . 220 . . . . 68 349 . . 268 . Thermal 2637 | . 160 176 . 853 52 362 . . 200 178 135 319 202 . Explosive 2339 | . . 225 . 378 . . . . . 1736 . . . . Electromagnetic 520 | . 176 65 . . . . . . . . . . 279 . Impact 52 | . . . . . . . . . . . . . 52 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 1 . . . . 9 9 9 13 13 Average Corruption 8 | . . . . . 1 . . . . 9 9 9 9 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 80 | . . . . . 1 . . . . 2 22 28 26 1 Message Errors 20 | . . . . . 1 . . . . . 5 8 5 1 Matter Fused 17 | . . . . . . . . . . . 7 5 5 . Heat Flow Errors 11 | . . . . . . . . . . . 5 3 3 . Energy Discharges 9 | . . . . . . . . . . . 2 3 4 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . . . . . . . . . 1 2 4 5 . Data Loss (major) 5 | . . . . . . . . . . . 1 2 2 . Misfires 1 | . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . 1 . 1 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 113 | . . 23 . 20 . . . . . 43 . . 27 . Projectiles . | . . . . . . . . . . . . . . . Explosions 86 | . . 23 . 20 . . . . . 43 . . . . Melee 27 | . . . . . . . . . . . . . 27 . Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 297 | . . 121 . 66 . . . . . 89 . . 21 . Shots 11 | . . 3 . 3 . . . . . 3 . . 2 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 760 | . 88 334 . 341 126 330 75 . 75 311 257 760 524 595 Average Temperature 129 | . 31 125 . 113 62 142 46 . 35 64 118 230 158 301 Received Heat Transfer 1717 | . 96 90 . 765 . 36 . . 36 658 . . 36 . Effects 41 | . . 8 . 3 . 1 . . . 3 2 18 3 3 Shutdowns 7 | . . . . . . . . . . . . 5 1 1 Energy Bleed 8 | . . 1 . 3 . 1 . . . . . 2 1 . Interference 11 | . . 5 . . . . . . . 3 2 1 . . Matter Decay 3 | . . 2 . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . Damage (major) 7 | . . . . . . . . . . . . 4 1 2 Damage (core) 2 | . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . 1 . . 1 . . 1 . . Combat Hostiles 3 | . . . . . . 1 . . 1 . . 1 . . Parts Melted 21 | . . . . 6 . 8 . . 2 . 1 4 . . Heat Transferred 5626 | . 200 444 . 2442 99 946 . . 348 222 185 444 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Maximum Alert Level 3 | . . . . . . . . . . 3 1 . . . Low Security (%) 88 | 100 100 100 100 100 100 100 100 100 100 55 42 . . . Level 1 7 | . . . . . . . . . . 2 57 . . . Level 2 3 | . . . . . . . . . . 35 . . . . Level 3 . | . . . . . . . . . . 6 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 744 | . 124 160 48 121 55 75 12 36 141 744 361 . . . Initial 361 | . . 35 48 18 44 10 12 . . . 361 . . . Average 83 | . 52 57 48 51 11 19 1 . 39 322 222 . . . Influence Increases 2664 | . 231 348 . 432 69 157 4 52 295 799 12 30 235 . Destroy 0b10 Robot/C 1540 | . 160 200 . 300 20 60 . . 140 440 . 20 200 . Destroy 0b10 Robot/NC 60 | . 20 10 . 10 . 10 . . 5 . 5 . . . Destroy Leader 254 | . 32 44 . 62 10 22 . . 22 30 2 10 20 . Allied During Kill 197 | . . . . . . . . . 99 98 . . . . Successful Hack 99 | . 17 6 . 9 23 18 . . 21 . 5 . . . Disable Machine 60 | . . 45 . . 15 . . . . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . 50 . . . . Destroy Structure 299 | . 2 28 . 36 1 2 4 52 8 166 . . . . Lose Combat Pursuer 105 | . . 15 . 15 . 45 . . . 15 . . 15 . Influence Decreases 2664 | . 147 308 76 383 144 153 30 52 294 111 598 133 231 4 Entered New Map 606 | . . 49 76 30 53 12 14 . . 1 328 39 . 4 Time Decay 1583 | . 147 199 . 212 91 141 16 . 224 . 270 94 189 . Lost Part 323 | . . 60 . 141 . . . . 10 70 . . 42 . Lost Ally 152 | . . . . . . . . 52 60 40 . . . . Squads Dispatched 10 | . 3 1 . 2 1 1 . . 1 . 1 . . . Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 3 | . . . . . 1 1 . . 1 . . . . . Reinforcement 6 | . 2 1 . 2 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Distress Signals 3 | . 1 . . 1 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 117 | . 14 16 . 21 2 7 . 1 10 29 . 1 12 4 Peak Tracking Total 11 | . 5 8 . 6 1 3 . 1 4 11 . 1 5 4 Tactical Retreats 6 | . . 1 . 1 . 2 . . . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Traps Triggered 11 | . 3 . . . 2 . 1 . 2 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Machines Disabled 5 | . . 3 . . 1 . . . . 1 . . . . Max in Single Turn 2 | . . 2 . . 1 . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Machines Accessed 26 | . 3 1 . 3 4 4 4 . 4 . 2 1 . . Terminals 14 | . 2 1 . 2 3 2 2 . 2 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units 4 | . 1 . . 1 . . 1 . . . 1 . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . . . . . Total Hacks 62 | . 7 4 . 6 8 8 8 . 10 . 10 1 . . Successful 38 | . 5 2 . 4 5 4 5 . 3 . 9 1 . . Failed 24 | . 2 2 . 2 3 4 3 . 7 . 1 . . . Catastrophic 5 | . . . . . 1 1 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . 3 2 . 2 6 1 2 . 2 . 1 . . . Terminals 31 | . 6 4 . 4 6 4 3 . 4 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . 8 . . . Recycling Units 9 | . 1 . . 2 . . 4 . . . 2 . . . Scanalyzers 5 | . . . . . . 3 . . 2 . . . . . Garrison Access 6 | . . . . . . 1 1 . 4 . . . . . Terminal Hacks 6 | . 2 . . 2 . . . . 1 . . 1 . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . 7 . . . Scan Component 4 | . . . . . . . . . . . 4 . . . Repair 3 | . . . . . . . . . . . 3 . . . Recycling Unit Hacks 7 | . . . . 2 . . 4 . . . 1 . . . Process 1 | . . . . . . . 1 . . . . . . . Report Inventory 3 | . . . . 1 . . 1 . . . 1 . . . Retrieve Matter 2 | . . . . 1 . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 3 2 . . 4 1 . . 1 . 1 . . . Terminals 10 | . 3 2 . . 3 1 . . 1 . . . . . Assimilate 3 | . 1 . . . 1 1 . . . . . . . . Botnet 3 | . 1 1 . . 1 . . . . . . . . . Operators 4 | . 1 1 . . 1 . . . 1 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Monitor 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 1 . 2 4 4 2 . 4 . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 3 . . . Time 221 | . . . . . . . . . . . 221 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . 23 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Used RIF Installer 1 | . . . . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . . . . 5 . . . . Attached 1 | . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Total Allies 20 | . . . . . . . . 20 . . . . . . Largest Group 19 | . . . . . . . . 19 11 4 . . . . Highest-Rated Group 684 | . . . . . . . . 684 393 125 . . . . Highest-Rated Ally 50 | . . . . . . . . 50 47 46 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 169 | . . . . . . . . 102 53 14 . . . . Total Damage 6461 | . . . . . . . . 5107 1030 324 . . . . Kills 19 | . . . . . . . . 10 6 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Active Infowar (turns) 5998 | . 142 318 15 463 439 625 309 296 546 452 596 934 784 79 Optics 5997 | . 142 317 15 463 439 625 309 296 546 452 596 934 784 79 Sensors 3661 | . . . . . 235 625 309 296 546 5 583 934 128 . Structural 2442 | . . 189 15 463 337 515 309 296 318 . . . . . Triangulation 3365 | . . . . . . . 305 296 546 411 595 513 620 79 Jamming 999 | . . . . . . . . . . . 416 583 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . 3 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Turns Passed 6422 | 66 388 430 15 463 439 625 309 296 546 452 596 934 784 79 Spaces Moved 3948 | 50 254 142 10 177 319 469 263 246 354 275 243 598 482 66 Core 20 | 7 3 9 . . . . . 1 . . . . . . Treads 83 | . . 54 10 19 . . . . . . . . . . Legs 3832 | 43 251 79 . 145 319 469 263 245 354 275 243 598 482 66 Wheels 13 | . . . . 13 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 115 120 105 105 108 140 140 140 140 112 115 Average Speed 130 | 110 121 195 160 132 120 109 107 114 140 140 140 140 134 119 Slowest Speed 900 | 120 200 400 160 260 120 120 108 900 140 140 140 140 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 27 | 4 40 15 8 21 7 13 7 90 12 48 8 61 67 18 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 6 | . . . . . 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . 1 1 . Spaces Dug 24 | . . . . . 1 1 2 . 1 16 . 2 1 . Terrain Destroyed 243 | . 2 37 . 63 1 1 2 . 5 113 . 4 15 . Melee 6 | . . . . . 1 1 2 . . . . 2 . . Projectile 25 | . . . . . . . . . 5 3 . 2 15 . AOE 212 | . 2 37 . 63 . . . . . 110 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Total 4818 | 58 299 217 9 290 364 548 282 266 387 309 491 676 556 66 Wait 410 | . 8 5 . 11 6 55 . . 10 7 230 52 26 . Move 3934 | 49 253 141 9 176 318 468 263 245 353 273 242 597 481 66 Hop . | . . . . . . . . . . . . . . . Pick Up 43 | 3 5 5 . 1 6 3 4 3 3 3 2 5 . . Fast Attach 62 | 6 6 6 . 12 5 3 2 3 6 . 7 1 5 . Attach 29 | . . 6 . 7 . 1 1 . . 2 4 2 6 . Detach 17 | . . 4 . 2 3 . 1 2 . 1 3 1 . . Swap 35 | . 5 . . 6 8 2 1 2 2 6 . 2 1 . Drop 54 | . 4 4 . 2 8 3 5 11 6 4 . 6 1 . Fire 223 | . 18 46 . 73 8 12 1 . 7 13 3 8 34 . Melee 11 | . . . . . 2 1 4 . . . . 2 2 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -5/Factory -5/Waste -5/Factory -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Utility x2 787 | -9/Materials | Core integrity fell below 50% 829 | -9/Materials | Lost 3 parts (1n2w) 858 | -9/Materials | Discovered new exit (range 7) 885 | -9/Materials | Entered Mines 892 | -9/Mines | Discovered new exit (range 5) 900 | -9/Mines | Entered Materials 900 | -8/Materials | Evolved 2 slots: Propulsion x2 1037 | -8/Materials | Lost 6 parts (1p2n1u2w) 1077 | -8/Materials | Lost 3 parts (2n1w) 1105 | -8/Materials | Core integrity fell below 50% 1140 | -8/Materials | Lost 3 parts (1n2w) 1342 | -8/Materials | Discovered new exit (range 12) 1363 | -8/Materials | Entered Factory 1363 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1403 | -7/Factory | Build established: Scavenger-Mutant 1416 | -7/Factory | Discovered new exit (range 12) 1633 | -7/Factory | Discovered new exit (range 19) 1670 | -7/Factory | Identified exit to Factory 1802 | -7/Factory | Entered another Factory area 1802 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2214 | -6/Factory | Build established: Scavenger-Skirmisher 2407 | -6/Factory | Discovered new exit (range 5) 2412 | -6/Factory | Identified exit to Factory 2427 | -6/Factory | Entered another Factory area 2427 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2736 | -5/Factory | Sucked down chute 2736 | -5/Factory | Entered Waste 2737 | -5/Waste | Build established: Assassin 2737 | -5/Waste | Met a frightened Derelict 2742 | -5/Waste | Spotted C-40 Crusher 2758 | -5/Waste | Spotted C-40 Crusher 2766 | -5/Waste | Spotted C-40 Crusher 2770 | -5/Waste | Spotted C-40 Crusher 2775 | -5/Waste | Warlord forces began an assault 2818 | -5/Waste | Lost 4 allies 2986 | -5/Waste | Discovered new exit (range 13) 3027 | -5/Waste | Identified exit to Factory 3032 | -5/Waste | Entered Factory 3032 | -5/Factory | Accompanied by 11 allies 3146 | -5/Factory | Lost 4 allies 3576 | -5/Factory | Identified exit to Garrison 3578 | -5/Factory | Entered Garrison 3578 | -5/Garrison | Accompanied by 4 allies 3609 | -5/Garrison | Installed Relay Interface Framework 3640 | -5/Garrison | Triggered checkpoint 3669 | -5/Garrison | Garrison Relay disabled 3842 | -5/Garrison | Triggered checkpoint 3874 | -5/Garrison | Destroyed 13 combat bots 3887 | -5/Garrison | Build established: Tank 3906 | -5/Garrison | Triggered checkpoint 3927 | -5/Garrison | Spotted B-75 Beast 3956 | -5/Garrison | Spotted B-75 Beast 3958 | -5/Garrison | Triggered checkpoint 3990 | -5/Garrison | Crushed by falling debris 3997 | -5/Garrison | Lost 3 allies 4001 | -5/Garrison | Discovered new exit (range 21) 4030 | -5/Garrison | Entered Factory 4052 | -5/Factory | Lost 7 parts (4u3w) 4306 | -5/Factory | Repaired Hvy. Armored Exoskeleton 4358 | -5/Factory | Repaired Lgt. Angular Momentum Engine 4461 | -5/Factory | Repaired Broken Enh. Quantum Rifle 4520 | -5/Factory | Build established: Infiltrator-Assassin 4605 | -5/Factory | Discovered new exit (range 3) 4608 | -5/Factory | Identified exit to Upper Caves 4626 | -5/Factory | Entered Upper Caves 4881 | -5/Upper Caves | Encountered a Warlord checkpoint 4915 | -5/Upper Caves | Learned location of Warlord (-5) 5127 | -5/Upper Caves | Identified exit to Upper Caves 5319 | -5/Upper Caves | Core integrity fell below 50% 5560 | -5/Upper Caves | Entered another Upper Caves area 5561 | -5/Upper Caves | Identified exit to Warlord 5627 | -5/Upper Caves | Discovered new exit (range 12) 5641 | -5/Upper Caves | Identified exit to Factory 5647 | -5/Upper Caves | Encountered a Warlord checkpoint 5715 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6030 | -5/Upper Caves | Build established: Gunner 6061 | -5/Upper Caves | Learned location of 1 exit from Factory 6173 | -5/Upper Caves | Core integrity fell below 20% 6212 | -5/Upper Caves | System corruption reached 10% 6226 | -5/Upper Caves | Lost 6 parts (2p1n3w) 6344 | -5/Upper Caves | Entered Warlord 6386 | -5/Warlord | System corruption cleaned by Quarantine Array 6390 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 6390 | -5/Warlord | Attacked by Warlord forces 6403 | -5/Warlord | Spotted S8-PJD(B) 6403 | -5/Warlord | Spotted JP-1N0(B) 6423 | -5/Warlord | Destroyed by KP-DVK(Y) with Heavy Autocannon Last Messages --------------- 06403_ Triggered Fire Trap. 06403_ Burning plasma bursts from the floor. 06403_ Lgt. Nuclear Core destroyed. 06404_ Overheating: Flexi-carbon Leg damaged (-19). 06404_ Overheating: Imp. Core Shielding damaged (-27). 06404_ Critical hit (Destroy). 06404_ Autogun destroyed. 06405_ Power failure, Lgt. Angular Momentum Engine shutdown. 06407_ Slug penetrates Blast Doors. 06410_ System Quarantine Field Array disabled. 06410_ Flexi-carbon Leg destroyed. 06415_ Carbon-fiber Leg+ destroyed. 06417_ Imp. Core Shielding destroyed. 06417_ Knocked back. 06419_ System Quarantine Field Array disabled. 06423_ Thunder Leg destroyed. 06423_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????? ??????????????????? | | ?????????????????????????????# ?????##??????????? | | ?????????????????????????????# ??### ??????????? | | ?????????????????????????????? ?? ??????###?? | | ??????????????????????????????? ### ?????? #?? | | ????????????#""#???????????????? ?????? ??? | | ?##?????????#""#?????????????????# #????? ??? | | ?# ????????#""#?????????????????# ????? #?? | | ??# ???????#""#??????????????????# ##??? #?? | | ??# ??????#""#???????????????????# #??? ##? | | ### #??####""#####????????????????# ##?? #? | | ?# "" "############??????# ### #?? | | # "" """"""""""""#???????# # #??? | | # "" """"""""""#?####?## #???? | | BB Y^ % ### ### ##??? | | BB ;Y % ^+ ## #??? | | ;^% % % @ + #### #??? | | BB ;^ ^ % #### ##??# #??? | | BB # "" "" """""""#??## #???# ##?? | | # "" """"""""""""#???# #?### #?? | | ?# "" "############???# #### # #?? | | ### ##?####""#####??????????????# #?# #?? | | ? ??????#""#?????????????????? ### #?? | | ???????#""#????????????????? ### ##?? | | """"????????#""#????????????????# ##?# #??? | | """?????????#""#???????????????? ???## ##??? | | """??????????""????????????????# ????## #???? | | ???????????????????????????????# #?????# #???? | | ???????????????????????????????# ??????## ##??? | | ???????????????????????????????# ??????## #??? | | ??????????????????????????????? ?????## #??? | | ??????????????????????????????? ?????# #??? | | ?????????????????????????????? #??????# #??? | | ?????????????????????????????? #???????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????## ##??? | | ???????????????????????????????????????? #???? | | ??????????????????????????????????????? ##???? | | ??????????????????????????????????????######????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 495 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Core Shielding 30 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 70 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Armored Exoskeleton | 25% | -5/Factory Lgt. Angular Momentum Engine | 16% | -5/Factory Enh. Quantum Rifle | 13% | -5/Factory | Broken Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here Challenges ------------ None Game ------ Seed GrapheneSurveybotSteel Manual? 0 Play Time 01:24:47 Cumulative 113.3 hours Start 2026.03.01 @ 02:29:55 End 2026.03.01 @ 03:55:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50caba05-d67f-45af-9f1e-dc2eaacedf70