Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.29 @ 12:50:10 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (346) 1730 Value Destroyed (16081) 16081 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (7323) 7323 TOTAL SCORE: 35394 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3214 Follower Combat Kills 50 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 374 Met Warlord at Research 2000 Friendly Fire -415 Cogmind --------- Core Integrity 0/1600 Matter 46/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Superbattery Experimental Optical Array Improved Targeting Computer Advanced Weapon Cycler Improved Heavy Armor Plating Improved Remote Force Field Advanced Trap Extractor > --- WEAPON ----------- Enhanced Nova Cannon Advanced KE Penetrator Advanced KE Penetrator Linear Accelerator > --- INVENTORY -------- Improved Heavy Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Improved Cooling System Mini Drone Bay Vortex Rifle Quantum Rifle Enhanced Nova Cannon Linear Accelerator Linear Accelerator Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher [Rating: 186] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Linear Accelerator Energy Gun Vortex Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Linear Accelerator Launcher Thermoblaster Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . Utility 11 | . . . 1 . . . 2 1 1 2 . . . . . . . . . 1 2 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Attached 277 | . 7 4 17 2 . 3 24 15 22 21 . . 9 5 4 3 9 15 8 48 27 34 Power 28 | . 1 . 2 . . . 2 . 3 3 . . 1 . 1 . . 3 . 6 3 3 Engine 13 | . 1 . 2 . . . 2 . 3 2 . . . . 1 . . 2 . . . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . 1 . . . . 1 . 6 3 3 Propulsion 46 | . 2 1 5 . . . 7 2 2 5 . . . . 1 1 3 2 1 6 4 4 Treads 40 | . 2 1 5 . . . 6 1 1 3 . . . . 1 1 3 2 1 5 4 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . 1 1 1 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | . 2 1 2 2 . . 9 9 7 10 . . 8 3 . 2 2 2 6 10 13 10 Device 54 | . . 1 1 1 . . 6 2 3 9 . . 3 2 . 1 2 . . 6 8 9 Storage 7 | . 1 . . . . . . 1 . . . . 1 . . . . . 3 . 1 . Processor 11 | . . . . . . . 1 3 2 . . . . . . . . . . 4 1 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Protection 25 | . 1 . 1 1 . . 2 2 2 1 . . 4 1 . 1 . 2 3 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | . 2 2 8 . . 3 6 4 10 3 . . . 2 2 . 4 8 1 26 7 17 Energy Gun 16 | . . . . . . . . . . . . . . . . . . 3 . 13 . . Energy Cannon 24 | . . . 4 . . 1 . 1 4 2 . . . . 1 . 1 . . 5 . 5 Ballistic Gun 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 Ballistic Cannon 39 | . 2 1 3 . . 1 4 3 4 1 . . . 2 1 . 3 3 . 2 5 4 Launcher 21 | . . 1 1 . . 1 2 . 2 . . . . . . . . 2 1 4 2 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . 1 . 3 . . . 5 . . . . 1 . 2 . 2 Parts Lost 63 | . . . . 1 . . 7 4 4 1 . . . 1 1 2 1 1 5 11 8 16 Power 7 | . . . . . . . 1 . . . . . . . . . . . . 4 2 . Propulsion 15 | . . . . . . . 3 1 1 1 . . . . . 1 . 1 3 . 1 3 Utility 27 | . . . . 1 . . 2 2 2 . . . . 1 . 1 . . 2 3 5 8 Weapon 14 | . . . . . . . 1 1 1 . . . . . 1 . 1 . . 4 . 5 Highest Loss Streak 15 | . . . . 1 . . 4 3 2 1 . . . 1 1 1 1 1 2 3 3 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 89 | . 95 100 99 99 80 100 93 86 88 87 88 88 88 90 93 94 93 93 90 84 81 77 Engine 5 | . 14 14 10 11 11 11 8 7 6 4 5 5 2 . 5 5 5 4 5 . . . Reactor 2 | . . . . . . . . . . . . . 2 5 5 5 5 5 5 7 7 7 Treads 18 | . 22 28 32 33 33 33 24 13 12 9 11 11 11 11 15 19 21 21 17 16 14 11 Wheel 2 | . . . . . . . 1 6 6 6 5 5 5 5 5 . . . . . . . Device 13 | . . 10 11 11 11 11 15 10 6 13 11 11 14 18 21 21 20 16 10 14 17 21 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 5 5 5 9 9 7 7 Processor 12 | . . . . . . . 9 19 22 17 17 17 17 17 15 15 15 10 10 19 14 7 Protection 7 | . 9 3 11 10 11 11 10 4 4 8 11 11 7 5 5 5 5 13 14 1 5 6 Energy Cannon 5 | . . . 7 11 1 11 5 4 6 11 11 11 11 8 4 5 7 . . 2 1 3 Ballistic Cannon 9 | . 22 27 14 11 1 11 8 7 12 5 5 5 5 7 10 10 7 10 5 3 9 4 Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . . . 65 Heaviest Build 191 | 11 32 32 38 38 38 38 48 58 93 99 98 98 108 114 116 116 106 121 114 112 178 191 Greatest Support 210 | 20 40 40 60 60 60 60 60 40 38 56 28 28 28 28 28 151 151 146 167 192 195 210 Greatest Overweight (x) 4 | . . . . . . . 4 4 3 3 3 3 3 4 4 4 . . 1 1 1 2 Average Overweight (x) 1 | . . . . . . . . 1 2 2 3 3 2 3 4 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 15 15 15 15 14 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 11 15 14 14 14 13 14 15 19 19 20 20 19 19 18 18 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 14 15 13 15 18 20 20 20 20 20 20 20 19 20 19 19 19 20 4 Class Distribution -------------------- 34% | Mutant 22% | Gunner 16% | Scavenger-Gunner 16% | Scavenger-Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 10012 | 200 153 367 653 141 . . 878 472 968 432 20 45 100 132 . 229 320 204 235 679 1444 2340 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14925 | . 298 304 1065 368 . 31 1055 420 1218 689 . 79 430 434 49 380 282 145 392 1311 1098 4877 Parts 640 | . 23 22 70 27 . 5 68 14 38 36 . . 6 11 2 8 9 8 11 47 36 199 Haulers Intercepted 17 | . 2 . 4 . . . 4 . 4 . . . . . . . . . . . . 3 Recyclers Shooed 5 | . 1 . . . . . 1 . . . . . . . . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . . 3 9 . 9 9 . 10 . . . Prevented 4 | . . . . . . . . . . . . 3 . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 274 | . 9 11 29 12 . 3 23 9 17 11 . . . 6 1 8 9 2 11 29 23 61 Guns 37 | . 3 . . . . . . . . . . . . . . . . . . 12 3 19 Cannons 176 | . 3 7 25 11 . . 22 8 15 11 . . . 5 1 7 9 1 1 11 14 25 AOE 50 | . 3 4 4 . . 3 . . 2 . . . . . . . . 1 8 5 6 14 Classes Destroyed 19 | . 3 3 3 1 . . 3 1 2 . . . . 1 . . . 1 . . 1 . Worker 11 | . . 1 . . . . 2 . 1 . . . . . . . . . . . . 7 Builder 15 | . . . . . . . . . 2 . . . . . . . . . . 1 . 12 Hauler 17 | . 2 . 4 . . . 4 . 4 . . . . . . . . . . . . 3 Recycler 10 | . . . 1 . . . 1 1 1 . . . . . . . . . . 1 1 4 Mechanic 3 | . . 1 . . . . . . . . . . . . . . . . . . . 2 Operator 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Watcher 14 | . . . 2 . . . 2 . 2 1 . . . . 1 . . . . . . 6 Swarmer 62 | . 6 3 11 4 . 3 4 . . . . . . . . . 4 . 3 8 7 9 Grunt 96 | . 3 6 10 7 . . 8 5 5 4 . . . 4 . 3 . 1 5 7 6 22 Brawler 6 | . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 2 Duelist 6 | . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 2 Sentry 34 | . . 2 7 . . . 6 2 4 2 . . . 1 1 1 1 . . 3 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 25 | . . . . . . . 1 . 3 1 . . . . . 2 4 . 2 2 . 10 Programmer 33 | . . . . . . . . 1 3 4 . . . . . . . . . 9 3 13 Heavy 4 | . . . . . . . 1 1 1 . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 27 | . 3 7 5 4 . 3 4 3 5 3 . . . 3 1 5 4 2 5 5 6 27 Combat Bots Only 7 | . 3 6 5 4 . 3 4 3 3 3 . . . 3 1 5 4 2 5 5 6 7 Max Kills in Single Turn 5 | . 3 2 2 1 . 2 1 1 1 1 . 1 . 1 1 1 2 1 1 2 4 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 4 | . 3 2 2 . . 2 . . 1 . . . . . . . . 1 1 2 4 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 22907 | . 137 233 564 285 . 19 1381 813 1490 442 . . . 842 179 1080 665 116 996 2987 3157 7521 Core 3100 | . 19 47 18 51 . . 132 103 283 59 . . . 102 . 105 105 27 10 154 378 1507 Absorbed by Shields 3317 | . . . . . . . . . . . . . . . . . . 112 335 . 980 1890 Reduced by Siege Mode 440 | . . . . . . . . . . . . . . . . 30 47 . . . 25 338 Redirected to Shielding 233 | . . . 46 14 . . 48 9 . . . . . . . 14 47 . 55 . . . Core Remaining (%) 80 | 100 . 73 . . . 82 76 85 66 . . . . 83 . . . . 78 88 73 . Volleys Fired 857 | . 20 16 63 26 . 2 99 42 82 35 . 6 15 20 11 20 22 4 19 107 72 176 Largest 4 | . 2 2 2 2 . 1 2 2 3 3 . 1 1 3 3 3 3 3 3 3 3 4 Hottest 577 | . 70 70 107 107 . 30 107 112 218 228 . 57 90 228 224 224 257 378 577 378 198 372 Shots Fired 1932 | . 40 30 123 53 . 2 142 65 215 89 . 6 15 53 23 60 54 11 56 182 191 522 Gun 350 | . 18 . . . . . . . . . . . . . . . . 3 . 60 44 225 Cannon 1515 | . 22 27 121 53 . . 142 65 212 89 . 6 15 53 23 60 54 6 25 116 142 284 Launcher 67 | . . 3 2 . . 2 . . 3 . . . . . . . . 2 31 6 5 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1251 | . 31 27 87 27 . . 99 42 132 34 . 6 . 29 18 40 36 6 25 83 168 361 Thermal 515 | . . . 34 26 . . 43 23 70 29 . . 15 9 1 20 18 2 31 28 18 148 Explosive 28 | . . 3 2 . . 2 . . 3 . . . . . . . . . . . 5 13 Electromagnetic 82 | . 9 . . . . . . . 10 26 . . . 15 4 . . . . 18 . . Entropic 56 | . . . . . . . . . . . . . . . . . . 3 . 53 . . Robot Hit Streak 36 | . 4 13 20 10 . . 12 34 29 14 . 13 19 17 7 14 11 11 18 17 35 36 Robot Miss Streak 6 | . 6 2 3 4 . . 4 3 2 2 . . 1 2 1 2 2 . 1 3 5 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . 1 1 1 Secondary Targets 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Shots Hit Robots 1219 | . 18 20 67 28 . . 101 51 139 62 . 1 14 34 15 42 37 7 46 114 121 302 Core Hits 593 | . 13 16 36 14 . 3 34 15 50 24 . 1 6 14 4 16 18 8 21 50 64 186 Critical Kills 24 | . . . . 1 . . . 1 3 . . . 1 1 . 1 . . . 1 . 15 Critical Parts Destroyed 28 | . . . . . . . . . . . . . . . . . . . . 1 2 25 Critical Strikes 120 | . . . 3 1 . . 8 2 4 3 . . 1 4 4 4 8 . 6 13 11 48 Meltdown 12 | . . . . 1 . . . 1 3 . . . 1 1 . 1 . . . 1 . 3 Destroy 39 | . . . . . . . . . . . . . . . . . . . . . 2 37 Blast 67 | . . . 3 . . . 8 1 1 2 . . . 3 4 3 8 . 6 11 9 8 Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49620 | . 372 693 1887 613 . 105 3401 1615 4198 1741 . 40 488 962 626 1485 1210 473 2364 5221 6055 16071 Guns 7759 | . 73 . . . . . . . . . . . . . . . . 150 . 1756 748 5032 Cannons 32501 | . 178 328 1553 613 . . 3401 1615 3790 1741 . 40 488 962 503 1485 1210 137 675 2895 3666 7221 Explosions 9243 | . 121 365 334 . . 105 . . 408 . . . . . 123 . . 186 1689 570 1636 3706 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 117 | . . . . . . . . . . . . . . . . . . . . . 5 112 Kinetic 26190 | . 216 328 1090 230 . . 2689 1162 2016 643 . 40 . 635 410 963 826 137 675 1968 3899 8263 Thermal 13778 | . 121 . 463 383 . . 712 453 1627 733 . . 488 161 155 522 384 186 1689 1196 515 3990 Explosive 6554 | . . 365 334 . . 105 . . 408 . . . . . . . . . . . 1636 3706 Electromagnetic 1196 | . 35 . . . . . . . 147 365 . . . 166 61 . . . . 422 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 1785 | . . . . . . . . . . . . . . . . . . 150 . 1635 . . Highest Corruption 18 | . . . 4 4 4 4 2 1 1 2 1 1 1 2 . . . . . 5 4 18 Average Corruption 3 | . . . 4 4 4 4 2 1 1 1 1 1 1 1 . . . . . 4 2 8 Corruption Purged 10 | . . . . . . . . . . 2 . . 1 2 . . . . . 5 . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . 7 26 . Effects 214 | . . . 25 25 13 8 22 2 1 8 5 2 . . . . . . . 21 16 66 Message Errors 47 | . . . 6 9 2 2 3 1 . 2 1 . . . . . . . . 8 4 9 Matter Fused 40 | . . . 6 4 . 2 7 1 . 1 1 . . . . . . . . 2 3 13 Heat Flow Errors 29 | . . . 4 2 3 1 2 . . 2 1 1 . . . . . . . 1 4 8 Energy Discharges 18 | . . . 2 3 2 . 1 . . . . 1 . . . . . . . 3 . 6 Parts Rejected 9 | . . . 2 . . . 3 . . . . . . . . . . . . 1 . 3 Data Loss (minor) 33 | . . . 1 5 3 3 4 . . 2 1 . . . . . . . . 2 2 10 Data Loss (major) 6 | . . . 1 1 2 . . . . . . . . . . . . . . 1 . 1 Misfires 9 | . . . 2 1 . . . . . 1 . . . . . . . . . 2 2 1 Alerts 7 | . . . . . 1 . 2 . 1 . 1 . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 14 | . . . 1 . . . . . . . . . . . . . . . . 1 1 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1272 | . . . 8 1 . . 205 98 66 106 . . 28 . . 23 32 . 31 146 283 245 Projectiles 1041 | . . . 3 1 . . 205 98 66 106 . . 28 . . 23 32 . 4 142 104 229 Explosions 231 | . . . 5 . . . . . . . . . . . . . . . 27 4 179 16 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 146 | . 2 4 6 2 . . 18 10 9 6 . . . 5 . 8 9 . 7 10 20 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 138 | . 2 3 6 2 . . 16 10 9 6 . . . 5 . 8 9 . 7 9 19 27 Secondary 8 | . . 1 . . . . 2 . . . . . . . . . . . . 1 1 3 Self-Inflicted Damage 245 | . 27 . . . . 3 . . . . . . . . . . . . . 42 43 130 Shots 7 | . 1 . . . . 1 . . . . . . . . . . . . . 1 1 3 Rammed 11 | . . . . . . . . . . . . . . . . . . . . . 1 10 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . . . . 1 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Highest Temperature 641 | . 54 102 202 126 226 65 146 8 402 173 86 224 . 410 194 197 641 135 200 545 441 372 Average Temperature 104 | . 18 55 57 26 87 47 24 8 111 49 51 119 . 146 112 131 323 74 164 122 104 93 Received Heat Transfer 2724 | . . 99 162 66 . . 450 312 243 54 . . . 93 36 102 9 . 89 147 100 762 Effects 23 | . . . . . . . . . 1 . . . . 1 . . 9 . 1 3 5 3 Shutdowns 5 | . . . . . . . . . . . . . . 1 . . 1 . . 2 1 . Energy Bleed 6 | . . . . . . . . . 1 . . . . . . . . . 1 . 2 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . 1 2 . . . 3 4 Total Turns 213 | . . . . . . . . . . . . . . . . 28 36 . . . 35 114 Longest Duration 78 | . . . . . . . . . . . . . . . . 28 27 . . . 24 78 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 2 . . . . . . . . . 1 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 15 | . . . . 1 . . 1 1 3 . . . 1 1 . 1 . . 2 1 . 3 Combat Hostiles 12 | . . . . 1 . . 1 1 . . . . 1 1 . 1 . . 2 1 . 3 Parts Melted 28 | . . . . 3 . . 3 4 5 2 . . 1 1 . 2 . 1 1 2 . 3 Heat Transferred 16792 | . 50 . 814 666 . . 1258 777 2483 1050 . . 586 250 100 800 600 361 2160 989 518 3330 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 2157 | . 252 235 823 450 . 124 279 215 261 264 . . . . 130 . . . . 425 552 2157 Initial 331 | . . 8 42 277 . . 48 116 73 127 . . . . 56 . . . . 60 238 331 Average 290 | . 111 107 395 315 . 123 102 103 110 96 . . . . 73 . . . . 237 276 1054 Maximum Alert Level 5 | . 1 1 3 2 . . 1 1 1 1 . . . . . . . . . 2 2 5 Low Security (%) 56 | 100 83 98 12 . . 100 80 94 90 92 . . . . 100 . . . . 34 41 . Level 1 24 | . 16 1 40 74 . . 19 5 9 7 . . . . . . . . . 62 43 . Level 2 10 | . . . 37 25 . . . . . . . . . . . . . . . 3 14 34 Level 3 2 | . . . 9 . . . . . . . . . . . . . . . . . . 13 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 38 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 1 3 . . . 3 3 6 3 . . . . . . . . . 9 . 21 Investigation 3 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 Extermination 14 | . . . . . . . . 1 2 3 . . . . . . . . . 4 . 4 Reinforcement 20 | . 1 . 2 . . . 3 1 3 . . . . . . . . . . 5 . 5 Assault 10 | . . 1 1 . . . . . . . . . . . . . . . . . . 8 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . . . . . . . . . 2 . 3 Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 23 | . 2 . 4 . . . 3 1 2 . . . . . . . . . . 1 8 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 442 | . 15 12 39 14 . 3 34 13 25 13 . . . 6 2 10 9 30 12 41 56 108 Peak Tracking Total 14 | . 4 4 6 4 . 3 4 3 3 3 . . . 4 1 7 4 12 5 6 7 14 Tactical Retreats 24 | . 2 . 1 2 . . 1 . . . . . . . . 2 . . . 1 6 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 5 | . . . . . . . 1 1 1 1 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 1 . . . . . 11 . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 18 | . . . 3 . . 2 2 . 2 2 . . . . . . . . . 1 3 3 Max in Single Turn 2 | . . . 2 . . 1 1 . 1 1 . . . . . . . . . 1 1 1 Garrison Access 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 52 | . 5 . 3 . 2 . 6 5 7 6 . . 7 . 2 2 1 1 . 1 . 4 Terminals 29 | . 5 . 3 . . . 6 3 2 4 . . . . 1 . 1 . . 1 . 3 Fabricators 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 2 1 . . . . 1 . . . . . . 1 Total Hacks 137 | . 12 . 9 . 2 . 14 13 16 9 . . 38 . 3 9 1 1 . 4 . 6 Successful 91 | . 3 . 5 . 2 . 10 5 7 5 . . 38 . . 9 1 1 . 3 . 2 Failed 45 | . 8 . 4 . . . 4 8 9 4 . . . . 3 . . . . 1 . 4 Catastrophic 9 | . 1 . 2 . . . . 1 2 2 . . . . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 11 . 7 . 1 . 4 1 3 5 . . . . 1 . . 1 . 3 . 3 Terminals 63 | . 12 . 9 . . . 14 7 6 5 . . . . 1 . 1 . . 4 . 4 Fabricators 7 | . . . . . . . . . 4 3 . . . . . . . . . . . . Repair Stations 9 | . . . . . . . . 5 4 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 2 1 . . . . 2 . . . . . . 2 Terminal Hacks 77 | . 3 . 5 . 2 . 8 4 1 2 . . 38 . . 9 1 1 . 2 . 1 Record 36 | . . . . . 1 . . . . . . . 26 . . 8 1 . . . . . Part Schematic 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Branch Access Points 5 | . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 8 | . 1 . 1 . . . 3 1 1 . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . 2 . 1 3 . . . . . . . . . 1 . 1 Terminals 7 | . . . . . . . 2 . 1 2 . . . . . . . . . 1 . 1 Track 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . Botnet 4 | . . . . . . . . . 1 1 . . . . . . . . . 1 . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . 2 . . . 3 5 4 5 . . . . 2 . . . . 1 . 4 Full Trace Events 3 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 1 . . . . 4 . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 Programmers 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . 2 . 5 . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 12 | . . 1 . . . . . . . 2 . . . . . 2 . 6 . 1 . . Largest Group 5 | . . 1 . . . . . . . 2 . . . . . 2 2 5 3 1 . . Highest-Rated Group 309 | . . 31 . . . . . . . 62 . . . . . 96 96 309 195 64 . . Highest-Rated Ally 68 | . . 31 . . . . . . . 31 . . . . . 49 49 68 65 64 . . Total Orders 6 | . . . . . . . . . . . . . . . . . . 6 . . . . STAY 3 | . . . . . . . . . . . . . . . . . . 3 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 43 | . . 6 . . . . . . . 10 . . . . . 2 7 10 . 8 . . Total Damage 1221 | . . 40 . . . . . . . 192 . . . . . 62 154 403 . 370 . . Kills 5 | . . . . . . . . . . . . . . . . 1 . 4 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . . 2 1 . 2 . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 22966 | 3 887 564 1215 1183 528 307 1667 1069 2240 1774 649 384 389 1135 439 621 621 1298 623 1777 1469 2124 Spaces Moved 12802 | 3 519 315 610 682 329 188 785 758 1352 1089 448 257 210 726 239 319 335 765 314 784 737 1038 Core 134 | . . . . . . . . . . . . . . . . . . . . . . 134 Treads 7308 | . 406 315 610 682 329 188 667 2 . 1 . . . . . 269 335 765 314 784 737 904 Legs 116 | 3 113 . . . . . . . . . . . . . . . . . . . . . Wheels 5244 | . . . . . . . 118 756 1352 1088 448 257 210 726 239 50 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 140 115 115 120 145 145 130 145 160 160 160 160 162 157 157 50 Average Speed 151 | 120 151 160 160 160 160 160 162 117 139 139 145 145 144 145 160 160 160 160 169 172 165 147 Slowest Speed 260 | 120 160 160 160 160 160 160 240 240 145 240 145 145 145 160 160 160 160 162 260 260 250 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 2 86 70 55 99 74 56 68 21 29 28 60 43 62 77 7 50 57 85 52 25 29 33 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 8 | . . . . 1 1 . . . . . 1 . 3 . . 2 . . . . . . Known Exits Taken 5 | . 1 . 1 . . . . . . 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 17 | 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 18 | . . 1 . 1 . . . . . . 5 1 . 2 . 2 2 . 4 . . . Spaces Dug 82 | . . . . . . . 8 4 19 7 . 2 . 5 4 . . 2 . 16 . 15 Terrain Destroyed 630 | . 7 34 44 1 . 9 30 10 43 23 . 8 . 16 18 14 18 3 56 73 61 162 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 351 | . . . 3 1 . . 30 10 38 23 . 8 . 16 6 14 18 2 7 56 30 89 AOE 278 | . 7 34 41 . . 9 . . 5 . . . . . 12 . . 1 49 17 30 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 14965 | 2 587 345 735 722 332 192 1027 867 1540 1287 447 262 279 763 278 385 384 833 362 1041 894 1401 Wait 676 | . 13 9 25 12 . . 103 36 63 110 . . 34 7 15 7 11 10 16 55 32 118 Move 12780 | 2 518 314 609 681 328 187 784 757 1351 1088 447 256 209 725 238 318 334 764 313 783 736 1038 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | . 16 . 6 . 1 . 6 8 7 10 . . 2 2 5 1 3 4 2 14 7 5 Fast Attach 119 | . 4 1 7 . . . 11 6 9 8 . . 8 2 . 1 1 8 4 24 13 12 Attach 68 | . 2 . 2 1 . 2 6 7 4 3 . . . 1 3 2 2 1 1 12 6 13 Detach 22 | . 2 . . . 1 . 1 3 3 . . . . . . 1 . 1 . 5 3 2 Swap 92 | . 1 3 8 1 . 1 7 2 9 10 . . 2 2 1 . 6 6 3 12 8 10 Drop 175 | . 11 2 15 1 2 . 10 6 12 23 . . 9 4 5 . 5 13 4 23 15 15 Fire 857 | . 20 16 63 26 . 2 99 42 82 35 . 6 15 20 11 20 22 4 19 107 72 176 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . . . . . . . . 1 8 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 63 | . . . . . . . . . . . . . . . . 35 . 22 . 6 . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: [*Res] / Arm / Qua x2) -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Central database locked down 522 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Discovered new exit (range 4) 850 | -10/Materials | Discovered new exit (range 11) 861 | -10/Materials | Identified exit to Mines 891 | -10/Materials | Entered Mines 948 | -10/Mines | Met a Derelict testing a Signal Generator 1049 | -10/Mines | Learned Materials terminal intel 1360 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1385 | -10/Mines | Discovered new exit (range 7) 1455 | -10/Mines | Entered Materials 1455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -9/Materials | Loaded intel: 12 terminal locations 1941 | -9/Materials | Discovered new exit (range 15) 2067 | -9/Materials | Identified exit to Mines 2655 | -9/Materials | First assault squad dispatched 2670 | -9/Materials | Entered Mines 2698 | -9/Mines | Found a hidden stash of uninstalled traps 2800 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2800 | -9/Mines | Discovered new exit (range 5) 2940 | -9/Mines | Discovered new exit (range 7) 3063 | -9/Mines | Learned location of Zion (-7) 3273 | -9/Mines | Discovered new exit (range 13) 3407 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3425 | -9/Mines | Learned Materials terminal intel 3853 | -9/Mines | Entered Exiles 3892 | -9/Exiles | Met 8R-AWN 3917 | -9/Exiles | Met EX-HEX 3963 | -9/Exiles | Met EX-BIN 3986 | -9/Exiles | Aligned with FarCom system 3987 | -9/Exiles | Given EX-Vault access code 4027 | -9/Exiles | Opened EX-Vault 4044 | -9/Exiles | Found Superbattery 4078 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4130 | -9/Exiles | Met EX-DEC 4239 | -9/Exiles | Visited The Gauntlet 4368 | -9/Exiles | Discovered new exit (range 10) 4381 | -9/Exiles | Left Exiles lab with Superbattery 4381 | -9/Exiles | Entered Mines 4658 | -8/Mines | Discovered new exit (range 12) 4688 | -8/Mines | Entered Materials 4688 | -8/Materials | Evolved 2 slots: Utility x2 4689 | -8/Materials | Loaded intel: 12 terminal locations 4978 | -8/Materials | Build established: Scavenger-Mutant 5576 | -8/Materials | Discovered new exit (range 4) 5628 | -8/Materials | Lost 4 parts (1n2u1w) 6208 | -8/Materials | Discovered new exit (range 16) 6355 | -8/Materials | Entered Factory 6355 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6667 | -7/Factory | Discovered new exit (range 14) 6811 | -7/Factory | Lost 3 parts (1n1u1w) 7064 | -7/Factory | Build established: Mutant 7345 | -7/Factory | Discovered new exit (range 12) 7424 | -7/Factory | Entered another Factory area 7424 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7804 | -6/Factory | Fabricated Disruptor Cannon? 7882 | -6/Factory | Build established: Gunner 9403 | -6/Factory | Discovered new exit (range 15) 9664 | -6/Factory | Entered another Factory area 9664 | -5/Factory | Evolved 2 slots: Utility x2 9939 | -5/Factory | Build established: Scavenger-Gunner 10290 | -5/Factory | Allied Derelicts emerged from ambush trap array 10302 | -5/Factory | Build established: Gunner 11349 | -5/Factory | Identified exit to Upper Caves 11349 | -5/Factory | Identified exit to Extension 11438 | -5/Factory | Entered Upper Caves 11674 | -5/Upper Caves | Build established: Mutant 11894 | -5/Upper Caves | Learned 8 Factory zone layouts 12075 | -5/Upper Caves | Discovered new exit (range 6) 12087 | -5/Upper Caves | Entered another Upper Caves area 12087 | -5/Upper Caves | Discovered new exit (range 14) 12458 | -5/Upper Caves | Discovered new exit (range 6) 12471 | -5/Upper Caves | Entered Zhirov 12471 | -5/Zhirov | Discovered new exit (range 3) 12535 | -5/Zhirov | Met Zhirov 12561 | -5/Zhirov | Learned location of Quarantine (-3) 12561 | -5/Zhirov | Learned location of Testing (-2) 12561 | -5/Zhirov | Learned location of Command (-1) 12590 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12615 | -5/Zhirov | Found Alien Artifact 12632 | -5/Zhirov | Found Alien Artifact 12632 | -5/Zhirov | Identified Integrated Reactor 12632 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12860 | -5/Zhirov | Entered Proximity Caves 12937 | -4/Proximity Caves | Learned Research terminal intel 12992 | -4/Proximity Caves | Learned Research trap positions 13085 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13153 | -4/Proximity Caves | Build established: Gunner 13291 | -4/Proximity Caves | Spotted B-86 Titan 13407 | -4/Proximity Caves | Crushed by falling debris 13448 | -4/Proximity Caves | Destroyed B-86 Titan 13645 | -4/Proximity Caves | Discovered new exit (range 14) 13995 | -4/Proximity Caves | Entered Factory 13995 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13996 | -4/Factory | Identified exit to Upper Caves 14374 | -4/Factory | Discovered exit to Upper Caves (range 15) 14434 | -4/Factory | Entered Upper Caves 14603 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14807 | -4/Upper Caves | Learned 8 Research zone layouts 14807 | -4/Upper Caves | Learned Extension trap positions 14807 | -4/Upper Caves | Learned Factory stockpile data 14807 | -4/Upper Caves | Learned Extension security intel 14807 | -4/Upper Caves | Learned Factory terminal intel 14807 | -4/Upper Caves | Learned Extension terminal intel 14807 | -4/Upper Caves | Learned Research garrison access intel 14843 | -4/Upper Caves | Build established: Scavenger-Gunner 14926 | -4/Upper Caves | Discovered new exit (range 15) 14949 | -4/Upper Caves | Encountered a Warlord checkpoint 15055 | -4/Upper Caves | Entered another Upper Caves area 15055 | -4/Upper Caves | Accompanied by 2 allies 15449 | -4/Upper Caves | Identified exit to Research 15525 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15660 | -4/Upper Caves | Discovered new exit (range 10) 15676 | -4/Upper Caves | Entered Warlord 16432 | -4/Warlord | Build established: Scavenger-Mutant 16475 | -4/Warlord | Met Warlord 16492 | -4/Warlord | Warlord's base attacked by MAIN.C 16595 | -4/Warlord | Found Prototype Energy Gun 16595 | -4/Warlord | Identified Vortex Rifle 16617 | -4/Warlord | Found Vortex Rifle 16620 | -4/Warlord | Found Vortex Rifle 16842 | -4/Warlord | Warlord forces counterattacked 16854 | -4/Warlord | Spotted Executioner 16903 | -4/Warlord | Spotted Striker 16905 | -4/Warlord | Spotted Striker 16921 | -4/Warlord | Spotted Executioner 16931 | -4/Warlord | Build established: Scavenger-Gunner 16933 | -4/Warlord | Destroyed Executioner 16955 | -4/Warlord | Discovered new exit (range 15) 16974 | -4/Warlord | Entered Proximity Caves 16974 | -3/Proximity Caves | Accompanied by 3 allies 17062 | -3/Proximity Caves | Spotted B-86 Titan 17084 | -3/Proximity Caves | Destroyed B-86 Titan 17561 | -3/Proximity Caves | Discovered exit to Research (range 8) 17597 | -3/Proximity Caves | Entered Research 17597 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17599 | -3/Research | Loaded intel: 84 trap records 17600 | -3/Research | Loaded intel: 26 terminal locations 17601 | -3/Research | Loaded intel: 4 garrison access locations 17729 | -3/Research | Found Prototype Launcher 17729 | -3/Research | Identified Adv. Micro-nuke Launcher 17733 | -3/Research | Found Adv. Micro-nuke Launcher 17944 | -3/Research | Lost 3 parts (1p2u) 18209 | -3/Research | Build established: Scavenger-Mutant 18437 | -3/Research | Spotted B-86 Titan 18879 | -3/Research | Build established: Mutant 19087 | -3/Research | Identified exit to Armory 19087 | -3/Research | Identified exit to Quarantine 19158 | -3/Research | Discovered new exit (range 23) 19374 | -3/Research | Entered another Research area 19374 | -2/Research | Warlord forces began assault on 0b10 19374 | -2/Research | Evolved 2 slots: Utility x2 19484 | -2/Research | Research machine network offline 19601 | -2/Research | Lost 3 parts (1p2u) 19679 | -2/Research | Build established: Scavenger-Gunner 20087 | -2/Research | Spotted Striker 20111 | -2/Research | Spotted Executioner 20111 | -2/Research | Spotted Striker 20117 | -2/Research | Destroyed Executioner 20141 | -2/Research | Spotted Striker 20231 | -2/Research | Spotted Executioner 20231 | -2/Research | Spotted Executioner 20298 | -2/Research | Borebot progress halted 20335 | -2/Research | Met up with Warlord 20389 | -2/Research | Build established: Scavenger-Tank 20420 | -2/Research | Spotted Executioner 20421 | -2/Research | Spotted Executioner 20426 | -2/Research | Destroyed Executioner 20494 | -2/Research | Spotted Striker 20588 | -2/Research | Spotted Striker 20695 | -2/Research | Spotted Striker 20702 | -2/Research | Spotted Striker 20811 | -2/Research | Discovered new exit (range 17) 20843 | -2/Research | Entered Access 20843 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 21445 | -1/Access | Identified exit to Command 21896 | -1/Access | System corruption reached 10% 22093 | -1/Access | First assault squad dispatched 22118 | -1/Access | Garrison activated, responded to threat 22123 | -1/Access | Identified Transdimensional Reconstructor 22123 | -1/Access | Warped through subspace 22123 | -1/Access | Spotted B-99 Colossus 22174 | -1/Access | Destroyed 7 combat bots 22810 | -1/Access | High security lockdown imminent 22850 | -1/Access | Destroyed 7 combat bots 22885 | -1/Access | Released all parts (14) 22890 | -1/Access | High security lockdown engaged 22900 | -1/Access | Destroyed 7 combat bots 22915 | -1/Access | Core integrity fell below 50% 22916 | -1/Access | Lost 15 parts (3n7u5w) 22927 | -1/Access | Core integrity fell below 20% 22967 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22918_ U-05 Engineer lays Concrete. 22919_ U-05 Engineer builds a Wall. 22919_ R-10 Processor collects Myomer Leg. 22919_ K-01 Serf collects debris. 22919_ U-05 Engineer lays Concrete. 22920_ U-05 Engineer builds a Wall. 22921_ U-05 Engineer lays Concrete. 22921_ Penetrated by Slug. 22921_ U-05 Engineer destroyed. 22922_ Acquired 36 matter. 22922_ K-01 Serf collects debris. 22923_ R-10 Processor collects Myomer Leg. 22923_ G-73 Enforcer IFF system glitched. 22924_ The unstable cave ceiling collapses. 22924_ U-05 Engineer builds a Wall. 22926_ K-01 Serf collects debris. 22927_ R-10 Processor collects Unknown Device. 22934_ G:XBOZ#L>WQLIWAPILDGMQOOOGKLDDF 22959_ System corrupted: Matter fused (-6). 22967_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????#????# | | ?????????????????????????????????????#T##########+ | | ?????????????????????????????????????" | | ?????????????????????????????????????" | | ????????????????????????????>????????#####+####### | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ## | | ???????????????????????????????????????#" ## | | ?????????????????BB???????????????BB???#"" ## | | ?????????????????BB???????????????BB???#"" ## | | ????????????????????????h???h??????????#"" ## | | ???????????????????????????????????????#"" ## | | ????????????????????????#"""#??????????#"T ## | | ????????????????????????# ##########?#"" ## | | ????????????????????????# # " !#?#"" ## | | ????????????????????????# # """ #?#"" ## | | ????????????????????????# + """ #?#"" #? | | ????????????????????????# # " #?#" #? | | ????????????????????????# # #?# # | | ????????????????????????# # #?# # | | ????????????????????????# # #?# ## | | ????????????????????????#p # #?Y #? | | ????????????????????????#@g # #?# #? | | ?????????????????##+#####gg ##########?########### | | ?????????????????# #????????????# | | ?????????????????# #????????????# | | ?????????????????# #????????????#"" | | ?????????????????##+##### #????????????#"" | | ######+####?????? ?????# #????????????#"T | | # #???? h??????# #????????????#" ! | | # #??? C???????+ #????????????#"" | | # #? g????????# #????????????# | | + *# C?????????# #????????????# = | | # # ?g??????????# #????????????# | | ? ##+#??????????# #????????????# | | ??? ## #??????????# #????????????# | | ????? ?# #??????????# #????????????# " | | #######+#### ############ +????????????# """ | | #????????????# """ | | #????????????# " | | #????????????# | | #######+######+##############????????????# | | #? ????????????????????????????????######### | | #? ????????????????????????????????????????? | | # === ?#??????????????????????????????????????? | | # "F="" #??????????????????????????????????????? | | # """"" #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 80 Energy Generation 51 Energy Capacity 2075 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 210 Corruption Block 20 Armor Coverage 1650 Resistance: TH 25 Core Shielding 20 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Mass Driver | -7/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Cannon Specialist Challenges ------------ None Game ------ Seed CloakLightningFirepult Manual? 0 Play Time 02:48:14 Cumulative 358.5 hours Start 2022.06.28 @ 17:13:49 End 2022.06.29 @ 12:50:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 428 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c9e3c7e-e33c-44af-893b-bda10ab0df1b