Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.03 @ 20:34:55 Player: Minty Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (81) 405 Value Destroyed (3219) 3219 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1670) 1670 TOTAL SCORE: 13034 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 173 Entered DSFs 1000 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/1300 Matter 71/300 Energy 100/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -3/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Experimental Targeting Computer Launcher Guidance Computer Improved Hacking Suite Corruption Screen > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Precision Grenade Launcher Scatter Rocket Array Point Singularity Launcher Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Experimental Targeting Computer Launcher Guidance Computer Improved Hacking Suite Advanced System Shield Authchip [R/Combat] Corruption Screen > --- WEAPON ----------- Quantum Rifle Point Singularity Launcher > --- INVENTORY -------- Fusion Reactor Precision Grenade Launcher Scatter Rocket Array Field Lobotomy Kit [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Cooled Gravmag System Flight Unit Cooled Field Propulsion Drive Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Slots Evolved 14 | . . . . . 4 . 2 2 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . . . . Utility 8 | . . . . . 2 . 2 1 1 . . . . . . 2 . Weapon 5 | . . . . . 2 . . 1 1 . 1 . . . . . . Parts Attached 132 | . 18 12 . . 5 6 41 15 1 . 2 18 3 3 4 2 2 Power 14 | . 2 . . . . 1 5 1 . . . 2 . . 1 1 1 Engine 8 | . 2 . . . . . 4 1 . . . 1 . . . . . Core 3 | . . . . . . 1 1 . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 1 1 Propulsion 26 | . 7 4 . . 2 . 6 2 . . 2 . . 3 . . . Treads . | . . . . . . . . . . . . . . . . . . Leg 16 | . 4 4 . . 2 . 6 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 6 | . 3 . . . . . . . . . . . . 3 . . . Flight 4 | . . . . . . . . 2 . . 2 . . . . . . Utility 33 | . 3 4 . . 2 1 5 6 1 . . 8 2 . 1 . . Device 10 | . . 1 . . . 1 1 3 1 . . 2 1 . . . . Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 9 | . . 1 . . . . 1 3 . . . 3 1 . . . . Hackware 7 | . 1 1 . . 1 . . . . . . 3 . . 1 . . Protection 6 | . 1 1 . . 1 . 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 59 | . 6 4 . . 1 4 25 6 . . . 8 1 . 2 1 1 Energy Gun 23 | . 1 . . . 1 . 13 2 . . . 4 1 . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 2 2 . . . 4 . . . . . . . . . . . Ballistic Cannon 6 | . . 1 . . . . 5 . . . . . . . . . . Launcher 9 | . . . . . . . 3 1 . . . 3 . . 1 . 1 Special Weapon 5 | . 2 1 . . . . . 1 . . . . . . 1 . . Impact Weapon 4 | . . . . . . . 1 2 . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . 1 . . . . . 3 . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 . 7 3 . . 1 1 . 1 1 . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . System Corruption 7 | . . . . . . . 7 . . . . . . . . . . Parts Lost 49 | . 6 5 . . 1 . 6 6 . 1 . 11 3 . 2 . 8 Power 8 | . 1 1 . . . . 1 . . 1 . 2 . . . . 2 Propulsion 11 | . 2 1 . . . . 1 2 . . . 2 . . . . 3 Utility 16 | . 2 1 . . 1 . 1 1 . . . 3 3 . 2 . 2 Weapon 14 | . 1 2 . . . . 3 3 . . . 4 . . . . 1 Highest Loss Streak 8 | . 3 5 . . 1 . 2 2 . 1 . 5 2 . 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 86 90 85 85 61 77 96 76 51 48 46 53 41 48 60 48 39 Engine 3 | . 13 10 . . . . 2 5 5 3 . 1 . . . . . Core 1 | . . . . . . . 4 . . . . . . . . . . Leg 11 | . 14 24 28 28 18 18 14 5 . . . . . . . . . Hover 1 | . 11 . . . . . . . . . . . . 9 15 14 6 Flight 2 | . . . . . . . . 1 5 5 14 11 5 1 . . . Device 2 | . . 1 . . . 2 . 10 10 8 5 2 1 . . . . Storage 7 | . 13 14 14 14 9 9 7 6 5 5 5 2 . . . . . Processor 14 | . . 1 14 14 9 9 13 16 23 23 21 24 22 26 21 14 14 Hackware 5 | . 2 1 . . 4 9 7 1 . . . 6 10 10 15 14 10 Protection 5 | . 4 9 . . 3 . 12 4 . . . . . . . . . Energy Gun 9 | . 12 . . . . . 21 17 . . . 1 . . . 1 2 Ballistic Gun 4 | . 10 6 14 14 9 27 2 . . . . . . . . . . Ballistic Cannon 1 | . . 3 14 14 9 3 . . . . . . . . . . . Special Weapon 1 | . . 16 . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . 1 3 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 13 20 21 11 11 18 22 44 39 17 17 5 24 8 . 20 24 24 Greatest Support 52 | 20 20 27 27 27 32 32 40 52 18 18 32 32 10 33 48 33 48 Greatest Overweight (x) 12 | . 2 1 . . . . 1 12 . . 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | . 7 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 4 5 Average Carried 6 | . 5 7 7 8 7 8 7 6 8 8 7 6 5 4 2 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 8 8 8 8 8 8 8 8 5 5 5 3 4 5 Class Distribution -------------------- 47% | Mutant 43% | Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Sprinter | -3/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Matter Collected 2139 | 200 144 149 . 22 177 179 576 50 . 2 . 456 43 . 141 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3195 | . 273 120 . . 192 179 1268 712 . . 131 318 2 . . . . Parts 134 | . 22 7 . . 15 8 46 18 . . 4 14 . . . . . Haulers Intercepted 4 | . . . . . . 1 2 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . 3 . . 2 . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Combat Hostiles Destroyed 59 | . 6 6 . . 3 3 16 10 . . 2 10 1 . . . 2 Guns 26 | . 6 3 . . 1 3 7 4 . . . 2 . . . . . Cannons 6 | . . 3 . . 2 . 1 . . . . . . . . . . AOE 20 | . . . . . . . 5 2 . . 2 8 1 . . . 2 Classes Destroyed 16 | . 2 1 . . 2 1 6 1 . . . 2 . . . . 1 Worker 3 | . . . . . . . 2 1 . . . . . . . . . Builder 3 | . . . . . 2 . . 1 . . . . . . . . . Tunneler 3 | . . 1 . . . . 2 . . . . . . . . . . Hauler 4 | . . . . . . 1 2 1 . . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . . . . . . . Operator 3 | . 1 . . . 1 . 1 . . . . . . . . . . Watcher 3 | . . . . . . . 3 . . . . . . . . . . Swarmer 4 | . . . . . . . . . . . . 4 . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . 2 Grunt 35 | . 6 6 . . 2 2 10 5 . . 2 2 . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . Sentry 5 | . . . . . 2 1 2 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . Hunter 5 | . . . . . . . 1 3 . . . 1 . . . . . Programmer 4 | . . . . . . . 1 1 . . . 1 1 . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 4 | . 3 3 . . 4 2 3 3 . . 2 4 1 . . . 2 Combat Bots Only 4 | . 3 3 . . 2 2 3 3 . . 2 4 1 . . . 2 Max Kills in Single Turn 4 | . 1 2 . . 1 1 3 2 . . 2 4 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 2 . . 2 4 1 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Hostile Shots Fired 515 | . 41 57 . . 11 7 98 96 . 1 . 118 25 . 45 . 16 Missed 180 | . 10 10 . . 4 . 31 34 . . . 55 10 . 20 . 6 Damage Taken 7788 | . 390 685 . . 109 100 1036 1213 . 77 . 1258 332 . 681 . 1907 Core 3157 | . 76 167 . . . . 282 245 . 54 . 546 149 . 328 . 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 168 | . . . . . . . 117 51 . . . . . . . . . Regen/Repaired (Parts) 168 | . 65 . . . . . 103 . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 2 . 100 59 71 . 94 . . . . 11 . . Volleys Fired 189 | . 34 19 . . 14 8 46 27 . . . 32 4 . 2 2 1 Largest 5 | . 2 2 . . 2 4 4 5 . . . 2 1 . 1 1 2 Hottest 299 | . 80 200 . . 60 100 244 299 . . . 99 45 . 36 94 149 Shots Fired 438 | . 60 25 . . 28 28 149 101 . . . 37 4 . 2 2 2 Gun 372 | . 60 11 . . 14 26 144 96 . . . 18 . . . 2 1 Cannon 19 | . . . . . 14 2 3 . . . . . . . . . . Launcher 31 | . . . . . . . 2 4 . . . 19 4 . 1 . 1 Special 16 | . . 14 . . . . . 1 . . . . . . 1 . . Kinetic 107 | . 30 11 . . 28 28 10 . . . . . . . . . . Thermal 208 | . 21 14 . . . . 68 91 . . . 11 . . . 2 1 Explosive 31 | . . . . . . . 2 4 . . . 19 4 . 1 . 1 Electromagnetic 90 | . 9 . . . . . 69 5 . . . 7 . . . . . Robot Hit Streak 19 | . 9 5 . . 9 3 9 19 . . . 14 7 . 1 3 . Robot Miss Streak 6 | . 4 2 . . 5 6 4 2 . . . 1 1 . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 307 | . 39 19 . . 17 16 98 82 . . . 29 4 . 1 2 . Core Hits 173 | . 13 13 . . 9 9 49 37 . . 2 27 8 . 1 1 4 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 . . . . . . . . . Critical Strikes 20 | . . . . . . . 10 10 . . . . . . . . . Burn 12 | . . . . . . . 3 9 . . . . . . . . . Corrupt 5 | . . . . . . . 5 . . . . . . . . . . Smash 3 | . . . . . . . 2 1 . . . . . . . . . Melee Attacks 14 | . . . . . . . 6 7 . . . 1 . . . . . Impact 13 | . . . . . . . 5 7 . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 3 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8929 | . 527 398 . . 316 262 2532 2514 . . 241 1253 264 . 77 56 489 Guns 4509 | . 489 182 . . 167 244 1598 1465 . . . 308 . . . 56 . Cannons 202 | . . . . . 146 18 38 . . . . . . . . . . Explosions 3107 | . 38 . . . . . 453 600 . . 241 945 264 . 77 . 489 Melee 881 | . . . . . . . 432 449 . . . . . . . . . Ramming 14 | . . . . . 3 . 11 . . . . . . . . . . Kinetic 1141 | . 253 182 . . 313 262 131 . . . . . . . . . . Thermal 3158 | . 173 216 . . . . 867 1430 . . 241 175 . . . 56 . Explosive 2828 | . . . . . . . 453 600 . . . 945 264 . 77 . 489 Electromagnetic 907 | . 101 . . . . . 638 35 . . . 133 . . . . . Impact 881 | . . . . . . . 432 449 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 14 . . . . . . . . . . Average Corruption 10 | . . . . . . . 10 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . 3 . . . 2 . . . . . Effects 23 | . . . . . . . 23 . . . . . . . . . . Message Errors 7 | . . . . . . . 7 . . . . . . . . . . Matter Fused 7 | . . . . . . . 7 . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 559 | . . . . . . . 367 173 . . . 19 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 19 | . . . . . . . . . . . . 19 . . . . . Melee 540 | . . . . . . . 367 173 . . . . . . . . . Knockbacks 7 | . . . . . 4 . 1 2 . . . . . . . . . Impact 3 | . . . . . . . 1 2 . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 86 | . 21 . . . . . . 17 . . . 23 . . 25 . . Shots 4 | . 1 . . . . . . 1 . . . 1 . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . 2 . . . . . . . . . . Kicked 3 | . . . . . 1 . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 127 359 . . 218 30 408 204 . . . 30 . . 26 40 . Average Temperature 112 | . 53 177 . . 103 10 121 79 . . . 11 . . 25 20 . Received Heat Transfer 1440 | . 207 405 . . 36 54 210 144 . . . 273 12 . 45 . 54 Effects 2 | . . 1 . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Fried 18 | . . . . . . . 15 3 . . . . . . . . . Impact Corruptions 16 | . . . . . . . 11 5 . . . . . . . . . Robots Melted 5 | . . . . . . . 1 4 . . . . . . . . . Combat Hostiles 4 | . . . . . . . 1 3 . . . . . . . . . Parts Melted 30 | . . . . . . . 8 22 . . . . . . . . . Heat Transferred 6536 | . 423 450 . . . . 1813 3256 . . 150 370 . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Peak Influence 685 | . 143 179 . . 107 158 222 291 159 111 320 . . . . 685 572 Initial 685 | . . 55 . . . 44 71 66 142 111 52 . . . . 685 513 Average 133 | . 87 122 . . 35 71 120 192 154 109 110 . . . . 685 530 Maximum Alert Level 2 | . . . . . . . 1 1 . . 1 . . . . 2 2 Low Security (%) 83 | . 100 100 . 100 100 100 91 42 100 100 91 . . . . . . Level 1 14 | . . . . . . . 8 57 . . 8 . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . 100 100 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . . . 1 2 7 5 1 . 5 . . . . . 2 Investigation 14 | . 1 . . . . 2 3 2 1 . 5 . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . . . Reinforcement 11 | . 2 . . . 1 . 3 3 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Distress Signals 2 | . 1 . . . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 127 | . 9 6 . . 7 8 25 15 . . 3 20 5 . 22 . 7 Peak Tracking Total 10 | . 4 4 . . 4 3 3 3 . 1 2 8 4 . 10 . 4 Tactical Retreats 13 | . . 1 . . 1 1 . 1 . . 1 4 . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Traps Triggered 2 | . . . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 34 | . . . . . . . 34 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . . . . . . . Reprogrammed 7 | . . . . . . 3 4 . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Objects Rigged 4 | . . . . . . . . . . . 4 . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Machines Disabled 9 | . . . . . . . 1 5 . . 2 1 . . . . . Max in Single Turn 2 | . . . . . . . 1 2 . . 2 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Machines Accessed 24 | . 2 1 1 . 1 3 4 2 2 . 5 . . 1 . 2 . Terminals 9 | . . . . . 1 3 1 . 1 . 2 . . . . 1 . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Repair Stations 3 | . 1 . . . . . 2 . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 1 . . . . 1 . Scanalyzers 4 | . . . . . . . 1 2 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 80 | . 7 1 1 . 2 10 15 9 7 . 19 . . 5 . 4 . Successful 48 | . 4 1 1 . 1 6 8 4 3 . 11 . . 5 . 4 . Failed 32 | . 3 . . . 1 4 7 5 4 . 8 . . . . . . Catastrophic 6 | . . . . . . 2 . 1 . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 12 | . . . 1 . . 3 1 . . . 7 . . . . . . Terminals 31 | . . . . . 2 10 5 . 4 . 9 . . . . 1 . Fabricators 5 | . . . . . . . . . . . 5 . . . . . . Repair Stations 11 | . 4 . . . . . 7 . . . . . . . . . . Recycling Units 11 | . 3 . . . . . . . . . 5 . . . . 3 . Scanalyzers 15 | . . . . . . . 3 9 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . . 1 1 . 1 5 1 . 1 . 3 . . 5 . 1 . Record 1 | . . . . . . . . . . . . . . 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . Reprogram Traps 2 | . . . . . . 2 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . 3 . . . . . 5 . . . . . . . . . . Scan Component 4 | . 1 . . . . . 3 . . . . . . . . . . Repair 3 | . 1 . . . . . 2 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . . . . 2 . . . . 3 . Process 2 | . . . . . . . . . . . 1 . . . . 1 . Report Inventory 3 | . 1 . . . . . . . . . 1 . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer 7 | . . . . . . . 1 4 2 . . . . . . . . Insert Component 4 | . . . . . . . 1 2 1 . . . . . . . . Analyze 3 | . . . . . . . . 2 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 1 1 . . . 3 . . . . . . Terminals 5 | . . . . . . 1 1 . . . 3 . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . Botnet 2 | . . . . . . . 1 . . . 1 . . . . . . Detonate 1 | . . . . . . . . . . . 1 . . . . . . Sabotage 1 | . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 1 2 3 2 2 . 5 . . . . 1 . Full Trace Events 13 | . 1 . . . . 1 3 2 1 . 5 . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . . . . . Parts Repaired 3 | . 1 . . . . . 2 . . . . . . . . . . Time 86 | . 26 . . . . . 60 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 46 | . . . . . . . . . . . 25 . . . . 21 . Retrieved Matter 21 | . . . . . . . . . . . . . . . . 21 . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Total Allies 6 | . . . . 3 . . . 1 . . 1 . . . 1 . . Largest Group 3 | . . . . 3 3 . . 1 1 . 1 1 . . 1 . . Highest-Rated Group 116 | . . . . 40 40 . . 85 85 . 10 10 . . 116 . . Highest-Rated Ally 116 | . . . . 16 16 . . 85 85 . 10 10 . . 116 . . Total Orders 4 | . . . . . . 1 . . . . . . 2 . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . 1 . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 26 | . . . . . 15 . . 3 . . . . . . 8 . . Total Damage 817 | . . . . . 149 . . 234 . . . . . . 434 . . Kills 5 | . . . . . . . . 1 . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . 1 . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . 3 . . . . . Drone Launches 19 | . . . . . . 16 . . . . . . 3 . . . . Drone Recoveries 5 | . . . . . . 2 . . . . . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Turns Passed 4712 | . 292 320 279 65 166 259 1398 650 89 32 213 438 117 74 235 52 33 Spaces Moved 4398 | 1 154 164 223 53 88 164 808 390 65 36 326 854 235 157 517 106 57 Core 35 | . . . . . . . . 5 . . 17 3 . . . . 10 Treads . | . . . . . . . . . . . . . . . . . . Legs 1792 | 1 93 164 223 53 88 164 808 198 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 835 | . 61 . . . . . . . . . . . . 104 517 106 47 Flight 1736 | . . . . . . . . 187 65 36 309 851 235 53 . . . Fastest Speed 30 | 120 56 120 125 125 125 125 125 40 40 40 34 31 37 40 30 42 30 Average Speed 78 | 120 100 137 125 125 125 125 130 108 40 40 43 38 41 41 38 42 44 Slowest Speed 650 | 120 190 200 125 125 125 125 200 650 40 40 100 100 105 50 42 42 96 Overloaded Moves 475 | . . . . . . . . . . . . 185 81 . 168 . 41 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 3 . 1 2 4 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 28 22 61 30 11 54 20 16 2 42 9 92 49 61 68 3 98 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 . . 1 1 1 1 1 . . Scrap Searched 12 | . . 3 . 1 . . . . . . . 4 2 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 346 | . 5 4 . . . . 29 48 . . 51 107 82 . 13 . 7 Melee . | . . . . . . . . . . . . . . . . . . Projectile 4 | . . 4 . . . . . . . . . . . . . . . AOE 342 | . 5 . . . . . 29 48 . . 51 107 82 . 13 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Total 5215 | . 235 205 223 52 116 198 1037 532 126 52 396 912 242 165 552 110 62 Wait 335 | . . 1 . . 5 11 58 83 61 17 67 4 . . 28 . . Move 4358 | . 153 163 222 52 87 163 807 383 64 33 321 845 230 156 516 106 57 Hop 11 | . . . . . . . . 3 . 1 2 4 1 . . . . Pick Up 32 | . 11 3 1 . 1 . 9 . . . 2 1 1 2 . . 1 Fast Attach 78 | . 8 5 . . 2 5 27 7 1 . 2 13 3 3 . 1 1 Attach 30 | . 6 3 . . 1 . 2 8 . . . 5 . . 4 . 1 Detach 30 | . 7 1 . . . . 4 10 . . . 4 . 1 2 . 1 Swap 26 | . 4 4 . . 2 1 14 . . . . . . . . 1 . Drop 67 | . 12 6 . . 3 3 28 4 . 1 2 2 3 3 . . . Fire 189 | . 34 19 . . 14 8 46 27 . . . 32 4 . 2 2 1 Melee 14 | . . . . . . . 6 7 . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . 1 . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 35 | . . . . . . . 34 . . . . 1 . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Lost 3 parts (1n1u1w) 172 | -10/Materials | Repaired Aluminum Leg? 228 | -10/Materials | Lost 3 parts (1p1n1u) 234 | -10/Materials | Discovered new exit (range 13) 293 | -10/Materials | Entered Mines 297 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 316 | -10/Mines | Met a Derelict bent on vengeance 331 | -10/Mines | Build established: Mutant 358 | -10/Mines | Learned Materials terminal intel 507 | -10/Mines | Core integrity fell below 50% 519 | -10/Mines | Core integrity fell below 20% 555 | -10/Mines | Lost 5 parts (1p1n1u2w) 607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 608 | -10/Mines | Discovered new exit (range 5) 613 | -10/Mines | Entered Exiles 647 | -10/Exiles | Met 8R-AWN 666 | -10/Exiles | Met EX-HEX 710 | -10/Exiles | Met EX-BIN 727 | -10/Exiles | Aligned with FarCom system 728 | -10/Exiles | Given EX-Vault access code 757 | -10/Exiles | Opened EX-Vault 767 | -10/Exiles | Found Field Lobotomy Kit 796 | -10/Exiles | Warned to stay clear of 0b10 Research branches 832 | -10/Exiles | Met EX-DEC 877 | -10/Exiles | Discovered new exit (range 10) 892 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 892 | -10/Exiles | Entered Mines 911 | -9/Mines | Learned Materials stockpile data 939 | -9/Mines | Discovered new exit (range 11) 951 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 952 | -9/Mines | Learned location of 1 exit from Materials 957 | -9/Mines | Entered Materials 957 | -8/Materials | Accompanied by 3 allies 957 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 958 | -8/Materials | Identified exit to Factory 960 | -8/Materials | Loaded intel: 12 terminal locations 1080 | -8/Materials | Discovered new exit (range 12) 1123 | -8/Materials | Entered Storage 1255 | -8/Storage | Lost 8 allies 1373 | -8/Storage | Discovered exit to Factory (range 6) 1382 | -8/Storage | Entered Factory 1382 | -7/Factory | Evolved 2 slots: Utility x2 1479 | -7/Factory | Found Prototype Launcher 1479 | -7/Factory | Identified Rocket Array 1569 | -7/Factory | Build established: Skirmisher 1701 | -7/Factory | Repaired Lgt. Nuclear Core 2336 | -7/Factory | System corruption reached 10% 2535 | -7/Factory | Repaired Imp. Deuterium Engine 2763 | -7/Factory | Discovered new exit (range 5) 2780 | -7/Factory | Entered another Factory area 2780 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3149 | -6/Factory | Found Prototype Launcher 3149 | -6/Factory | Identified Scatter Rocket Array 3289 | -6/Factory | Spotted B-75 Beast 3292 | -6/Factory | Assimilated B-75 Beast with FLK Orb 3329 | -6/Factory | Discovered new exit (range 6) 3430 | -6/Factory | Entered another Factory area 3430 | -5/Factory | Accompanied by 1 ally 3430 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3491 | -5/Factory | Identified exit to DSF 3519 | -5/Factory | Entered DSF 3546 | -5/DSF | Discovered new exit (range 12) 3551 | -5/DSF | Entered Factory 3551 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3560 | -4/Factory | Build established: Mutant 3698 | -4/Factory | Discovered new exit (range 7) 3708 | -4/Factory | Found Prototype Processor 3756 | -4/Factory | Fabricated Prc. Grenade Launcher (x1) 3764 | -4/Factory | Entered Upper Caves 3764 | -4/Upper Caves | Accompanied by 1 ally 3805 | -4/Upper Caves | Identified Exp. Targeting Computer 3836 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 3877 | -4/Upper Caves | Learned location of 1 exit from Research 3903 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3993 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 4004 | -4/Upper Caves | Learned location of Testing (-3) 4021 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 4027 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 4147 | -4/Upper Caves | Learned location of Quarantine (-2) 4174 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 4199 | -4/Upper Caves | Discovered new exit (range 7) 4202 | -4/Upper Caves | Entered another Upper Caves area 4206 | -4/Upper Caves | Core integrity fell below 50% 4219 | -4/Upper Caves | Discovered new exit (range 9) 4300 | -4/Upper Caves | Discovered new exit (range 9) 4319 | -4/Upper Caves | Entered Zhirov 4319 | -4/Zhirov | Discovered new exit (range 3) 4327 | -4/Zhirov | Met Zhirov 4380 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4393 | -4/Zhirov | Entered Proximity Caves 4488 | -3/Proximity Caves | Spotter reported a threat 4523 | -3/Proximity Caves | Core integrity fell below 20% 4530 | -3/Proximity Caves | Spotted B-86 Titan 4532 | -3/Proximity Caves | Assimilated B-86 Titan with FLK Orb 4533 | -3/Proximity Caves | Spotter reported a threat 4541 | -3/Proximity Caves | Spotter reported a threat 4542 | -3/Proximity Caves | Discovered new exit (range 15) 4628 | -3/Proximity Caves | Entered Research 4628 | -3/Research | Evolved 2 slots: Utility x2 4629 | -3/Research | Identified exit to Research 4680 | -3/Research | Identified exit to DSF 4680 | -3/Research | Entered DSF 4680 | -3/DSF | Met a pair of Sappers preparing to destroy DSF 4689 | -3/DSF | Found Prototype Launcher 4689 | -3/DSF | Identified Point Singularity Launcher 4695 | -3/DSF | Found Point Singularity Launcher 4697 | -3/DSF | Additional patrols routed to DSF 4708 | -3/DSF | Core integrity fell below 50% 4711 | -3/DSF | Core integrity fell below 20% 4712 | -3/DSF | Discovered exit to Research (range 11) 4713 | -3/DSF | Core destroyed Last Messages --------------- 04691_ Penetrated by Slug. 04691_ Knocked back. 04693_ Point Singularity Launcher destroyed. 04694_ The unstable cave ceiling collapses. 04695_ C-35 Carver destroyed. 04695_ A-15 Conveyor destroyed. 04695_ Particle Reactor destroyed. 04695_ H-71 Marshal destroyed. 04695_ Acquired Point Singularity Launcher. 04696_ The unstable cave ceiling collapses. 04697_ Hostiles detected in DSF, routing additional patrols. 04697_ A-15 Conveyor destroyed. 04698_ Cld. Gravmag System destroyed. 04703_ A-15 Conveyor destroyed. 04705_ Authchip [R/Combat] destroyed. 04705_ Fusion Reactor destroyed. 04707_ Cld. Gravmag System destroyed. 04709_ Adv. System Shield destroyed. 04712_ EXIT=FOUND: RESEARCH 04713_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ??????????????## | | ??????????????# [ | | ???????????#### | | ?????????# % | | ??????? ! | | ??????? % # | | ?????? = | | ?????? == | | ????? == | | ????? """" | | ????? " == | | ???? " === | | ???? "* | | ??? " | | ???# ! | | ???# " !! | | ????# ] !! | | ????# " | | ????# ?? | | ????? # ???? | | ????? ?????? | | ???? ?????? | | ???? ?????? | | ??? ; %[% ?????? | | ???# ;;[% ##??????? | | ???# ;% @ #???????? | | ????#;;%% ##???????? | | ????"%%% #????????? | | ????"##% < % #????????? | | ??????#""% ;;= ????????? | | ???????""%%%%;; ????????? | | ????????##%;; ?????????? | | ?????????#%; ?????????? | | ????????#""# ## ??????????? | | ????????##?### ?# ???????????? | | ?????????????#??## ???????????? | | ?????????????????## ????????????? | | ??????????????????? ??????????????? | | ???????????????????## ?????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 12 Corruption Containment 12 Corruption Block 8 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 20 Launcher Accuracy 20 Core Analysis 6 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Prc. Grenade Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Prc. Grenade Launcher | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotPrecisionLaser Manual? 0 Play Time 00:37:46 Cumulative 567.2 hours Start 2024.01.03 @ 19:57:07 End 2024.01.03 @ 20:34:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 452 Rogue 180 Adventurer 122 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e81b9ccc-f4b4-4e47-96b2-4e92fe9f708d