Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 19:01:00 Player: abnormality Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (295) 295 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1485 Bonus ------- None Cogmind --------- Core Integrity 335/400 Matter 225/300 Energy 265/265 System Corruption 0% Temperature Cool (36) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Assault Rifle Autogun > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Visual Processing Unit Seismic Detector Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Autogun Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Visual Processing Unit Visual Processing Unit Seismic Detector Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 16 | 8 3 3 2 Power 3 | 2 . 1 . Engine 3 | 2 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 2 | 1 1 . . Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 1 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 100 93 88 Engine 11 | . 14 11 11 Treads 23 | . 28 22 22 Device 7 | . 14 11 . Storage 11 | . 14 11 11 Processor 7 | . . 7 11 Ballistic Gun 30 | . 28 29 33 Peak Build Rating 13 | 7 9 13 13 Average Rating 9 | 5 8 11 11 On Entrance 7 | . 7 9 13 Naked Turns . | . . . . Heaviest Build 21 | 15 17 21 21 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 4 6 7 6 Average Carried 4 | 1 4 5 5 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 1 6 6 4 Class Distribution -------------------- 51% | Mutant 48% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 653 | 290 86 160 117 Remotely . | . . . . Salvage Created 525 | 79 124 230 92 Parts 45 | 4 7 33 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 10 | . . 8 2 Guns 10 | . . 8 2 Classes Destroyed 9 | 1 2 5 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 3 | 3 . . . Recycler 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 6 | . . 6 . Grunt 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 7 | 2 1 7 1 Combat Bots Only 5 | . . 5 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 70 | . . 20 50 Missed 25 | . . 12 13 Damage Taken 692 | . . 60 632 Core 65 | . . 17 48 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 40 | 10 2 12 16 Largest 3 | 2 2 3 3 Hottest 66 | 40 46 66 66 Shots Fired 107 | 20 4 36 47 Gun 107 | 20 4 36 47 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 107 | 20 4 36 47 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 11 4 6 13 Robot Miss Streak 3 | 1 . 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 72 | 15 3 19 35 Core Hits 25 | 4 2 13 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 989 | 184 47 271 487 Guns 989 | 184 47 271 487 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 989 | 184 47 271 487 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 56 | . 6 44 56 Average Temperature 22 | . 4 16 27 Received Heat Transfer 156 | . . . 156 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 312 | 15 27 312 176 Initial 121 | . 9 11 121 Average 86 | 4 16 123 165 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 61 100 Level 1 9 | . . 38 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 1 12 8 Peak Tracking Total 6 | . 1 6 5 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 6 1 . Successful 2 | . 1 1 . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 683 | 164 137 170 212 Spaces Moved 336 | 75 77 82 102 Core 4 | 4 . . . Treads 332 | 71 77 82 102 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 154 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 20 11 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 407 | 103 86 98 120 Wait 1 | 1 . . . Move 333 | 74 76 81 102 Hop . | . . . . Pick Up 16 | 9 5 2 . Fast Attach . | . . . . Attach 11 | 7 . 2 2 Detach . | . . . . Swap 5 | 1 3 1 . Drop 1 | 1 . . . Fire 40 | 10 2 12 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 165 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 232 | -10/Materials | Discovered new exit (range 7) 294 | -10/Materials | Discovered new exit (range 17) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 303 | -9/Materials | Build established: Mutant 450 | -9/Materials | Discovered new exit (range 6) 472 | -9/Materials | Entered Mines 647 | -9/Mines | Build established: Gunner 684 | -9/Mines | Self-destructed Last Messages --------------- 00465_ Acquired 31 matter. LOCATION=UNKNOWN GOAL=ESCAPE 00476_ Sensor Array destroyed. 00496_ Destroyed Imp. Ion Engine. 00496_ L-31 Rogue destroyed. 00499_ Acquired 49 matter. 00522_ G-34 Mercenary destroyed. 00530_ Acquired 43 matter. 00578_ Searching scrap... 00578_ Found Imp. Hover Unit. 00578_ Found 52 Matter. 00579_ Acquired 25 matter. 00598_ K-01 Serf collects debris. 00611_ Searching scrap... 00611_ Found Lrg. Battery. 00611_ Found 32 Matter. 00623_ K-01 Serf collects debris. 00671_ Autogun severed. 00683_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????## ####???????????????????? | | ?????????????????????# ##??###########?????? | | ?????????? ???????????# ##?# | | ?????????? ? ??????????# ### #########?????? | | ?????????? ?""????????## g #?????????????? | | ?????????? """ ??????## l g######?????????????? | | ?????????" """ ###### @ ####??????????????????? | | ???????? b ###?????????????????????? | | ???????? ##???????????????????????? | | ???????? ### ########?????????????????? | | ?????????## ##????# t #?????????????????? | | ??????????# #????## #?????????????????? | | ???????##?# #?#### ###### #?????????????????? | | ??????## ## ### g ! #?????????????????????????? | | ??????# # ## % #?????????????????????????? | | ?????## ##?????????????????????????? | | ?????# ####??????????????????????????? | | ?## ## ## ####?????????????????????????????? | | ?# ????# #####????????????????????????????????? | | ?# ???????# #????????????????????????????????????? | | ?# ??????# ##############???????????????????????? | | ?# ??????# = #??????????????????????? | | ## ??????########%###### #??????????????????????? | | ##?????####### #?????????????????????????????? | | ##???# #?????????????????????????????? | | ##### ##### #?????????????????????????????? | | #???# ????????????????????????????? | | #######???#####???????????????????????????? | | # ## #?????????????????????????????????????????? | | # ?# #?????????????????????????????????????????? | | # ## ##????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedPiercingHumpback Manual? 0 Play Time 00:08:22 Cumulative 24.5 hours Start 2025.02.06 @ 01:45:29 End 2025.02.12 @ 19:01:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x20 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8b51dd9b-4b18-4221-888a-4e5779dad89f