Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 21:17:50 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (141) 705 Value Destroyed (4667) 4667 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 11425 Bonus ------- High Alert Combat Kills 278 Follower Combat Kills 195 Cogmind --------- Core Integrity 107/1150 Matter 189/300 Energy 91/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Particle Charger Improved Kinecellerator Matter Neutralizer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Coolant Injector Medium Storage Unit IFF Parser Improved Particle Charger Improved Kinecellerator Thermal Shield Improved Force Field > --- WEAPON ----------- Tesla Rifle Wave Gun Advanced Plasma Cannon Heavy Gauss Cannon > --- INVENTORY -------- Energy Filter Improved Transmission Jammer Improved Medium Armor Plating Layered Heavy Armor Plating Advanced Shield Generator Smartbomb Launcher [Rating: 107] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Field Propulsion Array Utility Power Amplifier Device Power Amplifier Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 2 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . Utility 7 | . . . 1 2 1 1 1 . . 1 . . Weapon 2 | . . . . . . 1 . . . 1 . . Parts Attached 144 | . 7 . 15 32 23 15 14 6 1 21 5 5 Power 19 | . 2 . 2 2 1 3 1 4 1 2 1 . Engine 14 | . 2 . 2 1 . 3 1 2 1 2 . . Core 5 | . . . . 1 1 . . 2 . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 39 | . 2 . 5 8 8 4 3 . . 6 . 3 Treads 6 | . . . . . 2 1 3 . . . . . Leg 10 | . . . . 4 6 . . . . . . . Wheel 13 | . . . 3 4 . 3 . . . 3 . . Hover 5 | . 2 . 2 . . . . . . 1 . . Flight 5 | . . . . . . . . . . 2 . 3 Utility 50 | . 1 . 3 11 7 7 7 1 . 9 4 . Device 27 | . . . 1 3 4 6 7 1 . 3 2 . Storage 5 | . . . . 1 1 . . . . 2 1 . Processor 8 | . 1 . 1 3 . . . . . 2 1 . Hackware 1 | . . . . 1 . . . . . . . . Protection 9 | . . . 1 3 2 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 36 | . 2 . 5 11 7 1 3 1 . 4 . 2 Energy Gun 16 | . 2 . 5 5 . 1 . 1 . 2 . . Energy Cannon 9 | . . . . 5 1 . 2 . . . . 1 Ballistic Gun 4 | . . . . . 4 . . . . . . . Ballistic Cannon 4 | . . . . . 2 . . . . 1 . 1 Launcher 2 | . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 2 1 . . . . 1 . . Parts Lost 60 | . . . 3 8 12 . 2 2 . 22 2 9 Power 10 | . . . . 1 2 . . 2 . 4 1 . Propulsion 22 | . . . 3 3 6 . . . . 6 . 4 Utility 19 | . . . . 4 2 . 1 . . 8 1 3 Weapon 9 | . . . . . 2 . 1 . . 4 . 2 Highest Loss Streak 14 | . . . 3 6 9 . 2 1 . 14 1 6 To Critical Strikes 2 | . . . . . . . 1 . . . 1 . Average Backups 7 | . 7 8 7 12 6 7 4 4 6 5 4 4 Power . | . 1 1 1 1 . . 1 . 1 . . . Propulsion . | . 4 4 1 1 . . . . . . 1 . Utility 2 | . . . . . 1 4 3 4 5 4 2 3 Weapon 2 | . 2 3 4 8 4 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . 8 . . 5 2 2 . . . 1 . . Power . | . . . . . . . . . . . . . Propulsion 4 | . 4 . . . . . . . . . . . Utility 5 | . . . . 2 . 2 . . . 1 . . Weapon 9 | . 4 . . 3 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 100 94 96 64 84 86 87 88 65 32 23 Engine 6 | . 13 14 11 5 1 5 10 8 11 6 . . Core 1 | . . . . 3 1 . . 1 . . . . Treads 3 | . . . . . 4 . 8 11 11 4 . . Leg 1 | . 3 . . . 10 . . . . . . . Wheel 6 | . . . 15 24 . 12 1 . . 3 . . Hover 2 | . 25 28 15 . . . . . . 1 . . Device 22 | . . . 6 11 11 25 38 47 43 30 8 . Storage 4 | . 14 14 11 9 4 4 . . 2 3 1 . Processor 5 | . 11 14 12 12 7 4 . . . . 10 14 Protection 4 | . . . . 9 6 10 7 . . 2 . . Energy Gun 5 | . 24 28 22 10 . . . 1 5 4 4 . Energy Cannon 5 | . . . . 7 . 12 16 9 5 2 . . Ballistic Gun 2 | . 4 . . . 10 4 . . . . . . Peak Build Rating 107 | . 12 12 20 36 40 69 91 91 90 107 48 43 Average Rating 51 | . 11 12 17 31 26 57 83 88 88 75 41 19 On Entrance 41 | 6 6 12 12 17 30 40 69 91 89 88 31 43 Naked Turns 4 | . . . . . . . . . . 4 . . Heaviest Build 86 | 13 14 14 24 55 33 54 65 57 57 86 15 11 Greatest Support 145 | 20 20 14 38 39 48 75 145 145 145 145 15 15 Greatest Overweight (x) 24 | . 2 . 2 4 8 1 2 . . 24 2 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 15 8 5 5 8 10 10 5 Average Capacity 7 | . 8 8 8 13 7 7 5 5 6 7 5 5 Most Carried 15 | . 8 8 8 15 13 8 5 5 8 9 5 5 Average Carried 7 | . 7 8 7 12 6 7 4 4 6 6 4 4 Final Capacity 15 | 8 8 8 8 15 8 5 5 5 8 10 5 5 Final Carried 12 | 6 8 8 8 12 8 5 5 5 8 3 5 4 Class Distribution -------------------- 60% | Mutant 23% | Tank 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Matter Collected 3140 | 200 82 . 150 516 677 417 146 100 10 607 193 42 Remotely . | . . . . . . . . . . . . . Salvage Created 5543 | . 139 76 475 1594 768 725 952 318 . 320 58 118 Parts 241 | . 12 3 24 73 29 33 29 17 . 13 1 7 Haulers Intercepted 7 | . 1 . 1 3 1 . 1 . . . . . Recyclers Shooed 6 | . . . 1 2 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 17 . . 2 6 Prevented 6 | . . . . . . . . . . . 1 5 Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed 106 | . 2 2 9 30 13 11 21 10 . 3 . 5 Melee 2 | . . . . . . . . 2 . . . . Guns 34 | . 2 2 8 7 8 6 . . . . . 1 Cannons 56 | . . . . 14 4 4 21 7 . 2 . 4 AOE 9 | . . . . 7 1 . . . . 1 . . Classes Destroyed 18 | . 5 1 3 3 . 1 1 1 . 2 1 . Worker 6 | . 1 . . 3 1 . 1 . . . . . Builder 3 | . . . 1 . . . . . . 2 . . Tunneler 2 | . . . . . . 1 . . . 1 . . Hauler 7 | . 1 . 1 3 1 . 1 . . . . . Recycler 10 | . . . 1 3 3 1 . . . 2 . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . . . . Watcher 5 | . 1 . 1 2 . 1 . . . . . . Swarmer 39 | . . . 4 7 . 3 12 9 . . . 4 Grunt 44 | . 2 . 4 17 11 7 3 . . . . . Brawler 2 | . . . . 1 1 . . . . . . . Duelist 3 | . . . . 1 . . 2 . . . . . Sentry 9 | . . 2 1 3 . 1 1 . . 1 . . Hunter 3 | . . . . 1 1 . 1 . . . . . Programmer 4 | . . . . . . . 2 . . 1 . 1 Behemoth 1 | . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 2 3 5 7 3 4 6 5 . 3 . 4 Combat Bots Only 5 | . 1 2 4 4 3 3 5 5 . 1 . 4 Max Kills in Single Turn 4 | . 1 1 1 4 2 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . 1 . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Hostile Shots Fired 1020 | . 5 8 48 136 178 82 129 113 . 226 21 74 Missed 325 | . . 2 9 37 63 21 42 32 . 86 9 24 Hits 695 | . 5 6 39 99 115 61 87 81 . 140 12 50 Melee 17 | . . . . . 12 . 4 . . . . 1 Projectile 678 | . 5 6 39 99 103 61 83 81 . 140 12 49 AOE 3 | . . . . . . . . . . 3 . . Critical Strikes 22 | . . . . 3 6 1 4 3 . 4 1 . Damage Taken 10556 | . 56 84 425 1337 2080 681 1001 741 . 3051 200 900 Core 2364 | . 22 28 92 261 655 89 67 107 . 565 50 428 Absorbed by Shields 1457 | . . . . . . 206 468 444 . 339 . . Reduced by Siege Mode 14 | . . . . . . . . . . 14 . . Redirected to Shielding 173 | . . . . . 40 37 81 . . 15 . . Ignored by Resistances 400 | . . . . 134 . . 99 . . 167 . . Regen/Repaired (Parts) 116 | . . . 32 39 . . 45 . . . . . Core Remaining (%) 69 | 100 . 80 77 52 6 89 . . 82 . . . Volleys Fired 368 | . 15 4 25 81 56 41 48 12 . 53 5 28 Largest 4 | . 2 2 2 2 2 3 3 2 . 4 1 1 Hottest 295 | . 130 130 126 130 130 225 253 188 . 295 72 105 Shots Fired 655 | . 30 8 50 157 107 81 98 25 . 67 5 27 Gun 319 | . 30 8 50 88 69 54 . 1 . 10 5 4 Cannon 316 | . . . . 63 34 27 98 24 . 47 . 23 Launcher 20 | . . . . 6 4 . . . . 10 . . Special . | . . . . . . . . . . . . . Kinetic 194 | . 6 . . . 75 54 . . . 43 . 16 Thermal 436 | . 24 8 50 151 28 27 98 25 . 9 5 11 Explosive 20 | . . . . 6 4 . . . . 10 . . Electromagnetic 5 | . . . . . . . . . . 5 . . Robot Hit Streak 20 | . 6 9 10 16 7 13 20 4 . 15 9 3 Robot Miss Streak 7 | . 7 3 4 4 5 3 4 4 . 2 . 6 Penetration Max 1 | . . . . . . 1 . . . . . 1 Secondary Targets 3 | . . . 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . Shots Hit Robots 427 | . 27 7 28 99 71 57 63 16 . 43 5 11 Core Hits 260 | . 28 11 13 56 64 26 27 9 . 17 2 7 Critical Kills 8 | . . . . . 1 4 1 1 . . . 1 Critical Parts Destroyed 6 | . . . . . . 1 . . . . . 5 Critical Strikes 38 | . . . 5 11 2 5 1 1 . 7 . 6 Burn 18 | . . . 5 11 1 . . . . 1 . . Meltdown 3 | . . . . . . 1 1 1 . . . . Destroy 11 | . . . . . 1 4 . . . . . 6 Blast 5 | . . . . . . . . . . 5 . . Corrupt 1 | . . . . . . . . . . 1 . . Melee Attacks 12 | . . . . . . . 1 11 . . . . Impact . | . . . . . . . . . . . . . Slashing 12 | . . . . . . . 1 11 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13814 | . 308 112 528 3141 1848 1338 2634 573 . 2674 167 491 Guns 4266 | . 308 112 528 1302 879 712 . . . 233 167 25 Cannons 6800 | . . . . 1069 584 626 2374 361 . 1328 . 458 Explosions 2355 | . . . . 770 365 . 113 . . 1107 . . Melee 287 | . . . . . . . 75 212 . . . . Ramming 106 | . . . . . 20 . 72 . . 6 . 8 Kinetic 3254 | . 35 . . . 1020 712 . . . 1246 . 241 Thermal 7829 | . 273 112 528 2371 443 626 2487 361 . 219 167 242 Explosive 2242 | . . . . 770 365 . . . . 1107 . . Electromagnetic 96 | . . . . . . . . . . 96 . . Impact . | . . . . . . . . . . . . . Slashing 287 | . . . . . . . 75 212 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 . 2 3 3 3 5 5 5 Average Corruption 2 | . . . 1 1 . 2 2 3 3 3 5 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 46 | . . . . 1 . 6 4 11 1 8 7 8 Message Errors 11 | . . . . . . . . 4 1 1 2 3 Matter Fused 9 | . . . . . . 1 1 2 . 2 2 1 Heat Flow Errors 4 | . . . . 1 . 1 . . . 2 . . Energy Discharges 10 | . . . . . . . 2 2 . 2 2 2 Data Loss (minor) 6 | . . . . . . 4 . 1 . . . 1 Data Loss (major) 2 | . . . . . . . . 1 . . 1 . Misfires 1 | . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 1 . . . . 1 Overload Shots 2 | . . . . . . . . . . . 2 . Overflow Damage 303 | . . . . 40 23 28 137 26 . 49 . . Projectiles 179 | . . . . 8 . 28 102 26 . 15 . . Explosions 89 | . . . . 32 23 . . . . 34 . . Melee 35 | . . . . . . . 35 . . . . . Knockbacks 12 | . . . . . 3 . 2 . . 6 . 1 Impact 3 | . . . . . 1 . 2 . . . . . Kinetic 9 | . . . . . 2 . . . . 6 . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . . 24 177 . . . . 47 . 3 Shots 6 | . . . . 1 3 . . . . 2 . . Rammed 10 | . . . . . . . 6 . . 2 . 2 Targets Rammed 19 | . . . . . 8 . 7 . . 2 . 2 Kicked 8 | . . . . . 8 . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 320 | . 225 320 308 225 150 282 198 110 . 257 . 123 Average Temperature 78 | . 85 160 82 63 43 91 97 46 . 78 . 62 Received Heat Transfer 2407 | . 30 18 159 702 801 231 133 . . 285 . 48 Effects 1 | . . . 1 . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . 1 . . Total Turns 9 | . . . . . . . . . . 9 . . Longest Duration 9 | . . . . . . . . . . 9 . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . 1 2 . 1 1 1 . . . . Combat Hostiles 5 | . . . 1 2 . 1 . 1 . . . . Parts Melted 35 | . . . 5 12 . 4 12 1 . . 1 . Heat Transferred 12804 | . 340 135 1517 4551 627 994 3149 550 . 359 310 272 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Maximum Alert Level 2 | . . . . 2 2 2 2 . . . . . Low Security (%) 48 | . 100 100 100 61 . 2 . . . 100 . . Level 1 25 | . . . . 20 6 88 65 . . . . . Level 2 25 | . . . . 17 93 8 33 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 579 | . 106 67 183 579 500 455 527 . . 104 . . Initial 252 | . . 27 6 64 252 215 221 . . 87 . . Average 223 | . 47 39 90 205 441 332 334 . . 27 . . Influence Increases 4490 | . 155 40 363 993 694 516 712 215 . 382 105 315 Destroy 0b10 Robot/C 2220 | . 40 40 180 600 260 300 460 180 . 60 . 100 Destroy 0b10 Robot/NC 175 | . 20 . 20 55 25 15 10 . . 30 . . Destroy Leader 474 | . 24 . 54 130 62 62 72 20 . 30 . 20 Allied During Kill 60 | . . . . . . 32 28 . . . . . Trap Triggered on 0b10 20 | . . . 20 . . . . . . . . . Successful Hack 106 | . 11 . 44 21 7 11 12 . . . . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . Disable Machine 165 | . . . . 15 45 30 60 . . 15 . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . Destroy Structure 415 | . . . . 67 40 36 70 . . 202 . . Partial Spotted 15 | . . . 15 . . . . . . . . . Lose Combat Pursuer 630 | . 30 . . 105 105 30 . 15 . 45 105 195 Influence Decreases 4338 | . 85 93 227 591 809 503 674 497 70 521 70 198 Entered New Map 1186 | . . 43 11 89 303 225 232 183 40 52 . 8 Time Decay 2546 | . 85 50 186 422 386 278 362 294 30 303 50 100 Lost Part 546 | . . . 30 80 120 . 20 20 . 166 20 90 Lost Ally 60 | . . . . . . . 60 . . . . . Squads Dispatched 32 | . 2 . 4 5 7 3 7 . . 4 . . Investigation 17 | . 1 . 3 3 4 2 4 . . . . . Extermination 4 | . . . . . 1 . 1 . . 2 . . Reinforcement 7 | . 1 . 1 2 . . 1 . . 2 . . Assault 3 | . . . . . 2 . 1 . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Distress Signals 4 | . 1 . . 3 . . . . . . . . Communications Jammed 11 | . . . . . 11 . . . . . . . Distress Signals 11 | . . . . . 11 . . . . . . . Times Spotted 200 | . 8 2 15 43 27 18 27 12 . 16 11 21 Peak Tracking Total 8 | . 4 . 5 8 7 4 5 5 . 4 5 6 Tactical Retreats 18 | . 1 . . 2 3 1 . 1 . 3 4 3 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Traps Triggered 1 | . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . Reused 3 | . . . 2 . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered 3 | . . . 2 . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Machines Disabled 13 | . . . . 1 4 2 4 1 . 1 . . Max in Single Turn 2 | . . . . 1 2 1 1 1 . 1 . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Machines Accessed 34 | . 4 . 7 8 5 4 4 . . 1 . 1 Terminals 20 | . 3 . 5 5 3 1 1 . . 1 . 1 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations 5 | . . . 1 1 . . 3 . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 98 | . 10 . 26 20 15 12 11 . . 2 . 2 Successful 43 | . 4 . 13 9 3 7 4 . . 1 . 2 Failed 55 | . 6 . 13 11 12 5 7 . . 1 . . Catastrophic 10 | . 2 . 3 2 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 4 . 11 4 . 2 4 . . . . . Terminals 58 | . 7 . 22 14 6 2 3 . . 2 . 2 Fabricators 10 | . . . . . . 10 . . . . . . Repair Stations 11 | . . . 2 1 . . 8 . . . . . Recycling Units 7 | . 3 . 2 2 . . . . . . . . Scanalyzers 7 | . . . . 3 4 . . . . . . . Garrison Access 5 | . . . . . 5 . . . . . . . Terminal Hacks 23 | . 2 . 8 6 2 . 2 . . 1 . 2 Record 2 | . . . . . . . . . . . . 2 Part Schematic 2 | . . . . . 2 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Alert Level 3 | . . . 1 1 . . 1 . . . . . Locate Traps 5 | . 1 . 2 1 . . 1 . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Transport Status 2 | . . . . 2 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . . . Network Status 2 | . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 1 . . . . . . . . Report Inventory 3 | . 1 . 1 1 . . . . . . . . Scanalyzer 2 | . . . . 1 1 . . . . . . . Insert Component 2 | . . . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 1 . 2 1 . . . . . Terminals 1 | . . . 1 . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . Liberate 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . . 1 . . 1 . . . . . Patch 2 | . . . . 1 . . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 4 . 6 7 5 4 3 . . 1 . 1 Full Trace Events 14 | . 1 . 2 2 4 2 3 . . . . . Feedback Events 2 | . . . 1 1 . . . . . . . . Corruption 2 | . . . 1 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 212 | . . . . . . 212 . . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 64 | . . . 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Total Allies 7 | . . . . . . 3 . 3 . . . 1 Largest Group 3 | . . . . . . 3 3 3 3 3 . 1 Highest-Rated Group 135 | . . . . . . 87 87 87 87 87 . 135 Highest-Rated Ally 135 | . . . . . . 29 29 29 29 29 . 135 Total Orders . | . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . 37 20 . . . . . Total Damage 799 | . . . . . . 578 221 . . . . . Kills 6 | . . . . . . 4 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Active Infowar (turns) 1629 | . . . 55 . 81 101 180 477 79 645 11 . Optics 55 | . . . 55 . . . . . . . . . IFF 1134 | . . . . . . 28 . 477 79 550 . . Cloaking 11 | . . . . . . . . . . . 11 . Jamming 429 | . . . . . 81 73 180 . . 95 . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Turns Passed 6420 | . 270 111 380 1035 917 618 820 644 79 1126 212 208 Spaces Moved 4780 | 1 356 155 296 673 565 377 430 330 45 755 465 332 Core 207 | . 1 . . . 138 . . . . 52 1 15 Treads 988 | . . . . . 11 1 308 330 45 293 . . Legs 433 | 1 10 . . 7 407 8 . . . . . . Wheels 1558 | . . . 127 663 9 368 122 . . 269 . . Hover 697 | . 345 155 169 3 . . . . . 25 . . Flight 897 | . . . . . . . . . . 116 464 317 Fastest Speed 32 | 120 56 56 52 86 50 100 115 160 160 40 40 32 Average Speed 99 | 120 58 56 71 103 116 100 151 160 160 124 40 38 Slowest Speed 1250 | 120 150 56 180 330 450 160 160 160 160 1250 150 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 2 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 70 31 34 61 13 10 14 65 8 10 79 41 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . 1 . 1 . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . . . . . 1 1 . 5 2 Spaces Dug 4 | . . . . . . . . . . 4 . . Terrain Destroyed 332 | . . . . 68 42 40 42 13 . 113 . 14 Melee . | . . . . . . . . . . . . . Projectile 87 | . . . . 20 4 4 18 13 . 14 . 14 AOE 245 | . . . . 48 38 36 24 . . 99 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Total 5786 | . 388 170 409 848 714 540 514 404 52 883 481 383 Wait 228 | . . 12 64 21 23 83 . 4 3 8 4 6 Move 4762 | . 355 154 295 672 564 376 429 329 44 750 462 332 Hop 3 | . . . . . . . . . . 2 1 . Pick Up 37 | . 4 . 4 8 7 3 2 . 2 4 1 2 Fast Attach 75 | . 4 . 4 7 20 7 7 1 . 16 5 4 Attach 39 | . . . 4 5 9 1 1 1 . 14 1 3 Detach 31 | . 2 . 1 3 5 2 . . . 14 2 2 Swap 88 | . 3 . 8 37 7 11 9 5 2 6 . . Drop 83 | . 5 . 4 14 15 16 10 1 1 14 . 3 Fire 368 | . 15 4 25 81 56 41 48 12 . 53 5 28 Melee 12 | . . . . . . . 1 11 . . . . Ram 2 | . . . . . . . . . . . . 2 Kick 8 | . . . . . 8 . . . . . . . Crush 9 | . . . . . . . 7 . . 2 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 40 | . . . . . . . . 40 . . . . Trap 1 | . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 5) 234 | -10/Materials | Discovered new exit (range 11) 242 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Entered Mines 276 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 325 | -10/Mines | Learned Materials emergency access door positions 353 | -10/Mines | Discovered new exit (range 9) 382 | -10/Mines | Entered Materials 382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 437 | -9/Materials | Discovered new exit (range 16) 575 | -9/Materials | Lost 3 parts (3n) 703 | -9/Materials | Repaired Broken Cld. Ion Engine 753 | -9/Materials | Discovered new exit (range 5) 762 | -9/Materials | Entered another Materials area 762 | -8/Materials | Evolved 2 slots: Utility x2 1547 | -8/Materials | Discovered new exit (range 9) 1731 | -8/Materials | Lost 6 parts (1p3n2u) 1783 | -8/Materials | Discovered new exit (range 10) 1797 | -8/Materials | Entered Factory 1797 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1875 | -7/Factory | Core integrity fell below 50% 1894 | -7/Factory | Lost 9 parts (1p4n2u2w) 2003 | -7/Factory | Discovered new exit (range 12) 2056 | -7/Factory | Core integrity fell below 20% 2568 | -7/Factory | Build established: Scavenger-Mutant 2714 | -7/Factory | Entered another Factory area 2714 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3202 | -6/Factory | Discovered new exit (range 10) 3209 | -6/Factory | Build established: Tank 3276 | -6/Factory | Garrison activated, responded to threat 3302 | -6/Factory | Fabricated Imp. Heavy Treads (x1) 3332 | -6/Factory | Entered another Factory area 3332 | -5/Factory | Accompanied by 3 allies 3332 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3932 | -5/Factory | First assault squad dispatched 4144 | -5/Factory | Discovered new exit (range 5) 4152 | -5/Factory | Entered Upper Caves 4423 | -5/Upper Caves | Spotted B-75 Beast 4689 | -5/Upper Caves | Discovered new exit (range 7) 4715 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 4796 | -5/Upper Caves | Entered another Upper Caves area 4796 | -5/Upper Caves | Accompanied by 3 allies 4809 | -5/Upper Caves | Found DCF Scrap (13 items) 4818 | -5/Upper Caves | Discovered new exit (range 16) 4875 | -5/Upper Caves | Entered Factory 4875 | -4/Factory | Accompanied by 3 allies 4875 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4974 | -4/Factory | Lost 3 allies 5398 | -4/Factory | Spotted B-86 Titan 5448 | -4/Factory | Destroyed B-86 Titan 5472 | -4/Factory | Lost 6 parts (1p2n1u2w) 5733 | -4/Factory | Build established: Mutant 5994 | -4/Factory | Discovered new exit (range 12) 6001 | -4/Factory | Entered Upper Caves 6009 | -4/Upper Caves | Lost 14 parts (3p4n5u2w) 6039 | -4/Upper Caves | Core integrity fell below 50% 6096 | -4/Upper Caves | Encountered a Warlord checkpoint 6111 | -4/Upper Caves | Spotted B-86 Titan 6141 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6208 | -4/Upper Caves | Discovered new exit (range 15) 6213 | -4/Upper Caves | Entered another Upper Caves area 6284 | -4/Upper Caves | Lost 6 parts (2n3u1w) 6350 | -4/Upper Caves | Learned Research security intel 6408 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6408 | -4/Upper Caves | Core integrity fell below 20% 6421 | -4/Upper Caves | Self-destructed Last Messages --------------- 06394_ P-70 Sage destroyed. 06399_ Antigrav System fries itself beyond repair. A strange signal echoes through the caves. 06408_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06409_ HV Slug penetrates Wall. 06413_ Penetrated by Slug. 06413_ HV Slug penetrates Wall. 06415_ System corrupted: Energy discharge (-28). 06415_ HV Slug penetrates B-60 Warrior. 06415_ B-60 Warrior suffers critical hit (Destroy). 06415_ Destroyed Imp. Treads. 06415_ L-61 Swordsman suffers critical hit (Destroy). 06415_ Destroyed Lgt. Antimatter Reactor. 06417_ B-60 Warrior suffers critical hit (Destroy). 06417_ Destroyed Rnf. Fission Core. 06419_ Bore Cannon destroyed. 06419_ Slammed into G-67 Veteran. 06419_ Armor Integrity Analyzer broken. 06419_ Destabilizing: Short circuit. 06420_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ???????????## ### #??????##### #?????%% ????? | | ????????????## # # ###????????# #??? %%##????? | | ?????????????## # ##???????# #?? #???? | | ??????????????## #######?# ## # #????? | | ???????????????## ### $ #?????? | | ????????????????#### ## #???? | | ???????????????????## ##### # #????????? | | ????????????????????## #??## #?????????? | | ????????????????????## #### #??? | | ????????????????????# # # #??? | | ????????????????????# ### ##?????? | | ???????????????????## # #### ####??# #??????? | | ???????????????????# ## #######?????? #??????? | | ???????????????????# ### ;# #??????????#??????? | | ???????????????????# ### %#% #?????????????????? | | ???????????????????# #### %"#??????????????????? | | ???????????????????# #?# #??????????????????? | | ???????????????????# ### %#######????????????? | | ???????????????????# ##" #????????????? | | ???????????????????# #" #????????????? | | ???????????????????# # ## #????????????? | | ???????????????????###### ##?????????????????? | | ????????????????????????# g ###??????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????#g#??????????????????????? | | ??????????????# ??????#@#??????????????????????? | | ??????????????# ### #??????????????????????? | | ????????????# " % b #??????????????????????? | | ??????????????# #####??????????????????????? | | ??????????????# ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 36 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 20 Armor Coverage 1650 Resistance: TH 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 8 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Hyp. Gauss Rifle | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Treads | x1 | -6/Factory | Preloaded Repaired ---------- Cld. Ion Engine | 70% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonRingClaymores Manual? 0 Play Time 01:01:55 Cumulative 1072.1 hours Start 2025.05.30 @ 19:17:24 End 2025.05.30 @ 21:17:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1329 Rogue 1046 Adventurer 124 Explorer 159 Win Type - Total 48 Types 34/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ab80986-fa6d-47e5-8ab8-7bf97d19551a