Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.07 @ 06:01:14 Player: eldritch Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (424) 424 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 979 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (230) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Weight Redist. System Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Medium Armor Plating Medium Armor Plating Reflective Plating System Shield EMP Blaster Mining Claw Scythe Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel Weight Redist. System Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Medium Armor Plating Medium Armor Plating Reflective Plating System Shield EM Pulse Gun Heavy Assault Rifle EMP Blaster Mining Claw Scythe Makeshift Axe [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 9 5 Power 2 | . 1 1 Engine 1 | . 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 2 | . 1 1 Treads 1 | . . 1 Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 5 . Device 1 | . 1 . Storage 4 | . 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 2 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 99 | . 99 99 Engine 10 | . 14 5 Core 3 | . . 8 Treads 1 | . . 3 Leg 26 | . 28 24 Storage 27 | . 27 28 Energy Gun 9 | . 12 4 Ballistic Gun 18 | . 15 23 Naked Turns . | . . . Heaviest Build 75 | 13 73 75 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 20 | . 20 20 Average Capacity 18 | . 17 20 Most Carried 20 | . 16 20 Average Carried 12 | . 8 17 Final Capacity 20 | 6 20 20 Final Carried 17 | 6 16 17 Class Distribution -------------------- 65% | Hauler-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 523 | 200 238 85 Remotely . | . . . Salvage Created 585 | . 455 130 Parts 51 | . 39 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 11 6 Guns 16 | . 11 5 AOE 1 | . . 1 Classes Destroyed 7 | . 5 2 Builder 1 | . 1 . Tunneler 1 | . . 1 Hauler 2 | . 2 . Watcher 2 | . 2 . Swarmer 10 | . 6 4 Grunt 5 | . 5 . Demolisher 2 | . . 2 Best Kill Streak 5 | . 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 941 | . 496 445 Core 258 | . 144 114 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 58 | . 38 20 Largest 2 | . 2 2 Hottest 73 | . 73 73 Shots Fired 110 | . 76 34 Gun 105 | . 76 29 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 77 | . 54 23 Thermal 22 | . 22 . Explosive . | . . . Electromagnetic 11 | . . 11 Robot Hit Streak 9 | . 9 6 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 60 | . 44 16 Core Hits 31 | . 22 9 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 861 | . 626 235 Guns 794 | . 604 190 Cannons . | . . . Explosions 45 | . . 45 Melee . | . . . Ramming 22 | . 22 . Kinetic 598 | . 442 156 Thermal 162 | . 162 . Explosive . | . . . Electromagnetic 79 | . . 79 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions . | . . . Melee 1 | . 1 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . 10 13 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 75 | . 75 54 Average Temperature 20 | . 20 21 Received Heat Transfer 108 | . 108 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 481 | . 481 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 144 | . 144 70 Average Influence 44 | . 45 42 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 22 9 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 3 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 16 1 Successful 10 | . 9 1 Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Record 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Open Door 1 | . . 1 Level Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 4 | . 4 . Track 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2165 | . 1306 859 Spaces Moved 954 | 1 587 366 Core . | . . . Treads 98 | . . 98 Legs 856 | 1 587 268 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 210 Average Speed 198 | 120 188 215 Slowest Speed 230 | 120 210 230 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 2 64 64 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1117 | . 712 405 Wait 55 | . 54 1 Move 953 | . 587 366 Hop . | . . . Pick Up 22 | . 14 8 Fast Attach 3 | . 2 1 Attach 4 | . 1 3 Detach . | . . . Swap 7 | . 6 1 Drop 14 | . 9 5 Fire 58 | . 38 20 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 880 | -10/Materials | Discovered new exit (range 7) 1062 | -10/Materials | Build established: Hauler-Mutant 1241 | -10/Materials | Core integrity fell below 50% 1307 | -10/Materials | Entered Mines 1308 | -10/Mines | Assembled infested the area 1519 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1573 | -10/Mines | Met a Derelict shopkeep closing up shop 1655 | -10/Mines | Learned Materials security intel 1858 | -10/Mines | Learned Materials stockpile data 1895 | -10/Mines | Core integrity fell below 20% 1955 | -10/Mines | Lost 3 parts (1n2w) 2166 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01885_ D-53 Grenadier destroyed. 01885_ Switching to secondary target: S-10 Pest. 01893_ Hvy. Assault Rifle destroyed. 01894_ The unstable cave ceiling collapses. 01895_ Hvy. Assault Rifle destroyed. 01900_ D-53 Grenadier destroyed. 01901_ The unstable cave ceiling collapses. 01904_ K-01 Serf collects debris. 01905_ The unstable cave ceiling collapses. 01920_ Acquired 25 matter. 01921_ The unstable cave ceiling collapses. 01924_ Aluminum Leg destroyed. 01925_ K-01 Serf collects debris. 01927_ S-10 Pest destroyed. 01931_ The unstable cave ceiling collapses. 01937_ K-01 Serf collects debris. 02154_ EM Pulse Gun destroyed. 02159_ Lgt. Nuclear Core destroyed. 02161_ S-10 Pest destroyed. 02164_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | ?????# ##?????????????# #??????? | | ????## #??????????????# #??????? | | ??### ##??????????????# #??????? | | ?## #???????????????# #??????? | | ?# #???????????????# #??????? | | ?# ##?????????????## ###????? | | ??# #????????????## ##???? | | ??#### #???????###### #### | | ?????# ## #????#### ## # | | ?????# ## #???## # | | ????## ## #??## # ### | | ???## # #??# #?? | | ???# #### ## # ##?? | | ???# ! =%[# ####??? | | ???## #### # # ##?????? | | ????## ##??# # ## #??????? | | ?????## ###???## ## #?????? | | ??????### #?????### ##### ##??#? | | ????????# #???????#####???## ! ## ? | | ????????# #????????????????### [ ? | | ????????# #########???????????# ? | | ????????# #???####?????# ? | | ????????# ####### #??## ##????? #? | | ????????# #?????# #### ##????# ! #? | | ????????# ####### ##????# #? | | ????????# @=######## !##???# #? | | ????????######s#??????# ##??# #? | | ??????????????[#??????# ! ##?# #? | | ??????????????? ??????## ### #? | | ???????????????""??????### #? | | ????????????????" ???????## ]######? | | ????????????????" ????????# ! #?????? | | ????????????????? #???????# ! #?????? | | ??????????????????#???????## !##?????? | | ???????????????????????????####??????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeVisualAccelerator Manual? 0 Play Time 00:12:50 Cumulative 206.0 hours Start 2020.01.07 @ 05:51:43 End 2020.01.07 @ 06:01:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 441 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 61 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07ab7ad2-6279-49ae-80d0-8153a4e2c94b