Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.04 @ 13:34:21 // Winter2019/RPGLIKE Player: timonkot131 Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (2769) 2769 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 6766 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 28 Friendly Fire -9 Cogmind --------- Core Integrity 0/1000 Matter 180/350 Energy 225/225 System Corruption 11% Temperature Cool (0) Movement Rolling (110) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Wheel > --- UTILITY (4) ------ Transmission Jammer Medium Reactive Plating Recalibrator > --- WEAPON (3) ------- Gatling Laser Gatling Laser Gauss Cannon > --- INVENTORY (2) ---- Improved Treads Armored Treads Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Compact Wheel VTOL Module > --- UTILITY ---------- Transmission Jammer Improved Medium Armor Plating Medium Reactive Plating Recalibrator > --- WEAPON ----------- Gatling Laser Gatling Laser Gauss Cannon > --- INVENTORY -------- Improved Treads Armored Treads [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Matter Pod Device Tractor Beam Storage Medium Matter Pod Processor Melee Analysis Suite Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Slots Evolved 8 | 4 . . . . 1 2 . . 1 Power . | . . . . . . . . . . Propulsion 3 | 1 . . . . 1 1 . . . Utility 3 | 1 . . . . . 1 . . 1 Weapon 2 | 2 . . . . . . . . . Parts Attached 63 | 6 5 1 7 3 5 8 1 1 26 Power 5 | 1 . . 1 . . 1 . . 2 Engine 5 | 1 . . 1 . . 1 . . 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 2 . 2 3 . . 9 Treads 8 | 2 . . 2 . 1 2 . . 1 Leg 5 | . . . . . 1 1 . . 3 Wheel 3 | . . . . . . . . . 3 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 12 | . 2 1 . 2 . 1 1 . 5 Device 6 | . 1 . . 1 . 1 1 . 2 Storage 1 | . 1 . . . . . . . . Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 4 | . . 1 . . . . . . 3 Artifact . | . . . . . . . . . . Weapon 28 | 3 3 . 4 1 3 3 . 1 10 Energy Gun 10 | 3 1 . . . . . . . 6 Energy Cannon 5 | . . . 3 . 1 . . . 1 Ballistic Gun 4 | . 1 . . . . 2 . . 1 Ballistic Cannon 5 | . . . . . 2 1 . . 2 Launcher 4 | . 1 . 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 9 | . . . 1 1 1 . . 4 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 1 1 Utility 3 | . . . . . 1 . . 1 1 Weapon 3 | . . . 1 1 . . . 1 . Highest Loss Streak 4 | . . . 1 1 1 . . 4 2 Average Slot Usage (%) 86 | . 86 99 97 99 93 84 98 52 68 Engine 9 | . 12 12 12 12 11 8 9 6 4 Treads 19 | . 25 25 25 25 29 31 36 15 . Leg 1 | . . . . . 2 . . . 3 Wheel 1 | . . . . . . . . . 6 Flight 2 | . . . . . . . . . 7 Device 9 | . 5 6 . . 11 14 25 18 14 Storage 4 | . 5 12 12 10 . . . . . Protection 6 | . . 5 12 12 5 . . . 10 Energy Gun 9 | . 28 25 21 2 . . . . 3 Energy Cannon 7 | . . . 7 25 25 9 9 4 3 Ballistic Gun 2 | . 7 . . . . 3 9 3 4 Ballistic Cannon 5 | . . . . . 5 15 9 1 8 Launcher 3 | . 1 12 6 9 1 . . 4 . Naked Turns 31 | . . . . . . . . 16 15 Heaviest Build 48 | 11 15 17 22 22 28 28 22 22 48 Greatest Support 80 | 40 40 40 40 40 60 80 80 80 26 Greatest Overweight (x) 9 | . . . . . . . . 2 9 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 2 | . . . 1 1 1 2 2 2 2 Average Capacity 1 | . . . . 1 1 1 2 2 2 Most Carried 2 | . . . 1 1 1 1 1 1 2 Average Carried . | . . . . . . 1 1 1 . Final Capacity 2 | . . . 1 1 1 2 2 2 2 Final Carried 2 | . . . 1 . 1 1 1 1 2 Class Distribution -------------------- 40% | Mutant 39% | Gunner 19% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Matter Collected 2049 | 260 47 142 109 130 95 502 . . 764 Remotely 607 | . . . . 10 95 502 . . . Salvage Created 2275 | 72 72 41 224 113 115 694 . . 944 Parts 186 | 2 18 11 18 20 9 67 . . 41 Haulers Intercepted 3 | . . . . . . 2 . . 1 Recyclers Shooed 4 | . . . . . 2 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 76 | . 8 5 11 12 4 21 . . 15 Guns 20 | . 7 1 6 1 . 1 . . 4 Cannons 42 | . . . 4 4 4 20 . . 10 AOE 14 | . 1 4 1 7 . . . . 1 Classes Destroyed 15 | 1 4 . 2 3 . 4 . . 1 Worker 8 | . 1 1 1 . . 3 . . 2 Builder 4 | . 1 . . . . 1 . . 2 Tunneler 1 | . . . . 1 . . . . . Hauler 3 | . . . . . . 2 . . 1 Recycler 6 | 1 . . 1 . . . . . 4 Operator 3 | . . . . . . 2 . . 1 Watcher 2 | . . . 1 . . 1 . . . Swarmer 28 | . 6 4 6 7 2 . . . 3 Grunt 23 | . 2 1 1 3 . 10 . . 6 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . Sentry 17 | . . . 4 . 2 9 . . 2 Hunter 3 | . . . . . . 1 . . 2 Programmer 2 | . . . . . . . . . 2 Assembled 1 | . . . . 1 . . . . . Best Kill Streak 9 | 1 5 3 5 4 2 9 . . 4 Combat Bots Only 7 | . 3 3 4 4 2 7 . . 4 Max Kills in Single Turn 3 | 1 3 2 2 3 1 2 . . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 2 1 3 . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Damage Taken 4516 | . 548 63 664 624 142 680 . 318 1477 Core 3419 | . 437 48 496 503 112 538 . 283 1002 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 2663 | . 363 48 422 401 62 483 . 128 756 Core Remaining (%) 70 | 100 . 51 . 35 . 96 . . . Volleys Fired 190 | 3 17 8 32 15 8 41 . 2 64 Largest 3 | 2 3 3 3 3 3 3 . 2 3 Hottest 208 | 90 140 120 146 162 187 171 . 105 208 Shots Fired 472 | 6 51 19 58 24 24 120 . 3 167 Gun 199 | 6 51 15 41 3 . 13 . . 70 Cannon 258 | . . . 17 12 24 107 . 1 97 Launcher 15 | . . 4 . 9 . . . 2 . Special . | . . . . . . . . . . Kinetic 201 | . 9 . . . 8 82 . . 102 Thermal 168 | 3 25 7 18 3 8 38 . 1 65 Explosive 15 | . . 4 . 9 . . . 2 . Electromagnetic 88 | 3 17 8 40 12 8 . . . . Robot Hit Streak 18 | 1 12 4 13 7 16 18 . . 11 Robot Miss Streak 6 | 1 6 2 2 1 2 4 . . 4 Penetration Max 1 | . . . . . . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 268 | 3 24 7 37 11 17 79 . . 90 Core Hits 135 | 2 14 7 19 14 5 36 . . 38 Critical Hits 18 | . . . . . 2 7 . . 9 Critical Kills 9 | . . . . . 1 4 . . 4 Critical Parts Destroyed 9 | . . . . . 1 3 . . 5 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7660 | 37 404 429 686 766 429 2515 . 114 2280 Guns 1605 | 37 246 66 328 14 . 179 . . 735 Cannons 4667 | . . . 296 205 419 2336 . . 1411 Explosions 1366 | . 154 363 57 547 . . . 114 131 Melee . | . . . . . . . . . . Ramming 22 | . 4 . 5 . 10 . . . 3 Kinetic 3374 | . 50 . . . 182 1816 . . 1326 Thermal 2402 | 37 242 158 166 14 135 699 . . 951 Explosive 892 | . . 231 . 547 . . . 114 . Electromagnetic 970 | . 108 40 515 205 102 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 2 2 . . . 10 11 Average Corruption 7 | . . . 2 2 . . . 10 10 Corruption Purged . | . . . . . . . . . . Effects 88 | . . . 3 4 . . . 2 79 Message Errors 13 | . . . 1 1 . . . . 11 Matter Fused 11 | . . . . . . . . 1 10 Heat Flow Errors 6 | . . . 1 . . . . . 5 Energy Discharges 8 | . . . 1 2 . . . . 5 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . 9 Data Loss (major) 3 | . . . . . . . . 1 2 Misfires 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . 9 Targeting Errors 25 | . . . . 1 . . . . 24 Overload Shots . | . . . . . . . . . . Overflow Damage 216 | . 9 31 8 40 32 72 . . 24 Projectiles 143 | . . . 8 18 32 72 . . 13 Explosions 73 | . 9 31 . 22 . . . . 11 Melee . | . . . . . . . . . . Knockbacks 18 | . . . . . . 9 . . 9 Impact . | . . . . . . . . . . Kinetic 18 | . . . . . . 9 . . 9 Secondary . | . . . . . . . . . . Self-Inflicted Damage 414 | . . . 40 109 . . . 103 162 Shots 8 | . . . 1 3 . . . 2 2 Rammed 9 | . 1 . 4 . 2 1 . . 1 Targets Rammed 10 | . 1 . 4 . 2 2 . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 437 | 45 244 84 437 296 298 272 . . 342 Average Temperature 97 | 24 92 39 142 108 130 80 . . 84 Received Heat Transfer 981 | . 36 18 180 42 18 279 . . 408 Effects 10 | . 3 . 7 . . . . . . Shutdowns 2 | . . . 2 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 6 | . 3 . 3 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | 1 . 1 . . . . . . . Heat Transferred 3755 | 111 409 224 346 37 185 925 . . 1518 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Peak Influence 677 | 5 228 183 312 336 316 677 308 122 230 Average Influence 197 | 3 131 96 147 236 181 479 308 111 128 Maximum Alert Level 2 | . 1 . 1 1 1 2 1 . 1 Low Security (%) 59 | 100 68 100 90 23 52 6 . 100 65 Level 1 29 | . 31 . 9 76 47 24 100 . 34 Level 2 11 | . . . . . . 69 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . . . . 2 . . 2 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . 2 . . . . 2 . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Distress Signals 4 | . . . 1 . . 3 . . . Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 108 | . 15 9 17 14 6 24 . 6 17 Peak Tracking Total 7 | . 4 3 7 4 4 6 . 6 4 Tactical Retreats 5 | . . 2 2 . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Traps Triggered 6 | . . . 1 . . . 1 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Machines Disabled 12 | . . 2 1 1 1 3 . . 4 Max in Single Turn 4 | . . 2 1 1 1 1 . . 4 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Machines Accessed 5 | . 1 . 1 . . 2 . . 1 Terminals 5 | . 1 . 1 . . 2 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 7 | . 1 . 1 . . 3 . . 2 Successful 3 | . . . 1 . . 1 . . 1 Failed 4 | . 1 . . . . 2 . . 1 Catastrophic 2 | . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . 1 . 1 . . 3 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . 1 . . 1 . . 1 Record 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 Used 1 | . . . . . . 1 . . . Hacking Detections 4 | . 1 . 1 . . 1 . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Total Allies 2 | . . 1 . 1 . . . . . Largest Group 1 | . . 1 . 1 1 . . . . Highest-Rated Group 31 | . . 31 . 31 31 . . . . Highest-Rated Ally 31 | . . 31 . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . 3 . . 4 . . . . Total Damage 104 | . . 40 . . 64 . . . . Kills 4 | . . 2 . . 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Turns Passed 4682 | 137 315 679 593 389 340 762 146 63 1258 Spaces Moved 2325 | 77 150 396 270 190 180 350 91 65 556 Core 88 | 3 . . . . . . . 46 39 Treads 1720 | 74 150 396 270 190 180 350 91 19 . Legs 7 | . . . . . . . . . 7 Wheels 294 | . . . . . . . . . 294 Hover . | . . . . . . . . . . Flight 216 | . . . . . . . . . 216 Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 50 Average Speed 159 | 155 160 160 160 160 160 160 160 86 168 Slowest Speed 500 | 160 160 160 160 160 160 160 160 160 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . 1 . . . 1 1 Exploration Rate (%) 39 | 5 29 93 28 48 18 57 3 94 19 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 21 | . . . . . . . . 14 7 Terrain Destroyed 241 | . 2 42 3 73 3 28 . 14 76 Melee . | . . . . . . . . . . Projectile 89 | . . . . . 3 28 . 1 57 AOE 152 | . 2 42 3 73 . . . 13 19 Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Total 2902 | 85 187 426 376 253 212 463 92 67 741 Wait 179 | . 12 18 34 27 9 8 . . 71 Move 2317 | 76 149 395 269 189 179 349 91 64 556 Hop . | . . . . . . . . . . Pick Up 5 | . . . 2 . . . . . 3 Fast Attach 58 | 6 5 1 5 2 5 8 1 . 25 Attach 2 | . . . . 1 . . . . 1 Detach 2 | . . . 1 . 1 . . . . Swap 3 | . . . 2 . . . . 1 . Drop 24 | . 3 1 5 2 3 5 . . 5 Fire 190 | 3 17 8 32 15 8 41 . 2 64 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush 9 | . 1 . 4 . 2 2 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 112 | . . 3 22 17 5 50 . . 15 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 6 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Gunner 350 | -10/Materials | Core integrity fell below 50% 437 | -10/Materials | Discovered new exit (range 8) 453 | -10/Materials | Entered Mines 455 | -10/Mines | Reached level 2 458 | -10/Mines | Met a Derelict bent on vengeance 935 | -10/Mines | Build established: Mutant 935 | -10/Mines | Received a Mining Laser from a helpful Derelict 940 | -10/Mines | Learned Materials security intel 1107 | -10/Mines | Discovered new exit (range 10) 1132 | -10/Mines | Entered Materials 1134 | -9/Materials | Reached level 3 1207 | -9/Materials | Core integrity fell below 50% 1477 | -9/Materials | Reached level 4 1680 | -9/Materials | Discovered new exit (range 10) 1725 | -9/Materials | Entered Mines 1727 | -9/Mines | Reached level 5 1852 | -9/Mines | Crushed by falling debris 1898 | -9/Mines | Excavation squad dispatched 1898 | -9/Mines | A large section of the Mines collapsed 2061 | -9/Mines | Escorted by a lone wolf Derelict 2062 | -9/Mines | Discovered new exit (range 8) 2081 | -9/Mines | Learned location of Storage (-8) 2114 | -9/Mines | Entered Materials 2114 | -8/Materials | Accompanied by 1 ally 2115 | -8/Materials | Core integrity fell below 50% 2116 | -8/Materials | Reached level 6 2118 | -8/Materials | Upgraded with Propulsion slot (x1) 2282 | -8/Materials | Reached level 7 2396 | -8/Materials | Discovered new exit (range 5) 2454 | -8/Materials | Entered Storage 2456 | -8/Storage | Reached level 8 2458 | -8/Storage | Upgraded with Utility slot (x1) 2466 | -8/Storage | Build established: Gunner 2521 | -8/Storage | Core integrity fell below 20% 2713 | -8/Storage | Reached level 9 2787 | -8/Storage | Destroyed 7 combat bots 2865 | -8/Storage | Upgraded with Propulsion slot (x1) 3087 | -8/Storage | Reached level 10 3190 | -8/Storage | Discovered new exit (range 17) 3216 | -8/Storage | Entered Factory 3218 | -7/Factory | Reached level 11 3253 | -7/Factory | Build established: Scavenger-Gunner 3362 | -7/Factory | Sucked down chute 3362 | -7/Factory | Entered Waste 3374 | -7/Waste | Spotted C-40 Crusher 3377 | -7/Waste | EMP discharged 3377 | -7/Waste | System corruption reached 10% 3377 | -7/Waste | Spotted C-40 Crusher 3377 | -7/Waste | Spotted C-40 Crusher 3389 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3390 | -7/Waste | Spotted C-40 Crusher 3396 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3402 | -7/Waste | Crushed by falling debris 3403 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3404 | -7/Waste | Spotted C-40 Crusher 3409 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3414 | -7/Waste | Spotted C-40 Crusher 3416 | -7/Waste | Discovered new exit (range 17) 3425 | -7/Waste | Entered Factory 3440 | -7/Factory | Lost 4 parts (1p1n1u1w) 3707 | -7/Factory | Build established: Mutant 4132 | -7/Factory | Core integrity fell below 50% 4248 | -7/Factory | Upgraded with Utility slot (x1) 4256 | -7/Factory | Reached level 12 4498 | -7/Factory | Build established: Scavenger-Gunner 4681 | -7/Factory | Core integrity fell below 20% 4684 | -7/Factory | Crushed by falling debris 4684 | -7/Factory | Smashed by cave-in Last Messages --------------- 04668_ K-01 Serf collects debris. 04669_ A-02 Transporter distress signal jammed. 04671_ K-01 Serf collects debris. 04675_ System corrupted: Gatling Laser targeting data glitched. 04675_ G-47 Trooper suffers critical hit. 04675_ Destroyed Particle Gun. 04675_ G-47 Trooper knocked back. 04678_ K-01 Serf collects debris. 04679_ Acquired 44 matter. 04680_ Slug penetrates Fusion Modulator. 04680_ Fusion Modulator explodes. 04680_ G-47 Trooper destroyed. 04680_ Fusion Modulator explodes. 04680_ Com. Wheel destroyed. 04680_ Destroyed Com. Wheel. 04680_ Imp. Medium Armor Plating destroyed. 04680_ Destroyed Imp. Medium Armor Plating. 04680_ K-01 Serf destroyed. 04684_ The unstable cave ceiling collapses. 04684_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????? ??????????????????? | | ????????????? ??????????????????? | | ??????????? #?????????????????? | | ???????????? +?????????????????? | | ???????????? #?????????????????? | | ????????????? #?????????????????? | | ??#?????????? #?????????????????? | | ###;#####+#### k #?????????????????? | | # # #?????????????????? | | # ; #?????????????????? | | # ; #?????????????????? | | # #?????????????????? | | # #?????????????????? | | # ##########????????? | | # # #????????? | | # # #????????? | | # # #????????? | | # @ % + """ #????????? | | # [;= # """ #????????? | | # [ !%* # "S #????????? | | ?#;;;;;; ;;# # """ #######??? | | ?##### ####### # "" # #??? | | ?????????????# # # #### | | ?????????????# ##"#######!! # | | ?????????????# ##"#######! # | | ?????????????# # # = [*! | | ?????????????# # # """ "= | | ?????????????# # # """!" | | ?????????????# # # """ # | | ?????????????# # # # | | ?????????????# # # # | | ?????????????+ + # # | | ?????????????# # # ! # | | ?????????????# # #### ## | | ?????????????# ##"#######??#### | | ?????????????# ## #???????????# | | ?????????????# ##"############# | | ?????????????# | | ?????????????# | | ?????????????# | | ?????????????# | | ?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 27 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Levels Raised 11 | . . 1 2 1 2 3 1 . 1 XP Earned 20732 | 3000 1000 1476 3060 1825 2341 4095 1500 200 2235 XP Spent 18615 | 2500 455 1495 1535 2850 895 6285 . . 2600 Upgrades 51 | 5 5 7 6 7 2 12 . . 7 Propulsion Slot 3 | 1 . . . . 1 1 . . . Utility Slot 3 | 1 . . . . . 1 . . 1 Weapon Slot 2 | 2 . . . . . . . . . Core Integrity 8 | . 3 3 1 . 1 . . . . Heat Dissipation 8 | . 1 . . . . 2 . . 5 Energy Generation 3 | . 1 . . 2 . . . . . Energy Storage 2 | . . . . . . 2 . . . Matter Storage 1 | . . 1 . . . . . . . Inventory Capacity 2 | . . . 1 . . 1 . . . Sight Range 2 | . . . 2 . . . . . . Terrain Scan Density 1 | . . . . . . 1 . . . Ranged Accuracy 1 | . . 1 . . . . . . . KI Resistance % 4 | . . . . 2 . 1 . . 1 TH Resistance % 2 | . . . . 2 . . . . . KI Damage % 4 | . . . 1 1 . 2 . . . TH Damage % 3 | . . 2 . . . 1 . . . EX Damage % 2 | 1 . . 1 . . . . . . Protomatter Created 997 | . 96 15 195 144 7 435 . . 105 Integrity Restored 2412 | . . 48 489 330 93 1137 . . 315 Core 2412 | . . 48 489 330 93 1137 . . 315 Protomatter Decayed 214 | . 78 40 . 40 . 56 . . . Game ------ Seed ShieldFissionInsulator Manual? 0 Play Time 00:48:29 Cumulative 63.7 hours Start 2020.03.04 @ 01:01:37 End 2020.03.04 @ 13:34:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ab17898-f173-4e6c-9b2a-d4993e97f35b