Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.21 @ 20:33:40 Player: Blade Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1916) 1916 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-56) -56 TOTAL SCORE: 4930 Bonus ------- Follower Combat Kills 85 Friendly Fire -141 Cogmind --------- Core Integrity 567/700 Matter 300/300 Energy 150/160 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Core Analyzer Improved Weapon Shielding Improved Weapon Shielding Improved Medium Armor Plating > --- WEAPON (2) ------- Plasma Cannon Plasma Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Huge Storage Unit Propulsion Shielding Improved Weapon Shielding Improved Weapon Shielding Beam Cannon Advanced Beam Cannon Plasma Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Improved Weapon Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Huge Storage Unit Propulsion Shielding Improved Weapon Shielding Improved Weapon Shielding Beam Cannon Advanced Beam Cannon Plasma Cannon Grenade Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Weapon Shielding Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 1 . 2 1 Weapon . | . . . . . . . Parts Attached 58 | . 16 4 11 4 16 7 Power 8 | . 2 . 4 . 1 1 Engine 2 | . . . 2 . . . Core 6 | . 2 . 2 . 1 1 Reactor . | . . . . . . . Propulsion 18 | . 7 2 4 . 4 1 Treads 13 | . 2 2 4 . 4 1 Leg 5 | . 5 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 3 . 1 2 3 2 Device 1 | . . . 1 . . . Storage 3 | . 3 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 6 | . . . . 2 2 2 Artifact . | . . . . . . . Weapon 21 | . 4 2 2 2 8 3 Energy Gun 3 | . 2 . . . 1 . Energy Cannon 13 | . . 1 2 1 6 3 Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . Parts Lost 5 | . . . 1 . 1 3 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . 1 . 1 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 85 100 92 98 93 84 Core 10 | . 9 14 10 11 9 7 Treads 24 | . 8 25 29 33 27 20 Leg 3 | . 18 2 . . . . Device 4 | . . . 7 11 5 . Storage 15 | . 15 28 21 11 9 7 Processor 2 | . . . . . 6 7 Protection 9 | . . . . 9 17 25 Energy Gun 5 | . 13 14 1 . . . Energy Cannon 12 | . . 8 20 20 13 15 Ballistic Gun 3 | . 14 5 . . . . Launcher 1 | . . . . 1 4 . Naked Turns . | . . . . . . . Heaviest Build 91 | 11 91 31 36 38 47 57 Greatest Support 64 | 20 40 40 60 60 62 64 Greatest Overweight (x) 4 | . 4 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 15 15 Most Carried 15 | 6 8 8 15 15 14 12 Average Carried 10 | 6 6 8 8 13 11 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 13 9 12 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1060 | 200 122 101 95 58 245 239 Remotely . | . . . . . . . Salvage Created 2606 | . 265 166 590 246 946 393 Parts 131 | . 20 8 36 5 45 17 Haulers Intercepted 6 | . 1 . 2 . 3 . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 41 | . 4 4 8 4 14 7 Guns 5 | . 4 1 . . . . Cannons 26 | . . . 8 2 10 6 AOE 8 | . . 3 . 2 3 . Classes Destroyed 12 | . 3 . 3 2 2 2 Worker 6 | . 1 . 1 . 4 . Hauler 6 | . 1 . 2 . 3 . Recycler 3 | . . . 1 . 1 1 Carrier 1 | . . . . 1 . . Operator 1 | . . . . . . 1 Watcher 3 | . . . 1 . 2 . Swarmer 1 | . . . . . 1 . Grunt 33 | . 4 4 6 3 10 6 Duelist 1 | . . . . . 1 . Protector 1 | . . . . 1 . . Sentry 4 | . . . 2 . 2 . Hunter 1 | . . . . . . 1 Thug 1 | . . . . . 1 . Best Kill Streak 8 | . 2 2 3 5 8 4 Combat Bots Only 4 | . 2 2 3 4 4 4 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 183 | . 15 11 46 . 55 56 Missed 43 | . 4 3 15 . 14 7 Damage Taken 1918 | . 112 92 328 1 618 767 Core 404 | . 8 32 71 . 160 133 Absorbed by Shields . | . . . . . . . Redirected to Shielding 116 | . . . . . 70 46 Ignored by Resistances 524 | . 34 26 98 1 172 193 Core Remaining (%) 84 | 100 . 84 . 82 70 . Volleys Fired 109 | . 11 8 17 9 43 21 Largest 2 | . 2 2 2 2 2 2 Hottest 160 | . 60 70 120 140 148 160 Shots Fired 200 | . 22 16 32 15 77 38 Gun 36 | . 22 14 . . . . Cannon 157 | . . . 32 14 73 38 Launcher 7 | . . 2 . 1 4 . Special . | . . . . . . . Kinetic 17 | . 11 6 . . . . Thermal 157 | . . . 32 14 73 38 Explosive 7 | . . 2 . 1 4 . Electromagnetic 19 | . 11 8 . . . . Robot Hit Streak 29 | . 17 29 15 8 14 12 Robot Miss Streak 2 | . . 1 2 1 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 151 | . 17 15 22 9 58 30 Core Hits 90 | . 11 8 16 5 36 14 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 4 | . . 2 . 1 . 1 Meltdown 2 | . . . . 1 . 1 Destroy 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3876 | . 203 290 438 354 1828 763 Guns 337 | . 202 135 . . . . Cannons 2757 | . . . 389 225 1382 761 Explosions 712 | . . 155 . 127 430 . Melee . | . . . . . . . Ramming 70 | . 1 . 49 2 16 2 Kinetic 90 | . 50 40 . . . . Thermal 2795 | . . 38 389 225 1382 761 Explosive 674 | . . 117 . 127 430 . Electromagnetic 247 | . 152 95 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 1 . . Average Corruption 1 | . . . 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . 6 . . Message Errors 2 | . . . . 2 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 61 | . . . 6 10 45 . Projectiles 61 | . . . 6 10 45 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 74 | . . 12 . 1 61 . Shots 4 | . . 1 . 1 2 . Rammed 9 | . . . 5 1 3 . Targets Rammed 15 | . 2 . 6 1 5 1 Kicked 2 | . 2 . . . . . Crushed 4 | . . . 1 . 2 1 Highest Temperature 694 | . 67 159 297 197 603 694 Average Temperature 164 | . 23 64 87 94 173 279 Received Heat Transfer 879 | . 84 81 171 . 324 219 Effects 34 | . . . . . 13 21 Shutdowns 6 | . . . . . 3 3 Energy Bleed 7 | . . . . . 4 3 Interference 4 | . . . . . . 4 Matter Decay 4 | . . . . . 1 3 Short Circuit 3 | . . . . . 1 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 8 | . . . . . 4 4 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 1 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 17 | . . . 1 7 7 2 Heat Transferred 5388 | . . . 814 436 2638 1500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 253 | . 71 159 253 204 243 171 Initial 94 | . . 22 . 28 7 94 Average 51 | . 32 27 100 25 60 94 Maximum Alert Level 1 | . . . 1 1 1 . Low Security (%) 95 | 100 100 100 86 98 88 100 Level 1 4 | . . . 13 1 11 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . 2 3 4 3 Investigation 6 | . . . . 2 2 2 Extermination . | . . . . . . . Reinforcement 5 | . . . 2 . 2 1 Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . 1 . . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 7 4 16 9 26 12 Peak Tracking Total 5 | . 3 2 4 4 5 4 Tactical Retreats 5 | . 1 . . 1 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 7 | . 4 . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . . 1 . 1 2 . Max in Single Turn 1 | . . 1 . . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 15 | . 1 . 3 2 7 2 Terminals 12 | . 1 . 3 1 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 37 | . 4 . 10 4 16 3 Successful 18 | . 2 . 4 4 8 . Failed 19 | . 2 . 6 . 8 3 Catastrophic 5 | . . . 1 . 3 1 Database Lockouts . | . . . . . . . Manual 18 | . 1 . 9 . 7 1 Terminals 31 | . 4 . 10 3 11 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 16 | . 2 . 4 4 6 . Record 2 | . . . . . 2 . Robot Analysis 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . Terminal Index 2 | . 1 . 1 . . . Alert Level 2 | . . . . 1 1 . Dispatch Records 2 | . . . 1 1 . . Patrol Status 1 | . 1 . . . . . Recall Investigation 2 | . . . . 1 1 . Recall Reinforcements 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 12 | . 1 . 3 1 5 2 Full Trace Events 3 | . . . . 1 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . 11 2 . Total Damage 143 | . . . . 123 20 . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4784 | 2 706 969 464 909 1124 610 Spaces Moved 2579 | 2 365 577 216 531 590 298 Core 5 | . 5 . . . . . Treads 2284 | . 110 539 216 531 590 298 Legs 290 | 2 250 38 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 155 150 Average Speed 158 | 120 138 161 160 160 159 166 Slowest Speed 320 | 120 320 190 160 160 160 232 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 2 48 86 24 81 38 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 71 | . . 18 . 9 44 . Melee . | . . . . . . . Projectile 7 | . . . . 3 4 . AOE 64 | . . 18 . 6 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3073 | 1 545 595 298 575 688 371 Wait 272 | . 136 7 36 24 26 43 Move 2573 | 1 364 576 215 530 589 298 Hop . | . . . . . . . Pick Up 14 | . 5 . 7 2 . . Fast Attach 27 | . 12 . 4 1 6 4 Attach 4 | . . . 2 . 2 . Detach 3 | . 3 . . . . . Swap 27 | . 4 4 5 3 8 3 Drop 29 | . 8 . 6 5 9 1 Fire 109 | . 11 8 17 9 43 21 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush 13 | . . . 6 1 5 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 8) 709 | -10/Materials | Entered Mines 809 | -10/Mines | Learned Materials stockpile data 861 | -10/Mines | Learned location of Storage (-7) 1029 | -10/Mines | Learned 4 Materials zone layouts 1384 | -10/Mines | Discovered new exit (range 6) 1678 | -10/Mines | Entered Materials 1678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -9/Materials | Identified exit to Mines 2118 | -9/Materials | Build established: Scavenger-Mutant 2142 | -9/Materials | Entered Mines 2143 | -9/Mines | Met a Derelict testing a Signal Generator 2150 | -9/Mines | Found Signal Generator 2215 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2236 | -9/Mines | Learned location of Zion (-6) 2303 | -9/Mines | Learned 4 Materials zone layouts 2366 | -9/Mines | Met a Derelict shopkeep closing up shop 2436 | -9/Mines | Discovered new exit (range 11) 2476 | -9/Mines | Discovered new exit (range 15) 3051 | -9/Mines | Entered Materials 3051 | -8/Materials | Accompanied by 1 ally 3051 | -8/Materials | Evolved 2 slots: Utility x2 3413 | -8/Materials | Build established: Mutant 4137 | -8/Materials | Discovered new exit (range 4) 4175 | -8/Materials | Entered Factory 4175 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4176 | -7/Factory | Identified exit to Storage 4785 | -7/Factory | Self-destructed Last Messages --------------- 04751_ Overheating: Short circuit. 04752_ Overheating: Matter decay (-30). 04752_ Acquired 30 matter. 04752_ G-47 Trooper destroyed. 04754_ Overheating: System interference. 04754_ Core Analyzer temporarily disabled. 04754_ Plasma Cannon temporarily disabled. 04759_ Power failure, Lgt. Nuclear Core shutdown. 04759_ Overheating: Plasma Cannon damaged (-46). 04759_ Overheating: Broken Adv. Treads damaged (-62). 04759_ Overheating: Lrg. Storage Unit damaged (-236). 04759_ Overheating: Imp. Medium Armor Plating damaged (-63). 04765_ K-01 Serf cleans the Terminal. 04769_ K-01 Serf collects debris. 04785_ Dropped Broken Adv. Treads. 04785_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????#???""???" "?" "?" "???? ???????????? | | ?????????# ?""" 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